Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 13:58:26 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (3840) 3840 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 6804 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -246 Cogmind --------- Core Integrity 540/600 Matter 238/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Flying (28) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (7) ------ Structural Scanner Seismic Detector Improved Targeting Computer Improved Utility Shielding Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (3) ------- Autogun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (3) ---- Advanced Cryofiber Web Experimental Energy Well (600) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Seismic Detector Improved Targeting Computer Improved Utility Shielding Hardened Light Armor Plating Decoy Drone Bay > --- WEAPON ----------- Autogun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Blade Trap Blade Trap Blade Trap [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Experimental Energy Well Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 11 | 4 2 . 5 . . . Power . | . . . . . . . Propulsion 3 | 1 1 . 1 . . . Utility 6 | 2 1 . 3 . . . Weapon 2 | 1 . . 1 . . . Parts Attached 37 | 4 6 4 21 1 . 1 Power 3 | 1 . 1 1 . . . Engine 2 | 1 . . 1 . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 7 | . 2 1 4 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . 2 1 4 . . . Utility 16 | 1 2 1 10 1 . 1 Device 5 | 1 1 . 2 1 . . Storage 1 | . . . . . . 1 Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 8 | . . 1 7 . . . Artifact . | . . . . . . . Weapon 11 | 2 2 1 6 . . . Energy Gun 6 | 2 1 1 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 1 . 4 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 4 1 . 1 Parts Lost 2 | . . . 1 . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 1 . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 2 | . . . . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 64 85 97 99 100 99 Engine 3 | . 11 5 . . . . Core 4 | . . 5 7 6 6 6 Flight 24 | . 17 22 27 26 26 25 Device 14 | . 11 20 16 13 13 13 Processor 5 | . . 10 7 6 6 6 Protection 12 | . . 2 16 25 26 26 Energy Gun 5 | . 12 10 2 . . . Ballistic Gun 15 | . 10 10 18 20 20 20 Peak Build Rating 45 | 4 8 17 35 45 35 44 Average Rating 21 | 1 5 10 28 35 35 35 On Entrance 19 | . 4 8 17 35 35 35 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 32 | 8 11 20 32 32 32 32 Greatest Support 34 | 8 18 23 34 34 34 34 Greatest Overweight (x) 1 | . 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 1 2 3 3 3 3 3 Average Capacity 2 | . 1 2 3 3 3 3 Most Carried 3 | . 2 3 3 3 3 3 Average Carried 2 | . 1 2 2 3 3 1 Final Capacity 3 | 1 2 3 3 3 3 3 Final Carried 3 | . 2 3 3 3 3 2 Class Distribution -------------------- 40% | Sprinter 33% | Mutant 23% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2463 | 240 322 113 1282 30 55 421 Remotely . | . . . . . . . Salvage Created 4400 | 67 1000 333 2459 . . 541 Parts 264 | 4 79 15 144 . . 22 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 100 | . 29 8 52 . . 11 Guns 100 | . 29 8 52 . . 11 Classes Destroyed 13 | 2 5 . 4 . . 2 Worker 1 | . . . 1 . . . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 8 | . 2 . 6 . . . Recycler 4 | 1 . . 1 . . 2 Operator 3 | . 2 . 1 . . . Swarmer 11 | . 3 . 8 . . . Grunt 72 | . 26 8 32 . . 6 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . . . . . 1 Protector 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Hunter 3 | . . . . . . 3 Thug 1 | . . . 1 . . . Best Kill Streak 7 | 2 7 2 5 . . 3 Combat Bots Only 6 | . 6 2 5 . . 3 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 375 | . 116 24 165 . . 70 Missed 127 | . 41 15 50 . . 21 Hits 248 | . 75 9 115 . . 49 Melee 4 | . . . 3 . . 1 Projectile 244 | . 75 9 112 . . 48 Critical Strikes 6 | . . 1 4 . . 1 Actively Blocked 1 | . . . 1 . . . Damage Taken 3255 | . 816 128 1463 . . 848 Core 2208 | . 672 105 955 . . 476 Absorbed by Shields . | . . . . . . . Redirected to Core 1642 | . 452 80 703 . . 407 Redirected to Shielding 237 | . . . 125 . . 112 Core Remaining (%) 97 | 100 . 94 . . . . Volleys Fired 313 | 6 94 21 143 . 5 44 Largest 3 | 2 2 2 3 . 3 3 Hottest 125 | 80 70 70 125 . 69 69 Shots Fired 767 | 12 188 42 379 . 15 131 Gun 767 | 12 188 42 379 . 15 131 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 572 | . 94 21 311 . 15 131 Thermal 195 | 12 94 21 68 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | 5 29 30 23 . . 13 Robot Miss Streak 6 | 3 4 2 6 . . 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . 3 1 3 . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 526 | 7 147 29 255 . . 88 Core Hits 205 | 3 61 17 91 . . 33 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 5 | . 3 1 1 . . . Burn 3 | . 1 1 1 . . . Destroy 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7673 | 80 1885 382 4067 . . 1259 Guns 7673 | 80 1885 382 4067 . . 1259 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5788 | . 953 212 3364 . . 1259 Thermal 1885 | 80 932 170 703 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 Average Corruption 5 | . . . 5 5 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . 27 2 2 10 Message Errors 8 | . . . 7 . . 1 Matter Fused 10 | . . . 6 . 1 3 Heat Flow Errors 3 | . . . 1 1 . 1 Energy Discharges 6 | . . . 5 1 . . Data Loss (minor) 8 | . . . 4 . 1 3 Data Loss (major) 2 | . . . 1 . . 1 Alerts 1 | . . . 1 . . . Weapon Failures 3 | . . . 2 . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 257 | . 4 8 247 116 3 257 Average Temperature 66 | . 4 8 54 60 3 84 Received Heat Transfer 1212 | . 396 93 480 . . 243 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 4901 | 175 2393 555 1778 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 3 | . 2 1 3 1 . . Low Security (%) 29 | 100 30 54 4 . . 100 Level 1 31 | . 37 45 26 100 . . Level 2 25 | . 31 . 39 . . . Level 3 13 | . . . 30 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Peak Influence 1053 | 5 570 243 1053 297 . 128 Initial 297 | . . 212 74 297 . . Average 367 | . 304 198 566 257 . 39 Influence Increases 3298 | 10 955 201 1782 . . 350 Destroy 0b10 Robot/C 2020 | . 580 160 1060 . . 220 Destroy 0b10 Robot/NC 95 | 10 25 . 50 . . 10 Destroy Leader 516 | . 144 30 282 . . 60 Allied During Kill 40 | . . 11 29 . . . Successful Hack 42 | . 30 . 12 . . . Select Force Hacks 320 | . 130 . 190 . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 10 | . 1 . 9 . . . Partial Spotted 105 | . 15 . 90 . . . Lose Combat Pursuer 135 | . 30 . 45 . . 60 Influence Decreases 3170 | 10 409 556 1211 545 217 222 Entered New Map 1133 | . . 334 117 465 217 . Time Decay 1507 | 10 409 222 574 80 . 212 Lost Part 20 | . . . 10 . . 10 Lost Ally 60 | . . . 60 . . . Purge Threat 450 | . . . 450 . . . Squads Dispatched 24 | . 11 1 12 . . . Investigation 21 | . 10 1 10 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 8 | . 1 . 7 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 54 9 73 . . 17 Peak Tracking Total 9 | . 7 3 6 . 9 4 Tactical Retreats 5 | . 1 . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . . 3 Traps Extracted . | . . . . . . . Installed 3 | . . . . . . 3 Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 3 | . . . 1 . 2 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 4 | . 2 . 2 . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 23 | . 10 1 11 1 . . Terminals 15 | . 7 . 8 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 27 1 28 1 . . Successful 32 | . 14 1 16 1 . . Failed 25 | . 13 . 12 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 44 | . 18 . 25 . 1 . Terminals 46 | . 21 . 25 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 5 | . 4 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 1 5 1 . . Robot Analysis 4 | . 3 . 1 . . . Open Door 2 | . . 1 . 1 . . Unreport Threat 3 | . . . 3 . . . Locate Traps 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 8 . 11 . . . Terminals 15 | . 7 . 8 . . . Assimilate 1 | . 1 . . . . . Botnet 6 | . 2 . 4 . . . Sabotage 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers 2 | . . . 2 . . . Extract 2 | . . . 2 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 8 . 6 . . . Full Trace Events 7 | . 5 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . . 11 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 3 . . . Highest-Rated Group 71 | . . 71 40 . . . Highest-Rated Ally 31 | . . 31 16 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . . 20 . . . Total Damage 170 | . . . 170 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 4024 | 9 1071 467 1748 175 83 471 Structural 2977 | . 33 467 1748 175 83 471 Seismic 4024 | 9 1071 467 1748 175 83 471 Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 4087 | 72 1071 467 1748 175 83 471 Spaces Moved 5937 | 95 1224 822 2271 599 240 686 Core 285 | 95 190 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 5652 | . 1034 822 2271 599 240 686 Fastest Speed 28 | 50 37 32 28 28 28 28 Average Speed 32 | 50 42 36 29 28 28 28 Slowest Speed 105 | 50 100 37 32 28 28 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 105 | . 17 8 69 4 . 7 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 76 | 4 96 99 97 98 62 81 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 7316 | 104 1579 942 2981 601 244 865 Wait 943 | . 218 86 541 1 . 97 Move 5726 | 94 1191 805 2135 590 239 672 Hop 100 | . 15 8 66 4 . 7 Pick Up 18 | . 9 4 2 . . 3 Fast Attach 23 | 4 4 2 8 3 . 2 Attach 1 | . 1 . . . . . Detach . | . . . . . . . Swap 20 | . 1 2 16 . . 1 Drop 28 | . 7 3 10 3 . 5 Fire 313 | 6 94 21 143 . 5 44 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . . . 3 Miscellaneous 141 | . 39 11 60 . . 31 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 35 | -11/Scrapyard | Upgraded with Utility slot (x2) 35 | -11/Scrapyard | Upgraded with Weapon slot (x1) 73 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Discovered new exit (range 13) 340 | -10/Materials | Build established: Mutant 403 | -10/Materials | Reached level 2 569 | -10/Materials | Discovered new exit (range 9) 576 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Reached level 3 796 | -10/Materials | Upgraded with Propulsion slot (x1) 796 | -10/Materials | Upgraded with Utility slot (x1) 978 | -10/Materials | Discovered new exit (range 3) 1144 | -10/Materials | Entered Mines 1146 | -10/Mines | Reached level 4 1271 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1285 | -10/Mines | Learned 2 Materials zone layouts 1302 | -10/Mines | Received a Mining Laser from a helpful Derelict 1335 | -10/Mines | Discovered new exit (range 8) 1367 | -10/Mines | Discovered new exit (range 12) 1385 | -10/Mines | Found a hidden stash of uninstalled traps 1430 | -10/Mines | Discovered new exit (range 14) 1474 | -10/Mines | Met a Derelict shopkeep closing up shop 1611 | -10/Mines | Entered Materials 1611 | -9/Materials | Accompanied by 3 allies 1613 | -9/Materials | Reached level 5 1657 | -9/Materials | Reached level 6 1688 | -9/Materials | Discovered new exit (range 11) 1724 | -9/Materials | Core integrity fell below 50% 1765 | -9/Materials | Lost 3 allies 1777 | -9/Materials | Build established: Scavenger-Sprinter 1823 | -9/Materials | Reached level 7 1883 | -9/Materials | Discovered new exit (range 16) 1891 | -9/Materials | Upgraded with Propulsion slot (x1) 1891 | -9/Materials | Upgraded with Utility slot (x2) 1891 | -9/Materials | Upgraded with Weapon slot (x1) 2245 | -9/Materials | Discovered new exit (range 12) 2256 | -9/Materials | Reached level 8 2449 | -9/Materials | Discovered new exit (range 14) 2740 | -9/Materials | Build established: Sprinter 2794 | -9/Materials | Reached level 9 3211 | -9/Materials | First assault squad dispatched 3212 | -9/Materials | Upgraded with Utility slot (x1) 3280 | -9/Materials | Sterilization system engaged 3280 | -9/Materials | Non-combat units ordered to evacuate 3359 | -9/Materials | Entered Mines 3366 | -9/Mines | Found the Drone Emporium 3368 | -9/Mines | Found Prototype Device 3368 | -9/Mines | Identified Decoy Drone Bay 3400 | -9/Mines | Learned 4 Materials zone layouts 3437 | -9/Mines | Learned location of Zion (-7) 3452 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3455 | -9/Mines | Discovered new exit (range 10) 3514 | -9/Mines | Discovered new exit (range 11) 3533 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3533 | -9/Mines | Discovered new exit (range 5) 3534 | -9/Mines | Entered Exiles 3536 | -9/Exiles | Reached level 10 3539 | -9/Exiles | Discovered new exit (range 15) 3542 | -9/Exiles | Met 8R-AWN 3546 | -9/Exiles | Met EX-HEX 3554 | -9/Exiles | Met EX-BIN 3558 | -9/Exiles | Aligned with FarCom system 3559 | -9/Exiles | Given EX-Vault access code 3567 | -9/Exiles | Opened EX-Vault 3573 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3583 | -9/Exiles | Met EX-DEC 3587 | -9/Exiles | Attacked by the Exiles 3614 | -9/Exiles | Discovered new exit (range 10) 3617 | -9/Exiles | Entered Mines 3670 | -8/Mines | NK-0LA came to Exiles' defense 3917 | -8/Mines | Discovered new exit (range 13) 3995 | -8/Mines | Reached level 11 4088 | -8/Mines | Self-destructed Last Messages --------------- 04004_ Acquired 10 matter. 04014_ Searching scrap... 04014_ Found Imp. Ion Engine. 04014_ Found Machine Analyzer. 04014_ Found Rocket Launcher. 04014_ Found Particle Charger. 04014_ Found 57 Matter. 04020_ B-36 Bruiser destroyed. 04026_ System corrupted: Component data lost. 04039_ G-47 Trooper destroyed. 04039_ Switching to secondary target: G-47 Trooper. 04042_ G-47 Trooper destroyed. 04048_ Acquired 100 matter. 04054_ Used Protomatter to restore core integrity (+142) 04055_ Used Protomatter to restore part integrity (+3, depleted) 04066_ Slug penetrates Wall. 04069_ Penetrated by Slug. 04079_ System corrupted: Imp. Assault Rifle jammed. 04081_ Weapon Shielding destroyed. 04082_ H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????##########??????????? | | #???######???????????##########??????????? | | ###########?????????? ##??????????? | | ###### ############# ##??????????? | | ############""" ##??????????? | | = ! %=[ ####""" ##??????????? | | [######## ####""" ##??????????? | | ########## #### ##??????????? | | # ######????## ##""" ##??????????? | | ########??????#### ##""" *% ##??????????? | | ######????????#### ##""" ##??????????? | | #???????????????## ## @ ##??????????? | | #????????####???## ## ##??????????? | | #????????#####??## ##### ########???###??? | | #????????## ###?## ##### ####### ###?? | | ######???## ##### ##?? | | #######??## ########## ###### ##?? | | ## ###?### ####### ##### ?????###?? | | ## ###?### ##### ##????????????? | | ## ###### ##????????????? | | ### ###### ###????????????? | | ?### ### ###### ### ????????????? | | ??## ####### ## ?????????????? | | ??## ####### ????????????? | | ??### ## ### ????????????? | | ?#### ##### ## ####????????????? | | ?### """ ##### ## ##??????????????? | | ?## """ ##???? ##??????????????? | | ?## """ ###????## ##??????????????? | | ?## ######### ##??????????????? | | ?## ## ######## ??????????????? | | ?### ###### ########### ??????????? | | ?#####?###### %########## ##????????? | | ######????### % ##????????? | | #####??????## ####### ### ##????????? | | #####?????## #######!### ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 8 Item Schematics ----------------- Imp. Treads | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Levels Raised 10 | . 2 1 5 . 1 1 XP Earned 18369 | 3000 4404 1450 7380 244 147 1744 XP Spent 14820 | 2970 3000 750 8100 . . . Upgrades 21 | 10 4 1 6 . . . Propulsion Slot 3 | 1 1 . 1 . . . Utility Slot 6 | 2 1 . 3 . . . Weapon Slot 2 | 1 . . 1 . . . Heat Dissipation 4 | 4 . . . . . . Mass Support 3 | 1 1 . 1 . . . Inventory Capacity 3 | 1 1 1 . . . . Protomatter Created 1344 | . 433 98 572 . . 241 Integrity Restored 2800 | . 707 210 1258 . . 625 Core 2148 | . 571 172 989 . . 416 Parts 652 | . 136 38 269 . . 209 Protomatter Decayed 260 | . 24 110 126 . . . Game ------ Seed ZipFusionParser Manual? 1 Play Time 00:40:46 Cumulative 661.2 hours Start 2026.07.14 @ 13:10:18 End 2026.07.14 @ 13:58:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 274 Rogue 120 Adventurer 154 Explorer 0 Win Type - Total 22 Types 4/5/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc17c660-288d-4f05-adef-0224051011bf