Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 08:46:17 Player: NextToZero Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1063) 1063 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 2948 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 41/100 System Corruption 0% Temperature Danger (415) Movement Flying (274) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- Field Laser > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Beam Rifle Light Assault Rifle Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Signal Interpreter Hardlight Generator > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Light Assault Rifle Heavy Assault Rifle Hammer [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 41 | 7 8 15 11 Power 7 | 1 1 3 2 Engine 4 | 1 1 2 . Core 3 | . . 1 2 Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads 5 | . . 5 . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 10 | 2 1 4 3 Device 4 | 1 . 1 2 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 13 | 2 6 2 3 Energy Gun 5 | 2 . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 2 . Ballistic Cannon 1 | . 1 . . Launcher 3 | . 3 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 10 8 Power 3 | . . 2 1 Propulsion 6 | . . 3 3 Utility 6 | . . 4 2 Weapon 3 | . . 1 2 Highest Loss Streak 8 | . . 8 8 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 98 83 94 Engine 9 | . 13 8 . Core 1 | . . . 8 Treads 9 | . . 15 25 Leg 19 | . 28 16 . Device 12 | . 14 10 15 Storage 11 | . 14 8 9 Processor 1 | . . . 8 Protection 1 | . . 2 . Energy Gun 10 | . 14 . 26 Ballistic Gun 6 | . . 15 . Launcher 6 | . 10 5 . Peak Build Rating 23 | 9 10 13 23 Average Rating 10 | 5 8 9 21 On Entrance 7 | . 9 9 12 Naked Turns . | . . . . Heaviest Build 60 | 13 19 52 60 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 5 | 3 . 5 3 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 11 | 7 8 11 20 Most Carried 20 | 3 8 20 19 Average Carried 8 | 2 7 8 17 Final Capacity 20 | 8 10 20 20 Final Carried 20 | 3 8 20 15 Class Distribution -------------------- 87% | Mutant 9% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 819 | 270 198 208 143 Remotely . | . . . . Salvage Created 1119 | 173 295 395 256 Parts 86 | 10 34 32 10 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 9 17 5 Guns 16 | . 1 10 5 AOE 15 | . 8 7 . Classes Destroyed 10 | 3 5 2 . Worker 3 | 1 2 . . Tunneler 2 | 2 . . . Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Operator 2 | . 1 1 . Watcher 2 | . 2 . . Swarmer 11 | . 3 8 . Grunt 14 | . 6 5 3 Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 5 | 3 4 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 203 | . 20 113 70 Missed 57 | . 5 44 8 Damage Taken 2603 | . 191 1211 1201 Core 712 | . 10 142 560 Absorbed by Shields 20 | . . . 20 Regen/Repaired (Parts) 83 | . 83 . . Core Remaining (%) 86 | 100 96 64 . Volleys Fired 91 | 7 29 39 16 Largest 3 | 2 2 2 3 Hottest 189 | 90 75 50 189 Shots Fired 163 | 14 42 71 36 Gun 138 | 14 29 59 36 Cannon 2 | . 2 . . Launcher 23 | . 11 12 . Special . | . . . . Kinetic 61 | . 2 59 . Thermal 43 | 7 . . 36 Explosive 23 | . 11 12 . Electromagnetic 36 | 7 29 . . Robot Hit Streak 10 | 4 4 10 6 Robot Miss Streak 4 | 2 4 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 93 | 8 16 46 23 Core Hits 68 | 4 21 33 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | 1 . 1 2 Burn 2 | . . . 2 Destroy 1 | . . 1 . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2494 | 118 840 1142 394 Guns 1195 | 118 176 509 392 Cannons 18 | . 18 . . Explosions 1279 | . 646 633 . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 527 | . 18 509 . Thermal 556 | 37 127 . 392 Explosive 1152 | . 519 633 . Electromagnetic 257 | 81 176 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 . Average Corruption 7 | . . 7 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 3 | . . 3 . Matter Fused 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 24 | . 14 10 . Projectiles . | . . . . Explosions 24 | . 14 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . 27 92 . Shots 5 | . 2 3 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 662 | 124 36 8 662 Average Temperature 160 | 49 11 2 333 Received Heat Transfer 630 | . 69 255 306 Effects 18 | . . . 18 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1160 | 111 50 . 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 662 | 20 266 662 215 Initial 200 | . 13 100 200 Average 209 | 5 137 364 128 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 60 | 100 75 34 62 Level 1 18 | . 24 8 37 Level 2 21 | . . 57 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 2 3 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 14 30 7 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 10 | . 10 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 3 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 7 2 2 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 20 4 6 Successful 18 | . 14 2 2 Failed 12 | . 6 2 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 9 4 6 Fabricators . | . . . . Repair Stations 8 | . 8 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 2 2 Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . . 1 . Unreport Threat 2 | . . . 2 Locate Traps 1 | . 1 . . Disarm Traps 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 8 | . 5 1 2 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1502 | 118 639 556 189 Spaces Moved 792 | 59 383 273 77 Core 28 | 25 . 3 . Treads 180 | . . 104 76 Legs 583 | 34 383 166 . Wheels . | . . . . Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 50 | 50 120 50 160 Average Speed 131 | 142 120 135 162 Slowest Speed 300 | 200 120 300 274 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 25 | 4 70 20 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 183 | . 80 103 . Melee . | . . . . Projectile . | . . . . AOE 183 | . 80 103 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1094 | 75 523 386 110 Wait 128 | . 83 41 4 Move 789 | 58 382 272 77 Hop . | . . . . Pick Up 31 | 3 11 16 1 Fast Attach 21 | 7 5 8 1 Attach 9 | . . 3 6 Detach 1 | . 1 . . Swap 11 | . 3 4 4 Drop 12 | . 9 3 . Fire 91 | 7 29 39 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Repaired Lgt. Ion Engine 562 | -10/Materials | Repaired Grenade Launcher 589 | -10/Materials | Repaired Sensor Array 660 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Discovered new exit (range 15) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1047 | -9/Materials | Crushed by falling debris 1085 | -9/Materials | Lost 8 parts (1p3n3u1w) 1158 | -9/Materials | First assault squad dispatched 1275 | -9/Materials | Discovered new exit (range 16) 1314 | -9/Materials | Entered another Materials area 1314 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1494 | -8/Materials | Core integrity fell below 50% 1496 | -8/Materials | Core integrity fell below 20% 1503 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01497_ Penetrated by Slug. 01497_ K-01 Serf collects debris. 01498_ Overheating: Structural Scanner damaged (-10). 01498_ Overheating: Field Laser damaged (-2). 01498_ Overheating: Hcp. Storage Unit damaged (-303). 01498_ Overheating: Field Laser damaged (-35). 01499_ Overheating: System interference. 01499_ Field Laser temporarily disabled. 01499_ Penetrated by Slug. 01500_ Structural Scanner destroyed. 01500_ Field Laser destroyed. 01500_ K-01 Serf collects debris. 01502_ Overheating: Broken Signal Interpreter damaged (-8). 01502_ Penetrated by Slug. 01502_ Acquired 44 matter. 01503_ Slug penetrates Repair Station. 01503_ Repair Station disabled. 01503_ Backup Plating I tumbles out of repair station. 01503_ Backup Propulsion I tumbles out of repair station. 01503_ Backup Power I tumbles out of repair station. 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