Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 20:33:22 Player: aperiodic Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (452) 2260 Value Destroyed (20922) 20922 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (10860) 10860 TOTAL SCORE: 44562 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9883 Follower Combat Kills 1082 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -3005 Cogmind --------- Core Integrity 0/1600 Matter 91/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Energy Well (600) Advanced Micro-nuke Launcher ME-RLN's Wand Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Improved Targeting Computer Improved Targeting Computer Experimental Targeting Computer Core Analyzer Precision Matter Filter Experimental Transmission Jammer Advanced Powered Armor Improved Force Field Advanced Force Field Long-range Tractor Beam > --- WEAPON ----------- Heavy Mass Driver Advanced Micro-nuke Launcher > --- INVENTORY -------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Coolant Injector ME-RLN's Chromatic Screen Matter Neutralizer Enhanced Nova Cannon Linear Accelerator Improved Proton Missile Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher ME-RLN's Wand [Rating: 170] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Enhanced Autogun Energy Gun Heavy Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . 2 Utility 10 | . . . 1 . 1 . 2 . . . . 1 . . . . . 2 . . . . 1 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 466 | 6 12 2 18 7 41 24 36 8 . . 9 4 24 19 6 18 5 18 11 19 . 22 51 70 36 Power 30 | 1 2 1 2 . 1 . 2 . . . . . 1 . 1 2 . 1 . 1 . 1 4 7 3 Engine 9 | 1 1 1 2 . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . Core 4 | . 1 . . . . . 1 . . . . . . . 1 1 . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 4 7 3 Propulsion 77 | 3 3 . 5 . 15 3 3 . . . 1 3 5 2 1 2 2 1 3 . . 6 3 7 9 Treads 71 | 2 1 . 5 . 15 3 3 . . . 1 3 5 2 1 2 2 1 3 . . 3 3 7 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Utility 164 | . 3 . 3 5 12 4 17 3 . . 3 1 5 9 2 5 . 8 3 6 . 9 20 29 17 Device 66 | . . . 1 2 1 1 4 1 . . 1 . 1 3 1 2 . 3 2 3 . 6 13 11 10 Storage 16 | . 2 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . 1 3 2 3 Processor 13 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . 1 7 1 Hackware 11 | . . . . . 1 . 4 . . . . . . . . . . 1 . 1 . 2 1 1 . Protection 58 | . 1 . 1 3 8 1 9 2 . . 2 1 3 5 1 2 . 3 1 2 . . 2 8 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 195 | 2 4 1 8 2 13 17 14 5 . . 5 . 13 8 2 9 3 8 5 12 . 6 24 27 7 Energy Gun 26 | 1 1 . 5 . 3 1 . . . . . . . . . . . . . . . . 12 3 . Energy Cannon 37 | . . . . 1 . 3 3 . . . 1 . 1 . . 1 1 1 . 5 . 2 10 4 4 Ballistic Gun 57 | 1 2 1 1 . 6 10 6 2 . . 1 . 8 1 1 4 1 2 2 3 . . . 5 . Ballistic Cannon 22 | . . . . . 1 . 1 . . . . . 3 5 . 1 . 2 2 1 . . . 6 . Launcher 29 | . . . . . 2 1 1 3 . . 3 . 1 1 1 1 1 1 . . . . 1 9 3 Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 9 | . . . 2 . . . . . . . . . . . . 1 . 2 1 3 . . . . . Slashing Weapon 10 | . . . . 1 1 2 3 . . . . . . 1 . 1 . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 2 1 . . . . . . . . . . 2 . 2 . 1 6 4 . Corrupted Parts 7 | . . . . 4 . . . . . . . . 2 . 1 . . . . . . . . . . System Corruption 42 | . . . . 28 . . . . . . . . 7 . 7 . . . . . . . . . . Parts Lost 91 | . 3 1 3 . 5 . 3 . . . 1 . 10 . . . . . 1 14 . . 10 27 13 Power 6 | . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 2 . Propulsion 23 | . 2 . 2 . 1 . . . . . . . 3 . . . . . . 3 . . 2 5 5 Utility 40 | . . . 1 . 3 . 2 . . . . . 3 . . . . . . 6 . . 5 14 6 Weapon 22 | . . 1 . . 1 . 1 . . . 1 . 4 . . . . . 1 3 . . 2 6 2 Highest Loss Streak 14 | . 2 1 1 . 3 . 2 . . . 1 . 5 . . . . . 1 14 . . 4 7 4 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Average Slot Usage (%) 85 | . 89 99 98 100 99 100 99 99 100 100 99 100 73 72 74 67 80 72 72 73 . 40 70 78 56 Engine 5 | . 10 14 11 11 9 9 6 7 7 7 7 6 5 6 3 . . . 5 4 . . . . . Core 1 | . 3 . . . . . . . . . . . . . 2 4 6 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . 3 8 7 6 Treads 20 | . 22 14 21 22 26 27 23 23 23 23 23 26 19 20 20 20 20 17 14 13 . 5 14 15 10 Device 8 | . . . 9 11 4 8 8 7 7 7 7 6 4 3 1 6 13 12 16 15 . 11 14 16 14 Storage 6 | . 12 14 11 11 9 9 7 7 7 7 7 6 4 1 6 4 6 5 5 4 . 2 6 5 5 Processor 5 | . . . . . 5 6 7 7 7 7 7 6 7 11 6 2 . . . . . . . 13 13 Hackware 3 | . . . . . . . 9 7 7 7 7 6 2 . . . . 2 5 5 . 5 9 3 . Protection 10 | . 5 14 10 11 15 11 11 14 15 15 14 20 8 7 13 13 13 8 5 8 . . . 4 1 Energy Gun 3 | . 16 9 27 30 5 . . . . . . . . . . . . . . . . . 5 2 . Energy Cannon 1 | . . . . . . 2 6 . . . 5 6 1 . . . . . . 6 . 2 7 1 3 Ballistic Gun 11 | . 10 18 4 . 18 23 13 21 23 23 16 13 10 11 6 6 19 14 10 4 . . . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . 4 6 9 1 . 2 3 1 . . . 3 . Naked Turns 217 | . . . . . . . . . . . . . . . . . . . . 21 12 26 . . 158 Heaviest Build 157 | 6 32 32 58 67 108 107 123 123 122 122 127 131 157 92 82 100 87 118 118 102 . 66 113 129 106 Greatest Support 262 | 40 40 20 46 46 66 67 66 66 66 66 74 102 120 120 120 126 126 117 117 110 3 225 230 250 262 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 . . . . 1 Average Overweight (x) . | . . 1 . 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 20 25 25 25 25 25 25 25 25 25 15 15 15 15 20 20 20 5 15 15 15 15 Average Capacity 18 | 5 10 15 17 20 24 25 25 25 25 25 25 25 19 8 15 11 15 15 20 19 5 11 15 15 13 Most Carried 25 | 3 10 13 20 20 25 25 25 25 25 25 25 25 25 14 15 15 15 15 17 20 5 15 15 15 15 Average Carried 17 | 1 6 12 15 19 24 24 23 24 25 25 23 23 17 7 14 10 15 14 14 16 5 10 14 13 9 Final Capacity 25 | 5 15 15 20 20 25 25 25 25 25 25 25 25 5 15 15 15 15 20 20 5 5 15 15 15 5 Final Carried 25 | 3 10 13 20 20 25 25 23 25 25 25 24 25 4 14 15 15 15 15 14 5 5 15 12 11 4 Class Distribution -------------------- 22% | Mutant 15% | Scavenger-Mutant 15% | Scavenger-Tank 14% | Tank 10% | Trapper-Tank 7% | Gunner 5% | Hacker-Gunner 3% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Hacker-Gunner | -7/Factory Trapper-Tank | -7/Lower Caves Trapper-Tank | -7/Lower Caves Trapper-Tank | -7/Data Miner Trapper-Tank | -6/Proximity Caves Trapper-Tank | -6/Factory Trapper-Gunner | -6/Waste Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Assassin | -4/DSF Skirmisher | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Matter Collected 11823 | 219 268 43 175 70 986 1009 762 496 . . 141 . 648 887 304 302 281 453 721 320 . 220 512 2242 764 Remotely 550 | . . . . . . . . . . . . . . . . . . . . . . . . 550 . Salvage Created 22038 | . 480 43 965 352 2141 1581 1052 929 . . 158 . 424 1082 179 87 270 664 982 561 . 20 3301 3535 3232 Parts 896 | . 30 4 48 17 121 101 59 40 . . 5 . . 45 12 1 18 27 . 16 . 1 108 148 95 Haulers Intercepted 23 | . 2 . 3 . 5 6 2 . . . . . . 1 . . . 1 . . . . 1 2 . Recyclers Shooed 23 | . . 1 3 . 4 2 1 . . . . . . 1 . . . 5 . . . . 2 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . 32 . . 10 . . . 9 7 26 . . . . . . . . Prevented 30 | . . . . . . . . 15 . . 5 . . . . . 10 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 363 | . 12 . 16 6 32 26 20 17 . . 2 . 3 15 6 . 9 7 6 12 . 1 40 66 67 Melee 19 | . . . . 4 7 3 . . . . . . . . . . . . 1 2 . 1 . 1 . Guns 136 | . 12 . 14 2 15 17 7 10 . . . . 3 5 1 . 8 6 3 3 . . 18 12 . Cannons 83 | . . . . . . 3 10 . . . . . . 5 2 . 1 1 2 6 . . 13 20 20 AOE 111 | . . . . . 9 3 3 7 . . . . . 5 3 . . . . . . . 3 33 45 Classes Destroyed 26 | . 5 . 3 1 2 . 2 1 . . 1 . 1 . . . . . . 1 . 1 . 4 4 Worker 14 | . 1 2 . . 3 3 1 . . . . . . . . . . . . . . . . 2 2 Builder 15 | . . . . . 1 . . . . . . . . 2 . . . 1 . . . . 1 8 2 Tunneler 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Hauler 23 | . 2 . 3 . 5 6 2 . . . . . . 1 . . . 1 . . . . 1 2 . Recycler 19 | . . . 2 1 5 1 . . . . . . . 2 . . . 2 . . . . 1 3 2 Minesweeper 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Operator 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . Watcher 16 | . 2 . 1 . 3 2 3 . . . . . . 1 . . . . . . . . 2 1 1 Swarmer 44 | . 6 . 3 3 11 7 . 2 . . . . . . 3 . 7 . . . . . 2 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Grunt 157 | . 6 . 9 3 15 6 10 13 . . . . . 8 3 . . 2 . 9 . . 16 23 34 Brawler 12 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 2 7 Duelist 6 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . 1 2 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Sentry 44 | . . . 4 . 5 13 2 2 . . . . . 4 . . 1 . . . . . 3 8 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 25 | . . . . . . . . . . . 2 . . . . . 1 1 . . . . 8 11 2 Programmer 47 | . . . . . . . 6 . . . . . . 3 . . . 4 . . . . 10 16 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 9 | . . . . . . . . . . . . . 3 . . . . . 6 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 21 | . 3 1 5 3 8 8 5 4 . . 2 . 1 3 3 . 4 4 2 12 . 1 8 21 18 Combat Bots Only 18 | . 3 . 5 2 5 7 4 4 . . 2 . 1 3 3 . 4 3 2 12 . 1 7 18 12 Max Kills in Single Turn 6 | . 1 1 1 1 5 2 2 2 . . 1 . 1 3 2 . 2 1 1 1 . 1 4 6 6 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Exploded 5 | . . . . . 4 2 2 2 . . . . . 2 2 . . . . . . . 3 5 5 Melee 1 | . . . . 1 1 1 . . . . . . . . . . . . 1 1 . 1 . 1 . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . YI-UF0 (-9/Mines) ME-RLN (-3/Research) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Damage Taken 32487 | . 617 144 374 172 1430 984 1164 983 . . 321 . 1135 1177 594 . 597 181 1016 3193 . 851 5010 8286 4258 Core 4468 | . 120 14 16 14 62 52 102 81 . . . . . 46 18 . . 2 42 652 . 763 421 449 1614 Absorbed by Shields 4300 | . . . . . . . . . . . . . . . . . 54 60 . 510 . . 807 2036 833 Reduced by Siege Mode 2192 | . . . . . . . . . . . . . . 20 5 . 11 2 27 . . . 1032 821 274 Redirected to Shielding 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 Regen/Repaired (Parts) 2723 | . . . . . 154 . 351 . . . . . . . . 2218 . . . . . . . . . Core Remaining (%) 68 | 100 . 46 . 92 . 79 . . . . 73 . . . . . 92 . . 30 . 33 67 69 . Volleys Fired 1073 | . 58 12 39 8 82 78 70 39 . . 10 . 45 55 11 . 24 33 40 24 . . 151 184 110 Largest 3 | . 2 2 3 3 3 3 3 3 . . 3 . 3 3 3 . 3 3 3 3 . . 3 3 1 Hottest 294 | . 105 85 146 146 90 115 138 75 . . 115 . 141 118 118 . 88 98 111 270 . . 294 281 120 Shots Fired 2327 | . 114 24 115 24 206 204 170 91 . . 18 . 96 130 29 . 57 75 117 66 . . 343 338 110 Gun 1509 | . 113 24 115 24 197 179 91 78 . . 8 . 54 73 9 . 53 60 79 23 . . 191 138 . Cannon 694 | . . . . . 2 20 74 . . . 4 . 42 52 18 . 4 15 38 43 . . 149 160 73 Launcher 123 | . . . . . 7 5 5 13 . . 6 . . 5 2 . . . . . . . 3 40 37 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1328 | . 50 16 . . 162 179 100 78 . . 8 . 85 125 27 . 53 67 117 35 . . . 226 . Thermal 827 | . 64 8 115 24 . 20 65 . . . 4 . 11 . . . . . . 31 . . 340 72 73 Explosive 97 | . . . . . 1 5 5 2 . . . . . 5 2 . . . . . . . . 40 37 Electromagnetic 75 | . . . . . 43 . . 11 . . 6 . . . . . 4 8 . . . . 3 . . Robot Hit Streak 86 | . 12 9 13 7 13 14 12 10 . . 8 . 24 36 8 . 16 12 86 24 . . 49 70 43 Robot Miss Streak 8 | . 4 2 3 2 4 3 3 2 . . 2 . 3 4 3 . 8 5 3 7 . . 4 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 15 | . 2 . . . 2 2 . 3 . . . . . . . . . 1 . . . . 3 2 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 1 . Capacitor 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 69 Shots Hit Robots 1740 | . 69 17 78 22 154 131 96 61 . . 10 . 92 102 18 2 38 54 111 60 . 2 254 273 96 Core Hits 1010 | . 27 4 35 12 69 53 42 42 . . 4 . 21 47 18 1 27 47 49 41 . 1 93 189 188 Critical Kills 6 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 . 2 Critical Parts Destroyed 9 | . . . 1 . 1 1 . . . . . . . 3 . . . . . 1 . . . 2 . Critical Strikes 72 | . . . 6 . 3 4 3 . . . . . 2 7 . . . 2 2 1 . . 17 23 2 Burn 24 | . . . 5 . . . . . . . . . . . . . . . . . . . 14 5 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Destroy 11 | . . . . . 1 2 1 . . . . . 1 4 . . . . . . . . . 2 . Blast 25 | . . . . . . . 2 . . . . . 1 3 . . . 1 2 . . . . 16 . Corrupt 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Smash 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Sever 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . 2 . . Melee Attacks 134 | . . . 9 16 26 16 8 . . . . . . 2 . 14 . 1 5 18 . 6 13 . . Impact 44 | . . . 9 . . . . . . . . . . . . 11 . 1 5 18 . . . . . Slashing 85 | . . . . 16 26 16 8 . . . . . . 2 . 3 . . . . . 1 13 . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Sneak Attacks 23 | . . . 2 3 5 . . . . . . . . . . . . . . . . . 13 . . Combat Hostiles 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71688 | . 874 224 1257 577 3722 3055 2948 1722 . . 409 . 2319 3244 638 149 947 1429 3459 1901 . 95 8669 17646 16404 Guns 23717 | . 874 224 1017 197 2039 2045 962 961 . . 139 . 1206 1074 93 . 891 1155 2023 355 . . 4979 3483 . Cannons 18436 | . . . . . 43 252 1351 . . . 54 . 1113 1169 327 . 56 246 1235 1100 . . 2626 6050 2814 Explosions 26091 | . . . . . 764 331 561 761 . . 216 . . 965 169 . . 28 . . . . 650 8072 13574 Melee 3149 | . . . 231 380 876 404 . . . . . . . . . 149 . . 190 419 . 95 405 . . Ramming 295 | . . . 9 . . 23 74 . . . . . . 36 49 . . . 11 27 . . 9 41 16 Kinetic 24975 | . 337 102 . . 1674 2045 1149 961 . . 139 . 2024 2243 420 . 891 1229 3258 710 . . . 7793 . Thermal 17729 | . 537 122 1017 197 233 252 1164 . . . 54 . 295 665 . . . 28 . 745 . . 7866 1740 2814 Explosive 23251 | . . . . . 174 331 561 70 . . . . . 300 169 . . . . . . . . 8072 13574 Electromagnetic 2289 | . . . . . 765 . . 691 . . 216 . . . . . 56 172 . . . . 389 . . Impact 840 | . . . 231 . . . . . . . . . . . . . . . 190 419 . . . . . Slashing 2214 | . . . . 380 876 404 . . . . . . . . . 149 . . . . . . 405 . . Piercing 95 | . . . . . . . . . . . . . . . . . . . . . . 95 . . . Highest Corruption 39 | . . . . 28 . . 2 . . . . . 21 21 28 28 . 1 2 14 . . 5 39 5 Average Corruption 12 | . . . . 25 . . 1 . . . . . 16 21 24 28 . 1 1 3 . . 2 24 2 Corruption Purged 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 291 | . . . . 3 . . 3 . . . . . 25 86 26 4 . 2 10 12 . . 19 89 12 Message Errors 64 | . . . . . . . . . . . . . 2 23 5 2 . . 4 3 . . 4 17 4 Matter Fused 65 | . . . . 2 . . . . . . . . 6 14 10 1 . . 2 2 . . 4 21 3 Heat Flow Errors 36 | . . . . . . . 2 . . . . . 4 13 4 . . . 1 3 . . 2 7 . Energy Discharges 31 | . . . . 1 . . . . . . . . 5 8 2 . . 1 1 2 . . 4 6 1 Parts Rejected 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . 5 1 Data Loss (minor) 26 | . . . . . . . . . . . . . 2 9 . 1 . 1 2 . . . 3 5 3 Data Loss (major) 14 | . . . . . . . 1 . . . . . . 2 3 . . . . 1 . . 2 5 . Misfires 8 | . . . . . . . . . . . . . 1 2 1 . . . . 1 . . . 3 . Alerts 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 31 | . . . . . . . . . . . . . 5 10 1 . . . . . . . . 15 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1711 | . . . 25 65 121 46 69 33 . . 37 . . 70 . 59 . . . 87 . . 197 486 416 Projectiles 633 | . . . . . . 21 61 . . . 29 . . 45 . . . . . . . . 139 308 30 Explosions 669 | . . . . . 27 4 8 33 . . 8 . . 25 . . . . . . . . . 178 386 Melee 409 | . . . 25 65 94 21 . . . . . . . . . 59 . . . 87 . . 58 . . Knockbacks 51 | . . . . . . . 1 . . . . . 1 12 5 . . 1 . 13 . . . 18 . Impact 4 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . 1 . Kinetic 47 | . . . . . . . . . . . . . 1 12 5 . . 1 . 11 . . . 17 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 616 | . . . . . 39 . 85 69 . . . . . 129 . . . . . 5 . . 93 189 7 Shots 27 | . . . . . 1 . 4 6 . . . . . 3 . . . . . . . . 4 9 . Rammed 42 | . . . 3 . . 3 4 . . . . . . 3 14 . . 1 2 4 . . 1 5 2 Targets Rammed 46 | . . . 4 . . 3 5 . . . . . . 4 14 . . 1 2 5 . . 1 5 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . . Highest Temperature 511 | . 255 133 312 173 291 48 247 20 . . 52 . 254 511 322 . 156 273 46 338 . 198 421 422 207 Average Temperature 94 | . 80 41 66 84 69 13 53 6 . . 24 . 97 122 124 . 66 113 46 115 . 148 109 92 110 Received Heat Transfer 5726 | . 264 120 123 . 531 315 441 267 . . . . . 276 243 . 34 24 . 908 . 18 672 900 590 Effects 17 | . 2 . . . 2 . . . . . . . 1 5 1 . . . . 1 . . 1 4 . Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . Interference 9 | . 2 . . . 2 . . . . . . . 1 2 . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 57 | . . . . . . . . . . . . . . 7 1 . 3 5 2 . . . 15 18 6 Total Turns 1391 | . . . . . . . . . . . . . . 77 27 . 81 148 77 . . . 530 352 99 Longest Duration 152 | . . . . . . . . . . . . . . 22 27 . 37 68 65 . . . 152 78 35 Robots Corrupted 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Parts Fried 18 | . . . 3 . 4 . . 2 . . 2 . . 1 . . 1 2 . 1 . . 2 . . Impact Corruptions 8 | . . . 1 . . . . . . . . . . . 1 . . . . 6 . . . . . Robots Melted 11 | . . . 1 . . . . . . . . . . . . . . . . . . . 7 1 2 Combat Hostiles 9 | . . . 1 . . . . . . . . . . . . . . . . . . . 6 . 2 Parts Melted 80 | . 1 . 12 1 . . 5 . . . . . . . . . . . . 1 . . 48 5 7 Heat Transferred 24368 | . 1219 296 2724 458 300 333 1443 . . . 74 . 407 400 . . . 50 . 962 . . 10967 2368 2367 Parts Sabotaged 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 4 . . 2 . . . . . . . . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Peak Influence 3282 | . 173 126 310 85 442 683 376 . . . . . 15 771 . . . 374 94 249 56 447 993 2715 3282 Initial 1604 | . . 31 48 80 33 160 210 . . . . . . . . . . . 88 . 56 39 251 558 1604 Average 407 | . 71 45 203 73 240 448 142 . . . . . . 227 . . . 142 41 37 56 324 448 1259 2016 Maximum Alert Level 5 | . . . 1 . 2 2 1 . . . . . . 3 . . . 1 . 1 . 2 3 5 5 Low Security (%) 45 | 100 100 100 50 100 30 6 67 . . . . 100 100 63 . . . 51 100 97 100 24 . . . Level 1 25 | . . . 49 . 61 16 32 . . . . . . 15 . . . 48 . 2 . 17 60 . . Level 2 13 | . . . . . 8 77 . . . . . . . 9 . . . . . . . 57 23 13 . Level 3 5 | . . . . . . . . . . . . . . 11 . . . . . . . . 15 35 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 27 15 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . 16 33 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 6 51 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 102 | . 2 . 2 . 4 5 8 . . . . . . 8 . . . 6 . 2 . 2 14 21 28 Investigation 15 | . 2 . 1 . 2 1 . . . . . . . 3 . . . 2 . 1 . . 3 . . Extermination 23 | . . . . . . . 6 . . . . . . 4 . . . 3 . . . . 4 5 1 Reinforcement 18 | . . . 1 . 2 . 2 . . . . . . 1 . . . 1 . . . 2 2 4 3 Assault 38 | . . . . . . 2 . . . . . . . . . . . . . 1 . . 2 9 24 Garrison 8 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 4 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Distress Signals 22 | . 2 . 4 . 6 3 1 . . . . . . . . . . . . 1 . . 2 1 2 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . Times Spotted 591 | . 19 5 31 6 46 46 37 24 . . 4 . 6 19 7 . 11 11 6 20 . 22 46 97 128 Peak Tracking Total 26 | . 4 3 6 4 6 11 4 7 . . 2 . 1 3 3 . 5 3 2 11 . 8 10 13 26 Tactical Retreats 28 | . . . 1 1 4 1 1 3 . . . . . 2 1 . . . . . . 3 1 6 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Traps Triggered 12 | . 1 . . . 1 . 3 . . . . 1 . 2 . . . 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Triggered 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 13 | . . . . . . . . 8 8 8 13 13 13 6 6 6 6 6 6 2 2 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Machines Disabled 27 | . . . 1 . 2 3 1 . . . . . . 10 . . . . . 1 . . 3 4 2 Max in Single Turn 5 | . . . 1 . 1 1 1 . . . . . . 5 . . . . . 1 . . 1 2 1 Garrison Access 7 | . . . . . . 1 1 . . . . . . 2 . . . 1 . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Machines Accessed 64 | . 8 . 6 2 11 12 8 . . 4 1 . . 7 . . . 1 . 1 1 . 1 1 . Terminals 39 | . 7 . 5 1 7 11 2 . . . 1 . . 4 . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Repair Stations 5 | . . . . . 1 . 2 . . . . . . 1 . . . . . . . . 1 . . Recycling Units 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 1 . . . . . . 2 . . . 1 . 1 . . . . . Total Hacks 190 | . 26 . 16 3 31 33 23 . . 28 1 . . 14 . . . 3 . 4 1 . 1 6 . Successful 122 | . 13 . 11 1 19 21 15 . . 28 1 . . 5 . . . 1 . . 1 . . 6 . Failed 67 | . 13 . 4 2 12 12 8 . . . . . . 9 . . . 2 . 4 . . 1 . . Catastrophic 7 | . 1 . . . 1 . . . . . . . . 4 . . . . . . . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 22 . 12 3 13 14 1 . . . . . . 7 . 1 . 20 . 9 2 . . 7 3 Terminals 113 | . 25 . 15 2 24 31 3 . . . 1 . . 11 . . . . . . 1 . . . . Fabricators 14 | . . . . . . . 8 . . . . . . . . . . . . . . . . 6 . Repair Stations 11 | . . . . . 2 . 7 . . . . . . 1 . . . . . . . . 1 . . Recycling Units 6 | . 1 . 1 . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 2 1 . . . . . . 2 . . . 3 . 4 . . . . . Terminal Hacks 80 | . 10 . 8 1 12 16 1 . . 28 1 . . 2 . . . . . . 1 . . . . Record 9 | . . . . . . . . . . 8 1 . . . . . . . . . . . . . . Part Schematic 14 | . 2 . . . . 1 . . . 11 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . 4 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . . . 2 3 . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 2 . 2 . 1 3 . . . . . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 3 . . . . . . . . . . . . . . . . 6 . Load Schematic 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . Build 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Repair Station Hacks 8 | . . . . . 2 . 6 . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . Repair 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 3 . 2 5 . . . . . . . 2 . . . 1 . . . . . . . Terminals 11 | . 2 . 2 . 2 4 . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . . 2 . . . . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Jam 3 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . 3 1 9 9 6 . . . . . . 5 . . . 1 . 1 . . 1 . . Full Trace Events 5 | . . . . . 2 . . . . . . . . 2 . . . . . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 6 . . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . 2 . . . . 1 2 . . 11 . . . . . 15 . . . 11 . . . . . Parts Built 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . Authchips 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Time 162 | . . . . . . . 28 . . . . . . . . . . . . . . . . 134 . Total Part Build Rating 27 | . . . . . . . 8 . . . . . . . . . . . . . . . . 19 . Parts Repaired 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . Time 133 | . . . . . 32 . 101 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 . . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Total Allies 22 | . . 5 . . . 1 3 2 . . 1 . . . . 4 . 2 . . 1 3 . . . Largest Group 5 | . . 5 4 . . 1 3 2 . . 1 1 1 1 . 4 4 1 . . 1 2 2 . . Highest-Rated Group 302 | . . 91 83 . . 10 93 46 . . 96 96 96 82 . 150 150 28 . . 165 302 233 . . Highest-Rated Ally 165 | . . 31 31 . . 10 31 30 . . 96 96 96 82 . 39 39 28 . . 165 165 165 . . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 189 | . . 17 33 . . . 26 8 . . 11 . 27 . . . 23 . . . . 41 3 . . Total Damage 4339 | . . 180 372 . . . 413 83 . . 355 . 1022 . . . 351 . . . . 1374 189 . . Kills 40 | . . 5 6 . . . 3 2 . . 2 . 3 . . . 6 . . . . 13 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Robot Analysis Total 9 | . 2 . 2 . 4 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 2 1 . 2 . . . . 1 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Turns Passed 31443 | 95 1194 717 1030 945 2534 2068 3229 2300 696 320 1221 115 471 1689 510 3142 1078 1000 845 527 12 317 2137 2043 1208 Spaces Moved 13635 | 58 657 484 388 334 879 701 1178 975 310 143 516 48 154 911 215 1915 576 387 278 217 24 268 601 763 655 Core 419 | 4 . . . . . . . . . . . . . . . . . . . 38 24 107 . . 246 Treads 12408 | 46 346 98 388 334 879 701 1178 975 310 143 516 48 154 911 215 1915 576 387 278 179 . 58 601 763 409 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 705 | 8 311 386 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 103 | . . . . . . . . . . . . . . . . . . . . . . 103 . . . Fastest Speed 39 | 50 115 115 160 240 160 225 225 225 225 225 225 228 150 150 155 160 160 166 166 50 50 39 173 152 50 Average Speed 184 | 144 139 140 188 240 231 230 225 225 225 225 229 229 201 151 184 160 165 182 239 146 50 73 177 161 132 Slowest Speed 270 | 160 240 240 240 240 240 240 225 225 225 225 230 232 235 160 240 160 166 246 246 245 50 180 180 180 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 82 94 34 66 67 92 33 95 56 71 73 2 73 21 38 90 73 13 97 7 1 82 14 24 23 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 6 | . 1 . 1 1 . . . . . 1 1 . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 . 1 . 1 . 1 1 1 1 . . . 1 1 1 . . 1 . . 1 1 . Scrap Searched 17 | . . 1 . . . . . 3 2 . 4 . . . 2 3 2 . . . . . . . . Spaces Dug 81 | . 1 . 4 . 3 10 10 . . . . . . 4 . 2 . 1 . 2 . . 30 10 4 Terrain Destroyed 917 | . 1 . 4 . 12 39 48 22 . . . . 2 155 20 2 . 6 5 3 . . 64 399 135 Melee 22 | . . . 4 . 3 2 6 . . . . . . 2 . 2 . 1 . 2 . . . . . Projectile 177 | . 1 . . . . 11 18 . . . . . 2 15 5 . . 5 5 1 . . 56 51 7 AOE 718 | . . . . . 9 26 24 22 . . . . . 138 15 . . . . . . . 8 348 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Fac DSF Res Res Acc Total 17977 | 68 819 501 584 436 1200 1054 1639 1038 311 142 541 55 238 1134 290 1979 659 625 362 350 23 374 1395 1212 948 Wait 2174 | . 81 1 102 60 120 193 317 12 . . 2 . 6 122 40 5 51 173 19 56 . 18 551 159 86 Move 13612 | 57 656 483 387 333 878 700 1177 974 309 142 515 48 153 910 214 1914 575 387 277 216 23 267 600 762 655 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 3 8 3 14 6 23 13 14 . 1 . 2 2 4 10 1 10 1 4 3 8 . 15 9 15 11 Fast Attach 169 | 6 5 . 5 . 4 5 4 1 . . . . 12 5 4 14 2 3 5 3 . 21 16 34 20 Attach 102 | . 3 1 4 . 7 2 10 . . . 1 2 7 5 . 3 . 4 4 8 . 1 11 15 14 Detach 27 | 1 2 . 1 . 2 1 1 . . . . . . 2 . 5 . 1 1 . . 2 3 2 3 Swap 195 | . 4 1 9 7 30 17 22 7 . . 8 2 5 9 2 1 3 11 2 8 . . 24 21 2 Drop 187 | 1 2 . 10 6 28 26 11 . 1 . 3 1 6 10 4 13 3 7 2 4 . 11 16 15 7 Fire 1073 | . 58 12 39 8 82 78 70 39 . . 10 . 45 55 11 . 24 33 40 24 . . 151 184 110 Melee 134 | . . . 9 16 26 16 8 . . . . . . 2 . 14 . 1 5 18 . 6 13 . . Ram 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 42 | . . . 4 . . 3 5 . . . . . . 4 14 . . 1 2 3 . . 1 5 . Escape Stasis 71 | . . . . . . . . . . . . . . . . . . . . . . 33 . . 38 Rewire 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / [*Ext]) -5/Waste -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 12) 817 | -10/Materials | Discovered new exit (range 4) 1082 | -10/Materials | Discovered new exit (range 6) 1149 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Entered Mines 1433 | -10/Mines | Learned Materials security intel 1435 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1701 | -10/Mines | Discovered new exit (range 7) 1748 | -10/Mines | Discovered new exit (range 15) 1774 | -10/Mines | Core integrity fell below 50% 2007 | -10/Mines | Entered Materials 2007 | -9/Materials | Accompanied by 4 allies 2007 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2012 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2198 | -9/Materials | Central database locked down 2326 | -9/Materials | Identified exit to Mines 3037 | -9/Materials | Entered Mines 3057 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3119 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3124 | -9/Mines | Found Corrupted Powered Armor 3164 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3177 | -9/Mines | Destroyed YI-UF0 3249 | -9/Mines | Build established: Tank 3316 | -9/Mines | Discovered new exit (range 11) 3354 | -9/Mines | Learned location of Zion (-6) 3405 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3433 | -9/Mines | Discovered new exit (range 10) 3771 | -9/Mines | Excavation squad dispatched 3771 | -9/Mines | A large section of the Mines collapsed 3943 | -9/Mines | System corruption reached 10% 3982 | -9/Mines | Entered Materials 3982 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4077 | -8/Materials | Build established: Mutant 4767 | -8/Materials | Lost 3 parts (1n1u1w) 5045 | -8/Materials | Build established: Tank 5080 | -8/Materials | Hacking Suite fried by hacking feedback 5261 | -8/Materials | Identified exit to Storage 5309 | -8/Materials | Discovered new exit (range 10) 5614 | -8/Materials | Build established: Scavenger-Tank 6014 | -8/Materials | Discovered new exit (range 3) 6182 | -8/Materials | Repaired Imp. Treads 6516 | -8/Materials | Entered Storage 6604 | -8/Storage | Build established: Tank 6765 | -8/Storage | Garrison activated, responded to threat 6937 | -8/Storage | Garrison activated, responded to threat 6970 | -8/Storage | Destroyed 7 combat bots 7458 | -8/Storage | Build established: Gunner 8367 | -8/Storage | Discovered new exit (range 8) 8516 | -8/Storage | First assault squad dispatched 8584 | -8/Storage | Entered Factory 8584 | -7/Factory | Evolved 2 slots: Utility x2 9134 | -7/Factory | Build established: Mutant 9778 | -7/Factory | Build established: Tank 9985 | -7/Factory | Fabricated Powered Armor (x2) 10259 | -7/Factory | Build established: Hacker-Gunner 10384 | -7/Factory | Repaired Adv. Treads 10721 | -7/Factory | Repaired Powered Armor? 10814 | -7/Factory | Repaired Adv. Treads? 10879 | -7/Factory | Allied Derelicts emerged from ambush trap array 11214 | -7/Factory | Discovered new exit (range 11) 11331 | -7/Factory | Identified exit to Lower Caves 11542 | -7/Factory | Discovered new exit (range 13) 11813 | -7/Factory | Entered Lower Caves 12097 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12098 | -7/Lower Caves | Build established: Tank 12566 | -7/Lower Caves | Build established: Mutant 12779 | -7/Lower Caves | Discovered new exit (range 4) 13223 | -7/Lower Caves | Build established: Trapper-Tank 13431 | -7/Lower Caves | Learned 8 Factory zone layouts 13434 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13564 | -7/Lower Caves | Learned Factory terminal intel 14113 | -7/Lower Caves | Entered another Lower Caves area 14618 | -7/Lower Caves | Discovered new exit (range 15) 14809 | -7/Lower Caves | Entered Data Miner 14809 | -7/Data Miner | Discovered new exit (range 6) 14852 | -7/Data Miner | Met Data Miner 14904 | -7/Data Miner | Learned location of Section 7 (-3) 14904 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14938 | -7/Data Miner | Received God Mode back door access code from Data Miner 15129 | -7/Data Miner | Entered Proximity Caves 15338 | -6/Proximity Caves | Spotted B-75 Beast 15341 | -6/Proximity Caves | Escorted by Enhanced Grunt 15353 | -6/Proximity Caves | Allies destroyed B-75 Beast 15505 | -6/Proximity Caves | Learned location of Extension (-5) 15678 | -6/Proximity Caves | Learned Factory terminal intel 16186 | -6/Proximity Caves | Discovered new exit (range 9) 16350 | -6/Proximity Caves | Entered Factory 16350 | -6/Factory | Accompanied by 1 ally 16350 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16352 | -6/Factory | Loaded intel: 26 terminal locations 16465 | -6/Factory | Sucked down chute 16465 | -6/Factory | Entered Waste 16480 | -6/Waste | EMP discharged 16489 | -6/Waste | Spotted C-40 Crusher 16497 | -6/Waste | Crushed by Compactor (1 part destroyed) 16500 | -6/Waste | 1 allies followed down the chute 16500 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16503 | -6/Waste | Crushed by Compactor (1 part destroyed) 16504 | -6/Waste | Allies destroyed C-40 Crusher 16519 | -6/Waste | Spotted C-40 Crusher 16527 | -6/Waste | Allies destroyed C-40 Crusher 16534 | -6/Waste | Lost 3 parts (1n1u1w) 16566 | -6/Waste | Spotted C-40 Crusher 16572 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16575 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16578 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16580 | -6/Waste | EMP discharged 16580 | -6/Waste | System corruption reached 10% 16581 | -6/Waste | Destroyed C-40 Crusher 16592 | -6/Waste | Spotted C-40 Crusher 16600 | -6/Waste | Allies destroyed C-40 Crusher 16628 | -6/Waste | Found Damper Plating 16676 | -6/Waste | Spotted C-40 Crusher 16680 | -6/Waste | EMP discharged 16703 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16707 | -6/Waste | Destroyed C-40 Crusher 16780 | -6/Waste | EMP discharged 16781 | -6/Waste | Spotted C-40 Crusher 16797 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16803 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16806 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16809 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16818 | -6/Waste | Crushed by Compactor (1 part destroyed) 16827 | -6/Waste | Crushed by Compactor (1 part destroyed) 16830 | -6/Waste | Crushed by Compactor (1 part destroyed) 16836 | -6/Waste | Crushed by Compactor (1 part destroyed) 16840 | -6/Waste | Destroyed C-40 Crusher 16867 | -6/Waste | Lost 5 parts (2n1u2w) 16880 | -6/Waste | EMP discharged 16898 | -6/Waste | Discovered new exit (range 15) 16936 | -6/Waste | Entered Factory 16936 | -6/Factory | Accompanied by 1 ally 16937 | -6/Factory | Loaded intel: 26 terminal locations 17099 | -6/Factory | Build established: Mutant 17571 | -6/Factory | Build established: Gunner 17593 | -6/Factory | Discovered new exit (range 16) 17794 | -6/Factory | Discovered new exit (range 15) 18417 | -6/Factory | Identified exit to Lower Caves 18445 | -6/Factory | Incoming investigation squad redirected 18625 | -6/Factory | Entered Lower Caves 18658 | -6/Lower Caves | Build established: Tank 18880 | -6/Lower Caves | Spotted B-75 Beast 19120 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19135 | -6/Lower Caves | Entered Zion 19195 | -6/Zion | Build established: Scavenger-Mutant 19206 | -6/Zion | System corruption cleaned by Quarantine Array 19231 | -6/Zion | Received a visual enhancement algorithm 19355 | -6/Zion | Discovered new exit (range 10) 19776 | -6/Zion | Visited the Megawrench Repair Shop 20377 | -6/Zion | Learned Factory emergency access door positions 20740 | -6/Zion | Discovered new exit (range 4) 20742 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21410 | -6/Zion | Megawrench repaired 10 parts 21734 | -6/Zion | Build established: Scavenger-Tank 21883 | -6/Zion | Imprinted 21885 | -6/Zion | Declared Zion's savior 22277 | -6/Zion | Entered Proximity Caves 22277 | -5/Proximity Caves | Accompanied by 4 allies 22734 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23079 | -5/Proximity Caves | Learned location of Armory (-3) 23164 | -5/Proximity Caves | Discovered new exit (range 13) 23355 | -5/Proximity Caves | Entered Factory 23355 | -5/Factory | Evolved 2 slots: Utility x2 23356 | -5/Factory | Identified exit to Upper Caves 23513 | -5/Factory | Spotted B-75 Beast 23579 | -5/Factory | Discovered exit to Upper Caves (range 12) 23620 | -5/Factory | Retrieved Zion intel report: Active Terminals 23621 | -5/Factory | Zion Infowar Resupply teleported in 23730 | -5/Factory | Discovered new exit (range 9) 24070 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 24071 | -5/Factory | Zion Infowar Resupply teleported in 24355 | -5/Factory | Sucked down chute 24355 | -5/Factory | Entered Waste 24370 | -5/Waste | EMP discharged 24418 | -5/Waste | Spotted C-40 Crusher 24447 | -5/Waste | Destroyed C-40 Crusher 24447 | -5/Waste | Spotted C-40 Crusher 24469 | -5/Waste | Destroyed C-40 Crusher 24469 | -5/Waste | Spotted C-40 Crusher 24470 | -5/Waste | EMP discharged 24482 | -5/Waste | Destroyed C-40 Crusher 24539 | -5/Waste | Spotted C-40 Crusher 24539 | -5/Waste | Spotted C-40 Crusher 24549 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 24555 | -5/Waste | Destroyed C-40 Crusher 24559 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 24568 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 24570 | -5/Waste | EMP discharged 24571 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 24577 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 24592 | -5/Waste | Crushed by Compactor (1 part destroyed) 24598 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 24608 | -5/Waste | Destroyed C-40 Crusher 24670 | -5/Waste | EMP discharged 24770 | -5/Waste | EMP discharged 24843 | -5/Waste | Destroyed C-40 Crusher 24870 | -5/Waste | EMP discharged 24970 | -5/Waste | EMP discharged 24988 | -5/Waste | Discovered new exit (range 16) 25070 | -5/Waste | EMP discharged 25170 | -5/Waste | EMP discharged 25200 | -5/Waste | Entered Factory 25506 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 25507 | -5/Factory | Zion Recon squad teleported in 25693 | -5/Factory | Released all parts (6) 25699 | -5/Factory | Core integrity fell below 50% 25699 | -5/Factory | System corruption reached 10% 25702 | -5/Factory | Destroyed 12 combat bots 25720 | -5/Factory | Discovered new exit (range 11) 25727 | -5/Factory | Entered another Factory area 25727 | -4/Factory | Evolved 2 slots: Propulsion x2 25735 | -4/Factory | Zion hero teleported in (ME-RLN) 25739 | -4/Factory | Identified exit to DSF 25739 | -4/Factory | Entered DSF 25739 | -4/DSF | Accompanied by 1 ally (ME-RLN) 25744 | -4/DSF | Lost 14 parts (2p3n6u3w) 25777 | -4/DSF | Additional patrols routed to DSF 25798 | -4/DSF | Core integrity fell below 50% 25859 | -4/DSF | Found Prototype Device 25859 | -4/DSF | Identified Active Sensor Suite 25860 | -4/DSF | Sterilization system engaged 25880 | -4/DSF | Ambient heat levels rising (+10) 25880 | -4/DSF | ME-RLN assimilated hostile S-27 Virus 25895 | -4/DSF | Ambient heat levels rising (+10) 25898 | -4/DSF | Discovered new exit (range 15) 25910 | -4/DSF | Ambient heat levels rising (+10) 25925 | -4/DSF | Ambient heat levels rising (+10) 25940 | -4/DSF | Ambient heat levels rising (+10) 25955 | -4/DSF | Ambient heat levels rising (+10) 25970 | -4/DSF | Ambient heat levels rising (+10) 25985 | -4/DSF | Ambient heat levels rising (+10) 26000 | -4/DSF | Ambient heat levels rising (+10) 26015 | -4/DSF | Ambient heat levels rising (+10) 26030 | -4/DSF | Ambient heat levels rising (+10) 26045 | -4/DSF | Ambient heat levels rising (+10) 26053 | -4/DSF | Identified exit to Research 26056 | -4/DSF | Entered Research 26056 | -3/Research | Accompanied by 2 allies (ME-RLN) 26056 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26163 | -3/Research | Destroyed ME-RLN 26168 | -3/Research | Found Prototype Special Weapon 26168 | -3/Research | Identified ME-RLN's Wand 26175 | -3/Research | Found Prototype Device 26175 | -3/Research | Identified ME-RLN's Chromatic Screen 26430 | -3/Research | Garrison activated, responded to threat 26487 | -3/Research | Incoming investigation squad redirected 26960 | -3/Research | Build established: Skirmisher 27510 | -3/Research | Terminal network hard line cut 27806 | -3/Research | First assault squad dispatched 27820 | -3/Research | Incoming investigation squad redirected 27830 | -3/Research | Incoming assault squad redirected 28035 | -3/Research | Destroyed 7 combat bots 28107 | -3/Research | Discovered new exit (range 15) 28124 | -3/Research | Lost 3 parts (1p1u1w) 28184 | -3/Research | Lost 4 parts (2n1u1w) 28193 | -3/Research | Entered another Research area 28193 | -2/Research | Evolved 2 slots: Utility x2 28362 | -2/Research | Found Prototype Launcher 28362 | -2/Research | Identified Adv. Micro-nuke Launcher 28369 | -2/Research | Found Adv. Micro-nuke Launcher 28372 | -2/Research | Found Adv. Micro-nuke Launcher 28382 | -2/Research | Garrison activated, responded to threat 28565 | -2/Research | Found Prototype Device 28565 | -2/Research | Identified Exp. Transmission Jammer 28730 | -2/Research | First assault squad dispatched 28742 | -2/Research | Spotted B-90 Cyclops 28851 | -2/Research | System corruption reached 10% 28892 | -2/Research | Incoming assault squad redirected 28954 | -2/Research | Lost 3 parts (2u1w) 28998 | -2/Research | Fabricated Powered Armor? 28998 | -2/Research | Build established: Scavenger-Gunner 29093 | -2/Research | Fabricated Exp. Targeting Computer (x1) 29155 | -2/Research | Fabricated Prc. Matter Filter? 29346 | -2/Research | Incoming assault squad redirected 29414 | -2/Research | Spotted B-90 Cyclops 29465 | -2/Research | Incoming assault squad redirected 29467 | -2/Research | Destroyed B-90 Cyclops 29478 | -2/Research | Lost 3 parts (3u) 29552 | -2/Research | Retrieved Zion intel report: Trap Installations 29603 | -2/Research | Terminal network hard line cut 29733 | -2/Research | Incoming assault squad redirected 29771 | -2/Research | System corruption reached 30% 30027 | -2/Research | Found Adv. Powered Armor 30038 | -2/Research | Destroyed 7 combat bots 30103 | -2/Research | High security lockdown imminent 30142 | -2/Research | Lost 6 parts (1p1n3u1w) 30146 | -2/Research | Destroyed 18 combat bots 30146 | -2/Research | Discovered new exit (range 16) 30179 | -2/Research | Found Quantum Capacitor 30183 | -2/Research | High security lockdown engaged 30236 | -2/Research | Entered Access 30236 | -1/Access | Evolved 2 slots: Propulsion x2 30267 | -1/Access | Lost 7 parts (1p4n2u) 30486 | -1/Access | First assault squad dispatched 30513 | -1/Access | Incoming assault squad redirected 30534 | -1/Access | Build established: Scavenger-Mutant 30820 | -1/Access | High security lockdown imminent 30900 | -1/Access | High security lockdown engaged 31067 | -1/Access | Destroyed 11 combat bots 31072 | -1/Access | Lost 4 parts (1n2u1w) 31141 | -1/Access | Lost 3 parts (1n1u1w) 31151 | -1/Access | Destroyed 11 combat bots 31220 | -1/Access | Spotted Investigator 31220 | -1/Access | Scanned by Researcher 31220 | -1/Access | Spotted Striker 31222 | -1/Access | Spotted Executioner 31222 | -1/Access | Spotted Executioner 31228 | -1/Access | Destroyed Striker 31228 | -1/Access | Destroyed Investigator 31230 | -1/Access | Spotted Striker 31232 | -1/Access | Destroyed Executioner 31234 | -1/Access | Destroyed Executioner 31239 | -1/Access | Destroyed Striker 31260 | -1/Access | Destroyed 12 combat bots 31271 | -1/Access | Spotted Investigator 31272 | -1/Access | Spotted Executioner 31277 | -1/Access | Destroyed Investigator 31277 | -1/Access | Destroyed Executioner 31284 | -1/Access | Released all parts (15) 31302 | -1/Access | Destroyed 12 combat bots 31308 | -1/Access | Lost 3 parts (3n) 31346 | -1/Access | Core integrity fell below 50% 31394 | -1/Access | Spotted B-99 Colossus 31407 | -1/Access | Spotted Striker 31407 | -1/Access | Spotted Striker 31430 | -1/Access | Core integrity fell below 20% 31444 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 31402_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 31403_ Penetrated by Slug. 31407_ C-30 ARC bursts open, deploying its payload. 31407_ Striker unfolds itself. 31407_ P-80 Master unfolds itself. 31407_ M-36 Artificer unfolds itself. 31407_ C-30 ARC bursts open, deploying its payload. 31407_ G-73 Enforcer unfolds itself. 31407_ L-61 Swordsman unfolds itself. 31407_ G-73 Enforcer unfolds itself. 31407_ B-74 Champion unfolds itself. 31407_ E-15 Imp unfolds itself. 31412_ E-15 Imp destroyed. 31424_ C-30 ARC bursts open, deploying its payload. 31424_ P-80 Master unfolds itself. 31424_ I-47 Archangel unfolds itself. 31434_ C-30 ARC bursts open, deploying its payload. 31434_ G-73 Enforcer unfolds itself. 31434_ I-47 Archangel unfolds itself. 31435_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########### #??????????????????????????????? | | ??????????????????????????????? | | " ??????????????????????????????? | | "% ??????????????????????????????? | | """"" ""??" ??????????????????????????????? | | """"" ? "???" ??????????????????????????????? | | """"" ""?"" ??????????????????????????????? | | """"" """"" ??????????????????????????????? | | """"" """"" #??????????????????????????????? | | """""" """"" #??????????????????????????????? | | "% #??????????????????????????????? | | " #??????????##+######???????????? | | g #????????? ????????????? | | """"" """"" #????????? ?????????????? | | """"" """"" p ########? """?????????????? | | """"" """"" #? """?????????????? | | """"" """"" # """?????????????? | | """"" """"" # """?????????????? | | % """"" """"" @ """?????????????? | | p pK # """?????????????? | | p p # #??????????? | | #? #??????????? | | +###### #############+##+#? #??????????? | | ??????# #??????????????????? #??????????? | | ??????# #???????????????????###########??????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????#+#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 240 Energy Generation 51 Energy Capacity 1220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 3200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 90 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 30 Core Analysis 6 Recoil Reduction 8 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. Salvage Targeting Computer | -8/Storage | Hacked Powered Armor | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Mak. Trap Scanner | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Prc. Matter Filter | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Powered Armor | x2 | -7/Factory | Authchip Powered Armor | x2 | -2/Research | Authchip Exp. Targeting Computer | x1 | -2/Research | Authchip Prc. Matter Filter | x1 | -2/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorRiotBoosters Manual? 0 Play Time 05:37:32 Cumulative 462.1 hours Start 2022.03.24 @ 13:10:28 End 2022.03.24 @ 20:33:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 147 Adventurer 4 Explorer 0 Win Type - Total 11 Types 5/2/3/0/0/0/0/1/0 Lore% 79 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2721560c-a6c3-4170-93c5-fbd09597ad9b