Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 21:09:43 Player: AnotherZach Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1456) 1456 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 3076 Bonus ------- High Alert Combat Kills 155 Cogmind --------- Core Integrity 0/400 Matter 61/300 Energy 265/265 System Corruption 0% Temperature Cool (11) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Core Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (25) --- Light Ion Engine Light Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Large Storage Unit Structural Scanner Sensor Array Seismic Detector ECM Suite Light Armor Plating Trap Extractor (0/4) Trap Extractor (0/4) Advanced Beam Cannon Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Wheel Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Aluminum Leg Improved Aluminum Leg Wheel Improved Flight Unit Cooling System Cooling System Large Storage Unit Structural Scanner Visual Processing Unit Sensor Array Seismic Detector ECM Suite Light Armor Plating Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Rocket Launcher Datajack [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 65 | 5 6 38 16 Power 6 | . 1 3 2 Engine 5 | . 1 2 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 17 | 2 1 11 3 Treads 12 | 2 . 7 3 Leg . | . . . . Wheel 4 | . 1 3 . Hover . | . . . . Flight 1 | . . 1 . Utility 21 | 1 2 13 5 Device 10 | 1 . 6 3 Storage 5 | . 1 4 . Processor 3 | . 1 2 . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 21 | 2 2 11 6 Energy Gun 3 | 1 1 1 . Energy Cannon 8 | . . 5 3 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 7 | . 1 3 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 7 | . . 6 1 Power 2 | . . 1 1 Propulsion 3 | . . 3 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 82 97 98 Engine 6 | . 6 6 7 Core 3 | . . 4 2 Treads 23 | . 24 19 32 Wheel 8 | . 3 13 . Device 9 | . 10 9 10 Storage 10 | . 3 10 11 Processor 10 | . 10 11 10 Energy Gun 2 | . 14 1 . Energy Cannon 12 | . . 16 7 Ballistic Gun 5 | . . 3 11 Launcher 2 | . 7 1 3 Peak Build Rating 21 | 5 7 21 20 Average Rating 16 | 3 5 17 18 On Entrance 7 | . 4 7 20 Naked Turns . | . . . . Heaviest Build 101 | 4 88 98 101 Greatest Support 63 | 3 20 60 63 Greatest Overweight (x) 5 | 1 5 5 1 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 22 | 5 9 24 25 Most Carried 25 | 4 7 25 25 Average Carried 20 | 2 5 22 24 Final Capacity 25 | 5 25 25 25 Final Carried 25 | 4 7 25 23 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1070 | 195 73 613 189 Remotely . | . . . . Salvage Created 1957 | 10 73 1333 541 Parts 113 | 4 6 73 30 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 44 | . . 32 12 Guns 2 | . . . 2 Cannons 24 | . . 20 4 AOE 15 | . . 9 6 Classes Destroyed 10 | 1 1 7 1 Worker 3 | . . 2 1 Builder 2 | . . . 2 Tunneler 2 | 1 1 . . Hauler 4 | . 1 2 1 Recycler 3 | . . 2 1 Watcher 3 | . . 2 1 Swarmer 13 | . . 9 4 Grunt 21 | . . 17 4 Duelist 1 | . . 1 . Sentry 9 | . . 5 4 Best Kill Streak 7 | 1 1 7 7 Combat Bots Only 5 | . . 3 5 Max Kills in Single Turn 5 | 1 1 3 5 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 227 | . 12 146 69 Missed 69 | . 4 43 22 Damage Taken 2189 | . 64 1422 703 Core 412 | . . 270 142 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . . 6 Regen/Repaired (Parts) 91 | . . . 91 Core Remaining (%) 100 | 100 100 . . Volleys Fired 112 | 1 2 69 40 Largest 2 | 2 2 2 2 Hottest 136 | 60 80 136 91 Shots Fired 215 | 2 3 131 79 Gun 71 | 2 3 27 39 Cannon 113 | . . 88 25 Launcher 31 | . . 16 15 Special . | . . . . Kinetic 60 | 1 . 20 39 Thermal 113 | . . 88 25 Explosive 31 | . . 16 15 Electromagnetic 11 | 1 3 7 . Robot Hit Streak 12 | 1 4 10 12 Robot Miss Streak 3 | 1 . 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 126 | 1 3 75 47 Core Hits 70 | 1 2 42 25 Critical Kills 3 | . . 2 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Meltdown 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3747 | 14 41 2237 1455 Guns 629 | 14 41 160 414 Cannons 1622 | . . 1235 387 Explosions 1484 | . . 834 650 Melee . | . . . . Ramming 12 | . . 8 4 Kinetic 555 | 14 . 127 414 Thermal 1622 | . . 1235 387 Explosive 1484 | . . 834 650 Electromagnetic 74 | . 41 33 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles 4 | . . 4 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 172 | . . 67 105 Shots 9 | . . 6 3 Rammed 3 | . . 1 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 425 | . 3 425 2 Average Temperature 67 | . 2 70 1 Received Heat Transfer 699 | . . 468 231 Effects 3 | . . 3 . Interference 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 4 | . . 3 1 Combat Hostiles 3 | . . 3 . Parts Melted 7 | . . 5 2 Heat Transferred 2923 | . . 2220 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 619 | 5 146 619 520 Initial 232 | . 3 61 232 Average 338 | 2 111 395 299 Maximum Alert Level 2 | . . 2 2 Low Security (%) 24 | 100 100 10 25 Level 1 44 | . . 44 61 Level 2 31 | . . 44 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 4 1 Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 6 41 20 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 17 | . 3 10 4 Terminals 9 | . 2 6 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 4 | . 1 2 1 Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 52 | . 10 32 10 Successful 32 | . 5 23 4 Failed 20 | . 5 9 6 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 23 | . 9 14 . Terminals 23 | . 8 12 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 10 | . 2 6 2 Scanalyzers 14 | . . 14 . Garrison Access 3 | . . . 3 Terminal Hacks 5 | . 1 3 1 Part Schematic 1 | . . 1 . Robot Schematic 1 | . 1 . . Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . . 1 Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . . 2 . Retrieve Components 2 | . . 2 . Scanalyzer 13 | . . 13 . Insert Component 7 | . . 7 . Analyze 6 | . . 6 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 9 | . 4 5 . Terminals 5 | . 3 2 . Track 1 | . 1 . . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 3 . Reject 1 | . . 1 . Tunnel 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 8 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 7 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 51 | . . . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 15 | . . 15 . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2898 | 43 271 1846 738 Spaces Moved 1371 | 53 321 804 193 Core 302 | 53 249 . . Treads 438 | . 36 209 193 Legs . | . . . . Wheels 631 | . 36 595 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 100 240 Average Speed 151 | 54 78 165 240 Slowest Speed 320 | 100 175 320 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 42 54 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 29 | . . 6 23 Terrain Destroyed 199 | . . 100 99 Melee . | . . . . Projectile . | . . . . AOE 199 | . . 100 99 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1970 | 62 337 1187 384 Wait 336 | . . 214 122 Move 1368 | 52 320 803 193 Hop . | . . . . Pick Up 51 | 3 6 39 3 Fast Attach 18 | 5 2 6 5 Attach 13 | . 2 10 1 Detach 4 | 1 1 2 . Swap 34 | . 2 22 10 Drop 31 | . 2 21 8 Fire 112 | 1 2 69 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 14) 91 | -10/Materials | Discovered new exit (range 13) 180 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Discovered new exit (range 7) 632 | -9/Materials | Lost 3 parts (1p1n1w) 1198 | -9/Materials | Discovered new exit (range 11) 1212 | -9/Materials | Identified exit to Materials 1598 | -9/Materials | Core integrity fell below 50% 1796 | -9/Materials | Discovered exit to Materials (range 15) 1901 | -9/Materials | Build established: Scavenger-Mutant 2161 | -9/Materials | Entered Storage 2339 | -9/Storage | Core integrity fell below 20% 2535 | -9/Storage | Repaired Adv. Beam Cannon 2816 | -9/Storage | Identified exit to Recycling 2899 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02804_ The unstable cave ceiling collapses. 02807_ W-16 Scout sends out distress signal. 02808_ R-06 Scavenger destroyed. 02811_ Y-45 Defender destroyed. 02816_ The unstable cave ceiling collapses. 02816_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (67,8) Recycling Map updated. 02819_ The unstable cave ceiling collapses. 02823_ W-16 Scout destroyed. 02827_ The unstable cave ceiling collapses. 02828_ Y-45 Defender destroyed. 02841_ The unstable cave ceiling collapses. 02857_ Discarded Imp. Targeting Computer. 02858_ Acquired Hrd. Light Armor Plating. 02861_ Dropped Cooling System. 02862_ Acquired Core Shielding. 02863_ The unstable cave ceiling collapses. 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Treads | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeSalvagingHammer Manual? 0 Play Time 00:28:05 Cumulative 709.2 hours Start 2024.11.15 @ 20:43:36 End 2024.11.15 @ 21:09:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 18 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 59x46 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b0e163e-c66e-41e2-aec6-c3ec7a6f1c7c