Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 13:42:34 Player: Triffids Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1479) 1479 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 3648 Bonus ------- High Alert Combat Kills 174 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Advanced Visual Processing Unit Terrain Scanner Terrain Scan Processor Particle Charger Light Armor Plating Spread Laser Spread Laser Particle Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Cooling System Advanced Visual Processing Unit Terrain Scanner Terrain Scan Processor Light Armor Plating Beam Rifle Particle Cannon Heavy Particle Cannon Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 58 | 6 2 21 29 Power 8 | 1 . 3 4 Engine 7 | 1 . 3 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 1 9 5 Treads . | . . . . Leg 17 | 2 1 9 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 1 4 9 Device 7 | . 1 . 6 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 18 | 2 . 5 11 Energy Gun 8 | 1 . 2 5 Energy Cannon 6 | . . 1 5 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . . 23 Power 3 | . . . 3 Propulsion 9 | . . . 9 Utility 5 | . . . 5 Weapon 6 | . . . 6 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 92 99 76 Engine 10 | . 14 11 5 Leg 34 | . 28 44 18 Device 6 | . 6 2 13 Storage 11 | . 14 11 9 Processor 2 | . . . 9 Protection 5 | . . 8 2 Energy Gun 7 | . 14 4 8 Energy Cannon 4 | . . 6 4 Ballistic Gun 9 | . 14 11 2 Naked Turns . | . . . . Heaviest Build 34 | 14 15 31 34 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 5 | 1 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 5 8 10 10 Average Carried 8 | 2 4 9 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 8 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1138 | 226 108 478 326 Remotely . | . . . . Salvage Created 1726 | . 215 985 526 Parts 112 | . 11 75 26 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 46 | . 3 29 14 Guns 32 | . 3 22 7 Cannons 12 | . . 6 6 AOE 1 | . . . 1 Classes Destroyed 8 | . 3 2 3 Hauler 3 | . 1 2 . Operator 1 | . . . 1 Watcher 5 | . 1 3 1 Swarmer 19 | . . 16 3 Grunt 20 | . 3 8 9 Sentry 5 | . . 5 . Specialist 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 5 | . 2 5 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3468 | . 152 804 2512 Core 721 | . 39 125 557 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 84 68 . Volleys Fired 159 | . 21 80 58 Largest 2 | . 2 2 2 Hottest 150 | . 70 91 150 Shots Fired 311 | . 42 155 114 Gun 239 | . 42 127 70 Cannon 72 | . . 28 44 Launcher . | . . . . Special . | . . . . Kinetic 127 | . 21 80 26 Thermal 184 | . 21 75 88 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 6 10 18 Robot Miss Streak 13 | . 2 6 13 Penetration Max . | . . . . Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 195 | . 29 83 83 Core Hits 124 | . 10 42 72 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 10 | . 1 9 . Burn 7 | . . 7 . Meltdown 1 | . . 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3259 | . 375 1340 1544 Guns 2202 | . 375 974 853 Cannons 1057 | . . 366 691 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1056 | . 185 579 292 Thermal 2203 | . 190 761 1252 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 246 | . 39 240 246 Average Temperature 69 | . 13 76 68 Received Heat Transfer 1104 | . 84 174 846 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 11 | . . 10 1 Heat Transferred 4558 | . 555 2257 1746 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 710 | . 105 710 481 Initial 299 | . . 5 299 Average 310 | . 23 400 388 Maximum Alert Level 3 | . . 3 2 Low Security (%) 32 | 100 100 18 . Level 1 24 | . . 23 48 Level 2 42 | . . 56 51 Level 3 . | . . 1 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . . 4 8 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 6 | . . 1 5 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 8 41 34 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 2 10 1 Terminals 10 | . 2 7 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 44 | . 7 33 4 Successful 23 | . 3 18 2 Failed 20 | . 4 14 2 Catastrophic 2 | . . 2 . Database Lockouts 1 | . . 1 . Manual 14 | . 2 10 2 Terminals 39 | . 7 28 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 15 | . 3 11 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 1 2 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Terminal Index 3 | . 1 1 1 Locate Traps 3 | . 1 2 . Patrol Status 1 | . . 1 . Investigation Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . . 5 1 Terminals 4 | . . 3 1 Track 1 | . . 1 . Botnet 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Extract 2 | . . 2 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 7 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2202 | 49 456 1159 538 Spaces Moved 1217 | 36 307 707 167 Core 26 | 11 . . 15 Treads . | . . . . Legs 1191 | 25 307 707 152 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 102 120 120 168 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 46 62 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile 8 | . . . 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1591 | 46 353 880 312 Wait 95 | . 13 42 40 Move 1214 | 35 306 706 167 Hop . | . . . . Pick Up 30 | 5 8 9 8 Fast Attach 15 | 3 1 1 10 Attach 19 | 3 . 2 14 Detach 8 | . . 1 7 Swap 24 | . 1 18 5 Drop 27 | . 3 21 3 Fire 159 | . 21 80 58 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 13) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x2 987 | -9/Materials | Build established: Scavenger-Mutant 1365 | -9/Materials | Central database locked down 1428 | -9/Materials | Identified exit to Mines 1622 | -9/Materials | Discovered new exit (range 9) 1665 | -9/Materials | Identified exit to Materials 1665 | -9/Materials | Entered another Materials area 1665 | -8/Materials | Evolved 2 slots: Utility x2 1853 | -8/Materials | Lost 9 parts (1p4n2u2w) 1987 | -8/Materials | Garrison activated, responded to threat 2073 | -8/Materials | Lost 3 parts (1p1n1w) 2100 | -8/Materials | Core integrity fell below 50% 2188 | -8/Materials | Core integrity fell below 20% 2203 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02177_ Penetrated by Slug. 02181_ Slug penetrates Wall. 02182_ X-62 Marksman destroyed. 02182_ Switching to secondary target: H-61 Shepherd. 02183_ H-61 Shepherd calls for reinforcements. 02183_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02183_ Aluminum Leg destroyed. 02187_ Penetrated by Slug. 02189_ W-25 Informer sends out distress signal. 02190_ Penetrated by Slug. 02190_ Imp. Ion Engine destroyed. 02190_ Knocked back. 02191_ Imp. Heat Sink destroyed. 02193_ Penetrated by Slug. 02193_ Spread Laser destroyed. 02195_ Knocked back. 02199_ Sensor Array destroyed. 02199_ Spread Laser destroyed. 02199_ Knocked back. 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[ # ## | | ????????????????????????????"T" ?# ## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationProtonNetwork Manual? 0 Play Time 00:31:41 Cumulative 145.2 hours Start 2022.08.28 @ 13:14:47 End 2022.08.28 @ 13:42:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d126e37c-c0b6-4427-8c57-8d1d9cd89335