Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.21 @ 09:47:20 Player: Access Death Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (155) 775 Value Destroyed (4666) 4666 Prototype IDs (68) 1360 Alien Tech Used (4) 800 Bonus (10028) 10028 TOTAL SCORE: 27929 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 2312 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -435 Cogmind --------- Core Integrity 811/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Lightpack 2.0 Experimental Signal Interpreter Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Improved Antigrav System Experimental Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Lightpack 2.0 Experimental Signal Interpreter Experimental Targeting Computer Advanced Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Gamma Rifle Phase Gun Railgun Plasma Sword > --- INVENTORY -------- Light Particle Reactor Improved Antigrav System Advanced Heat Sink Zionite Biocell Experimental Signal Interpreter Makeshift ECM Suite [Rating: 149] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 . Utility 6 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 2 . . . Weapon 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 295 | 12 24 1 6 1 4 4 31 24 . 3 3 1 20 11 7 4 1 8 13 . 4 7 2 28 7 34 1 33 1 Power 23 | 2 . 1 2 . . . 3 1 . 1 . . . 1 1 . . 1 1 . . 2 1 1 . 4 . 1 . Engine 11 | 2 . 1 2 . . . 3 . . 1 . . . 1 1 . . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 . . . 2 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . 1 . Propulsion 75 | 4 8 . 1 . . . 13 8 . 1 . 1 2 5 2 2 . . . . 1 . . 12 . 9 . 6 . Treads 28 | 2 6 . 1 . . . 12 . . . . . . . . . . . . . . . . 7 . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . 4 . 6 . Flight 28 | . . . . . . . 1 8 . 1 . 1 1 4 2 2 . . . . . . . 3 . 5 . . . Utility 99 | 3 7 . 1 . . . 2 5 . . 2 . 10 4 3 2 1 7 7 . 3 3 1 4 1 12 . 20 1 Device 51 | 2 4 . . . . . 1 1 . . 2 . 3 2 1 2 1 4 5 . . 1 1 1 . 6 . 14 . Storage 14 | 1 2 . . . . . . 2 . . . . 1 1 1 . . . . . . . . 2 1 1 . 2 . Processor 9 | . 1 . . . . . . . . . . . 3 . . . . 1 2 . . . . 1 . . . 1 . Hackware 13 | . . . . . . . 1 2 . . . . 3 1 . . . . . . 3 1 . . . 1 . . 1 Protection 12 | . . . 1 . . . . . . . . . . . 1 . . 2 . . . 1 . . . 4 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 3 9 . 2 1 4 4 13 10 . 1 1 . 8 1 1 . . . 5 . . 2 . 11 6 9 1 6 . Energy Gun 20 | 1 1 . . . . . 2 1 . . . . . . . . . . 1 . . . . 4 6 1 . 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 42 | 2 1 . 1 1 4 3 5 . . . . . 6 1 1 . . . 4 . . 2 . 4 . 6 . 1 . Ballistic Cannon 8 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Launcher 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . 3 9 . . 1 . 1 . . . . . . . . . . . . 2 1 1 . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . 1 . . . . . 1 . . . . . . . . 3 . 5 3 7 1 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Lost 64 | . 1 . . . . . 2 1 . 2 . 1 10 1 . . . 1 1 2 . 6 1 4 . 7 1 21 2 Power 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . 1 . Propulsion 22 | . . . . . . . . 1 . 1 . 1 4 1 . . . . . 1 . 2 . 2 . 3 1 5 . Utility 22 | . 1 . . . . . . . . . . . 3 . . . . 1 1 . . 2 1 1 . 3 . 7 2 Weapon 15 | . . . . . . . 2 . . . . . 2 . . . . . . 1 . 2 . . . . . 8 . Highest Loss Streak 15 | . 1 . . . . . 2 1 . 1 . 1 9 1 . . . 1 1 2 . 6 1 3 . 6 1 15 2 Average Slot Usage (%) 88 | . 99 100 99 100 100 100 99 88 100 100 97 91 53 90 96 100 100 98 89 89 86 78 26 57 36 62 79 72 10 Engine 7 | . 14 14 11 11 11 11 8 4 . 3 7 7 1 4 3 6 6 1 . . . . . . . . . . . Treads 13 | . 12 28 21 22 22 22 33 . . . . . . . . . . . . . . . . 17 . . . . . Leg 2 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 3 . . . . . . 3 5 . . 10 12 15 17 4 Flight 8 | . . . . . . . 2 29 30 30 30 29 12 19 25 26 26 23 23 20 17 17 10 6 10 6 . . . Device 9 | . 13 14 9 . . . 7 2 7 7 13 15 3 . 16 13 19 21 21 23 12 7 10 6 . 6 14 12 . Storage 7 | . 13 14 11 11 11 11 9 6 7 7 1 . . 3 3 6 . . . . . . . 3 5 3 4 3 . Processor 1 | . . . . . . . . . . . . . 1 . . . . 2 3 11 9 5 5 5 10 9 9 8 3 Hackware 1 | . . . . . . . 1 4 . . . . 7 18 4 . . . . . 11 10 . . . . . . 2 Protection 2 | . . . 1 11 11 11 . . . . . . . . 2 6 6 8 6 . . 2 . . . 4 4 4 . Energy Gun 2 | . 5 . . . . . 6 6 7 2 . . . . . . . . . . . . . . . . . 5 . Ballistic Gun 17 | . 10 . 11 12 34 43 26 3 . . . . 10 40 40 40 40 35 28 30 29 23 . 5 . 11 24 10 . Ballistic Cannon 6 | . 11 28 33 31 9 . . . . . . . . . . . . . . . . . . 6 . . . . . Slashing Weapon 2 | . . . . . . . . 24 38 38 35 29 6 . . . . . . . . . . . . 2 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 14 32 32 40 40 39 34 38 22 22 22 20 20 18 22 22 20 20 22 22 22 16 18 5 64 10 56 56 70 . Greatest Support 160 | 40 40 40 40 40 40 40 80 22 22 24 24 24 20 24 24 22 22 22 22 22 18 18 6 160 5 62 62 86 3 Greatest Overweight (x) 6 | . 1 . . . . . . 1 . 1 6 . . . 1 . . . . 1 . 1 . . 3 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 8 8 8 5 25 5 5 5 5 5 5 5 5 5 5 25 25 25 5 25 5 Average Capacity 11 | 5 11 15 15 15 15 15 15 8 8 8 5 5 8 5 5 5 5 5 5 5 5 5 5 12 24 12 5 12 5 Most Carried 21 | 7 10 15 15 15 15 15 15 15 8 8 7 5 11 5 5 5 5 5 5 5 5 5 5 21 6 8 5 7 5 Average Carried 9 | 2 7 14 14 14 14 15 14 7 8 7 5 4 5 5 4 4 5 5 4 5 5 4 4 10 2 5 4 5 5 Final Capacity 25 | 8 15 15 15 15 15 15 15 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 5 5 5 5 Final Carried 15 | 7 9 15 15 15 15 15 15 8 8 7 4 4 5 5 5 5 5 5 5 5 5 5 5 4 6 5 4 5 5 Class Distribution -------------------- 28% | Mutant 20% | Scavenger-Sprinter 12% | Scavenger-Skirmisher 9% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Sprinter 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Mutant | -6/Factory Hacker-Executioner | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Sprinter | -5/Cetus Scavenger-Executioner | -5/Archives Scavenger-Scout | -5/Hub_04(d) Scout | -4/Factory Executioner | -4/Armory Sprinter | -4/Lab Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Matter Collected 5475 | 376 445 168 411 65 . 121 737 199 25 21 . 31 94 289 70 29 29 205 618 . 69 105 . 407 . 612 18 331 . Remotely 1042 | 157 316 168 401 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5545 | 158 516 33 365 211 . 113 1461 223 . . . . 79 80 22 . . 616 364 . 69 152 . 204 . 489 . 390 . Parts 357 | 15 35 8 16 6 . 8 100 18 . . . . 8 6 5 . . 39 22 . 5 10 . 9 . 22 . 25 . Haulers Intercepted 13 | . 2 . . . . . 6 2 . . . . . . . . . 3 . . . . . . . . . . . Recyclers Shooed 6 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Combat Hostiles Destroyed 97 | . 9 6 5 3 . 6 27 4 . . . . 1 3 1 . . 9 6 . . . . 5 . 8 . 4 . Melee 7 | . . . . . . . 2 4 . . . . 1 . . . . . . . . . . . . . . . . Guns 56 | . 7 . . . . 1 17 . . . . . . 3 1 . . 9 6 . . . . . . 8 . 4 . Cannons 21 | . 2 6 5 3 . . . . . . . . . . . . . . . . . . . 5 . . . . . AOE 13 | . . . . . . 5 8 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 4 . 1 . . . 4 1 . . . . 1 . 1 . . . 1 . . 1 . 1 . . . 1 . Worker 12 | . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . 1 . 4 . Builder 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 13 | . 2 . . . . . 6 2 . . . . . . . . . 3 . . . . . . . . . . . Recycler 8 | 1 2 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . Watcher 10 | . 3 . 1 . . . 3 . . . . . . . . . . 2 . . . 1 . . . . . . . Swarmer 47 | . 5 6 . . . 3 7 4 . . . . . 3 . . . 8 1 . . . . 3 . 6 . 1 . Grunt 31 | . 4 . 3 3 . 3 11 . . . . . . . . . . . 4 . . . . 1 . 2 . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 2 . . . 6 . . . . . . . . . . 1 . . . . . . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | 5 4 3 4 2 . 6 7 4 . . . . 1 3 1 . . 17 3 . . 1 . 3 . 6 . 3 . Combat Bots Only 9 | . 4 3 4 1 . 6 6 4 . . . . 1 3 1 . . 9 3 . . . . 3 . 6 . 2 . Max Kills in Single Turn 7 | 2 1 1 1 1 . 2 2 1 . . . . 1 1 1 . . 7 1 . . 2 . 2 . 1 . 2 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Damage Taken 12360 | . 351 135 92 18 . 146 1075 231 24 128 95 172 825 156 101 . . 569 458 133 . 526 140 1404 . 1551 141 3031 858 Core 3150 | . 22 42 . 18 . 17 134 101 . 15 . 40 304 33 . . . 102 79 25 . 148 80 403 . 142 . 656 789 Absorbed by Shields 137 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . 37 . Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Core Remaining (%) 75 | 100 . 74 . . . 91 75 . . . . 77 . . . . 60 . . . . 64 . . 82 . 80 54 . Volleys Fired 342 | 14 69 15 13 5 . 7 94 . . . . . . 8 4 . . 18 26 . 4 5 . 13 11 21 . 15 . Largest 6 | 2 2 2 4 4 . 4 4 . . . . . . 6 6 . . 6 6 . 5 5 . 3 1 6 . 6 . Hottest 318 | 40 100 70 125 125 . 80 162 . . . . . . 130 130 . . 120 135 . 109 109 . 180 73 180 . 318 . Shots Fired 1105 | 28 131 30 52 20 . 16 334 . . . . . . 48 24 . . 108 111 . 20 16 . 29 11 83 . 44 . Gun 928 | 28 86 . 13 5 . 12 320 . . . . . . 48 24 . . 108 111 . 20 16 . 5 11 83 . 38 . Cannon 155 | . 41 30 39 15 . . . . . . . . . . . . . . . . . . . 24 . . . 6 . Launcher 18 | . . . . . . 4 14 . . . . . . . . . . . . . . . . . . . . . . Special 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 995 | 28 127 30 52 20 . 12 288 . . . . . . 48 24 . . 108 102 . 20 16 . 24 . 77 . 19 . Thermal 89 | . 4 . . . . . 32 . . . . . . . . . . . 9 . . . . 5 11 6 . 22 . Explosive 18 | . . . . . . 4 14 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hit Streak 19 | 4 11 5 5 14 . 6 15 . . . . . . 4 5 . . 11 12 . 19 4 . 6 . 7 . 5 . Robot Miss Streak 9 | 4 4 9 3 . . 1 5 . . . . . . 6 3 . . 5 4 . 1 2 . 3 . 4 . 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 20 | . 2 . . . . . 6 . . . . . . 2 . . . 4 4 . . . . . . 1 . 1 . Max Gunslinging Chain 2 | . 1 . . . . . 2 . . . . . . 1 . . . 1 1 . . . . . . 1 . 1 . Shots Hit Robots 654 | 13 78 11 19 9 . 9 220 16 . . 2 . 8 19 11 . . 67 66 . 12 7 . 14 . 39 . 34 . Core Hits 348 | 8 30 6 10 7 . 12 98 8 . . . . 4 9 4 . . 48 31 . 8 18 . 12 . 20 . 15 . Critical Kills 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . Critical Parts Destroyed 7 | . . . . . . . 1 . . . . . . 1 . . . . 5 . . . . . . . . . . Critical Strikes 18 | . 1 1 1 . . . 2 . . . . . 2 2 . . . . 7 . . . . . . 1 . 1 . Burn 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Destroy 11 | . . . . . . . 1 . . . . . . 2 . . . . 7 . . . . . . 1 . . . Blast 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 89 | . . . . . . . 8 36 . . 8 . 11 . . . . . . . . . . . . 4 . 22 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . . . 8 36 . . 8 . 7 . . . . . . . . . . . . 4 . 22 . Piercing 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 1 5 . . 2 . . . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 8 . . 1 . 3 . . . . . . . . . . . . . . . . Damage Inflicted 14335 | 161 880 197 366 155 . 432 3374 850 . . 74 . 267 204 156 . . 1684 922 . 151 911 . 730 . 1079 . 1742 . Guns 6593 | 161 486 . 19 9 . 68 2038 . . . . . . 204 156 . . 574 767 . 151 95 . . . 1079 . 786 . Cannons 1821 | . 367 197 347 143 . . . . . . . . . . . . . . . . . . . 730 . . . 37 . Explosions 3176 | . . . . . . 361 963 . . . . . . . . . . 1036 . . . 816 . . . . . . . Melee 2446 | . . . . . . . 344 850 . . 74 . 267 . . . . . . . . . . . . . . 911 . Ramming 299 | . 27 . . 3 . 3 29 . . . . . . . . . . 74 155 . . . . . . . . 8 . Kinetic 7434 | 161 853 197 366 152 . 68 1638 . . . . . . 204 156 . . 574 682 . 151 95 . 730 . 936 . 471 . Thermal 957 | . . . . . . . 400 . . . . . . . . . . . 85 . . . . . . 143 . 329 . Explosive 2360 | . . . . . . 361 963 . . . . . . . . . . 1036 . . . . . . . . . . . Electromagnetic 839 | . . . . . . . . . . . . . . . . . . . . . . 816 . . . . . 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2339 | . . . . . . . 344 850 . . 74 . 160 . . . . . . . . . . . . . . 911 . Piercing 107 | . . . . . . . . . . . . . 107 . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 1 1 1 1 . . . . . . 2 2 2 9 . 7 7 . . 2 . Average Corruption 3 | . . . . . . . . 1 1 1 1 1 . . . . . . 2 2 2 3 . 1 7 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . 1 . . . 1 . . . . . . 2 . 1 1 . 5 19 . . 2 . Message Errors 9 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 2 3 . . 1 . Matter Fused 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Energy Discharges 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 640 | . 9 2 . . . . 84 59 . . . . . . . . . 151 . . . 11 . . . . . 324 . Projectiles 11 | . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 176 | . . . . . . . 14 . . . . . . . . . . 151 . . . 11 . . . . . . . Melee 453 | . . . . . . . 70 59 . . . . . . . . . . . . . . . . . . . 324 . Knockbacks 17 | . 2 2 2 1 . . . . . . . . . . . . . . . . . . . 10 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 2 2 2 1 . . . . . . . . . . . . . . . . . . . 8 . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 376 | . . . . . . 30 5 . . . . . . . . . . 74 155 . . 108 . . . . . 4 . Shots 3 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Rammed 15 | . 7 . . 1 . 1 5 . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 16 | . 7 . . 1 . 1 6 . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 30 63 162 105 . 74 132 . . 5 . 4 2 306 . . . 61 306 . 80 40 . 246 . 28 . 345 . Average Temperature 59 | . 11 25 64 40 . 28 29 . . 4 . 4 2 190 . . . 24 101 . 40 17 . 85 . 14 . 131 . Received Heat Transfer 1489 | . 63 . 36 9 . 72 288 6 . 48 12 54 27 . 58 . . 21 37 18 . 48 18 250 . 214 21 189 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . 3 . 1 . Heat Transferred 1628 | . . . . . . . 814 . . . . . . . . . . . 148 . . . . . . 185 . 481 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Peak Influence 1698 | 25 193 183 308 220 . 199 512 321 . . . . 171 . . . . 1217 973 558 242 789 487 1698 . 419 244 707 382 Initial 595 | . 16 28 . 120 . . 77 191 . . . . 9 . . . . . 595 543 215 84 357 233 . . 224 137 367 Average 240 | 17 62 55 135 108 . 188 265 213 . . . . 114 . . . . 714 745 543 236 170 372 667 . 190 223 408 363 Maximum Alert Level 5 | . . . 1 1 . . 2 1 . . . . . . . . . 4 3 2 1 3 2 5 . 2 1 3 1 Low Security (%) 57 | 100 100 100 72 95 . 100 31 47 . . . . 100 . . . . 31 . . . 66 . . . 35 . 11 . Level 1 22 | . . . 27 4 . . 41 52 . . . . . . . . . 8 . . 100 30 90 49 . 56 100 26 100 Level 2 11 | . . . . . . . 26 . . . . . . . . . . . 20 100 . . 9 2 . 7 . 60 . Level 3 6 | . . . . . . . . . . . . . . . . . . 11 79 . . 3 . 27 . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . 48 . . . . . 18 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 2 . . . 6 2 . . . . 2 . . . . 2 3 . . 8 2 8 . 4 . 6 . Investigation 13 | . 2 . 1 . . . . 1 . . . . . . . . . . 1 . . 1 2 2 . 1 . 2 . Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Reinforcement 23 | . 1 . 1 . . . 2 1 . . . . 2 . . . . 2 1 . . 6 . 3 . 2 . 2 . Assault 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 2 . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Distress Signals 22 | . 1 . 3 . . . 3 1 . . . . 1 . . . . 1 . 1 . 3 . 3 . 2 . 3 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Times Spotted 494 | . 28 7 14 3 . 6 49 14 9 13 4 9 27 7 12 . . 29 29 5 . 31 8 67 . 51 3 57 12 Peak Tracking Total 28 | . 3 3 5 2 . 6 9 7 9 6 4 8 18 5 6 . . 8 9 5 . 28 8 25 . 14 2 20 11 Tactical Retreats 39 | . . 1 1 1 . . 1 2 1 2 . 1 5 . 1 . . 4 1 . . . . 5 . 3 1 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Traps Triggered 14 | . . . . . . . . 1 . . . . . . . . . . 2 . . 2 . 1 . 1 . 7 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Machines Disabled 67 | . 1 . 2 . . 3 3 . . . 1 . . . . . . 36 2 . 1 7 . 6 2 1 . 2 . Max in Single Turn 33 | . 1 . 1 . . 2 1 . . . 1 . . . . . . 33 . . 1 7 . 1 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Machines Accessed 35 | . 8 . 1 . 2 . 4 5 . . 3 . 4 2 . 1 . 1 . . . . . 4 . . . . . Terminals 16 | . 6 . 1 . . . 4 3 . . . . 2 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . . . . . Repair Stations 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 112 | . 24 . 2 . 2 . 14 11 . . 25 . 14 8 . 1 . 5 . . . . . 6 . . . . . Successful 76 | . 13 . . . 2 . 7 5 . . 25 . 8 8 . 1 . 4 . . . . . 3 . . . . . Failed 35 | . 10 . 2 . . . 7 6 . . . . 6 . . . . 1 . . . . . 3 . . . . . Catastrophic 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 12 . . . 1 . 6 6 . . . . 5 . . . . 12 12 2 . 12 6 7 . 7 2 7 3 Terminals 49 | . 19 . 2 . . . 14 6 . . . . 8 . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . . . . . 3 . . . . 5 . . . . . 5 . . . . . Repair Stations 8 | . 2 . . . . . . 2 . . . . 3 . . . . . . . . . . 1 . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . 6 . . . 2 . 6 3 . . 25 . 5 8 . 1 . . . . . . . . . . . . . Record 14 | . . . . . 1 . . . . . 6 . . 7 . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 9 . 1 . . 1 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Build 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 5 . . . . . 1 1 . . . . . . . . . 2 . . . . . 1 . . . . . Terminals 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 7 . 1 . . . 4 2 . . . . 4 . . . . . . . . . . 3 . . . . . Full Trace Events 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . 9 . 1 . . 1 . 10 . . . . . . . . . . . Parts Built 10 | . . . . . . . . . . . . . 6 . . . . 3 . . . . . 1 . . . . . Matter 598 | . . . . . . . . . . . . . 204 . . . . 76 . . . . . 318 . . . . . Time 322 | . . . . . . . . . . . . . 102 . . . . 51 . . . . . 169 . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . 6 . . . . 3 . . . . . 6 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Total Allies 53 | . 2 3 . . . . 1 . . . . . . 3 . 4 . 1 12 3 . 3 . 6 . 7 . 6 2 Largest Group 10 | . 2 3 3 . . . 1 1 . . . . . 3 . 4 3 1 10 3 3 6 . 5 . 5 . 3 2 Highest-Rated Group 494 | . 20 40 40 . . . 10 10 . . . . . 93 . 151 111 32 423 210 210 420 . 494 . 438 . 342 150 Highest-Rated Ally 156 | . 10 16 16 . . . 10 10 . . . . . 31 . 40 38 32 156 70 70 70 . 103 . 103 . 122 75 Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . . 1 3 1 . 1 . 3 . 3 . 3 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Light 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 19 | . 6 8 . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . 1 . STAY 5 | . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . ROAM 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 7 | . 2 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . Ally Attacks 353 | . . 13 28 . . . . . . . . . . 23 . . . . 117 . . 33 . 64 . 34 . 40 1 Total Damage 10575 | . . 147 273 . . . . . . . . . . 292 . . . . 2517 . . 681 . 3290 . 1275 . 2087 13 Kills 69 | . . 1 5 . . . . . . . . . . 4 . . . . 20 . . 5 . 17 . 10 . 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 2 . . . 1 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Items 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . 2 1 . . 2 1 . . . . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Turns Passed 14761 | 186 2094 1295 362 596 711 131 2460 424 54 140 82 154 414 400 211 439 749 197 632 46 84 119 94 635 796 513 106 546 91 Spaces Moved 12675 | 87 777 725 153 251 436 67 970 758 206 461 108 352 617 517 589 944 218 492 682 91 55 215 240 623 247 707 181 732 174 Core 199 | 5 . . . . . . . . . . 5 . . . . . . . . . . . . 10 1 . . 4 174 Treads 3390 | 55 458 725 153 251 436 67 970 . . . . . . . . . . . . . . . . 275 . . . . . Legs 346 | 27 319 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1111 | . . . . . . . . . . . . . . . . . . . . . . . . . . 202 181 728 . Flight 7629 | . . . . . . . . 758 206 461 103 352 617 517 589 944 218 492 682 91 55 215 240 338 246 505 . . . Fastest Speed 24 | 50 120 160 160 160 160 160 160 26 26 26 27 27 27 32 28 28 28 28 28 28 32 32 35 25 25 24 48 44 50 Average Speed 68 | 141 143 160 160 160 160 160 162 27 26 26 43 29 32 35 30 28 28 28 28 31 32 32 35 80 26 32 50 47 50 Slowest Speed 350 | 160 200 160 160 160 160 160 166 114 26 106 350 30 45 42 105 28 28 28 28 107 32 106 35 148 200 115 52 60 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . . . 11 . 2 . . 3 . 2 . . 6 29 2 . 4 4 1 . 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 4 90 91 14 62 70 31 65 22 45 77 76 56 24 62 85 86 38 20 63 56 61 40 10 59 96 16 33 35 8 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 12 | . 1 . . . 1 . . . . . 1 . . 1 . 1 1 . 6 . . . . . . . . . . Known Exits Taken 11 | . . . . . . . . 1 . 1 . . 1 . . . 1 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 . 1 . 1 1 . 1 1 1 . . 1 1 1 . . . . . . 1 . Scrap Searched 15 | . . 1 . . . . . . 1 2 . 2 . 3 2 3 1 . . . . . . . . . . . . Spaces Dug 43 | . 4 . . . . 8 . 7 . . . . 1 . . . . . . . . . . 4 . 4 . 15 . Terrain Destroyed 416 | . 4 . . . . 16 121 7 . . . . 1 2 . . . 79 3 . . 154 . 9 . 4 . 16 . Melee 24 | . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . 4 . 12 . Projectile 19 | . 4 . . . . . . . . . . . . 2 . . . . . . . . . 9 . . . 4 . AOE 370 | . . . . . . 16 121 . . . . . . . . . . 79 . . . 154 . . . . . . . Terrain Rammed 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Walls Destroyed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Acc Total 17967 | 121 1627 833 244 434 454 81 1692 927 205 474 135 401 815 711 608 1118 905 520 1069 105 114 254 246 734 968 932 196 867 177 Wait 4184 | . 723 80 57 173 . . 525 104 . 9 14 47 144 173 2 163 686 3 284 16 49 21 7 36 690 149 11 16 2 Move 12522 | 86 776 724 152 250 435 66 969 736 205 457 107 351 610 516 585 943 217 479 635 87 54 206 231 620 246 693 180 732 174 Hop 54 | . . . . . . . . 10 . 1 . . 3 . 1 . . 6 17 1 . 4 4 1 . 6 . . . Pick Up 136 | 4 14 9 8 2 6 1 20 9 . 2 2 1 15 . 3 3 . . 1 . . . . 17 5 7 . 7 . Fast Attach 166 | 11 4 . 1 . . . 13 6 . 1 . . 16 10 4 2 1 8 11 . 4 6 . 19 2 25 . 21 1 Attach 78 | . 4 1 4 1 4 . 8 10 . 2 2 1 3 . 1 1 . . 1 . . 1 2 5 7 10 2 8 . Detach 51 | 3 2 1 . . . . 2 7 . . . . 2 2 1 . . . 1 . 1 4 2 5 6 7 1 4 . Swap 55 | 1 16 . 1 . . 4 10 8 . . 1 . 1 1 2 1 . . 1 . . . . 4 . . . 4 . Drop 192 | 2 12 3 8 2 9 2 37 16 . 2 4 1 13 1 5 5 1 5 11 1 2 7 . 14 1 10 2 16 . Fire 342 | 14 69 15 13 5 . 7 94 . . . . . . 8 4 . . 18 26 . 4 5 . 13 11 21 . 15 . Melee 68 | . . . . . . . 8 21 . . 5 . 8 . . . . . . . . . . . . 4 . 22 . Ram 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 7 . . 1 . 1 6 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . 22 . Rewire 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 954 | -10/Materials | Central database locked down 1255 | -10/Materials | Discovered new exit (range 16) 1344 | -10/Materials | Discovered new exit (range 14) 1687 | -10/Materials | Repaired Lgt. Treads 1704 | -10/Materials | Discovered new exit (range 7) 1741 | -10/Materials | Discovered new exit (range 16) 1792 | -10/Materials | Discovered new exit (range 15) 2281 | -10/Materials | Entered Mines 2287 | -10/Mines | Met a Derelict bent on vengeance 2743 | -10/Mines | Discovered new exit (range 13) 2754 | -10/Mines | Learned Materials stockpile data 2865 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2927 | -10/Mines | Discovered new exit (range 11) 3576 | -10/Mines | Entered Materials 3576 | -9/Materials | Accompanied by 3 allies 3576 | -9/Materials | Evolved 2 slots: Weapon x2 3825 | -9/Materials | Discovered new exit (range 11) 3938 | -9/Materials | Entered Mines 3944 | -9/Mines | Assembled infested the area 4188 | -9/Mines | Build established: Scavenger-Tank 4418 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4443 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4527 | -9/Mines | Discovered new exit (range 5) 4534 | -9/Mines | Entered Exiles 4573 | -9/Exiles | Met 8R-AWN 4597 | -9/Exiles | Met EX-HEX 4659 | -9/Exiles | Met EX-DEC 4688 | -9/Exiles | Learned location of Zion (-6) 4997 | -9/Exiles | Met EX-BIN 5019 | -9/Exiles | Aligned with FarCom system 5021 | -9/Exiles | Given EX-Vault access code 5059 | -9/Exiles | Opened EX-Vault 5071 | -9/Exiles | Found Cloak of Protection 5080 | -9/Exiles | Found YOLO Cannon 5087 | -9/Exiles | Found Lightpack 2.0 5122 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5227 | -9/Exiles | Discovered new exit (range 14) 5245 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Cloak of Protection, YOLO Cannon 5245 | -9/Exiles | Entered Mines 5359 | -8/Mines | Discovered new exit (range 9) 5376 | -8/Mines | Entered Materials 5376 | -8/Materials | Evolved 2 slots: Propulsion x2 5547 | -8/Materials | Build established: Scavenger-Skirmisher 6880 | -8/Materials | Garrison activated, responded to threat 7396 | -8/Materials | Discovered new exit (range 5) 7540 | -8/Materials | Build established: Scavenger-Mutant 7776 | -8/Materials | First assault squad dispatched 7836 | -8/Materials | Entered Factory 7836 | -7/Factory | Accompanied by 1 ally 7836 | -7/Factory | Evolved 2 slots: Weapon x2 7838 | -7/Factory | FarCom data flow suspended 7968 | -7/Factory | Identified exit to Storage 7968 | -7/Factory | Identified exit to Lower Caves 8215 | -7/Factory | Discovered new exit (range 11) 8260 | -7/Factory | Entered Lower Caves 8260 | -7/Lower Caves | Spotted IS-WJT(f) 8261 | -7/Lower Caves | Encountered a Master Thief 8269 | -7/Lower Caves | Spotted CV-3PX(f) 8270 | -7/Lower Caves | Encountered a Master Thief 8286 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8313 | -7/Lower Caves | Discovered new exit (range 6) 8314 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8314 | -7/Lower Caves | Entered another Lower Caves area 8316 | -7/Lower Caves | Learned location of 1 exit from Factory 8318 | -7/Lower Caves | Discovered new exit (range 9) 8324 | -7/Lower Caves | Encountered a Warlord checkpoint 8366 | -7/Lower Caves | Identified exit to Data Miner 8377 | -7/Lower Caves | Spotted B-75 Beast 8383 | -7/Lower Caves | Build established: Scavenger-Sprinter 8453 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8454 | -7/Lower Caves | Entered Data Miner 8454 | -7/Data Miner | Discovered new exit (range 6) 8460 | -7/Data Miner | Met Data Miner 8466 | -7/Data Miner | Learned location of Section 7 (-2) 8466 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8470 | -7/Data Miner | Received God Mode back door access code from Data Miner 8504 | -7/Data Miner | Data Conduit disabled 8536 | -7/Data Miner | Entered Proximity Caves 8663 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8688 | -6/Proximity Caves | Discovered new exit (range 7) 8690 | -6/Proximity Caves | Entered Factory 8690 | -6/Factory | Evolved 2 slots: Utility x2 8691 | -6/Factory | Identified exit to Factory 8724 | -6/Factory | Identified exit to Lower Caves 8871 | -6/Factory | Lost 9 parts (1p3n3u2w) 8945 | -6/Factory | Fabricated Lgt. Assault Rifle? 9015 | -6/Factory | Fabricated Lgt. Assault Rifle? 9104 | -6/Factory | Entered Lower Caves 9107 | -6/Lower Caves | Learned 8 Factory zone layouts 9137 | -6/Lower Caves | A Commander dispatched an escort 9138 | -6/Lower Caves | Learned location of Extension (-5) 9138 | -6/Lower Caves | Learned Extension stockpile data 9296 | -6/Lower Caves | Discovered new exit (range 13) 9380 | -6/Lower Caves | Encountered a Warlord checkpoint 9449 | -6/Lower Caves | Build established: Hacker-Executioner 9504 | -6/Lower Caves | Entered another Lower Caves area 9504 | -6/Lower Caves | Spotted 8P-ILJ(f) 9504 | -6/Lower Caves | Spotted 2A-AWE(f) 9505 | -6/Lower Caves | Encountered a Master Thief 9505 | -6/Lower Caves | Encountered a Master Thief 9535 | -6/Lower Caves | Discovered exit to Factory (range 9) 9628 | -6/Lower Caves | Mak. Flight Unit stolen by Master Thief 9637 | -6/Lower Caves | Destroyed 2A-AWE(f) 9706 | -6/Lower Caves | Discovered new exit (range 14) 9710 | -6/Lower Caves | Learned Factory emergency access door positions 9715 | -6/Lower Caves | Entered Zion 9734 | -6/Zion | Discovered new exit (range 9) 9741 | -6/Zion | Found GAL Module 9783 | -6/Zion | Visited the Megawrench Repair Shop 9783 | -6/Zion | Megawrench repaired 14 parts 9855 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9881 | -6/Zion | Learned Factory emergency access door positions 9885 | -6/Zion | Given A8's code to call for help 9931 | -6/Zion | Build established: Scavenger-Sprinter 9935 | -6/Zion | Imprinted 9937 | -6/Zion | Declared Zion's savior 10154 | -6/Zion | Entered Proximity Caves 10154 | -5/Proximity Caves | Accompanied by 3 allies 10371 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10508 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10903 | -5/Proximity Caves | Entered Factory 10903 | -5/Factory | Evolved 2 slots: Utility x2 10904 | -5/Factory | Identified exit to Factory 11006 | -5/Factory | Fabricated Lgt. Assault Rifle? 11022 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11030 | -5/Factory | Destroyed 9 combat bots 11093 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11094 | -5/Factory | Zion Hover Resupply teleported in 11096 | -5/Factory | Discovered new exit (range 4) 11100 | -5/Factory | Identified exit to Extension 11100 | -5/Factory | Entered Extension 11130 | -5/Extension | Zion Fire squad teleported in 11142 | -5/Extension | Rescued a captive Derelict 11144 | -5/Extension | Rescued a captive Derelict 11201 | -5/Extension | Zion Offense Resupply teleported in 11296 | -5/Extension | Rescued A7 11454 | -5/Extension | Spotted B-75 Beast 11466 | -5/Extension | Spotted B-75 Beast 11468 | -5/Extension | Destroyed B-75 Beast 11509 | -5/Extension | Allies destroyed B-75 Beast 11546 | -5/Extension | Zion Offense Resupply teleported in 11558 | -5/Extension | Found Exp. Targeting Computer 11573 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 11700 | -5/Extension | First assault squad dispatched 11718 | -5/Extension | Discovered exit to Factory (range 10) 11718 | -5/Extension | Discovered new exit (range 6) 11728 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11732 | -5/Extension | Entered Cetus 11736 | -5/Cetus | Spotted Cetus Guard 11737 | -5/Cetus | Spotted Cetus Guard 11738 | -5/Cetus | Spotted Cetus Guard 11748 | -5/Cetus | Spotted Cetus Guard 11760 | -5/Cetus | Zion Light squad teleported in 11763 | -5/Cetus | Discovered new exit (range 15) 11778 | -5/Cetus | Entered Archives 11778 | -5/Archives | Accompanied by 3 allies 11844 | -5/Archives | Met Zhirov 11850 | -5/Archives | Reinforcements dispatched to Archives 11850 | -5/Archives | Discovered new exit (range 15) 11862 | -5/Archives | Entered Hub_04(d) 11862 | -5/Hub_04(d) | Accompanied by 3 allies 11872 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 11873 | -5/Hub_04(d) | Zion Light squad teleported in 11912 | -5/Hub_04(d) | Found Prototype Protection 11912 | -5/Hub_04(d) | Identified Zio. Weapon Casing 11918 | -5/Hub_04(d) | Found Prototype Device 11918 | -5/Hub_04(d) | Identified Active Sensor Suite 11933 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 11963 | -5/Hub_04(d) | Spotted B-75 Beast 11977 | -5/Hub_04(d) | Network Hub disabled 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11977 | -5/Hub_04(d) | Spotted Lightning 11981 | -5/Hub_04(d) | Entered Factory 11981 | -4/Factory | Evolved 2 slots: Propulsion x2 12012 | -4/Factory | Lost 6 parts (2n2u2w) 12039 | -4/Factory | Retrieved Zion intel report: Active Terminals 12071 | -4/Factory | Discovered new exit (range 12) 12075 | -4/Factory | Identified exit to Armory 12075 | -4/Factory | Entered Armory 12101 | -4/Armory | Zion Light squad teleported in 12336 | -4/Armory | Zion Heavy squad teleported in 12410 | -4/Armory | Found Zio. Weapon Casing 12414 | -4/Armory | Fabricated Exp. Cesium-ion Thruster? 12477 | -4/Armory | Local fabrication network quarantined 12575 | -4/Armory | First assault squad dispatched 12666 | -4/Armory | Lost 3 parts (1p2n) 12686 | -4/Armory | Found Prototype Processor 12686 | -4/Armory | Identified Exp. Signal Interpreter 12702 | -4/Armory | Zion Explosive Resupply teleported in 12707 | -4/Armory | Discovered new exit (range 3) 12709 | -4/Armory | Identified exit to Lab 12710 | -4/Armory | Entered Lab 12713 | -4/Lab | Discovered new exit (range 9) 12715 | -4/Lab | Identified exit to Research 12716 | -4/Lab | Hidden lab's door opened automatically 12716 | -4/Lab | Sensor layout match revealed 12924 | -4/Lab | Build established: Sprinter 13300 | -4/Lab | Gained access to the hidden lab's interior 13307 | -4/Lab | Found Prototype Energy Gun 13307 | -4/Lab | Identified Tachyon Dispersion Ray 13310 | -4/Lab | Found Prototype Protection 13334 | -4/Lab | Found Prototype Hackware 13344 | -4/Lab | Found Alien Artifact 13363 | -4/Lab | Found Alien Artifact 13363 | -4/Lab | Identified Integrated Mediator 13363 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 13409 | -4/Lab | Found Alien Artifact 13411 | -4/Lab | Identified Core Regenerator 13411 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 13417 | -4/Lab | Found Alien Artifact 13506 | -4/Lab | Entered Research 13506 | -3/Research | Evolved 2 slots: Utility x2 13530 | -3/Research | Zion Light squad teleported in 13548 | -3/Research | Discovered new exit (range 13) 13550 | -3/Research | Discovered new exit (range 16) 13560 | -3/Research | Identified exit to Research 13588 | -3/Research | Zion Hacker squad teleported in 13588 | -3/Research | Spotted B-86 Titan 13648 | -3/Research | Found Zio. Weapon Casing 13669 | -3/Research | Identified Exp. Powered Armor 13691 | -3/Research | Identified Quantum Router 13694 | -3/Research | Identified Transdimensional Reconstructor 13694 | -3/Research | Warped through subspace 13724 | -3/Research | Lost 6 parts (1p3n2u) 13971 | -3/Research | Zion Heavy squad teleported in 13998 | -3/Research | Spotted B-90 Cyclops 14011 | -3/Research | Discovered new exit (range 10) 14019 | -3/Research | Identified exit to Quarantine 14019 | -3/Research | Entered Quarantine 14026 | -3/Quarantine | Identified Core Reset Matrix 14026 | -3/Quarantine | Used Core Reset Matrix 14030 | -3/Quarantine | Detected hypermatrix surge 14030 | -3/Quarantine | Sensed 4 artifacts in vicinity 14047 | -3/Quarantine | Build established: Scavenger-Executioner 14120 | -3/Quarantine | Discovered exit to Research (range 8) 14125 | -3/Quarantine | Entered Research 14125 | -2/Research | Evolved 2 slots: Propulsion x2 14180 | -2/Research | Zion Light squad teleported in 14185 | -2/Research | Found Unknown Device 14185 | -2/Research | Identified Quantum Capacitor 14209 | -2/Research | Found Exp. Signal Interpreter 14230 | -2/Research | Zion Infowar Resupply teleported in 14237 | -2/Research | Found Prototype Device 14237 | -2/Research | Identified Exp. ECM Suite 14294 | -2/Research | Spotted B-90 Cyclops 14628 | -2/Research | Zion Heavy squad teleported in 14633 | -2/Research | Spotted B-90 Cyclops 14663 | -2/Research | Discovered new exit (range 14) 14671 | -2/Research | Entered Access 14671 | -1/Access | Evolved 2 slots: Power x2 14698 | -1/Access | Lost 15 parts (1p5n6u3w) 14729 | -1/Access | Zion Hacker squad teleported in 14762 | -1/Access | Self-destructed Last Messages --------------- [ 2 : Hacking Resupply ] [ 3 : VU-3WC(p)/Hacker(2) ] [ 4 : Explosive Resupply ] [ 5 : Zionite Resupply ] [ 6 : 0E-LCC(Z)/Heavy(2) ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 14729_ VU-3WC(p): "Concentrate your EM fire with us and we can corrupt those fools." 14743_ VU-3WC(p) destroyed. 14744_ 7C-8ML(p) destroyed. 14754_ Slug penetrates Wall. 14754_ K-01 Serf destroyed. 14755_ Exp. Targeting Computer destroyed. 14755_ Critical hit (Blast). 14755_ Knocked back. 14758_ System Shield destroyed. 14759_ Penetrated by Slug. 14759_ Knocked back. 14760_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? "?????????????? | | ?????????????????????? "?????????????? | | ??????????????????????? ""#???????????? | | ??????????????????????? #???????????? | | ??????????????????????? #???????????? | | ??????????????????????? #???????????? | | ???????????????????????#R #???????????? | | ??????????????????????## ##??????????? | | ????????????###???????# #??????????? | | ???????????? ####### #??????????? | | ??????????? h #??????????? | | ??????????? #??????????? | | ?????????? h #??????????? | | ?????????? H #??????????? | | ???????????" u @ #??????????? | | ?????????????????###### #??????????? | | ??????????????????????# #??????????? | | ??????????????????????###u ###########??? | | ????????????????????????#u # #??? | | ????????????????????????# %; #??? | | ????????????????????????# + #??? | | ????????????????????????# # #??? | | ????????????????????????# # #??? | | ????????????????????????# % #?!! #??? | | ????????????????????????#; ! ##?!! #??? | | ????????????????????????#; %=#??? #??? | | ????????????????????????## *%#???########??? | | ?????????????????????????# s#?????????????? | | ?????????????????????????# ss#?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# ###########???? | | ?????????????????????????# ## #???? | | ?????????????????????????# ## =#???? | | ?????????????????????????# ## " #???? | | ?????????????????????????# ## """ #???? | | ?????????????????????????# + """ #???? | | ?????????????????????????# # " #???? | | ????????????????????????## # #???? | | ????????????????????????+ + #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 27 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Jamming Range 16 Power Amplification 40 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 38 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Assault Rifle | x3 | -6/Factory Lgt. Assault Rifle | x3 | -6/Factory Lgt. Assault Rifle | x3 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Armory Alien Tech Used ----------------- Integrated Mediator Core Regenerator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferGreatBarrier Manual? 0 Play Time 02:12:58 Cumulative 1993.6 hours Start 2021.07.21 @ 07:26:19 End 2021.07.21 @ 09:47:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2600 Rogue 2592 Adventurer 0 Explorer 8 Win Type - Total 219 Types 42/29/83/3/3/5/51/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b36df545-8151-4194-9733-c29ddddf9a19