Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 22:20:07 Player: fran Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (562) 562 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1067 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 80/100 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Carbon-fiber Leg Subdweller Monowheel > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Laser > --- INVENTORY (8) ---- Scrap Shield Makeshift Hacking Suite Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Makeshift Shrapnel Gun Battle Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Carbon-fiber Leg Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- Scrap Shield Makeshift Hacking Suite Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Makeshift Shrapnel Gun Battle Cannon [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 7 17 11 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 15 | 2 7 6 Treads 2 | . 2 . Leg 6 | . 3 3 Wheel 5 | 2 . 3 Hover 2 | . 2 . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 6 | 1 3 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 10 2 Power 2 | . 1 1 Propulsion 5 | . 4 1 Utility 1 | . 1 . Weapon 4 | . 4 . Highest Loss Streak 9 | . 9 2 To Critical Strikes . | . . . Average Backups 8 | 4 10 6 Power . | . . . Propulsion 3 | 2 5 1 Utility 2 | . 3 1 Weapon 1 | 1 . 3 Tool/Special . | . . . Unused Backups 18 | . 6 12 Power . | . . . Propulsion 5 | . 2 3 Utility 6 | . 4 2 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 94 | . 91 98 Engine 8 | . 6 9 Core 4 | . 6 2 Treads 1 | . 2 . Leg 11 | . 14 8 Wheel 13 | . 9 19 Device 3 | . 6 . Storage 14 | . 14 14 Processor 3 | . 5 . Protection 5 | . . 13 Energy Gun 17 | . 13 24 Ballistic Gun 7 | . 10 3 Peak Build Rating 15 | 9 10 15 Average Rating 9 | 5 8 11 On Entrance 6 | . 9 9 Naked Turns . | . . . Heaviest Build 29 | 14 29 19 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 7 | . 7 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 8 Average Capacity 10 | 7 12 8 Most Carried 15 | 8 15 8 Average Carried 9 | 5 11 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 8 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 649 | 273 275 101 Remotely . | . . . Salvage Created 784 | 109 479 196 Parts 44 | 5 28 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 12 5 Guns 16 | . 11 5 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 4 | . 3 1 Grunt 9 | . 9 . Subdweller 4 | . . 4 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 162 | . 124 38 Missed 41 | . 26 15 Hits 121 | . 98 23 Projectile 121 | . 98 23 Critical Strikes 2 | . 2 . Damage Taken 1451 | . 1149 302 Core 253 | . 203 50 Absorbed by Shields . | . . . Redirected to Shielding 2 | . . 2 Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 3 52 13 Largest 2 | 2 2 2 Hottest 120 | 70 70 120 Shots Fired 122 | 6 90 26 Gun 122 | 6 90 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | 3 44 10 Thermal 65 | 3 46 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 28 | 3 14 28 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 82 | 4 58 20 Core Hits 44 | 3 29 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 885 | 44 604 237 Guns 883 | 44 602 237 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 392 | 6 286 100 Thermal 491 | 38 316 137 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 172 | 30 172 18 Average Temperature 41 | 18 43 18 Received Heat Transfer 762 | . 633 129 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 4 | . 2 2 Heat Transferred 1305 | 111 919 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 155 | 10 155 . Initial . | . . . Average 38 | . 43 . Influence Increases 515 | 10 380 125 Destroy 0b10 Robot/C 260 | . 240 20 Destroy 0b10 Robot/NC 20 | 10 10 . Destroy Leader 42 | . 42 . Successful Hack 13 | . 13 . Lose Combat Pursuer 180 | . 75 105 Influence Decreases 398 | 10 257 131 Entered New Map 60 | . . 60 Time Decay 228 | 10 167 51 Lost Part 110 | . 90 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 19 18 Peak Tracking Total 7 | . 7 6 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 4 | . 4 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Emergency Access Points 1 | . 1 . Locate Traps 2 | . 2 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 321 | 34 287 . Terrain 321 | 34 287 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1160 | 84 646 430 Spaces Moved 698 | 66 317 315 Core 4 | 3 1 . Treads 22 | . 22 . Legs 211 | . 149 62 Wheels 461 | 63 145 253 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 110 Average Speed 116 | 86 127 112 Slowest Speed 400 | 90 400 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 43 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 928 | 84 473 371 Wait 45 | . 44 1 Move 696 | 65 316 315 Hop . | . . . Pick Up 45 | 9 22 14 Fast Attach 20 | 6 10 4 Attach 13 | 1 9 3 Detach . | . . . Swap 11 | . 7 4 Drop 29 | . 12 17 Fire 68 | 3 52 13 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 418 | -10/Materials | Core integrity fell below 50% 444 | -10/Materials | Lost 9 parts (1p4n1u3w) 646 | -10/Materials | Core integrity fell below 20% 670 | -10/Materials | Discovered new exit (range 9) 726 | -10/Materials | Discovered new exit (range 5) 731 | -10/Materials | Entered Subcaves 731 | -10/Subcaves | Learned Materials stockpile data 732 | -10/Subcaves | Approached by a straggling Scientist 810 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 812 | -10/Subcaves | Ambushed by swarm of Subdwellers 815 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 815 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1106 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1108 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1143 | -10/Subcaves | Build established: Scavenger-Mutant 1161 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01151_ 0K-EKI(g) destroyed. 01152_ Flight Unit fries itself beyond repair. 01153_ Lgt. Assault Rifle fries itself beyond repair. 01155_ Dropped Broken Sub. Monowheel. 01155_ EF-9BH(h) destroyed. 01157_ Acquired Carbon-fiber Leg. 01158_ Lgt. Assault Rifle fries itself beyond repair. 01159_ Flight Unit fries itself beyond repair. 01159_ Lgt. Ion Engine fries itself beyond repair. 01159_ Flight Unit fries itself beyond repair. 01160_ Lgt. Assault Rifle fries itself beyond repair. 01160_ Dropped Utility Shielding. 01161_ Sub. Power Source shoots sparks and powers down. 01161_ Acquired Imp. Heat Sink. 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"" "" | | ??????????????????## *% ## "" | | ???????????????????## ### = ## "" ## # | | ????????????????????????# ## "" ###### | | ????????????????????????## ### ##????## # | | ?????????????????????????### ##?######??????### | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedGuidedCompressor Manual? 0 Play Time 00:19:09 Cumulative 11.4 hours Start 2025.05.06 @ 22:02:20 End 2025.05.06 @ 22:20:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e567c58-ad12-487a-b015-c7da74604d7f