Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 15:06:25 Player: RNGesus Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (155) 775 Value Destroyed (4386) 4386 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1266) 1266 TOTAL SCORE: 8807 Bonus ------- High Alert Combat Kills 899 Follower Combat Kills 430 Friendly Fire -63 Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 38/100 System Corruption 3% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon Advanced EMP Blaster > --- INVENTORY (25) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Seismic Detector Advanced Targeting Computer Hacking Suite Field Laser Field Laser Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Improved Light Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Advanced EMP Blaster Rocket Launcher Heavy Flail Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Seismic Detector Advanced Targeting Computer Hacking Suite Field Laser Field Laser Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Improved Light Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Heavy Flail Scythe [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Field Laser Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 121 | 6 11 1 20 5 31 47 Power 12 | 1 . 1 2 . 5 3 Engine 4 | 1 . . . . 1 2 Core 8 | . . 1 2 . 4 1 Reactor . | . . . . . . . Propulsion 34 | 2 3 . 6 1 9 13 Treads 18 | 2 3 . . 1 8 4 Leg 9 | . . . 5 . . 4 Wheel 5 | . . . 1 . 1 3 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 26 | 1 3 . 5 1 6 10 Device 7 | . . . 1 . 2 4 Storage 4 | 1 1 . . 1 1 . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . . 1 Protection 12 | . 2 . 4 . 2 4 Artifact . | . . . . . . . Weapon 49 | 2 5 . 7 3 11 21 Energy Gun 17 | 1 1 . . . 8 7 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 4 . 6 1 1 1 Ballistic Cannon 3 | . . . . . . 3 Launcher 11 | . . . 1 1 1 8 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 1 1 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 1 . 3 5 Parts Lost 35 | . 2 . 5 1 7 20 Power 4 | . . . . . 1 3 Propulsion 12 | . 1 . 1 1 2 7 Utility 11 | . . . 2 . 2 7 Weapon 8 | . 1 . 2 . 2 3 Highest Loss Streak 7 | . 2 . 2 1 2 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 89 100 95 99 95 95 Engine 3 | . 14 5 . . . 4 Core 7 | . . 8 11 11 8 4 Treads 16 | . 27 28 4 9 21 12 Leg 8 | . . . 22 11 1 8 Wheel 3 | . . . 5 11 3 3 Device 9 | . . . 9 11 17 13 Storage 10 | . 14 14 11 11 9 9 Processor 3 | . . . . . 7 9 Hackware 1 | . . . . . . 4 Protection 9 | . 4 14 11 11 8 7 Energy Gun 5 | . 9 . . . 9 8 Ballistic Gun 13 | . 18 28 20 18 6 2 Ballistic Cannon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 105 | 11 36 38 41 100 105 105 Greatest Support 60 | 40 40 40 45 16 60 60 Greatest Overweight (x) 9 | . . . 2 6 6 9 Average Overweight (x) 1 | . . . 1 3 3 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 19 | 7 14 15 15 19 25 25 Most Carried 25 | 4 15 15 15 15 25 25 Average Carried 16 | 2 10 15 14 15 17 21 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 24 | 4 15 15 15 15 24 21 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 3083 | 172 380 108 655 165 668 935 Remotely . | . . . . . . . Salvage Created 5807 | 65 463 89 1052 167 1537 2434 Parts 347 | 8 20 8 77 13 83 138 Haulers Intercepted 14 | . 1 . 6 . 3 4 Recyclers Shooed 3 | . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 118 | . 9 2 20 5 26 56 Guns 77 | . 9 2 17 2 23 24 Cannons 6 | . . . . . . 6 AOE 34 | . . . 3 3 3 25 Classes Destroyed 13 | 1 3 . 5 2 1 1 Worker 10 | . . . 2 1 1 6 Builder 3 | . . . 1 . . 2 Tunneler 5 | 3 . 1 1 . . . Hauler 14 | . 1 . 6 . 3 4 Recycler 4 | . . . . 1 2 1 Operator 4 | . . . 3 . 1 . Watcher 2 | . 1 . . . . 1 Swarmer 23 | . . . 4 3 3 13 Grunt 64 | . 9 2 13 1 12 27 Brawler 5 | . . . . 1 1 3 Duelist 5 | . . . . . 2 3 Protector 1 | . . . . . . 1 Sentry 20 | . . . 3 . 8 9 Best Kill Streak 9 | 2 3 1 5 3 5 9 Combat Bots Only 8 | . 3 1 4 3 4 8 Max Kills in Single Turn 5 | 1 2 1 3 1 2 5 Gunslinging 1 | . 1 . . . . . Exploded 5 | . . . 3 1 2 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 6005 | . 609 108 862 333 1418 2675 Core 801 | . 74 . 108 56 172 391 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . . . . . 4 Core Remaining (%) 76 | 100 . 70 . 59 . . Volleys Fired 400 | 12 42 11 87 17 97 134 Largest 2 | 2 2 2 2 2 2 2 Hottest 138 | 60 60 46 46 46 138 124 Shots Fired 717 | 24 84 22 159 30 174 224 Gun 643 | 24 84 22 158 26 172 157 Cannon 46 | . . . . . . 46 Launcher 28 | . . . 1 4 2 21 Special . | . . . . . . . Kinetic 426 | 12 50 22 158 26 69 89 Thermal 263 | 12 34 . . . 103 114 Explosive 23 | . . . 1 4 2 16 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 18 | 5 11 6 9 8 18 17 Robot Miss Streak 6 | 3 4 2 6 2 4 4 Penetration Max . | . . . . . . . Secondary Targets 11 | . 3 1 . . 3 4 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 518 | 15 60 19 111 21 130 162 Core Hits 275 | 3 23 8 60 7 63 111 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 1 2 Critical Strikes 13 | . . . 1 . 2 10 Burn 8 | . . . . . 1 7 Destroy 3 | . . . 1 . 1 1 Blast 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Melee Attacks 17 | . . . . 12 1 4 Impact 17 | . . . . 12 1 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11945 | 183 758 239 1943 556 2322 5944 Guns 7734 | 183 758 239 1786 294 2192 2282 Cannons 865 | . . . . . . 865 Explosions 3215 | . . . 149 262 130 2674 Melee 123 | . . . . . . 123 Ramming 8 | . . . 8 . . . Kinetic 5118 | 100 481 239 1786 294 801 1417 Thermal 3648 | 83 277 . . . 1391 1897 Explosive 2621 | . . . 149 262 130 2080 Electromagnetic 427 | . . . . . . 427 Impact 123 | . . . . . . 123 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 2 3 3 Average Corruption 2 | . . . 1 1 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . . . 10 5 16 31 Message Errors 12 | . . . 1 2 5 4 Matter Fused 14 | . . . 3 2 3 6 Heat Flow Errors 10 | . . . 1 . 1 8 Energy Discharges 8 | . . . 1 . . 7 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 9 | . . . . 1 4 4 Data Loss (major) 2 | . . . . . 1 1 Misfires 1 | . . . 1 . . . Alerts 2 | . . . 1 . . 1 Weapon Failures 3 | . . . 2 . 1 . Overload Shots . | . . . . . . . Overflow Damage 106 | . . . . 23 . 83 Projectiles 19 | . . . . . . 19 Explosions 53 | . . . . 23 . 30 Melee 34 | . . . . . . 34 Knockbacks 13 | . . . . . . 13 Impact . | . . . . . . . Kinetic 10 | . . . . . . 10 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 180 | . . . 32 58 . 90 Shots 10 | . . . 1 3 . 6 Rammed . | . . . . . . . Targets Rammed 2 | . . . 2 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 529 | . 93 42 259 17 529 261 Average Temperature 76 | . 47 19 51 7 158 66 Received Heat Transfer 2373 | . 339 57 300 48 612 1017 Effects 13 | . . . . . 10 3 Interference 6 | . . . . . 3 3 Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 15 | . 1 . . . 4 10 Heat Transferred 7956 | 175 625 . . . 2960 4196 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . . 5 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 1297 | 15 144 196 429 334 453 1297 Initial 166 | . 9 . 17 166 52 159 Average 326 | 4 87 42 218 239 227 824 Maximum Alert Level 4 | . . . 2 1 2 4 Low Security (%) 47 | 100 100 100 40 31 44 5 Level 1 27 | . . . 57 68 50 1 Level 2 8 | . . . 2 . 4 30 Level 3 10 | . . . . . . 41 Level 4 5 | . . . . . . 22 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 . 4 . 1 18 Investigation 4 | . 1 . 1 . . 2 Extermination . | . . . . . . . Reinforcement 9 | . . . 3 . 1 5 Assault 4 | . . . . . . 4 Garrison 7 | . . . . . . 7 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 12 | . . . 5 . 2 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 190 | . 14 9 47 5 36 79 Peak Tracking Total 10 | . 4 2 6 3 6 10 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 10 | . 3 . 2 . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 8 | . . 3 2 . 1 2 Max in Single Turn 1 | . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 14 | . 2 . 3 1 2 6 Terminals 12 | . 2 . 3 . 2 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 35 | . 6 . 9 1 6 13 Successful 12 | . 2 . 3 1 1 5 Failed 23 | . 4 . 6 . 5 8 Catastrophic 4 | . . . 1 . 2 1 Database Lockouts . | . . . . . . . Manual 12 | . 3 . 6 . 2 1 Terminals 33 | . 6 . 9 . 6 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 8 | . . . 2 1 1 4 Open Door 5 | . . . . 1 . 4 Branch Access Points 2 | . . . 1 . 1 . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Operators 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 3 . 2 3 Full Trace Events 7 | . 1 . 2 . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 7 | . . 5 . . . 2 Largest Group 5 | . . 5 4 . . 2 Highest-Rated Group 93 | . . 93 85 . . 62 Highest-Rated Ally 31 | . . 31 31 . . 31 Total Orders . | . . . . . . . Ally Attacks 86 | . . 28 39 . . 19 Total Damage 1119 | . . 394 407 . . 318 Kills 18 | . . 7 8 . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 6716 | 132 807 846 1449 526 1328 1628 Spaces Moved 3030 | 57 400 486 854 293 437 503 Core 6 | 6 . . . . . . Treads 1504 | 51 400 486 155 . 225 187 Legs 398 | . . . 259 . . 139 Wheels 1118 | . . . 440 293 212 173 Hover 4 | . . . . . . 4 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 115 130 175 140 Average Speed 172 | 148 160 160 135 150 216 234 Slowest Speed 560 | 160 160 160 260 190 560 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 5 88 97 75 44 41 85 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 55 | . . . . 7 1 47 Terrain Destroyed 210 | . . . . 22 11 177 Melee 3 | . . . . . 1 2 Projectile 12 | . . . . . . 12 AOE 195 | . . . . 22 10 163 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 3796 | 78 483 533 993 329 645 735 Wait 98 | . 11 35 3 . 37 12 Move 3024 | 56 399 485 853 292 436 503 Hop . | . . . . . . . Pick Up 65 | 4 14 . 12 1 21 13 Fast Attach 41 | 6 6 1 6 1 7 14 Attach 33 | . 2 . 6 . 12 13 Detach 15 | . 1 . . . 8 6 Swap 47 | . 3 . 8 4 12 20 Drop 52 | . 5 1 16 2 14 14 Fire 400 | 12 42 11 87 17 97 134 Melee 17 | . . . . 12 1 4 Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Discovered new exit (range 14) 814 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Discovered new exit (range 16) 940 | -10/Materials | Entered Mines 1191 | -10/Mines | Discovered new exit (range 8) 1219 | -10/Mines | Learned location of 1 exit from Materials 1316 | -10/Mines | Discovered new exit (range 3) 1408 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1786 | -10/Mines | Entered Materials 1786 | -9/Materials | Accompanied by 4 allies 1786 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -9/Materials | Identified exit to Materials 1791 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2350 | -9/Materials | Build established: Scavenger-Mutant 2637 | -9/Materials | Identified exit to Mines 2816 | -9/Materials | Discovered exit to Materials (range 8) 3235 | -9/Materials | Entered Mines 3319 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3369 | -9/Mines | Found the Drone Emporium 3377 | -9/Mines | Learned 2 Materials zone layouts 3395 | -9/Mines | Discovered exit to Materials (range 6) 3430 | -9/Mines | Build established: Mutant 3583 | -9/Mines | Excavation squad dispatched 3583 | -9/Mines | A large section of the Mines collapsed 3761 | -9/Mines | Entered Materials 3761 | -8/Materials | Evolved 2 slots: Utility x2 3762 | -8/Materials | Identified exit to Factory 3762 | -8/Materials | Identified exit to Storage 4647 | -8/Materials | Build established: Scavenger-Mutant 5089 | -8/Materials | Entered Storage 5130 | -8/Storage | Met a pair of Derelict thieves 5366 | -8/Storage | Garrison activated, responded to threat 5650 | -8/Storage | Identified exit to Garrison 5675 | -8/Storage | Garrison activated, responded to threat 5683 | -8/Storage | Core integrity fell below 50% 5723 | -8/Storage | Destroyed 8 combat bots 5729 | -8/Storage | Lost 7 parts (3n3u1w) 5787 | -8/Storage | Discovered exit to Factory (range 16) 5844 | -8/Storage | Lost 3 parts (1p1n1w) 5991 | -8/Storage | Lost 3 parts (1n2u) 6069 | -8/Storage | Lost 3 parts (1p1n1w) 6604 | -8/Storage | Core integrity fell below 20% 6689 | -8/Storage | First assault squad dispatched 6707 | -8/Storage | Garrison activated, responded to threat 6717 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 06689_ K-01 Serf collects debris. 06705_ C-30 ARC bursts open, deploying its payload. 06705_ G-50 Soldier unfolds itself. 06705_ L-31 Rogue unfolds itself. 06705_ G-47 Trooper unfolds itself. 06705_ G-47 Trooper suffers critical hit (Burn). 06705_ C-30 ARC bursts open, deploying its payload. 06705_ G-50 Soldier unfolds itself. 06705_ G-47 Trooper unfolds itself. 06705_ I-25 Savior unfolds itself. 06707_ G-47 Trooper destroyed. 06707_ G-50 Soldier shuts down. 06707_ G-47 Trooper destroyed. 06707_ G-47 Trooper calls for garrison reinforcements. 06707_ ALERT: Activating Garrison Access S001. 06707_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 06707_ G-50 Soldier destroyed. 06707_ B-36 Bruiser destroyed. 06707_ I-25 Savior destroyed. 06709_ L-31 Rogue knocked back. Map ----- +----------------------------------------------------+ | ???##########????????# #??????### ##???? | | ??????????????######## #??????# # ##???? | | ####??????????????#!!!!# + % #??????# # ##???? | | ??????????????????# # #??????### ##???? | | ??????????????????#!!!!# # #??????### ###??? | | ??????????????????######T## ##??????# # # #??? | | ???????????????????????#### #??????## # # #??? | | ??????????????????????????# %#??????# #!!=# ##?? | | ??????????????????????????#% #??????# # # #?? | | ??????????????????????????# #??????## # # ##?? | | ??????????????????????????"% #???##### #[[%# #?? | | ???????????????????#??????# !#???#[[[# #=%=####?? | | ??????????#####?####"######%=%#???# [[# #%!=###??? | | ????? ????# #?# ## % #??##"["###% ###??? | | ???# ????# #?# %%% ##% ####T # # #????? | | ???# ????# #?# % %" != ####+##### #????? | | "??# ????# #?# """%[ % % !%% % % % #????? | | " + ???# #?# """%" = % % % #????? | | " # ???# #?# "= %# % % #????? | | # ???# #?# [ !%*%" ####+#########????? | | # ???# ### ![%m## ####! ???????? | | # #?## = / %%=## #?## ??????? | | ???# #?## %#########*g## #??# #?????? | | ???# #?##! ##??# #g= #??# #?????? | | ???# ####%* ##??######gl #??# #?????? | | ???# #### ##?#######=@w #??# #?????? | | ???# %%= %#### """ # #### #?????? | | ???#^ + """ # + #?????? | | ##?# ^">" # """ # ##############?????? | | ]#?# "G" # # #??????????????????? | | ]#?# " + ####+###??????????????????? | | #?# # #?# #####????????????????? | | #?# # #?# !!!#????????????????? | | ##?# #####+###+## ####?# !!!#????????????????? | | #?# ## ^ ###????##T#####????????????????? | | ### ## #???????###????????????????????? | | ### # #??????????????????????????????? | | #^ """" #??????????????????????????????? | | # """" #??????????????????????????????? | | # """" #??????????????????????????????? | | ### # """" #??????????????????????????????? | | ??####### [ #??????????????????????????????? | | ????????##""T""####??????????????????????????????? | | ?????????#"""""#?????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionTeslaHammer Manual? 0 Play Time 00:42:26 Cumulative 292.7 hours Start 2022.03.26 @ 14:22:27 End 2022.03.26 @ 15:06:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2051dbd2-5a6a-426e-b0f4-3ae1ac2fde50