Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 12:20:45 Player: Fazzonamite Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (49) 245 Value Destroyed (1689) 1689 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (871) 871 TOTAL SCORE: 8085 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 686 Entered Garrisons 200 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 202/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Cooling System System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Actuator Array Phase Shifter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Armored Scrap Engine Improved Trap Scanner Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Precision Rocket Launcher > --- INVENTORY -------- Cesium-ion Thruster Hardened Medium Armor Plating Heavy Pick [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Slots Evolved 10 | . . . 2 . . 4 . . 2 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . 2 . Utility 6 | . . . 2 . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 113 | 6 2 4 7 13 7 24 1 25 6 . 14 . 4 Power 9 | 1 . . 1 2 . 2 . 3 . . . . . Engine 6 | 1 . . 1 2 . 1 . 1 . . . . . Core 3 | . . . . . . 1 . 2 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 . 2 1 2 . 7 1 7 . . 4 . . Treads 1 | . . . . . . 1 . . . . . . . Leg 9 | . . . . 2 . 6 1 . . . . . . Wheel 6 | 2 . 2 1 . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 7 . . 3 . . Utility 32 | 1 2 1 2 2 1 6 . 8 3 . 2 . 4 Device 12 | . 1 1 1 . 1 2 . 3 1 . . . 2 Storage 2 | 1 1 . . . . . . . . . . . . Processor 5 | . . . 1 . . 1 . 1 2 . . . . Hackware 2 | . . . . . . . . . . . . . 2 Protection 11 | . . . . 2 . 3 . 4 . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 . 1 3 7 6 9 . 7 3 . 8 . . Energy Gun 12 | 1 . . 1 3 . 4 . 3 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . 1 . 3 2 1 . 1 . . . . . Ballistic Cannon 2 | . . . 1 . . . . . 1 . . . . Launcher 9 | . . . 1 . 2 4 . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 2 . 7 . . Special Melee Weapon 3 | . . . . . 1 . . 2 . . . . . Unidentified Prototypes 6 | . . 1 . 4 1 . . . . . . . . Parts Lost 36 | . . 1 . 1 . 14 . 3 . . 16 1 . Power 5 | . . . . 1 . 2 . 1 . . 1 . . Propulsion 13 | . . . . . . 6 . . . . 7 . . Utility 13 | . . . . . . 5 . 1 . . 7 . . Weapon 5 | . . 1 . . . 1 . 1 . . 1 1 . Highest Loss Streak 14 | . . 1 . 1 . 5 . 3 . . 14 1 . To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 81 | . 94 98 100 99 88 80 62 82 73 80 46 . 14 Engine 6 | . 14 14 11 10 11 . . 1 . . . . . Core 1 | . . . . . . 3 7 5 6 6 2 . . Leg 11 | . . . . 21 22 23 16 8 . . . . . Wheel 6 | . 28 28 22 . . . . . . . 1 . . Flight 3 | . . . . . . . . 18 26 26 11 . . Device 14 | . 8 14 22 12 22 15 7 16 16 20 9 . 4 Storage 8 | . 14 14 11 11 11 7 7 2 . . . . . Processor 5 | . . . 11 11 . 3 7 5 13 20 14 . . Protection 3 | . . . . 9 . 5 . 6 6 6 3 . . Energy Gun 4 | . 14 3 7 10 2 4 7 2 . . . . . Ballistic Gun 9 | . 14 23 10 9 7 3 7 7 3 . . . . Slashing Weapon 1 | . . . . . 8 4 . . . . . . . Naked Turns 225 | . . . . . . . . . . . 2 215 8 Heaviest Build 42 | 14 20 20 25 28 28 42 24 37 19 19 27 3 2 Greatest Support 52 | 26 26 26 26 26 26 52 46 46 21 21 22 3 3 Greatest Overweight (x) 8 | . . . . 8 1 1 . 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 6 5 5 5 5 5 Most Carried 10 | 3 7 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | 1 3 9 9 9 10 9 9 6 4 5 2 1 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 1 7 10 9 10 10 10 10 5 5 5 . 5 2 Scrap Engine Consumption 8 | . . . . . 8 . . . . . . . . Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Mutant 8% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Scout | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Matter Collected 1770 | 205 30 311 129 180 151 190 86 264 . . 32 192 . Remotely 137 | . . . . . . 137 . . . . . . . Salvage Created 1652 | . 30 277 228 206 77 437 63 239 . . 95 . . Parts 110 | . 2 14 22 12 5 24 1 21 . . 9 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Combat Hostiles Destroyed 35 | . . 5 6 4 2 8 . 5 . . 5 . . Melee 6 | . . . . . 1 5 . . . . . . . Guns 18 | . . 5 2 4 1 1 . 5 . . . . . Cannons 2 | . . . 2 . . . . . . . . . . AOE 9 | . . . 2 . . 2 . . . . 5 . . Classes Destroyed 12 | . 1 3 3 2 . 3 . . . . . . . Worker 3 | . . 1 1 . . . . 1 . . . . . Builder 5 | . . . 1 . . . . 1 . . 3 . . Tunneler 1 | . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . Operator 3 | . . . . 1 . 1 . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 8 | . . . . 1 . . . 3 . . 4 . . Grunt 14 | . . 5 3 . . 4 . 1 . . 1 . . Duelist 2 | . . . 2 . . . . . . . . . . Sentry 9 | . . . 1 3 2 2 . 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 1 3 5 1 1 3 . 3 . . 6 . . Combat Bots Only 3 | . . 2 3 1 1 3 . 3 . . 3 . . Max Kills in Single Turn 3 | . 1 1 3 1 1 2 . 2 . . 3 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . . . 2 . . Melee 1 | . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Hostile Shots Fired 824 | . . 23 10 26 21 294 . 135 . . 263 46 6 Missed 340 | . . 4 4 10 6 103 . 84 . . 111 16 2 Damage Taken 6883 | . . 271 141 409 171 2054 . 581 . . 2208 972 76 Core 2229 | . . 85 . 62 23 280 . 55 . . 716 947 61 Absorbed by Shields 154 | . . . . . 46 79 . 18 . . . . 11 Regen/Repaired (Parts) 13 | . . . . . 13 . . . . . . . . Core Remaining (%) 62 | 100 . 66 . . 78 . . 52 . . 15 . . Volleys Fired 109 | . 2 22 12 15 9 12 1 33 . . 3 . . Largest 2 | . 2 2 2 2 1 2 1 2 . . 1 . . Hottest 135 | . 60 60 91 91 30 135 23 78 . . 43 . . Shots Fired 162 | . 4 36 22 24 9 21 1 42 . . 3 . . Gun 136 | . 4 36 12 20 4 18 1 41 . . . . . Cannon 12 | . . . 8 4 . . . . . . . . . Launcher 14 | . . . 2 . 5 3 . 1 . . 3 . . Special . | . . . . . . . . . . . . . . Kinetic 101 | . 2 31 11 15 4 4 1 33 . . . . . Thermal 18 | . . . 9 3 . 6 . . . . . . . Explosive 14 | . . . 2 . 5 3 . 1 . . 3 . . Electromagnetic 29 | . 2 5 . 6 . 8 . 8 . . . . . Robot Hit Streak 12 | . 2 8 12 10 11 5 7 5 . . 3 . . Robot Miss Streak 4 | . 1 2 2 3 . 4 . 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 149 | . 2 25 17 12 21 39 1 25 2 . 5 . . Core Hits 95 | . 1 13 15 6 4 19 1 15 . . 20 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . 2 . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . Melee Attacks 56 | . . . . 1 12 37 . . 2 . 4 . . Impact . | . . . . . . . . . . . . . . Slashing 39 | . . . . 1 1 37 . . . . . . . Piercing 6 | . . . . . . . . . 2 . 4 . . Sneak Attacks 14 | . . . . . 11 2 . . . . 1 . . Combat Hostiles 7 | . . . . . 6 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4410 | . 32 311 579 182 193 1369 26 522 65 . 1107 24 . Guns 1401 | . 32 311 168 139 65 244 26 416 . . . . . Cannons 120 | . . . 120 . . . . . . . . . . Explosions 1791 | . . . 291 43 95 234 . 106 . . 1022 . . Melee 1069 | . . . . . 33 891 . . 65 . 80 . . Ramming 29 | . . . . . . . . . . . 5 24 . Kinetic 931 | . 12 272 153 66 65 16 26 321 . . . . . Thermal 312 | . . . 135 57 . 120 . . . . . . . Explosive 1748 | . . . 291 . 95 234 . 106 . . 1022 . . Electromagnetic 321 | . 20 39 . 59 . 108 . 95 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 924 | . . . . . 33 891 . . . . . . . Piercing 145 | . . . . . . . . . 65 . 80 . . Highest Corruption 8 | . . . . 1 1 1 1 1 . 7 8 1 1 Average Corruption 1 | . . . . 1 1 1 1 1 . 7 7 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . 6 6 5 3 1 . . 11 2 . Message Errors 13 | . . . . 3 4 . 1 . . . 5 . . Matter Fused 8 | . . . . 1 2 . 1 . . . 2 2 . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . Energy Discharges 3 | . . . . 1 . 2 . . . . . . . Data Loss (minor) 4 | . . . . 1 . 1 . . . . 2 . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 113 | . . . 13 . . 22 . . 1 . 77 . . Projectiles 11 | . . . 11 . . . . . . . . . . Explosions 69 | . . . 2 . . . . . . . 67 . . Melee 33 | . . . . . . 22 . . 1 . 10 . . Knockbacks 2 | . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . . . 71 . . 14 8 . Shots 2 | . . . . . . . . 1 . . 1 . . Rammed 11 | . . . . . . . . . . . 1 10 . Targets Rammed 11 | . . . . . . . . . . . 1 10 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 216 | . . 72 148 24 . 216 . 174 . . 205 . . Average Temperature 44 | . . 27 54 8 . 92 . 42 . . 56 . . Received Heat Transfer 1758 | . . 210 15 99 42 846 . 207 . . 294 45 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 645 | . . . 333 37 . 275 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Peak Influence 626 | . 22 118 269 626 283 241 66 339 210 73 506 349 259 Initial 244 | . . 8 . 113 210 37 66 46 165 73 51 196 244 Average 158 | . 14 38 90 351 183 105 66 86 183 73 249 255 250 Maximum Alert Level 2 | . . . 1 2 1 1 . 1 1 . 2 1 1 Low Security (%) 62 | 100 100 100 78 16 38 79 100 87 71 100 37 14 . Level 1 30 | . . . 21 50 61 20 . 12 28 . 48 85 100 Level 2 6 | . . . . 33 . . . . . . 13 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 1 2 . 5 . 3 1 . 6 5 . Investigation 5 | . . . . 1 . 1 . 1 . . 1 1 . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 12 | . . . 1 1 . . . 2 1 . 5 2 . Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . . 3 . . . . . 2 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Distress Signals 5 | . . . . . . . . 2 . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 145 | . 1 6 9 21 4 21 . 25 1 3 37 15 2 Peak Tracking Total 13 | . 1 2 3 3 2 7 . 9 1 4 13 9 4 Tactical Retreats 23 | . . . 1 . . 4 . 7 . . 9 2 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Traps Triggered 12 | . . . . 1 . 1 . 4 1 . 3 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . Triggered 4 | . . 1 . 3 . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Machines Disabled 14 | . . . 2 3 . 6 . . . . 3 . . Max in Single Turn 4 | . . . 1 1 . 4 . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Machines Accessed 26 | . . 1 . 9 4 2 . 5 1 . 2 2 . Terminals 19 | . . 1 . 8 4 1 . 3 1 . 1 . . Fabricators 2 | . . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . . . 2 . Total Hacks 46 | . . 2 . 15 5 3 . 13 1 . 4 3 . Successful 19 | . . 1 . 8 3 . . 4 . . 2 1 . Failed 27 | . . 1 . 7 2 3 . 9 1 . 2 2 . Catastrophic 6 | . . . . . . 2 . 2 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 33 | . . 2 . 14 5 1 . 7 1 . 3 . . Fabricators 4 | . . . . . . . . 3 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 2 . 3 . . . 3 . Terminal Hacks 16 | . . 1 . 7 3 . . 4 . . 1 . . Record 2 | . . . . . . . . 2 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . 1 . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . Zone Layout 5 | . . 1 . . 2 . . 1 . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . . 1 . 5 2 2 . 4 1 . 1 1 . Full Trace Events 4 | . . . . 1 . 1 . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . 81 . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Total Allies 11 | . . 1 . 1 6 . . . . . . 3 . Largest Group 6 | . . 1 . 1 6 2 . . . . . 3 . Highest-Rated Group 100 | . . 31 . 100 100 35 . . . . . 93 . Highest-Rated Ally 100 | . . 31 . 100 100 27 . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 85 | . . 5 . 45 18 1 . . . . . 16 . Total Damage 2066 | . . 65 . 1613 147 11 . . . . . 230 . Kills 27 | . . 1 . 22 2 . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Turns Passed 5396 | 42 103 878 349 950 646 761 261 625 67 24 368 252 70 Spaces Moved 5576 | 34 96 733 263 610 481 423 212 1212 184 89 736 434 69 Core 672 | 2 . . . 1 . . . . . . 166 434 69 Treads 26 | . . . . . . 26 . . . . . . . Legs 1860 | . . . . 600 481 397 212 170 . . . . . Wheels 1235 | 32 96 733 263 9 . . . . . . 102 . . Hover . | . . . . . . . . . . . . . . Flight 1783 | . . . . . . . . 1042 184 89 468 . . Fastest Speed 27 | 50 90 90 90 90 120 120 120 27 27 27 27 50 50 Average Speed 78 | 86 90 90 90 135 121 129 120 40 27 27 44 50 50 Slowest Speed 450 | 90 90 90 90 450 190 240 120 120 27 27 197 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . . 3 . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 27 100 20 86 95 18 87 41 7 79 26 12 22 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . . Scrap Searched 3 | . . 3 . . . . . . . . . . . Spaces Dug 23 | . . . . . . . . 23 . . . . . Terrain Destroyed 139 | . . . 15 4 23 49 . 23 . . 25 . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 139 | . . . 15 4 23 49 . 23 . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Fac Gar Total 6366 | 46 107 920 353 711 525 553 218 1310 197 88 765 468 105 Wait 365 | . 1 139 65 48 16 46 . 6 . . . 19 25 Move 5556 | 33 95 732 262 609 478 423 211 1205 184 88 733 434 69 Hop 5 | . . . . . 1 . . 3 . . 1 . . Pick Up 60 | 7 7 10 3 10 . 6 2 8 . . 2 5 . Fast Attach 37 | . . 1 1 5 1 12 1 11 5 . . . . Attach 45 | 6 1 1 2 3 . 5 . 9 1 . 13 . 4 Detach 15 | . . . . 1 . 1 . 4 2 . 6 . 1 Swap 31 | . 1 2 4 5 6 7 . 5 . . 1 . . Drop 54 | . . 9 4 14 2 4 2 15 3 . 1 . . Fire 109 | . 2 22 12 15 9 12 1 33 . . 3 . . Melee 56 | . . . . 1 12 37 . . 2 . 4 . . Ram 11 | . . . . . . . . . . . 1 10 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 11 . . . . 6 Rewire 1 | . . . . . . . 1 . . . . . . Trap 4 | . . 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 16) 146 | -10/Materials | Entered Mines 156 | -10/Mines | Found a hidden stash of uninstalled traps 194 | -10/Mines | Learned Materials terminal intel 247 | -10/Mines | Discovered new exit (range 9) 328 | -10/Mines | Build established: Mutant 350 | -10/Mines | Discovered new exit (range 16) 510 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 512 | -10/Mines | Found Prototype Device 512 | -10/Mines | Identified Exp. Sensor Array 527 | -10/Mines | Received a Mining Laser from a helpful Derelict 1024 | -10/Mines | Entered Materials 1024 | -9/Materials | Evolved 2 slots: Utility x2 1025 | -9/Materials | Loaded intel: 12 terminal locations 1026 | -9/Materials | Discovered new exit (range 7) 1373 | -9/Materials | Entered Storage 1379 | -9/Storage | Met 01-MTF 2107 | -9/Storage | Discovered new exit (range 8) 2319 | -9/Storage | Discovered new exit (range 4) 2323 | -9/Storage | Entered Recycling 2323 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2327 | -9/Recycling | Found Scrap Engine 2328 | -9/Recycling | 01-MTF left 2623 | -9/Recycling | Lost 3 allies 2947 | -9/Recycling | Discovered new exit (range 16) 2969 | -9/Recycling | Entered Factory 2969 | -7/Factory | Accompanied by 2 allies 2969 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3191 | -7/Factory | Garrison activated, responded to threat 3209 | -7/Factory | Lost 5 parts (1p1n2u1w) 3357 | -7/Factory | Lost 3 parts (2n1u) 3518 | -7/Factory | Build established: Scavenger-Mutant 3730 | -7/Factory | Sucked down chute 3730 | -7/Factory | Entered Waste 3730 | -7/Waste | The area was eerily silent 3745 | -7/Waste | Lost 4 parts (2n2u) 3906 | -7/Waste | Discovered new exit (range 16) 3991 | -7/Waste | Entered Factory 4032 | -7/Factory | Build established: Mutant 4507 | -7/Factory | Build established: Sprinter 4543 | -7/Factory | Lost 3 parts (1p1u1w) 4610 | -7/Factory | Discovered new exit (range 16) 4616 | -7/Factory | Entered another Factory area 4616 | -6/Factory | Evolved 2 slots: Utility x2 4683 | -6/Factory | Sucked down chute 4683 | -6/Factory | Entered Waste 4688 | -6/Waste | Spotted C-40 Crusher 4690 | -6/Waste | Spotted C-40 Crusher 4691 | -6/Waste | Spotted C-40 Crusher 4692 | -6/Waste | Spotted C-40 Crusher 4697 | -6/Waste | Spotted C-40 Crusher 4698 | -6/Waste | EMP discharged 4705 | -6/Waste | Discovered new exit (range 10) 4707 | -6/Waste | Identified exit to Factory 4707 | -6/Waste | Entered Factory 4942 | -6/Factory | Lost 14 parts (1p7n5u1w) 4960 | -6/Factory | Core integrity fell below 50% 5057 | -6/Factory | Search patrols dispatched 5070 | -6/Factory | Discovered new exit (range 11) 5075 | -6/Factory | Entered another Factory area 5075 | -5/Factory | Evolved 2 slots: Propulsion x2 5196 | -5/Factory | Build established: Mutant 5207 | -5/Factory | Allied Derelicts emerged from ambush trap array 5220 | -5/Factory | Garrison activated, responded to threat 5280 | -5/Factory | Lost 3 allies 5314 | -5/Factory | Core integrity fell below 50% 5324 | -5/Factory | Core integrity fell below 20% 5327 | -5/Factory | Identified exit to Garrison 5327 | -5/Factory | Entered Garrison 5397 | -5/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05317_ Slammed into C-35 Carver. 05319_ Acquired 6 matter. 05319_ Slammed into C-35 Carver. 05327_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05327_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 05369_ Penetrated by Slug. 05391_ Triggered Stasis Trap. 05391_ A bubble of rippling energy engulfs the area. 05391_ Field strength at 94. 05392_ Field strength at 88. 05393_ Field strength at 82. 05394_ Field strength at 76. 05395_ Field strength at 70. 05396_ Field strength at 64. 05397_ Field strength at 58. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ???????????????????????????????###### #####????? | | ???????????????????????????????# #?? | | ???????????????????????????????# #### #######??? | | ???????????????????????????????# #??# #????????? | | ???????????????????????????????# #??# #????????? | | ???????????????????????????????# #??# #????????? | | ???????????????????????????????# #??# #????????? | | ???????????######""""########### #### #????????? | | ???????????# #????????? | | ?????????? #????????? | | ?????????? #????????? | | ???????????# ## ## ###############????????? | | ???????????# ## ## #??????????????????????? | | ???????????" p "??????????????????????? | | ???????????" "??????????????????????? | | ???????????" "??????????????????????? | | ???????????" "??????????????????????? | | ???????????# ## ## #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? #??????????????????????? | | ???????????# #??????????????????????? | | ???????????######""""##^ @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 1 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Short-term Sacrifices Challenges ------------ None Game ------ Seed LightDataChronowheel Manual? 0 Play Time 01:53:03 Cumulative 74.9 hours Start 2024.04.28 @ 10:26:14 End 2024.04.28 @ 12:20:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aa91cfb-e1d8-475f-8656-7b8e0a2f7c67