Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.10 @ 23:02:26 Player: JuustuToug Result: Destroyed by EXE-6 with Concept XC Strikerail Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (184) 920 Value Destroyed (8949) 8949 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (2378) 2378 TOTAL SCORE: 19967 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 1458 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Flying (40) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (13) ----- Advanced Power Amplifier Machine Analyzer Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Shield Leg Heavy Shield Leg Power Sword Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VSS Leg Experimental Flexi-carbon Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Improved Remote Force Field Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Power Sword Plasma Sword > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Matter Drive Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Advanced Power Amplifier Terrabomb Terrabomb Linear Accelerator Enhanced Gamma Bomb Array Advanced Remote Datajack Sigix Corpse Sigix Corpse [Rating: 164] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Sword Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Junk Cannon Impact Weapon Hammer Slashing Weapon Plasma Sword Piercing Weapon Force Lance Build | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Slots Evolved 16 | . . . . . 10 2 . 2 . 2 . . Power 2 | . . . . . 1 . . 1 . . . . Propulsion 3 | . . . . . 3 . . . . . . . Utility 11 | . . . . . 6 2 . 1 . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 219 | 8 6 5 2 9 40 32 10 35 12 32 23 5 Power 56 | 1 1 1 . 1 10 11 4 12 2 5 7 1 Engine 9 | 1 1 1 . 1 3 2 . . . . . . Core 15 | . . . . . 7 3 3 1 . . 1 . Reactor 32 | . . . . . . 6 1 11 2 5 6 1 Propulsion 59 | 2 . 2 1 1 7 13 1 11 2 10 6 3 Treads 2 | 2 . . . . . . . . . . . . Leg 54 | . . 2 1 1 7 12 1 11 2 10 6 1 Wheel 1 | . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Utility 76 | 2 1 . 1 3 18 8 5 8 5 16 8 1 Device 41 | 1 . . 1 2 7 2 . 6 3 14 5 . Storage 3 | 1 1 . . . . 1 . . . . . . Processor 12 | . . . . . 6 2 . 1 1 1 1 . Hackware 8 | . . . . . 1 1 1 1 . 1 2 1 Protection 12 | . . . . 1 4 2 4 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 3 4 2 . 4 5 . . 4 3 1 2 . Energy Gun 5 | 3 2 . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 2 1 . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . Ballistic Cannon 4 | . 2 1 . . . . . 1 . . . . Launcher 2 | . . . . 1 . . . . . 1 . . Special Weapon 2 | . . . . 1 . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 8 | . . . . 2 3 . . . 1 . 2 . Piercing Weapon 2 | . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 2 1 . . 8 3 3 1 Corrupted Parts 3 | . . . . . . . . . . . . 3 System Corruption 14 | . . . . . . . . . . . . 14 Parts Lost 85 | . . 2 . . 10 6 4 13 . 27 15 8 Power 22 | . . 1 . . 3 4 2 5 . 1 4 2 Propulsion 21 | . . . . . 2 . 2 6 . 8 2 1 Utility 36 | . . . . . 5 2 . 1 . 16 8 4 Weapon 6 | . . 1 . . . . . 1 . 2 1 1 Highest Loss Streak 15 | . . 1 . . 4 2 1 8 . 15 5 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 1 15 19 19 19 16 18 19 18 19 16 16 10 Power 1 | . 2 1 1 1 1 . 1 1 2 2 2 . Propulsion 3 | . . 3 2 3 2 5 5 3 3 5 7 4 Utility 5 | . 2 3 8 8 4 4 6 7 9 4 1 . Weapon 6 | . 9 10 7 6 6 5 4 4 4 3 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 93 | . 15 12 3 23 7 10 2 7 1 3 5 5 Power 16 | . 2 1 . 4 3 2 . 1 . 1 1 1 Propulsion 18 | . 2 2 . 3 2 2 . . . 1 3 3 Utility 27 | . 7 6 . 6 1 3 1 2 . 1 . . Weapon 27 | . 4 3 3 10 1 2 1 2 1 . . . Tool/Special 5 | . . . . . . 1 . 2 . . 1 1 Average Slot Usage (%) 92 | . 100 100 85 90 92 88 88 96 94 84 90 62 Engine 6 | . 14 14 14 14 6 1 . . . . . . Core 1 | . . . . . 3 5 4 2 . . . . Reactor 3 | . . . . . . 2 5 8 14 12 11 8 Treads 4 | . 28 10 . . . . . . . . . . Leg 17 | . . 17 28 28 22 14 15 21 19 17 19 16 Device 11 | . 14 14 14 12 9 8 8 8 8 15 15 5 Storage 8 | . 14 14 14 14 5 5 5 3 4 4 4 3 Processor 13 | . . . . . 23 26 26 23 23 17 18 10 Hackware 5 | . . . . . . 9 10 13 14 8 11 10 Energy Gun 4 | . 27 . . . . . . . . . . . Ballistic Cannon 1 | . . 27 . . . . . . . . . . Impact Weapon 1 | . . . 14 7 . . . . . . . . Slashing Weapon 7 | . . . . 12 10 10 10 5 6 5 7 4 Peak Build Rating 164 | 8 11 11 11 27 95 115 116 140 150 163 164 127 Average Rating 73 | 5 8 10 10 17 83 108 114 129 142 144 148 103 On Entrance 72 | . 8 11 10 11 27 91 115 113 140 146 143 122 Avg Prop Armor Cover (%) 8 | . . . . . . 2 . . 2 . 6 31 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 13 54 54 52 62 82 82 80 99 112 117 113 84 Greatest Support 146 | 40 40 40 20 26 92 100 100 121 121 141 146 139 Greatest Overweight (x) 4 | . 1 2 2 3 1 1 . 1 . . . 4 Average Overweight (x) . | . . 1 2 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 19 20 20 20 17 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 15 19 19 19 17 19 19 19 19 17 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 18 20 20 20 20 20 20 20 20 18 5 Class Distribution -------------------- 42% | Mutant 23% | Hacker-Gladiator 20% | Scavenger-Gladiator 6% | Derelict-Gladiator 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Commander-Gladiator | -4/Extension Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Testing Scavenger-Gladiator | -2/Research Hacker-Gladiator | -2/Quarantine Hacker-Mutant | -2/Protoforge Resources | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Matter Collected 4471 | 280 62 144 259 120 723 526 330 814 370 462 283 98 Remotely . | . . . . . . . . . . . . . Salvage Created 10113 | 147 499 69 . . 1910 2097 712 1377 652 1791 658 201 Parts 483 | 9 30 7 . . 87 96 31 75 41 70 27 10 Haulers Intercepted 2 | . 2 . . . . . . . . . . . Recyclers Shooed 4 | 1 1 . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Combat Hostiles Destroyed 136 | . 10 7 . . 26 28 8 15 7 24 6 5 Melee 112 | . . . . . 22 28 8 15 7 24 6 2 Guns 10 | . 10 . . . . . . . . . . . Cannons 7 | . . 7 . . . . . . . . . . AOE 7 | . . . . . 4 . . . . . . 3 Classes Destroyed 17 | 3 5 1 . . 5 . . . 1 2 . . Worker 7 | 2 2 . . . 1 1 . 1 . . . . Builder 4 | . 2 . . . . 2 . . . . . . Tunneler 4 | 2 1 . . . . . . . . 1 . . Hauler 2 | . 2 . . . . . . . . . . . Recycler 11 | 1 . . . . 3 2 1 3 1 . . . Mechanic 2 | . . . . . . . . . . 2 . . Operator 4 | . . . . . 2 . . . 1 . . 1 Watcher 11 | . 2 . . . 4 2 . . . 1 2 . Swarmer 36 | . 5 4 . . 4 5 1 4 . 8 . 5 Grunt 29 | . 5 . . . 9 10 . . . 5 . . Duelist 4 | . . . . . 1 2 . . . 1 . . Researcher 3 | . . . . . . . . . 1 . 2 . Sentry 17 | . . . . . 2 3 7 4 . 1 . . Specialist 1 | . . . . . . . . . . 1 . . Hunter 10 | . . . . . 2 . . . 2 4 2 . Programmer 36 | . . . . . 8 8 . 7 5 4 4 . Subdweller 3 | . . 3 . . . . . . . . . . Best Kill Streak 9 | 5 3 4 . . 5 6 2 5 4 9 3 5 Combat Bots Only 9 | . 3 4 . . 4 5 2 5 3 9 2 4 Max Kills in Single Turn 4 | 1 1 1 . . 4 1 1 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . 2 Melee 2 | . . . . . 1 1 1 2 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Hostile Shots Fired 1412 | . 57 88 . . 190 196 147 162 68 269 159 76 Missed 451 | . 16 33 . . 48 56 69 52 20 86 59 12 Deflected 8 | . . . . . . . . . . 8 . . Hits 961 | . 41 55 . . 142 140 78 110 48 183 100 64 Melee 10 | . . . . . 1 8 . . . 1 . . Projectile 951 | . 41 55 . . 141 132 78 110 48 182 100 64 AOE 6 | . . 2 . . . 3 1 . . . . . Critical Strikes 58 | . 1 . . . 9 10 4 9 3 6 9 7 Part Disruptions 6 | . . . . . 1 1 . 1 . 1 2 . Damage Taken 21460 | . 403 704 . . 2961 2980 2001 2711 520 4792 2309 2079 Core 3140 | . 77 165 . . 449 531 336 124 63 329 268 798 Absorbed by Shields 673 | . . . . . . . . . 480 108 85 . Ignored by Resistances 446 | . . . . . . 326 . . . 120 . . Regen/Repaired (Parts) 294 | . . . . . . 21 . 273 . . . . Core Remaining (%) 53 | 100 . . . 3 55 . 24 . 85 . . . Volleys Fired 117 | 10 55 32 . . 1 . . 8 4 4 . 3 Largest 2 | 2 2 2 . . 1 . . 1 1 1 . 1 Hottest 98 | 80 90 66 . . 36 . . 98 54 54 . 60 Shots Fired 214 | 20 110 65 1 . 1 . . 7 4 4 . 2 Gun 130 | 20 110 . . . . . . . . . . . Cannon 81 | . . 65 1 . . . . 7 4 4 . . Launcher 3 | . . . . . 1 . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 74 | . . 65 1 . . . . . 4 4 . . Thermal 137 | 20 110 . . . . . . 7 . . . . Explosive 1 | . . . . . 1 . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 10 | 5 9 10 . . . . . . . . . 2 Robot Miss Streak 6 | 1 6 3 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 530 | 11 62 31 . . 83 104 23 65 21 83 40 7 Core Hits 248 | 6 28 10 . . 37 48 12 28 11 39 15 14 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 68 | . 2 1 . . 10 11 3 11 3 12 15 . Burn 2 | . 2 . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . Sever 62 | . . . . . 10 11 3 10 2 11 15 . Impale 3 | . . . . . . . . 1 1 1 . . Melee Attacks 655 | . . 1 . . 129 164 26 98 34 125 65 13 Impact 1 | . . 1 . . . . . . . . . . Slashing 633 | . . . . . 129 164 26 92 31 113 65 13 Piercing 21 | . . . . . . . . 6 3 12 . . Sneak Attacks 29 | . . . . . 5 7 3 4 2 4 3 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 56 | . . . . . 10 12 1 10 4 11 8 . Damage Inflicted 24053 | 119 789 651 . . 4591 5255 1269 3153 1158 4225 2080 763 Guns 866 | 119 747 . . . . . . . . . . . Cannons 651 | . . 651 . . . . . . . . . . Explosions 846 | . . . . . 389 . . . . . . 457 Melee 21633 | . . . . . 4202 5255 1269 3153 1158 4225 2065 306 Ramming 57 | . 42 . . . . . . . . . 15 . Kinetic 651 | . . 651 . . . . . . . . . . Thermal 1265 | 119 747 . . . 280 . . . . . . 119 Explosive 254 | . . . . . 109 . . . . . . 145 Electromagnetic 193 | . . . . . . . . . . . . 193 Impact . | . . . . . . . . . . . . . Slashing 21033 | . . . . . 4202 5255 1269 3004 1103 3829 2065 306 Piercing 600 | . . . . . . . . 149 55 396 . . Highest Corruption 43 | . 2 2 2 . 14 11 13 20 23 19 28 43 Average Corruption 9 | . 2 2 2 . 8 4 11 9 21 15 20 34 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . 6 . Effects 339 | . 35 14 8 . 43 29 46 34 40 31 38 21 Message Errors 86 | . 10 1 1 . 12 11 12 7 7 10 9 6 Matter Fused 79 | . 4 5 3 . 15 5 14 11 8 5 7 2 Heat Flow Errors 44 | . 6 2 . . 6 4 2 3 8 7 4 2 Energy Discharges 44 | . 10 2 . . 2 6 4 4 5 2 5 4 Parts Rejected 2 | . . . . . . . . 1 1 . . . Parts Fused 4 | . . . . . 1 . . 1 . . 2 . Data Loss (minor) 41 | . 3 2 2 . 4 1 8 4 6 4 5 2 Data Loss (major) 14 | . . 1 1 . . 1 2 2 2 1 3 1 Misfires 3 | . 1 1 1 . . . . . . . . . Alerts 8 | . . . . . 3 1 1 . 1 1 . 1 Misdirections 11 | . . . . . . . 3 . 2 1 3 2 Weapon Failures 3 | . 1 . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1708 | . . 18 . . 368 426 5 57 192 282 231 129 Projectiles 18 | . . 18 . . . . . . . . . . Explosions 55 | . . . . . 45 . . . . . . 10 Melee 1635 | . . . . . 323 426 5 57 192 282 231 119 Knockbacks 12 | . . 12 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . 12 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . . . . 51 Shots 4 | . . . . . . . . . . . . 4 Rammed 5 | . 5 . . . . . . . . . . . Targets Rammed 7 | . 6 . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . 1 . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 384 | 180 248 178 . . 238 237 355 308 384 284 216 129 Average Temperature 95 | 91 69 95 . . 89 73 146 130 122 96 106 60 Received Heat Transfer 2799 | . 141 72 . . 819 617 665 153 . 252 26 54 Effects 3 | . . . . . . . 1 . 1 . 1 . Shutdowns 2 | . . . . . . . 1 . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . 1 . 5 . . Total Turns 55 | . . . . . . . . 1 . 54 . . Longest Duration 21 | . . . . . . . . 1 . 21 . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | 1 4 . . . 1 2 1 . . . . . Heat Transferred 2612 | 275 2037 . . . 150 . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Maximum Alert Level 3 | . . . . . 1 2 3 2 . 2 1 1 Low Security (%) 57 | 100 100 . 100 . 58 54 11 . 100 57 13 76 Level 1 35 | . . . . . 41 21 55 96 . 35 86 23 Level 2 6 | . . . . . . 23 21 3 . 7 . . Level 3 1 | . . . . . . . 11 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 868 | 15 89 . 37 . 337 547 868 410 162 608 313 220 Initial 409 | . . . 22 . . 163 266 409 162 39 289 45 Average 170 | 1 14 . 9 . 155 230 354 318 51 181 248 134 Influence Increases 6545 | 25 368 110 89 . 873 1121 1233 624 378 1065 304 355 Destroy 0b10 Robot/C 3380 | . 200 80 . . 520 680 560 340 160 580 160 100 Destroy 0b10 Robot/NC 240 | 25 45 . . . 50 45 5 25 10 20 10 5 Destroy Leader 618 | . 28 . . . 118 154 30 92 30 122 34 10 Allied During Kill 617 | . . . . . . 32 490 12 . 83 . . Successful Hack 225 | . 35 . 14 . 16 13 10 57 44 14 22 . Select Force Hacks 60 | . . . 60 . . . . . . . . . Disable Machine 315 | . . . 15 . 45 60 30 . 30 60 60 15 Destroy Structure 550 | . . . . . 64 122 48 38 14 156 18 90 Partial Spotted 60 | . 15 . . . . 15 . . 15 15 . . Lose Combat Pursuer 480 | . 45 30 . . 60 . 60 60 75 15 . 135 Influence Decreases 6400 | 25 368 62 137 . 539 910 997 1115 598 620 738 291 Entered New Map 1269 | . . . 26 . . 171 279 372 128 31 226 36 Time Decay 3838 | 25 368 52 111 . 439 619 478 553 320 336 362 175 Lost Part 735 | . . 10 . . 100 60 40 130 . 165 150 80 Lost Ally 408 | . . . . . . 60 200 60 . 88 . . Purge Threat 150 | . . . . . . . . . 150 . . . Squads Dispatched 37 | . . . . . 8 7 1 4 2 6 2 7 Investigation 15 | . . . . . 3 4 1 . . 2 . 5 Extermination 18 | . . . . . 4 3 . 4 2 2 2 1 Reinforcement 3 | . . . . . 1 . . . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Distress Signals 11 | . . . . . 2 4 1 1 . 2 1 . Communications Jammed 22 | . . . . . 12 5 . 5 . . . . Distress Signals 22 | . . . . . 12 5 . 5 . . . . Times Spotted 292 | . 28 14 . . 38 44 35 23 11 65 15 19 Peak Tracking Total 8 | . 3 6 . . 6 7 8 4 4 8 4 8 Tactical Retreats 33 | . 3 1 . . 2 . 2 4 2 12 3 4 ECM-based Alert Blocks 38 | . . . . . . . . . . 35 3 . Traps | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Traps Triggered 11 | . 1 1 . . 4 . 2 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Machines Disabled 23 | . . . 1 . 3 4 4 . 2 4 4 1 Max in Single Turn 1 | . . . 1 . 1 1 . . 1 1 1 1 Garrison Access 3 | . . . . . . 2 . . 1 . . . Energy Cycler 2 | . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Machines Accessed 61 | . 7 . 4 3 10 11 4 6 5 3 2 6 Terminals 29 | . 6 . 2 . 1 4 3 3 4 2 1 3 Fabricators 3 | . . . . . 2 . . 1 . . . . Repair Stations 4 | . . . . . 1 1 . 2 . . . . Recycling Units 16 | . 1 . 2 . 5 3 1 . . 1 . 3 Scanalyzers 3 | . . . . . 1 1 . . . . 1 . Garrison Access 3 | . . . . . . 2 . . 1 . . . Total Hacks 143 | . 29 . 8 10 23 20 5 14 13 4 4 13 Successful 82 | . 20 . 3 10 11 14 3 7 9 3 2 . Failed 59 | . 8 . 5 . 11 6 2 7 4 1 2 13 Catastrophic 5 | . . . . . . . 1 . 1 . . 3 Database Lockouts 2 | . 1 . . . 1 . . . . . . . Manual 80 | . 23 . 8 . 13 9 4 4 6 1 . 12 Terminals 71 | . 25 . 5 . 1 10 4 6 11 3 1 5 Fabricators 9 | . . . . . 7 . . 2 . . . . Repair Stations 11 | . . . . . 3 2 . 6 . . . . Recycling Units 28 | . 4 . 3 . 8 3 1 . . 1 . 8 Scanalyzers 9 | . . . . . 4 2 . . . . 3 . Garrison Access 5 | . . . . . . 3 . . 2 . . . Terminal Hacks 31 | . 8 . . 10 . 4 . 1 5 2 1 . Record 6 | . . . . 5 . . . . . . 1 . Robot Analysis 5 | . . . . 5 . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 2 1 . . Open Door 1 | . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . 1 . . 1 . . . Branch Access Points 3 | . 1 . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . 4 . . . . Scan Component 3 | . . . . . . 1 . 2 . . . . Repair 3 | . . . . . . 1 . 2 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . Scanalyzer 6 | . . . . . 3 2 . . . . 1 . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 4 | . . . . . 1 2 . . . . 1 . Garrison Access Hacks 3 | . . . . . . 2 . . 1 . . . Seal Access 3 | . . . . . . 2 . . 1 . . . Unauthorized Hacks 33 | . 11 . 3 . 6 4 3 2 3 1 . . Terminals 18 | . 9 . 1 . 1 1 2 1 3 . . . Assimilate 3 | . . . . . 1 . . 1 1 . . . Botnet 7 | . 3 . . . . 1 1 . 2 . . . Operators 1 | . 1 . . . . . . . . . . . Skim 7 | . 5 . 1 . . . 1 . . . . . Fabricators 3 | . . . . . 2 . . 1 . . . . Liberate 2 | . . . . . 1 . . 1 . . . . Haulers 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Patch 1 | . . . . . 1 . . . . . . . Recycling Units 11 | . 2 . 2 . 2 3 1 . . 1 . . Reject 1 | . 1 . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . Fedlink 5 | . . . . . 2 2 1 . . . . . Scrapoids 2 | . . . . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 44 | . 7 . 2 . 8 6 3 5 4 2 1 6 Full Trace Events 5 | . . . . . . 1 . . . . . 4 Feedback Events 2 | . . . . . . 1 . . . . . 1 Corruption 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . 1 Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . 4 . 7 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 2 . . . . 1 . Parts Repaired 3 | . . . . . . 1 . 2 . . . . Time 111 | . . . . . . 54 . 57 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 18 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Total Allies 32 | . 1 . . . . 5 18 3 . 5 . . Largest Group 14 | . 1 1 . . . 5 14 3 . 5 . . Highest-Rated Group 620 | . 39 39 . . . 238 620 141 . 323 . . Highest-Rated Ally 67 | . 39 39 . . . 50 51 47 . 67 . . Initial UFD Resources 75 | . . . . . 39 57 68 72 72 75 72 72 Total Orders . | . . . . . . . . . . . . . Ally Attacks 286 | . . 7 . . . 51 140 15 . 73 . . Total Damage 7421 | . . 227 . . . 1412 3703 407 . 1672 . . Kills 46 | . . 2 . . . 9 26 3 . 6 . . Allies Corrupted 2 | . . . . . . . 1 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Active Infowar (turns) 15493 | 19 2778 826 265 2346 1681 1873 1231 1504 773 990 831 376 Optics 207 | . . . 205 . . . . 2 . . . . Sensors 7069 | . . . . . 1110 1630 987 1365 735 450 691 101 Terrain 3762 | . . . . . 1586 . . 1174 691 311 . . Seismic 6179 | 19 2778 826 60 2346 148 . . 2 . . . . Machine Analysis 1345 | . . . . . . . . . . 138 831 376 Jamming 3741 | . . . . . 492 1258 1227 320 . 174 270 . ECM 642 | . . . . . . . . . . 516 126 . Robot Analysis Total 5 | . . . . 5 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 11 | . . . . . . . . . . 11 . . Drone Recoveries 5 | . . . . . . . . . . 5 . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Turns Passed 17476 | 149 2778 826 389 3179 1998 2181 1232 1619 890 1028 831 376 Spaces Moved 8897 | 67 1064 255 146 1201 1180 1208 725 919 619 598 585 330 Core 3 | 2 . . . . . . . . . . . 1 Treads 1212 | 65 1064 83 . . . . . . . . . . Legs 7561 | . . 172 146 1201 1180 1208 725 919 619 598 585 208 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 121 | . . . . . . . . . . . . 121 Fastest Speed 40 | 50 160 240 260 260 117 116 121 96 102 102 102 40 Average Speed 154 | 156 227 253 260 260 125 123 124 109 102 109 107 84 Slowest Speed 330 | 160 240 260 260 330 190 220 133 177 106 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 26 | . . . . . . . . 5 2 3 . 16 Cave-ins Triggered 2 | . . . . . . . . . . 2 . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 3 78 19 31 87 27 29 87 21 52 16 45 23 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . 1 . 2 1 1 . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 12 | . . . . 12 . . . . . . . . Spaces Dug 118 | . . 1 . . 23 38 . 19 9 22 6 . Terrain Destroyed 179 | . . 1 . . 37 38 . 24 10 24 6 39 Melee 112 | . . 1 . . 23 38 . 18 6 20 6 . Projectile 14 | . . . . . . . . 6 4 4 . . AOE 53 | . . . . . 14 . . . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Ext Res Tes Res Qua Frg Total 11750 | 87 1314 369 160 1283 1529 1703 1021 1405 838 889 746 406 Wait 1207 | . 114 71 . 4 108 243 130 254 125 83 40 35 Move 8884 | 66 1063 254 145 1200 1179 1207 724 918 618 596 584 330 Hop . | . . . . . . . . . . . . . Pick Up 238 | 3 42 3 7 29 32 24 13 39 7 22 15 2 Fast Attach 105 | 7 . . . 8 11 10 3 18 17 17 10 4 Attach 84 | . . 2 . 1 18 8 3 13 1 21 12 5 Detach 19 | . . . . 1 3 2 . . . 8 1 4 Swap 181 | 1 6 3 2 3 34 34 21 41 16 10 8 2 Drop 253 | . 28 3 6 37 34 35 15 29 22 15 21 8 Fire 117 | 10 55 32 . . 1 . . 8 4 4 . 3 Melee 565 | . . 1 . . 109 140 23 85 28 112 54 13 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . Crush 6 | . 6 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 12 . . 1 . . Rewire 77 | . . . . . . . 77 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 8 exits: Res x4 / Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Identified exit to Mines 597 | -10/Materials | Central database locked down 597 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Loaded intel: 2 recycling unit locations 687 | -10/Materials | Learned Storage emergency access door positions 718 | -10/Materials | Identified exit to Materials 751 | -10/Materials | Learned location of 1 exit from Recycling 753 | -10/Materials | Learned location of Storage (-7) 754 | -10/Materials | Learned location of 1 exit from Recycling 757 | -10/Materials | Discovered new exit (range 5) 764 | -10/Materials | Learned location of 2 exits from Mines 786 | -10/Materials | Learned 4 Recycling zone layouts 2590 | -10/Materials | Botcube activated 2614 | -10/Materials | Botcube completed mutation into treaded form, armed with 2 cannons. 2928 | -10/Materials | Entered Subcaves 2928 | -10/Subcaves | Accompanied by 1 ally 2929 | -10/Subcaves | Approached by a straggling Scientist 2929 | -10/Subcaves | Identified exit to Recycling 3141 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3165 | -10/Subcaves | Core integrity fell below 50% 3645 | -10/Subcaves | Core integrity fell below 20% 3754 | -10/Subcaves | Entered Recycling 3755 | -7/Recycling | Identified exit to Scraptown 3755 | -7/Recycling | Identified exit to Factory 4081 | -7/Recycling | Scanned before Scraplab entrance 4117 | -7/Recycling | Entered Scraplab 4143 | -7/Recycling | Entered Scraptown 4143 | -7/Scraptown | System corruption cleaned by C-Scrubber 4656 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4665 | -7/Scraptown | Learned location of Extension (-4) 4691 | -7/Scraptown | Discovered exit to Factory (range 13) 5087 | -7/Scraptown | Visited Cyclists 5111 | -7/Scraptown | Visited Spacefarers 5228 | -7/Scraptown | Visited IN-MT5's Study 5745 | -7/Scraptown | Visited TADAMA 5789 | -7/Scraptown | Visited Bundlers 6058 | -7/Scraptown | Visited Fellowship of the Rings 6074 | -7/Scraptown | Visited CR-KLE's Repair Center 6118 | -7/Scraptown | Visited UFD Registry 6118 | -7/Scraptown | Registered with UFD as "Dualbucket" 6175 | -7/Scraptown | Visited Junk Cannon Lab 6189 | -7/Scraptown | Found Prototype Special Weapon 6189 | -7/Scraptown | Identified Junk Cannon 6293 | -7/Scraptown | Visited Chapter 10 6330 | -7/Scraptown | Visited Abandonware Association 6348 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6356 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6543 | -7/Scraptown | Visited Junk Repository 6640 | -7/Scraptown | Visited Scrap Suit Storage 6674 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6684 | -7/Scraptown | Found DCF Scrap (30 items) 6823 | -7/Scraptown | Visited Analyses Database 6880 | -7/Scraptown | Visited Infowarlord's Domain 6896 | -7/Scraptown | Found Exp. Sensor Array 6946 | -7/Scraptown | Visited Research Penetration Think Tank 7174 | -7/Scraptown | Met Optimus 7174 | -7/Scraptown | Accepted into 0bPrime 7307 | -7/Scraptown | Discovered exit to Factory (range 5) 7322 | -7/Scraptown | Entered Factory 7322 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 7349 | -5/Factory | Discovered new exit (range 12) 7392 | -5/Factory | Central database locked down 7528 | -5/Factory | Identified exit to Factory 7627 | -5/Factory | Build established: Derelict-Gladiator 8425 | -5/Factory | Lost 4 parts (2p1n1u) 8574 | -5/Factory | Discovered exit to Factory (range 16) 8793 | -5/Factory | Discovered exit to Factory (range 8) 8839 | -5/Factory | Build established: Scavenger-Gladiator 8922 | -5/Factory | System corruption reached 10% 9070 | -5/Factory | Loaded intel: 8 recycling unit locations 9205 | -5/Factory | Learned location of Protoforge (-2) 9320 | -5/Factory | Entered another Factory area 9320 | -4/Factory | Evolved 2 slots: Utility x2 9714 | -4/Factory | Loaded intel: 8 recycling unit locations 10170 | -4/Factory | Scrapoid reinforcements arrived 10190 | -4/Factory | Spotted B-86 Titan 11173 | -4/Factory | Repaired Exp. Sensor Array 11194 | -4/Factory | Build established: Hacker-Gladiator 11270 | -4/Factory | System corruption reached 10% 11417 | -4/Factory | Identified exit to Research 11417 | -4/Factory | Identified exit to Upper Caves 11417 | -4/Factory | Identified exit to Extension 11501 | -4/Factory | Entered Extension 11547 | -4/Extension | Loaded intel: 1 recycling unit location 11590 | -4/Extension | Energy Cycler disabled 11590 | -4/Extension | Rescued a captive Derelict 11590 | -4/Extension | Rescued a captive Derelict 11591 | -4/Extension | Core integrity fell below 50% 11591 | -4/Extension | Rescued a captive Derelict 11591 | -4/Extension | Rescued a captive Derelict 11593 | -4/Extension | Rescued a captive Derelict 11638 | -4/Extension | Build established: Scavenger-Gladiator 11698 | -4/Extension | Disrupted transfer network 12030 | -4/Extension | Build established: Commander-Gladiator 12181 | -4/Extension | Spotted B-86 Titan 12190 | -4/Extension | Allies destroyed B-86 Titan 12192 | -4/Extension | Spotted B-86 Titan 12209 | -4/Extension | Discovered exit to Research (range 13) 12215 | -4/Extension | Allies destroyed B-86 Titan 12220 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12242 | -4/Extension | Lost 3 allies 12628 | -4/Extension | Lost 7 allies 12681 | -4/Extension | Discovered exit to Research (range 10) 12682 | -4/Extension | Discovered new exit (range 6) 12733 | -4/Extension | Entered Research 12733 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12753 | -3/Research | Lost 5 allies 12780 | -3/Research | Identified exit to Armory 12780 | -3/Research | Identified exit to Testing 13039 | -3/Research | Build established: Hacker-Gladiator 13430 | -3/Research | Lost 8 parts (3p3n1u1w) 13773 | -3/Research | System corruption reached 10% 13830 | -3/Research | Repaired Adv. Transmission Jammer 14218 | -3/Research | Repaired Hcp. Storage Unit 14352 | -3/Research | Entered Testing 14395 | -3/Testing | Identified exit to Research 14613 | -3/Testing | Found Prototype Processor 14613 | -3/Testing | Identified Exp. Targeting Computer 14859 | -3/Testing | Found Prototype Energy Cannon 14859 | -3/Testing | Identified Potential Cannon 15242 | -3/Testing | Entered Research 15242 | -2/Research | Evolved 2 slots: Utility x2 15243 | -2/Research | Identified exit to Quarantine 15421 | -2/Research | Crushed by falling debris 15470 | -2/Research | Found Prototype Launcher 15470 | -2/Research | Identified Enh. Gamma Bomb Array 15540 | -2/Research | Spotted B-90 Cyclops 15584 | -2/Research | Crushed by falling debris 15585 | -2/Research | System corruption reached 10% 15645 | -2/Research | Lost 6 allies 15698 | -2/Research | Destroyed 9 combat bots 15706 | -2/Research | Lost 15 parts (4n10u1w) 15896 | -2/Research | Destroyed 8 combat bots 15898 | -2/Research | Lost 6 parts (1p2n3u) 15947 | -2/Research | Build established: Scavenger-Gladiator 16004 | -2/Research | Found Prototype Device 16004 | -2/Research | Identified Thermal Barrier 16143 | -2/Research | Spotted B-90 Cyclops 16190 | -2/Research | Scrapoid reinforcements arrived 16193 | -2/Research | Garrison activated, responded to threat 16270 | -2/Research | Entered Quarantine 16288 | -2/Quarantine | Found Sigix Corpse 16293 | -2/Quarantine | Lost 4 allies 16304 | -2/Quarantine | Found Sigix Corpse 16390 | -2/Quarantine | Found Alien Artifact 16407 | -2/Quarantine | Found Alien Artifact 16460 | -2/Quarantine | Found Alien Artifact 16460 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 16460 | -2/Quarantine | Warped through subspace 16481 | -2/Quarantine | Build established: Hacker-Gladiator 16766 | -2/Quarantine | Found Alien Reactor 16779 | -2/Quarantine | Lost 3 parts (2p1w) 17017 | -2/Quarantine | Spotted Fortress 17057 | -2/Quarantine | Lost 3 parts (1p2u) 17095 | -2/Quarantine | Discovered new exit (range 6) 17095 | -2/Quarantine | Discovered new exit (range 7) 17100 | -2/Quarantine | Identified exit to Protoforge 17101 | -2/Quarantine | Entered Protoforge 17121 | -2/Protoforge | Lost 5 parts (1p1n3u) 17133 | -2/Protoforge | Superfortress began startup sequence 17252 | -2/Protoforge | Lost 3 parts (2u1w) 17259 | -2/Protoforge | Core integrity fell below 50% 17271 | -2/Protoforge | System corruption reached 30% 17321 | -2/Protoforge | Identified Terrabomb (x2) 17321 | -2/Protoforge | Used Terrabomb 17321 | -2/Protoforge | Spotted Hotshot 17389 | -2/Protoforge | Used Terrabomb 17392 | -2/Protoforge | Spotted EXE-6 17393 | -2/Protoforge | Spotted EXE-6 17432 | -2/Protoforge | Core integrity fell below 20% 17434 | -2/Protoforge | Spotted Decapitator 17436 | -2/Protoforge | Spotted Decapitator 17462 | -2/Protoforge | Lost 4 parts (2p1n1u) 17462 | -2/Protoforge | Hacking Suite fried by hacking feedback 17473 | -2/Protoforge | Spotted EXE-6 17477 | -2/Protoforge | Destroyed by EXE-6 with Concept XC Strikerail Last Messages --------------- 17427_ Dropped Biometal Leg. 17428_ Penetrated by Slug. 17428_ Dropped Exp. Flexi-carbon Leg. 17431_ Adv. System Shield destroyed. 17438_ ALERT: Potential suspicious activity detected, Programmers report to Protoforge Zone 1B. 17447_ System corrupted: Energy discharge (-29). 17460_ Connecting with Recycling Unit... 17460_ ALERT: Suspicious activity at Recycling Unit F003. Dispatching Investigation squad. 17462_ System corrupted: Energy discharge (-24). 17462_ Connecting with Recycling Unit... Feedback: Hacking Suite fried. 17462_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 17465_ Connecting with Recycling Unit... 17465_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 17475_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ? ? ?????????????????????? | | ?????????????????????"" ? ? ????????????????????? | | """"""????????????""""" ? ? "?? ????????????????? | | """"""""""""""""""""""" " " "?" ?????????????? | | """"""""""""""""""""""" "" ???????????? | | """"""""""""""""""""""" " ?????????? | | """"""""""""""""""""""" " "" "" ??????????? | | """"""""""""""""""""""" " "" " #?????????? | | """"""""""""""""""""""n "" " " "#?????????? | | """""""""""""""""""""" """ " #?????????? | | """""""""""""""""""""" "" """ #?????????? | | """"""""""""""""""""" " " #?????????? | | """""""""""""""""""" "" " " "" #?????????? | | """"""""""""""""""" " " """" #?????????? | | """""""""""""""""" " " " """ #?????????? | | """"""""""""""""" "" @ " "" #?????????? | | """"""""""""""" "" "" " "" #?????????? | | """"""""" "" "" #?????????? | | "" "" "" """ """ #?????????? | | """"" " "" "" "" """" #?????????? | | " " " " """" #?????????? | | " """" """" " "" """ "" #?????????? | | " """ "" """""""""" "" #?????????? | | """" """ " #?????????? | | " "?" " """ " "" """" #?????????? | | " " "" "" " "" #?????????? | | " """" " "" "" "" #?????????? | | "" "" """ " " " "" #?????????? | | " " """" "" " #?????????? | | " " #?????????? | | """""""""" """ #?????????? | | """"""" """ #?????????? | | "??""""""" " " " """""""#?????????? | | ###????#??????############+++###########?????????? | | ?????????????????????#"" ""#???????????????? | | ???????????????????###" "###?????????????? | | ???????????????????#"" ""#?????????????? | | ???????????????????#"" ""#?????????????? | | ???????????????????#"" ""#?????????????? | | ???????????????????#"Y Y"#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 50 Energy Generation 75 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Corruption Block 14 Armor Coverage 225 Resistance: TH 50 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Melee Analysis Suite | -5/Factory | Scanalyzed Thunder Hammer | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Enh. Fission Core | -3/Testing | Archive Neutron Missile Launcher | -3/Testing | Archive Nanosword | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Exp. Focal Shield | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Imp. Lightning Gun | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 27% | -4/Factory Adv. Transmission Jammer | 16% | -3/Research Hcp. Storage Unit | 50% | -3/Research Studied --------- Aluminum Leg | -5/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Myomer Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Melee Specialist Challenges ------------ None Game ------ Seed ChargeCarbideMatter Manual? 0 Play Time 02:19:15 Cumulative 299.6 hours Start 2026.01.10 @ 20:42:26 End 2026.01.10 @ 23:02:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 91 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db2b95ed-b401-413b-b0c3-95076be953ab