Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.04 @ 15:24:29 Player: Jazzer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1119) 1119 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2709 Bonus ------- None Cogmind --------- Core Integrity 362/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON (2) ------- Beamcaster Autogun > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Structural Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Beamcaster Autogun > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Huge Storage Unit Structural Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Mace [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Medium Armor Plating Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 44 | 9 6 2 27 . Power 4 | 2 1 . 1 . Engine 4 | 2 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 4 | 2 . . 2 . Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 4 . 14 . Device 7 | 1 1 . 5 . Storage 4 | 1 1 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 8 | . 2 . 6 . Artifact . | . . . . . Weapon 15 | 3 1 2 9 . Energy Gun 4 | 1 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 1 4 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 97 . Engine 12 | . 14 14 11 . Treads 25 | . 28 28 21 . Device 7 | . 2 . 15 . Storage 12 | . 14 14 11 . Processor 3 | . . . 6 . Protection 11 | . 11 14 9 . Energy Gun 12 | . 14 14 10 . Ballistic Gun 9 | . 14 1 10 . Launcher 3 | . . 12 . . Peak Build Rating 22 | 7 11 11 22 . Average Rating 14 | 5 10 11 18 . On Entrance 49 | . 7 11 11 20 Naked Turns . | . . . . . Heaviest Build 116 | 14 39 40 116 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 8 15 15 25 . Average Capacity 17 | 7 12 15 22 . Most Carried 24 | 6 11 12 24 . Average Carried 14 | 4 9 11 19 . Final Capacity 25 | 8 15 15 25 25 Final Carried 22 | 6 11 12 22 22 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 939 | 292 153 35 459 . Remotely . | . . . . . Salvage Created 1857 | 106 742 105 904 . Parts 94 | 6 35 3 50 . Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 11 2 18 . Guns 24 | . 10 2 12 . AOE 7 | . 1 . 6 . Classes Destroyed 10 | 2 4 . 4 . Worker 1 | . 1 . . . Builder 1 | . . . 1 . Tunneler 3 | 1 2 . . . Hauler 4 | . 2 . 2 . Recycler 4 | 1 1 . 2 . Watcher 2 | . 1 . 1 . Swarmer 6 | . . . 6 . Grunt 21 | . 11 2 8 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 5 | 2 3 2 5 . Combat Bots Only 4 | . 2 2 4 . Max Kills in Single Turn 2 | 1 2 1 2 . Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 108 | . 34 9 65 . Missed 34 | . 12 4 18 . Damage Taken 898 | . 284 73 541 . Core 69 | . 31 . 38 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 120 | . . . 120 . Core Remaining (%) 93 | 100 . 87 . . Volleys Fired 107 | 15 34 5 53 . Largest 2 | 1 2 2 2 . Hottest 145 | 40 65 65 145 . Shots Fired 188 | 15 68 10 95 . Gun 177 | 15 68 10 84 . Cannon . | . . . . . Launcher 6 | . . . 6 . Special 5 | . . . 5 . Kinetic 83 | 2 34 5 42 . Thermal 58 | 13 5 . 40 . Explosive 6 | . . . 6 . Electromagnetic 41 | . 29 5 7 . Robot Hit Streak 12 | 3 11 10 12 . Robot Miss Streak 4 | 3 4 2 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 115 | 8 46 8 53 . Core Hits 61 | 3 21 3 34 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 4 . Burn 3 | . . . 3 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2472 | 91 841 122 1418 . Guns 1940 | 88 713 120 1019 . Cannons . | . . . . . Explosions 481 | . 118 . 363 . Melee . | . . . . . Ramming 51 | 3 10 2 36 . Kinetic 716 | 12 234 56 414 . Thermal 825 | 76 161 . 588 . Explosive 363 | . . . 363 . Electromagnetic 517 | . 436 64 17 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . . . 39 . Projectiles . | . . . . . Explosions 39 | . . . 39 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 54 | . 30 . 24 . Shots 2 | . 1 . 1 . Rammed 12 | 2 3 1 6 . Targets Rammed 14 | 2 5 1 6 . Kicked . | . . . . . Crushed 2 | . 2 . . . Highest Temperature 420 | . 111 114 420 . Average Temperature 84 | . 38 60 111 . Received Heat Transfer 309 | . 144 39 126 . Effects 5 | . . . 5 . Interference 2 | . . . 2 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1646 | 175 250 . 1221 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 227 | 10 209 130 227 . Initial 80 | . 6 80 . 12 Average 81 | 3 95 45 97 . Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 91 | 100 87 100 87 . Level 1 8 | . 12 . 12 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 4 . 1 . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 19 2 25 . Peak Tracking Total 4 | . 3 2 4 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 16 | . 10 . 6 . Terminals 11 | . 7 . 4 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 28 . 18 . Successful 24 | . 11 . 13 . Failed 21 | . 17 . 4 . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . . . 1 . Manual 33 | . 24 . 9 . Terminals 37 | . 23 . 14 . Fabricators . | . . . . . Repair Stations 5 | . 1 . 4 . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 10 . 6 . Terminals 14 | . 8 . 6 . Botnet 4 | . 2 . 2 . Skim 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 8 . 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 82 | . . . 82 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 75 | . . 75 62 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4397 | 113 1133 1137 2014 . Spaces Moved 1773 | 39 607 544 583 . Core 1 | 1 . . . . Treads 1772 | 38 607 544 583 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 . Average Speed 205 | 157 160 160 299 . Slowest Speed 320 | 160 160 160 320 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 95 98 51 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 3 . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 16 | . . . 16 . Terrain Destroyed 38 | . 5 . 33 . Melee . | . . . . . Projectile 5 | . . . 5 . AOE 33 | . 5 . 28 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2311 | 70 703 799 739 . Wait 328 | 2 32 247 47 . Move 1770 | 39 606 543 582 . Hop . | . . . . . Pick Up 31 | 4 9 1 17 . Fast Attach 12 | 7 2 . 3 . Attach 7 | . 1 . 6 . Detach 4 | . 2 . 2 . Swap 25 | 2 3 2 18 . Drop 14 | . 9 . 5 . Fire 107 | 15 34 5 53 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 13 | 1 5 1 6 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 355 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 6) 614 | -10/Materials | Derelicts attacked the area 923 | -10/Materials | Discovered new exit (range 6) 1033 | -10/Materials | Identified exit to Materials 1052 | -10/Materials | Identified exit to Subcaves 1052 | -10/Materials | Learned location of 1 exit from Materials 1247 | -10/Materials | Entered Mines 1260 | -10/Mines | Met a Derelict bent on vengeance 1310 | -10/Mines | Assembled infested the area 1747 | -10/Mines | Discovered exit to Materials (range 9) 2006 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2008 | -10/Mines | Discovered new exit (range 5) 2294 | -10/Mines | Received a Mining Laser from a helpful Derelict 2384 | -10/Mines | Entered Materials 2384 | -9/Materials | Accompanied by 2 allies 2384 | -9/Materials | Evolved 2 slots: Utility x2 2385 | -9/Materials | Identified exit to Materials 2389 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2928 | -9/Materials | Discovered new exit (range 12) 2954 | -9/Materials | Central database locked down 3102 | -9/Materials | Discovered exit to Materials (range 4) 3892 | -9/Materials | Repaired Beamcaster? 3934 | -9/Materials | Repaired Med. Armor Plating? 4174 | -9/Materials | Build established: Scavenger-Mutant 4398 | -9/Materials | Entered Mines 4398 | -9/Mines | Self-destructed Last Messages --------------- 03963_ Acquired Beamcaster. 04022_ Acquired Med. Armor Plating. 04050_ W-16 Scout destroyed. 04052_ K-01 Serf cleans the Repair Station. 04072_ Acquired 17 matter. 04152_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Please expand to 1 more system! >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 04392_ K-01 Serf cleans the Repair Station. 04395_ Acquired 11 matter. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############??????????????? | | ??????????????????????## ###????????????? | | ??????????????????????# #????????????? | | ??????????????????????# @ #???????????? | | ??????????????????????## ### #???????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberWarpNetwork Manual? 0 Play Time 00:27:58 Cumulative 374.5 hours Start 2024.08.04 @ 14:48:52 End 2024.08.04 @ 15:24:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x70 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db7e537a-30ea-4dd5-876e-3da64ce120f6