Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 19:56:56 Player: 277 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (220) 1100 Value Destroyed (9873) 9873 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (6483) 6483 TOTAL SCORE: 25956 Bonus ------- High Alert Combat Kills 1547 Follower Combat Kills 2454 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1326 Friendly Fire -744 Cogmind --------- Core Integrity 0/1300 Matter 289/300 Energy 73/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg > --- UTILITY (9) ------ Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Lance > --- INVENTORY (4) ---- Micro Fission Core Matter Compressor (230) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Energy Well Matter Compressor Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Zionite Phaser-M HERF Cannon Hardcell Cannon Compact Linear Accelerator > --- INVENTORY -------- Heavy Treads Advanced Heat Sink Lance [Rating: 124] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Zionite Heavy DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Zionite Weapon Casing Weapon Tesla Bomb Launcher Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Tesla Bomb Launcher Special Weapon Plasma Flamer Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . 1 1 Utility 7 | . . . . . 2 1 . . . . 2 . . . . . . . . 1 1 Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Parts Attached 215 | 7 12 4 . 1 12 11 5 16 . 9 10 10 2 13 19 7 4 1 11 14 47 Power 26 | 1 1 . . . 1 1 . 1 . 1 2 1 . 2 4 2 . . . 1 8 Engine 7 | 1 1 . . . 1 1 . 1 . . 1 . . 1 . . . . . . . Core 13 | . . . . . . . . . . . 1 1 . 1 3 1 . . . 1 5 Reactor 6 | . . . . . . . . . . 1 . . . . 1 1 . . . . 3 Propulsion 56 | 2 6 . . . 6 1 1 6 . . 2 1 . 5 3 . . . 6 3 14 Treads 21 | . . . . . 4 . . 1 . . . . . 2 3 . . . . 3 8 Leg 20 | 2 . . . . . 1 1 5 . . . 1 . 3 . . . . 6 . 1 Wheel 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . Hover 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 Flight 8 | . 4 . . . . . . . . . . . . . . . . . . . 4 Utility 60 | 2 1 1 . . 3 5 2 5 . 5 2 3 1 2 6 3 1 . 4 6 8 Device 32 | 1 . . . . 3 3 1 3 . 3 1 3 1 1 3 2 1 . 1 2 3 Storage 7 | . . . . . . 1 . . . . . . . . 1 . . . 1 2 2 Processor 10 | 1 1 1 . . . . 1 1 . 1 . . . 1 . . . . 1 1 1 Hackware 5 | . . . . . . . . . . 1 1 . . . . 1 . . . 1 1 Protection 6 | . . . . . . 1 . 1 . . . . . . 2 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 4 3 . 1 2 4 2 4 . 3 4 5 1 4 6 2 3 1 1 4 17 Energy Gun 28 | 2 1 2 . . . 4 1 1 . . 2 3 1 2 1 . . . . 1 7 Energy Cannon 16 | . . . . . 1 . . . . 1 . . . 1 2 1 2 . 1 1 6 Ballistic Gun 4 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 Ballistic Cannon 6 | . . . . . 1 . . 2 . . . . . . . 1 . 1 . 1 . Launcher 10 | . 3 1 . 1 . . 1 1 . . . . . . 2 . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . . . 1 . . . 7 1 . 1 . 2 3 Parts Lost 91 | . 3 . . . 3 5 2 5 . 13 . 8 . 6 1 . 1 1 5 2 36 Power 5 | . . . . . . . . . . 2 . . . 1 . . . . . . 2 Propulsion 29 | . 2 . . . 1 2 1 3 . 4 . 1 . 1 . . . . 1 . 13 Utility 20 | . . . . . 1 1 . 1 . 1 . 3 . 1 . . 1 1 3 . 7 Weapon 37 | . 1 . . . 1 2 1 1 . 6 . 4 . 3 1 . . . 1 2 14 Highest Loss Streak 11 | . 3 . . . 2 3 1 5 . 7 . 3 . 4 1 . 1 1 2 1 11 Average Slot Usage (%) 89 | . 91 85 85 85 90 94 86 98 100 90 68 78 83 89 91 94 93 93 95 87 79 Engine 2 | . 14 14 14 14 9 7 7 7 7 5 . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 6 6 5 7 1 5 5 5 5 3 Reactor 2 | . . . . . . . . . . 1 . . . . 1 8 5 5 5 5 4 Treads 9 | . . . . . 18 23 7 6 7 6 . . . 6 16 17 17 17 1 9 15 Leg 6 | . 7 . . . . 1 10 21 23 16 . 1 6 8 . . . . 20 6 . Wheel 1 | . . . . . 5 . . . . . 9 9 6 2 . . . . . . . Flight 1 | . 15 28 28 28 6 . . . . . . . . . . . . . . . . Device 11 | . 14 1 . . 16 14 7 6 7 6 2 11 17 19 15 12 19 22 13 7 8 Storage 2 | . . . . . . 2 7 7 7 6 . . . . . . . . 2 6 7 Processor 17 | . 14 26 28 28 18 15 22 23 23 23 26 20 20 20 17 11 11 11 12 15 18 Hackware 3 | . . . . . . . . . . . 11 11 6 6 5 7 5 5 5 5 3 Protection 1 | . . . . . . 4 . . . . . . . . 1 6 2 . 1 4 . Energy Gun 4 | . 19 1 . . . 11 11 2 . . 8 8 13 8 2 . . . . . 4 Energy Cannon 2 | . . . . . 8 2 . . . 1 . . . 2 5 7 6 4 3 5 3 Ballistic Cannon 4 | . . . . . 2 7 7 13 15 10 . . . . . 3 5 5 11 10 2 Launcher 4 | . 1 12 14 14 6 . 2 5 7 3 . . . . 2 11 9 11 6 2 . Impact Weapon 1 | . . . . . . . . . . . 6 4 6 6 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 9 12 9 8 8 26 70 70 66 60 60 18 31 35 45 72 98 98 96 93 93 95 Greatest Support 210 | 20 20 10 10 10 91 91 35 60 45 45 56 28 28 40 110 110 110 110 100 168 210 Greatest Overweight (x) 10 | 2 2 . . . 1 1 3 4 1 10 3 1 1 2 . . . . 3 1 4 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . 1 1 . . . . . . . Largest Inventory Capacity 12 | 4 4 4 4 4 4 12 12 12 12 12 4 4 4 4 4 4 4 4 4 10 10 Average Capacity 6 | 4 4 4 4 4 4 6 12 12 12 11 4 4 4 4 4 4 4 4 4 4 9 Most Carried 12 | 3 4 4 4 4 4 9 12 12 12 12 4 4 4 4 4 4 4 4 4 4 10 Average Carried 5 | 2 3 3 4 4 3 4 10 11 12 10 3 3 4 3 3 4 3 3 3 3 4 Final Capacity 12 | 4 4 4 4 4 4 12 12 12 12 4 4 4 4 4 4 4 4 4 4 10 4 Final Carried 12 | 3 4 4 4 4 4 9 11 12 12 3 4 4 4 3 4 4 4 4 4 4 2 Class Distribution -------------------- 30% | Scavenger-Mutant 23% | Mutant 7% | Scavenger-Gunner 7% | Derelict-Skirmisher 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Skirmisher 4% | Scavenger-Bomber 4% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Data Miner Derelict-Skirmisher | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 5590 | 270 72 178 . 145 195 319 329 316 . 267 275 218 20 125 302 145 215 106 580 302 1211 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10721 | 106 342 63 . 131 168 526 227 59 . 253 198 470 . 331 1217 366 781 775 1022 345 3341 Parts 465 | 5 29 1 . 18 14 33 7 6 . 8 7 14 . 14 46 8 35 24 32 13 151 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | . 3 . . . . 1 . . . . . . . . 3 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 189 | . . . . . . . 22 4 . 16 . 22 . 19 . 11 15 75 5 . . Prevented 82 | . . . . . . . . . . . . . . 14 . 11 18 11 28 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 183 | . 9 2 . 14 7 11 7 5 . 10 1 9 . 6 10 6 17 10 11 2 46 Melee 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Guns 53 | . 5 1 . . . 6 4 . . 1 1 9 . 2 . . . . . . 24 Cannons 48 | . . . . . 3 5 3 2 . . . . . 2 3 . 7 . 2 2 19 AOE 62 | . 4 1 . 14 4 . . 3 . 9 . . . . 4 4 9 8 2 . . Classes Destroyed 20 | 2 4 1 . 1 1 4 . 1 . . . . . . 2 . . 3 . . 1 Worker 12 | . 1 . . . . 4 . . . . . . . . 3 . . . . 2 2 Builder 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . Tunneler 4 | 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Recycler 11 | 1 3 . . . . 1 . . . . 1 . . . 3 . . . . . 2 Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Swarmer 53 | . 9 . . 10 4 4 1 4 . 4 . . . 2 1 1 6 . . . 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . Grunt 67 | . . 2 . 3 2 3 4 . . 4 . 6 . 1 3 5 7 2 6 1 18 Brawler 5 | . . . . . . 1 . . . 1 . 1 . 1 . . . . . . 1 Duelist 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 17 | . . . . . 1 1 1 . . . 1 2 . . 3 . 1 . 1 1 5 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 7 | . . . . . . 1 . . . 1 . . . . 1 . . . 2 . 2 Programmer 20 | . . . . . . 1 . . . . . . . 2 2 . 3 1 . . 11 Behemoth 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mutant 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . Best Kill Streak 10 | 1 6 2 . 10 4 5 3 4 . 4 1 7 . 2 6 4 5 6 3 2 9 Combat Bots Only 10 | . 3 2 . 10 4 3 3 4 . 4 1 7 . 2 3 4 5 6 3 1 8 Max Kills in Single Turn 5 | 1 2 1 . 3 2 3 1 3 . 3 1 1 . 1 3 2 5 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 . 3 2 . . 3 . 3 . . . . 1 2 5 2 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Damage Taken 16858 | . 297 15 . 79 389 812 493 701 . 1506 143 1121 . 1224 454 142 555 330 1056 511 7030 Core 2846 | . 39 . . 29 26 60 57 122 . 454 34 211 . 300 . 47 26 30 94 13 1304 Absorbed by Shields 186 | . . . . . . . . . . . . . . . . 18 138 30 . . . Core Remaining (%) 68 | 100 . . . 72 95 . . . . 1 . . . 35 . . . . 80 98 . Volleys Fired 503 | 9 27 5 . 14 17 37 18 13 . 37 4 43 . 22 17 9 26 10 42 17 136 Largest 4 | 2 2 1 . 1 2 3 3 3 . 2 2 3 . 2 3 2 3 2 3 4 4 Hottest 338 | 80 80 56 . 30 117 191 183 164 . 108 150 172 . 146 226 176 266 136 224 296 338 Shots Fired 1003 | 18 40 5 . 14 23 83 38 30 . 50 8 67 . 32 29 15 50 20 73 36 372 Gun 478 | 18 35 1 . . . 41 21 3 . 14 8 67 . 18 1 . . . . 3 248 Cannon 391 | . . . . . 13 42 17 23 . 24 . . . 14 12 7 35 2 48 30 124 Launcher 134 | . 5 4 . 14 10 . . 4 . 12 . . . . 16 8 15 18 25 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 351 | . . . . . 6 37 17 23 . 22 . 19 . . . 5 18 2 46 18 138 Thermal 339 | 9 14 1 . . . 39 13 3 . 16 8 48 . 7 13 2 17 . . . 149 Explosive 49 | . 5 4 . 14 10 . . 4 . 12 . . . . . . . . . . . Electromagnetic 261 | 9 21 . . . 7 7 8 . . . . . . 25 16 8 15 18 27 15 85 Phasic 3 | . . . . . . . . . . . . . . . . . . . . 3 . Robot Hit Streak 63 | 5 6 5 . 5 5 10 7 7 . 9 29 36 . 6 10 18 42 4 14 14 63 Robot Miss Streak 4 | 2 4 1 . 1 1 4 3 2 . 3 1 3 . 2 2 . 1 2 2 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 6 | . . . . . . . . . . . . 2 . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . . . . 1 Shots Hit Robots 690 | 13 18 2 . 7 10 50 22 20 . 29 9 57 . 33 14 8 32 5 42 25 294 Core Hits 450 | 3 17 7 . 21 12 29 13 10 . 29 9 53 . 11 33 9 24 18 21 13 118 Critical Hits 50 | . . . . . 1 5 2 . . 2 . . . . . 2 7 1 11 3 16 Critical Kills 19 | . . . . . 1 4 1 . . . . . . . . . 3 . 1 1 8 Critical Parts Destroyed 19 | . . . . . . 1 . . . 2 . . . . . . 4 1 3 2 6 Melee Attacks 34 | . . . . . . . . . . . 3 3 . 17 2 . . . . 2 7 Impact 17 | . . . . . . . . . . . 3 3 . 10 1 . . . . . . Slashing 7 | . . . . . . . . . . . . . . 7 . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . 1 . . . . 2 7 Sneak Attacks 5 | . . . . . . . . . . . 2 . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 29840 | 144 695 285 . 1073 707 1407 590 852 . 1727 293 1188 . 977 2261 972 1912 1022 2832 1513 9390 Guns 9204 | 144 246 15 . . . 681 261 78 . 256 110 1160 . 360 18 . . . . 76 5799 Cannons 9069 | . . . . . 262 589 329 437 . 433 . . . 292 374 178 888 86 921 913 3367 Explosions 10552 | . 449 270 . 1073 445 121 . 337 . 1038 . . . . 1869 794 1024 936 1911 285 . Melee 982 | . . . . . . . . . . . 183 23 . 325 . . . . . 238 213 Ramming 33 | . . . . . . 16 . . . . . 5 . . . . . . . 1 11 Kinetic 7202 | . . . . . 54 452 329 437 . 365 . 196 . . . 92 230 86 883 686 3392 Thermal 8048 | 64 127 15 . 126 . 709 227 78 . 324 110 964 . 161 543 86 658 32 . . 3824 Explosive 3550 | . 402 270 . 947 445 80 . 337 . 1038 . . . . . . . . . 31 . Electromagnetic 9949 | 80 166 . . . 208 150 34 . . . . . . 491 1718 794 1024 904 1949 481 1950 Impact 488 | . . . . . . . . . . . 183 23 . 282 . . . . . . . Slashing 43 | . . . . . . . . . . . . . . 43 . . . . . . . Piercing 451 | . . . . . . . . . . . . . . . . . . . . 238 213 Phasic 76 | . . . . . . . . . . . . . . . . . . . . 76 . Highest Corruption 14 | . . . . . . . . . . . . . . 3 1 1 4 6 3 2 14 Average Corruption 3 | . . . . . . . . . . . . . . 2 1 1 3 4 2 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . . . . . . . . . . . 4 . 5 22 1 12 4 76 Message Errors 12 | . . . . . . . . . . . . . . 1 . 2 5 . 2 . 2 Matter Fused 28 | . . . . . . . . . . . . . . . . . 6 . 3 . 19 Heat Flow Errors 9 | . . . . . . . . . . . . . . 1 . . 2 1 3 1 1 Energy Discharges 16 | . . . . . . . . . . . . . . 1 . 3 5 . 2 1 4 Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . 2 . . 1 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 32 | . . . . . . . . . . . . . . . . . 2 . 2 1 27 Weapon Failures 11 | . . . . . . . . . . . . . . 1 . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1043 | . 65 . . 18 67 83 . . . 23 4 . . 34 122 71 52 42 162 173 127 Projectiles 472 | . . . . . 22 55 . . . . . . . 6 . . 12 40 39 171 127 Explosions 539 | . 65 . . 18 45 28 . . . 23 . . . . 122 71 40 2 123 2 . Melee 32 | . . . . . . . . . . . 4 . . 28 . . . . . . . Knockbacks 42 | . . . . . 1 4 3 . . . 1 . . 2 . . 3 1 2 7 18 Impact 4 | . . . . . . . . . . . 1 . . 2 . . . . . . 1 Kinetic 35 | . . . . . 1 4 3 . . . . . . . . . 3 1 2 6 15 Secondary 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 673 | . 36 . . 21 72 112 . 29 . 65 . 2 . . 37 . 65 73 161 . . Shots 22 | . 1 . . 1 3 2 . 1 . 2 . . . . 1 . 2 3 6 . . Rammed 5 | . . . . . . 2 . . . . . 1 . . . . . . . 1 1 Targets Rammed 5 | . . . . . . 2 . . . . . 1 . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | 90 70 20 . 3 42 234 486 340 . 138 276 199 . 197 156 532 402 237 360 289 378 Average Temperature 103 | 43 30 10 . 1 13 55 176 179 . 52 141 114 . 72 59 180 125 95 108 100 111 Received Heat Transfer 2494 | . 12 9 . 6 153 30 156 96 . 207 36 456 . 114 84 28 96 . 123 39 849 Effects 15 | . . . . . . . 3 1 . . . . . . . 3 1 . . . 7 Shutdowns 4 | . . . . . . . 2 . . . . . . . . 1 . . . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . . . . . . . . 5 Matter Decay 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . . . . 1 3 2 1 2 8 . 1 Combat Hostiles 18 | . . . . . . . . . . . . . . 1 3 2 1 2 8 . 1 Parts Fried 61 | . . . . . . . . . . . 1 . . 4 14 7 4 11 11 3 6 Impact Corruptions 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 1 . . . . . . . 1 1 . . . . . 5 Heat Transferred 10638 | 150 237 37 . 150 . 1540 525 175 . 444 95 1110 . 300 607 50 435 100 . . 4683 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . . . . . . . . . . . 3 . . 4 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Peak Influence 1497 | 10 295 179 . 578 579 729 . . . . 113 . . . 1497 . . . . 276 874 Initial 224 | . 6 124 . . 224 163 . . . . . . . . 126 . . . . 31 144 Average 390 | 3 135 158 . 295 384 495 . . . . 55 . . . 661 . . . . 104 471 Maximum Alert Level 4 | . 1 . . 2 2 3 . . . . . . . . 4 . . . . 1 3 Low Security (%) 36 | 100 87 100 . 51 . 21 . . . . 100 . . . 4 . . . . 81 14 Level 1 22 | . 12 . . 9 57 . . . . . . . . . 39 . . . . 18 29 Level 2 23 | . . . . 39 42 59 . . . . . . . . 2 . . . . . 36 Level 3 14 | . . . . . . 17 . . . . . . . . 38 . . . . . 20 Level 4 3 | . . . . . . . . . . . . . . . 15 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 1 . 1 1 6 . . . . 1 . . . 6 . . . . 1 10 Investigation 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 Extermination 9 | . . . . . . 2 . . . . 1 . . . 2 . . . . 1 3 Reinforcement 9 | . . . . 1 1 1 . . . . . . . . 4 . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 12 | . 2 . . . 1 . . . . . 1 . . . 5 . . 1 . . 2 Communications Jammed 19 | . . . . . . . . . . . . . . . 19 . . . . . . Distress Signals 19 | . . . . . . . . . . . . . . . 19 . . . . . . Times Spotted 324 | . 17 4 . 11 14 23 6 5 . 21 3 14 . 18 38 8 21 12 18 10 81 Peak Tracking Total 13 | . 4 2 . 4 4 6 3 4 . 5 3 7 . 4 8 4 5 6 4 4 13 Tactical Retreats 26 | . 3 . . . . 1 . . . 1 1 1 . 1 2 1 2 . 6 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . 1 . . . . . . . . . . . . . 1 . . . . 3 3 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . 11 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 43 | . 3 . . 9 2 15 . . . . . . . . 6 . . . . 6 2 Max in Single Turn 9 | . 2 . . 2 1 9 . . . . . . . . 2 . . . . 4 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 45 | . 6 1 3 1 3 4 . 1 4 1 5 2 . . 3 2 1 4 . 1 3 Terminals 14 | . 5 . . . 3 2 . . . 1 2 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Recycling Units 8 | . 1 . . . . 2 . . . . 2 . . . 1 . . . . 1 1 Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 157 | . 25 1 40 1 9 7 . 1 28 2 11 2 . . 9 2 1 10 . 2 6 Successful 126 | . 13 1 40 1 4 4 . 1 28 2 5 2 . . 7 2 1 10 . 1 4 Failed 31 | . 12 . . . 5 3 . . . . 6 . . . 2 . . . . 1 2 Catastrophic 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 18 . . . 9 4 . . . . 7 . . . 30 . . . . 4 3 Terminals 43 | . 22 . . . 9 4 . . . 2 5 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . . . . . 7 . . . . . 2 Recycling Units 14 | . 3 . . . . 3 . . . . 3 . . . 2 . . . . 2 1 Scanalyzers 6 | . . . . . . . . . . . 3 . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 97 | . 5 1 40 1 1 3 . 1 28 2 . 2 . . . 2 1 10 . . . Record 63 | . . . 40 . . . . . 11 2 . 1 . . . 1 . 8 . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . Open Door 8 | . . 1 . 1 . . . 1 . . . 1 . . . 1 1 2 . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . 6 . . . . . 2 Scan Component 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 Repair 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Analyze 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 7 . . . 3 1 . . . . 3 . . . 1 . . . . 1 . Terminals 12 | . 6 . . . 3 1 . . . . 2 . . . . . . . . . . Track 7 | . 3 . . . 2 1 . . . . 1 . . . . . . . . . . Botnet 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . Mask 4 | . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 5 . . . 3 4 . . . . 4 . . . 2 . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 6 . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 8 . 1 . . . 11 . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . 3 . . . . . . Time 170 | . . . . . . . . . . . . . . . 132 . . . . . 38 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Allies Hacked 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies 34 | . . 1 . 5 . . 2 . . 1 . 2 6 . 12 . . . . 2 3 Largest Group 9 | . . 1 . 5 5 3 2 2 . 1 . 2 6 6 9 3 . . . 2 3 Highest-Rated Group 558 | . . 31 . 85 85 55 62 62 . 94 . 62 206 206 558 187 . . . 206 288 Highest-Rated Ally 103 | . . 31 . 31 31 31 31 31 . 94 . 32 36 36 85 85 . . . 103 96 Zionite Dispatches 7 | . . . . . . . . . . . . . . . 5 . . . . 1 1 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Light 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 418 | . . . . 3 28 70 12 1 . 33 . 17 . 48 167 8 . . . 20 11 Total Damage 11442 | . . . . 26 362 756 186 . . 1195 . 559 . 1365 5112 184 . . . 1249 448 Kills 93 | . . . . 2 4 7 . . . 4 . 8 . 13 46 2 . . . 6 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . 2 3 . 3 . 1 . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . 5 . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 18367 | 86 329 327 206 295 448 859 1633 1263 147 1244 271 1464 1014 688 1132 1712 1256 921 1085 657 1330 Spaces Moved 12823 | 37 366 756 556 608 362 442 836 734 88 752 274 1287 867 388 565 1004 703 535 676 382 605 Core 278 | 8 1 . . . . . . . . 89 128 . . . . . . . . . 52 Treads 4717 | . . . . . 143 442 446 . . . . . . 118 565 1004 703 535 49 293 419 Legs 2724 | 29 45 . . . . . 390 734 88 663 . . . 59 . . . . 627 89 . Wheels 2627 | . . . . . 116 . . . . . 146 1287 867 211 . . . . . . . Hover 26 | . 26 . . . . . . . . . . . . . . . . . . . . Flight 2451 | . 294 756 556 608 103 . . . . . . . . . . . . . . . 134 Fastest Speed 35 | 50 37 37 37 37 37 155 155 150 150 50 50 100 110 100 166 166 166 166 120 120 35 Average Speed 122 | 118 53 37 37 37 104 161 179 151 150 147 77 101 110 142 166 166 166 166 124 150 125 Slowest Speed 550 | 150 150 37 37 37 160 175 220 240 150 550 200 110 110 210 170 166 166 166 210 180 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . 4 11 . 10 . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 62 99 93 98 35 22 92 92 77 94 8 96 91 67 25 93 75 80 82 19 27 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 15 | . . 1 1 . . . 1 . 1 . . 1 . . 9 . . . 1 . . Known Exits Taken 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . . Scrap Searched 38 | . . 3 . 1 . . 2 12 . 3 . 2 3 5 . 4 2 . 1 . . Spaces Dug 30 | . 7 7 . . . . 1 . . . 1 . . . 1 . . . . 1 12 Terrain Destroyed 532 | . 66 30 . 78 62 67 5 29 . 86 1 . . . 10 . 1 12 9 43 33 Melee 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 2 Projectile 70 | . . . . . 3 13 5 3 . 1 . . . . 2 . 1 . 8 3 31 AOE 458 | . 66 30 . 78 59 54 . 26 . 85 . . . . 7 . . 12 1 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Total 14468 | 57 458 789 555 653 408 513 935 856 103 835 318 1375 927 468 724 1035 745 548 851 431 884 Wait 733 | 2 42 27 . 37 7 3 60 86 16 35 22 12 58 21 104 8 10 1 115 3 64 Move 12754 | 36 357 737 555 587 361 441 835 733 87 751 273 1286 866 387 564 1003 702 534 675 381 603 Hop 22 | . 4 7 . 10 . . . . . . . . . . . . . . . . 1 Pick Up 80 | 3 4 3 . 2 6 13 7 4 . 1 3 3 . 3 7 2 1 1 3 3 11 Fast Attach 100 | 7 6 1 . . 6 1 2 6 . 2 8 5 1 7 10 3 1 . 7 8 19 Attach 53 | . 3 2 . . 5 6 . 1 . 4 1 3 . 2 3 . . . 2 2 19 Detach 10 | . 3 2 . . . . . . . . . . . . . . . . . . 5 Swap 62 | . 3 1 . 1 1 4 3 9 . 3 1 2 1 4 6 4 3 1 2 4 9 Drop 92 | . 9 4 . 2 5 6 5 4 . 2 3 1 1 6 11 6 2 1 5 10 9 Fire 503 | 9 27 5 . 14 17 37 18 13 . 37 4 43 . 22 17 9 26 10 42 17 136 Melee 33 | . . . . . . . . . . . 3 3 . 16 2 . . . . 2 7 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 2 . . . . . . . . . . . . . 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . 5 . . . . 16 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Ext]) -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 255 | -10/Materials | Lost 3 parts (2n1w) 309 | -10/Materials | Discovered new exit (range 11) 376 | -10/Materials | Discovered new exit (range 4) 416 | -10/Materials | Entered Mines 423 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 429 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 429 | -10/Mines | Discovered new exit (range 5) 435 | -10/Mines | Met a Derelict shopkeep closing up shop 516 | -10/Mines | Discovered new exit (range 7) 549 | -10/Mines | Escorted by a lone wolf Derelict 581 | -10/Mines | Discovered new exit (range 5) 603 | -10/Mines | Learned location of Storage (-8) 645 | -10/Mines | Learned Materials terminal intel 647 | -10/Mines | Build established: Mutant 668 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 743 | -10/Mines | Entered Exiles 748 | -10/Exiles | Discovered new exit (range 15) 753 | -10/Exiles | Met 8R-AWN 758 | -10/Exiles | Met EX-HEX 778 | -10/Exiles | Met EX-DEC 786 | -10/Exiles | Visited The Gauntlet 839 | -10/Exiles | Learned location of Zion (-6) 849 | -10/Exiles | Met EX-BIN 894 | -10/Exiles | Discovered new exit (range 15) 949 | -10/Exiles | Entered Mines 1027 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1057 | -9/Mines | Learned Materials trap positions 1092 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1115 | -9/Mines | Discovered new exit (range 9) 1119 | -9/Mines | Discovered new exit (range 8) 1163 | -9/Mines | Destroyed 10 combat bots 1244 | -9/Mines | Entered Materials 1244 | -8/Materials | Accompanied by 5 allies 1244 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1245 | -8/Materials | Loaded intel: 10 trap records 1246 | -8/Materials | Loaded intel: 12 terminal locations 1249 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1644 | -8/Materials | Discovered new exit (range 17) 1692 | -8/Materials | Entered Factory 1692 | -7/Factory | Accompanied by 3 allies 1692 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2076 | -7/Factory | Lost 3 parts (1n1u1w) 2159 | -7/Factory | Garrison activated, responded to threat 2467 | -7/Factory | Discovered new exit (range 18) 2551 | -7/Factory | Entered Lower Caves 2553 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3135 | -7/Lower Caves | Discovered new exit (range 20) 3825 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4055 | -7/Lower Caves | Learned Factory trap positions 4184 | -7/Lower Caves | Entered another Lower Caves area 4184 | -7/Lower Caves | Accompanied by 2 allies 4281 | -7/Lower Caves | Discovered new exit (range 11) 4373 | -7/Lower Caves | Learned 8 Factory zone layouts 4421 | -7/Lower Caves | Build established: Skirmisher 4476 | -7/Lower Caves | Spotted B-75 Beast 4520 | -7/Lower Caves | Destroyed B-75 Beast 4546 | -7/Lower Caves | Lost 5 parts (3n1u1w) 4954 | -7/Lower Caves | Discovered new exit (range 9) 4991 | -7/Lower Caves | Learned Factory terminal intel 5115 | -7/Lower Caves | Build established: Derelict-Skirmisher 5447 | -7/Lower Caves | Entered Data Miner 5447 | -7/Data Miner | Discovered new exit (range 6) 5483 | -7/Data Miner | Met Data Miner 5538 | -7/Data Miner | Learned location of Section 7 (-2) 5538 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5561 | -7/Data Miner | Received God Mode back door access code from Data Miner 5594 | -7/Data Miner | Entered Proximity Caves 5744 | -6/Proximity Caves | Escorted by Enhanced Grunt 6004 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6046 | -6/Proximity Caves | Build established: Derelict-Mutant 6048 | -6/Proximity Caves | Learned Factory terminal intel 6283 | -6/Proximity Caves | Discovered new exit (range 22) 6438 | -6/Proximity Caves | Learned Factory trap positions 6486 | -6/Proximity Caves | Build established: Derelict-Skirmisher 6539 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 6735 | -6/Proximity Caves | Spotted B-75 Beast 6772 | -6/Proximity Caves | Core integrity fell below 50% 6792 | -6/Proximity Caves | Core integrity fell below 20% 6819 | -6/Proximity Caves | Lost 7 parts (1p2n1u3w) 6838 | -6/Proximity Caves | Entered Factory 6838 | -6/Factory | Evolved 2 slots: Utility x2 6840 | -6/Factory | Loaded intel: 112 trap records 6841 | -6/Factory | Loaded intel: 19 terminal locations 7057 | -6/Factory | Discovered new exit (range 5) 7109 | -6/Factory | Entered Lower Caves 7110 | -6/Lower Caves | Identified exit to Lower Caves 7116 | -6/Lower Caves | Encountered a Warlord checkpoint 7153 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7288 | -6/Lower Caves | Build established: Hacker-Assassin 7304 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7372 | -6/Lower Caves | Destroyed 7 combat bots 7849 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7911 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8169 | -6/Lower Caves | Build established: Hacker-Mutant 8304 | -6/Lower Caves | Lost 3 parts (1u2w) 8558 | -6/Lower Caves | Build established: Mutant 8573 | -6/Lower Caves | Entered Zion 8620 | -6/Zion | Received a hallucinogenic algorithm 8633 | -6/Zion | Discovered new exit (range 10) 8958 | -6/Zion | Gained Derelict followers 9182 | -6/Zion | Given A8's code to call for help 9299 | -6/Zion | Imprinted 9301 | -6/Zion | Declared Zion's savior 9587 | -6/Zion | Entered Proximity Caves 9587 | -5/Proximity Caves | Accompanied by 6 allies 9588 | -5/Proximity Caves | Identified exit to Factory 9864 | -5/Proximity Caves | P-70 Sage assimilated allied 6Q-LMD(M) 9879 | -5/Proximity Caves | Core integrity fell below 50% 9901 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 10208 | -5/Proximity Caves | Build established: Scavenger-Mutant 10275 | -5/Proximity Caves | Entered Factory 10275 | -5/Factory | Accompanied by 1 ally 10275 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10276 | -5/Factory | Loaded intel: 95 trap records 10277 | -5/Factory | Loaded intel: 20 terminal locations 10282 | -5/Factory | Discovered new exit (range 5) 10307 | -5/Factory | Zion Light squad teleported in 10480 | -5/Factory | Repaired Rnf. Fission Core 10520 | -5/Factory | Repaired Arm. Treads 10559 | -5/Factory | Repaired Arm. Treads 10604 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10605 | -5/Factory | Zion Hacker squad teleported in 10706 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10756 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10757 | -5/Factory | Zion Heavy squad teleported in 11011 | -5/Factory | Discovered new exit (range 22) 11066 | -5/Factory | Zion Light squad teleported in 11091 | -5/Factory | Found Prototype Launcher 11099 | -5/Factory | Found Prototype Launcher 11100 | -5/Factory | Identified Tesla Bomb Launcher (x2) 11173 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11216 | -5/Factory | Retrieved Zion intel report: Guard Positions 11217 | -5/Factory | Zion Hover Resupply teleported in 11247 | -5/Factory | Found Prototype Protection 11247 | -5/Factory | Identified Zio. Weapon Casing 11407 | -5/Factory | Entered Upper Caves 11407 | -5/Upper Caves | Accompanied by 3 allies 11414 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11643 | -5/Upper Caves | Encountered a Warlord checkpoint 11814 | -5/Upper Caves | Discovered new exit (range 13) 12148 | -5/Upper Caves | Build established: Scavenger-Tank 12188 | -5/Upper Caves | Learned location of 1 exit from Factory 12319 | -5/Upper Caves | Learned 12 Factory zone layouts 12903 | -5/Upper Caves | Spotted B-75 Beast 13119 | -5/Upper Caves | Entered another Upper Caves area 13219 | -5/Upper Caves | Build established: Scavenger-Mutant 13309 | -5/Upper Caves | Encountered a Warlord checkpoint 13624 | -5/Upper Caves | Identified exit to Warlord 13639 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14330 | -5/Upper Caves | Spotted B-75 Beast 14375 | -5/Upper Caves | Entered Warlord 14429 | -5/Warlord | System corruption cleaned by Quarantine Array 14753 | -5/Warlord | Rebuked by Warlord 14778 | -5/Warlord | Warlord's base attacked by MAIN.C 15128 | -5/Warlord | Warlord forces counterattacked 15145 | -5/Warlord | Opened side exit 15170 | -5/Warlord | Spotted Executioner 15188 | -5/Warlord | Spotted Striker 15197 | -5/Warlord | Destroyed Striker 15276 | -5/Warlord | Discovered new exit (range 14) 15296 | -5/Warlord | Entered Proximity Caves 15609 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15613 | -4/Proximity Caves | Spotted B-86 Titan 15668 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15917 | -4/Proximity Caves | Build established: Scavenger-Bomber 15935 | -4/Proximity Caves | Destroyed B-86 Titan 16285 | -4/Proximity Caves | Discovered new exit (range 4) 16302 | -4/Proximity Caves | Build established: Scavenger-Mutant 16303 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 16381 | -4/Proximity Caves | Entered Factory 16381 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16382 | -4/Factory | Identified exit to Research 16537 | -4/Factory | Discovered new exit (range 19) 16564 | -4/Factory | Zion Heavy squad teleported in 17038 | -4/Factory | Entered Research 17038 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17821 | -3/Research | Garrison activated, responded to threat 17931 | -3/Research | Build established: Scavenger-Gunner 17940 | -3/Research | Lost 3 parts (1n1u1w) 17943 | -3/Research | Destroyed 8 combat bots 17969 | -3/Research | System corruption reached 10% 18072 | -3/Research | First assault squad dispatched 18132 | -3/Research | Lost 3 parts (1n1u1w) 18179 | -3/Research | Spotted B-86 Titan 18202 | -3/Research | Destroyed B-86 Titan 18223 | -3/Research | Zion Light squad teleported in 18245 | -3/Research | Incoming assault squad redirected 18262 | -3/Research | Core integrity fell below 50% 18290 | -3/Research | Lost 11 parts (1p4n1u5w) 18292 | -3/Research | Spotted B-86 Titan 18331 | -3/Research | Core integrity fell below 20% 18368 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 18339_ Acquired Xenon Bombardment Thruster. 18341_ Acquired Prototype Leg. 18341_ Identified Enh. Biometal Leg. 18349_ System corrupted: Slammed into wall. 18349_ Enh. Optical Array destroyed. 18350_ Triggered Ambush Trap. 18350_ S-43 Plague emerges from a hatch in the floor. 18350_ G-67 Veteran emerges from a hatch in the floor. 18352_ Adv. Energy Well destroyed. 18353_ System corrupted: Lance targeting data glitched. 18353_ S-43 Plague suffers critical hit. 18353_ S-43 Plague destroyed. 18357_ Slug penetrates Wall. 18362_ Penetrated by Slug. 18364_ Xenon Bombardment Thruster destroyed. 18365_ Penetrated by Slug. 18365_ Slug penetrates S-43 Plague. 18367_ System corrupted: Matter fused (-6). 18367_ Slug penetrates Wall. 18368_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ??# ###??????????????????????????????????????????? | | ???+#????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #?????????????????? ???????????????????????? | | #???????????????? ???????????????????????? | | "" #????????????? ???????????????????????? | | "" #??????????? ???????????????????????? | | "" #??????????? ???????????????????????? | | #???????????? ???????????????????????? | | #????????????? ???????????????????????? | | != #?????????????# #??????????????????????? | | != #?????????????# #??????????????????????? | | ! #??????######## #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #####??????# #??????????????????????? | | ?????????### #??????????????????????? | | ????????? "" #??????????????????????? | | ###??????""" @#??????????????????????? | | #??????"F #??????????????????????? | | #???????"" #??????????????????????? | | ?????????" #??????????????????????? | | ?????????# [!/ #??????????????????????? | | ??????????# [! #??????????????????????? | | ??????????# !/ #??????????????????????? | | ###????????# #??????????????????????? | | #?######## g #??????????????????????? | | ### #??????????????????????? | | ####??????????????????????? | | ### g#?????????????????????????? | | #?# #?????????????????????????? | | ###?# ########## #?????????????????????????? | | ##??# # " #?????????????????????????? | | " # ####??????????????????????? | | #""" + #??????????????????????? | | #""" # ##+####???????????????????? | | #""" #= # #???????????????????? | | " " #""" /%* # #???????????????????? | | " " #""" ###### #???????????????????? | | ""G"" # #????#! #???????????????????? | | # [#????# #???????????????????? | | ######"######## #???????????????????? | | + ! #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 57 Energy Capacity 1110 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Coolant Injector | -6/Factory | Scanalyzed Enh. Fission Core | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Scatter Rocket Array | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Hvy. Armor Plating | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free R-10 Processor | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel Y-54 Guardian | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel P-70 Sage | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastSingularityNullifier Manual? 0 Play Time 03:17:43 Cumulative 225.2 hours Start 2020.09.27 @ 16:29:20 End 2020.09.27 @ 19:56:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21b19d69-83ed-4217-9eb0-a8c3ed6f49e0