Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 09:50:11 // Halloween2020/ForbiddenLore Player: Leviel Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1678) 1678 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 5544 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 181 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Cold Fusion Reactor Thermal Generator Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Thermal Generator Advanced Heat Sink Terrain Scan Processor [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . 2 . . Weapon 2 | . . . . . 2 . Parts Attached 49 | 6 6 2 2 16 11 6 Power 10 | 1 . . . 6 1 2 Engine 5 | 1 . . . 4 . . Core 4 | . . . . 2 1 1 Reactor 1 | . . . . . . 1 Propulsion 8 | 2 . . . 4 1 1 Treads 2 | 2 . . . . . . Leg 6 | . . . . 4 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 3 2 2 3 5 2 Device 6 | . 1 . . 1 2 2 Storage 5 | 1 2 1 1 . . . Processor 4 | . . 1 1 . 2 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 13 | 2 3 . . 3 4 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 3 . . 1 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 6 | . . . . 2 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 24 | . . . . 5 7 12 Power 3 | . . . . . 1 2 Propulsion 4 | . . . . 1 1 2 Utility 8 | . . . . 2 2 4 Weapon 9 | . . . . 2 3 4 Highest Loss Streak 9 | . . . . 4 4 9 Average Slot Usage (%) 89 | . 98 95 100 95 79 59 Engine 7 | . 14 11 11 7 2 . Core 1 | . . . . 1 2 5 Treads 9 | . 28 22 22 2 . . Leg 7 | . . . . 14 8 4 Device 10 | . 2 11 10 7 20 6 Storage 18 | . 24 17 23 19 15 10 Processor 6 | . . 11 11 9 1 13 Hackware 1 | . . . . . 6 3 Protection 4 | . . . . 14 . . Ballistic Gun 13 | . 27 22 22 16 . . Launcher 6 | . . . . 1 19 9 Naked Turns . | . . . . . . . Heaviest Build 51 | 10 41 29 31 51 40 45 Greatest Support 40 | 40 40 40 40 40 27 20 Greatest Overweight (x) 11 | . 1 . . 3 2 11 Average Overweight (x) . | . . . . . 1 3 Largest Inventory Capacity 16 | 6 16 10 10 10 10 10 Average Capacity 10 | 5 14 10 10 10 10 10 Most Carried 15 | 4 15 9 9 10 10 3 Average Carried 7 | 2 11 8 8 9 5 2 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 2 10 8 8 10 4 3 Class Distribution -------------------- 80% | Mutant 13% | Skirmisher 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1692 | 177 118 53 380 724 240 . Remotely . | . . . . . . . Salvage Created 2076 | . 118 53 252 1200 453 . Parts 141 | . 10 4 18 78 31 . Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 6 1 8 17 10 . Guns 29 | . 6 1 8 14 . . AOE 13 | . . . . 3 10 . Classes Destroyed 10 | . 2 1 2 4 1 . Worker 5 | . . . 1 2 2 . Builder 14 | . . . . 6 8 . Hauler 2 | . . . . 1 1 . Recycler 5 | . . . 2 2 1 . Mechanic 1 | . . . . 1 . . Watcher 5 | . 1 . . 3 1 . Swarmer 17 | . 6 . 8 3 . . Grunt 18 | . . . . 11 7 . Sentry 6 | . . 1 . 3 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 11 | . 4 1 11 5 8 . Combat Bots Only 4 | . 3 1 4 3 3 . Max Kills in Single Turn 6 | . 2 1 2 2 6 . Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 4176 | . 110 42 121 1281 787 1835 Core 1304 | . 7 . 8 241 188 860 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 97 . 98 56 73 . Volleys Fired 154 | . 10 7 21 96 18 2 Largest 4 | . 2 2 2 2 4 4 Hottest 138 | . 46 46 46 66 126 138 Shots Fired 314 | . 20 14 42 187 45 6 Gun 257 | . 20 14 42 181 . . Cannon 2 | . . . . . . 2 Launcher 55 | . . . . 6 45 4 Special . | . . . . . . . Kinetic 259 | . 20 14 42 181 . 2 Thermal . | . . . . . . . Explosive 55 | . . . . 6 45 4 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 6 2 7 17 17 . Robot Miss Streak 8 | . 2 3 2 8 1 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 . 2 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 161 | . 13 4 24 104 16 . Core Hits 123 | . 7 2 13 54 46 1 Critical Hits 4 | . 1 . . 3 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4236 | . 203 50 311 2045 1505 122 Guns 2245 | . 203 50 311 1681 . . Cannons . | . . . . . . . Explosions 1991 | . . . . 364 1505 122 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2245 | . 203 50 311 1681 . . Thermal . | . . . . . . . Explosive 1991 | . . . . 364 1505 122 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 77 | . . . . . 44 33 Projectiles . | . . . . . . . Explosions 77 | . . . . . 44 33 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 370 | . . . . 63 118 189 Shots 13 | . . . . 2 6 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 175 | . . . . 175 45 72 Average Temperature 59 | . . . . 65 18 37 Received Heat Transfer 1257 | . . 18 . 594 231 414 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 889 | . 197 57 217 340 889 397 Initial 361 | . . . 22 84 154 361 Average 244 | . 82 28 155 187 505 354 Maximum Alert Level 3 | . . . 1 1 3 1 Low Security (%) 54 | 100 100 100 38 58 25 . Level 1 32 | . . . 61 41 22 100 Level 2 3 | . . . . . 13 . Level 3 9 | . . . . . 37 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . . 2 5 4 Investigation 3 | . . . . 1 1 1 Extermination 1 | . . . . . 1 . Reinforcement 4 | . . . . 1 3 . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 3 | . . . . 1 2 . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 7 2 8 28 16 5 Peak Tracking Total 5 | . 4 1 4 4 4 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 7 | . . . . 2 3 2 Max in Single Turn 2 | . . . . 2 1 2 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 10 | . 2 2 . 2 3 1 Terminals 5 | . 2 2 . 1 . . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 32 | . 7 4 . 6 12 3 Successful 19 | . 4 1 . 5 9 . Failed 13 | . 3 3 . 1 3 3 Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 7 4 . 5 . . Fabricators 12 | . . . . . 12 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 1 . 3 Terminal Hacks 9 | . 4 1 . 4 . . Record 7 | . 3 1 . 3 . . Robot Analysis 1 | . 1 . . . . . Disarm Traps 1 | . . . . 1 . . Fabricator Hacks 9 | . . . . . 9 . Network Status 3 | . . . . . 3 . Build 6 | . . . . . 6 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 2 . 1 2 1 Full Trace Events 5 | . 2 1 . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . 2 . Matter 252 | . . . . . 252 . Time 134 | . . . . . 134 . Total Robot Build Rating 8 | . . . . . 8 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 64 | . . . . . 64 . Highest-Rated Ally 32 | . . . . . 32 . Total Orders . | . . . . . . . Ally Attacks 26 | . . . . . 26 . Total Damage 778 | . . . . . 778 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 3192 | 71 532 200 335 1012 804 238 Spaces Moved 1551 | 47 275 111 168 436 416 98 Core 32 | 14 . . . . . 18 Treads 641 | 33 275 111 168 54 . . Legs 878 | . . . . 382 416 80 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 150 155 130 Average Speed 167 | 127 173 160 160 156 169 229 Slowest Speed 600 | 160 180 160 160 210 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 39 16 36 32 12 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 14 | . . . . 14 . . Terrain Destroyed 195 | . . . . 51 106 38 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 195 | . . . . 51 106 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 1854 | 57 314 120 192 586 478 107 Wait 31 | . . . . 1 30 . Move 1545 | 46 274 110 167 435 415 98 Hop . | . . . . . . . Pick Up 42 | 5 13 . 1 19 4 . Fast Attach 18 | 3 4 1 1 4 1 4 Attach 18 | 3 . 1 . 3 9 2 Detach 3 | . 2 . . . . 1 Swap 13 | . 2 . 1 9 1 . Drop 30 | . 9 1 1 19 . . Fire 154 | . 10 7 21 96 18 2 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Utility x2 788 | -9/Materials | Discovered new exit (range 9) 804 | -9/Materials | Entered Mines 1048 | -9/Mines | Discovered new exit (range 6) 1138 | -9/Mines | Identified exit to Materials 1139 | -9/Mines | Entered Materials 1139 | -8/Materials | Evolved 2 slots: Utility x2 2034 | -8/Materials | Discovered new exit (range 15) 2056 | -8/Materials | Identified exit to Factory 2106 | -8/Materials | Lost 4 parts (1n2u1w) 2151 | -8/Materials | Entered Factory 2151 | -7/Factory | Evolved 2 slots: Weapon x2 2341 | -7/Factory | Fabricated Y-54 Guardian (x2) 2654 | -7/Factory | Local fabrication network quarantined 2764 | -7/Factory | Build established: Skirmisher 2833 | -7/Factory | Discovered new exit (range 16) 2895 | -7/Factory | Lost 4 parts (1n2u1w) 2955 | -7/Factory | Entered another Factory area 2955 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3113 | -6/Factory | Core integrity fell below 50% 3139 | -6/Factory | Lost 9 parts (2p1n2u4w) 3184 | -6/Factory | Core integrity fell below 20% 3193 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- The unstable cave ceiling collapses. Mni. Grenade Launcher destroyed. Y-54 Guardian emerges from the garrison. Fission Core destroyed. The unstable cave ceiling collapses. Lrg. Matter Pod destroyed. Acquired Imp. Titanium Leg. Acquired Prototype Reactor. Identified Cold Fusion Reactor. Acquired Matter Filter. Penetrated by Slug. Slug penetrates Wall. Cryofiber Web destroyed. Slug penetrates Wall. Penetrated by Slug. Imp. Titanium Leg destroyed. Penetrated by Slug. Matter Filter destroyed. Slug penetrates H-66 Slayer. Penetrated by Slug. 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