Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 17:56:27 Player: User15V Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (615) 615 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (926) 926 TOTAL SCORE: 2641 Bonus ------- Gauntlet 922 High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 123/125 System Corruption 0% Temperature Cool (15) Movement Flying (30) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Flight Unit Cesium-ion Thruster Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite Ion Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit ECM Suite Hacking Suite > --- WEAPON ----------- Ion Cannon > --- INVENTORY -------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 6 5 20 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 11 | 2 2 7 Treads . | . . . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight 6 | . . 6 Utility 8 | 1 2 5 Device 2 | . 1 1 Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware 1 | . . 1 Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 12 | . 3 9 Power 3 | . 1 2 Propulsion 4 | . 2 2 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 4 | . 2 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 85 | . 91 81 Engine 10 | . 13 8 Wheel 13 | . 27 5 Flight 13 | . . 22 Device 6 | . 6 6 Storage 12 | . 14 11 Processor 3 | . . 6 Protection 3 | . . 6 Energy Gun 7 | . 14 4 Ballistic Gun 11 | . 14 10 Peak Build Rating 20 | 6 7 20 Average Rating 10 | 3 6 13 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 22 | 11 20 22 Greatest Support 32 | 26 26 32 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 8 Most Carried 10 | 4 9 10 Average Carried 7 | 1 7 7 Final Capacity 10 | 8 10 8 Final Carried 7 | 4 7 7 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 804 | 209 209 386 Remotely . | . . . Salvage Created 819 | 17 350 452 Parts 57 | 3 20 34 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Guns 18 | . 7 11 Cannons 1 | . . 1 Classes Destroyed 8 | 1 4 3 Worker 3 | . 1 2 Tunneler 1 | 1 . . Hauler 1 | . . 1 Operator 2 | . 1 1 Watcher 2 | . 1 1 Swarmer 6 | . . 6 Grunt 12 | . 7 5 Sentry 1 | . . 1 Best Kill Streak 9 | 1 4 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 233 | . 50 183 Missed 90 | . 16 74 Damage Taken 1696 | . 416 1280 Core 498 | . 87 411 Absorbed by Shields . | . . . Redirected to Shielding 47 | . . 47 Core Remaining (%) 82 | 100 65 . Volleys Fired 110 | 6 35 69 Largest 2 | 2 2 2 Hottest 73 | 60 60 73 Shots Fired 178 | 9 68 101 Gun 175 | 9 68 98 Cannon 3 | . . 3 Launcher . | . . . Special . | . . . Kinetic 115 | 6 35 74 Thermal 63 | 3 33 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 2 9 10 Robot Miss Streak 4 | 4 4 4 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 105 | 3 43 59 Core Hits 46 | 1 20 25 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1477 | 34 525 918 Guns 1454 | 34 525 895 Cannons 23 | . . 23 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1060 | 34 306 720 Thermal 417 | . 219 198 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 87 | 20 87 60 Average Temperature 24 | 20 40 12 Received Heat Transfer 654 | . 231 423 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1055 | . 500 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 435 | 5 228 435 Initial 96 | . 3 96 Average 154 | . 101 206 Maximum Alert Level 2 | . 1 2 Low Security (%) 64 | 100 94 41 Level 1 32 | . 5 53 Level 2 2 | . . 4 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 13 40 Peak Tracking Total 11 | . 4 11 Tactical Retreats 9 | . 4 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 5 | . 5 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 25 3 Successful 16 | . 15 1 Failed 12 | . 10 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 13 | . 12 1 Terminals 26 | . 25 1 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 1 | . 1 . Emergency Access Points 2 | . 2 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 4 | . 4 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1034 | 78 356 600 Spaces Moved 999 | 60 267 672 Core 17 | 17 . . Treads . | . . . Legs . | . . . Wheels 421 | 43 267 111 Hover . | . . . Flight 561 | . . 561 Fastest Speed 30 | 50 90 30 Average Speed 58 | 79 90 43 Slowest Speed 115 | 100 90 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 65 56 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1287 | 81 315 891 Wait 88 | . 1 87 Move 992 | 59 266 667 Hop 2 | . . 2 Pick Up 43 | 10 7 26 Fast Attach . | . . . Attach 23 | 6 5 12 Detach 3 | . 1 2 Swap 8 | . . 8 Drop 18 | . . 18 Fire 110 | 6 35 69 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 11) 428 | -10/Materials | Discovered new exit (range 9) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Discovered new exit (range 14) 819 | -9/Materials | Core integrity fell below 50% 836 | -9/Materials | Destroyed 9 combat bots 861 | -9/Materials | Lost 4 parts (1p1u2w) 991 | -9/Materials | Core integrity fell below 20% 1021 | -9/Materials | Discovered new exit (range 4) 1035 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00983_ S-10 Pest destroyed. 00984_ Dropped Propulsion Shielding. 00986_ Acquired Ion Cannon. 00992_ S-10 Pest destroyed. 01006_ W-16 Scout sends out distress signal. 01010_ C-30 ARC bursts open, deploying its payload. 01010_ G-47 Trooper unfolds itself. 01010_ G-34 Mercenary unfolds itself. 01012_ K-01 Serf collects debris. 01013_ Cesium-ion Thruster destroyed. 01015_ K-01 Serf collects debris. 01015_ Acquired 90 matter. 01015_ ECM Suite destroyed. 01019_ K-01 Serf collects debris. 01020_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01021_ EXIT=FOUND (Blocked) 01024_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Map ----- +----------------------------------------------------+ | ??????????????????#########??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# < #??????????????????????? | | ??????????????????# #???##?????????????????? | | ?????????????????###### #??""" #???????????????? | | ????????????????""""??# #? """ #???????????????? | | ??????????????# ""T"" # # """ #???????????????? | | ??????????????# + + #???????????????? | | ??????????????# # # = #???????????????? | | ??????????????# # # #???????????????? | | ??????????????#######?# ########???????????????? | | ########???????######?# # #???????????????? | | # #???????# # # #???????????????? | | #"S #???????# # # """ #???????????????? | | #""" #???????# """ + + """ #????????##?????? | | # ""^ #???????# """ # # """ #????? #?????? | | # ^==^ #???????# """ # gg# #???? 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[ #??????# #???###########/## # | | ?# + #??????# #???# ## ## | | ?# ## #??????# #???# """ """ ## #? | | #??# ## ! #??????# #???# ] """ """ ## #? | | ???# ## #??????# g #???# """*""" ## #? | | ???# ## #??????# #???# [ = % ## ## | | ???# ## [[ #??????# #???############## | | ???# ## [[ #??????# g #????????????????# " | | ???# ## #??????# #????????????????# ! | | ???# #####+#########??# #????????????????# < " | | ???? ???# #??# #????????????????# | | | ???# #### #??# #????????????????# " | | ???# #??# #????????????????# | | ???# ######### #??# #????????????????## ## | | ???# ????????# #??# #?????????????????# ## | | ???# ?????????# #??# #????? #??????????# ## | | ???# ?????????# #### #### #??????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Gauntlet Game ------ Seed BehemothLongswordMatrix Manual? 0 Play Time 00:17:21 Cumulative 307.3 hours Start 2025.02.06 @ 17:41:13 End 2025.02.06 @ 17:56:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 95 Adventurer 87 Explorer 0 Win Type - Total 20 Types 13/3/0/4/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8fb3e1e-f83c-4ef7-b8b2-7784f685f33a