Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 16:45:22 Player: OmnomBrains Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (196) 980 Value Destroyed (6952) 6952 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 12047 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 309 Friendly Fire -117 Cogmind --------- Core Integrity 0/850 Matter 59/300 Energy 69/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Heat Sink Triangulator Advanced Sensor Array Improved Targeting Computer Improved System Restoration Module Backup Laser I Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Cryofiber Web Coolant Injector Triangulator Advanced Sensor Array Improved Targeting Computer Layered Medium Armor Plating Improved Hardlight Generator Improved System Restoration Module Improved Proton Missile Launcher Remote Datajack [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 Utility 4 | . . 1 . 1 . 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 285 | 8 7 27 10 46 44 28 115 Power 44 | 1 1 5 1 7 7 4 18 Engine 29 | 1 1 5 1 5 3 2 11 Core 15 | . . . . 2 4 2 7 Reactor . | . . . . . . . . Propulsion 66 | 2 2 7 4 10 11 5 25 Treads 8 | . . . . . 5 . 3 Leg 52 | 2 2 7 4 10 6 5 16 Wheel 2 | . . . . . . . 2 Hover 4 | . . . . . . . 4 Flight . | . . . . . . . . Utility 79 | 2 2 5 3 11 10 7 39 Device 44 | 1 2 2 2 5 6 6 20 Storage 4 | 1 . 1 . 1 . . 1 Processor 4 | . . . 1 . . . 3 Hackware 2 | . . . . 1 . 1 . Protection 25 | . . 2 . 4 4 . 15 Artifact . | . . . . . . . . Weapon 96 | 3 2 10 2 18 16 12 33 Energy Gun 29 | 1 1 2 2 3 7 4 9 Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 42 | 2 1 6 . 9 6 7 11 Ballistic Cannon 4 | . . . . . . . 4 Launcher 15 | . . 2 . 4 2 1 6 Special Weapon 3 | . . . . . . . 3 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 2 . 2 3 1 2 Parts Lost 64 | . 3 2 2 10 10 1 36 Power 14 | . 1 . 1 3 3 . 6 Propulsion 21 | . 1 . . 4 4 . 12 Utility 15 | . 1 1 1 3 2 1 6 Weapon 14 | . . 1 . . 1 . 12 Highest Loss Streak 15 | . 2 2 1 3 5 1 15 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 95 96 99 98 93 99 90 Engine 8 | . 12 11 10 11 11 7 5 Core 4 | . . . . 5 5 7 5 Treads 2 | . . . . . 9 . 1 Leg 20 | . 25 32 33 26 12 23 15 Hover 1 | . . . . . . . 3 Device 8 | . 12 14 8 8 6 9 7 Storage 8 | . 14 11 11 9 9 7 6 Processor 5 | . . . 2 9 9 5 5 Hackware 8 | . . . . 2 9 13 13 Protection 4 | . . 4 11 7 2 . 4 Energy Gun 6 | . 14 6 11 3 6 7 4 Ballistic Gun 10 | . 14 14 11 8 8 14 9 Naked Turns . | . . . . . . . . Heaviest Build 52 | 11 14 29 30 39 36 38 52 Greatest Support 78 | 20 20 30 35 42 60 48 78 Greatest Overweight (x) 10 | . 1 1 . 1 10 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 Most Carried 10 | 5 8 10 10 10 10 10 10 Average Carried 9 | 2 4 8 9 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 3 8 10 10 10 10 10 10 Class Distribution -------------------- 47% | Scavenger-Mutant 20% | Scavenger-Gunner 18% | Hacker-Gunner 6% | Hacker-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Matter Collected 5327 | 209 215 587 259 762 794 518 1983 Remotely . | . . . . . . . . Salvage Created 7890 | 21 380 911 427 1026 1712 882 2531 Parts 422 | 3 32 57 20 54 80 40 136 Haulers Intercepted 5 | . . 1 . 1 3 . . Recyclers Shooed 8 | . 1 2 . 1 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 148 | . 10 23 10 21 28 16 40 Guns 107 | . 10 17 10 10 24 13 23 Cannons 10 | . . . . 3 2 . 5 AOE 25 | . . 6 . 7 2 3 7 Classes Destroyed 16 | 1 5 3 1 1 2 1 2 Worker 10 | . 2 1 1 1 1 . 4 Builder 8 | . . . . . 1 1 6 Tunneler 3 | 1 . . 1 . . 1 . Hauler 5 | . . 1 . 1 3 . . Recycler 7 | . . 2 . . 1 1 3 Mechanic 1 | . . . . . 1 . . Operator 3 | . 1 1 . 1 . . . Watcher 11 | . 1 2 . 4 1 . 3 Swarmer 25 | . 3 12 . 3 1 . 6 Saboteur 1 | . . . . . . . 1 Grunt 73 | . 7 6 9 8 15 12 16 Brawler 2 | . . . 1 . . 1 . Sentry 29 | . . 5 . 6 11 1 6 Hunter 11 | . . . . 4 1 1 5 Programmer 6 | . . . . . . 1 5 Heavy 1 | . . . . . . . 1 Best Kill Streak 12 | 1 6 4 5 12 8 6 8 Combat Bots Only 9 | . 5 4 4 9 4 3 5 Max Kills in Single Turn 6 | 1 1 2 2 3 2 2 6 Gunslinging 1 | . . . 1 . . 1 . Exploded 4 | . . 2 . 3 1 1 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Hostile Shots Fired 1234 | . 78 126 44 134 180 78 594 Missed 364 | . 19 35 14 32 57 37 170 Damage Taken 12672 | . 566 1089 361 1658 1853 652 6493 Core 1715 | . 126 205 12 147 286 85 854 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 58 | . . . . 58 . . . Regen/Repaired (Parts) 1072 | . . 61 . 187 48 . 776 Core Remaining (%) 60 | 100 49 . 45 . 21 87 . Volleys Fired 560 | 2 49 82 49 88 94 34 162 Largest 3 | 2 2 2 2 2 2 3 3 Hottest 178 | 60 60 89 98 101 108 153 178 Shots Fired 1207 | 4 98 162 98 176 179 100 390 Gun 1037 | 4 98 157 98 109 158 99 314 Cannon 129 | . . . . 58 12 . 59 Launcher 33 | . . 5 . 9 9 1 9 Special 8 | . . . . . . . 8 Kinetic 676 | 2 49 103 49 81 85 58 249 Thermal 441 | 2 49 54 49 86 66 33 102 Explosive 29 | . . 5 . 9 9 1 5 Electromagnetic 53 | . . . . . 19 8 26 Robot Hit Streak 28 | 2 10 9 14 25 19 11 28 Robot Miss Streak 7 | 1 5 3 2 4 3 7 6 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 13 | . 2 . 2 . 5 2 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 Shots Hit Robots 790 | 2 62 105 50 125 124 58 264 Core Hits 388 | 1 22 48 19 54 65 39 140 Critical Kills 4 | . . 1 . . . . 3 Critical Parts Destroyed 4 | . . . 1 . 1 . 2 Critical Strikes 28 | . . 3 2 2 6 3 12 Burn 17 | . . 2 1 2 5 3 4 Destroy 8 | . . 1 1 . 1 . 5 Blast 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18099 | 28 750 1655 849 2991 2818 1839 7169 Guns 11590 | 28 750 1334 812 1188 2279 1159 4040 Cannons 2339 | . . . . 983 204 . 1152 Explosions 4028 | . . 309 . 812 329 675 1903 Melee . | . . . . . . . . Ramming 142 | . . 12 37 8 6 5 74 Kinetic 7695 | 17 359 922 370 852 970 632 3573 Thermal 6112 | 11 391 412 442 1319 1193 1002 1342 Explosive 2797 | . . 309 . 812 281 . 1395 Electromagnetic 1353 | . . . . . 368 200 785 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 2 3 Average Corruption 1 | . . . . . . 1 1 Corruption Purged 9 | . . . . . . 2 7 Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . . 19 Message Errors 5 | . . . . . . . 5 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 171 | . . 22 . 18 22 46 63 Projectiles 17 | . . . . 15 . . 2 Explosions 154 | . . 22 . 3 22 46 61 Melee . | . . . . . . . . Knockbacks 12 | . . . . . . . 12 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 312 | . . 26 . . 60 151 75 Shots 10 | . . 2 . . 2 3 3 Rammed 3 | . . . . . 2 . 1 Targets Rammed 32 | . 1 4 10 2 3 2 10 Kicked 29 | . 1 4 10 2 1 2 9 Crushed . | . . . . . . . . Highest Temperature 461 | 20 132 189 302 415 306 184 461 Average Temperature 89 | 15 57 54 106 91 78 54 116 Received Heat Transfer 3935 | . 210 321 192 666 765 219 1562 Effects 16 | . . . . 4 2 . 10 Shutdowns 7 | . . . . 1 . . 6 Energy Bleed 2 | . . . . . 2 . . Interference 5 | . . . . 2 . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 5 | . . . . . 2 . 3 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 . . 2 Combat Hostiles 3 | . . . . 1 . . 2 Parts Melted 23 | . 1 1 2 6 3 3 7 Heat Transferred 12267 | 25 875 1141 999 2516 2505 1386 2820 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 1 2 1 Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Peak Influence 839 | 5 255 329 215 433 386 519 839 Initial 254 | . 3 25 127 83 141 158 254 Average 197 | . 153 89 66 216 134 285 264 Maximum Alert Level 3 | . 1 1 1 2 1 2 3 Low Security (%) 58 | 100 50 88 98 41 69 26 48 Level 1 32 | . 49 11 1 51 30 57 34 Level 2 4 | . . . . 7 . 16 6 Level 3 4 | . . . . . . . 11 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 38 | . 2 2 . 5 7 4 18 Investigation 10 | . 1 1 . 2 1 2 3 Extermination 7 | . . . . . . 1 6 Reinforcement 13 | . 1 1 . . 3 1 7 Assault 2 | . . . . . . . 2 Garrison 6 | . . . . 3 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . 2 1 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Distress Signals 15 | . 1 3 . 4 3 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 207 | . 13 31 11 30 38 16 68 Peak Tracking Total 8 | . 6 4 2 8 6 4 7 Tactical Retreats 5 | . 1 1 . . . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Traps Triggered 6 | . 1 . . . . 2 3 Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . 6 . . . Reprogrammed 3 | . . . . . 3 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Disabled 33 | . . 1 1 3 4 14 10 Max in Single Turn 6 | . . 1 1 1 1 6 4 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Accessed 48 | . 3 7 . 10 14 6 8 Terminals 33 | . 2 6 . 6 9 5 5 Fabricators . | . . . . . . . . Repair Stations 7 | . . 1 . 2 2 . 2 Recycling Units 3 | . 1 . . . 2 . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 3 | . . . . . 1 1 1 Total Hacks 138 | . 6 19 . 38 33 12 30 Successful 85 | . 5 8 . 26 18 3 25 Failed 53 | . 1 11 . 12 15 9 5 Catastrophic 6 | . . . . . 4 2 . Database Lockouts . | . . . . . . . . Manual 17 | . 1 . . 7 6 1 2 Terminals 81 | . 4 15 . 24 20 10 8 Fabricators . | . . . . . . . . Repair Stations 38 | . . 4 . 9 4 . 21 Recycling Units 8 | . 2 . . . 6 . . Scanalyzers 5 | . . . . 5 . . . Garrison Access 6 | . . . . . 3 2 1 Terminal Hacks 39 | . 3 4 . 15 11 2 4 Record 1 | . . . . 1 . . . Open Door 1 | . . . . . 1 . . Open DSF 2 | . . . . . . 1 1 Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 9 | . . . . 7 2 . . Unreport Threat 6 | . . 1 . 1 2 . 2 Locate Traps 6 | . . 1 . 1 2 1 1 Disarm Traps 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Surveillance Status 1 | . . . . 1 . . . Recall Investigation 1 | . . 1 . . . . . Hauler Manifests 2 | . . 1 . . 1 . . Zone Layout 5 | . 1 . . 2 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 34 | . . 4 . 7 3 . 20 Scan Component 18 | . . 2 . 4 2 . 10 Repair 16 | . . 2 . 3 1 . 10 Recycling Unit Hacks 6 | . 2 . . . 4 . . Report Inventory 3 | . 1 . . . 2 . . Retrieve Components 3 | . 1 . . . 2 . . Scanalyzer 4 | . . . . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . . 6 . 7 8 5 4 Full Trace Events 8 | . . 1 . 3 2 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 16 | . . 2 . 3 1 . 10 Time 663 | . . 64 . 139 16 . 444 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 27 | . 9 . . . 18 . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . . 3 Non-combat 3 | . . . . . . . 3 Combat . | . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 4 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 check_alert 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total Allies 6 | . . . . . . . 6 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 124 | . . . . . . . 124 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders 8 | . . . . . 8 . . EXPLORE 8 | . . . . . 8 . . Ally Attacks 73 | . . . . . . . 73 Total Damage 1048 | . . . . . . . 1048 Kills 11 | . . . . . . . 11 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches 20 | . . . . . 20 . . Drone Recoveries 4 | . . . . . 4 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Turns Passed 11827 | 63 415 1190 1122 1281 1983 1070 4703 Spaces Moved 5875 | 42 202 699 587 648 755 708 2234 Core 23 | 17 . . . . 3 . 3 Treads 515 | . . . . . 352 . 163 Legs 5002 | 25 202 699 587 648 400 708 1733 Wheels 21 | . . . . . . . 21 Hover 314 | . . . . . . . 314 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 95 Average Speed 144 | 91 123 120 120 127 193 127 156 Slowest Speed 550 | 120 190 190 120 195 550 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 47 | 4 36 50 90 60 93 14 36 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . 1 . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . 4 . . . . Spaces Dug 39 | . . . . 5 26 8 . Terrain Destroyed 317 | . . 38 . 57 60 82 80 Melee . | . . . . . . . . Projectile 13 | . . . . 1 . 2 10 AOE 304 | . . 38 . 56 60 80 70 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total 8122 | 61 270 892 906 920 1110 814 3149 Wait 1100 | 3 . 41 236 104 155 20 541 Move 5868 | 41 201 698 586 647 754 707 2234 Hop . | . . . . . . . . Pick Up 128 | 7 10 20 7 18 20 9 37 Fast Attach 53 | 3 . 2 . 7 6 1 34 Attach 65 | 4 3 7 2 11 12 4 22 Detach 2 | . . . . . 2 . . Swap 167 | 1 4 18 8 28 26 23 59 Drop 128 | . 2 20 8 15 19 14 50 Fire 560 | 2 49 82 49 88 94 34 162 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 29 | . 1 4 10 2 1 2 9 Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire 12 | . . . . . 12 . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . . 7 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 13) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 632 | -9/Materials | Repaired Hacking Suite 658 | -9/Materials | Repaired Assault Rifle 776 | -9/Materials | Build established: Scavenger-Mutant 1404 | -9/Materials | Discovered new exit (range 6) 1631 | -9/Materials | Core integrity fell below 50% 1669 | -9/Materials | Entered Mines 1677 | -9/Mines | Met a Derelict bent on vengeance 1945 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2157 | -9/Mines | Excavation squad dispatched 2157 | -9/Mines | A large section of the Mines collapsed 2407 | -9/Mines | Excavation squad dispatched 2657 | -9/Mines | Excavation squad dispatched 2754 | -9/Mines | Discovered new exit (range 9) 2756 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2791 | -9/Mines | Entered Materials 2791 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2792 | -8/Materials | Identified exit to Storage 3063 | -8/Materials | Repaired Imp. Sensor Array 3113 | -8/Materials | Repaired Beamcaster 3497 | -8/Materials | Destroyed 9 combat bots 3729 | -8/Materials | Repaired Imp. Assault Rifle 3841 | -8/Materials | Garrison activated, responded to threat 3927 | -8/Materials | Lost 3 parts (1p1n1u) 4072 | -8/Materials | Entered Storage 4293 | -8/Storage | Garrison activated, responded to threat 4307 | -8/Storage | Lost 11 allies 4370 | -8/Storage | Lost 5 parts (1p3n1u) 5212 | -8/Storage | Learned location of Armory (-4) 5369 | -8/Storage | Core integrity fell below 50% 5563 | -8/Storage | Discovered new exit (range 17) 5687 | -8/Storage | Repaired Rocket Launcher 6055 | -8/Storage | Entered Factory 6055 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6345 | -7/Factory | Build established: Scavenger-Gunner 7033 | -7/Factory | Discovered new exit (range 15) 7125 | -7/Factory | Entered another Factory area 7125 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7396 | -6/Factory | Repaired Gauss Rifle 7442 | -6/Factory | Repaired Imp. Titanium Leg 7503 | -6/Factory | Repaired Enh. Autogun 7555 | -6/Factory | Repaired Beamcaster 7600 | -6/Factory | Repaired Imp. Deuterium Engine 7639 | -6/Factory | Repaired Imp. Sensor Array 7666 | -6/Factory | Repaired Aluminum Leg? 8469 | -6/Factory | Spotted B-75 Beast 9089 | -6/Factory | Found Prototype Processor 9089 | -6/Factory | Identified Exp. Targeting Computer 9151 | -6/Factory | Build established: Hacker-Gunner 9370 | -6/Factory | Lost 8 parts (2n2u4w) 9450 | -6/Factory | Lost 5 parts (2p1n2w) 9703 | -6/Factory | Build established: Hacker-Mutant 10695 | -6/Factory | Build established: Hacker-Gunner 10810 | -6/Factory | Allied Derelicts emerged from ambush trap array 10984 | -6/Factory | Allied Derelicts emerged from ambush trap array 11254 | -6/Factory | Build established: Scavenger-Gunner 11325 | -6/Factory | First assault squad dispatched 11416 | -6/Factory | Core integrity fell below 50% 11446 | -6/Factory | Crushed by falling debris 11477 | -6/Factory | Lost 3 parts (1p1n1w) 11588 | -6/Factory | Repaired Flexi-carbon Leg 11639 | -6/Factory | Repaired Flexi-carbon Leg 11678 | -6/Factory | Repaired Carbon-fiber Leg 11817 | -6/Factory | Core integrity fell below 20% 11828 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Penetrated by Slug. Gauss Cannon destroyed. Mic. Nuclear Core destroyed. Slug penetrates Construction Platform. Acquired 8 matter. Acquired 4 matter. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Lyr. Medium Armor Plating destroyed. Acquired Adv. Heat Sink. Penetrated by Slug. Magnetic Acceleration Cannon destroyed. Penetrated by Slug. Imp. Cryofiber Web destroyed. Acquired Backup Laser I. Backup Plating I tumbles out of repair station. Slug penetrates Repair Station. Flexi-carbon Leg destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####????????????? | | ???????????????????????????????? #????????????? | | ??????????????????###?????????? +????????????? | | ?????????????????##"########### #????????????? | | ?????????????????# ; "#???????????? | | ?????????????????# """ p# #????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ % #??????????????????? | | ?????????????????# % ! * #??????????????????? | | ?????????????????# % % % *R"#????#?????????????? | | ?????????????????# x "#???? ?????????????? | | ?????????????????# x@ #???? ? ??????????? | | ??????????????##########/####### #?????????? | | ???????# ###### #?????????? | | ???????# #####+##/?? ??????????? | | ???????# ^ #????? ?? ???????#### | | ?????????? 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[[ | | ???????????????????????????????# #??####/###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Oh No You Don't! Please Form A Line Challenges ------------ None Game ------ Seed AdvancedDisposablePropulsion Manual? 0 Play Time 03:04:37 Cumulative 15.6 hours Start 2024.07.07 @ 11:33:36 End 2024.07.07 @ 16:45:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d396242-bf8f-4ecb-ba42-55a5f52122eb