Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 10:59:23 Player: Xcalibur Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (148) 740 Value Destroyed (5746) 5746 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1539) 1539 TOTAL SCORE: 15385 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 280 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 154/300 Energy 29/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Heavy Gatling Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Trap Scanner Improved Targeting Computer Advanced Target Analyzer Quantum Capacitor Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Heavy Disruptor Cannon Field Lobotomy Kit > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Armored Leg Compact Battery Heavy Gatling Laser Dispersion Rifle Dispersion Rifle Micro-nuke Launcher Remote Datajack Power Sword [Rating: 118] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Thunder Leg Treads Light Treads Leg Improved Thunder Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Trap Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Phase Cannon Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . Utility 9 | . . . . . 3 . . . . . . 2 2 . . . . 2 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . Parts Attached 134 | 8 1 4 . 7 9 20 6 1 1 2 11 18 3 6 . . 19 13 5 Power 14 | 2 . . . 1 . 2 1 . 1 1 1 1 1 . . . 2 . 1 Engine 7 | 2 . . . 1 . 2 1 . . 1 . . . . . . . . . Core 5 | . . . . . . . . . 1 . 1 1 1 . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . 2 . . Propulsion 28 | 2 . 3 . 2 3 1 2 . . . 1 5 . 1 . . 6 1 1 Treads 5 | 1 . 1 . 1 1 . . . . . . 1 . . . . . . . Leg 18 | . . . . . 2 1 2 . . . 1 4 . 1 . . 6 1 . Wheel 4 | 1 . 2 . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 50 | 2 1 1 . 3 3 9 1 1 . 1 1 9 2 5 . . 4 6 1 Device 20 | 1 . . . 1 1 4 . . . . 1 5 . 1 . . 2 3 1 Storage 5 | 1 1 . . 1 . . . . . . . . . 1 . . . 1 . Processor 8 | . . . . . 1 2 1 . . . . 1 1 1 . . . 1 . Hackware 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . Protection 14 | . . 1 . 1 1 3 . 1 . . . 2 1 1 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . . 1 3 8 2 . . . 8 3 . . . . 7 6 2 Energy Gun 17 | 1 . . . . 1 2 . . . . 3 1 . . . . 4 4 1 Energy Cannon 6 | . . . . . . 1 2 . . . . 1 . . . . 1 1 . Ballistic Gun 8 | 1 . . . . 2 4 . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . Launcher 3 | . . . . . . . . . . . 1 1 . . . . . . 1 Special Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . 1 . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . Corrupted Parts 9 | . . . . . . . . . . . . . . . . . 9 . . System Corruption 62 | . . . . . . . . . . . . . . . . . 62 . . Parts Lost 65 | . . 1 . . 2 8 . 1 1 5 8 2 1 5 . . 14 . 17 Power 9 | . . . . . . . . . 1 1 2 . . 1 . . 1 . 3 Propulsion 14 | . . . . . . 1 . . . . 3 . . 1 . . 3 . 6 Utility 26 | . . 1 . . 2 5 . . . 2 2 1 1 2 . . 5 . 5 Weapon 16 | . . . . . . 2 . 1 . 2 1 1 . 1 . . 5 . 3 Highest Loss Streak 17 | . . 1 . . 1 4 . 1 2 5 4 2 1 4 . . 6 . 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 8 | 3 5 8 8 9 9 9 9 9 8 8 6 8 8 9 10 10 9 9 9 Power . | . 1 1 1 1 1 . 1 1 1 . . . . . 1 1 1 1 . Propulsion 1 | 2 3 3 2 2 2 1 . 1 1 1 . 1 2 1 1 1 1 2 1 Utility 1 | . . 1 1 . . 1 1 1 1 2 1 . . . 2 3 1 . . Weapon 3 | . 1 2 3 4 5 5 4 4 3 3 2 3 3 3 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . . 1 2 3 4 1 1 . . 1 5 . . 1 . 2 3 3 Power 4 | . . . . . 2 . 1 . . . . . . . 1 . . . . Propulsion 10 | . . . 1 1 1 1 . . . . . 4 . . . . 1 1 . Utility 3 | . . . . . . . . 1 . . 1 . . . . . 1 . . Weapon 8 | . . . . 1 . 3 . . . . . . . . . . . 2 2 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 93 | . 100 93 85 94 89 96 99 99 99 89 84 86 93 95 100 100 95 90 77 Engine 3 | . 14 14 14 14 9 8 7 7 . 2 2 . . . . . . . . Core 2 | . . . . . . . . . 6 4 2 5 5 4 5 5 2 . . Treads 2 | . 14 14 14 14 5 . . . . . . 1 . . . . . . . Leg 14 | . . . . . 7 17 22 23 23 23 11 15 17 17 17 17 16 14 12 Wheel 2 | . 14 13 14 14 4 . . . . . . . . . . . . . . Device 11 | . 14 3 . 7 15 17 15 15 15 10 13 4 11 8 11 11 12 15 17 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 5 6 11 11 11 7 4 Processor 7 | . . . . . . 9 8 9 7 7 7 6 8 11 11 11 11 10 9 Hackware 3 | . . . . . . . . . . 2 7 11 6 3 5 5 5 5 4 Protection 7 | . . 4 . 1 11 6 5 5 7 3 . 6 11 15 11 11 8 11 8 Energy Gun 8 | . 14 14 14 12 9 8 7 6 . . 7 10 11 8 5 5 7 12 4 Energy Cannon 5 | . . . . . . . 9 15 15 15 15 6 5 5 5 5 6 2 4 Ballistic Gun 5 | . 14 14 14 14 16 12 11 7 15 10 . . . . . . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . 5 5 5 4 5 5 . . . Peak Build Rating 118 | 7 7 7 7 11 28 42 52 51 50 50 53 76 82 86 86 86 86 114 118 Average Rating 56 | 5 7 6 6 9 19 33 50 50 49 45 44 61 79 78 85 86 80 101 99 On Entrance 47 | . 7 7 6 7 10 27 42 49 46 50 40 37 76 82 86 86 86 85 114 Avg Prop Armor Cover (%) 9 | 12 12 11 12 11 6 . . . . . 5 5 . . 3 3 4 . . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 76 | 15 50 17 14 27 37 37 45 47 47 47 46 61 72 73 66 64 64 71 76 Greatest Support 76 | 20 10 20 10 20 40 36 56 53 53 53 53 76 72 72 72 56 72 75 75 Greatest Overweight (x) 4 | 1 4 1 1 2 3 1 . . . . 2 2 . 1 1 1 1 1 3 Average Overweight (x) . | . 1 . 1 1 1 . . . . . 1 . . . . 1 . . . Largest Inventory Capacity 20 | 8 20 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 5 7 7 9 9 9 9 9 9 9 7 9 9 9 9 10 9 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 8 8 8 10 10 9 10 10 10 10 7 10 10 10 10 10 10 10 4 Class Distribution -------------------- 25% | Scavenger-Tank 17% | Scientist-Tank 14% | Mutant 10% | Scavenger-Skirmisher 9% | Scavenger-Gunner 8% | Scavenger-Mutant 5% | Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Gunner | -6/Proximity Caves Hacker-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scientist-Tank | -5/Upper Caves Scientist-Tank | -5/Warlord Derelict-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Matter Collected 3226 | 313 36 175 . 88 292 484 89 56 69 71 242 251 213 208 54 . 327 159 99 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6688 | 151 110 175 . 66 600 690 108 50 68 84 547 285 378 606 500 . 1592 189 489 Parts 305 | 15 7 9 . 6 38 44 4 . 6 3 22 14 11 27 22 . 53 4 20 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 5 . 22 . . 10 6 . 14 . . Prevented 46 | . . . . . . . . . . . 2 . . 12 12 . 20 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Combat Hostiles Destroyed 124 | . 2 9 . 1 6 16 1 . 3 2 13 6 5 14 10 . 21 1 14 Melee 4 | . . . . . . 4 . . . . . . . . . . . . . Guns 43 | . 2 9 . 1 6 11 1 . 1 . . . . 2 . . 1 1 8 Cannons 28 | . . . . . . 1 . . 2 2 8 3 2 3 1 . 6 . . AOE 35 | . . . . . . . . . . . 4 3 . 8 7 . 8 . 5 Classes Destroyed 18 | 2 4 2 . . 2 3 1 . . . 1 1 . . . . 2 . . Worker 10 | . 1 . . 1 . . . . . . . 2 6 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . . . . Recycler 6 | 1 . . . . 4 . . . . . . . . . . . . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . Watcher 5 | . 1 . . . . 1 1 . . . . . 1 . . . . 1 . Swarmer 41 | . 2 3 . . . 3 . . 3 . 4 4 . 9 5 . 1 . 7 Cutter 1 | . . . . . . 1 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . Grunt 28 | . . 1 . 1 . 1 . . . . 6 . 2 3 4 . 10 . . Brawler 6 | . . . . . . . . . . . 1 . . 1 . . 4 . . Duelist 3 | . . . . . . . . . . . . . . . . . 3 . . Sentry 16 | . . . . . 2 4 . . . . 1 1 1 1 1 . 1 . 4 Specialist 8 | . . . . . 4 1 . . . . . . . . . . . . 3 Hunter 8 | . . . . . . 3 1 . . . . . 2 . . . 2 . . Programmer 6 | . . . . . . 3 . . . . 1 1 . . . . . 1 . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . Wizard 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 5 4 3 . 2 3 3 1 . 3 1 4 4 3 6 4 . 10 2 6 Combat Bots Only 10 | . 2 3 . 1 2 3 1 . 3 1 4 3 2 6 4 . 10 1 6 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 1 . 1 1 3 2 1 2 3 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 1 . 2 3 . 1 . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Hostile Shots Fired 1151 | . 5 48 . 5 71 120 4 9 18 104 111 69 61 112 13 . 110 6 285 Missed 407 | . 3 13 . 2 22 36 3 2 9 47 39 32 21 45 7 . 30 . 96 Hits 744 | . 2 35 . 3 49 84 1 7 9 57 72 37 40 67 6 . 80 6 189 Melee 15 | . . 5 . . . 4 . . . . . . . . . . 4 . 2 Projectile 729 | . 2 30 . 3 49 80 1 7 9 57 72 37 40 67 6 . 76 6 187 AOE 2 | . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 33 | . . . . . 1 4 . . . 1 6 . . 5 . . 6 . 10 Part Disruptions 9 | . . 4 . . . . . . . 1 . . . . 1 . . . 3 Damage Taken 11868 | . 16 459 . 23 562 1107 20 140 135 581 1032 462 752 1156 130 . 1808 118 3367 Core 2257 | . 9 101 . 7 46 151 14 26 . 48 173 60 100 107 19 . 242 19 1135 Absorbed by Shields 379 | . . . . 9 214 156 . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . 6 . . . . . . . . . . . . Ignored by Resistances 218 | . . . . . . . . 4 . . . . . . . . . . 214 Regen/Repaired (Parts) 739 | . . . . . . . 88 . . . . 345 . . . . . 306 . Core Remaining (%) 70 | 100 . . . 53 . 64 . . . . 62 92 . . . . 53 . . Volleys Fired 327 | 11 12 26 . 13 26 30 5 1 6 12 26 21 24 21 11 4 39 5 34 Largest 4 | 2 2 2 . 2 3 3 4 1 4 4 4 4 4 4 2 1 3 1 1 Hottest 289 | 70 70 70 . 100 101 143 285 85 228 228 289 284 284 284 175 85 255 100 110 Shots Fired 653 | 22 24 51 . 19 74 83 19 1 20 33 56 39 49 41 13 4 66 5 34 Gun 416 | 22 24 51 . 12 74 81 11 1 12 15 13 11 26 14 2 . 20 5 22 Cannon 172 | . . . . . . 2 8 . 8 18 38 23 23 16 2 4 25 . 5 Launcher 53 | . . . . . . . . . . . 3 5 . 11 9 . 20 . 5 Special 12 | . . . . 7 . . . . . . 2 . . . . . 1 . 2 Kinetic 233 | 11 12 25 . 6 52 53 6 . 12 15 7 10 12 7 . . 5 . . Thermal 355 | 11 12 26 . 13 22 30 13 1 8 18 42 24 37 23 4 4 40 5 22 Explosive 8 | . . . . . . . . . . . 3 . . . . . . . 5 Electromagnetic 52 | . . . . . . . . . . . 2 5 . 11 9 . 20 . 5 Robot Hit Streak 29 | 4 8 13 . 4 10 11 5 2 7 10 9 13 16 17 4 . 29 13 19 Robot Miss Streak 8 | 5 3 2 . 2 3 4 3 . 8 4 2 2 1 1 2 . 3 1 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Capacitor 29 | . . . . . . . . . . . . . . . . . . 5 24 Shots Hit Robots 437 | 11 12 37 . 8 46 59 12 1 7 18 41 27 37 27 7 . 53 7 27 Core Hits 280 | 6 7 15 . 4 19 31 4 1 5 9 20 14 16 19 12 . 43 5 50 Critical Kills 3 | . . . . . . . . . . . 1 . 2 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 38 | 5 . 5 . 1 1 9 . . . . 2 4 6 2 . . 2 . 1 Burn 25 | 5 . 5 . 1 . 5 . . . . 1 2 3 1 . . 2 . . Meltdown 3 | . . . . . . . . . . . 1 . 2 . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . 2 1 1 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . 4 . . . . . . . . . . . . . Melee Attacks 46 | . . . . . . 29 . . . . 4 2 . . . . 3 3 5 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . 29 . . . . . . . . . . 3 3 5 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 1 . . . . 4 2 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14369 | 136 186 457 . 100 675 1370 293 18 173 550 1275 1017 926 1223 660 . 2869 383 2058 Guns 4915 | 136 186 455 . 100 675 883 105 18 112 282 148 132 408 202 18 . 253 220 582 Cannons 3565 | . . . . . . 32 188 . 61 268 816 599 505 304 31 . 642 . 119 Explosions 5105 | . . . . . . . . . . . 311 245 . 717 611 . 1864 . 1357 Melee 716 | . . . . . . 455 . . . . . . . . . . 104 157 . Ramming 68 | . . 2 . . . . . . . . . 41 13 . . . 6 6 . Kinetic 2723 | 48 73 205 . 51 472 607 51 . 112 282 107 278 280 114 . . 43 . . Thermal 6231 | 88 113 250 . 49 203 308 242 18 61 268 825 453 633 441 104 . 1373 220 582 Explosive 1668 | . . . . . . . . . . . 311 . . . . . . . 1357 Electromagnetic 2963 | . . . . . . . . . . . 32 245 . 668 556 . 1343 . 119 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 716 | . . . . . . 455 . . . . . . . . . . 104 157 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . . . . 7 . . . 1 2 2 . . . . 62 . 5 Average Corruption 5 | . . . . . . 3 . . . 1 1 1 . . . . 20 . 3 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . 16 . . . 4 12 6 . . . . 26 . 2 Message Errors 18 | . . . . . . 3 . . . 2 6 . . . . . 7 . . Matter Fused 13 | . . . . . . 2 . . . . 4 2 . . . . 5 . . Heat Flow Errors 9 | . . . . . . 4 . . . 2 . 1 . . . . 2 . . Energy Discharges 7 | . . . . . . . . . . . . 1 . . . . 5 . 1 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 1 . . . . 1 2 . . . . 2 . . Data Loss (major) 6 | . . . . . . 4 . . . . 1 . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 213 | . . . . . . . . . . 30 22 15 19 28 42 . . . 57 Projectiles 86 | . . . . . . . . . . 30 22 15 19 . . . . . . Explosions 127 | . . . . . . . . . . . . . . 28 42 . . . 57 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . 1 2 3 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 1 2 3 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . . . . . . . . . . 36 . . 67 20 . 190 . . Shots 14 | . . . . . . . . . . . 2 . . 4 2 . 6 . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . 1 . . . . . . . . . 3 1 . . . 3 1 . Kicked 8 | . . . . . . . . . . . . 3 1 . . . 3 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 379 | 54 92 140 . 80 109 305 240 . 92 280 262 361 336 379 200 34 369 218 290 Average Temperature 86 | 20 40 61 . 30 25 52 91 . 59 107 68 143 111 139 127 20 124 115 103 Received Heat Transfer 2461 | . . 289 . 12 74 68 . 12 . 117 718 66 156 189 30 . 379 . 351 Effects 7 | . . . . . . 2 . . . . . . . . . . 4 . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 2 . 1 Interference 2 | . . . . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 10 | . . . . . . . . . . . . . . 1 2 . 6 . 1 Combat Hostiles 10 | . . . . . . . . . . . . . . 1 2 . 6 . 1 Parts Fried 15 | . . . . . . . . . . . . 3 . 2 2 . 8 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 1 1 3 . . . . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . 3 . . . . . . Parts Melted 28 | 2 . 1 . . 1 2 3 . . . 3 4 6 1 . . 3 1 1 Heat Transferred 12829 | 629 333 1110 . 222 518 1155 372 50 74 296 1147 946 1633 948 200 . 1934 300 962 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . 1 . 1 2 . 4 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Maximum Alert Level 2 | . . . . . . 2 1 . . . . . . . . . . . 1 Low Security (%) 80 | 100 100 100 . 100 100 22 24 . . . . 100 100 . . . . 100 81 Level 1 15 | . . . . . . 51 75 . . . . . . . . . . . 18 Level 2 4 | . . . . . . 25 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 620 | 5 71 85 . 20 50 620 325 . . . . 166 72 . . . . 81 332 Initial 325 | . . 15 . . . 13 325 . . . . 12 22 . . . . 81 . Average 93 | 1 18 27 . 1 20 313 217 . . . . 63 19 . . . . 11 100 Influence Increases 3984 | 25 113 105 . 27 182 707 72 . 70 . 474 369 182 385 220 . 516 75 462 Destroy 0b10 Robot/C 2500 | . 40 80 . 20 120 380 20 . 60 . 340 120 100 280 200 . 440 20 280 Destroy 0b10 Robot/NC 145 | 25 15 . . 5 20 5 10 . . . . 20 35 . . . . 10 . Destroy Leader 310 | . 12 10 . . 40 20 12 . 10 . 50 32 22 30 20 . 40 12 . Allied During Kill 52 | . . . . . . 35 . . . . 9 . . . . . 6 . 2 Successful Hack 190 | . . . . . . 7 29 . . . . 113 . . . . . 31 10 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . Disable Machine 15 | . . . . . . . . . . . . 15 . . . . . . . Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . . . . . . . Destroy Structure 192 | . 1 . . 2 2 70 1 . . . . 9 10 . . . . 2 95 Lose Combat Pursuer 450 | . 15 15 . . . 90 . . . . 75 60 15 75 . . 30 . 75 Influence Decreases 3712 | 25 72 146 . 27 162 107 669 23 70 . 453 343 229 227 378 . 386 205 190 Entered New Map 451 | . . 26 . . . 7 295 9 . . . 9 25 . 31 . . 49 . Time Decay 2533 | 25 72 120 . 27 142 . 214 14 60 . 373 326 204 187 347 . 266 156 . Lost Part 520 | . . . . . 20 80 . . 10 . 80 . . 40 . . 120 . 170 Lost Ally 58 | . . . . . . 20 10 . . . . 8 . . . . . . 20 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 3 . 2 . . . . 3 1 . . . 1 1 . Investigation 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . Extermination 5 | . . . . . . . 1 . . . . 2 1 . . . . 1 . Reinforcement 3 | . . . . . 2 . . . . . . 1 . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Distress Signals 4 | . . . . 1 . . . . . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 7 17 . 2 7 19 7 1 3 4 20 10 13 19 9 . 28 2 34 Peak Tracking Total 16 | . 2 7 . 2 2 6 3 1 3 3 4 5 6 7 4 . 7 1 16 Tactical Retreats 21 | . 1 3 . . . 3 . . . . 3 2 1 4 . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Traps Triggered 6 | . . . . . . 4 . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Machines Disabled 1 | . . . . . . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Machines Accessed 40 | . 2 . 5 . 1 3 7 . . . . 9 1 . 2 . . 8 2 Terminals 16 | . 1 . . . . 3 5 . . . . 3 . . . . . 2 2 Fabricators 3 | . . . . . . . . . . . . 2 . . . . . 1 . Repair Stations 5 | . . . . . . . 1 . . . . 3 . . . . . 1 . Recycling Units 4 | . 1 . . . . . . . . . . . 1 . . . . 2 . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . Total Hacks 155 | . 2 . 45 . 4 4 23 . . . . 46 4 . 7 . . 17 3 Successful 112 | . 1 . 45 . 1 2 10 . . . . 30 1 . 7 . . 13 2 Failed 42 | . 1 . . . 3 2 13 . . . . 15 3 . . . . 4 1 Catastrophic 7 | . 1 . . . . . 2 . . . . 3 . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . Manual 29 | . 2 . 2 . . . 11 . . . . 8 . . . . . 6 . Terminals 44 | . 1 . . . . 4 18 . . . . 14 . . . . . 4 3 Fabricators 12 | . . . . . . . . . . . . 11 . . . . . 1 . Repair Stations 17 | . . . . . . . 3 . . . . 10 . . . . . 4 . Recycling Units 9 | . 1 . . . . . . . . . . . 4 . . . . 4 . Scanalyzers 15 | . . . . . . . 2 . . . . 11 . . . . . 2 . Garrison Access 6 | . . . . . 4 . . . . . . . . . . . . 2 . Terminal Hacks 62 | . . . 45 . . 2 3 . . . . 3 . . 7 . . . 2 Record 51 | . . . 44 . . . 1 . . . . . . . 6 . . . . Part Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 5 . . . . . . . Network Status 2 | . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 14 | . . . . . . . 2 . . . . 8 . . . . . 4 . Scan Component 7 | . . . . . . . 1 . . . . 4 . . . . . 2 . Repair 7 | . . . . . . . 1 . . . . 4 . . . . . 2 . Recycling Unit Hacks 3 | . . . . . . . . . . . . . 1 . . . . 2 . Process 1 | . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 13 | . . . . . . . 1 . . . . 10 . . . . . 2 . Retrieve Study 13 | . . . . . . . 1 . . . . 10 . . . . . 2 . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . 2 . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 1 . . . . . 4 . . . . 4 . . . . . 3 . Terminals 8 | . . . . . . . 4 . . . . 2 . . . . . 2 . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 7 | . . . . . . . 3 . . . . 2 . . . . . 2 . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 28 | . 1 . . . 1 2 7 . . . . 8 1 . . . . 7 1 Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . Parts Built 4 | . . . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . . . . . . 256 . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . 32 . . . . . . . Part Studies Acquired 12 | . . . . . . . . . . . . 10 . . . . . 2 . Parts Repaired 7 | . . . . . . . 1 . . . . 4 . . . . . 2 . Time 298 | . . . . . . . 44 . . . . 148 . . . . . 106 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . . . . . . . . . . . . 5 . Retrieved Matter 5 | . . . . . . . . . . . . . . . . . . 5 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 1 . . . . . . . Non-combat 2 | . . . . . . . . . . . 1 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 2 2 . . . . . . . parse_system 2 | . . . . . . . . . . . 1 1 . . . . . . . no_distress 2 | . . . . . . . . . . . 1 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Total Allies 6 | . . . . . . 2 1 . . . 1 . . . . . 1 . 1 Largest Group 2 | . . . . . . 2 1 . . . 1 1 . . . . 1 . 1 Highest-Rated Group 116 | . . . . . . 40 10 . . . 85 85 . . . . 48 . 116 Highest-Rated Ally 116 | . . . . . . 20 10 . . . 85 85 . . . . 48 . 116 Total Orders 4 | . . . . . . 2 . . . . . 2 . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . 1 . . . . . 1 . . . . . . . Ally Attacks 35 | . . . . . . 9 . . . . 9 4 . . . . 12 . 1 Total Damage 1508 | . . . . . . 339 . . . . 433 185 . . . . 479 . 72 Kills 9 | . . . . . . 3 . . . . 4 1 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Active Infowar (turns) 5777 | 10 244 126 . . . . . . . . . 428 865 1118 915 289 731 886 165 Optics 1582 | . . . . . . . . . . . . . 475 1107 . . . . . Sensors 1556 | . . . . . . . . . . . . 9 . 16 915 289 327 . . Traps 4116 | . . . . . . . . . . . . 419 865 710 51 289 731 886 165 Seismic 380 | 10 244 126 . . . . . . . . . . . . . . . . . Decoding 2717 | . . . . . . . . . . . . . . 13 915 289 731 769 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . 1 . 1 . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . . . 20 . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . Patrols 12 | . . . . . . . . . . . . . . . . . . 12 . Guards 7 | . . . . . . . . . . . . . . . . . . 7 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Turns Passed 12262 | 115 244 446 311 743 370 1231 441 390 364 145 1035 1220 865 1118 915 289 731 886 403 Spaces Moved 7384 | 70 205 369 326 541 170 786 319 313 275 86 450 592 310 672 467 166 405 583 279 Core 31 | 4 . . . . . . . . . . . . . . . . . . 27 Treads 73 | 4 . 3 . 1 15 . . . . . . 50 . . . . . . . Legs 5704 | . . . . . 79 786 319 313 275 86 450 542 310 672 467 166 405 583 251 Wheels 1575 | 62 205 366 326 540 76 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 Fastest Speed 35 | 50 95 95 95 95 110 120 120 123 123 123 123 115 115 115 115 170 115 105 35 Average Speed 123 | 95 95 95 95 103 129 120 122 123 123 123 202 138 115 115 142 170 123 116 101 Slowest Speed 270 | 160 140 160 95 240 240 190 123 123 123 123 270 270 115 171 170 170 190 185 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 37 65 71 79 9 80 8 54 47 10 58 18 4 88 63 14 62 15 38 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . . . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 12 | . . 1 . 3 . . . 1 1 1 3 . . 2 . . . . . Spaces Dug 17 | . . . . 6 . . . . . . . 2 . 4 . 4 . 1 . Terrain Destroyed 141 | . . . . 6 . . 1 . 6 11 31 4 4 7 5 4 32 1 29 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Projectile 49 | . . . . 6 . . 1 . 6 11 4 4 4 3 1 4 5 . . AOE 91 | . . . . . . . . . . . 27 . . 4 4 . 27 . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Gar Total 9875 | 92 228 408 327 696 265 963 360 317 287 101 522 952 777 978 704 169 562 791 376 Wait 1699 | . 6 . . 119 43 37 13 . 4 1 19 282 435 265 220 . 70 152 33 Move 7364 | 69 204 368 325 540 169 784 318 312 274 85 449 591 309 671 466 165 404 582 279 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 4 3 1 1 7 6 10 8 1 1 1 2 12 2 4 3 . 11 9 2 Fast Attach 85 | 7 . . . 2 6 13 2 1 1 1 6 14 2 6 . . 8 8 8 Attach 41 | . . . . . 2 6 3 . 1 1 5 2 1 3 1 . 9 1 6 Detach 10 | . . . . . . 3 . . . . 1 1 . 1 . . . 2 2 Swap 80 | 1 2 9 . 6 4 15 3 . . . 5 12 1 1 . . 11 8 2 Drop 105 | . 1 3 1 9 9 16 8 2 . . 5 12 2 5 3 . 4 20 5 Fire 327 | 11 12 26 . 13 26 30 5 1 6 12 26 21 24 21 11 4 39 5 34 Melee 46 | . . . . . . 29 . . . . 4 2 . . . . 3 3 5 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . 3 1 . . . 3 1 . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . 20 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Gar) -4/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered Mines 386 | -10/Mines | Assembled infested the area 391 | -10/Mines | Assisted by a Guerilla fighting off Assembled 399 | -10/Mines | Learned Materials security intel 801 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 802 | -10/Mines | Discovered new exit (range 5) 806 | -10/Mines | Entered Exiles 819 | -10/Exiles | Discovered new exit (range 15) 830 | -10/Exiles | Met 8R-AWN 845 | -10/Exiles | Met EX-HEX 881 | -10/Exiles | Met EX-DEC 897 | -10/Exiles | Learned location of Zion (-7) 924 | -10/Exiles | Met EX-BIN 965 | -10/Exiles | Aligned with FarCom system 966 | -10/Exiles | Given EX-Vault access code 988 | -10/Exiles | Opened EX-Vault 996 | -10/Exiles | Found Field Lobotomy Kit 1041 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1107 | -10/Exiles | Discovered new exit (range 11) 1117 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1117 | -10/Exiles | Entered Mines 1142 | -9/Mines | Learned Materials stockpile data 1386 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1427 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1520 | -9/Mines | Excavation squad dispatched 1520 | -9/Mines | A large section of the Mines collapsed 1850 | -9/Mines | Discovered new exit (range 10) 1860 | -9/Mines | Entered Materials 1860 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1861 | -8/Materials | Identified exit to Factory 2214 | -8/Materials | Build established: Scavenger-Tank 2228 | -8/Materials | Identified exit to Garrison 2230 | -8/Materials | Entered Garrison 2464 | -8/Garrison | Triggered checkpoint 2512 | -8/Garrison | Triggered checkpoint 2602 | -8/Garrison | Discovered exit to Factory (range 13) 2717 | -8/Garrison | Lost 3 parts (1n2u) 2772 | -8/Garrison | Triggered checkpoint 3098 | -8/Garrison | Installed Relay Interface Framework 3143 | -8/Garrison | Build established: Scavenger-Mutant 3204 | -8/Garrison | Discovered exit to Factory (range 10) 3355 | -8/Garrison | Lost 4 parts (3u1w) 3461 | -8/Garrison | Entered Factory 3461 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3679 | -7/Factory | Repaired Imp. Carbon-fiber Leg? 3713 | -7/Factory | Build established: Scavenger-Skirmisher 3787 | -7/Factory | Discovered new exit (range 16) 3902 | -7/Factory | Entered Lower Caves 3923 | -7/Lower Caves | Learned Factory terminal intel 4007 | -7/Lower Caves | Found DRS Beacon 4236 | -7/Lower Caves | Encountered a Warlord checkpoint 4283 | -7/Lower Caves | Spotted B-75 Beast 4284 | -7/Lower Caves | Build established: Scavenger-Tank 4286 | -7/Lower Caves | Discovered new exit (range 6) 4292 | -7/Lower Caves | Entered another Lower Caves area 4366 | -7/Lower Caves | Encountered a Warlord checkpoint 4613 | -7/Lower Caves | Discovered new exit (range 5) 4656 | -7/Lower Caves | Entered Zion 4664 | -7/Zion | Learned Factory security intel 4697 | -7/Zion | RIF detected upon attempting to enter Zion 4697 | -7/Zion | Attacked by Zionites 4697 | -7/Zion | Spotted S6-OW3(B) 4697 | -7/Zion | Spotted EB-ZWJ(B) 4784 | -7/Zion | Discovered new exit (range 12) 4793 | -7/Zion | Lost 5 parts (1p2u2w) 4801 | -7/Zion | Entered Proximity Caves 4977 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5018 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 5090 | -6/Proximity Caves | Build established: Scavenger-Gunner 5099 | -6/Proximity Caves | Spotted B-75 Beast 5236 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 5526 | -6/Proximity Caves | Build established: Gunner 5800 | -6/Proximity Caves | Discovered new exit (range 16) 5836 | -6/Proximity Caves | Entered Factory 5836 | -6/Factory | Accompanied by 1 ally 5836 | -6/Factory | Evolved 2 slots: Utility x2 5838 | -6/Factory | Loaded intel: 26 terminal locations 6196 | -6/Factory | Fabricated Imp. Thunder Leg (x2) 6508 | -6/Factory | Discovered new exit (range 14) 6637 | -6/Factory | Central database locked down 6756 | -6/Factory | Repaired Phase Cannon+? 6767 | -6/Factory | Repaired Gauss Cannon+? 6786 | -6/Factory | Discovered new exit (range 15) 6895 | -6/Factory | Repaired Imp. Thunder Leg 6924 | -6/Factory | Fabricated Imp. Thunder Leg (x2) 6952 | -6/Factory | Repaired Hvy. Plasma Cannon+? 7056 | -6/Factory | Entered another Factory area 7056 | -5/Factory | Evolved 2 slots: Utility x2 7464 | -5/Factory | Discovered new exit (range 14) 7752 | -5/Factory | Build established: Scavenger-Skirmisher 7921 | -5/Factory | Entered Upper Caves 7975 | -5/Upper Caves | Learned location of Armory (-4) 8207 | -5/Upper Caves | Build established: Scavenger-Tank 8312 | -5/Upper Caves | Spotted B-75 Beast 8358 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8377 | -5/Upper Caves | Learned 4 Factory zone layouts 8611 | -5/Upper Caves | Activated DRS Beacon 8653 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 8853 | -5/Upper Caves | Discovered new exit (range 17) 8925 | -5/Upper Caves | Build established: Scientist-Tank 9039 | -5/Upper Caves | Entered another Upper Caves area 9136 | -5/Upper Caves | Learned Factory stockpile data 9338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9855 | -5/Upper Caves | Entered an active Warlord outpost 9877 | -5/Upper Caves | Learned Factory trap positions 9877 | -5/Upper Caves | Learned Research emergency access door positions 9877 | -5/Upper Caves | Learned Research stockpile data 9933 | -5/Upper Caves | Discovered new exit (range 13) 9954 | -5/Upper Caves | Entered Warlord 10011 | -5/Warlord | Discovered new exit (range 14) 10243 | -5/Warlord | Entered Proximity Caves 10389 | -4/Proximity Caves | System corruption reached 10% 10416 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 10525 | -4/Proximity Caves | Learned Research security intel 10568 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10694 | -4/Proximity Caves | Destroyed 10 combat bots 10702 | -4/Proximity Caves | Lost 6 parts (2n2u2w) 10808 | -4/Proximity Caves | Assimilated L-61 Swordsman with FLK Orb 10812 | -4/Proximity Caves | System corruption reached 30% 10949 | -4/Proximity Caves | Discovered new exit (range 6) 10974 | -4/Proximity Caves | Entered Factory 10974 | -4/Factory | Evolved 2 slots: Utility x2 10975 | -4/Factory | Identified exit to Upper Caves 10976 | -4/Factory | Loaded intel: 70 trap records 11129 | -4/Factory | Build established: Scavenger-Tank 11480 | -4/Factory | Found Quantum Capacitor 11761 | -4/Factory | Repaired Myomer Leg+ 11806 | -4/Factory | Repaired Imp. Medium Armor Plating 11859 | -4/Factory | Identified exit to Garrison 11860 | -4/Factory | Entered Garrison 11892 | -4/Garrison | Triggered checkpoint 12044 | -4/Garrison | Build established: Scavenger-Gunner 12167 | -4/Garrison | Spotted B-86 Titan 12172 | -4/Garrison | Triggered checkpoint 12176 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 12177 | -4/Garrison | Rescued a captive Derelict 12178 | -4/Garrison | Rescued a captive Derelict 12192 | -4/Garrison | Triggered checkpoint 12220 | -4/Garrison | Lost 3 allies 12239 | -4/Garrison | Core integrity fell below 50% 12243 | -4/Garrison | Released all parts (4) 12251 | -4/Garrison | Core integrity fell below 20% 12257 | -4/Garrison | Released all parts (1) 12262 | -4/Garrison | Triggered checkpoint 12263 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12243_ Released Adv. Target Analyzer. 12243_ Released Imp. Targeting Computer. 12243_ Released Adv. Hacking Suite. 12243_ Released Med. Storage Unit. [Achievement: Live, Flee, And Rebuild] 12243_ Acquired Power Sword. 12244_ System corrupted: Energy discharge (-16). 12244_ Slug penetrates Wall. 12245_ Penetrated by Slug. 12247_ Power Sword destroyed. 12247_ Penetrated by Slug. 12250_ P-80 Master suffers critical hit (Destroy). 12251_ Penetrated by Slug. 12251_ Acquired VTOL Module. 12254_ VTOL Module destroyed. 12257_ Released Dispersion Rifle. 12261_ Detecting nearby RIF Installer. 12262_ Beams of light sweep through the air. An alarm sounds. 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"#?????????? | | ?? [ s @ #?""""??????????? | | ?????# # ! Y Ys ss ###+#### #???????????????? | | ???????# */% #s p ###+##?????????????????????????? | | ???????##[!Y## #??????????????????????????????? | | ????????# Y##"####??????????????????????????????? | | ????????# ##Y#?????????????????????????????????? | | ????????+ " #??????????????+??+???????????????? | | ????????# ####?????????????????????????????????? | | ????????# #????????????????????????????????????? | | ++####### #????????????????????????????????????? | | #????????????????????????????????????? | | ![ #?????????????+??????????????????????? | | #????????????????????????????????????? | | ##########""#?????????????????????????+??????????? | | ?????????# #????????????????????????????????????? | | ???????? ""#??????????????????????????????????? | | ?????? !"#????????????????+?????????????????? | | ????"! !"#??????????Y+??????????????????????? | | ???#"! !"#??????????Y???????????????????????? | | ???#"! !"#??????????????????????????????????? | | ???#"! !"#??????????????????????????????????? | | ???#"! !"#??????????????????????????????????? | | ???#"" ""#??????????????????????????????????? | | ???#"""!!!!"""#??????????????????????????????????? | | ?????"""""""""???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 25 Resistance: TH 10 Core Shielding 30 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 11 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- Adv. Transmission Jammer | -6/Factory | Hacked Exp. Cooling System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Thunder Leg | x2 | -6/Factory | Preloaded Imp. Thunder Leg | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Carbon-fiber Leg | 29% | -7/Factory Phase Cannon | 3% | -6/Factory Gauss Cannon | 31% | -6/Factory Imp. Thunder Leg | 71% | -6/Factory Hvy. Plasma Cannon | 66% | -6/Factory Myomer Leg | 13% | -4/Factory Imp. Medium Armor Plating | 30% | -4/Factory Studied --------- Remote Datajack | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Plasma Rifle | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Join The Dark Side Let Me Out Of Here Live, Flee, And Rebuild My Bad Resistances Are Futile Sixth Sense Challenges ------------ None Game ------ Seed WeaponThiefShotgun Manual? 0 Play Time 03:30:52 Cumulative 116.3 hours Start 2025.12.19 @ 20:31:19 End 2025.12.21 @ 10:59:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30bd407c-c853-4c95-8e0c-3bd455c8ddca