Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.26 @ 01:47:10 Player: Exp. Geonium Core Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (65) 325 Value Destroyed (6128) 6128 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (9240) 9240 TOTAL SCORE: 24793 Bonus ------- Pacifist 200 Triggered Max Security 1000 High Alert Combat Kills 12 Follower Combat Kills 2230 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -102 Cogmind --------- Core Integrity 0/1300 Matter 239/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (1100) Ox21 Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter System Shield Relay Coupler [Swarmer] (42) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (25) Relay Coupler [Hunter] (20) Relay Coupler [Hunter] (12) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Relay Coupler [NC] (30) Relay Coupler [NC] (40) Relay Coupler [Swarmer] (53) Relay Coupler [Brawler] (39) Relay Coupler [Demolisher] (31) Relay Coupler [Demolisher] (33) Long-range Missile Launcher Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Experimental Signal Interpreter System Shield Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Gauss Cannon Remote Datajack > --- INVENTORY -------- Flexi-carbon Leg High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Long-range Missile Launcher Field Lobotomy Kit [Rating: 93] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Remote Datajack Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Slots Evolved 14 | . . 2 . . . 2 . . . 2 . 2 . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 13 | . . 2 . . . 2 . . . 1 . 2 . . . 2 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 189 | 6 2 4 7 . . 4 7 9 6 17 4 . . 10 26 2 19 1 13 . 20 10 19 3 Power 13 | 1 . . 1 . . . 1 . . 1 1 . . 1 . . 3 . . . 2 2 . . Engine 4 | 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Core 4 | . . . . . . . 1 . . . 1 . . 1 . . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . Propulsion 39 | 2 . . 2 . . 1 3 3 . 5 . . . 1 5 . 5 . 3 . 4 1 4 . Treads 8 | . . . 2 . . . 2 1 . 2 . . . . . . . . . . . . 1 . Leg 22 | . . . . . . . . . . 1 . . . 1 4 . 5 . 3 . 4 1 3 . Wheel 9 | 2 . . . . . 1 1 2 . 2 . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 1 2 3 1 . . 3 . 4 . 3 . . . 4 9 2 6 1 10 . 10 5 13 1 Device 10 | . . 2 1 . . 2 . 1 . . . . . 1 1 . . . . . . 1 1 . Storage 6 | 1 1 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . . Processor 5 | . . . . . . 1 . 1 . 1 . . . 1 . . . 1 . . . . . . Hackware 52 | . . . . . . . . 1 . 2 . . . 1 8 1 5 . 10 . 10 3 11 . Protection 4 | . 1 . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 59 | 2 . 1 3 . . . 3 2 6 8 3 . . 4 12 . 5 . . . 4 2 2 2 Energy Gun 7 | . . 1 . . . . 1 2 1 2 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . . 1 . . . 1 . 2 1 2 . . 1 3 . 2 . . . . . . . Ballistic Cannon 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Launcher 7 | . . . 1 . . . . . 2 1 1 . . 1 . . 1 . . . . . . . Special Weapon 14 | . . . . . . . . . . 1 . . . 1 6 . 1 . . . 3 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 65 | . . . 3 . . . 3 4 . 9 1 . . 1 5 . 8 . . . 11 2 10 8 Power 8 | . . . 1 . . . . . . . 1 . . . . . 2 . . . 2 1 1 . Propulsion 22 | . . . . . . . 1 1 . 3 . . . . 3 . 4 . . . 4 1 4 1 Utility 18 | . . . 1 . . . 1 . . 2 . . . . 2 . 1 . . . 2 . 4 5 Weapon 17 | . . . 1 . . . 1 3 . 4 . . . 1 . . 1 . . . 3 . 1 2 Highest Loss Streak 8 | . . . 2 . . . 3 1 . 3 1 . . 1 4 . 8 . . . 7 1 3 8 Average Slot Usage (%) 89 | . 98 92 93 100 100 80 93 98 100 92 87 80 80 88 93 90 82 89 97 84 87 95 78 74 Engine 1 | . 14 11 6 11 11 9 3 . . 2 3 . . . . . 2 . . . . . . . Core 2 | . . . . . . . 5 9 9 4 2 6 6 6 6 5 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 5 5 4 3 1 . Treads 4 | . . . 22 22 22 10 15 11 9 9 7 6 6 6 1 . . . . . . . . 3 Leg 9 | . . . . . . . . . . 4 7 6 6 6 16 17 15 17 17 15 14 14 5 . Wheel 2 | . 28 22 . . . 8 2 5 9 6 7 6 6 6 1 . . . . . . . . . Device 3 | . . 13 21 22 22 14 21 11 9 4 . . . . 2 . . . . . . 3 1 . Storage 12 | . 14 12 22 22 22 18 18 18 18 15 15 13 13 13 13 11 11 11 11 10 10 9 9 9 Processor 6 | . . . . . . 3 9 15 18 19 23 20 20 21 5 . . . 5 5 5 4 4 4 Hackware 27 | . . . . . . . . 8 9 9 7 6 6 9 31 43 36 35 41 36 42 48 45 45 Protection 1 | . 12 11 . . . . . . . . . . . 5 1 . . 5 1 . . . . . Energy Gun 1 | . . 7 3 . . . 6 8 . 4 . . . . . . . . . . . . . . Ballistic Gun 3 | . 28 14 10 11 11 9 9 9 8 2 5 13 13 9 3 . . . . . . . . . Ballistic Cannon 1 | . . . 7 11 11 9 1 . . . . . . . . . . . . . 2 1 1 2 Special Weapon 2 | . . . . . . . . . . . . . . . 4 5 4 5 5 5 4 4 . . Slashing Weapon 2 | . . . . . . . . . . 1 4 . . . 3 5 5 5 5 5 1 2 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 10 25 44 43 43 43 54 59 67 64 63 60 59 59 72 73 79 90 90 90 83 90 90 94 98 Greatest Support 70 | 20 20 20 44 44 44 44 44 44 10 44 12 12 12 12 55 55 55 55 60 60 60 69 70 28 Greatest Overweight (x) 25 | . 1 2 1 . . 5 5 6 6 6 4 4 4 5 6 1 5 1 1 1 22 1 25 23 Average Overweight (x) 2 | . . 1 . . . 3 2 4 5 4 4 4 4 4 1 1 1 1 1 1 1 1 1 3 Largest Inventory Capacity 28 | 6 10 16 16 16 16 16 16 18 18 18 18 18 18 18 18 26 20 20 20 20 20 28 20 20 Average Capacity 18 | 4 7 10 16 16 16 16 16 17 18 18 18 18 18 18 18 18 20 20 20 20 20 20 20 20 Most Carried 20 | . 2 11 12 12 15 15 15 17 17 16 12 12 13 18 18 18 20 20 20 18 20 20 19 9 Average Carried 15 | . 1 7 11 11 14 14 13 14 16 12 11 12 12 16 17 17 18 20 18 18 18 19 11 8 Final Capacity 20 | 6 10 16 16 16 16 16 16 18 18 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 2 11 11 12 15 15 14 17 16 12 12 12 13 18 18 18 20 20 18 18 20 19 9 8 Class Distribution -------------------- 47% | Botlord-Mutant 26% | Mutant 8% | Hauler-Mutant 8% | Bothacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Hauler-Mutant | -3/Garrison Hauler-Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Matter Collected 3388 | 135 . 26 296 . 2 . 135 183 26 180 1 . . 320 383 116 398 25 375 . 297 195 295 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2236 | . . 26 216 . . . 135 404 39 291 32 . . 274 322 . 308 29 57 . . . 103 . Parts 120 | . . 2 16 . . . 7 21 11 7 5 . . 10 22 . 10 2 4 . . . 3 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Combat Hostiles Destroyed 56 | . . . 8 . . . 3 7 8 6 4 . . 4 6 . 6 1 1 . . . 2 . Melee 7 | . . . . . . . . . . . . . . . 1 . 3 1 1 . . . 1 . Guns 22 | . . . 3 . . . 3 7 . 2 . . . 2 5 . . . . . . . . . Cannons 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . AOE 23 | . . . 3 . . . . . 8 3 4 . . 2 . . 3 . . . . . . . Classes Destroyed 10 | . . 1 4 . . . 2 1 . . . . . 1 1 . . . . . . . . . Worker 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycler 5 | . . . . . . . . 2 . 2 . . . 1 . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Swarmer 22 | . . . 3 . . . . 2 8 4 4 . . . . . . 1 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 17 | . . . 4 . . . . 3 . 2 . . . 2 2 . 3 . 1 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . . . 2 1 . . . . . . 1 . 1 . . . . . 2 . Hunter 8 | . . . . . . . 1 1 . . . . . 2 2 . 2 . . . . . . . Best Kill Streak 5 | . . 1 3 . . . 2 3 4 4 4 . . 5 3 . 3 1 1 . . . 1 . Combat Bots Only 4 | . . . 3 . . . 2 2 4 3 4 . . 3 3 . 3 1 1 . . . 1 . Max Kills in Single Turn 4 | . . 1 2 . . . 1 2 4 2 2 . . 3 1 . 2 1 1 . . . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . 4 2 2 . . 2 . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Damage Taken 9818 | . 56 239 396 . . . 296 355 57 830 78 . . 334 744 . 1247 200 151 48 1238 314 1479 1756 Core 2376 | . . 56 45 . . . 50 54 14 109 18 . . 19 61 . 332 14 20 . 263 72 495 754 Absorbed by Shields 920 | . . . . . . . . . . . . . . . 458 . 116 . 14 . 107 . 225 . Core Remaining (%) 82 | 100 100 . . . 74 . . . 78 . 81 . . . 90 . . . 63 . 77 . . . Volleys Fired 283 | . . 2 16 . . . 13 22 7 17 4 . . 13 32 . 32 8 44 2 32 16 22 1 Largest 2 | . . 2 2 . . . 2 2 1 2 1 . . 2 2 . 1 1 1 1 1 1 1 1 Hottest 100 | . . 65 65 . . . 100 81 33 100 33 . . 63 60 . 43 30 30 30 61 30 61 . Shots Fired 347 | . . 4 30 . . . 25 44 7 21 4 . 1 15 38 . 32 8 44 2 32 16 22 2 Gun 140 | . . 4 20 . . . 15 44 . 13 . . 1 13 29 . 1 . . . . . . . Cannon 35 | . . . 8 . . . 10 . . 4 . . . . . . . . . . 2 . 10 1 Launcher 19 | . . . 2 . . . . . 7 3 4 . . 1 . . 2 . . . . . . . Special 153 | . . . . . . . . . . 1 . . . 1 9 . 29 8 44 2 30 16 12 1 Kinetic 126 | . . 2 22 . . . 19 22 . 4 . . 1 13 29 . 1 . . . 2 . 10 1 Thermal 32 | . . . . . . . 3 16 . 13 . . . . . . . . . . . . . . Explosive 19 | . . . 2 . . . . . 7 3 4 . . 1 . . 2 . . . . . . . Electromagnetic 17 | . . 2 6 . . . 3 6 . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . . 3 8 . . . 17 11 . 8 10 . . 6 18 . 7 4 7 3 8 12 9 10 Robot Miss Streak 4 | . . 1 3 . . . 3 3 4 1 . . 1 1 2 . 2 1 3 . 4 3 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 280 | . . 4 20 . . . 21 33 . 24 3 . . 16 30 . 32 7 30 2 19 10 28 1 Core Hits 104 | . . 2 13 . . . 8 23 8 9 6 . . 12 9 . 6 1 1 . . . 6 . Critical Hits 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 70 | . . . . . . . . . . 7 . . . 5 3 . 11 3 8 . 4 5 20 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . 1 . . . . 3 . 11 3 8 . 4 5 20 1 Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 11 | . . . . . . . . . . 2 . . . 2 1 . 5 . . . . . 1 . Combat Hostiles 7 | . . . . . . . . . . 1 . . . . 1 . 4 . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6228 | . . 49 567 . . . 275 576 409 770 380 . 16 822 515 . 1021 29 40 . . 32 727 . Guns 1799 | . . 49 186 . . . 156 576 . 201 . . 16 205 389 . 21 . . . . . . . Cannons 678 | . . . 121 . . . 119 . . 75 . . . . . . . . . . . . 363 . Explosions 2545 | . . . 260 . . . . . 409 494 380 . . 617 . . 385 . . . . . . . Melee 1206 | . . . . . . . . . . . . . . . 126 . 615 29 40 . . 32 364 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1890 | . . 11 214 . . . 228 391 . 52 . . 16 205 389 . 21 . . . . . 363 . Thermal 1134 | . . . 144 . . . . 91 . 385 . . . 514 . . . . . . . . . . Explosive 1726 | . . . 116 . . . . . 409 333 380 . . 103 . . 385 . . . . . . . Electromagnetic 272 | . . 38 93 . . . 47 94 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1206 | . . . . . . . . . . . . . . . 126 . 615 29 40 . . 32 364 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 1 . 7 7 8 . . 1 1 . . . 6 6 Average Corruption 4 | . . . . . . . . . . . 1 . 7 7 7 . . 1 1 . . . 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . . . . . . . 4 15 44 . . 1 7 . . . 19 3 Message Errors 21 | . . . . . . . . . . . . . 2 5 7 . . 1 2 . . . 4 . Matter Fused 21 | . . . . . . . . . . . . . . 3 12 . . . . . . . 6 . Heat Flow Errors 8 | . . . . . . . . . . . . . . 2 5 . . . . . . . . 1 Energy Discharges 12 | . . . . . . . . . . . . . . 1 5 . . . 2 . . . 4 . Data Loss (minor) 16 | . . . . . . . . . . . . . . 2 8 . . . 2 . . . 3 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Targeting Errors 7 | . . . . . . . . . . . . . 1 1 2 . . . 1 . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 376 | . . . 15 . . . . . 2 163 15 . . 99 . . 82 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 294 | . . . 15 . . . . . 2 163 15 . . 99 . . . . . . . . . . Melee 82 | . . . . . . . . . . . . . . . . . 82 . . . . . . . Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . 43 . . . . . 12 258 . . . . . . 36 . . . . . . . Shots 9 | . . . 2 . . . . . 1 4 . . . . . . 2 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 238 | . . . 90 . . . 42 . . 83 . . . 91 238 . 19 2 2 . 8 . . 97 Average Temperature 41 | . . . 45 . . . 13 . . 42 . . . 19 67 . 9 1 1 . 8 . . 54 Received Heat Transfer 1754 | . 30 102 156 . . . 54 45 . 153 . . . 36 59 . 381 . 48 9 104 18 205 354 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 1230 | . . . 150 . . . . 223 . 507 . . . 350 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Peak Influence 1624 | . 52 43 276 . . . 107 197 301 253 94 77 41 253 254 181 387 283 543 296 397 244 202 1624 Initial 284 | . . 21 16 . . . 2 52 84 157 5 49 26 28 37 133 126 203 198 284 207 139 18 113 Average 197 | . 21 35 170 . . . 86 88 241 137 48 74 37 85 142 153 274 232 390 286 209 150 120 1593 Maximum Alert Level 5 | . . . 1 . . . . 1 1 1 . . . 1 1 . 1 1 2 1 1 1 1 5 Low Security (%) 60 | 100 100 100 36 . 100 100 100 99 18 69 100 100 100 81 87 100 37 . 4 . 51 86 77 . Level 1 31 | . . . 63 . . . . . 81 30 . . . 18 12 . 62 100 38 100 48 13 22 . Level 2 6 | . . . . . . . . . . . . . . . . . . . 56 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 18 | . 2 1 . . . . . . . 3 . 1 . . . 1 . . . . . 4 . 6 Investigation 4 | . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Reinforcement 4 | . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Distress Signals 9 | . 1 . . . . . . 3 . 2 . . . 1 . . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 298 | . 7 10 10 . . . 3 21 6 17 4 . 6 12 16 4 36 10 37 1 34 16 28 20 Peak Tracking Total 26 | . 5 9 3 . . . 2 5 4 3 4 . 6 3 7 2 14 4 9 3 9 5 10 26 Tactical Retreats 20 | . 1 . 2 . . . . 2 . 3 . . . . 1 . 3 1 . . 4 1 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Traps Triggered 39 | . . . . . . . . 1 1 2 1 2 . 1 4 . 12 1 5 . 6 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Machines Disabled 36 | . . . 5 . . . 1 . 1 3 1 . . 4 4 . 2 . 6 . 4 2 2 1 Max in Single Turn 4 | . . . 3 . . . 1 . 1 2 1 . . 4 1 . 1 . 1 . 1 . 1 1 Garrison Relay 19 | . . . . . . . 1 . . . . . . . 4 . 2 . 6 . 4 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Machines Accessed 26 | . 2 . . 1 . 1 . 5 . 4 . 2 . 3 . 3 . 2 . 1 . 2 . . Terminals 15 | . 2 . . . . . . 4 . 3 . 2 . 1 . 1 . 1 . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . 1 . 1 . . Total Hacks 51 | . 7 . . 1 . 1 . 12 . 7 . 5 . 7 . 3 . 3 . 1 . 4 . . Successful 26 | . 2 . . 1 . 1 . 7 . 2 . 2 . 4 . 2 . 1 . 1 . 3 . . Failed 25 | . 5 . . . . . . 5 . 5 . 3 . 3 . 1 . 2 . . . 1 . . Catastrophic 6 | . . . . . . . . 2 . 1 . . . 1 . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 4 . . 1 . . . 10 . 2 . 1 . 1 . 1 . . . . . . . . Terminals 37 | . 7 . . . . . . 11 . 6 . 5 . 2 . 1 . 2 . . . 3 . . Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . 1 . 1 . . Terminal Hacks 11 | . 2 . . 1 . . . 3 . 1 . 1 . 1 . . . . . . . 2 . . Record 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . 1 . 1 . . Unlock Access 9 | . . . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . 1 . 1 . . Unauthorized Hacks 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . Terminals 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . . . . 3 . 4 . 2 . 3 . 1 . 1 . 1 . 2 . . Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 102 | . . . . . . . . . . . . . . 102 . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . 51 . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Used RIF Installer 8 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 104 | . . . . . . . . . . 4 . . . 3 7 . 17 5 21 1 23 9 14 . Non-combat 7 | . . . . . . . . . . 2 . . . 2 . . . 2 . . . 1 . . Combat 97 | . . . . . . . . . . 2 . . . 1 7 . 17 3 21 1 23 8 14 . Autoassimilated 12 | . . . . . . . . . . . . . . . . . . . . . 5 2 5 . Robot Hacks Applied 100 | . . . . . . . . . . 5 . . . 3 8 . 21 6 22 1 18 7 9 . map_earth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . map_route 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . find_garrison 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . scatter_targeting 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . wipe_record 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . reboot_system 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . go_dormant 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . overwrite_iff 27 | . . . . . . . . . . . . . . . 2 . 10 1 4 . 8 1 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 48 | . . . . . . . . . . 1 . . . . 2 . 6 1 15 1 9 5 8 . Relay Couplers Released 81 | . . . . . . . 4 . . . . . . . 18 . 7 . 26 . 17 . 9 . Machine Destruction 81 | . . . . . . . 4 . . . . . . . 18 . 7 . 26 . 17 . 9 . Attached 50 | . . . . . . . . . . 2 . . . 1 8 . 5 . 10 . 10 3 11 . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Total Allies 109 | . . . . . . . . . . 2 . . . 2 6 . 15 3 34 1 23 8 14 1 Largest Group 12 | . . . . . . . . . . 1 . . . 2 3 . 3 2 11 11 11 9 12 1 Highest-Rated Group 624 | . . . . . . . . . . 38 . . . 67 108 . 147 32 376 395 431 536 624 47 Highest-Rated Ally 115 | . . . . . . . . . . 38 . . . 38 41 . 49 20 49 49 115 115 64 47 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 564 | . . . . . . . . . . 9 . . . 20 37 . 53 17 157 2 111 84 74 . Total Damage 14578 | . . . . . . . . . . 290 . . . 458 628 . 1521 100 2712 26 3525 2347 2971 . Kills 75 | . . . . . . . . . . 2 . . . 3 2 . 12 2 19 . 15 9 11 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Field Lobotomies 5 | . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Turns Passed 13531 | 35 123 144 415 374 110 97 383 651 293 1171 237 236 91 456 1419 379 1786 365 1429 87 1176 445 1494 135 Spaces Moved 7000 | 34 141 127 238 258 52 69 194 375 154 623 143 144 70 236 762 250 774 209 749 52 537 242 523 44 Core 9 | 2 . . . . . . . . . . . . . . . . . . . . 2 . 4 1 Treads 921 | . . . 238 258 52 11 129 95 . 33 . . . . . . . . . . . . 62 43 Legs 3887 | . . . . . . . . . . . . . . . 619 250 774 209 749 52 535 242 457 . Wheels 2183 | 32 141 127 . . . 58 65 280 154 590 143 144 70 236 143 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 145 145 145 120 130 130 130 130 130 130 130 130 140 150 150 150 150 150 150 150 120 200 Average Speed 146 | 78 84 91 145 145 145 125 153 141 139 134 130 130 130 139 148 150 157 150 150 150 154 150 175 240 Slowest Speed 1300 | 80 90 100 165 145 145 145 165 185 140 185 130 130 130 140 150 150 270 150 150 150 1150 150 1300 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 3 33 19 46 60 9 9 32 28 37 27 37 5 72 10 93 8 86 16 96 2 84 13 80 13 Regions Visited 24 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . . . . 1 . . . 1 3 4 3 Terrain Destroyed 184 | . . . 9 . . . . . 50 39 4 . . 32 . . 39 . . . 1 3 4 3 Melee 12 | . . . . . . . . . . . . . . . . . 1 . . . 1 3 4 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 172 | . . . 9 . . . . . 50 39 4 . . 32 . . 38 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Qua Total 9851 | 39 143 150 276 258 87 78 257 448 222 925 189 194 70 343 1016 254 1302 250 1021 60 855 305 1050 59 Wait 1839 | . . 7 14 . 33 . 32 35 48 254 30 50 . 50 129 . 400 27 35 7 217 22 445 4 Move 6981 | 33 140 126 237 257 51 69 193 375 153 623 142 144 69 235 761 249 772 209 748 51 536 242 522 44 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | . 1 8 2 1 3 2 6 4 . 1 . . 1 12 17 1 9 . 11 . 14 4 5 . Fast Attach 71 | 6 1 4 1 . . 3 1 4 . 6 2 . . 3 10 2 9 1 2 . 7 4 3 2 Attach 71 | . . . 2 . . . 2 3 1 8 1 . . 1 6 . 6 . 8 . 13 5 14 1 Detach 10 | . . 2 . . . . . 1 . 3 1 . . . 1 . . . . . 1 . 1 . Swap 47 | . 1 . 4 . . 1 4 2 5 3 1 . . 6 10 . 4 . 3 . . 1 2 . Drop 66 | . . 1 . . . 3 6 2 . 2 . . . 9 19 2 4 . 9 . . 2 5 2 Fire 283 | . . 2 16 . . . 13 22 7 17 4 . . 13 32 . 32 8 44 2 32 16 22 1 Melee 70 | . . . . . . . . . . 7 . . . 5 3 . 11 3 8 . 4 5 20 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 153 | . . . . . . . . . 8 . 8 . . 8 25 . 54 . 24 . 26 . . . Rewire 157 | . . . . . . . . . . 1 . . . 1 3 . 1 2 129 . 5 4 11 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Gar / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Qua x3) -3/Quarantine History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Discovered new exit (range 6) 159 | -10/Materials | Entered another Materials area 159 | -9/Materials | Evolved 2 slots: Utility x2 294 | -9/Materials | Discovered new exit (range 10) 301 | -9/Materials | Build established: Mutant 303 | -9/Materials | Entered Mines 360 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 709 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 711 | -9/Mines | Discovered new exit (range 5) 718 | -9/Mines | Entered Exiles 756 | -9/Exiles | Met 8R-AWN 779 | -9/Exiles | Met EX-HEX 820 | -9/Exiles | Met EX-BIN 862 | -9/Exiles | Aligned with FarCom system 863 | -9/Exiles | Given EX-Vault access code 900 | -9/Exiles | Opened EX-Vault 913 | -9/Exiles | Found Field Lobotomy Kit 947 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1011 | -9/Exiles | Met EX-DEC 1075 | -9/Exiles | Discovered new exit (range 14) 1092 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1092 | -9/Exiles | Entered Mines 1192 | -8/Mines | Discovered new exit (range 9) 1202 | -8/Mines | Entered Materials 1202 | -8/Materials | Evolved 2 slots: Utility x2 1299 | -8/Materials | Identified exit to Garrison 1299 | -8/Materials | Entered Garrison 1306 | -8/Garrison | Installed Relay Interface Framework 1340 | -8/Garrison | Triggered checkpoint 1391 | -8/Garrison | Garrison Relay disabled 1455 | -8/Garrison | Lost 3 parts (1n1u1w) 1486 | -8/Garrison | Triggered checkpoint 1664 | -8/Garrison | Discovered new exit (range 12) 1682 | -8/Garrison | Entered Materials 2333 | -8/Materials | Identified exit to Garrison 2333 | -8/Materials | Entered Garrison 2450 | -8/Garrison | Triggered checkpoint 2538 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Discovered new exit (range 15) 2620 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 2626 | -8/Garrison | Entered Factory 2626 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2704 | -7/Factory | Lost 3 parts (1n2w) 2974 | -7/Factory | Build established: Scavenger-Mutant 3052 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 3189 | -7/Factory | Hacking Suite fried by hacking feedback 3596 | -7/Factory | Build established: Bothacker-Mutant 3797 | -7/Factory | Identified exit to Garrison 3797 | -7/Factory | Entered Garrison 3804 | -7/Garrison | Expanded RIF knowledge: Structural Interface 3915 | -7/Garrison | Triggered checkpoint 3922 | -7/Garrison | Triggered checkpoint 4009 | -7/Garrison | Discovered new exit (range 12) 4034 | -7/Garrison | Entered Factory 4034 | -6/Factory | Evolved 2 slots: Utility x2 4085 | -6/Factory | Build established: Mutant 4270 | -6/Factory | Sucked down chute 4270 | -6/Factory | Entered Waste 4281 | -6/Waste | Spotted C-40 Crusher 4284 | -6/Waste | Spotted C-40 Crusher 4284 | -6/Waste | Spotted C-40 Crusher 4285 | -6/Waste | EMP discharged 4294 | -6/Waste | Spotted C-40 Crusher 4313 | -6/Waste | Spotted C-40 Crusher 4314 | -6/Waste | Spotted C-40 Crusher 4336 | -6/Waste | Discovered new exit (range 19) 4361 | -6/Waste | Entered Factory 4513 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 4558 | -6/Factory | Fabricated Datajack (x1) 4608 | -6/Factory | Hacker 5a assimilated hostile G-50 Soldier 4779 | -6/Factory | Identified exit to Garrison 4783 | -6/Factory | Spotted B-75 Beast 4817 | -6/Factory | Entered Garrison 4886 | -6/Garrison | Triggered checkpoint 4917 | -6/Garrison | Garrison Relay disabled 5098 | -6/Garrison | Triggered checkpoint 5108 | -6/Garrison | Assimilated P-60 Hacker with FLK Orb 5115 | -6/Garrison | Hacker 5b assimilated hostile H-66 Slayer 5163 | -6/Garrison | Lost 4 parts (3n1u) 5184 | -6/Garrison | Triggered checkpoint 5205 | -6/Garrison | Build established: Bothacker-Mutant 5246 | -6/Garrison | Triggered checkpoint 5265 | -6/Garrison | Garrison Relay disabled 5332 | -6/Garrison | Triggered checkpoint 5377 | -6/Garrison | Discovered new exit (range 13) 5611 | -6/Garrison | Discovered new exit (range 15) 5643 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 5690 | -6/Garrison | Triggered checkpoint 5766 | -6/Garrison | Garrison Relay disabled 5928 | -6/Garrison | Discovered new exit (range 13) 5939 | -6/Garrison | Build established: Botlord-Mutant 6062 | -6/Garrison | Triggered checkpoint 6143 | -6/Garrison | Garrison Relay disabled 6236 | -6/Garrison | Entered Factory 6236 | -5/Factory | Evolved 2 slots: Utility x2 6412 | -5/Factory | Identified exit to Garrison 6606 | -5/Factory | Identified exit to Garrison 6615 | -5/Factory | Entered Garrison 6670 | -5/Garrison | Triggered checkpoint 6705 | -5/Garrison | Garrison Relay disabled 6886 | -5/Garrison | Triggered checkpoint 7233 | -5/Garrison | Triggered checkpoint 7256 | -5/Garrison | Triggered checkpoint 7326 | -5/Garrison | Lost 8 parts (2p4n1u1w) 7512 | -5/Garrison | Discovered new exit (range 10) 7610 | -5/Garrison | Triggered checkpoint 7755 | -5/Garrison | Discovered new exit (range 2) 7890 | -5/Garrison | Discovered new exit (range 10) 7914 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 7962 | -5/Garrison | Triggered checkpoint 8017 | -5/Garrison | Garrison Relay disabled 8401 | -5/Garrison | Entered Factory 8703 | -5/Factory | Found Exp. Signal Interpreter 8766 | -5/Factory | Identified exit to Garrison 8766 | -5/Factory | Entered Garrison 8766 | -5/Garrison | Accompanied by 1 ally 8835 | -5/Garrison | Garrison Relay disabled 8886 | -5/Garrison | Triggered checkpoint 9136 | -5/Garrison | Garrison Relay disabled 9204 | -5/Garrison | Triggered checkpoint 9204 | -5/Garrison | Discovered new exit (range 7) 9219 | -5/Garrison | Triggered checkpoint 9255 | -5/Garrison | Garrison Relay disabled 9310 | -5/Garrison | Triggered checkpoint 9336 | -5/Garrison | Triggered checkpoint 9346 | -5/Garrison | Triggered checkpoint 9424 | -5/Garrison | Discovered new exit (range 9) 9445 | -5/Garrison | Identified exit to Factory 9490 | -5/Garrison | Triggered checkpoint 9502 | -5/Garrison | Garrison Relay disabled 9618 | -5/Garrison | Triggered checkpoint 9650 | -5/Garrison | Garrison Relay disabled 10040 | -5/Garrison | Discovered exit to Factory (range 7) 10044 | -5/Garrison | Triggered checkpoint 10064 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 10111 | -5/Garrison | Garrison Relay disabled 10195 | -5/Garrison | Entered Factory 10195 | -4/Factory | Accompanied by 10 allies 10195 | -4/Factory | Evolved 2 slots: Utility x2 10266 | -4/Factory | Identified exit to Garrison 10282 | -4/Factory | Entered Garrison 10282 | -4/Garrison | Accompanied by 10 allies 10290 | -4/Garrison | Expanded RIF knowledge: Program Shield 10332 | -4/Garrison | Triggered checkpoint 10350 | -4/Garrison | Garrison Relay disabled 10428 | -4/Garrison | Triggered checkpoint 10428 | -4/Garrison | Spotted B-86 Titan 10462 | -4/Garrison | Lost 3 parts (1n1u1w) 10490 | -4/Garrison | Discovered new exit (range 12) 10505 | -4/Garrison | Identified exit to Research 10568 | -4/Garrison | Triggered checkpoint 10588 | -4/Garrison | Garrison Relay disabled 10714 | -4/Garrison | Triggered checkpoint 10743 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 10746 | -4/Garrison | Triggered checkpoint 10772 | -4/Garrison | Lost 7 parts (1p3n1u2w) 10806 | -4/Garrison | Triggered checkpoint 10879 | -4/Garrison | Discovered exit to Research (range 10) 10956 | -4/Garrison | Triggered checkpoint 10979 | -4/Garrison | Garrison Relay disabled 11293 | -4/Garrison | Discovered exit to Research (range 10) 11326 | -4/Garrison | Triggered checkpoint 11347 | -4/Garrison | Garrison Relay disabled 11458 | -4/Garrison | Entered Research 11458 | -3/Research | Accompanied by 6 allies 11458 | -3/Research | Evolved 2 slots: Utility x2 11644 | -3/Research | Spotted B-86 Titan 11645 | -3/Research | Assimilated Titan 8a with formatsys_high 11807 | -3/Research | Garrison activated, responded to threat 11903 | -3/Research | Identified exit to Garrison 11903 | -3/Research | Entered Garrison 11903 | -3/Garrison | Accompanied by 3 allies 12036 | -3/Garrison | Triggered checkpoint 12132 | -3/Garrison | Triggered checkpoint 12194 | -3/Garrison | Garrison Relay disabled 12284 | -3/Garrison | Spotted B-86 Titan 12286 | -3/Garrison | Triggered checkpoint 12293 | -3/Garrison | Triggered checkpoint 12294 | -3/Garrison | Triggered checkpoint 12346 | -3/Garrison | Discovered new exit (range 8) 12355 | -3/Garrison | Identified exit to Quarantine 12428 | -3/Garrison | Lost 3 parts (2n1u) 12610 | -3/Garrison | Build established: Hauler-Mutant 12744 | -3/Garrison | Discovered exit to Quarantine (range 10) 12872 | -3/Garrison | Crushed by falling debris 12890 | -3/Garrison | Triggered checkpoint 13065 | -3/Garrison | Garrison Relay disabled 13350 | -3/Garrison | Discovered exit to Quarantine (range 10) 13383 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 13397 | -3/Garrison | Entered Quarantine 13398 | -3/Quarantine | Maximum security lockdown engaged 13421 | -3/Quarantine | Found Alien Artifact 13421 | -3/Quarantine | Identified Phase Redirector 13449 | -3/Quarantine | Found Enh. Force Lance 13509 | -3/Quarantine | Core integrity fell below 50% 13524 | -3/Quarantine | Assimilated G-67 Veteran with FLK Orb 13527 | -3/Quarantine | Core integrity fell below 20% 13532 | -3/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 13512_ G-73 Enforcer unfolds itself. 13512_ G-67 Veteran unfolds itself. 13512_ M-36 Artificer unfolds itself. 13517_ Relay Coupler [Specialist] destroyed. 13517_ Penetrated by Slug. 13517_ Slug penetrates G-67 Veteran. 13520_ Relay Coupler [Hunter] destroyed. 13520_ Slug penetrates Wall. 13520_ Penetrated by Slug. 13523_ Enh. Force Lance destroyed. 13523_ Penetrated by Slug. 13523_ Slug penetrates G-67 Veteran. 13524_ Relay Coupler [Sentry] destroyed. 13524_ Field Lobotomy Kit expended. 13524_ G-67 Veteran assimilated. 13525_ Veteran 8k destroyed. 13526_ Penetrated by Slug. 13526_ Slug penetrates G-73 Enforcer. 13527_ Slammed into G-73 Enforcer. 13529_ Relay Coupler [Hunter] destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????""" ?????????????????????????????????? | | ????????????"T""?????????????????????????????????? | | ????????##?"" ""####?????????????????????????????? | | ???????? ! #?????????????????????????????? | | ???????# #?????####????????????????????? | | ???????# """ """ #????? #????????????????????? | | ???????# """ " " #????? #????????????????????? | | ???????# """ """ ###### ##+######????????????? | | ######## # ????????????? | | # + ???????????? | | "" # """" """" # ???????????? | | """ /+ """" """" # Y Y Y ???????????? | | ! " # """" """" #### ##########Y??????????????? | | """ # """" """" #??# #????????????????????????? | | "" # #??# ########?????????????????? | | # #??# Yg""G""#?????????????????? | | #############??#b#@g" " #?????????????????? | | ########??????????????#Y##g" " #?????????????????? | | ??????????????????????#Y#gg!% #???????????????? | | ??????????????????????#g#gl """ #???????????????? | | ??????????????????????+ gg? """ #???????????????? | | ??????????????????????###g??""" #???????????????? | | ?????????????????????????gg?""" +???????????????? | | ?????????????????????????g?i?"" ?????????????????? | | ?????????????????????????????"???????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????i????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 232 Relay Coupler Value 6 Item Schematics ----------------- Datajack | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Datajack | x1 | -6/Factory Alien Tech Used ----------------- Phase Redirector Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed QuantumFieldLeg Manual? 0 Play Time 03:12:53 Cumulative 84.3 hours Start 2021.04.25 @ 15:35:01 End 2021.04.26 @ 01:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6115a7a5-e90b-4903-9c57-15424d3879f2