Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.14 @ 23:33:33 Player: Cookedpoo Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (292) 1460 Value Destroyed (10842) 10842 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2204) 2204 TOTAL SCORE: 21266 Bonus ------- High Alert Combat Kills 907 Follower Combat Kills 33 MAIN.C Attacked Warlord 500 Warlord Defense Kill 860 Friendly Fire -96 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 179/180 System Corruption 44% Temperature Cool (22) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- Combat Antigrav System Combat Antigrav System Impulse Thruster Array > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (2) ------- Plasma Rifle KE Penetrator > --- INVENTORY (4) ---- Combat Antigrav System Gamma Rifle Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Target Analyzer Improved Thermal Shield Improved Hardlight Generator Hacking Suite Recalibrator > --- WEAPON ----------- Gamma Rifle Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Reinforced Antimatter Reactor Heavy Antimatter Reactor Advanced Medium Treads Advanced Heavy Treads Myomer Leg High-capacity Storage Unit Energy Well Quantum Capacitor Point Defense System Gamma Rifle Gamma Rifle Plasma Rifle Dispersion Rifle Dispersion Rifle Vortex Rifle Vortex Rifle Heavy Disruptor Cannon Heavy Disruptor Cannon Coil Gun Coil Gun KE Penetrator Railgun Improved Grenade Launcher [Rating: 122] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Improved Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Launcher Improved Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 2 2 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . . . . . . Utility 11 | . . . 2 1 1 2 . 2 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 359 | 7 13 8 48 59 11 9 34 19 9 12 3 3 40 84 Power 37 | 1 1 . 4 5 2 1 3 3 . 1 2 . 2 12 Engine 17 | 1 1 . 3 2 2 1 3 1 . 1 . . 1 1 Core 8 | . . . 1 3 . . . 2 . . 1 . . 1 Reactor 12 | . . . . . . . . . . . 1 . 1 10 Propulsion 78 | 2 3 3 12 19 1 . 12 4 . 2 1 . 5 14 Treads 59 | 1 1 1 10 15 1 . 11 4 . 2 1 . 5 7 Leg 1 | . . . . . . . . . . . . . . 1 Wheel 11 | 1 2 2 1 4 . . 1 . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 Flight 3 | . . . 1 . . . . . . . . . . 2 Utility 83 | 2 2 . 13 5 5 6 8 7 1 3 . 1 11 19 Device 33 | . . . . . 1 3 3 4 1 3 . 1 6 11 Storage 26 | 2 2 . 12 3 2 1 3 . . . . . . 1 Processor 9 | . . . . 1 1 1 . 2 . . . . 2 2 Hackware 10 | . . . 1 1 1 1 . 1 . . . . 2 3 Protection 5 | . . . . . . . 2 . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 161 | 2 7 5 19 30 3 2 11 5 8 6 . 2 22 39 Energy Gun 79 | 1 1 1 4 21 3 2 7 1 . 4 . 1 16 17 Energy Cannon 20 | . 5 2 8 2 . . . . . . . . . 3 Ballistic Gun 21 | 1 . . . . . . 1 3 4 1 . . 2 9 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 37 | . 1 2 7 7 . . 3 1 4 1 . 1 4 6 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 2 2 . . . . . 1 . 4 2 Parts Lost 97 | . . 1 . 11 1 . 21 4 1 2 . 1 14 41 Power 12 | . . . . . 1 . 3 . . . . . 2 6 Propulsion 23 | . . . . 5 . . 9 . . . . . 3 6 Utility 32 | . . . . 1 . . 3 2 1 2 . 1 6 16 Weapon 30 | . . 1 . 5 . . 6 2 . . . . 3 13 Highest Loss Streak 15 | . . 1 . 5 1 . 11 4 1 1 . 1 11 15 Average Slot Usage (%) 95 | . 98 100 96 99 99 100 96 98 94 98 100 94 98 75 Engine 5 | . 14 14 9 3 6 6 6 3 5 5 4 . 3 1 Core 1 | . . . 1 5 . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 5 6 6 Treads 20 | . 13 14 21 26 30 26 22 23 19 22 23 23 20 11 Wheel 1 | . 14 14 . . . . . . . . . . . . Device 8 | . . . . . 1 9 5 13 14 21 23 17 17 13 Storage 21 | . 28 28 32 27 23 20 19 17 17 17 17 17 15 12 Processor 10 | . . . . 4 12 13 13 17 17 17 17 17 16 11 Hackware 5 | . . . 9 13 7 9 9 2 5 . . . 5 2 Energy Gun 9 | . 4 8 5 16 15 13 11 4 . 8 11 10 9 4 Energy Cannon 4 | . 18 19 15 1 . . . . . . . . . . Ballistic Gun 1 | . 4 . . . . . . 6 10 2 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 168 | 17 47 47 112 114 112 117 145 149 136 136 138 139 157 168 Greatest Support 130 | 10 16 20 40 60 82 82 110 117 108 109 109 109 111 130 Greatest Overweight (x) 7 | 2 2 4 4 4 1 1 7 1 1 1 1 1 3 3 Average Overweight (x) 1 | . 1 3 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 28 | 8 16 16 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 6 9 16 24 28 28 28 27 28 28 28 28 28 28 26 Most Carried 28 | 7 16 16 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 3 8 15 23 26 27 26 22 26 27 27 27 28 26 23 Final Capacity 28 | 8 16 16 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 7 16 16 28 28 28 28 26 27 28 27 28 28 25 4 Class Distribution -------------------- 79% | Hauler-Mutant 12% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Matter Collected 5426 | 240 260 146 636 662 120 54 475 471 339 215 128 30 599 1051 Remotely . | . . . . . . . . . . . . . . . Salvage Created 13990 | 75 766 222 1905 2420 546 75 1309 863 676 251 435 78 1418 2951 Parts 666 | 3 46 11 106 132 20 3 36 39 19 11 20 2 65 153 Haulers Intercepted 20 | . 2 . 6 6 . . 5 . . . . . . 1 Recyclers Shooed 14 | . 2 . 1 1 . 1 . 1 . . . . 5 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 22 5 65 1 . . Prevented 21 | . . . . . . . . . . 4 17 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 212 | . 11 8 39 38 9 1 7 11 14 7 6 5 20 36 Melee 2 | . . . . . . . . . . . . . . 2 Guns 86 | . 5 . 5 21 7 . 4 7 4 4 3 1 10 15 Cannons 27 | . 4 2 14 6 . . . . . . . . . 1 AOE 80 | . 1 6 19 11 . 1 2 3 10 3 3 4 7 10 Classes Destroyed 18 | 1 7 1 4 1 1 . 1 . . . 2 . . . Worker 20 | . . 2 1 5 1 . 2 . . . . . 3 6 Builder 8 | . 1 . . 5 . . 2 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 20 | . 2 . 6 6 . . 5 . . . . . . 1 Recycler 17 | 1 2 1 3 1 1 . 3 1 . . . . 2 2 Mechanic 2 | . . . 1 1 . . . . . . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . . Watcher 9 | . 3 . . 2 . . . . . . . . 2 2 Swarmer 53 | . 3 6 15 7 . . . . 1 4 1 5 1 10 Grunt 81 | . 8 2 15 19 5 . . 3 10 3 2 . 8 6 Brawler 3 | . . . 1 . . . . . 1 . . . . 1 Duelist 5 | . . . 1 1 . . . . 1 . . . 1 1 Sentry 27 | . . . 7 9 . 1 2 3 1 . . . 2 2 Demolisher 1 | . . . . . . . . . . . 1 . . . Hunter 9 | . . . . 2 . . 3 . . . . . . 4 Programmer 29 | . . . . . 4 . . 5 . . . . 8 12 Behemoth 3 | . . . . . . . 2 . . . 1 . . . Executioner 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 4 5 6 7 4 1 5 3 5 4 4 5 6 6 Combat Bots Only 6 | . 3 3 5 5 3 1 2 3 5 4 4 5 5 6 Max Kills in Single Turn 4 | 1 2 3 4 4 2 1 2 3 3 2 3 4 2 4 Gunslinging 1 | . . . . . 1 . . . . . . . . 1 Exploded 4 | . 1 2 4 3 . 1 1 3 3 2 3 4 2 3 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Damage Taken 23177 | . 463 278 967 2675 302 148 3342 1220 739 196 240 108 3327 9172 Core 3298 | . 186 21 184 384 74 18 533 110 9 17 . . 457 1305 Absorbed by Shields 1642 | . . . . . . . 15 143 215 190 35 54 818 172 Core Remaining (%) 58 | 100 . 17 54 30 89 . 35 . . . . 86 60 . Volleys Fired 709 | 4 57 14 81 126 31 5 96 49 18 23 12 2 58 133 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 182 | 70 112 112 112 124 112 100 160 110 76 141 135 135 181 182 Shots Fired 1331 | 8 111 23 157 240 62 10 187 94 36 42 24 4 115 218 Gun 1033 | 8 66 . 40 192 62 10 176 93 30 38 24 3 104 187 Cannon 213 | . 44 18 100 32 . . . . . . . . . 19 Launcher 85 | . 1 5 17 16 . . 11 1 6 4 . 1 11 12 Special . | . . . . . . . . . . . . . . . Kinetic 237 | 4 33 . . . . . 8 66 30 14 . . 8 74 Thermal 604 | 4 33 . 27 171 62 . 141 27 . 11 12 1 70 45 Explosive 56 | . 1 5 10 3 . . 11 1 6 4 . 1 11 3 Electromagnetic 428 | . 44 18 120 66 . 10 27 . . 13 12 2 26 90 Entropic 6 | . . . . . . . . . . . . . . 6 Robot Hit Streak 33 | 6 11 10 22 21 22 17 23 10 18 19 24 3 33 29 Robot Miss Streak 5 | 1 2 2 5 5 3 1 2 3 1 2 . 1 3 5 Penetration Max 1 | . . . . . . . . 1 1 . . . 1 1 Secondary Targets 10 | . . . . 1 3 . . . 1 . . . . 5 Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 . . . . 1 Capacitor 6 | . . . . . . . . . . . . . . 6 Shots Hit Robots 987 | 7 75 14 98 175 53 9 156 70 27 29 23 3 97 151 Core Hits 525 | 2 29 15 72 96 18 5 60 27 27 13 13 5 64 79 Critical Hits 41 | . . . 1 11 . . 4 3 3 1 . . 2 16 Critical Kills 14 | . . . 1 6 . . . . 1 . . . 1 5 Critical Parts Destroyed 26 | . . . . 5 . . 4 3 1 1 . . 1 11 Melee Attacks 11 | . . . . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . 2 Piercing 9 | . . . . . . . . . . . . . . 9 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32353 | 88 1435 650 3364 4060 1049 201 4354 2081 1673 1074 824 417 4874 6209 Guns 18842 | 88 553 . 403 2542 1049 127 3308 1879 584 624 464 42 2852 4327 Cannons 3419 | . 707 279 1532 468 . . . . . . . . . 433 Explosions 9689 | . 175 371 1429 1050 . 74 1046 202 1089 450 360 375 1995 1073 Melee 376 | . . . . . . . . . . . . . . 376 Ramming 27 | . . . . . . . . . . . . . 27 . Kinetic 4708 | 37 280 . . . . . 172 1404 584 265 . . 121 1845 Thermal 12176 | 51 448 . 659 2576 1049 74 2809 475 . 212 565 22 2010 1226 Explosive 6688 | . . 371 891 290 . . 1046 202 1089 429 . 375 1995 . Electromagnetic 8112 | . 707 279 1814 1194 . 127 327 . . 168 259 20 721 2496 Impact . | . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . . . . 47 Piercing 329 | . . . . . . . . . . . . . . 329 Entropic 266 | . . . . . . . . . . . . . . 266 Highest Corruption 44 | . . . 3 1 3 . . 14 14 14 3 . 12 44 Average Corruption 7 | . . . 2 1 2 . . 12 14 9 2 . 5 22 Corruption Purged 12 | . . . . . . . . . . 11 1 . . . Effects 321 | . . . 37 10 9 . . 31 29 42 1 . 33 129 Message Errors 62 | . . . 11 3 2 . . 5 6 12 1 . 7 15 Matter Fused 48 | . . . 6 . 2 . . 5 3 11 . . 7 14 Heat Flow Errors 27 | . . . 4 . 1 . . 4 5 2 . . 1 10 Energy Discharges 24 | . . . 5 2 . . . 1 2 2 . . 4 8 Parts Rejected 3 | . . . . . . . . 1 . . . . . 2 Data Loss (minor) 29 | . . . 5 1 2 . . 3 3 2 . . 5 8 Data Loss (major) 9 | . . . . . . . . 1 1 2 . . 1 4 Misfires 3 | . . . . . . . . . 1 2 . . . . Alerts 3 | . . . . . . . . . . 1 . . 1 1 Misdirections 38 | . . . . . . . . 6 2 4 . . 1 25 Targeting Errors 57 | . . . 4 3 2 . . 2 5 2 . . 6 33 Weapon Failures 18 | . . . 2 1 . . . 3 1 2 . . . 9 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 447 | . 51 28 112 6 . . . 10 30 89 . 31 72 18 Projectiles 74 | . 37 . 37 . . . . . . . . . . . Explosions 373 | . 14 28 75 6 . . . 10 30 89 . 31 72 18 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 913 | . 29 70 149 91 . . . . 215 . . 59 140 160 Shots 29 | . 1 2 10 4 . . . . 4 . . 1 2 5 Rammed 5 | . . . . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 421 | 36 267 285 421 372 189 . 384 238 263 254 3 . 170 371 Average Temperature 80 | 19 81 116 75 99 54 . 53 44 69 60 3 . 39 94 Received Heat Transfer 3028 | . 168 96 270 972 99 . 502 102 123 60 34 . 196 406 Effects 16 | . . . . 8 . . 3 . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . 3 . . . . . . . . . 1 Interference 11 | . . . . 5 . . 3 . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 15 | . 1 . 2 1 . . . . . . . . 3 8 Combat Hostiles 12 | . 1 . 1 . . . . . . . . . 2 8 Parts Fried 58 | . 2 2 10 11 . 1 1 . . . 1 . 4 26 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 2 . 2 1 . . . . 1 . Combat Hostiles 5 | . . . . . 2 . 1 1 . . . . 1 . Parts Melted 60 | . 1 . 3 10 7 . 20 1 . . 2 . 9 7 Heat Transferred 20430 | 148 928 . 1342 5038 2072 100 5099 740 . 346 513 37 2744 1323 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 27 | . 3 . 9 7 . 2 . . . 1 1 . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Peak Influence 1070 | 5 267 247 1027 771 689 374 85 181 . . . . 493 1070 Initial 350 | . 3 7 . 336 350 282 17 22 . . . . . 255 Average 293 | 1 118 84 460 542 320 231 35 69 . . . . 150 373 Maximum Alert Level 3 | . 1 1 3 3 2 1 . . . . . . 2 3 Low Security (%) 42 | 100 97 91 27 . 14 35 100 100 . . . . 62 5 Level 1 30 | . 2 8 22 21 72 64 . . . . . . 26 75 Level 2 18 | . . . 13 68 12 . . . . . . . 10 7 Level 3 8 | . . . 35 10 . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 5 5 4 1 . 3 . . . . 8 13 Investigation 5 | . 1 . . 1 1 . . . . . . . . 2 Extermination 15 | . . . . . 3 . . 2 . . . . 4 6 Reinforcement 12 | . 1 . 3 3 . 1 . 1 . . . . 2 1 Assault 4 | . . . 2 1 . . . . . . . . 1 . Garrison 5 | . . . . . . . . . . . . . 1 4 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Distress Signals 10 | . . . 3 2 . . 2 . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 411 | . 20 8 68 72 10 2 13 13 15 7 36 5 53 89 Peak Tracking Total 15 | . 4 3 6 7 3 1 4 3 5 3 9 5 15 14 Tactical Retreats 36 | . 1 . 2 11 1 . 1 . 1 1 . . 3 15 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Traps Triggered 13 | . . . 4 2 1 . . 1 . . . . 3 2 Indirectly 1 | . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . Triggered 14 | . . . . 1 . . . . . . 11 1 . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Machines Disabled 15 | . 1 2 6 . . . . 2 . . . . 1 3 Max in Single Turn 2 | . 1 1 2 . . . . 1 . . . . 1 1 Garrison Access 2 | . . . . 1 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Machines Accessed 51 | . 9 . 7 13 4 4 1 4 . . 1 . 6 2 Terminals 34 | . 7 . 5 9 2 3 1 2 . . . . 4 1 Fabricators 2 | . . . . . 1 1 . . . . . . . . Repair Stations 4 | . 1 . 1 1 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . 1 . Scanalyzers 4 | . . . 1 2 . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . . . 1 . . . . . 1 Total Hacks 150 | . 31 . 22 48 15 11 1 6 . . 1 . 11 4 Successful 90 | . 16 . 16 36 9 4 1 1 . . 1 . 6 . Failed 58 | . 14 . 6 11 6 7 . 5 . . . . 5 4 Catastrophic 10 | . 3 . . 1 . 1 . 3 . . . . 1 1 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . Manual 60 | . 17 . 12 19 1 . . 3 . . . . 6 2 Terminals 98 | . 22 . 17 33 5 8 1 2 . . . . 8 2 Fabricators 5 | . . . . . 2 3 . . . . . . . . Repair Stations 24 | . 7 . 2 7 8 . . . . . . . . . Recycling Units 6 | . 2 . . . . . . 2 . . . . 2 . Scanalyzers 11 | . . . 3 7 . . . . . . . . 1 . Garrison Access 5 | . . . . 1 . . . 2 . . . . . 2 Terminal Hacks 46 | . 7 . 12 18 2 3 1 . . . 1 . 2 . Record 2 | . . . . . . 1 . . . . . . 1 . Part Schematic 2 | . 2 . . . . . . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 4 . . . . . . . . . . Open Door 3 | . . . . . . 1 1 . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . Alert Level 2 | . . . 1 1 . . . . . . . . . . Unreport Threat 6 | . . . 2 3 . 1 . . . . . . . . Locate Traps 7 | . 1 . 2 3 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . Transport Status 2 | . 1 . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 2 . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . . . . . Build 2 | . . . . . 1 1 . . . . . . . . Repair Station Hacks 19 | . 6 . . 7 6 . . . . . . . . . Scan Component 10 | . 3 . . 4 3 . . . . . . . . . Repair 9 | . 3 . . 3 3 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . 1 . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 9 | . . . 3 6 . . . . . . . . . . Insert Component 6 | . . . 2 4 . . . . . . . . . . Analyze 3 | . . . 1 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . . . Unauthorized Hacks 10 | . 2 . 1 4 . . . . . . . . 3 . Terminals 10 | . 2 . 1 4 . . . . . . . . 3 . Track 5 | . 1 . 1 1 . . . . . . . . 2 . Botnet 2 | . 1 . . 1 . . . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . . . Operators 2 | . . . . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 9 . 7 12 3 3 1 4 . . . . 6 2 Full Trace Events 4 | . 2 . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . Time 27 | . . . . . . 27 . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 5 | . 2 . 1 2 . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . Matter 190 | . . . . . 190 . . . . . . . . . Time 47 | . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . . Parts Repaired 9 | . 3 . . 3 3 . . . . . . . . . Time 258 | . 90 . . 78 90 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Total Allies 2 | . . 1 . . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . 10 10 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 10 10 . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . COLLECT 2 | . . . . . . . 2 . . . . . . . Ally Attacks 13 | . . . 13 . . . . . . . . . . . Total Damage 84 | . . . 84 . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Turns Passed 17909 | 73 1200 840 1921 2796 1215 623 983 987 625 1220 805 438 2086 2097 Spaces Moved 8642 | 47 840 585 860 1141 543 315 365 417 279 578 399 229 944 1100 Core 6 | 6 . . . . . . . . . . . . . . Treads 6550 | . . 72 783 1103 543 315 345 417 279 578 399 229 944 543 Legs . | . . . . . . . . . . . . . . . Wheels 1529 | 41 840 513 77 38 . . 20 . . . . . . . Hover 556 | . . . . . . . . . . . . . . 556 Flight 1 | . . . . . . . . . . . . . . 1 Fastest Speed 40 | 50 90 120 120 120 176 176 165 182 190 187 187 187 181 40 Average Speed 163 | 89 105 129 182 178 176 176 172 184 190 187 187 187 186 129 Slowest Speed 290 | 150 120 200 220 200 176 176 270 190 190 190 187 187 230 290 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 Exploration Rate (%) 46 | 5 98 96 82 98 13 7 28 13 51 58 52 48 20 32 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . 1 . . . . . . 1 4 . 1 . . Spaces Dug 50 | . . . . 12 . . . . . . . . . 38 Terrain Destroyed 620 | . 13 42 93 49 . 13 42 35 86 63 6 22 101 55 Melee 3 | . . . . . . . . . . . . . . 3 Projectile 37 | . . . . . . . . 21 6 3 1 . 3 3 AOE 580 | . 13 42 93 49 . 13 42 14 80 60 5 22 98 49 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp Upp War Pro Fac Res Total 11096 | 66 1045 645 1063 1681 749 380 527 549 334 679 435 233 1151 1559 Wait 871 | 2 106 24 7 257 127 32 11 22 26 35 16 . 57 149 Move 8627 | 46 839 584 859 1140 542 314 364 416 278 577 398 228 943 1099 Hop . | . . . . . . . . . . . . . . . Pick Up 239 | 7 16 7 27 45 19 9 18 21 2 14 2 . 16 36 Fast Attach 86 | 7 6 . 12 7 5 1 1 3 1 5 2 1 10 25 Attach 104 | . . 1 2 17 2 3 22 7 . 4 . . 10 36 Detach 34 | . . . 1 6 1 1 2 2 . 2 . . 8 11 Swap 170 | . 7 7 34 35 5 5 11 9 8 3 1 2 20 23 Drop 233 | . 14 8 40 47 17 10 2 20 1 16 4 . 23 31 Fire 709 | 4 57 14 81 126 31 5 96 49 18 23 12 2 58 133 Melee 10 | . . . . . . . . . . . . . . 10 Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . 5 . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire 5 | . . . . . . . . . . . . . . 5 Trap 1 | . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 6) 249 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 9) 994 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1131 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1159 | -10/Materials | Repaired Lgt. Treads 1274 | -10/Materials | Entered Mines 1281 | -10/Mines | Discovered new exit (range 14) 1283 | -10/Mines | Met a Derelict bent on vengeance 1353 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1515 | -10/Mines | Core integrity fell below 20% 1601 | -10/Mines | Discovered new exit (range 5) 1684 | -10/Mines | Found a hidden stash of uninstalled traps 2096 | -10/Mines | Received a Mining Laser from a helpful Derelict 2114 | -10/Mines | Entered Materials 2114 | -9/Materials | Accompanied by 1 ally 2114 | -9/Materials | Evolved 2 slots: Utility x2 2597 | -9/Materials | Build established: Hauler-Mutant 2737 | -9/Materials | Discovered new exit (range 16) 3314 | -9/Materials | First assault squad dispatched 3951 | -9/Materials | Discovered new exit (range 16) 4035 | -9/Materials | Entered another Materials area 4035 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4926 | -8/Materials | Lost 5 parts (3n2w) 5089 | -8/Materials | Discovered new exit (range 16) 5235 | -8/Materials | First assault squad dispatched 5271 | -8/Materials | Core integrity fell below 50% 5828 | -8/Materials | Discovered new exit (range 10) 5967 | -8/Materials | Repaired Hcp. Storage Unit 5995 | -8/Materials | Repaired Hcp. Storage Unit 6023 | -8/Materials | Repaired Hcp. Storage Unit 6499 | -8/Materials | Central database locked down 6808 | -8/Materials | Discovered new exit (range 14) 6831 | -8/Materials | Entered Factory 6831 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7022 | -7/Factory | Repaired Hcp. Storage Unit 7050 | -7/Factory | Repaired Hcp. Storage Unit 7089 | -7/Factory | Repaired Deuterium Engine 7543 | -7/Factory | Discovered new exit (range 12) 7900 | -7/Factory | Fabricated Force Rifle (x2) 7927 | -7/Factory | Local fabrication network quarantined 7997 | -7/Factory | Discovered new exit (range 3) 8017 | -7/Factory | Discovered new exit (range 5) 8046 | -7/Factory | Entered another Factory area 8046 | -6/Factory | Evolved 2 slots: Utility x2 8414 | -6/Factory | Fabricated A-02 Transporter (x1) 8554 | -6/Factory | Discovered new exit (range 11) 8669 | -6/Factory | Entered Extension 8669 | -6/Extension | Accompanied by 1 ally 8851 | -6/Extension | Spotted B-75 Beast 8919 | -6/Extension | Disrupted transfer network 8949 | -6/Extension | Destroyed B-75 Beast 8978 | -6/Extension | Lost 9 parts (2p4n1u2w) 8979 | -6/Extension | Spotted B-75 Beast 9431 | -6/Extension | Core integrity fell below 50% 9436 | -6/Extension | Destroyed B-75 Beast 9445 | -6/Extension | Lost 11 parts (1p5n2u3w) 9550 | -6/Extension | Discovered new exit (range 3) 9652 | -6/Extension | Entered Factory 9652 | -5/Factory | Evolved 2 slots: Utility x2 10075 | -5/Factory | System corruption reached 10% 10095 | -5/Factory | Lost 4 parts (2u2w) 10599 | -5/Factory | Discovered new exit (range 12) 10639 | -5/Factory | Entered Upper Caves 10799 | -5/Upper Caves | Encountered a Warlord checkpoint 11078 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11207 | -5/Upper Caves | Discovered new exit (range 13) 11264 | -5/Upper Caves | Entered another Upper Caves area 12289 | -5/Upper Caves | Learned 8 Factory zone layouts 12458 | -5/Upper Caves | Discovered new exit (range 15) 12484 | -5/Upper Caves | Entered Warlord 12546 | -5/Warlord | System corruption cleaned by Quarantine Array 12826 | -5/Warlord | Visited the Vortex Lab 12837 | -5/Warlord | Warlord's base attacked by MAIN.C 12844 | -5/Warlord | Found Prototype Energy Gun 12847 | -5/Warlord | Found Prototype Energy Gun 13061 | -5/Warlord | Warlord forces counterattacked 13202 | -5/Warlord | Spotted Executioner 13228 | -5/Warlord | Discovered new exit (range 9) 13237 | -5/Warlord | Spotted Executioner 13237 | -5/Warlord | Spotted B-86 Titan 13237 | -5/Warlord | Spotted Executioner 13260 | -5/Warlord | Destroyed Executioner 13260 | -5/Warlord | Destroyed B-86 Titan 13289 | -5/Warlord | Entered Proximity Caves 13708 | -4/Proximity Caves | Discovered new exit (range 11) 13725 | -4/Proximity Caves | Learned location of Quarantine (-3) 13727 | -4/Proximity Caves | Entered Factory 13727 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13728 | -4/Factory | Identified exit to Research 13911 | -4/Factory | Discovered new exit (range 15) 14026 | -4/Factory | Build established: Scavenger-Mutant 14088 | -4/Factory | Identified Vortex Rifle (x2) 14225 | -4/Factory | Identified exit to Upper Caves 14561 | -4/Factory | Build established: Hauler-Mutant 15686 | -4/Factory | System corruption reached 10% 15727 | -4/Factory | First assault squad dispatched 15746 | -4/Factory | Garrison activated, responded to threat 15753 | -4/Factory | Crushed by falling debris 15813 | -4/Factory | Entered Research 15813 | -3/Research | Evolved 2 slots: Utility x2 15839 | -3/Research | Lost 11 parts (2p3n4u2w) 15930 | -3/Research | Found Quantum Capacitor 16268 | -3/Research | Garrison activated, responded to threat 16653 | -3/Research | System corruption reached 10% 16705 | -3/Research | Lost 3 parts (3u) 17104 | -3/Research | Spotted B-86 Titan 17187 | -3/Research | Crushed by falling debris 17221 | -3/Research | Lost 15 parts (2p2n6u5w) 17352 | -3/Research | System corruption reached 30% 17388 | -3/Research | Lost 3 parts (1p1n1w) 17527 | -3/Research | Discovered new exit (range 7) 17530 | -3/Research | Identified exit to Armory 17550 | -3/Research | Core integrity fell below 50% 17629 | -3/Research | Found Enh. Force Lance 17801 | -3/Research | Lost 5 parts (1p2u2w) 17866 | -3/Research | Core integrity fell below 20% 17870 | -3/Research | Garrison activated, responded to threat 17910 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 17873_ Critical hit. 17873_ Hvy. Shock Bomb Launcher destroyed. 17875_ 8LI8B MTJEC2X> ID 17882_ System corrupted: Enh. Force Lance targeting data glitched. 17882_ Enh. Force Lance destroyed. 17888_ S-43 Plague suffers critical hit. 17888_ Destroyed Hvy. Machine Gun. 17890_ System corrupted: Matter fused (-8). 17890_ Rnf. Antimatter Reactor destroyed. 17892_ Identified Hvy. Antimatter Reactor. 17896_ Slug penetrates Wall. 17897_ P-80 Master resets S-43 Plague, system corruption cleaned. 17898_ Adv. Hacking Suite destroyed. 17901_ Critical hit. 17901_ Cmb. Antigrav System destroyed. 17907_ Q-thruster destroyed. 17908_ System corrupted: Energy discharge (-121). 17908_ Dropped Hcp. Storage Unit. 17909_ Dropped Hvy. Antimatter Reactor. Map ----- +----------------------------------------------------+ | #####+####??????????????????????????# ######### | | # = #??????????????????????????# | | # #??????????????????????????+ | | # #??????????????????????????# | | # #??????????????????????????# | | # #??????????????????????????# ## | | # #??????????????????????????# "" | | # #??????????????????????????# """ "" | | # #??????????????????????????# """ "" | | # #??????????????????????????#"" """ T | | #+##/########???????????????????????#"" "" | | # #???????????????????????#"" "" | | # #????????????????????????G "" | | # #????????????????????????"" """ #? | | # +????????????????????????"" """ #? | | #### ### #?????????????????????????" ??" #? | | ???# #?# #?????????????????????????? ?? #? | | ####+### #???????????????????????????????? ?? | | # #????????????????????????????????????? | | = # #????????????????????????????????????? | | # #???????????????????????????????? ??? | | "" "" + +??????????????????????????????? ?? | | ""F"" # #????????????????????????????? ?? | | """ # #???????????????????????????? !! ?? | | # ############################ ]! ? | | # =@!== g !! ? | | ######## !==[ sg | | ???????# *= p | | ???????# s | | ???????####+##################p#+########## ? | | ????????? ??????????????# #???????????? | | ???????# ????????????# ! #???????????? | | ???????# #???????????# " #???????????? | | ???????# #???????????# """" #???????????? | | ???????# #???????????# """" #???????????? | | ???????# %! #???????????# """" #???????????? | | ???????# ]! #???????????# """" #???????????? | | ???????# ]! #???????????# #???????????? | | ???????# #???????????# ?? #???????????? | | ???????##########???????????#####??###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 51 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Salvage Targeting 2 Stasis Canceling 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Force Rifle | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed DecoderLightAutocannon Manual? 0 Play Time 03:06:30 Cumulative 77.0 hours Start 2021.02.14 @ 20:10:29 End 2021.02.14 @ 23:33:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97645764-8b8c-4a89-b44c-31832fd0a476