Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 08:53:21 Player: Cracklepappy Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (1021) 5105 Value Destroyed (49449) 49449 Prototype IDs (156) 3120 Alien Tech Used (7) 1400 Bonus (21975) 21975 TOTAL SCORE: 93349 Bonus ------- Triggered High Security 500 High Alert Combat Kills 15253 Follower Combat Kills 1094 Entered Garrisons 400 Used RIF Installer 1000 Destroyed Z-Imprinter 1000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1440 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -3012 Cogmind --------- Core Integrity 0/1600 Matter 142/300 Energy 99/100 System Corruption 66% Temperature Cool (0) Movement Hovering (67) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Hovering ITA-Impulse Exoskeleton > --- UTILITY (11) ----- Advanced Heat Sink Concept Antigrav Storage Unit Centrium Light Armor Plating Centrium Light Armor Plating Concept RG22 Armor Graphene Brace (fused) > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Makeshift Microdissipator Network High-capacity Storage Unit Concept Chromion Battery (800) Concept NT7 Matterbank (262) Advanced Particle Charger Quantum Capacitor Improved Shock Absorption System Improved Point Defense System Long-range Tractor Beam Concept Matter Streamer Transdimensional Reconstructor Subatomic Replicator Warp Gun Enhanced Hardcell Cannon Point Singularity Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Hovering ITA-Impulse Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector Concept Antigrav Storage Unit Experimental Core Analyzer Heavy Regenerative Plating Concept RG22 Armor Graphene Brace Concept Energy Mantle Experimental Hacking Suite > --- WEAPON ----------- Hypervelocity Multirail Hvy. Ballistic Linear Construct/C Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Makeshift Microdissipator Network Concept Chromion Battery Concept NT7 Matterbank Quantum Capacitor Advanced Phase Shifter Advanced Force Field Improved Point Defense System System Mapper Advanced Component Analysis Suite Long-range Tractor Beam Concept Matter Streamer Splice Drone Bay Transdimensional Reconstructor Subatomic Replicator Warp Gun Quantum Rifle Enhanced Nova Cannon Potential Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Point Singularity Launcher Improved Plasma Cutter [Rating: 264] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Concept RG22 Armor Artifact Phase Armor Weapon Constructs Energy Gun Constructs Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . 4 . . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Utility 9 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 2 . . 2 . 2 . Weapon 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 348 | 8 13 4 22 6 2 . 15 11 21 27 . 3 14 5 5 3 1 11 9 2 19 . 1 5 2 13 . 7 . 1 10 2 15 17 9 17 15 5 28 Power 15 | 1 2 1 1 2 . . . 2 3 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Engine 9 | 1 2 1 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Propulsion 32 | 2 . 1 6 2 1 . 6 2 6 4 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Treads 21 | 2 . 1 6 2 1 . 3 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . . . 3 . 3 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 173 | 2 5 1 5 2 1 . 4 1 4 3 . 2 13 5 4 3 . 6 6 2 15 . . 5 2 9 . 5 . 1 4 . 4 11 8 10 6 2 22 Device 109 | 1 1 1 4 . 1 . 3 1 2 2 . 2 8 5 3 3 . 4 3 1 9 . . 2 1 7 . 2 . 1 4 . 3 6 4 6 2 1 16 Storage 21 | 1 2 . 1 . . . . . 2 . . . 3 . . . . . 2 1 3 . . 1 . . . . . . . . . 1 2 . 1 . 1 Processor 20 | . . . . 2 . . . . . . . . 2 . 1 . . . . . 2 . . 1 1 2 . 2 . . . . . 1 1 2 . 1 2 Hackware 8 | . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . 2 . . 1 Protection 14 | . 2 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 2 1 . 3 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 128 | 3 6 1 10 . . . 5 6 8 20 . . 1 . 1 . 1 5 3 . 4 . 1 . . 3 . 2 . . 5 2 9 6 1 7 9 3 6 Energy Gun 18 | 1 2 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . 1 . 3 1 1 1 3 . 1 Energy Cannon 15 | . . . 3 . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 3 1 . 2 . 1 1 . 1 Ballistic Gun 46 | 2 . . 6 . . . 5 3 7 16 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 2 2 . . Ballistic Cannon 13 | . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 4 Launcher 12 | . 1 . 1 . . . . 1 . 1 . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 3 1 . . Special Weapon 9 | . 1 . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . 1 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 9 | . . . . . . . . 1 . 1 . . . . 1 . 1 3 . . . . . . . . . . . . . . . 2 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Special Melee Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 1 1 . . . . . . 2 . 1 . 1 . . . 4 7 . 2 . . 4 . . . . . . 2 . 1 3 3 1 6 . 4 Parts Lost 56 | . 1 1 . . . . . 1 . . . 1 . . . . . 3 . . 1 . . . 1 2 . . 1 . 8 . 3 5 1 1 1 2 23 Power 8 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Propulsion 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Utility 24 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . 2 . . 2 . 1 1 2 12 Weapon 18 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 2 . . 1 . 2 . 3 3 1 . . . 3 Highest Loss Streak 10 | . 1 1 . . . . . 1 . . . 1 . . . . . 3 . . 1 . . . 1 1 . . 1 . 6 . 2 2 1 1 1 2 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 20 | 4 13 15 17 20 19 20 19 18 19 19 19 6 16 19 19 19 20 20 24 24 24 25 24 24 24 24 22 24 24 25 24 24 24 24 24 23 23 22 21 Power . | . . . . . . 2 1 1 1 1 1 . . . 1 1 1 1 . . . . . 1 1 1 1 1 1 1 . . 1 . . . . . . Propulsion 1 | 2 3 4 4 5 4 4 3 3 4 3 3 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 12 | . 3 4 4 4 4 4 5 6 5 5 5 2 11 12 13 14 15 14 18 19 18 19 18 17 16 17 16 17 18 17 16 16 18 17 18 18 16 14 11 Weapon 4 | 1 5 5 5 8 8 8 7 6 6 7 8 1 3 5 4 3 3 3 4 4 5 5 4 5 5 4 3 3 3 4 4 5 3 2 1 2 3 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 140 | . 9 . 12 1 . 1 7 . 2 1 1 16 14 2 5 1 1 5 4 1 7 . 1 . . 5 . 1 . . 9 . 2 4 11 1 5 2 9 Power 10 | . 1 . 1 . . . 3 . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . . 1 Propulsion 14 | . 2 . 5 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Utility 71 | . 3 . 6 . . 1 4 . . . 1 6 8 2 2 1 . 5 3 1 4 . . . . 4 . 1 . . . . . 3 9 . 2 1 4 Weapon 43 | . 3 . . 1 . . . . 2 1 . 7 6 . 3 . 1 . . . 3 . . . . . . . . . 5 . 1 1 2 1 3 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 66 | . 98 99 99 100 100 100 99 99 95 96 100 65 52 53 53 53 53 61 64 64 54 52 51 50 51 46 50 48 50 47 48 48 53 47 46 56 53 55 53 Engine 3 | . 14 13 11 11 11 11 9 4 6 9 9 8 . 3 . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 4 2 . . . 3 1 . . . . 4 1 2 5 4 5 1 2 . . . . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . 6 6 6 1 . 4 . . . . 3 2 5 5 5 5 4 4 4 4 4 4 3 4 3 Treads 6 | . 27 28 22 22 22 22 15 9 9 8 9 2 3 3 3 4 6 5 . . . . . . . . . 4 . . 2 5 1 4 1 . 2 . . Leg 1 | . . . . . . . . . . . . 4 . . . . . . 1 5 4 3 2 5 5 3 . . . . . . . . . 4 . . 1 Wheel 1 | . . . . . . . 11 18 17 18 18 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 12 | . 8 . 10 4 2 11 9 5 9 8 8 8 12 13 10 13 13 12 12 13 14 11 11 9 16 14 15 10 10 14 15 15 19 16 15 17 15 15 18 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 1 5 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 4 4 Processor 1 | . . . . 6 8 . . . . . . . 1 . 2 . . . . . 1 5 5 5 . . . . . . . . . . . 3 4 7 4 Protection 1 | . 5 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 2 4 8 Energy Cannon 5 | . . . 3 . . . . . . . . 4 8 . 4 5 6 12 18 8 10 8 4 5 8 6 . . . 2 5 10 2 2 4 . . 2 . Ballistic Gun 8 | . . . 30 44 44 44 44 41 35 39 43 17 . . . . . . . 4 1 . . . . . . . . . . . . . . 4 1 . 1 Ballistic Cannon 4 | . 23 25 9 . . . . . 4 2 . 3 3 11 7 7 6 2 1 . . 1 5 5 1 3 10 14 12 7 4 1 1 2 . . 2 1 3 Slashing Weapon 3 | . . . . . . . . 3 . . 1 6 5 6 6 6 6 6 5 6 4 5 2 . . . . . . . . . . 2 4 3 3 4 3 Peak Build Rating 264 | 7 9 14 23 24 25 25 29 27 38 36 37 50 88 98 96 94 95 97 99 99 122 121 121 118 121 144 145 152 143 135 146 133 167 204 205 233 238 260 264 Average Rating 95 | 5 7 8 18 22 23 25 27 26 32 30 35 43 76 83 92 92 93 88 94 97 113 121 114 112 120 131 141 144 140 134 125 125 145 175 195 219 220 245 235 On Entrance 95 | . 7 8 9 23 23 25 25 26 27 33 36 36 49 78 94 90 94 95 97 96 99 121 121 112 118 121 136 142 143 134 135 117 126 162 192 191 225 221 242 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 7 7 8 9 9 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 12 34 34 65 65 65 65 68 68 70 69 64 64 90 82 76 78 118 118 120 129 140 140 137 124 129 148 146 156 157 156 182 160 184 201 197 128 132 128 186 Greatest Support 303 | 40 40 40 40 40 43 43 63 32 32 32 32 52 149 102 100 103 89 91 86 119 186 155 98 98 98 195 138 303 303 303 303 252 227 227 199 226 260 179 234 Greatest Overweight (x) 25 | . 1 . 1 1 1 1 2 2 3 2 1 3 . . 1 1 1 25 1 1 1 1 1 1 1 1 1 . . . . . 1 1 . . . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 2 1 1 . . . . . . . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 17 20 20 20 20 20 20 20 20 7 16 20 20 20 21 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 5 14 14 17 19 19 20 19 19 19 19 19 6 16 19 19 19 20 20 24 24 24 25 24 24 24 24 23 24 24 24 24 24 24 24 24 23 24 24 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 5 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 20 20 20 20 20 20 20 20 20 5 20 20 20 20 25 25 25 24 25 25 25 25 25 23 23 25 25 25 24 25 25 25 23 25 25 24 17 Scrap Engine Consumption 834 | . . . . . . . . . . . . 72 84 29 26 12 5 44 17 5 86 8 15 3 4 95 1 26 2 5 43 7 46 27 33 21 38 10 70 Constructs Created 7 | . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Constructs Modified 389 | . . . . . . . . . . . . 22 37 18 8 6 . 16 8 5 38 5 15 1 3 38 2 13 5 2 12 10 25 15 9 10 21 6 39 Class Distribution -------------------- 61% | Construct 8% | Alien-Construct 7% | Gunner 5% | Mutant 5% | Tank 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -8/Garrison Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Alien-Construct | -3/Protoforge Hacker-Construct | -2/Research Alien-Construct | -2/Testing Alien-Construct | -1/Access Alien-Construct | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Matter Collected 28042 | 325 551 348 1408 192 . 68 920 1212 1138 1760 442 719 1469 848 215 150 112 948 542 62 835 86 275 88 217 1159 . 434 191 41 1477 137 336 310 1316 1185 1421 348 4757 Remotely 902 | . . . . . . . . 103 218 . . . . . . . . . . . . . . . . . . . . . 241 . . . 22 . . . 318 Salvage Created 55263 | 196 550 135 1815 251 . 47 1357 1197 1240 1778 413 1832 2031 1731 368 712 226 2727 266 166 1854 354 969 358 557 4166 566 1319 468 248 2430 287 1672 2445 2442 1715 3335 1137 9903 Parts 2353 | 13 45 3 111 17 . 10 85 73 60 90 29 71 86 41 17 21 6 173 14 5 77 15 9 3 19 175 8 45 7 5 88 13 83 89 127 58 144 52 366 Haulers Intercepted 32 | . 2 . 4 . . . 4 . 5 4 . . 4 . 2 . . . . . 2 . . . . 1 . . . . . . . 1 . 1 1 1 . Recyclers Shooed 22 | . . . 4 . . . 1 . . . . 2 3 . . . . . . . 3 . . . . 4 . . . . . . . . . . 2 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . . . . . . 12 3 2 . 1 . 4 2 2 17 . . . 3 1 . 11 . . . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . . . 3 . 9 . . . . . . 3 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 760 | . 15 2 38 4 . 2 19 35 19 27 13 7 30 6 3 11 . 11 10 2 23 6 5 . 5 42 2 20 5 3 32 2 29 34 32 24 46 19 177 Melee 28 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 9 3 10 . 1 Guns 273 | . 1 . 19 4 . 2 19 35 15 23 13 7 . . . . . 2 . . . . . . . . . . . . . . 7 4 . 7 23 14 78 Cannons 283 | . 9 2 12 . . . . . 4 4 . . 27 6 3 10 . 8 1 . 14 3 1 . 5 29 2 9 3 1 29 2 10 22 12 2 5 . 48 AOE 113 | . 5 . 7 . . . . . . . . . 2 . . 1 . . 9 . 5 1 4 . . 4 . 4 . . 1 . 8 2 . 9 6 5 40 Classes Destroyed 36 | 3 6 . 2 . . . 1 1 1 . . 2 1 2 1 2 1 4 1 . . . . . . 1 . . . . 1 . . 2 1 . . . 3 Worker 38 | 1 2 . 6 . . . . . . 3 . . 1 . 1 . . . . . 4 . . . . 1 . . . . . . 1 2 1 . 4 . 11 Builder 32 | . 2 . 1 . . 1 1 . 1 3 . 4 3 . . . . . . . . . . . . 8 . . . . . . 3 . . 2 3 . . Tunneler 9 | 5 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 32 | . 2 . 4 . . . 4 . 5 4 . . 4 . 2 . . . . . 2 . . . . 1 . . . . . . . 1 . 1 1 1 . Recycler 44 | 1 1 1 4 1 . . 1 . 1 3 . 17 1 . . . . . . . 2 . . . . 4 . . . . . . 2 . . 2 1 . 2 Minesweeper 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 19 | . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 14 Operator 8 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Watcher 25 | . 1 . 5 . . . 3 . . . . . 1 . . . . . . . 2 . . . . 5 . 1 . . . . . 2 1 1 . 2 1 Swarmer 137 | . 6 . 18 1 . 2 3 18 2 3 6 . 7 . . 5 . . . . 5 . 5 . . 7 . 5 1 . 1 . 8 . . 6 4 9 15 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 254 | . 9 2 10 2 . . 9 9 12 15 5 . 12 . . 4 . . . . 2 2 . . 4 15 . 12 . 2 . . 6 14 2 13 17 5 71 Brawler 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 9 Duelist 16 | . . . 1 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . 9 Protector 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Sentry 68 | . . . 9 . . . 7 6 3 8 2 4 3 . 1 . . . . 1 4 . . . 1 2 . 1 . 1 . . 1 1 3 1 6 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 58 | . . . . . . . . . 1 . . . 1 . . 2 . . . 1 2 2 . . . 6 . 2 4 . . 2 8 1 4 4 10 2 6 Programmer 102 | . . . . . . . . . . . . . 7 . . . . . . . 10 1 . . . 9 . . . . 3 . 5 17 7 . 7 1 35 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 8 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 2 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hotshot 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scientist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 74 | . . . . . . . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 8 | . . . . . . . . . . . . . . . . 3 2 . . . . . 2 . . . . . . 1 . . . . . . . . . Tinkerer 10 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . 1 . . . . . . . . Assembled 8 | . . . . . . . . . . . . . . . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 15 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Bouncer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 8 | . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . 2 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 44 | 2 9 2 8 3 . 2 5 6 4 7 3 4 5 2 2 6 1 6 4 1 5 3 5 . 2 7 1 11 2 3 9 1 11 8 6 12 10 7 44 Combat Bots Only 25 | . 6 2 7 3 . 2 5 6 4 4 3 2 4 2 2 6 . 1 4 1 5 3 5 . 2 6 1 9 2 3 9 1 6 7 5 10 6 7 25 Max Kills in Single Turn 5 | 1 3 1 3 2 . 1 2 2 2 2 2 1 2 1 2 1 1 1 3 1 2 1 2 . 1 3 1 2 1 1 2 1 4 2 1 4 2 4 5 Gunslinging 1 | . . . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . 2 . 3 . . . . . . . . . 2 . . 1 . . 3 . 2 1 2 . . 3 . 2 . . 1 . 3 2 . 3 2 4 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . 1C-UTU (-6/Zion) Z-Imprinter (-6/Deep Caves) LV-01A (-4/Warlord) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 4782 | . 74 11 104 10 . 3 62 81 58 84 19 16 166 . 2 35 . 111 4 36 115 30 27 . 36 324 . 76 17 13 297 34 195 298 229 235 396 245 1339 Missed 1454 | . 19 3 34 2 . . 21 20 14 23 4 3 52 . . 12 . 35 2 14 34 7 7 . 9 119 . 32 6 3 88 10 64 78 51 56 113 98 421 Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Deflected 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 3 . 40 Hits 3328 | . 55 8 70 8 . 3 41 61 44 61 15 13 114 . 2 23 . 76 2 22 81 23 20 . 27 205 . 44 11 10 209 24 131 220 178 179 283 147 918 Melee 64 | . . . 1 2 . . . 3 1 . . . . . 1 . . 16 . . . . . . . . . . . . . . . . 1 . . . 39 Projectile 3264 | . 55 8 69 6 . 3 41 58 43 61 15 13 114 . 1 23 . 60 2 22 81 23 20 . 27 205 . 44 11 10 209 24 131 220 177 179 283 147 879 AOE 35 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 25 . . . 7 . . . 1 Critical Strikes 176 | . . . 1 . . . 2 1 3 2 1 1 1 . . 1 . 4 . . 7 2 . . 2 9 . 3 1 1 12 1 5 12 27 5 8 6 58 Actively Blocked 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 2 . . 2 . 5 Damage Taken 57280 | . 631 104 773 114 . 13 469 705 663 896 154 258 1752 . 93 496 . 1688 139 163 1580 471 364 . 551 3866 . 1003 224 205 5024 263 2254 4662 3861 2887 3909 1122 15923 Core 5078 | . 152 16 95 15 . 5 53 22 37 163 23 37 200 . 14 19 . 102 . 24 101 15 39 . 63 272 . 247 . . 422 38 68 323 494 147 256 69 1547 Absorbed by Shields 14337 | . . . 92 12 . 12 164 108 . . 4 . . . . . . . . . . . . . . . . . . . 720 160 648 . 858 801 2694 1061 7003 Redirected to Core 544 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 388 . . . . Ignored by Resistances 623 | . . . . . . . . . . . . . . . . . . . . . 193 . . . . . . . . . 430 . . . . . . . . Regen/Repaired (Parts) 27985 | . 236 . . . . . . . . 246 . 5 1172 73 . 129 . 1112 77 80 928 625 80 60 113 2238 10 472 375 199 1098 901 1173 2557 1941 2265 2950 437 6433 Core Remaining (%) 54 | 100 . 32 . . . 71 . . . . . 39 . . . . . . . 57 . . . . 78 . . . . . . 14 . . 30 . 72 . . Volleys Fired 3621 | 15 60 10 99 11 . 4 51 63 43 65 27 15 101 33 8 20 4 1256 25 14 99 10 14 . 29 185 17 58 12 34 175 10 69 146 114 61 121 42 501 Largest 5 | 2 2 2 4 4 . 4 5 5 5 5 5 5 2 2 2 2 1 3 3 2 2 1 1 . 1 2 1 2 1 1 3 1 3 2 1 3 3 1 2 Hottest 361 | 60 100 60 180 92 . 92 115 115 127 125 125 125 222 129 129 129 72 234 195 120 361 64 47 . 40 145 57 96 57 57 264 203 170 122 133 218 200 55 200 Shots Fired 5490 | 30 109 20 353 44 . 16 255 262 195 286 109 75 144 66 16 40 4 1531 29 15 115 10 14 . 29 218 17 54 12 33 232 10 83 149 113 115 151 42 494 Gun 2002 | 30 10 . 160 44 . 16 255 260 179 267 109 75 . . . . . 69 . 5 5 . . . . . . . . . . . 50 14 27 92 102 29 204 Cannon 3326 | . 88 20 178 . . . . . 16 19 . . 142 66 16 40 4 1427 13 10 103 10 9 . 29 214 17 50 12 33 230 10 33 135 86 9 42 11 254 Launcher 143 | . 3 . 7 . . . . 2 . . . . 1 . . . . 35 16 . 6 . 5 . . 3 . 4 . . 2 . . . . 14 7 2 36 Special 19 | . 8 . 8 . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Kinetic 2726 | 15 88 20 263 44 . 16 255 260 195 286 109 75 16 66 16 20 . 103 1 5 56 . . . . 52 17 24 . 22 114 . 23 14 2 38 118 35 358 Thermal 967 | 15 18 . 83 . . . . . . . . . 106 . . 15 4 267 6 2 37 . 7 . 29 101 . 11 . 11 75 . . 97 14 42 20 . 7 Explosive 97 | . 3 . 7 . . . . 2 . . . . 1 . . . . . 16 . 3 . 5 . . 1 . . . . . . . . . 14 7 2 36 Electromagnetic 1547 | . . . . . . . . . . . . . 20 . . 5 . 1161 6 8 18 10 2 . . 63 . 19 12 . 2 . 12 24 60 21 6 5 93 Entropic 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 10 48 14 37 . . . . Phasic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . Robot Hit Streak 27 | 5 5 13 27 14 . 3 13 17 8 19 9 9 14 11 6 5 1 17 8 4 11 12 3 . 10 9 11 10 6 11 11 8 8 13 17 9 18 5 10 Robot Miss Streak 12 | 2 4 4 8 2 . 2 5 4 7 4 6 2 3 3 1 4 2 4 2 1 5 1 1 . 2 5 2 6 7 3 8 3 8 6 4 4 4 4 12 Penetration Max 4 | . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 2 1 1 4 Secondary Targets 40 | . . . 6 2 . . 4 11 4 6 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Max Gunslinging Chain 2 | . . . 1 1 . . 1 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Shots Hit Robots 2800 | 18 50 14 170 30 . 7 143 137 104 188 48 73 102 60 12 32 12 248 13 8 74 10 16 10 21 127 17 36 13 13 128 8 63 124 93 81 128 31 338 Core Hits 1578 | 8 23 5 74 10 . 3 58 61 46 71 22 29 40 31 8 12 3 95 22 3 38 7 17 5 6 65 11 50 10 7 66 4 46 39 32 56 92 31 372 Critical Kills 144 | . . . 1 . . . . . 2 2 . 1 . . . . . 4 . 1 4 . 1 . 3 2 . . . . . . . . . . 25 14 84 Critical Parts Destroyed 152 | . . . . 1 . . 1 1 2 . . 2 . . . . . . . . 2 . 1 . 3 5 . . . . . . 5 4 . 1 20 14 90 Critical Strikes 351 | . 4 1 4 1 . . 1 1 5 3 . 3 4 2 . 1 1 5 2 1 6 . 2 . 6 8 . . . . 2 . 8 4 . 4 55 32 185 Burn 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 11 | . . . . . . . . . . . . . . . . . . 4 . 1 4 . . . . . . . . . . . . . . . 1 . 1 Destroy 296 | . . . 1 1 . . 1 1 4 2 . 3 . 1 . . . . . . 2 . 2 . 6 7 . . . . . . . . . 1 50 32 182 Blast 10 | . 3 1 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Sever 14 | . . . . . . . . . . . . . . 1 . 1 1 . 2 . . . . . . 1 . . . . . . . . . 3 4 . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Melee Attacks 461 | . . 2 . . . . . 37 1 7 6 72 20 5 2 9 14 14 4 2 20 3 12 10 7 8 . . 1 . 1 4 27 39 26 21 55 16 16 Impact 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 33 . . . . . Slashing 354 | . . . . . . . . 31 . 7 6 72 20 5 2 9 14 14 4 2 20 3 12 . . 2 . . . . . . . 4 26 21 52 12 16 Piercing 46 | . . . . . . . . . . . . . . . . . . . . . . . . 10 7 6 . . 1 . 1 4 8 2 . . 3 4 . Sneak Attacks 97 | . . 2 . . . . . 5 1 1 . 29 2 5 1 6 11 . 4 1 5 . . . . 1 . . 1 . 1 . 3 2 6 2 2 1 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . Damage Inflicted 148992 | 213 1313 205 3267 491 . 110 2180 2004 2216 3693 866 2638 6332 2848 740 2729 1000 8874 1593 321 4586 789 2275 781 1299 10018 1629 3037 867 724 8352 694 5268 10453 6273 5544 9770 1540 31460 Guns 23211 | 213 61 . 1577 491 . 110 2180 1946 1718 2888 866 746 . . . . . 959 . . 48 . . . . . . . . . . . 1845 774 602 1843 1551 312 2481 Cannons 80881 | . 812 205 1238 . . . . . 498 743 . . 6015 2539 676 1769 66 7430 137 248 3195 498 233 . 1234 9018 1629 2873 794 724 8188 460 1725 7925 3804 154 2318 71 13662 Explosions 26718 | . 440 . 419 . . . . . . . . . 148 . . 252 . 154 1208 . 489 128 611 . . 718 . 164 . . 112 . 1105 238 . 2231 3210 905 14186 Melee 18053 | . . . . . . . . 58 . 62 . 1892 158 309 64 708 934 331 248 73 833 163 1431 781 65 282 . . 73 . 52 234 593 1516 1867 1316 2691 252 1067 Ramming 129 | . . . 33 . . . . . . . . . 11 . . . . . . . 21 . . . . . . . . . . . . . . . . . 64 Kinetic 49043 | 82 812 205 2210 491 . 110 2180 1946 2216 3631 866 746 526 2539 676 950 . 1383 42 . 2098 . . . . 2549 1629 1321 . 148 4179 . 871 630 102 777 1895 331 10902 Thermal 34377 | 131 322 . 605 . . . . . . . . . 4657 . . 803 66 4951 34 32 722 128 177 . 1234 3883 . 26 . 576 2521 . 709 6236 572 652 3618 . 1722 Explosive 21005 | . 179 . 419 . . . . . . . . . 148 . . . . . 1208 . 358 . 611 . . 223 . . . . . . 396 . . 2231 1386 905 12941 Electromagnetic 20472 | . . . . . . . . . . . . . 832 . . 268 . 2209 61 216 554 498 56 . . 3081 . 1690 794 . 112 . 378 1297 2862 568 180 52 4764 Impact 1901 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441 1460 . . . . . Slashing 14629 | . . . . . . . . 58 . 62 . 1892 158 309 64 708 934 331 248 73 833 163 1431 . . 116 . . . . . . . 56 1867 1316 2691 252 1067 Piercing 1523 | . . . . . . . . . . . . . . . . . . . . . . . . 781 65 166 . . 73 . 52 234 152 . . . . . . Entropic 4753 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328 460 2321 774 870 . . . . Phasic 1160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1160 . . . . . . . . Highest Corruption 66 | . . . . . . . . 2 4 4 4 4 3 3 6 2 . . . . 4 5 5 5 5 10 24 27 27 27 27 8 8 35 16 4 11 7 66 Average Corruption 8 | . . . . . . . . 2 3 4 4 4 2 3 3 1 . . . . 2 4 5 5 5 5 17 25 27 27 6 8 4 18 11 3 9 3 24 Corruption Purged 25 | . . . . . . . . . . . . . . . 4 2 . . . . 4 . . . . 7 . . . . . . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 910 | . . . . . . . . 9 30 39 9 58 21 25 13 1 . . . . 34 25 53 9 51 50 5 36 21 22 8 49 20 50 33 7 53 2 177 Message Errors 201 | . . . . . . . . 1 6 4 . 16 4 7 3 1 . . . . 6 5 14 1 11 12 2 9 7 8 1 20 5 10 5 1 10 1 31 Matter Fused 224 | . . . . . . . . 2 7 7 1 16 5 7 3 . . . . . 9 12 22 5 16 12 1 8 6 3 2 6 6 11 5 2 18 . 32 Heat Flow Errors 96 | . . . . . . . . . 3 6 2 9 . 1 1 . . . . . 4 3 4 1 4 4 . 3 1 4 1 3 2 9 6 2 5 . 18 Energy Discharges 105 | . . . . . . . . 1 6 5 1 6 6 5 3 . . . . . 3 2 4 1 8 5 1 5 4 1 1 8 3 3 4 . 5 . 14 Parts Rejected 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 4 Parts Fused 12 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . 2 . . . . . 1 . . . . 2 . 3 Data Loss (minor) 111 | . . . . . . . . 3 5 7 . 6 3 3 . . . . . . 5 3 5 1 6 7 . 5 3 4 . 5 2 5 7 . 6 1 19 Data Loss (major) 44 | . . . . . . . . . 1 1 . 2 1 1 2 . . . . . 3 . 3 . 4 1 . 1 . 1 . 3 2 4 1 2 2 . 9 Misfires 9 | . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . 2 1 . . 1 . . . 1 Alerts 18 | . . . . . . . . 1 1 . 1 1 . . 1 . . . . . 2 . . . 2 2 . . . . . 1 . 1 2 . 1 . 2 Misdirections 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 16 Weapon Failures 61 | . . . . . . . . 1 1 8 3 . 1 . . . . . . . . . . . . 5 . 5 . 1 1 1 . 2 2 . 2 . 28 Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12260 | . 99 . 78 . . . . . . 87 . 512 575 . 32 566 357 475 14 33 541 53 364 133 90 1147 . 53 82 4 440 176 259 1922 653 92 1065 105 2253 Projectiles 6378 | . 16 . 20 . . . . . . 65 . . 519 . 32 216 65 326 . . 253 . 26 . 90 1010 . 53 23 4 381 105 75 1286 288 . 688 . 837 Explosions 2071 | . 83 . 58 . . . . . . . . . . . . 101 . . 14 . 33 . 38 . . 15 . . . . . . 38 51 . 22 116 93 1409 Melee 3811 | . . . . . . . . . . 22 . 512 56 . . 249 292 149 . 33 255 53 300 133 . 122 . . 59 . 59 71 146 585 365 70 261 12 7 Knockbacks 224 | . 14 2 8 . . . . . 4 . . . 3 . . 6 . 2 . . 10 . . . . 27 . 34 . . 26 . 4 11 . . 6 . 67 Impact 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . 1 Kinetic 194 | . 14 2 7 . . . . . 4 . . . 3 . . 6 . 2 . . 10 . . . . 27 . 31 . . 26 . 1 4 . . 5 . 52 Secondary 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 . . 1 . 14 Self-Inflicted Damage 1922 | . 20 . 37 . . . . . . . . . . . . 86 . . 50 . 110 38 71 . . 111 . . . . . . 305 84 . 297 117 . 596 Shots 33 | . 1 . 1 . . . . . . . . . . . . 1 . . 2 . 3 1 1 . . 2 . . . . . . 4 1 . 6 4 . 6 Rammed 10 | . . . 7 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 13 | . . . 7 . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 647 | . 129 55 408 88 . 26 200 174 329 248 368 264 326 88 183 122 46 429 104 30 419 135 233 203 246 443 . 647 180 258 505 243 320 220 195 187 337 40 564 Average Temperature 87 | . 44 22 82 32 . 13 53 58 110 48 130 101 129 30 63 48 28 77 53 9 105 60 94 116 101 118 . 137 43 66 112 122 94 71 92 39 93 26 101 Received Heat Transfer 6863 | . 249 57 182 19 . . 226 168 315 432 69 120 486 . 20 126 . 111 27 27 81 45 . . 187 424 . 100 . 48 590 297 131 567 355 287 401 32 684 Effects 21 | . . . 1 . . . . . . . . . 1 . . . . 4 . . 1 . . . . 2 . 2 . . 2 . 3 . . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 8 | . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . 2 Interference 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . 5 Total Turns 344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 73 14 . 225 Longest Duration 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 47 14 . 142 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 56 | . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . 10 . 7 2 . . . 3 5 11 4 1 . 9 Combat Hostiles 52 | . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . 9 . 7 2 . . . 2 4 11 3 1 . 9 Parts Fried 164 | . . . . . . . . . . . . . 9 . . 5 . 7 1 . 2 4 . . . 20 . 16 10 . . . 7 16 28 6 . . 33 Impact Corruptions 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 18 . . . . . Robots Melted 15 | . . . . . . . . . . . . . . . . . . 4 . 1 4 . . . . . . . . 2 2 . . . . . 1 . 1 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . . . . 2 2 . . . . . 1 . 1 Parts Melted 50 | . . . . . . . . . . . . 1 2 . . 2 . 9 . . 9 1 . . 4 5 . . . 8 5 . . . . . 1 . 3 Heat Transferred 27036 | 300 409 . 1332 . . . . . . . . . 3440 . . 536 37 4344 37 37 872 150 111 . 740 2337 . 37 . 1200 2109 . 200 3350 333 703 2555 . 1867 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . 1 . 1 . . . . 4 3 2 3 1 1 . . . . . . . 1 . . . . 2 1 1 . . . . 1 1 2 2 4 4 5 Low Security (%) 62 | 100 71 100 96 100 . 100 100 15 . . . 83 97 100 100 . . . . . 75 . . . . 51 40 76 . . . . 35 86 19 22 . . . Level 1 14 | . 28 . 3 . . . . 14 5 44 10 16 2 . . . . . . . 24 . . . . 29 59 23 . . . . 64 13 50 33 5 . . Level 2 7 | . . . . . . . . 12 56 55 61 . . . . . . . . . . . . . . 19 . . . . . . . . 29 44 12 . . Level 3 5 | . . . . . . . . 27 37 . 28 . . . . . . . . . . . . . . . . . . . . . . . . . 44 32 19 Level 4 4 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 67 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 6231 | 5 343 158 281 127 . 49 148 1515 806 559 797 399 272 54 166 . . . . . 329 . . . . 691 241 284 . . . . 320 264 577 677 1588 1502 6231 Initial 952 | . . 118 . 108 . . 7 33 738 277 343 358 169 54 . . . . . . . . . . . . 241 112 . . . . . 172 85 305 375 933 952 Average 411 | 2 95 14 72 38 . 3 37 783 652 420 592 75 90 2 88 . . . . . 99 . . . . 239 203 158 . . . . 192 148 330 364 1006 1192 2714 Influence Increases 24864 | 35 599 60 1236 236 . 96 635 1512 757 872 454 255 925 8 533 287 4 8 . 42 818 98 83 8 87 1303 . 426 119 45 183 46 823 905 906 1079 2333 798 6250 Destroy 0b10 Robot/C 13425 | . 300 40 760 160 . 60 380 800 500 540 230 60 450 . 180 195 . . . 30 345 90 75 . 75 630 . 300 75 45 135 30 435 525 620 480 920 380 3580 Destroy 0b10 Robot/NC 1084 | 35 45 10 105 15 . 5 60 5 35 75 . 84 40 . 20 8 4 8 . 4 44 . . 8 4 88 . 12 4 . . 8 24 24 25 30 50 15 190 Destroy Leader 2298 | . 56 10 188 20 . 10 124 20 130 138 8 . 144 . 62 16 . . . 8 112 8 8 . 8 140 . 50 16 . . 8 88 70 82 74 112 56 532 Allied During Kill 724 | . . . . 11 . 6 2 37 46 . . . . . 231 68 . . . . . . . . . . . . . . . . . . . . . . 323 Successful Hack 515 | . 16 . 31 . . . 47 47 7 16 23 29 22 . 21 . . . . . 13 . . . . 15 . 16 . . . . 18 35 43 24 48 44 . Select Force Hacks 106 | . 60 . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1068 | . 90 . 45 . . . 15 30 30 75 . 36 60 . 12 . . . . . 96 . . . . 84 . . . . . . 60 120 45 30 165 30 45 Anti-Garrison Action 838 | . . . . . . . . 450 . . 188 . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . Destroy Structure 2886 | . 32 . 47 . . . 7 108 9 13 5 . 47 8 7 . . . . . 208 . . . . 226 . 12 . . . . 126 68 16 291 598 63 995 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 219 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 12 . . . . . . 60 60 60 . 15 Lose Combat Pursuer 1551 | . . . 60 30 . 15 . 15 . 15 . . 12 . . . . . . . . . . . . 108 . 24 24 . 48 . 72 63 15 90 180 210 570 Influence Decreases 18782 | 35 293 366 959 474 39 76 603 49 1615 1000 186 1004 817 164 477 329 18 8 . 42 492 424 83 8 87 614 528 343 315 93 40 189 516 1059 516 953 1446 865 1657 Entered New Map 5123 | . . 188 . 169 39 . 13 19 777 380 186 439 29 102 . 21 4 . . . . 121 . . . . 448 49 91 10 . 143 . 135 68 238 294 623 537 Time Decay 10200 | 35 283 168 634 305 . 76 456 . 478 470 . 555 638 62 337 223 14 8 . 42 492 303 83 8 87 594 80 294 214 83 30 46 486 574 428 340 542 222 510 Lost Part 440 | . 10 10 . . . . . 10 . . . 10 . . . . . . . . . . . . . 20 . . 10 . 10 . 30 50 10 10 10 20 230 Lost Ally 695 | . . . . . . . . 20 60 . . . . . 140 85 . . . . . . . . . . . . . . . . . . 10 . . . 380 Purge Threat 2324 | . . . 325 . . . 134 . 300 150 . . 150 . . . . . . . . . . . . . . . . . . . . 300 . 365 600 . . Squads Dispatched 132 | . 2 . 2 . . . 1 . 6 3 . . 9 . 3 . . . . . 6 . . . . 11 . 4 . . . . 6 9 7 5 11 5 42 Investigation 11 | . 2 . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 2 . Extermination 41 | . . . . . . . . . . . . . 5 . 2 . . . . . 5 . . . . 4 . 1 . . . . 3 6 3 2 3 2 5 Reinforcement 35 | . . . 1 . . . 1 . 3 2 . . 3 . . . . . . . 1 . . . . 6 . 2 . . . . 3 2 2 3 4 1 1 Assault 44 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 2 . 36 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Distress Signals 43 | . 2 . 6 . . . 1 . 3 2 . . 2 . 1 . . . . . . . . . . 3 . . . . 1 . 3 . 1 2 4 2 10 Communications Jammed 92 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 45 . . . . . . 5 16 16 8 . . . Distress Signals 92 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 45 . . . . . . 5 16 16 8 . . . Times Spotted 1188 | . 29 2 52 8 . 4 30 40 30 36 13 6 42 6 15 12 . 64 13 3 32 6 5 . 8 72 5 27 7 3 48 3 40 48 41 34 70 47 287 Peak Tracking Total 19 | . 7 2 4 3 . 3 5 5 5 5 3 4 5 3 4 7 . 3 5 1 4 3 5 . 3 7 4 9 2 2 14 2 7 7 5 10 10 16 19 Tactical Retreats 75 | . . . 4 1 . 1 . 1 . 1 . . 1 . . . . 8 . . . . . . . 7 . 2 2 . 1 . 3 5 1 4 8 4 21 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Traps Triggered 48 | . 3 . 2 . . . . 3 4 1 1 . 1 . 3 . . . . . 3 . . . . 3 . 3 . . 6 . 1 4 3 . . 3 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . . . . . . . 2 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . 5 6 6 6 6 6 6 6 6 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Disabled 113 | . 6 . 3 1 . . 1 8 2 5 2 3 5 . 1 4 . 11 2 . 8 . . . . 7 . . . . 4 . 5 11 4 2 13 2 3 Max in Single Turn 6 | . 6 . 1 1 . . 1 1 1 1 1 1 1 . . 4 . 1 1 . 2 . . . . 3 . . . . 2 . 1 1 1 1 2 1 1 Garrison Access 11 | . . . . . . . . . 1 . . . 2 . 1 . . . . . 1 . . . . 2 . 1 . . . . . 1 . . 1 1 . Garrison Relay 8 | . . . . . . . . 6 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Accessed 181 | . 11 1 16 . 1 1 13 4 10 11 3 10 15 . 6 1 . 1 . . 12 . 1 4 . 10 . 3 . 1 1 1 4 15 4 2 7 8 4 Terminals 112 | . 8 . 10 . . 1 9 4 8 8 3 4 7 . 2 1 . . . . 7 . . . . 4 . 2 . . . 1 2 11 4 1 6 5 4 Fabricators 8 | . . . . . . . . . . . . . 3 . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . Repair Stations 8 | . 1 . 2 . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Recycling Units 16 | . 2 . 2 . . . 1 . . 1 . 5 1 . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . Scanalyzers 13 | . . . 2 . . . 2 . 2 . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . Garrison Access 13 | . . . . . . . 1 . . 1 . . 2 . 1 . . . . . 1 . . . . 2 . 1 . . . . . 1 . . 1 2 . Total Hacks 425 | . 36 1 46 . 1 3 40 11 26 21 8 33 25 . 11 7 . 4 . . 25 . 1 17 . 17 . 6 . 1 4 1 7 23 5 7 18 13 7 Successful 210 | . 20 1 25 . 1 . 22 5 11 11 3 13 10 . 5 7 . 4 . . 7 . 1 17 . 7 . 2 . 1 4 1 2 9 3 5 8 5 . Failed 214 | . 16 . 20 . . 3 18 6 15 10 5 20 15 . 6 . . . . . 18 . . . . 10 . 4 . . . . 5 14 2 2 10 8 7 Catastrophic 48 | . . . 5 . . . 3 1 4 . 2 7 5 . 1 . . . . . 6 . . . . 1 . . . . . . 3 3 2 . 2 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 16 . 13 . . 3 23 2 4 1 2 21 2 . . . . 1 . . 10 . . . . 4 . . . . . . . 6 3 2 1 . 1 Terminals 264 | . 25 . 28 . . 3 29 11 21 17 8 8 13 . 3 7 . . . . 16 . . . . 7 . 5 . . . 1 5 16 5 5 15 9 7 Fabricators 17 | . . . . . . . . . . . . . 7 . 1 . . . . . 4 . . . . 2 . . . . . . 1 . . 2 . . . Repair Stations 18 | . 6 . 4 . . . . . . 2 . . 1 . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . Recycling Units 40 | . 5 . 3 . . . 1 . . 1 . 23 1 . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . . Scanalyzers 38 | . . . 11 . . . 8 . 5 . . . 1 . 6 . . . . . 1 . . . . 1 . . . . . . . 3 . . . 2 . Garrison Access 17 | . . . . . . . 2 . . 1 . . 2 . 1 . . . . . 1 . . . . 3 . 1 . . . . . 1 . . 3 2 . Terminal Hacks 117 | . 5 1 9 . 1 . 10 4 8 7 2 3 3 . 1 7 . 4 . . 4 . 1 17 . 1 . 1 . 1 4 1 2 6 1 3 7 3 . Record 14 | . . . . . 1 . . . . . . . . . . 7 . . . . . . . 5 . . . . . . . 1 . . . . . . . Part Schematic 13 | . . . 2 . . . 3 . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 23 | . 1 . 4 . . . 1 . 1 . . 1 1 . . . . . . . 2 . . 4 . . . . . . 4 . . 3 . . 1 . . Open Door 10 | . . 1 . . . . . 1 . 4 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 17 | . . . 3 . . . 1 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 3 4 . . Locate Traps 12 | . 3 . . . . . 2 . 2 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Garrison Registry 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 4 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Network Status 5 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 6 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 23 | . . . 9 . . . 6 . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . 1 . Insert Component 10 | . . . 2 . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . 1 . Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . 5 . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . . 1 . . 2 . 1 . . . . . 1 . . . . 3 . 1 . . . . . 1 . . . 1 . Unlock Access 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . 2 . 1 . . . . . 1 . . . 1 . Unauthorized Hacks 36 | . 8 . 5 . . . 5 1 . . 1 9 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 1 1 . . Terminals 20 | . 6 . 5 . . . 5 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Haulers 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 144 | . 10 . 12 . . 1 13 4 10 7 3 9 11 . 5 1 . . . . 10 . . . . 8 . 2 . . . . 4 13 3 2 7 5 4 Full Trace Events 7 | . . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . 4 . . . 3 . . . . . . . . . . 19 . . . . . 4 . . . . . . . . . 5 5 . . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . . . . . . . . 109 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 5 . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . 78 . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 5 . 10 . . . . . . 7 . 1 . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Used RIF Installer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . 2 . . . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Non-combat 4 | . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Combat 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . 2 . . . . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . parse_system 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . . . 24 3 . 7 . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . Machine Destruction 40 | . . . . . . . . 24 3 . 7 . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total Allies 52 | . . . . 3 . . . 6 . . . . . 18 . . . 2 . . . . . . . . . . . . . . . . 1 . . . 22 Largest Group 18 | . . . . 3 2 2 1 6 3 . . . . 18 16 7 2 2 2 . . . . . . . . . . . . . . . 1 . . . 12 Highest-Rated Group 650 | . . . . 40 24 24 16 143 63 . . . . 650 556 255 51 192 192 . . . . . . . . . . . . . . . 26 . . . 260 Highest-Rated Ally 210 | . . . . 16 16 16 16 39 21 . . . . 50 46 46 27 96 96 . . . . . . . . . . . . . . . 26 . . . 210 Initial Warlord ECA Mod 12 | . . . . . . . . . 12 12 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 STAY 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . FOLLOW 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 420 | . . . . 17 . 11 3 24 31 . . . . . 127 18 . 18 19 . . . . . . . . . . . . . 7 . . . . . 145 Total Damage 8429 | . . . . 211 . 73 16 431 811 . . . . . 2432 280 . 637 595 . . . . . . . . . . . . . 33 . . . . . 2910 Kills 67 | . . . . 4 . 1 . 5 6 . . . . . 27 2 . 4 5 . . . . . . . . . . . . . . . . . . . 13 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 12525 | 23 1087 . . . . . . . . . . . 1 . 363 . . 1 . . 1094 . . . 1720 1908 167 11 185 . 322 . 1470 1730 1030 536 415 461 1 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sensors 1409 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533 415 461 . IFF 2997 | . . . . . . . . . . . . . . . . . . . . . . . . . 1408 969 167 10 185 . 258 . . . . . . . . Terrain 810 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 64 . 490 252 . . . . 1 Structural 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1110 | 23 1087 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 361 | . . . . . . . . . . . . . . . 361 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1042 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 865 177 . . . . . Jamming 6299 | . . . . . . . . . . . . . . . . . . . . . 1094 . . . 312 939 . . . . . . 661 1730 1030 533 . . . ECM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . . . . . . . 1 3 1 . 1 . 1 3 . 2 . . . 2 2 . . . . . . . . . Drone Launches 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 20 Drone Recoveries 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 17 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Turns Passed 63981 | 182 1743 1761 3398 1328 1244 925 1555 1289 1226 1188 351 3192 2987 1303 841 1050 902 7015 2397 2594 3012 1002 2688 347 1816 2251 167 654 443 508 1101 1362 1475 1751 1057 788 1549 479 3060 Spaces Moved 36540 | 76 875 823 1297 529 517 379 648 780 832 669 253 2399 1981 622 697 1033 826 2807 1011 1084 1569 576 1260 172 947 1037 107 540 537 669 785 662 584 1218 667 628 1273 915 2256 Core 38 | 3 . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . Treads 14766 | 73 875 823 1297 529 517 379 194 . 4 . . 36 840 247 511 1006 826 2324 . . 7 . . . . 15 . 473 21 . 415 662 258 1218 250 2 727 . 237 Legs 8451 | . . . . . . . . . . . . 1102 . . . . . 448 313 1067 1284 377 835 172 947 669 . 8 . . . . . . 30 626 185 . 388 Wheels 3861 | . . . . . . . 454 780 828 669 253 877 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5780 | . . . . . . . . . . . . 384 1141 375 . . . . 698 17 278 199 425 . . . . . 516 669 370 . 121 . 387 . . . 200 Flight 3644 | . . . . . . . . . . . . . . . 186 27 . . . . . . . . . 353 107 59 . . . . 205 . . . 361 915 1431 Fastest Speed 30 | 50 160 160 160 240 240 240 105 105 110 105 105 78 72 92 92 55 90 90 175 186 91 134 130 180 180 76 124 53 53 53 53 73 88 88 52 52 30 30 30 Average Speed 123 | 155 160 160 219 240 240 240 147 110 118 109 105 90 99 112 106 71 101 134 218 223 143 150 181 180 180 138 124 70 53 53 63 151 154 93 70 55 48 30 58 Slowest Speed 1300 | 160 240 160 240 240 240 240 240 120 280 120 105 250 194 159 143 143 178 1300 238 238 267 182 213 180 180 191 124 76 53 53 73 153 210 144 88 85 85 30 224 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 8 . . . . . . 1 . . . 2 17 1 Potential Cave-ins 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 . . . 9 . 5 . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 66 | 5 97 99 94 82 72 85 65 81 88 89 40 99 43 96 17 98 83 91 69 89 35 70 97 60 88 25 74 12 57 79 75 84 17 97 19 11 92 31 46 Regions Visited 39 Branch Regions 23 Pre-discovered Areas 26 | . 4 1 4 . . . 4 . . . . 2 . . . 1 1 1 . . . . 2 3 1 . . . 2 . . . . . . . . . . Known Exits Taken 18 | . 1 1 1 . . 1 1 . 1 1 . 1 . . 1 1 . . . . 1 . . . . . . 1 . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 15 | 1 . . . 1 1 . . . . . . . . . . . 1 1 1 1 . 1 1 1 1 . . . 1 . 1 1 . 1 . . . . . Scrap Searched 29 | . . 1 . 2 . 1 . . . . . . . . . 3 2 3 . 4 . 2 5 . 1 . . . . 2 . 3 . . . . . . . Spaces Dug 548 | . 9 . 27 . . . . 2 1 3 . . 28 . 1 . 4 16 41 2 56 . 61 . 5 25 . 3 . 7 21 . 11 8 4 13 94 10 96 Terrain Destroyed 2010 | . 25 . 67 . . . . 3 10 9 . . 48 8 5 29 5 60 199 4 113 6 64 . 14 119 . 8 . 25 141 5 74 43 12 192 292 29 401 Melee 73 | . . . . . . . . 2 . 2 . . 13 . 1 . 3 10 . . 4 . . . 5 1 . . . . . . 9 2 3 3 5 8 2 Projectile 728 | . 8 . 8 . . . . . 10 7 . . 22 8 4 14 2 48 3 4 50 1 5 . 9 71 . 8 . 25 141 5 24 21 9 21 44 6 150 AOE 1170 | . 17 . 59 . . . . 1 . . . . 13 . . 15 . 2 196 . 59 5 59 . . 47 . . . . . . 41 20 . 168 238 10 220 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total 50008 | 106 1090 1244 1606 561 521 386 1114 996 955 961 307 3328 2846 1163 778 1292 862 4577 1163 1240 2191 698 1639 195 1016 1601 124 752 678 790 1165 1003 1020 1643 1091 919 1932 1014 3441 Wait 7712 | . 92 402 108 10 . 2 356 62 22 109 5 779 668 487 54 224 4 412 93 133 420 110 347 . 26 321 . 128 121 85 140 313 260 172 205 158 378 10 496 Move 36452 | 75 874 822 1296 528 516 378 648 779 829 669 252 2398 1981 621 696 1032 825 2806 1010 1083 1568 575 1259 171 946 1025 106 539 536 668 784 661 581 1217 666 627 1268 884 2253 Hop 22 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . 2 13 1 Pick Up 343 | 8 20 1 28 2 2 1 17 2 7 10 2 17 32 5 5 3 7 11 5 1 18 . 2 2 1 8 . 5 . 1 18 2 13 15 26 10 12 6 18 Fast Attach 123 | 7 10 1 5 . . . 2 . 3 7 . 1 2 . . . . 1 2 . 5 . 1 5 . 7 1 1 . . 4 1 8 12 2 4 14 3 14 Attach 137 | . 1 . 3 . . . 4 1 2 1 . 2 . . . . . 10 1 1 3 . . 1 1 2 . 3 1 . 6 4 9 8 6 9 11 5 42 Detach 95 | . . . . . . . . . . . . 1 . . . . . 7 1 . 1 . 1 . . 2 . 4 1 . 3 3 6 3 3 7 12 3 37 Swap 488 | 1 17 5 27 6 2 . 13 35 28 34 6 2 21 7 8 3 5 20 14 4 31 . 1 . 6 25 . 12 6 1 16 3 14 17 17 15 31 11 24 Drop 429 | . 16 1 33 4 1 1 23 7 19 27 1 41 20 5 5 1 3 10 8 2 24 . 2 6 . 14 . 2 . 1 18 2 17 18 26 7 29 8 27 Fire 3621 | 15 60 10 99 11 . 4 51 63 43 65 27 15 101 33 8 20 4 1256 25 14 99 10 14 . 29 185 17 58 12 34 175 10 69 146 114 61 121 42 501 Melee 445 | . . 2 . . . . . 37 1 7 6 72 20 5 2 9 14 14 4 2 20 3 12 10 7 8 . . 1 . 1 4 19 35 26 21 54 13 16 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Crush 8 | . . . 7 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 8 . 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap 21 | . . . . . . . . 2 . 16 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 74 | . . . . . . . . . . 8 . . . . . . . 27 . . . . . . . . . . . . . . 23 . . . . 16 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 3 exits: Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp / [*Ext] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge -2/Research -2/Testing -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 12) 590 | -10/Materials | Discovered new exit (range 5) 825 | -10/Materials | Discovered new exit (range 10) 1077 | -10/Materials | Repaired Lgt. Cannon 1105 | -10/Materials | Repaired Lgt. Cannon 1132 | -10/Materials | Repaired Lgt. Treads 1233 | -10/Materials | Discovered new exit (range 13) 1241 | -10/Materials | Learned 4 Subcaves zone layouts 1271 | -10/Materials | Learned location of Storage (-8) 1293 | -10/Materials | Learned Storage stockpile data 1307 | -10/Materials | Identified exit to Materials 1307 | -10/Materials | Identified exit to Subcaves 1307 | -10/Materials | Identified exit to Mines 1309 | -10/Materials | Loaded intel: 24 trap records 1310 | -10/Materials | Learned location of 3 exits from Materials 1320 | -10/Materials | Learned location of Recycling (-8) 1339 | -10/Materials | Loaded intel: 1 repair station location 1402 | -10/Materials | Core integrity fell below 50% 1926 | -10/Materials | Entered Mines 1995 | -10/Mines | Assembled infested the area 2000 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2492 | -10/Mines | Learned 4 Materials zone layouts 2516 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2833 | -10/Mines | Learned 2 Materials zone layouts 2935 | -10/Mines | Found the Drone Emporium 2942 | -10/Mines | Found Prototype Device 2942 | -10/Mines | Identified Splice Drone Bay 3010 | -10/Mines | Discovered exit to Subcaves (range 10) 3687 | -10/Mines | Entered Materials 3687 | -9/Materials | Evolved 2 slots: Weapon x2 3688 | -9/Materials | Identified exit to Materials 3688 | -9/Materials | Identified exit to Mines 4769 | -9/Materials | Build established: Gunner 6129 | -9/Materials | Learned Storage trap positions 6134 | -9/Materials | Build established: Scavenger-Gunner 6143 | -9/Materials | Central database locked down 6159 | -9/Materials | Learned Storage trap positions 6186 | -9/Materials | Learned location of Zion (-6) 6187 | -9/Materials | Learned location of 1 exit from Recycling 6217 | -9/Materials | Learned 2 Storage zone layouts 6441 | -9/Materials | Build established: Tank 7012 | -9/Materials | Destroyed 7 combat bots 7085 | -9/Materials | Entered Mines 7617 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7624 | -9/Mines | Found Prototype Device 7905 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7974 | -9/Mines | Build established: Gunner 8329 | -9/Mines | Learned Materials non-interactive machine intel 8341 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8394 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8404 | -9/Mines | Discovered new exit (range 5) 8413 | -9/Mines | Entered Exiles 8413 | -9/Exiles | Found Exiles lab abandoned 8413 | -9/Exiles | Accompanied by 2 allies 9061 | -9/Exiles | Discovered new exit (range 14) 9353 | -9/Exiles | Discovered new exit (range 14) 9625 | -9/Exiles | Build established: Tank 9657 | -9/Exiles | Entered Mines 9657 | -8/Mines | Accompanied by 2 allies 10306 | -8/Mines | Discovered exit to Materials (range 7) 10326 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 10582 | -8/Mines | Entered Materials 10582 | -8/Materials | Accompanied by 1 ally 10582 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 10583 | -8/Materials | Loaded intel: 32 non-interactive machine locations 10704 | -8/Materials | Identified exit to Storage 10882 | -8/Materials | Identified Exp. Sensor Array 11247 | -8/Materials | Discovered new exit (range 15) 11631 | -8/Materials | Learned location of Extension (-4) 11676 | -8/Materials | Learned location of 1 exit from Lower Caves 11710 | -8/Materials | Build established: Scavenger-Tank 11746 | -8/Materials | Learned Factory trap positions 11748 | -8/Materials | Learned Factory terminal intel 11759 | -8/Materials | Learned location of 1 exit from Extension 11782 | -8/Materials | Learned Recycling recycling unit intel 11813 | -8/Materials | Learned Storage interactive machine intel 12137 | -8/Materials | Identified exit to Garrison 12137 | -8/Materials | Entered Garrison 12213 | -8/Garrison | Triggered checkpoint 12241 | -8/Garrison | Garrison Relay disabled 12309 | -8/Garrison | Triggered checkpoint 12361 | -8/Garrison | Garrison Relay disabled 12441 | -8/Garrison | Build established: Scavenger-Gunner 12469 | -8/Garrison | Spotted B-75 Beast 12469 | -8/Garrison | Spotted B-75 Beast 12521 | -8/Garrison | Triggered checkpoint 12522 | -8/Garrison | Triggered checkpoint 12687 | -8/Garrison | Discovered new exit (range 12) 12701 | -8/Garrison | Discovered new exit (range 53) 12701 | -8/Garrison | Discovered new exit (range 50) 12701 | -8/Garrison | Discovered new exit (range 23) 12705 | -8/Garrison | Triggered checkpoint 12743 | -8/Garrison | Garrison Relay disabled 12796 | -8/Garrison | Identified exit to Materials 12928 | -8/Garrison | Rescued a captive Derelict 12930 | -8/Garrison | Rescued a captive Derelict 12961 | -8/Garrison | Build established: Scavenger-Tank 12967 | -8/Garrison | Triggered checkpoint 13005 | -8/Garrison | Garrison Relay disabled 13077 | -8/Garrison | Triggered checkpoint 13111 | -8/Garrison | Triggered checkpoint 13170 | -8/Garrison | Garrison Relay disabled 13332 | -8/Garrison | Triggered checkpoint 13371 | -8/Garrison | Garrison Relay disabled 13426 | -8/Garrison | Entered Materials 13426 | -8/Materials | Accompanied by 3 allies 14106 | -8/Materials | Build established: Scavenger-Gunner 14197 | -8/Materials | Discovered new exit (range 16) 14222 | -8/Materials | Met 7R-MNS 14628 | -8/Materials | Discovered new exit (range 6) 14652 | -8/Materials | Entered Storage 14653 | -8/Storage | Identified exit to Factory 14654 | -8/Storage | Loaded intel: 21 trap records 14656 | -8/Storage | Loaded intel: 20 interactive machine locations 15349 | -8/Storage | Repaired Arm. Treads 15402 | -8/Storage | Used back door to open Recycling access 15402 | -8/Storage | Discovered new exit (range 5) 15452 | -8/Storage | First assault squad dispatched 15761 | -8/Storage | Build established: Gunner 15840 | -8/Storage | Identified exit to Garrison 15840 | -8/Storage | Entered Garrison 15876 | -8/Garrison | Discovered new exit (range 44) 15876 | -8/Garrison | Discovered new exit (range 45) 15876 | -8/Garrison | Discovered new exit (range 59) 15896 | -8/Garrison | Triggered checkpoint 15922 | -8/Garrison | Garrison Relay disabled 15976 | -8/Garrison | Installed Relay Interface Framework 16025 | -8/Garrison | Triggered checkpoint 16030 | -8/Garrison | Core integrity fell below 50% 16085 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 16122 | -8/Garrison | Triggered checkpoint 16145 | -8/Garrison | Garrison Relay disabled 16191 | -8/Garrison | Entered Recycling 16192 | -8/Recycling | Identified exit to Factory 16193 | -8/Recycling | Loaded intel: 5 recycling unit locations 16646 | -8/Recycling | Scanned before Scraplab entrance 16655 | -8/Recycling | Angered Scraplab inhabitants 16836 | -8/Recycling | Found Prototype Device 16836 | -8/Recycling | Identified Scrap Engine 17362 | -8/Recycling | Build established: Construct 19383 | -8/Recycling | Entered Factory 19383 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 19384 | -6/Factory | Identified exit to Lower Caves 19385 | -6/Factory | Loaded intel: 108 trap records 19386 | -6/Factory | Loaded intel: 26 terminal locations 19786 | -6/Factory | Fabricated Phase Gun (x2) 20534 | -6/Factory | Fabricated Hcp. Storage Unit? 20668 | -6/Factory | Discovered exit to Lower Caves (range 5) 21613 | -6/Factory | Discovered new exit (range 3) 22370 | -6/Factory | Sucked down chute 22370 | -6/Factory | Entered Waste 22437 | -6/Waste | Spotted C-40 Crusher 22442 | -6/Waste | Destroyed C-40 Crusher 22444 | -6/Waste | Spotted C-40 Crusher 22452 | -6/Waste | Spotted C-40 Crusher 22459 | -6/Waste | Spotted C-40 Crusher 22462 | -6/Waste | Destroyed C-40 Crusher 22493 | -6/Waste | Destroyed C-40 Crusher 22539 | -6/Waste | Destroyed C-40 Crusher 22559 | -6/Waste | Spotted C-40 Crusher 22580 | -6/Waste | Spotted C-40 Crusher 22604 | -6/Waste | Destroyed C-40 Crusher 22627 | -6/Waste | Destroyed C-40 Crusher 22695 | -6/Waste | Warlord forces began an assault 22789 | -6/Waste | Discovered new exit (range 15) 23514 | -6/Waste | Found Prototype Device 23514 | -6/Waste | Identified Adv. EM Shield 23673 | -6/Waste | Entered Factory 23673 | -6/Factory | Accompanied by 16 allies 24407 | -6/Factory | Assembled infested ambush trap array 24468 | -6/Factory | Lost 5 allies 24514 | -6/Factory | Entered Lower Caves 24514 | -6/Lower Caves | Accompanied by 7 allies 24515 | -6/Lower Caves | Identified exit to Lower Caves 24776 | -6/Lower Caves | Encountered a Warlord checkpoint 25198 | -6/Lower Caves | Attracted the attention of an 0b10 base 25247 | -6/Lower Caves | Lost 5 allies 25259 | -6/Lower Caves | Learned location of 1 exit from Research 25259 | -6/Lower Caves | Learned Armory emergency access door positions 25259 | -6/Lower Caves | Learned Armory security intel 25316 | -6/Lower Caves | Learned Factory terminal intel 25564 | -6/Lower Caves | Entered another Lower Caves area 25564 | -6/Lower Caves | Accompanied by 2 allies 25584 | -6/Lower Caves | Learned Factory emergency access door positions 25643 | -6/Lower Caves | Discovered new exit (range 11) 25664 | -6/Lower Caves | Learned Factory stockpile data 26017 | -6/Lower Caves | Discovered new exit (range 7) 26132 | -6/Lower Caves | Encountered a Warlord checkpoint 26466 | -6/Lower Caves | Entered Zion 26466 | -6/Zion | Accompanied by 2 allies 26545 | -6/Zion | Given A8's code to call for help 26691 | -6/Zion | Discovered new exit (range 8) 27756 | -6/Zion | RIF detected upon attempting to enter Zion 27756 | -6/Zion | Attacked by Zionites 27771 | -6/Zion | Destroyed VJ-8KB(B) 27799 | -6/Zion | Destroyed GN-W7T(B) 27808 | -6/Zion | 1C-UTU came to Zion's defense 27843 | -6/Zion | Destroyed 1C-UTU 27850 | -6/Zion | Found Prototype Slashing Weapon 27853 | -6/Zion | Found Prototype Slashing Weapon 27869 | -6/Zion | Found Prototype Device 27869 | -6/Zion | Identified Exp. Actuator Array 27872 | -6/Zion | Identified 1C-UTU's Sword "Lootmaker" 27874 | -6/Zion | Identified 1C-UTU's Sword "Choppy" 27891 | -6/Zion | Lost 3 parts (1u2w) 29419 | -6/Zion | Found Prototype Device 29419 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 32173 | -6/Zion | Enhanced Grunt warped into view, answering call for help 32178 | -6/Zion | Enhanced Grunt warped into view, answering call for help 33472 | -6/Zion | Discovered new exit (range 5) 33476 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 33481 | -6/Zion | Entered Deep Caves 33481 | -6/Deep Caves | Accompanied by 2 allies 33688 | -6/Deep Caves | Attacked by Z-Imprinter 33699 | -6/Deep Caves | Allies destroyed Z-Imprinter 33896 | -6/Deep Caves | Found Prototype Device 33896 | -6/Deep Caves | Identified Exp. Thermal Shield 33989 | -6/Deep Caves | Found Prototype Protection 33989 | -6/Deep Caves | Identified Zio. Weapon Casing 34446 | -6/Deep Caves | Discovered new exit (range 6) 35878 | -6/Deep Caves | Entered Proximity Caves 36560 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 38301 | -5/Proximity Caves | Discovered new exit (range 10) 38417 | -5/Proximity Caves | Spotted B-75 Beast 38472 | -5/Proximity Caves | Entered Factory 38472 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 38475 | -5/Factory | Loaded intel: 26 terminal locations 39609 | -5/Factory | Identified exit to Upper Caves 39614 | -5/Factory | Discovered new exit (range 15) 40417 | -5/Factory | Discovered new exit (range 6) 41484 | -5/Factory | Entered Upper Caves 41881 | -5/Upper Caves | Discovered new exit (range 7) 41987 | -5/Upper Caves | Ambushed by research squad 42486 | -5/Upper Caves | Entered another Upper Caves area 42784 | -5/Upper Caves | Discovered new exit (range 6) 43207 | -5/Upper Caves | Learned location of Warlord (-4) 43300 | -5/Upper Caves | Found DCF Scrap (12 items) 43804 | -5/Upper Caves | Discovered new exit (range 15) 45174 | -5/Upper Caves | Entered Zhirov 45174 | -5/Zhirov | Discovered new exit (range 3) 45207 | -5/Zhirov | Met Zhirov 45241 | -5/Zhirov | Learned location of Testing (-2) 45257 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 45285 | -5/Zhirov | Found Alien Artifact 45285 | -5/Zhirov | Identified Integrated Reactor 45285 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 45450 | -5/Zhirov | Found Alien Artifact 45521 | -5/Zhirov | Entered Proximity Caves 45604 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 47243 | -4/Proximity Caves | Discovered new exit (range 13) 47337 | -4/Proximity Caves | Entered Factory 47337 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 47338 | -4/Factory | Identified exit to Armory 47916 | -4/Factory | Allied Derelicts emerged from ambush trap array 48012 | -4/Factory | Identified exit to Garrison 48323 | -4/Factory | P-70 Sage assimilated allied WO-LLM(g) 49060 | -4/Factory | System corruption reached 10% 49262 | -4/Factory | Found Unknown Device 49262 | -4/Factory | Identified Quantum Capacitor 49587 | -4/Factory | First assault squad dispatched 49588 | -4/Factory | Sucked down chute 49588 | -4/Factory | Entered Waste 49603 | -4/Waste | EMP discharged 49623 | -4/Waste | Spotted C-40 Crusher 49631 | -4/Waste | Spotted C-40 Crusher 49635 | -4/Waste | Spotted C-40 Crusher 49640 | -4/Waste | Destroyed C-40 Crusher 49652 | -4/Waste | Spotted C-40 Crusher 49676 | -4/Waste | Destroyed C-40 Crusher 49700 | -4/Waste | Spotted C-40 Crusher 49702 | -4/Waste | Spotted C-40 Crusher 49703 | -4/Waste | EMP discharged 49744 | -4/Waste | Discovered new exit (range 10) 49755 | -4/Waste | Entered Factory 50259 | -4/Factory | Destroyed 9 combat bots 50276 | -4/Factory | Discovered new exit (range 11) 50318 | -4/Factory | Identified exit to Upper Caves 50322 | -4/Factory | Discovered new exit (range 16) 50409 | -4/Factory | Entered Upper Caves 50588 | -4/Upper Caves | Spotted B-86 Titan 50656 | -4/Upper Caves | Discovered new exit (range 8) 50852 | -4/Upper Caves | Entered another Upper Caves area 50873 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 50916 | -4/Upper Caves | Discovered new exit (range 8) 50965 | -4/Upper Caves | Spotted B-86 Titan 51175 | -4/Upper Caves | Identified exit to Warlord 51244 | -4/Upper Caves | Learned Research security intel 51360 | -4/Upper Caves | Entered Warlord 51379 | -4/Warlord | System corruption cleaned by Quarantine Array 51415 | -4/Warlord | Discovered new exit (range 15) 51466 | -4/Warlord | Warlord's base attacked by MAIN.C 51488 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 51488 | -4/Warlord | Attacked by Warlord forces 51706 | -4/Warlord | Core integrity fell below 50% 51767 | -4/Warlord | Destroyed 8 combat bots 51816 | -4/Warlord | Warlord forces counterattacked 51868 | -4/Warlord | Destroyed LV-01A 51872 | -4/Warlord | Lost 6 parts (2p1n1u2w) 51948 | -4/Warlord | Spotted UK-5IS(g) 51984 | -4/Warlord | Destroyed UK-5IS(g) 52141 | -4/Warlord | Warlord base infiltrated, sounded retreat 52265 | -4/Warlord | Found Prototype Energy Gun 52265 | -4/Warlord | Identified Vortex Shotgun 52271 | -4/Warlord | Found Vortex Shotgun 52274 | -4/Warlord | Found Prototype Energy Cannon 52274 | -4/Warlord | Identified Vortex Cannon 52276 | -4/Warlord | Found Vortex Cannon 52283 | -4/Warlord | Found Vortex Cannon 52392 | -4/Warlord | Spotted B-90 Cyclops 52393 | -4/Warlord | Spotted Executioner 52399 | -4/Warlord | Destroyed Executioner 52405 | -4/Warlord | Destroyed B-90 Cyclops 52423 | -4/Warlord | Found Prototype Processor 52434 | -4/Warlord | Spotted Executioner 52435 | -4/Warlord | Destroyed Executioner 52448 | -4/Warlord | Core integrity fell below 20% 52456 | -4/Warlord | Destroyed 9 combat bots 52461 | -4/Warlord | Entered Proximity Caves 53548 | -3/Proximity Caves | Discovered new exit (range 14) 53788 | -3/Proximity Caves | Spotted B-86 Titan 53823 | -3/Proximity Caves | Entered Research 53823 | -3/Research | Evolved 2 slots: Utility x2 53824 | -3/Research | Identified exit to Quarantine 53825 | -3/Research | Identified exit to Research 54214 | -3/Research | Found Adv. Powered Armor 54217 | -3/Research | Found Adv. Powered Armor 54256 | -3/Research | Found Adv. Powered Armor 55021 | -3/Research | Found Exp. Hacking Suite 55298 | -3/Research | Entered Quarantine 55669 | -3/Quarantine | Found Alien Artifact 55687 | -3/Quarantine | Destroyed 7 combat bots 55840 | -3/Quarantine | Found Unknown Protection 55893 | -3/Quarantine | Found Alien Artifact 55900 | -3/Quarantine | Found Alien Artifact 55927 | -3/Quarantine | Found Alien Artifact 56035 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 56035 | -3/Quarantine | Identified Phase Armor 56079 | -3/Quarantine | Scanned by Researcher 56085 | -3/Quarantine | System corruption reached 10% 56286 | -3/Quarantine | Discovered exit to Research (range 4) 56299 | -3/Quarantine | System corruption reached 30% 56465 | -3/Quarantine | Found Alien Slashing Weapon 56465 | -3/Quarantine | Identified Sigix Broadsword 56816 | -3/Quarantine | Found Alien Artifact 56924 | -3/Quarantine | Found Alien Artifact 56924 | -3/Quarantine | Identified Core Reset Matrix 56924 | -3/Quarantine | Identified Subatomic Replicator 56924 | -3/Quarantine | Identified Dimensional Node Initializer 56924 | -3/Quarantine | Identified Terrabomb 56924 | -3/Quarantine | Used Core Reset Matrix 56928 | -3/Quarantine | Detected hypermatrix surge 56928 | -3/Quarantine | Sensed 9 artifacts in vicinity 56968 | -3/Quarantine | Spotted Fortress 57028 | -3/Quarantine | Discovered new exit (range 6) 57028 | -3/Quarantine | Discovered new exit (range 6) 57049 | -3/Quarantine | Entered Protoforge 57050 | -3/Protoforge | Sensed 2 artifacts in vicinity 57154 | -3/Protoforge | Spotted Hotshot 57154 | -3/Protoforge | Spotted Hotshot 57154 | -3/Protoforge | Spotted Hotshot 57154 | -3/Protoforge | Spotted Hotshot 57178 | -3/Protoforge | Destroyed Hotshot 57180 | -3/Protoforge | Destroyed Hotshot 57191 | -3/Protoforge | Superfortress began startup sequence 57198 | -3/Protoforge | Destroyed Hotshot 57202 | -3/Protoforge | Destroyed Hotshot 57239 | -3/Protoforge | Build established: Alien-Construct 57240 | -3/Protoforge | Discovered exit to Research (range 15) 57299 | -3/Protoforge | Initialized slip node 57443 | -3/Protoforge | Spotted Hotshot 57445 | -3/Protoforge | Spotted Hotshot 57464 | -3/Protoforge | Destroyed Hotshot 57467 | -3/Protoforge | Spotted Hotshot 57505 | -3/Protoforge | Spotted Hotshot 57505 | -3/Protoforge | Spotted Hotshot 57542 | -3/Protoforge | Destroyed Hotshot 57556 | -3/Protoforge | Destroyed Hotshot 57559 | -3/Protoforge | Core integrity fell below 50% 57603 | -3/Protoforge | Spotted Hotshot 57634 | -3/Protoforge | Destroyed Hotshot 57649 | -3/Protoforge | Destroyed Hotshot 57666 | -3/Protoforge | Used Terrabomb 57666 | -3/Protoforge | Additional patrols dispatched to research labs 57686 | -3/Protoforge | Spotted Immortal 57698 | -3/Protoforge | Found Prototype Storage 57700 | -3/Protoforge | Found Prototype Storage 57709 | -3/Protoforge | Found Prototype Storage 57712 | -3/Protoforge | Identified Exp. Core Analyzer 57712 | -3/Protoforge | Found Prototype Storage 57713 | -3/Protoforge | Identified Cep. NT7 Matterbank (x3) 57716 | -3/Protoforge | Found Prototype Storage 57718 | -3/Protoforge | Found Prototype Storage 57722 | -3/Protoforge | Found Prototype Storage 57730 | -3/Protoforge | Identified Cep. Chromion Battery (x3) 57741 | -3/Protoforge | Found Prototype Device 57742 | -3/Protoforge | Identified Cep. Antigrav Storage Unit 57748 | -3/Protoforge | Found Prototype Device 57772 | -3/Protoforge | Identified Cep. Matter Streamer (x2) 57813 | -3/Protoforge | Destroyed Immortal 57829 | -3/Protoforge | Spotted Decapitator 57829 | -3/Protoforge | Spotted Decapitator 57829 | -3/Protoforge | Spotted Decapitator 57830 | -3/Protoforge | Spotted V206-n 57895 | -3/Protoforge | Found Prototype Device 57896 | -3/Protoforge | Identified Crosscalibrator 57921 | -3/Protoforge | Destroyed Decapitator 57924 | -3/Protoforge | Destroyed Decapitator 57931 | -3/Protoforge | Destroyed Decapitator 57982 | -3/Protoforge | Found Cep. RG22 Armor 57985 | -3/Protoforge | Found Exp. EM Disruption Field 57986 | -3/Protoforge | Found Cep. Projectile Intercept Suite 57992 | -3/Protoforge | Found Cep. Energy Mantle 58020 | -3/Protoforge | Spotted V159-z 58049 | -3/Protoforge | First assault squad dispatched 58090 | -3/Protoforge | Warped through subspace to slip node 58106 | -3/Protoforge | Entered Research 58106 | -2/Research | Evolved 2 slots: Utility x2 58300 | -2/Research | Found Prototype Launcher 58301 | -2/Research | Found Prototype Launcher 58303 | -2/Research | Found Prototype Launcher 58322 | -2/Research | Identified Adv. Micro-nuke Launcher (x3) 58596 | -2/Research | Destroyed 10 combat bots 58664 | -2/Research | Build established: Hacker-Construct 58849 | -2/Research | Discovered new exit (range 7) 58893 | -2/Research | Identified exit to Testing 58894 | -2/Research | Entered Testing 58906 | -2/Testing | Found Prototype Energy Cannon 58906 | -2/Testing | Identified Potential Cannon 58932 | -2/Testing | Found Prototype Energy Gun 58932 | -2/Testing | Identified Warp Gun 58991 | -2/Testing | Spotted PP-12DBY2FBOH 59031 | -2/Testing | Destroyed PP-12DBY2FBOH 59389 | -2/Testing | System corruption reached 10% 59394 | -2/Testing | First assault squad dispatched 59542 | -2/Testing | Build established: Alien-Construct 59570 | -2/Testing | Found Prototype Hackware 59750 | -2/Testing | Found Prototype Processor 59772 | -2/Testing | Found Prototype Ballistic Gun 59772 | -2/Testing | Identified Hyp. Multirail 59899 | -2/Testing | Discovered new exit (range 13) 59910 | -2/Testing | Identified exit to Access 60035 | -2/Testing | Found Prototype Protection 60035 | -2/Testing | Identified Hvy. Regenerative Plating 60375 | -2/Testing | Unchained authorized (DW-4LL) 60386 | -2/Testing | Found Prototype Launcher 60386 | -2/Testing | Identified Point Singularity Launcher 60443 | -2/Testing | Entered Access 60443 | -1/Access | Evolved 2 slots: Utility x2 60499 | -1/Access | Found Unknown Device 60501 | -1/Access | Identified Quantum Capacitor 60609 | -1/Access | Unchained authorized (DW-4LL) 60626 | -1/Access | Found Point Singularity Launcher 60766 | -1/Access | DW-4LL burst out of a wall 60910 | -1/Access | Destroyed 7 combat bots 60918 | -1/Access | Discovered new exit (range 7) 60921 | -1/Access | Identified exit to Command 60922 | -1/Access | Entered Command 61172 | -1/Command | First assault squad dispatched 61559 | -1/Command | System corruption reached 10% 61571 | -1/Command | Identified System Mapper 61583 | -1/Command | Destroyed 10 combat bots 61872 | -1/Command | Destroyed 9 combat bots 62307 | -1/Command | High security lockdown imminent 62387 | -1/Command | High security lockdown engaged 62523 | -1/Command | Destroyed 8 combat bots 62766 | -1/Command | Spotted Striker 62802 | -1/Command | Destroyed Striker 62841 | -1/Command | Destroyed 12 combat bots 62895 | -1/Command | Spotted Executioner 62957 | -1/Command | Destroyed 13 combat bots 62962 | -1/Command | Spotted Investigator 62979 | -1/Command | Destroyed Executioner 62993 | -1/Command | Spotted Striker 63027 | -1/Command | Destroyed 14 combat bots 63032 | -1/Command | Destroyed Investigator 63039 | -1/Command | Destroyed Striker 63126 | -1/Command | Spotted Executioner 63126 | -1/Command | Spotted Executioner 63126 | -1/Command | Spotted Striker 63132 | -1/Command | Destroyed Executioner 63139 | -1/Command | Spotted Striker 63141 | -1/Command | Destroyed Striker 63150 | -1/Command | Destroyed Striker 63158 | -1/Command | System corruption reached 30% 63171 | -1/Command | Destroyed 25 combat bots 63174 | -1/Command | Destroyed Executioner 63271 | -1/Command | Spotted Executioner 63271 | -1/Command | Spotted Striker 63271 | -1/Command | Destroyed Striker 63308 | -1/Command | Destroyed Executioner 63474 | -1/Command | Spotted Striker 63482 | -1/Command | Spotted Executioner 63495 | -1/Command | Destroyed Striker 63506 | -1/Command | Spotted Striker 63537 | -1/Command | Lost 3 parts (2u1w) 63544 | -1/Command | Destroyed Striker 63593 | -1/Command | Destroyed Executioner 63614 | -1/Command | Destroyed 8 combat bots 63680 | -1/Command | Spotted Striker 63682 | -1/Command | Spotted Striker 63682 | -1/Command | Spotted Executioner 63737 | -1/Command | Destroyed Striker 63753 | -1/Command | Destroyed Striker 63759 | -1/Command | Core integrity fell below 50% 63794 | -1/Command | Emitted hypermatrix ping 63798 | -1/Command | Destroyed Executioner 63799 | -1/Command | Assembled emerged from beneath the floor 63824 | -1/Command | Assembled emerged from beneath the floor 63906 | -1/Command | Assembled emerged from beneath the floor 63920 | -1/Command | Spotted B-99 Colossus 63930 | -1/Command | Destroyed 10 combat bots 63940 | -1/Command | Rewired B-99 Colossus 63949 | -1/Command | Spotted Alpha 7 63949 | -1/Command | Spotted Alpha 7 63949 | -1/Command | Spotted Striker 63949 | -1/Command | Spotted Striker 63949 | -1/Command | Spotted Executioner 63949 | -1/Command | Spotted Executioner 63949 | -1/Command | Spotted Executioner 63949 | -1/Command | Spotted Executioner 63951 | -1/Command | Spotted B-99 Colossus 63953 | -1/Command | Destroyed Striker 63965 | -1/Command | Spotted B-99 Colossus 63966 | -1/Command | Crushed by falling debris 63970 | -1/Command | Core integrity fell below 20% 63978 | -1/Command | Discovered new exit (range 8) 63982 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 63978_ Detected hypermatrix ping. 63978_ Slug penetrates Wall. 63978_ Slug penetrates B-99 Colossus. 63978_ Penetrated by Slug. 63978_ Scrap Engine destroyed. 63978_ Slug penetrates Wall. 63978_ Penetrated by Slug. 63978_ The Access Shell folds into the floor. 63978_ Triggered Stasis Trap. 63978_ EXIT=FOUND 63978_ A bubble of rippling energy engulfs the area. 63978_ Field strength at 56. 63979_ Field strength at 12. 63980_ Stasis field depleted. 63981_ Executioner destroyed. 63981_ Penetrated by Slug. 63982_ Triggered Stasis Trap. 63982_ A bubble of rippling energy engulfs the area. 63982_ Field strength at 56. 63982_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????? #?????######## ! ## | | #??????????????????# #????????????# ! ## | | #?????????????????? ?????######?#%! ## | | #??????????????????# ?????+ # ## | | #?????????????????? ?????# # ## | | #?????????????????? ?????# + ## | | #?????????????????? ?????# #"#"T# ## | | ###########+#+#????# ?????# =# #""# ## | | % ????? ?????# ?######%###### | | % ????#+#?????######??#???# ###### | | ???????????????????? ???#% | | "% ???????????????????? ???# ###### | | " ???????????????????#*#??# # | | "########??????????????#########=#??# + | | "#?????????????????????# #!#### # | | "#?????????????????????# =+%% %% # | | "#?????????????????????# %#%###### ! | | "#?????????????????????# #=#????# | | ####?????????????????????# %/#????# | | #????????????????????????########!!=????# | | #?##???????????????????????????#=#%###### | | % ###"##?????????????????????????#%%!#*# # | | ###?????????###############[!%%=# "" | | % ########### ##!#%![ "# ! | | ## %% "# ## %==# %""#"### | | % %#% " # @ ## # = ## | | % ^^BBBB E #### % " | | BBBB ## # ! #? | | 7 E "< ## * #? | | %^7 "" ## "!== = #? | | + ^ ^ ###[=%!* #? | | #/##### # # #?##=%%%/ ## | | ??? ; # # # # ^ ^ #??#*=[![ | | ?? # ########### #??#%#=!% # | | ??? ####?????????# #??#/#[[% ## ## | | ?" #????????????##############??#%*![=%% | | ?T #???????????????????????????##=[%=%= | | ?" ???????????????????????######"=%![ | | ?? ???????????????????????# =#%!! | | ???? ? ???????????????????????# #!!! | | ?????? ???????????????????????# + | | ???????????????????????????????# # #### | | ???????????????????????????????# #" # # | | ??????????????????????????????#" ##""# % | | ??????????????????????????????## ##T"# | | ???????????????????????????????#####+# " | | ???????????????????????????????????# "%" | | ???????????????????????????????????# " # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 100 Energy Generation 103 Energy Capacity 1405 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Corruption Block 4 Armor Coverage 750 Resistance: KI 20 Resistance: EX 50 Resistance: EM 50 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 6 Launcher Accuracy 30 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 30 Force Boost 30 Salvage Targeting 1 Offensive Hacking 16 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Matter Compressor | -3/Protoforge | Archive Exp. EM Disruption Field | -3/Protoforge | Archive Enh. Flexi-carbon Leg | -3/Protoforge | Archive Cld. Gravmag System | -3/Protoforge | Archive Com. Mass Driver | -3/Protoforge | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Protoforge | Archive Fabricated ------------ Phase Gun | x2 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Repaired ---------- Lgt. Cannon | 25% | -10/Materials Lgt. Cannon | 50% | -10/Materials Lgt. Treads | 38% | -10/Materials Arm. Treads | 18% | -8/Storage Studied --------- None Alien Tech Used ----------------- Integrated Reactor Phase Armor Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Terrabomb Transdimensional Reconstructor Achievements -------------- Anti-science Crusade Deadly Precision Hot Stuff Irresistible Scrap Tailor-made Challenges ------------ None Game ------ Seed HardcellDataMaul Manual? 0 Play Time 11:22:05 Cumulative 1352.5 hours Start 2025.11.29 @ 16:22:01 End 2025.11.30 @ 08:53:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 622 Rogue 622 Adventurer 0 Explorer 0 Win Type - Total 26 Types 12/5/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 89 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: fa5d1aaf-beef-434c-9267-314e3157536f