Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 22:27:59 Player: Donblas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1379) 1379 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 3639 Bonus ------- Pacifist 200 High Alert Combat Kills 205 Cogmind --------- Core Integrity 141/550 Matter 177/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Large Storage Unit Energy Filter Light Armor Plating Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Energy Filter Energy Filter > --- WEAPON ----------- Lightning Gun Lightning Gun Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Improved Targeting Computer Energy Filter Light Armor Plating Lightning Gun Lightning Gun Medium Laser Beam Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Energy Filter Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Lightning Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 39 | 6 2 21 10 Power 4 | 1 . 2 1 Engine 2 | 1 . 1 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 2 3 Device 3 | . . . 3 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 20 | 2 1 11 6 Energy Gun 5 | 2 . . 3 Energy Cannon . | . . . . Ballistic Gun 5 | . . 5 . Ballistic Cannon . | . . . . Launcher 8 | . 1 4 3 Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 16 | . . 2 14 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon 7 | . . . 7 Highest Loss Streak 14 | . . 1 14 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 91 94 82 Engine 8 | . 14 9 3 Core 1 | . . . 3 Leg 33 | . 28 37 23 Wheel 1 | . . 1 . Device 4 | . . . 16 Storage 10 | . 14 11 8 Protection 7 | . 6 11 . Energy Gun 5 | . 18 . 15 Ballistic Gun 5 | . . 8 . Launcher 10 | . 9 11 9 Special Weapon 1 | . . 2 . Naked Turns 2 | . . . 2 Heaviest Build 45 | 13 15 37 45 Greatest Support 46 | 20 20 46 33 Greatest Overweight (x) 8 | 1 . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 8 14 Most Carried 15 | 2 4 11 15 Average Carried 8 | . 3 7 13 Final Capacity 15 | 8 8 15 5 Final Carried 11 | 2 4 11 5 Class Distribution -------------------- 83% | Mutant 16% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1024 | 237 . 538 249 Remotely . | . . . . Salvage Created 1123 | . . 736 387 Parts 85 | . . 68 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 37 | . . 24 13 Guns 8 | . . 6 2 AOE 28 | . . 18 10 Classes Destroyed 8 | . . 8 . Worker 2 | . . 1 1 Builder 1 | . . 1 . Recycler 1 | . . 1 . Watcher 6 | . . 5 1 Swarmer 11 | . . 7 4 Grunt 17 | . . 10 7 Duelist 2 | . . 1 1 Sentry 7 | . . 6 1 Best Kill Streak 10 | . . 10 8 Combat Bots Only 7 | . . 7 7 Max Kills in Single Turn 4 | . . 4 4 Gunslinging 1 | . . 1 . Exploded 4 | . . 3 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2042 | . . 781 1261 Core 470 | . . 61 409 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . . 2 . Core Remaining (%) 94 | 100 100 84 . Volleys Fired 63 | . . 42 21 Largest 3 | . . 2 3 Hottest 143 | . . 66 143 Shots Fired 119 | . . 68 51 Gun 65 | . . 32 33 Cannon . | . . . . Launcher 49 | . . 31 18 Special 5 | . . 5 . Kinetic 32 | . . 32 . Thermal 8 | . . 5 3 Explosive 49 | . . 31 18 Electromagnetic 30 | . . . 30 Robot Hit Streak 13 | . . 13 6 Robot Miss Streak 4 | . . 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 75 | . . 43 32 Core Hits 87 | . . 53 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Corrupt 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3517 | . . 1834 1683 Guns 653 | . . 279 374 Cannons . | . . . . Explosions 2811 | . . 1502 1309 Melee . | . . . . Ramming 8 | . . 8 . Kinetic 279 | . . 279 . Thermal 88 | . . 45 43 Explosive 2811 | . . 1502 1309 Electromagnetic 331 | . . . 331 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 3 | . . . 3 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 24 | . . 18 6 Projectiles . | . . . . Explosions 24 | . . 18 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | . . 39 122 Shots 5 | . . 1 4 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 497 | . . 45 497 Average Temperature 100 | . . 15 153 Received Heat Transfer 645 | . . 267 378 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 259 | . . 148 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 775 | . 42 775 614 Initial 263 | . . 17 263 Average 436 | . 33 542 374 Maximum Alert Level 3 | . . 3 2 Low Security (%) 20 | 100 100 13 . Level 1 19 | . . 6 59 Level 2 38 | . . 44 40 Level 3 21 | . . 35 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . . 30 23 Peak Tracking Total 10 | . . 4 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . . 6 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . 1 6 2 Terminals 6 | . 1 4 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 25 | . 3 16 6 Successful 14 | . 3 8 3 Failed 11 | . . 8 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 3 10 2 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 4 | . . . 4 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Record 2 | . . 2 . Emergency Access Points 1 | . . 1 . Dispatch Records 1 | . . 1 . Investigation Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 3 | . . . 3 Process 2 | . . . 2 Report Inventory 1 | . . . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 4 2 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 23 | . . . 23 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1340 | 72 88 831 349 Spaces Moved 780 | 51 69 527 133 Core 17 | 13 . . 4 Treads . | . . . . Legs 762 | 38 69 526 129 Wheels 1 | . . 1 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 115 190 Average Speed 136 | 120 120 124 196 Slowest Speed 450 | 190 120 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 15 55 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 320 | . . 214 106 Melee . | . . . . Projectile . | . . . . AOE 320 | . . 214 106 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 938 | 59 73 629 177 Wait 5 | . 1 1 3 Move 777 | 50 68 526 133 Hop . | . . . . Pick Up 30 | 3 2 20 5 Fast Attach 17 | 5 1 7 4 Attach 11 | 1 . 4 6 Detach 1 | . . . 1 Swap 11 | . 1 10 . Drop 22 | . . 18 4 Fire 63 | . . 42 21 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 4) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 310 | -9/Materials | Destroyed 7 combat bots 916 | -9/Materials | Discovered new exit (range 8) 992 | -9/Materials | Entered another Materials area 992 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1327 | -8/Materials | Core integrity fell below 50% 1341 | -8/Materials | Destroyed 7 combat bots 1341 | -8/Materials | Self-destructed Last Messages --------------- 01310_ The unstable cave ceiling collapses. 01310_ Slug penetrates Wall. 01313_ Aluminum Leg destroyed. 01317_ Destroyed Lgt. Nuclear Core. 01317_ G-47 Trooper destroyed. 01318_ Penetrated by Slug. 01319_ The unstable cave ceiling collapses. 01320_ W-25 Informer destroyed. 01320_ G-47 Trooper destroyed. 01323_ Rocket Launcher destroyed. 01323_ Critical hit (Blast). 01323_ Critical hit (Burn: +37). 01328_ Beam Rifle destroyed. 01328_ Knocked back. 01332_ Imp. Heat Sink destroyed. 01333_ Energy Filter destroyed. 01334_ Z4AC|VV0CA KJZCX8Q#CM8/GIVGDW 01335_ Critical hit (Burn: +37). 01336_ G-47 Trooper destroyed. 01339_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???#######################???????????????????????? | | ???# # #???????????????????????? | | ???# #! #???????????????????????? | | ???# # === #???????????????????????? | | ???# # """ ==! #???????????????????????? | | ???# # """ == #???????????????????????? | | ???# [ # """ #????????????? ?????????? | | ???# # ! #??????????? ??????????? | | ???# ######+###########???? ????????????? | | ????## ##### ##### ####/##/#??????????? | | ##### #??????????? | | [ = #??????????? | | ###### ! ##### #######????????????? | | = ### ##?####+#####????????????????? | | #?# #??#=[ #????????????????? | | ## #?# #??#!@[ w #????????????????? | | ### #?# #??# ! % #????????????????? | | ###### ! #?# ### #?## #?????????? ???? | | ?# ### #?#; ## # ## ??? | | ?# / #?## % # ??? | | ?# #######+###### ! !!% g ?? | | ?# #??# #; !! g g H [ ?? | | ?# #??# #; ! g %= * ?? | | ?# #??# "###### # ??? | | ?# #??# #?????## #??? | | ?# #??# #??????## ???? | | ?# #?## #????????# ### "S ?????? | | ?##########?# #?????????## ###???"???????? | | ????????????## #??????????? ?????????????? | | ?????????????# * #??????????? ????????????? | | ????????????## ####???????????? #???????????? | | ???????????## ! #?????????????? #???????????? | | ??????????## #??????????????? #???????????? | | ??????????# #????????????????#???????????? | | ??????????## = #????????????????????????????? | | ???????????# #????????????????????????????? | | ????######### ##????????????????????????????? | | ????# #?????????????????????????????? | | ????# T """ # ##?????????????????????????????? | | ????# """ + #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 279 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Energy Filtering 45 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed FlyingGravmagEdition Manual? 0 Play Time 00:24:55 Cumulative 1.3 hours Start 2023.04.05 @ 22:00:50 End 2023.04.05 @ 22:27:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86eef83a-dbee-490b-b450-e2e2b3a81596