Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.13 @ 00:35:27 Player: Sigil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (562) 562 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2302 Bonus ------- None Cogmind --------- Core Integrity 123/550 Matter 112/300 Energy 66/100 System Corruption 1% Temperature Cool (44) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Compact Battery (200) Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Melee Analysis Suite Improved Utility Shielding > --- WEAPON ----------- Spread Laser Assault Cannon > --- INVENTORY -------- High-capacity Storage Unit Compact Battery Signal Interpreter [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Assault Cannon Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 5 9 10 19 Power 5 | . 1 1 3 Engine 4 | . . 1 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 21 | 2 4 3 12 Treads 9 | 2 2 2 3 Leg 2 | . 2 . . Wheel . | . . . . Hover 5 | . . . 5 Flight 5 | . . 1 4 Utility 9 | 1 2 4 2 Device 2 | . . . 2 Storage 3 | 1 1 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . . 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 3 . 13 Power 3 | . 1 . 2 Propulsion 10 | . . . 10 Utility 1 | . . . 1 Weapon 2 | . 2 . . Highest Loss Streak 5 | . 3 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 89 63 67 Engine 3 | . . 9 5 Core 6 | . 12 . . Treads 14 | . 18 19 3 Leg 4 | . 8 . . Hover 2 | . . . 11 Flight 3 | . . 2 11 Device 2 | . . . 9 Storage 7 | . 13 . . Processor 6 | . 9 . 9 Protection 4 | . . 11 9 Ballistic Gun 13 | . 26 . . Ballistic Cannon 6 | . . 20 4 Naked Turns 25 | . 22 3 . Heaviest Build 48 | 8 48 18 14 Greatest Support 69 | 40 40 46 69 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 5 Average Capacity 10 | 7 15 5 5 Most Carried 15 | 4 15 5 5 Average Carried 6 | 2 9 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 677 | 258 234 121 64 Remotely . | . . . . Salvage Created 659 | 87 441 81 50 Parts 48 | 3 31 8 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 8 4 5 Guns 13 | . 8 . 5 Cannons 4 | . . 4 . Classes Destroyed 7 | 1 3 2 1 Builder 1 | . . 1 . Recycler 2 | 1 1 . . Operator 2 | . 1 1 . Watcher 2 | . 2 . . Swarmer 6 | . . 2 4 Grunt 10 | . 8 2 . Sentry 1 | . . . 1 Best Kill Streak 4 | 1 2 3 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2433 | . 846 52 1535 Core 668 | . 241 . 427 Absorbed by Shields . | . . . . Redirected to Shielding 59 | . . . 59 Core Remaining (%) 67 | 100 3 100 . Volleys Fired 74 | 2 47 12 13 Largest 2 | 2 2 2 2 Hottest 109 | 40 90 88 109 Shots Fired 148 | 4 94 24 26 Gun 111 | 4 94 . 13 Cannon 37 | . . 24 13 Launcher . | . . . . Special . | . . . . Kinetic 131 | 4 90 24 13 Thermal 13 | . . . 13 Explosive . | . . . . Electromagnetic 4 | . 4 . . Robot Hit Streak 7 | 2 7 5 6 Robot Miss Streak 7 | 1 3 2 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | 3 64 15 18 Core Hits 51 | 2 24 6 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1436 | 31 693 375 337 Guns 891 | 31 693 . 167 Cannons 493 | . . 375 118 Explosions . | . . . . Melee . | . . . . Ramming 52 | . . . 52 Kinetic 1168 | 31 644 375 118 Thermal 167 | . . . 167 Explosive . | . . . . Electromagnetic 49 | . 49 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Message Errors 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 22 | . . 19 3 Projectiles 22 | . . 19 3 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage 22 | . . . 22 Shots . | . . . . Rammed 17 | . . . 17 Targets Rammed 17 | . . . 17 Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | . 78 96 288 Average Temperature 48 | . 11 27 115 Received Heat Transfer 1116 | . 459 . 657 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 606 | 5 137 206 606 Initial 86 | . 3 12 86 Average 102 | 2 43 81 277 Maximum Alert Level 2 | . . 1 2 Low Security (%) 83 | 100 100 80 47 Level 1 9 | . . 19 21 Level 2 7 | . . . 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 18 7 41 Peak Tracking Total 16 | . 3 4 16 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 12 2 . Successful 9 | . 9 . . Failed 5 | . 3 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 14 | . 12 2 . Terminals 14 | . 12 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Track 2 | . 2 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1716 | 117 832 380 387 Spaces Moved 1182 | 77 371 205 529 Core 222 | 30 44 29 119 Treads 425 | 47 195 176 7 Legs 132 | . 132 . . Wheels . | . . . . Hover 187 | . . . 187 Flight 216 | . . . 216 Fastest Speed 31 | 50 50 50 31 Average Speed 106 | 117 174 144 43 Slowest Speed 260 | 160 260 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . . 7 Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 47 22 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 3 5 Melee . | . . . . Projectile 8 | . . 3 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1476 | 98 467 263 648 Wait 136 | 11 28 29 68 Move 1165 | 76 370 204 515 Hop 7 | . . . 7 Pick Up 20 | 4 12 2 2 Fast Attach 28 | 5 4 7 12 Attach 7 | . . 3 4 Detach 3 | . . 2 1 Swap 8 | . 5 . 3 Drop 11 | . 1 4 6 Fire 74 | 2 47 12 13 Melee . | . . . . Ram 14 | . . . 14 Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 768 | -10/Materials | Discovered new exit (range 10) 887 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Core integrity fell below 50% 919 | -10/Materials | Core integrity fell below 20% 928 | -10/Materials | Released all parts (6) 948 | -10/Materials | Lost 3 parts (1p2w) 950 | -10/Materials | Entered another Materials area 950 | -9/Materials | Evolved 2 slots: Propulsion x2 1284 | -9/Materials | Discovered new exit (range 16) 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Utility x2 1662 | -8/Materials | Lost 5 parts (1p4n) 1706 | -8/Materials | Core integrity fell below 50% 1715 | -8/Materials | Lost 3 parts (1p2n) 1717 | -8/Materials | Self-destructed Last Messages --------------- 01688_ Slammed into U-05 Engineer. 01697_ Acquired Imp. Treads. 01699_ Penetrated by Slug. 01699_ H-55 Commando suffers critical hit (Burn). 01700_ Acquired Imp. Treads. 01702_ Penetrated by Slug. 01703_ Acquired Imp. Treads. 01704_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01705_ Critical hit (Burn: +37). 01706_ Slug penetrates G-50 Soldier. 01707_ Critical hit (Burn: +37). 01707_ Slammed into G-47 Trooper. 01709_ Penetrated by Slug. 01711_ Critical hit (Burn: +37). 01714_ Slammed into Y-45 Defender. 01715_ Imp. Treads destroyed. 01717_ Slug penetrates Wall. 01717_ Imp. Treads destroyed. 01717_ Imp. Sensor Array destroyed. 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