Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.23 @ 20:19:39 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1826) 1826 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4916 Bonus ------- None Cogmind --------- Core Integrity 584/700 Matter 100/300 Energy 72/100 System Corruption 2% Temperature Cool (9) Movement Flying (29) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Machine Analyzer Improved Sensor Array Improved Signal Interpreter Gun Armor Hacking Suite Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Great Axe > --- INVENTORY (5) ---- Advanced Targeting Computer Precision Matter Filter Improved Powered Armor Arc Projector Rocket Launcher Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Precision Matter Filter Gun Armor Hacking Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Great Axe > --- INVENTORY -------- Improved Sensor Array Advanced Targeting Computer Light Armor Plating Arc Projector Rocket Launcher [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 78 | 6 8 7 27 26 4 Power 10 | 1 1 1 2 5 . Engine 10 | 1 1 1 2 5 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 26 | 2 3 2 11 8 . Treads 16 | 2 2 2 10 . . Leg . | . . . . . . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight 9 | . . . 1 8 . Utility 22 | 1 2 1 8 8 2 Device 7 | . 1 . 2 2 2 Storage 5 | 1 1 . 3 . . Processor 3 | . . . 1 2 . Hackware 3 | . . . . 3 . Protection 4 | . . 1 2 1 . Artifact . | . . . . . . Weapon 20 | 2 2 3 6 5 2 Energy Gun 4 | 2 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 . 2 3 . Ballistic Cannon 5 | . . 2 3 . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 10 | . 5 1 2 2 . Power 2 | . 2 . . . . Propulsion 1 | . 1 . . . . Utility 2 | . . . 1 1 . Weapon 5 | . 2 1 1 1 . Highest Loss Streak 2 | . 2 1 1 1 . To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 88 | . 86 85 88 91 100 Engine 8 | . 6 13 9 6 7 Treads 26 | . 27 28 36 . . Flight 4 | . . . . 27 30 Device 6 | . 9 1 7 6 7 Storage 7 | . 14 1 8 . . Processor 2 | . . . 3 7 15 Hackware 2 | . . . . 16 15 Protection 5 | . . 12 5 6 7 Energy Gun 5 | . 18 . . . . Ballistic Gun 5 | . 9 . . 15 7 Ballistic Cannon 12 | . . 26 17 . . Naked Turns . | . . . . . . Heaviest Build 64 | 12 13 29 64 20 15 Greatest Support 82 | 40 40 40 82 28 15 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 5 Average Capacity 10 | 6 8 5 17 5 5 Most Carried 20 | 2 5 6 20 20 5 Average Carried 7 | 1 2 4 14 4 4 Final Capacity 20 | 8 10 5 20 5 5 Final Carried 20 | 2 5 5 20 5 5 Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Jun Mat Sub Mat Fac Low Matter Collected 1641 | 186 159 282 695 218 101 Remotely . | . . . . . . Salvage Created 1988 | . 573 285 851 85 194 Parts 109 | . 31 19 50 3 6 Haulers Intercepted 6 | . 1 . 4 . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 23 | . . 18 . . 5 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Combat Hostiles Destroyed 44 | . 10 9 21 . 4 Guns 8 | . 7 1 . . . Cannons 29 | . . 8 21 . . AOE 7 | . 3 . . . 4 Classes Destroyed 14 | . 8 2 3 1 . Worker 2 | . . . 1 1 . Builder 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Hauler 6 | . 1 . 4 . 1 Recycler 2 | . 1 . 1 . . Mechanic 1 | . . . . 1 . Operator 2 | . 1 . 1 . . Watcher 3 | . 2 . 1 . . Swarmer 8 | . 2 . 6 . . Grunt 23 | . 8 3 8 . 4 Brawler 1 | . . . 1 . . Sentry 5 | . . 1 4 . . Specialist 2 | . . . 2 . . Subdweller 5 | . . 5 . . . Best Kill Streak 6 | . 3 2 6 1 5 Combat Bots Only 5 | . 3 2 5 . 4 Max Kills in Single Turn 2 | . 2 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Jun Mat Sub Mat Fac Low Damage Taken 2388 | . 564 447 867 415 95 Core 278 | . 67 55 40 69 47 Absorbed by Shields 17 | . . . . 17 . Core Remaining (%) 81 | 100 . 51 92 . . Volleys Fired 162 | . 55 31 68 1 7 Largest 2 | . 2 2 2 2 1 Hottest 80 | . 80 75 79 43 39 Shots Fired 313 | . 106 62 136 2 7 Gun 120 | . 106 9 3 2 . Cannon 186 | . . 53 133 . . Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 220 | . 25 57 136 2 . Thermal 48 | . 43 5 . . . Explosive 7 | . . . . . 7 Electromagnetic 38 | . 38 . . . . Robot Hit Streak 23 | . 15 23 16 . 2 Robot Miss Streak 4 | . 4 1 3 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 204 | . 67 40 89 3 5 Core Hits 99 | . 30 15 43 2 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 1 2 8 . . Blast 10 | . . 2 8 . . Corrupt 1 | . 1 . . . . Melee Attacks 14 | . . . . 13 1 Impact . | . . . . . . Slashing 14 | . . . . 13 1 Piercing . | . . . . . . Sneak Attacks 4 | . . . . 3 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4087 | . 921 642 1723 241 560 Guns 897 | . 774 88 35 . . Cannons 2212 | . . 554 1658 . . Explosions 594 | . 141 . . . 453 Melee 348 | . . . . 241 107 Ramming 36 | . 6 . 30 . . Kinetic 2459 | . 177 589 1693 . . Thermal 447 | . 394 53 . . . Explosive 453 | . . . . . 453 Electromagnetic 344 | . 344 . . . . Impact . | . . . . . . Slashing 348 | . . . . 241 107 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Message Errors 2 | . . . . 2 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 40 | . . . 9 31 . Projectiles 9 | . . . 9 . . Explosions . | . . . . . . Melee 31 | . . . . 31 . Knockbacks 36 | . . 11 25 . . Impact . | . . . . . . Kinetic 35 | . . 11 24 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 86 | . 34 . . . 52 Shots 3 | . 1 . . . 2 Rammed 4 | . 2 . 2 . . Targets Rammed 5 | . 2 . 3 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 129 | . 129 . 10 2 . Average Temperature 41 | . 47 . 2 2 . Received Heat Transfer 729 | . 279 81 243 99 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 700 | . 575 125 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Peak Influence 366 | . 261 . 312 366 . Initial 121 | . . . . 121 . Average 154 | . 91 . 182 218 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 59 | 100 89 . 40 46 . Level 1 40 | . 10 . 59 53 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . 1 2 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 5 | . 3 . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Jun Mat Sub Mat Fac Low Distress Signals 7 | . 2 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 20 10 33 28 5 Peak Tracking Total 13 | . 5 2 5 13 5 Tactical Retreats 12 | . 1 . 2 9 . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Traps Triggered 7 | . . 2 1 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Jun Mat Sub Mat Fac Low Machines Disabled 3 | . 1 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Garrison Access 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Jun Mat Sub Mat Fac Low Machines Accessed 8 | . 1 1 1 5 . Terminals 5 | . 1 . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 15 | . 1 1 4 9 . Successful 8 | . . 1 2 5 . Failed 7 | . 1 . 2 4 . Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 9 | . 1 . 4 4 . Terminals 10 | . 1 . 4 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 6 | . . 1 2 3 . Robot Analysis 2 | . . . 2 . . Branch Access Points 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Seal Access 2 | . . . . 2 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections 6 | . 1 . 1 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Jun Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Jun Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Jun Mat Sub Mat Fac Low Turns Passed 4405 | 82 1150 943 1516 665 49 Spaces Moved 3650 | 47 604 491 710 1725 73 Core 3 | 3 . . . . . Treads 1834 | 44 589 491 710 . . Legs . | . . . . . . Wheels 15 | . 15 . . . . Hover . | . . . . . . Flight 1798 | . . . . 1725 73 Fastest Speed 14 | 50 100 160 158 14 29 Average Speed 93 | 152 158 160 158 26 29 Slowest Speed 162 | 160 160 160 162 100 29 Overloaded Moves 1 | . . . . 1 . Propulsion Burnouts . | . . . . . . Robots Hopped 22 | . . . . 22 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 97 28 59 53 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . 4 . . 1 Spaces Dug 10 | . . . . 10 . Terrain Destroyed 86 | . 12 . 6 10 58 Melee 10 | . . . . 10 . Projectile 6 | . . . 6 . . AOE 70 | . 12 . . . 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Jun Mat Sub Mat Fac Low Total 4289 | 55 693 588 966 1894 93 Wait 286 | . 19 39 112 116 . Move 3602 | 46 603 490 709 1681 73 Hop 21 | . . . . 21 . Pick Up 42 | 3 4 6 21 6 2 Fast Attach 34 | 5 3 2 10 11 3 Attach 22 | 1 3 1 5 12 . Detach 14 | . 1 . 7 5 1 Swap 22 | . 2 4 12 3 1 Drop 48 | . 1 9 19 14 5 Fire 162 | . 55 31 68 1 7 Melee 14 | . . . . 13 1 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 2 . 3 . . Escape Stasis 11 | . . . . 11 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . 6 . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Mat) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 83 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 14) 393 | -10/Materials | Discovered new exit (range 8) 538 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Discovered new exit (range 16) 974 | -10/Materials | Discovered new exit (range 13) 1220 | -10/Materials | Discovered new exit (range 9) 1233 | -10/Materials | Entered Subcaves 1495 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1502 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1871 | -10/Subcaves | Visited 4L-MR0's lab 1893 | -10/Subcaves | Found Gun Armor 2047 | -10/Subcaves | Discovered new exit (range 8) 2053 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2061 | -10/Subcaves | Discovered new exit (range 15) 2105 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2176 | -10/Subcaves | Entered Materials 2176 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2491 | -8/Materials | Build established: Scavenger-Mutant 2581 | -8/Materials | Discovered new exit (range 8) 2888 | -8/Materials | Build established: Mutant 2961 | -8/Materials | Discovered new exit (range 15) 3289 | -8/Materials | Build established: Scavenger-Mutant 3692 | -8/Materials | Entered Factory 3692 | -7/Factory | Evolved 2 slots: Utility x2 3703 | -7/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 3775 | -7/Factory | Discovered new exit (range 14) 3917 | -7/Factory | Identified exit to Factory 4033 | -7/Factory | Discovered exit to Factory (range 9) 4106 | -7/Factory | Discovered exit to Factory (range 13) 4284 | -7/Factory | Identified exit to Lower Caves 4357 | -7/Factory | Entered Lower Caves 4398 | -7/Lower Caves | Found Imp. Powered Armor 4406 | -7/Lower Caves | Self-destructed Last Messages --------------- 04374_ Aluminum Leg fries itself beyond repair. 04375_ The unstable cave ceiling collapses. 04376_ Destroyed Lgt. Nuclear Core. 04376_ G-47 Trooper destroyed. 04378_ Dropped Hvy. Rocket Launcher. 04379_ Acquired Great Axe. 04384_ Sneak attack on A-15 Conveyor. 04384_ A-15 Conveyor destroyed. 04387_ Acquired 84 matter. 04390_ Dropped Lgt. Ion Engine. 04390_ Dropped Imp. Ion Engine. 04390_ Imp. Ion Engine crushed and broken. 04391_ Acquired Adv. Targeting Computer. 04393_ Acquired Prototype Device. 04393_ Identified Prc. Matter Filter. 04396_ Transport Network Coupler fries itself beyond repair. 04397_ Med. Treads fries itself beyond repair. 04397_ Dropped Lgt. Armor Plating. 04398_ Acquired Imp. Powered Armor. 04400_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????? ????????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ?????????????????Y?????????? ???????????? | | ??????????????????s????????? ????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? ????????????????? | | ??????????????g???????????# #?????????????????? | | ?????????????????????##### #?????????????????? | | ????????????????????## ##????????????????? | | ???????????????????## @ #????????????????? | | ????????????????#### ### #????????????????? | | ???????????????## #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ###????????????????????? | | ???????????????## ##???????######??????? | | ????????????????## ## #???????#* ##?###?? | | ?????????????????# ?# ####????# !! ### ### | | ?????????????????# #????##! ! # # | | ?????????????????# ## #???####! | | ?????????????????## ###### #?### | | ??????????????????## ####????# #?# | | ???????????????????###????????# ### | | ??????????????????????????????# | | ??????????????????????????????##### | | ??????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????????#### | | ?????????????????????????????????????#### # # # | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperGravmagPenetrator Manual? 0 Play Time 00:34:12 Cumulative 409.8 hours Start 2023.06.22 @ 19:12:25 End 2023.06.23 @ 20:19:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 494 Rogue 407 Adventurer 87 Explorer 0 Win Type - Total 21 Types 7/0/12/1/1/0/0/0/0 Lore% 85 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a36c7464-c31d-48fc-b36d-8042c0088ea9