Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 16:38:05 Player: Mr Goldstein Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4605) 4605 TOTAL SCORE: 9925 Bonus ------- Pacifist 4085 Follower Combat Kills 20 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Centrium Heavy Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Nuclear Core Advanced Hacking Suite [Rating: 19] Favorites ----------- Power None Propulsion None Utility Centrium Heavy Armor Plating Protection Centrium Heavy Armor Plating Weapon None Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 14 | . . 2 2 2 2 2 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 1 | . . . . . . . . . 1 Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . Naked Turns 548 | . 40 39 53 98 21 67 52 38 140 Heaviest Build . | . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . 1 1 1 1 1 1 4 Average Carried 1 | . . . . 1 1 1 1 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . 1 1 1 1 1 1 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Matter Collected 140 | 132 . . . . . . . . 8 Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Damage Taken 3246 | . 96 87 213 436 . 678 50 382 1304 Core 3246 | . 96 87 213 436 . 678 50 382 1304 Absorbed by Shields 46 | . . . . . . . . . 46 Core Remaining (%) 66 | 100 61 78 61 37 100 32 . 62 . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 1 | . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 60 | . 34 . . 14 . . . . 12 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 60 | . 34 . . 14 . . . . 12 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . . 2 Average Corruption 1 | . . . . . . 1 . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . 1 . . . Matter Fused 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 28 | . 15 . . 7 . . . . 6 Shots . | . . . . . . . . . . Rammed 11 | . 6 . . 3 . . . . 2 Targets Rammed 11 | . 6 . . 3 . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 257 | . 45 24 18 18 . . 9 . 143 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Peak Influence 291 | . . 45 78 133 65 75 51 39 291 Initial 65 | . . . 18 35 65 31 36 39 21 Average 60 | . . 20 38 51 65 56 43 39 120 Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 100 100 77 Level 1 5 | . . . . . . . . . 22 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . . 1 . . . . 3 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . 1 . . . . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Distress Signals 3 | . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 72 | . 2 9 7 10 . 11 1 1 31 Peak Tracking Total 14 | . 2 8 7 5 . 11 1 2 14 Tactical Retreats 9 | . . 1 1 2 . 1 . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Traps Triggered 3 | . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Accessed 2 | . . . . . . 1 1 . . Terminals 2 | . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 3 | . . . . . . 1 2 . . Successful 2 | . . . . . . 1 1 . . Failed 1 | . . . . . . . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 3 | . . . . . . 1 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . Botnet 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Total Allies 3 | . . . . 3 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . Total Damage 43 | . . . . 43 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Turns Passed 559 | 10 40 39 53 98 21 67 52 38 141 Spaces Moved 1061 | 20 67 77 104 188 41 133 104 76 251 Core 1061 | 20 67 77 104 188 41 133 104 76 251 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 17 | 3 16 14 15 8 2 9 4 87 13 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Res Total 1078 | 19 72 76 104 191 40 132 103 75 266 Wait . | . . . . . . . . . . Move 1052 | 19 66 76 103 187 40 132 103 75 251 Hop . | . . . . . . . . . . Pick Up 4 | . . . 1 . . . . . 3 Fast Attach 1 | . . . . . . . . . 1 Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop 1 | . . . . . . . . . 1 Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 11 | . 6 . . 3 . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 11 | -11/Junkyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 6) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Utility x2 82 | -9/Materials | Discovered new exit (range 15) 90 | -9/Materials | Entered another Materials area 90 | -8/Materials | Evolved 2 slots: Utility x2 135 | -8/Materials | Discovered new exit (range 7) 143 | -8/Materials | Entered Factory 143 | -7/Factory | Evolved 2 slots: Utility x2 222 | -7/Factory | Core integrity fell below 50% 232 | -7/Factory | Allied Derelicts emerged from ambush trap array 239 | -7/Factory | Discovered new exit (range 5) 241 | -7/Factory | Entered another Factory area 241 | -6/Factory | Evolved 2 slots: Utility x2 257 | -6/Factory | Discovered new exit (range 8) 262 | -6/Factory | Entered another Factory area 262 | -5/Factory | Evolved 2 slots: Utility x2 305 | -5/Factory | Build established: Mutant 313 | -5/Factory | Core integrity fell below 50% 326 | -5/Factory | Discovered new exit (range 5) 329 | -5/Factory | Entered another Factory area 329 | -4/Factory | Evolved 2 slots: Utility x2 381 | -4/Factory | Identified exit to DSF 381 | -4/Factory | Entered DSF 404 | -4/DSF | Additional patrols routed to DSF 413 | -4/DSF | Discovered new exit (range 13) 419 | -4/DSF | Entered Research 419 | -3/Research | Evolved 2 slots: Utility x2 455 | -3/Research | Found Prototype Protection 455 | -3/Research | Identified Centrium Heavy Armor Plating 519 | -3/Research | Core integrity fell below 50% 552 | -3/Research | Core integrity fell below 20% 560 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00519_ Penetrated by Slug. 00519_ Stasis field depleted. 00524_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00527_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00528_ Acquired Imp. Hacking Suite. 00530_ ALERT: Security rotation in progress. 00531_ Slammed into S-43 Plague. 00532_ Slug penetrates Wall. 00537_ K-01 Serf cleans the Antimatter Diverter. 00538_ Slug penetrates Wall. 00538_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. 00540_ Slammed into Y-72 Warden. 00540_ Destabilizing: System corrupted (+2). 00542_ Acquired Adv. System Shield. 00552_ Acquired 1 matter. 00553_ Knocked back. 00553_ Acquired 7 matter. 00555_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###+###?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ?????????????????####???# #???????????????????? | | ???????????????? ??# #???????????????????? | | ???????????????? ??# #???????????????????? | | ????????????????" "" ?# #???????????????????? | | ???????????????"" "" H#@ #???????????????????? | | ???????????# """ "" # #???????????????????? | | ????????????? S # #???????????????????? | | ????????????? "" + #???????????????????? | | ????????????? "" # #???????????????????? | | ?????????????? "" # #???????????????????? | | ?????????????? ?# #???????????????????? | | ???????????????]] ?# #???????????????????? | | ???????????????]] ??# #?????????????????? ? | | ???????????????#######??# #?????????????????? ? | | ????????????????????????# t#?????????????????? ? | | ????????????????????????# % +?????????????????? ? | | ????????????????????????# ss# ????????????????? ? | | ????????????????????????#### # ???????????????? # | | ???????????????????????????# #? ??????????????? # | | ???????????????????????????# #?? ?????????????# # | | ???????????????????????????# #?? ????????????# # | | ???????????????????????????# ##+####???????????# # | | ???????????????????????????# #??????????????# # | | ???????????????????????????# ###???????????## # | | ???????????????????????????# #"#############! | | ???????????????????????????# | | ???????????????????????????# ####### | | ???????????????????????????# #?????## # | | ???????????????????????????# """ #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 260 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterGuidanceChip Manual? 0 Play Time 00:07:55 Cumulative 208.6 hours Start 2023.05.14 @ 16:31:59 End 2023.05.14 @ 16:38:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 595 Rogue 595 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 673e505e-c3e6-42b3-ba99-5d7bd4f2f548