Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 21:25:42 Player: Copyrite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1673) 1673 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 5105 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 111 Friendly Fire -21 Cogmind --------- Core Integrity 542/700 Matter 206/300 Energy 138/150 System Corruption 5% Temperature Cool (1) Movement Flying (435) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Titanium Leg Improved Titanium Leg Structural Scanner Reaction Control System Component Analysis Suite System Restoration Module Recalibrator Lightning Gun Beamcaster Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core VSS Leg Flight Unit Flight Unit Cesium-ion Thruster Weight Redist. System Structural Scanner Reaction Control System System Restoration Module Recalibrator Lightning Gun Beamcaster Remote Datajack Powered Hammer [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 . 2 1 . Weapon . | . . . . . . . . Parts Attached 49 | 6 5 2 9 8 9 3 7 Power 8 | 2 . . 1 . 3 1 1 Engine 5 | 2 . . 1 . 1 1 . Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . . 5 4 1 1 3 Treads 9 | 2 . . 5 2 . . . Leg 4 | . . . . 2 1 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 9 | 1 2 . 1 . 3 1 1 Device 3 | . . . . . 2 . 1 Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . 1 . . Hackware 2 | . 1 . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 16 | 1 3 2 2 4 2 . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 1 . 2 1 1 . . Ballistic Cannon 3 | . . . . 1 1 . 1 Launcher 3 | . 1 2 . . . . . Special Weapon 2 | . . . . 2 . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 14 | . . . 2 . 3 . 9 Power 3 | . . . . . 1 . 2 Propulsion 3 | . . . 1 . . . 2 Utility 4 | . . . . . 1 . 3 Weapon 4 | . . . 1 . 1 . 2 Highest Loss Streak 9 | . . . 1 . 2 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 95 100 93 92 87 92 89 Engine 10 | . 14 14 11 11 2 7 6 Core 1 | . . . . . 6 7 7 Treads 17 | . 28 28 30 11 . . . Leg 7 | . . . . 14 17 15 14 Device 2 | . . . . . 8 7 7 Storage 11 | . 14 14 11 11 9 7 7 Processor 7 | . . . 11 11 18 15 15 Hackware 11 | . 10 14 11 11 9 15 13 Ballistic Gun 9 | . 13 14 13 7 2 7 6 Ballistic Cannon 3 | . . . . 6 8 7 5 Launcher 5 | . 8 12 4 . . . . Special Weapon 2 | . . . . 7 5 . . Special Melee Weapon 1 | . 5 1 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 47 | 12 35 31 32 32 38 47 47 Greatest Support 68 | 40 40 40 63 68 50 50 50 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 3 10 14 15 15 15 15 15 Average Carried 12 | 1 7 13 13 12 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 10 14 13 12 15 15 10 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1676 | 214 83 189 317 327 455 91 . Remotely . | . . . . . . . . Salvage Created 1432 | . 332 177 372 107 374 15 55 Parts 110 | . 33 9 29 10 27 1 1 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 49 | . 12 2 10 8 15 1 1 Guns 14 | . 3 1 6 3 . 1 . Cannons 20 | . . . . 5 15 . . AOE 14 | . 9 1 4 . . . . Classes Destroyed 13 | . 6 1 3 . 1 1 1 Worker 5 | . 1 1 2 . 1 . . Builder 2 | . . 1 . . 1 . . Hauler 1 | . . . 1 . . . . Recycler 3 | . 1 2 . . . . . Operator 5 | . 3 . . . 2 . . Watcher 4 | . 2 . 1 . 1 . . Swarmer 21 | . 6 . 3 6 6 . . Grunt 19 | . 6 2 2 2 7 . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . . 1 Sentry 5 | . . . 4 . 1 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | . 5 2 6 3 8 1 1 Combat Bots Only 8 | . 3 2 3 3 8 1 1 Max Kills in Single Turn 3 | . 3 1 2 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 304 | . 42 7 52 48 89 10 56 Missed 77 | . 11 3 14 13 23 3 10 Damage Taken 3057 | . 354 47 566 319 785 103 883 Core 446 | . 52 . 61 24 151 . 158 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 476 | . 129 . . . 347 . . Core Remaining (%) 82 | 100 . 79 . 78 72 . . Volleys Fired 200 | . 42 12 35 33 69 7 2 Largest 2 | . 1 1 1 2 2 2 1 Hottest 100 | . 30 30 33 100 76 76 48 Shots Fired 219 | . 42 12 35 41 73 14 2 Gun 84 | . 23 8 25 16 4 7 1 Cannon 98 | . . . . 21 69 7 1 Launcher 33 | . 19 4 10 . . . . Special 4 | . . . . 4 . . . Kinetic 182 | . 23 8 25 37 73 14 2 Thermal 4 | . . . . 4 . . . Explosive 33 | . 19 4 10 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 5 3 7 5 11 6 8 Robot Miss Streak 5 | . 2 2 4 5 5 1 . Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 135 | . 17 6 24 22 52 10 4 Core Hits 105 | . 28 12 25 10 27 2 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . . . . 1 3 . 1 Blast 4 | . . . . 1 3 . . Smash 1 | . . . . . . . 1 Melee Attacks 5 | . 1 . . . . . 4 Impact 4 | . . . . . . . 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5206 | . 1270 437 974 600 1496 297 132 Guns 882 | . 194 47 301 153 38 133 16 Cannons 2047 | . . . . 398 1458 164 27 Explosions 2032 | . 1067 292 673 . . . . Melee 89 | . . . . . . . 89 Ramming 156 | . 9 98 . 49 . . . Kinetic 2929 | . 194 47 301 551 1496 297 43 Thermal . | . . . . . . . . Explosive 2032 | . 1067 292 673 . . . . Electromagnetic . | . . . . . . . . Impact 89 | . . . . . . . 89 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 148 | . 9 . 66 . 15 19 39 Projectiles 34 | . . . . . 15 19 . Explosions 75 | . 9 . 66 . . . . Melee 39 | . . . . . . . 39 Knockbacks 24 | . . 1 . 7 11 4 1 Impact 3 | . . 1 . 2 . . . Kinetic 18 | . . . . 4 9 4 1 Secondary 3 | . . . . 1 2 . . Self-Inflicted Damage 49 | . 10 . 39 . . . . Shots 2 | . 1 . 1 . . . . Rammed 20 | . 2 17 . 1 . . . Targets Rammed 28 | . 3 19 . 6 . . . Kicked 5 | . . . . 5 . . . Crushed 3 | . 1 2 . . . . . Highest Temperature 117 | . 5 4 15 86 117 105 13 Average Temperature 33 | . 3 2 4 24 42 54 4 Received Heat Transfer 771 | . 156 30 186 66 198 . 135 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 4 | . . . . 1 . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 531 | . 227 120 531 139 297 42 . Initial 53 | . . 22 . 53 20 10 . Average 82 | . 119 17 216 41 128 15 . Maximum Alert Level 2 | . 1 . 2 . 1 . . Low Security (%) 85 | 100 85 100 48 100 65 100 . Level 1 12 | . 14 . 31 . 34 . . Level 2 2 | . . . 20 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 2 . . 1 3 1 . Investigation 2 | . . . . 1 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 2 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 4 | . 2 . 1 . 1 . . Communications Jammed 18 | . . . . . 18 . . Distress Signals 18 | . . . . . 18 . . Times Spotted 85 | . 18 2 23 8 26 1 7 Peak Tracking Total 8 | . 4 2 8 3 5 1 7 Tactical Retreats 3 | . . . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 65 | . 65 . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . 5 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 7 | . 4 1 1 . 1 . . Max in Single Turn 1 | . 1 1 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 19 | . 6 . 7 1 5 . . Terminals 14 | . 5 . 7 . 2 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 24 . 18 1 14 . . Successful 46 | . 21 . 13 1 11 . . Failed 11 | . 3 . 5 . 3 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 29 | . 9 . 14 . 6 . . Terminals 44 | . 19 . 18 . 7 . . Fabricators . | . . . . . . . . Repair Stations 9 | . 5 . . . 4 . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 10 . 9 1 3 . . Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . 2 . . . . . . Terminal Index 2 | . 2 . . . . . . Alert Level 7 | . 3 . 3 . 1 . . Unreport Threat 4 | . 1 . 2 . 1 . . Locate Traps 2 | . 1 . 1 . . . . Dispatch Records 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 5 . . . 4 . . Scan Component 5 | . 3 . . . 2 . . Repair 4 | . 2 . . . 2 . . Recycling Unit Hacks 3 | . . . . . 3 . . Report Inventory 2 | . . . . . 2 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 6 . 4 . 1 . . Terminals 11 | . 6 . 4 . 1 . . Assimilate 1 | . 1 . . . . . . Botnet 10 | . 5 . 4 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . 5 . 4 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 . . . 2 . . Time 140 | . 52 . . . 88 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 3 . . . . Highest-Rated Group 83 | . . 83 63 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 34 | . . . 34 . . . . Total Damage 411 | . . . 411 . . . . Kills 8 | . . . 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 5842 | 75 1086 1346 651 1171 940 418 155 Spaces Moved 3058 | 43 501 698 332 733 397 285 69 Core 4 | 4 . . . . . . . Treads 1792 | 39 501 698 332 222 . . . Legs 1261 | . . . . 511 397 285 68 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Fastest Speed 50 | 50 160 160 160 135 135 135 135 Average Speed 149 | 149 160 160 160 142 135 135 135 Slowest Speed 194 | 160 160 160 160 160 135 135 194 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 69 98 43 90 35 6 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 5 | . . . . 4 . . 1 Terrain Destroyed 255 | . 117 30 82 11 11 3 1 Melee 1 | . . . . . . . 1 Projectile 25 | . . . . 11 11 3 . AOE 229 | . 117 30 82 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 4076 | 51 740 903 417 809 728 307 121 Wait 598 | . 112 169 27 15 238 . 37 Move 3051 | 42 500 697 331 732 396 284 69 Hop . | . . . . . . . . Pick Up 48 | 3 10 4 7 6 11 7 . Fast Attach 13 | 5 3 . 2 . 3 . . Attach 16 | . 1 . 2 2 4 2 5 Detach . | . . . . . . . . Swap 20 | 1 1 2 5 6 2 1 2 Drop 32 | . 2 . 8 9 5 6 2 Fire 200 | . 42 12 35 33 69 7 2 Melee 5 | . 1 . . . . . 4 Ram . | . . . . . . . . Kick 5 | . . . . 5 . . . Crush 23 | . 3 19 . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 65 | . 65 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 9) 646 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Discovered new exit (range 12) 888 | -10/Materials | Repaired Grenade Launcher 915 | -10/Materials | Repaired Assault Rifle 1162 | -10/Materials | Entered Mines 1237 | -10/Mines | Discovered new exit (range 5) 1842 | -10/Mines | Learned Materials terminal intel 1856 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1876 | -10/Mines | Discovered new exit (range 15) 2183 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2474 | -10/Mines | Discovered new exit (range 5) 2508 | -10/Mines | Entered Materials 2508 | -9/Materials | Accompanied by 3 allies 2508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2509 | -9/Materials | Loaded intel: 12 terminal locations 2513 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3031 | -9/Materials | Discovered new exit (range 15) 3054 | -9/Materials | Identified exit to Materials 3105 | -9/Materials | Identified exit to Mines 3159 | -9/Materials | Entered Mines 3302 | -9/Mines | Build established: Scavenger-Mutant 3551 | -9/Mines | Met a Derelict shopkeep closing up shop 3657 | -9/Mines | Learned location of Zion (-7) 3874 | -9/Mines | Build established: Mutant 4322 | -9/Mines | Discovered exit to Materials (range 5) 4330 | -9/Mines | Entered Materials 4330 | -8/Materials | Evolved 2 slots: Utility x2 4331 | -8/Materials | Identified exit to Factory 4762 | -8/Materials | Repaired Lgt. Armored Exoskeleton 4808 | -8/Materials | Repaired Adv. Assault Cannon 4925 | -8/Materials | Destroyed 8 combat bots 5270 | -8/Materials | Entered Factory 5270 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5395 | -7/Factory | Discovered new exit (range 5) 5401 | -7/Factory | Identified exit to Lower Caves 5569 | -7/Factory | Build established: Scavenger-Mutant 5688 | -7/Factory | Entered Lower Caves 5689 | -7/Lower Caves | Encountered a Warlord checkpoint 5813 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5843 | -7/Lower Caves | Self-destructed Last Messages --------------- Nuclear Core destroyed. G-47 Trooper knocked back. Lgt. Angular Momentum Engine destroyed. System corrupted by crushing effect (+3). Dropped Powered Hammer. Slug penetrates Wall. Dropped Lgt. Armored Exoskeleton. Weight Redist. System destroyed. System corrupted by crushing effect (+1). Flight Unit destroyed. Slug penetrates Wall. Adv. Assault Cannon destroyed. Critical hit (Burn: +37). Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. Flight Unit destroyed. Penetrated by Slug. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+1). Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????????### #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? ##???????????????????? | | ??????????????????????## ##??????????????????? | | ??????????????????????# #####??????????????? | | ?????????????????????## #??????????????? | | ????????????????????## ??????????????????? | | ???????????????????## @ #?????????????????????? | | ???????????????????# = ##?????????????????????? | | ???????????????????# s b #??????????????????????? | | ?????????????#?????# Y=%% #??????????????????????? | | ?????????????# ????# ## g#??????????????????????? | | ????????????## ##?# ##g ##????????????????????? | | ???????????## ## ###s ###??????????????????? | | ??????# # #??????????????????? | | ??????# ###"#### ## #???????????? ????? | | ??????# ????"""""?# ## #??????????? ????? | | ??????? ???????# # #??????????? #???? | | ??????????????? + + #???????????? ##?? | | ?????????????? ###//### ##???????????? #?? | | ????????????? # ?# #?????????????# ### | | ???????????? ?# ?# ##????????????# | | ??????????? ## ## #????????????? | | ?????????? #????????????? | | ?????????? ##?????????????# | | ??????????? ## ##?#######?????# ## | | ?????????? ?# ### ##????# ## | | ?????????? ## ##???# ## | | ????????? #???# | | ????????? ##### | | ????????? | | ?????????# ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed NullWeightStorm Manual? 0 Play Time 00:52:23 Cumulative 19.4 hours Start 2024.04.10 @ 20:32:24 End 2024.04.10 @ 21:25:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b63b86f-16f8-4ed9-8156-9ee8f4b48a2a