Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 16:47:30 Player: mix Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (840) 840 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 1920 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 240/240 System Corruption 0% Temperature Cool (18) Movement Rolling (115) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Splice Drone Bay (6/6) > --- WEAPON (2) ------- Makeshift Laser Heavy Particle Cannon > --- INVENTORY (15) --- Light Nuclear Core Thermal Generator Improved Heat Sink Scrap Shield Shock Rifle Particle Gun Subdweller Laser Subdweller Laser Subdweller Beam Cannon Battle Rifle Flamer Scrap Shield Fragment (47) Scrap Shield Fragment (44) Scrap Shield Fragment (43) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Splice Drone Bay > --- WEAPON ----------- Makeshift Laser Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Thermal Generator Improved Heat Sink Scrap Shield Shock Rifle Particle Gun Subdweller Laser Subdweller Beam Cannon Flamer Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 26] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Splice Drone Bay Storage Large Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 51 | 6 11 11 21 2 Power 4 | 1 1 2 . . Engine 3 | 1 1 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 15 | 2 3 2 6 2 Treads 6 | 2 3 . 1 . Leg 2 | . . 1 1 . Wheel 7 | . . 1 4 2 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 . 6 . Device 4 | . 2 . 2 . Storage 4 | 1 1 . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 21 | 2 3 7 9 . Energy Gun 13 | 1 1 5 6 . Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | 1 2 . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . . 2 4 . Power . | . . . . . Propulsion 4 | . . 1 3 . Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 95 96 97 86 Engine 4 | . 13 11 . . Core 9 | . . 2 14 14 Treads 8 | . 27 19 . . Leg 8 | . . 2 13 . Wheel 9 | . . 3 13 15 Device 6 | . 10 . 8 14 Storage 13 | . 14 14 13 14 Processor 6 | . . 14 4 . Energy Gun 15 | . 13 22 12 14 Energy Cannon 9 | . . 2 14 14 Ballistic Gun 2 | . 13 3 . . Peak Build Rating 26 | 6 9 18 26 24 Average Rating 17 | 4 8 9 22 22 On Entrance 10 | . 6 7 18 23 Naked Turns . | . . . . . Heaviest Build 45 | 13 29 36 45 43 Greatest Support 40 | 40 40 40 20 32 Greatest Overweight (x) 14 | . 3 3 14 14 Average Overweight (x) 1 | . . 1 1 10 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 9 15 14 15 Most Carried 15 | 5 6 13 15 15 Average Carried 10 | . 1 7 13 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | . 3 13 15 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 735 | 260 74 178 192 31 Remotely . | . . . . . Salvage Created 1417 | . 240 386 466 325 Parts 76 | . 9 21 36 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 22 | . 5 6 11 . Guns 12 | . 5 4 3 . Cannons 7 | . . . 7 . AOE 2 | . . 2 . . Classes Destroyed 8 | . 2 4 1 1 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Tunneler 2 | . . 2 . . Recycler 6 | . . 2 . 4 Watcher 1 | . 1 . . . Swarmer 4 | . . 4 . . Grunt 9 | . 5 2 2 . Subdweller 9 | . . . 9 . Best Kill Streak 4 | . 2 4 2 4 Combat Bots Only 2 | . 2 2 2 . Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 132 | . 34 40 56 2 Missed 39 | . 13 9 17 . Damage Taken 1381 | . 266 267 817 31 Core 265 | . 11 29 208 17 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 145 | . 23 27 89 6 Largest 2 | . 2 2 2 2 Hottest 225 | . 70 115 225 125 Shots Fired 245 | . 44 54 135 12 Gun 153 | . 44 53 50 6 Cannon 89 | . . . 83 6 Launcher 3 | . . 1 2 . Special . | . . . . . Kinetic 29 | . 22 5 2 . Thermal 211 | . 22 48 129 12 Explosive 3 | . . 1 2 . Electromagnetic 2 | . . . 2 . Robot Hit Streak 13 | . 10 13 8 5 Robot Miss Streak 6 | . 2 6 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 110 | . 33 26 45 6 Core Hits 48 | . 12 15 16 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 4 1 . Burn 4 | . . 4 . . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1944 | . 332 548 943 121 Guns 1064 | . 332 360 301 71 Cannons 650 | . . . 600 50 Explosions 223 | . . 181 42 . Melee . | . . . . . Ramming 7 | . . 7 . . Kinetic 129 | . 121 8 . . Thermal 1553 | . 211 352 869 121 Explosive 223 | . . 181 42 . Electromagnetic 32 | . . . 32 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots 3 | . . . 3 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 345 | . 143 345 171 189 Average Temperature 63 | . 47 97 37 78 Received Heat Transfer 363 | . 165 30 159 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . 1 1 3 . Heat Transferred 3346 | . 629 1221 1274 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 175 | . 175 142 . 29 Initial 8 | . . 8 . . Average 46 | . 78 42 . 4 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 9 14 19 1 Peak Tracking Total 6 | . 3 5 6 . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . 1 . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 3 | . . 2 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 2 4 . Successful 6 | . . 2 4 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 2 4 . Record 4 | . . . 4 . Open Door 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 28 | . . 22 6 . Total Damage 264 | . . 257 7 . Kills 8 | . . 8 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 5 | . . 2 3 . Drone Launches 6 | . . . 6 . Drone Recoveries 6 | . . . 6 . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 6210 | 55 570 1817 3571 197 Spaces Moved 2890 | 38 281 783 1759 29 Core 43 | 15 5 . 1 22 Treads 783 | 23 276 484 . . Legs 744 | . . 11 733 . Wheels 1320 | . . 288 1025 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 110 110 115 Average Speed 177 | 116 160 154 184 597 Slowest Speed 750 | 160 200 270 750 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 30 101 76 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 7 | . . 2 5 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 23 | . . 4 15 4 Melee . | . . . . . Projectile 6 | . . . 2 4 AOE 17 | . . 4 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 3747 | 48 361 1331 1967 40 Wait 567 | . 35 490 40 2 Move 2886 | 37 280 782 1758 29 Hop . | . . . . . Pick Up 70 | 5 12 16 37 . Fast Attach 3 | 1 . . . 2 Attach 26 | 5 9 2 10 . Detach 1 | . . . 1 . Swap 22 | . 2 9 11 . Drop 22 | . . 4 17 1 Fire 145 | . 23 27 89 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Entered Mines 640 | -10/Mines | Met a Derelict bent on vengeance 666 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 705 | -10/Mines | Learned 8 Materials zone layouts 766 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1930 | -10/Mines | Discovered new exit (range 9) 1951 | -10/Mines | Identified exit to Materials 2083 | -10/Mines | Learned location of Storage (-9) 2112 | -10/Mines | Met a Derelict shopkeep closing up shop 2238 | -10/Mines | Discovered exit to Materials (range 13) 2248 | -10/Mines | Discovered new exit (range 6) 2253 | -10/Mines | Identified exit to Subcaves 2272 | -10/Mines | Found the Drone Emporium 2301 | -10/Mines | Found Prototype Device 2443 | -10/Mines | Entered Subcaves 2561 | -10/Subcaves | Discovered new exit (range 5) 2643 | -10/Subcaves | Identified exit to Materials 2896 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2996 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3003 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3082 | -10/Subcaves | Core integrity fell below 50% 3215 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3241 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3294 | -10/Subcaves | Core integrity fell below 20% 3477 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3769 | -10/Subcaves | Learned 4 Materials zone layouts 3871 | -10/Subcaves | Identified Splice Drone Bay 4049 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4584 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4622 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4661 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5298 | -10/Subcaves | Visited Clippyterm 5306 | -10/Subcaves | Identified exit to Recycling 5306 | -10/Subcaves | Learned Factory stockpile data 6014 | -10/Subcaves | Entered Recycling 6211 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Splice Drone retrieved by Splice Drone Bay. Titanium Leg destroyed. LOCATION=RECYCLING GOAL=ESCAPE Acquired 31 matter. R-06 Scavenger destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger destroyed. Acquired Com. Wheel. Dropped Broken Sub. Monowheel. R-06 Scavenger destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. R-06 Scavenger collects Sml. Storage Unit. R-06 Scavenger destroyed. R-06 Scavenger collects Com. Wheel. Acquired Com. Wheel. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Sml. Storage Unit. Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????#####????????????????? | | ????????????#%%%#????????????????? | | ????????#####%%%#############????? | | ????????# #???? | | ????????# #???? | | ????????# #???? | | ????????######+######## #???? | | ?????????#! #?????? ?????? | | ????#????# !#??????????????? | | ????# ???#! #??????????????? | | ????# #??# !#??????????????? | | ????# ?# %##?????????????? | | ???## ?#! !*##?????????????? | | ???#Y # !! !!%##?????????????? | | ????# # ! ! ##### #???? | | ????# @ !!%=r/% % ##??? | | ????# #####+############??????? | | ????# ??? #?????????????????? | | ????# ?? #?????????????????? | | ????# """ #?????????????????? | | ????# """ #?????????????????? | | ????# """ #?????????????????? | | ????# #?????????????????? | | ????# ?? ?????????????????? | | ????#???###### #?????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????? ??????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionDefensePlatform Manual? 0 Play Time 00:27:02 Cumulative 68.5 hours Start 2025.03.27 @ 14:36:25 End 2025.03.28 @ 16:47:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 87 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2a9b753-ed49-4086-b0c4-8815ea0e6990