Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 18:04:57 Player: Rohain Result: Destroyed by Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (654) 654 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1369 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 121/125 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Subdweller Laser > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Subdweller Monowheel Large Storage Unit Light Armor Plating Riot Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Light Armor Plating Thief Drone Bay [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 9 4 3 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 7 | 2 3 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 6 | 2 1 1 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 3 2 1 Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 4 | . 2 1 1 Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Backups 8 | 2 6 9 9 Power 1 | 1 1 2 1 Propulsion 3 | . 1 4 5 Utility 2 | . 2 3 2 Weapon . | 1 . . . Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 88 93 97 Engine 13 | . 11 14 14 Leg 28 | . 28 28 28 Device 4 | . 11 . . Storage 14 | . 14 14 14 Processor 8 | . 1 14 14 Energy Gun 15 | . 18 10 14 Launcher 6 | . . 12 12 Peak Build Rating 9 | 6 8 8 9 Average Rating 7 | 2 6 7 8 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 20 | 14 20 19 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 9 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 580 | 190 155 89 146 Remotely . | . . . . Salvage Created 747 | . 423 106 218 Parts 46 | . 23 6 17 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 8 4 7 Guns 9 | . 6 1 2 AOE 10 | . 2 3 5 Classes Destroyed 6 | . 4 . 2 Hauler 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 5 | . 3 . 2 Grunt 9 | . 5 4 . Artisan 1 | . . . 1 Subdweller 5 | . . . 5 Best Kill Streak 4 | . 4 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 111 | . 64 33 14 Missed 43 | . 24 13 6 Hits 68 | . 40 20 8 Projectile 68 | . 40 20 8 Damage Taken 1094 | . 569 278 247 Core 260 | . 175 55 30 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 87 | . 57 14 16 Largest 2 | . 2 1 2 Hottest 100 | . 100 50 95 Shots Fired 115 | . 79 14 22 Gun 97 | . 77 9 11 Cannon . | . . . . Launcher 16 | . . 5 11 Special 2 | . 2 . . Kinetic . | . . . . Thermal 77 | . 57 9 11 Explosive 16 | . . 5 11 Electromagnetic 22 | . 22 . . Robot Hit Streak 15 | . 5 15 8 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 70 | . 44 13 13 Core Hits 40 | . 22 9 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1430 | . 616 294 520 Guns 756 | . 554 112 90 Cannons . | . . . . Explosions 638 | . 62 146 430 Melee . | . . . . Ramming 36 | . . 36 . Kinetic . | . . . . Thermal 652 | . 450 112 90 Explosive 576 | . . 146 430 Electromagnetic 166 | . 166 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 118 | . 40 41 37 Shots 5 | . 1 2 2 Rammed . | . . . . Targets Rammed 19 | . . 19 . Kicked 19 | . . 19 . Crushed . | . . . . Highest Temperature 144 | . 92 144 . Average Temperature 52 | . 42 75 . Received Heat Transfer 390 | . 231 135 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1766 | . 1197 407 162 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 78 | . 78 72 . Initial . | . . . . Average 12 | . 14 11 . Influence Increases 461 | . 281 140 40 Destroy 0b10 Robot/C 280 | . 160 80 40 Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 68 | . 48 20 . Disable Machine 15 | . 15 . . Destroy Structure 48 | . 8 40 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 461 | . 281 140 40 Time Decay 421 | . 251 130 40 Lost Part 40 | . 30 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 16 4 9 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 2 1 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 1 4 Successful 6 | . 1 1 4 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 1 4 Record 4 | . . . 4 Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 19 | . . . 19 Total Damage 237 | . . . 237 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2418 | 58 1005 635 720 Spaces Moved 1760 | 42 692 472 554 Core 5 | 5 . . . Treads . | . . . . Legs 1755 | 37 692 472 554 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 111 120 120 120 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 4 90 99 40 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 5 | . . 1 4 Spaces Dug . | . . . . Terrain Destroyed 107 | . 7 50 50 Melee . | . . . . Projectile . | . . . . AOE 107 | . 7 50 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1941 | 51 781 521 588 Wait 29 | . 16 10 3 Move 1757 | 41 691 471 554 Hop . | . . . . Pick Up 15 | 4 5 2 4 Fast Attach 11 | 3 4 2 2 Attach 5 | 3 1 1 . Detach 1 | . 1 . . Swap 7 | . 4 1 2 Drop 10 | . 2 1 7 Fire 87 | . 57 14 16 Melee . | . . . . Ram . | . . . . Kick 19 | . . 19 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 12) 283 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 480 | -10/Materials | Core integrity fell below 50% 678 | -10/Materials | Discovered new exit (range 11) 777 | -10/Materials | Discovered new exit (range 9) 794 | -10/Materials | Discovered new exit (range 4) 859 | -10/Materials | Derelicts attacked the area 962 | -10/Materials | Identified exit to Materials 998 | -10/Materials | Identified exit to Mines 1064 | -10/Materials | Entered Mines 1126 | -10/Mines | Core integrity fell below 20% 1313 | -10/Mines | Discovered exit to Materials (range 6) 1350 | -10/Mines | Found the Drone Emporium 1355 | -10/Mines | Found Prototype Device 1479 | -10/Mines | Discovered exit to Materials (range 13) 1498 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1686 | -10/Mines | Learned Materials emergency access door positions 1686 | -10/Mines | Discovered new exit (range 6) 1690 | -10/Mines | Identified exit to Subcaves 1699 | -10/Mines | Entered Subcaves 1699 | -10/Subcaves | Accompanied by 3 allies 1703 | -10/Subcaves | Learned location of Storage (-7) 1748 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1798 | -10/Subcaves | Lost 3 allies 1971 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2004 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2318 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2333 | -10/Subcaves | Discovered new exit (range 8) 2342 | -10/Subcaves | Identified exit to Materials 2384 | -10/Subcaves | Visited Clippyterm 2388 | -10/Subcaves | Learned location of Deep Caves (-6) 2388 | -10/Subcaves | Learned Factory garrison access intel 2419 | -10/Subcaves | Destroyed by Subdweller Shrapnel Launcher Last Messages --------------- Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Some Assembly Required" It looks like you want to find the nearest Z-Facility, would you like help? World map updated: -6/Deep Caves. >>Record "Tag" It looks like you don't want to be "it," would you like help? Data stored: Factory garrison access intel. >>Record! "Hexidium" It looks like you're searching for the Unchained HQ. I could tell you where it is but then I'd have to kill you. 02419_ VS-K3E(R) destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????##??????????????? | | ??????????????????????????????? ##?????????????? | | ???????????????????######?????# #?????????????? | | ????????????????# # # #????# #?????????????? | | ??????????????????? ##### #??????????????? | | ??????????????????????# ## ##?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# @ #?????????????? | | ??????????????????????# ;## ##?????????????? | | ??????????????????"##;;; ;?# #??????????????? | | ?????????????????""" ;; ;# ##?????????????? | | ?????????????????"""R ; #?????????????? | | ?????????????????""" %& #??????????????? | | ?????????????????#"#; ; ; #??????????????? | | ?????????????????#?#;;;;; #??????????????? | | ??????????????????####### ##??????????????? | | ??????????????????#"""## #???????????????? | | ??????????????????#"" ## #???????????????? | | ??????????????????#"X #???????????????? | | ??????????????????#"" ## #???????????????? | | ??????????????????#"""### ##???????????????? | | ??????????????????###### #????????????????? | | ???????????????????????# ##???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????## #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????## ##???????????????? | | ?????????????????????????# ##???????????????? | | ?????????????????????????# ##??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeAblativePendant Manual? 0 Play Time 00:14:55 Cumulative 74.1 hours Start 2025.05.30 @ 17:53:33 End 2025.05.30 @ 18:04:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 113 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7c5c4b4-b996-4bff-a170-6a4b53026a84