Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 00:46:35 Player: Bity Result: Destroyed by 8I-GXO(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (1835) 1835 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1185) 1185 TOTAL SCORE: 6645 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 374 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 17/100 System Corruption 1% Temperature Cool (65) Movement Core (400) Ox7 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Overtuned Titanium Leg Assembled Alloy Leg > --- UTILITY (2) ------ Large Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Light Deuterium Engine MA-1KR's Cyclogen Improved Heat Sink Deep Structural Scanner Improved Sensor Array Experimental Sensor Array Target Analyzer Weapon Cycler Reaction Control System Hacking Suite Improved System Restoration Module Precision Beam Rifle Gauss Rifle Precision Rocket Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Overtuned Titanium Leg Overtuned Titanium Leg VSS Leg Assembled Alloy Leg Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Precision Beam Rifle Companion Sword > --- INVENTORY -------- Light Deuterium Engine MA-1KR's Cyclogen Improved Heat Sink Deep Structural Scanner Improved Sensor Array Experimental Sensor Array Target Analyzer Weapon Cycler Reaction Control System Hacking Suite Improved System Restoration Module Precision Beam Rifle Gauss Rifle Precision Rocket Launcher PL-3XN's Ring of Power [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor MA-1KR's Cyclogen Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Precision Rocket Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 75 | 1 11 5 16 3 . . 14 12 2 11 Power 14 | . 1 1 6 . . . 4 1 . 1 Engine 7 | . . 1 6 . . . . . . . Core 6 | . 1 . . . . . 4 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 33 | . 3 3 7 2 . . 6 4 . 8 Treads . | . . . . . . . . . . . Leg 9 | . 1 . . . . . . 1 . 7 Wheel 1 | . . . 1 . . . . . . . Hover 3 | . 2 . . . . . . 1 . . Flight 20 | . . 3 6 2 . . 6 2 . 1 Utility 11 | 1 2 1 1 . . . 1 2 2 1 Device 8 | 1 1 . 1 . . . 1 1 2 1 Storage 2 | . 1 . . . . . . 1 . . Processor 1 | . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | . 5 . 2 1 . . 3 5 . 1 Energy Gun 7 | . 3 . . . . . 2 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | . 2 . 2 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . 3 . 3 Parts Lost 32 | . 2 2 3 1 . . 10 3 . 11 Power 4 | . . 1 1 . . . 1 . . 1 Propulsion 22 | . 1 1 1 1 . . 7 2 . 9 Utility 1 | . 1 . . . . . . . . . Weapon 5 | . . . 1 . . . 2 1 . 1 Highest Loss Streak 9 | . 1 2 3 1 . . 9 2 . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 6 12 14 14 14 15 15 14 13 15 14 Power 3 | 1 3 4 2 3 4 4 3 3 3 2 Propulsion 4 | 4 4 5 5 7 7 7 4 . 1 . Utility 4 | . 2 3 1 1 2 2 2 6 8 9 Weapon 2 | 1 1 2 4 2 2 2 3 2 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | 6 10 1 4 . . 2 . 3 . 11 Power 9 | 1 1 1 4 . . 1 . . . 1 Propulsion 11 | 2 8 . . . . . . . . 1 Utility 13 | 1 1 . . . . 1 . 1 . 9 Weapon 3 | 2 . . . . . . . 1 . . Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 96 96 92 90 100 100 84 79 90 97 Engine 4 | . 1 2 10 11 11 11 . . . . Core 6 | . 11 9 . . . . 8 7 9 8 Leg 5 | . 19 . . . . . . . . 7 Wheel 1 | . . . 1 5 . . . . . . Hover 5 | . 6 21 . . . . . 8 9 6 Flight 29 | . . 5 42 38 44 44 45 35 36 37 Device 10 | . 13 13 10 11 11 11 9 8 9 9 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Energy Gun 11 | . 15 28 8 8 . . 4 3 18 16 Ballistic Gun 5 | . 11 . 7 4 22 22 5 2 . . Peak Build Rating 47 | 7 13 13 23 23 23 23 39 33 29 47 Average Rating 21 | 6 10 12 18 18 23 23 28 26 28 35 On Entrance 18 | 6 7 13 12 18 23 23 23 20 28 29 Avg Prop Armor Cover (%) 6 | . . . 10 10 . . 5 7 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 12 32 31 37 34 34 34 33 39 29 35 Greatest Support 90 | 20 20 18 26 26 26 26 34 33 30 90 Greatest Overweight (x) 9 | . 8 3 9 1 1 1 2 1 1 2 Average Overweight (x) . | . . 1 . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 12 14 14 14 15 15 14 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 12 15 15 15 Class Distribution -------------------- 64% | Mutant 14% | Scientist-Mutant 8% | Scientist-Sprinter 5% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Mutant | -8/Storage Scientist-Sprinter | -8/Recycling Scientist-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2125 | 218 368 51 228 188 . 42 366 468 30 166 Remotely . | . . . . . . . . . . . Salvage Created 2677 | 75 606 150 228 254 . 159 519 367 . 319 Parts 157 | 5 34 12 20 8 . 7 27 30 . 14 Haulers Intercepted 6 | . 2 . 1 . . . . 3 . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 50 | . 14 3 8 2 . 3 10 5 . 5 Melee 1 | . . . . . . . . . . 1 Guns 43 | . 14 3 8 2 . 3 7 2 . 4 AOE 6 | . . . . . . . 3 3 . . Classes Destroyed 16 | 2 4 . 1 . . 1 4 1 . 3 Worker 5 | . . . 1 2 . . 1 1 . . Tunneler 1 | 1 . . . . . . . . . . Hauler 6 | . 2 . 1 . . . . 3 . . Recycler 9 | 1 1 2 . 2 . . 1 2 . . Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . Turret 1 | . . . . . . . . . . 1 Watcher 7 | . 3 . 2 . . . . 2 . . Swarmer 19 | . 6 3 6 . . . . 4 . . Grunt 18 | . 8 . 2 2 . 2 4 . . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . Sentry 4 | . . . . . . . 3 1 . . Hunter 2 | . . . . . . . 2 . . . Federalist 1 | . . . . . . . . . . 1 Scrapper 3 | . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . 1 Best Kill Streak 5 | 2 5 3 4 2 . 3 4 5 . 3 Combat Bots Only 5 | . 5 3 3 2 . 3 4 4 . 3 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 3 3 . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . . . . . 1 2 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 325 | . 60 12 35 11 . 9 60 30 . 108 Missed 94 | . 16 2 10 5 . 1 11 11 . 38 Hits 231 | . 44 10 25 6 . 8 49 19 . 70 Melee 3 | . . . . . . 1 2 . . . Projectile 228 | . 44 10 25 6 . 7 47 19 . 70 Critical Strikes 9 | . . . . . . . 3 2 . 4 Damage Taken 3205 | . 438 77 241 76 . 143 853 296 . 1081 Core 762 | . 64 17 82 . . 45 233 67 . 254 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 44 | . . . . . . . . 44 . . Core Remaining (%) 78 | 100 . 67 . . . 68 . . . . Volleys Fired 184 | 2 51 7 24 18 . 7 26 30 . 19 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 Hottest 130 | 40 130 130 130 65 . 46 110 122 . 122 Shots Fired 317 | 4 99 12 39 33 . 14 42 43 1 30 Gun 303 | 4 99 12 39 33 . 14 36 35 1 30 Cannon . | . . . . . . . . . . . Launcher 14 | . . . . . . . 6 8 . . Special . | . . . . . . . . . . . Kinetic 162 | 4 64 . 12 30 . 14 23 15 . . Thermal 114 | . 35 12 27 3 . . . 6 1 30 Explosive 14 | . . . . . . . 6 8 . . Electromagnetic 27 | . . . . . . . 13 14 . . Robot Hit Streak 13 | 2 13 4 9 12 . 8 12 10 6 12 Robot Miss Streak 10 | . 5 7 10 2 . 1 2 3 . 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 7 | . 2 1 1 1 . . 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . 1 Shots Hit Robots 231 | 2 66 10 33 26 . 11 28 24 1 30 Core Hits 179 | 2 51 15 36 14 . 6 27 18 . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . . . . . . 1 1 . 5 Burn 5 | . . . . . . . . . . 5 Corrupt 2 | . . . . . . . 1 1 . . Melee Attacks 11 | . . . . . . . . . . 11 Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . . . . . 11 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4473 | 28 773 116 437 375 . 175 828 1120 . 621 Guns 3209 | 28 773 116 437 375 . 175 423 431 . 451 Cannons . | . . . . . . . . . . . Explosions 1094 | . . . . . . . 405 689 . . Melee 170 | . . . . . . . . . . 170 Ramming . | . . . . . . . . . . . Kinetic 1507 | 28 411 . 145 336 . 175 230 182 . . Thermal 1326 | . 362 116 292 39 . . . 66 . 451 Explosive 1094 | . . . . . . . 405 689 . . Electromagnetic 376 | . . . . . . . 193 183 . . Impact . | . . . . . . . . . . . Slashing 170 | . . . . . . . . . . 170 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . 3 3 3 3 Average Corruption 1 | . 1 1 . . . . 3 3 3 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . 5 4 . . . . 2 11 4 1 Message Errors 5 | . 1 . . . . . . 4 . . Matter Fused 7 | . 2 3 . . . . . 1 . 1 Heat Flow Errors 4 | . . 1 . . . . 1 2 . . Energy Discharges 4 | . 2 . . . . . 1 . 1 . Data Loss (minor) 3 | . . . . . . . . 1 2 . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . 98 23 . . Shots 5 | . . . . . . . 4 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 540 | . 459 322 198 38 . 15 540 269 50 366 Average Temperature 107 | . 144 124 90 13 . 7 176 85 31 79 Received Heat Transfer 1378 | . 156 . 60 45 . 63 279 117 . 658 Effects 11 | . 1 . . . . . 10 . . . Shutdowns 2 | . 1 . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Damage (major) 6 | . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 Heat Transferred 2381 | . 460 145 365 50 . . . 148 . 1213 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 1 . . . 1 2 1 . Low Security (%) 89 | 100 100 100 97 100 . 100 82 50 70 . Level 1 5 | . . . 2 . . . 17 14 29 . Level 2 5 | . . . . . . . . 35 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 630 | 10 140 50 203 72 . 60 232 630 234 . Initial 234 | . . . 11 72 . . 15 89 234 . Average 83 | 1 47 12 69 13 . 12 128 257 173 . Influence Increases 2596 | 10 481 80 403 85 . 70 397 1039 31 . Destroy 0b10 Robot/C 1180 | . 280 60 160 40 . 60 200 380 . . Destroy 0b10 Robot/NC 150 | 10 30 10 20 20 . . 15 45 . . Destroy Leader 316 | . 70 10 26 10 . 10 70 120 . . Allied During Kill 188 | . . . . . . . . 188 . . Successful Hack 155 | . 26 . 62 . . . . 36 31 . Disable Machine 90 | . . . . 15 . . 15 60 . . Destroy Structure 157 | . . . . . . . 52 105 . . Partial Spotted 60 | . . . 15 . . . 45 . . . Lose Combat Pursuer 300 | . 75 . 120 . . . . 105 . . Influence Decreases 2596 | 10 481 50 247 261 10 30 225 651 536 95 Entered New Map 752 | . . . 19 114 10 . 25 123 366 95 Time Decay 1335 | 10 373 40 198 137 . 30 100 277 170 . Lost Part 190 | . 10 10 30 10 . . 100 30 . . Lost Ally 221 | . . . . . . . . 221 . . Purge Threat 98 | . 98 . . . . . . . . . Squads Dispatched 10 | . 3 . 1 . . . 3 3 . . Investigation 7 | . 2 . 1 . . . 2 2 . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . 1 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 7 | . 1 . 2 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 19 3 23 2 . 3 17 18 . 35 Peak Tracking Total 10 | . 6 3 4 2 . 3 5 4 . 10 Tactical Retreats 9 | . 3 . 4 . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 5 | . 4 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 9 | . . . . 1 . . 1 4 . 3 Max in Single Turn 2 | . . . . 1 . . 1 2 . 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 43 | . 7 1 8 . . . 2 10 10 5 Terminals 28 | . 7 1 6 . . . 1 7 6 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 5 | . . . 1 . . . . . 4 . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 153 | . 30 3 25 . . . 8 36 21 30 Successful 87 | . 14 . 13 . . . 4 15 11 30 Failed 64 | . 15 3 11 . . . 4 21 10 . Catastrophic 10 | . 2 . 1 . . . 2 3 2 . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 72 | . 20 3 15 . . . 3 15 16 . Terminals 98 | . 30 3 20 . . . 3 28 14 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . . Recycling Units 8 | . . . 1 . . . . . 7 . Scanalyzers 9 | . . . 4 . . . 5 . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 49 | . 8 . 4 . . . . 6 1 30 Record 30 | . . . . . . . . 1 . 29 Part Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 4 | . . . . . . . . 3 . 1 Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 4 | . 1 . 1 . . . . 1 1 . Scanalyzer Index 2 | . 1 . 1 . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . 2 . . Repair 2 | . . . . . . . . 2 . . Recycling Unit Hacks 6 | . . . 1 . . . . . 5 . Report Inventory 5 | . . . 1 . . . . . 4 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 7 | . . . 3 . . . 4 . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 5 | . . . 1 . . . 4 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 20 | . 6 . 5 . . . . 4 5 . Terminals 19 | . 6 . 5 . . . . 4 4 . Botnet 17 | . 6 . 4 . . . . 3 4 . Operators 2 | . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Reject 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 34 | . 7 1 7 . . . 2 8 9 . Full Trace Events 10 | . 2 . 2 . . . 2 1 3 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . 4 . . . Parts Repaired 2 | . . . . . . . . 2 . . Time 60 | . . . . . . . . 60 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 10 | . . . . . . . . 10 . . Largest Group 10 | . . . . . . . . 10 2 . Highest-Rated Group 173 | . . . . . . . . 173 45 . Highest-Rated Ally 29 | . . . . . . . . 29 29 . Total Orders 4 | . . . . . . . . 4 . . EXPLORE 4 | . . . . . . . . 4 . . Ally Attacks 102 | . . . . . . . . 102 . . Total Damage 1058 | . . . . . . . . 1058 . . Kills 15 | . . . . . . . . 15 . . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted 3 | . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 1486 | 31 989 . . . . . . . . 466 Structural 466 | . . . . . . . . . . 466 Seismic 1020 | 31 989 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 15 | . . . . . . . . 15 . . Drone Recoveries 1 | . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 5534 | 50 1180 231 634 980 30 219 210 680 342 978 Spaces Moved 4774 | 33 571 150 455 809 29 129 214 455 671 1258 Core 10 | . 3 4 1 . . . . . . 2 Treads . | . . . . . . . . . . . Legs 554 | 33 406 . . . . . . . . 115 Wheels 447 | . . . 47 398 . . 2 . . . Hover 294 | . 162 132 . . . . . . . . Flight 3469 | . . 14 407 411 29 129 212 455 671 1141 Fastest Speed 24 | 120 116 116 31 106 106 106 24 27 29 27 Average Speed 83 | 120 159 125 75 110 106 106 27 66 37 65 Slowest Speed 500 | 120 450 272 500 115 106 106 130 112 109 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . . 1 . . . 3 . 6 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 3 84 39 42 100 8 32 14 72 96 78 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 7 | . . . . 2 . . . . . 5 Known Exits Taken 2 | . . 1 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . . 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . 1 . . . 2 Spaces Dug 49 | . . . . . . . 11 38 . . Terrain Destroyed 202 | . . . . . . . 68 134 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 202 | . . . . . . . 68 134 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 6013 | 39 746 180 718 862 28 201 323 790 757 1369 Wait 776 | 3 77 16 176 28 . 60 36 239 89 52 Move 4745 | 32 570 149 452 808 28 128 207 454 659 1258 Hop 9 | . . . 1 . . . 3 . 5 . Pick Up 60 | 1 16 2 15 3 . 3 3 12 . 5 Fast Attach 32 | 1 11 1 3 . . . 2 8 . 6 Attach 43 | . 2 1 11 2 . . 16 11 . . Detach 29 | . . . 9 . . . 11 9 . . Swap 59 | . 7 3 12 2 . . 12 10 2 11 Drop 59 | . 12 1 15 1 . 3 7 11 2 7 Fire 184 | 2 51 7 24 18 . 7 26 30 . 19 Melee 11 | . . . . . . . . . . 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 51 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Discovered new exit (range 8) 1121 | -10/Materials | Central database locked down 1231 | -10/Materials | Entered Mines 1271 | -10/Mines | Assembled infested the area 1380 | -10/Mines | Discovered new exit (range 12) 1459 | -10/Mines | Identified exit to Materials 1462 | -10/Mines | Entered Materials 1462 | -9/Materials | Evolved 2 slots: Propulsion x2 1488 | -9/Materials | Discovered new exit (range 9) 1499 | -9/Materials | Identified exit to Mines 1703 | -9/Materials | Central database locked down 2055 | -9/Materials | Lost 3 parts (1p1n1w) 2096 | -9/Materials | Entered Mines 2550 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2665 | -9/Mines | Learned location of Storage (-8) 2820 | -9/Mines | Learned location of Zion (-6) 2821 | -9/Mines | Discovered new exit (range 6) 2859 | -9/Mines | Discovered new exit (range 11) 3057 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3059 | -9/Mines | Found Prototype Device 3072 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3072 | -9/Mines | Discovered new exit (range 5) 3076 | -9/Mines | Entered Exiles 3091 | -9/Exiles | Discovered new exit (range 15) 3106 | -9/Exiles | Entered Mines 3310 | -8/Mines | Discovered new exit (range 6) 3325 | -8/Mines | Entered Materials 3325 | -8/Materials | Evolved 2 slots: Propulsion x2 3338 | -8/Materials | Discovered new exit (range 16) 3535 | -8/Materials | Entered Storage 3560 | -8/Storage | Lost 9 parts (1p6n2w) 3818 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4020 | -8/Storage | Repaired Xenon Bombardment Thruster 4055 | -8/Storage | Repaired Weight Redist. System 4096 | -8/Storage | Core integrity fell below 50% 4201 | -8/Storage | Lost 4 allies 4205 | -8/Storage | Used back door to open Recycling access 4205 | -8/Storage | Discovered new exit (range 4) 4215 | -8/Storage | Entered Recycling 4215 | -8/Recycling | Accompanied by 2 allies 4298 | -8/Recycling | Discovered new exit (range 13) 4521 | -8/Recycling | Scanned before Scraplab entrance 4529 | -8/Recycling | Entered Scraplab 4531 | -8/Recycling | Discovered new exit (range 2) 4557 | -8/Recycling | Entered Scraptown 4558 | -8/Scraptown | System corruption cleaned by C-Scrubber 4613 | -8/Scraptown | Build established: Scientist-Sprinter 4631 | -8/Scraptown | Discovered new exit (range 11) 4658 | -8/Scraptown | Visited UFD Registry 4658 | -8/Scraptown | Registered with UFD as "Steelripper" 4665 | -8/Scraptown | Visited Scrapoid Research Area 4669 | -8/Scraptown | Visited CPS Storage 4732 | -8/Scraptown | Visited Cartography Club 4779 | -8/Scraptown | Found Deep Structural Scanner 4800 | -8/Scraptown | Learned location of Recycling (-8) 4800 | -8/Scraptown | Learned location of Lower Caves (-6) 4800 | -8/Scraptown | Learned location of Quarantine (-2) 4800 | -8/Scraptown | Learned 8 Materials zone layouts 4800 | -8/Scraptown | Learned 16 Factory zone layouts 4800 | -8/Scraptown | Learned 8 Lower Caves zone layouts 4800 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 4800 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 4800 | -8/Scraptown | Learned Materials emergency access door positions 4800 | -8/Scraptown | Learned location of 2 exits from Factory 4800 | -8/Scraptown | Learned location of 2 exits from Upper Caves 4835 | -8/Scraptown | Visited Scrapoid Pod Storage 4853 | -8/Scraptown | Visited Chapter 10 4875 | -8/Scraptown | Visited Modified Component R&D 4911 | -8/Scraptown | Visited Sword Containment 4922 | -8/Scraptown | Found Prototype Slashing Weapon 4945 | -8/Scraptown | Visited Scrap Suit Storage 4962 | -8/Scraptown | Visited Botcube Research 5026 | -8/Scraptown | Visited Research Penetration Think Tank 5049 | -8/Scraptown | Visited Science Guys 5065 | -8/Scraptown | Visited Curators Association 5094 | -8/Scraptown | Build established: Scientist-Mutant 5166 | -8/Scraptown | Met Optimus 5166 | -8/Scraptown | Accepted into 0bPrime 5229 | -8/Scraptown | Discovered new exit (range 10) 5239 | -8/Scraptown | Civil war broke out across Scraptown 5244 | -8/Scraptown | Identified Companion Sword 5321 | -8/Scraptown | Lost 6 allies 5423 | -8/Scraptown | Found PL-3XN's Ring of Power 5446 | -8/Scraptown | Found Prototype Reactor 5446 | -8/Scraptown | Identified MA-1KR's Cyclogen 5462 | -8/Scraptown | Optimus destroyed in the chaos of civil war 5527 | -8/Scraptown | Core integrity fell below 20% 5535 | -8/Scraptown | Destroyed by 8I-GXO(j) with Overtuned Pulse Rifle Last Messages --------------- 05506_ Dropped Ovr. Titanium Leg. 05516_ 49-FUG(j) heat damages Ovr. Titanium Leg. 05517_ Machine disabled. 05518_ Acquired 10 matter. 05519_ Critical hit (Burn: +50). 05520_ Prc. Beam Rifle destroyed. 05522_ Lgt. Nuclear Core+ destroyed. 05523_ HB-YN2(h) destroyed. 05525_ 4Z-BR6(j) suffers critical hit (Burn). 05526_ 4Z-BR6(j) destroyed. 05526_ Ovr. Titanium Leg destroyed. 05528_ Aluminum Leg destroyed. 05529_ Critical hit (Burn: +50). 05531_ ZQ-U7A(j) heat damages Mak. Microdissipator Network. 05531_ Xenon Bombardment Thruster destroyed. 05533_ XY-BJ6(j) cannibalizes Corrupted Ovr. Pulse Rifle to repair Ovr. Pulse Rifle. 05533_ Critical hit (Burn: +50). 05535_ VSS Leg destroyed. Map ----- +----------------------------------------------------+ | "" ###### " # ####+# ="####????????? | | ##### ""# #""" "####????????? | | """""""##### ""# #"= "####????????? | | ############ """"# #"" """""####????????? | | """""" ##### " ""# #" "########????????? | | ! "##### """"# #X """""####????????? | | "##### ""# ## = ####????????? | | "###### "# #" ########????? | | "#### # "" ########????? | | #### ########### ##### ## ##################????? | | #### ########### #####!=## ##################????? | | """" """"""""""" """""% " "####### ####????? | | % *! "## ## ####????? | | ! ! % %= "## ## ####????? | | % *%[ [ %!## X# ####????? | | = !!/*##[ [ ####????? | | [%!%*=% ## ####????? | | """"" " " """""""" "" x !![#!! ## ####????? | | """"""""""""""""""" "" *!%"%#! ## ####????? | | ## ################"" !j";"##### ####????? | | ###########"" %"#""##############????? | | X"##########"" *!"## #"""""#""#####????? | | "!! "" ###########"!% !=[ ## !!!! !#####????? | | "%= "=%X"# ########"[j!!!= ## #####????? | | = " ##""==*## #g [=*%="%# ####?????? | | "" % j%!%=[!!=j !*@=*%= X" ####?????? | | % j !!!%jg=% !!!!!## ##"####?????? | | ##;!;;### ; %!%*=!"## ! !!# ###?????? | | " "" ""## #######*"%[!==*## #"""""# ###?????? | | "" "" ###########%j!**[!"#############????????? | | X"##########"*!=%!%"## """"######????????? | | ###########!j![*=["## """"#""""#????????? | | ## ################"[[!=%!!## "&""#" "#????????? | | """""""""""""""""""" j===[*%## "#" ??????????? | | """""""" " """"""" "% !!%[] #" ??????????? | | [!%=! =%! ! % !%= ## #" ??????????? | | !*! =*!%[ %!!*=% ## " ??????????? | | ==[% [ /*[*%[[! ## #" ??????????? | | =!!!== != %%=[!%![!## """#"""??????????? | | *!%!![%= =%*%%!%!%#"" ""####??????????? | | """" %""""""""""" !"!!"p==###########??????????? | | "####" ########### "##*##%[ ###########??????????? | | # ###" ##=! ###########??????????? | | # "###"" ## #########????????????? | | #"" "" "&###"" ## ###############??????? | | #"" "" " ###"" "## ###############??????? | | #"" &###"" "## ###############??????? | | #"""" ""###""""" ""## ###############??????? | | #""" """"###""""""""## # #??????? | | #" "!""############# ## ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 65 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Xenon Bombardment Thruster | 10% | -8/Storage Weight Redist. System | 22% | -8/Storage Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Hover Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridLegInterface Manual? 1 Play Time 01:10:39 Cumulative 66.2 hours Start 2026.01.07 @ 23:37:36 End 2026.01.08 @ 00:46:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46778a86-8a1a-40b9-a5f4-80bc8626da83