Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.02 @ 08:38:03 Player: Fqbits Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (656) 656 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 5703 Bonus ------- Follower Combat Kills 37 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 283/350 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Battery Advanced ECM Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Advanced ECM Suite Reaction Control System System Shield > --- WEAPON ----------- Pulse Rifle > --- INVENTORY -------- Cooled Deuterium Engine High-capacity Battery Shock Absorption System Latent Energy Streamer Remote Datajack [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Combat Airjet Flight Unit Flight Unit Utility Transport Network Coupler Device Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Autogun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 2 | . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 58 | 6 5 2 3 7 14 5 6 7 1 2 Power 8 | 1 . 1 . 2 1 1 1 1 . . Engine 6 | 1 . 1 . 2 . 1 . 1 . . Core 2 | . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 3 1 . . 5 1 1 . . . Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . Flight 10 | . 3 . . . 5 1 1 . . . Utility 23 | 1 2 . 2 4 6 3 2 1 . 2 Device 9 | . 1 . . . 2 3 2 . . 1 Storage 12 | 1 . . 2 4 3 . . 1 . 1 Processor 1 | . 1 . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 . . 1 1 2 . 2 5 1 . Energy Gun 4 | 2 . . . 1 1 . . . . . Energy Cannon 2 | . . . 1 . . . . 1 . . Ballistic Gun 3 | . . . . . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon 4 | . . . . . 1 . 1 1 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 18 | . . . . 3 . . 1 14 . . Power 3 | . . . . 1 . . . 2 . . Propulsion 5 | . . . . . . . 1 4 . . Utility 4 | . . . . . . . . 4 . . Weapon 6 | . . . . 2 . . . 4 . . Highest Loss Streak 11 | . . . . 2 . . 1 11 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 86 100 100 97 85 82 90 43 7 7 Engine 10 | . 14 14 14 12 9 1 7 3 . . Treads 1 | . 23 . . . . . . . . . Hover 6 | . . 7 14 14 . . . . . . Flight 18 | . 4 20 14 14 35 34 37 15 . . Device 6 | . 2 14 4 . 9 8 19 6 . . Storage 9 | . 11 . 9 27 8 7 2 3 4 . Processor 5 | . 1 14 14 . . . . . . . Hackware 2 | . . . . . 8 7 7 3 . . Energy Gun 13 | . 28 28 17 12 5 7 7 3 . . Energy Cannon 5 | . . . 10 14 . . . 1 . . Special Weapon 2 | . . . . . 8 7 5 1 2 7 Naked Turns 1 | . . . . . . . . . 1 . Heaviest Build 39 | 12 12 8 35 39 18 24 26 30 4 10 Greatest Support 40 | 40 40 12 12 12 18 24 24 20 3 3 Greatest Overweight (x) 3 | . 2 . 2 3 . . 1 2 1 3 Average Overweight (x) . | . . . . 2 . . . . . . Largest Inventory Capacity 15 | 8 8 5 15 15 15 5 5 5 5 5 Average Capacity 8 | 7 7 5 10 15 5 5 5 5 5 5 Most Carried 10 | 7 8 5 10 10 8 5 5 5 3 2 Average Carried 6 | 5 5 4 7 8 5 4 4 3 2 1 Final Capacity 15 | 8 5 5 15 15 5 5 5 5 5 5 Final Carried 10 | 6 5 5 10 8 5 5 5 2 2 . Class Distribution -------------------- 54% | Mutant 21% | Hacker-Sprinter 18% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 812 | 209 101 20 . 102 . . 293 87 . . Remotely . | . . . . . . . . . . . Salvage Created 683 | . 185 103 . 81 . . 144 170 . . Parts 51 | . 17 4 . 6 . . 11 13 . . Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 7 16 . 2 Prevented 3 | . . . . . . . 1 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 26 | . 6 4 . 3 . . 6 7 . . Guns 21 | . 6 4 . 3 . . 2 6 . . AOE 4 | . . . . . . . 4 . . . Classes Destroyed 6 | . 3 1 . 1 . . 1 . . . Builder 1 | . . . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 22 | . 6 3 . 3 . . 4 6 . . Grunt 1 | . . 1 . . . . . . . . Programmer 3 | . . . . . . . 2 1 . . Best Kill Streak 7 | . 7 5 . 4 . . 5 4 . . Combat Bots Only 6 | . 6 4 . 3 . . 5 4 . . Max Kills in Single Turn 2 | . 1 1 . 1 . . 2 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 388 | . 46 18 . 46 . . 30 229 . 19 Missed 152 | . 8 7 . 21 . . 16 94 . 6 Damage Taken 2252 | . 230 90 . 221 . . 156 1386 . 169 Core 811 | . 48 23 . 38 . . 47 527 . 128 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 688 | . 76 28 . 70 . . 46 418 . 50 Core Remaining (%) 85 | 100 . . . 56 100 . . . . . Volleys Fired 102 | . 18 7 . 18 . . 14 44 1 . Largest 2 | . 2 2 . 2 . . 1 2 1 . Hottest 110 | . 100 100 . 110 . . 63 86 5 . Shots Fired 137 | . 36 14 . 20 . . 14 52 1 . Gun 114 | . 36 14 . 13 . . 8 43 . . Cannon 12 | . . . . 7 . . . 5 . . Launcher 2 | . . . . . . . 2 . . . Special 9 | . . . . . . . 4 4 1 . Kinetic 21 | . . . . . . . . 21 . . Thermal 93 | . 36 14 . 13 . . 8 22 . . Explosive 2 | . . . . . . . 2 . . . Electromagnetic 12 | . . . . 7 . . . 5 . . Robot Hit Streak 16 | . 6 13 . 16 . . 9 13 2 . Robot Miss Streak 3 | . 2 1 . 3 . . 1 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . Shots Hit Robots 103 | . 24 13 . 10 . . 12 43 1 . Core Hits 66 | . 10 6 . 17 . . 9 24 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 2 1 . 2 . . 1 1 . . Burn 7 | . 2 1 . 2 . . 1 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1761 | . 325 176 . 184 . . 429 647 . . Guns 1389 | . 325 176 . 124 . . 144 620 . . Cannons 19 | . . . . 12 . . . 7 . . Explosions 351 | . . . . 48 . . 285 18 . . Melee . | . . . . . . . . . . . Ramming 2 | . . . . . . . . 2 . . Kinetic 298 | . . . . . . . . 298 . . Thermal 1091 | . 325 176 . 124 . . 144 322 . . Explosive 285 | . . . . . . . 285 . . . Electromagnetic 85 | . . . . 60 . . . 25 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . 10 . . . 10 10 10 Average Corruption 8 | . . . . 8 . . . 8 10 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . 12 . . . 8 3 3 Message Errors 4 | . . . . 3 . . . . . 1 Matter Fused 2 | . . . . 2 . . . . . . Heat Flow Errors 5 | . . . . 2 . . . 2 . 1 Energy Discharges 5 | . . . . 1 . . . 2 2 . Parts Rejected 2 | . . . . 1 . . . 1 . . Data Loss (minor) 3 | . . . . 1 . . . 2 . . Data Loss (major) 2 | . . . . 1 . . . . 1 . Misfires 1 | . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 6 | . . . . 6 . . . . . . Projectiles . | . . . . . . . . . . . Explosions 6 | . . . . 6 . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 130 | . . . . 77 . . . 53 . . Shots 6 | . . . . 2 . . . 4 . . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 338 | . 338 306 . 255 . . . 145 . 116 Average Temperature 112 | . 138 135 . 57 . . . 49 . 65 Received Heat Transfer 312 | . . 36 . . . . 18 222 . 36 Effects 1 | . . 1 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 10 | . 1 3 . . . . 4 2 . . Heat Transferred 3330 | . 1110 592 . 518 . . 333 777 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Latent Energy Used 507 | . . . . 331 . . . 176 . . LE Corruption 15 | . . . . 10 . . . 5 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 183 | . 183 169 . 75 15 14 . . . . Initial 59 | . . 59 . . . 5 . . . . Average 42 | . 51 156 . 52 . 7 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . . . . 1 Investigation 1 | . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 2 | . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 69 | . 8 5 . 3 1 . 20 19 . 13 Peak Tracking Total 12 | . 4 5 . 3 1 . 10 4 . 12 Tactical Retreats 10 | . . . . . . . 6 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . 1 . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 15 | . 1 . 5 . 1 2 . 1 4 1 Terminals 4 | . 1 . . . 1 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 105 | . 2 . 50 . 5 7 . 2 29 10 Successful 99 | . 2 . 50 . 2 4 . 2 29 10 Failed 6 | . . . . . 3 3 . . . . Catastrophic 3 | . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . Terminals 23 | . 2 . . . 5 6 . . . 10 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 98 | . 2 . 50 . 2 3 . 2 29 10 Record 74 | . . . 49 . . 2 . 2 11 10 Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 1 . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . . . . . 2 . . 1 Largest Group 2 | . . . . . . . 2 . . 1 Highest-Rated Group 96 | . . . . . . . 48 . . 96 Highest-Rated Ally 96 | . . . . . . . 32 . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 3 . . 5 Total Damage 258 | . . . . . . . 119 . . 139 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 3392 | 249 269 234 973 429 443 96 242 318 83 56 Spaces Moved 3192 | 63 183 232 700 76 489 327 604 330 106 82 Core 230 | 3 . . . . . . . 39 106 82 Treads 163 | 60 103 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 895 | . . 119 700 76 . . . . . . Flight 1904 | . 80 113 . . 489 327 604 291 . . Fastest Speed 24 | 50 37 37 80 220 28 25 24 27 50 50 Average Speed 71 | 154 107 59 137 259 28 26 27 54 75 51 Slowest Speed 290 | 160 220 80 220 290 31 28 101 176 100 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . 1 . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 26 54 94 16 38 9 76 44 75 15 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 . . . 1 1 1 2 Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 38 | . . . . 16 . . 15 7 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 38 | . . . . 16 . . 15 7 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4164 | 214 220 315 713 287 795 337 662 417 108 96 Wait 751 | 136 2 69 . 185 277 . 35 35 . 12 Move 3178 | 62 180 231 699 75 488 326 601 329 105 82 Hop 2 | . 1 . . . . . 1 . . . Pick Up 37 | 10 7 3 7 2 4 2 1 1 . . Fast Attach 13 | 2 . . 1 . 4 3 2 1 . . Attach 26 | 4 3 . 1 3 5 2 1 4 1 2 Detach 6 | . . . . . 3 1 1 . 1 . Swap 19 | . 2 2 1 4 5 . 3 2 . . Drop 29 | . 7 3 4 . 9 3 3 . . . Fire 102 | . 18 7 . 18 . . 14 44 1 . Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 250 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 6) 519 | -10/Materials | Entered Mines 556 | -10/Mines | Assembled infested the area 614 | -10/Mines | Met 8R-AWN 736 | -10/Mines | Discovered new exit (range 15) 753 | -10/Mines | Entered Exiles 758 | -10/Exiles | Build established: Scavenger-Mutant 767 | -10/Exiles | Discovered new exit (range 14) 794 | -10/Exiles | Welcomed by 8R-AWN 808 | -10/Exiles | Met EX-HEX 871 | -10/Exiles | Met EX-BIN 880 | -10/Exiles | Aligned with FarCom system 881 | -10/Exiles | Given EX-Vault access code 917 | -10/Exiles | Opened EX-Vault 924 | -10/Exiles | Found Latent Energy Streamer 942 | -10/Exiles | Warned to stay clear of 0b10 Research branches 965 | -10/Exiles | Met EX-DEC 969 | -10/Exiles | Learned location of Zion (-6) 1014 | -10/Exiles | Discovered new exit (range 10) 1342 | -10/Exiles | Visited The Gauntlet 1372 | -10/Exiles | Build established: Mutant 1726 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1726 | -10/Exiles | Entered Mines 1730 | -9/Mines | Met a Derelict bent on vengeance 2118 | -9/Mines | System corruption reached 10% 2146 | -9/Mines | Discovered new exit (range 5) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2577 | -8/Materials | Discovered new exit (range 7) 2598 | -8/Materials | Entered Factory 2598 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -7/Factory | Build established: Hacker-Sprinter 2634 | -7/Factory | Discovered new exit (range 6) 2638 | -7/Factory | Discovered new exit (range 5) 2664 | -7/Factory | Discovered new exit (range 8) 2670 | -7/Factory | Identified exit to Storage 2670 | -7/Factory | Identified exit to Lower Caves 2694 | -7/Factory | Entered Lower Caves 2748 | -7/Lower Caves | Spotted B-75 Beast 2920 | -7/Lower Caves | Discovered new exit (range 14) 2936 | -7/Lower Caves | Entered another Lower Caves area 3133 | -7/Lower Caves | Core integrity fell below 50% 3136 | -7/Lower Caves | System corruption reached 10% 3181 | -7/Lower Caves | Lost 11 parts (2p3n3u3w) 3217 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3241 | -7/Lower Caves | Discovered new exit (range 14) 3253 | -7/Lower Caves | Core integrity fell below 20% 3254 | -7/Lower Caves | Entered Data Miner 3254 | -7/Data Miner | Discovered new exit (range 6) 3273 | -7/Data Miner | Met Data Miner 3302 | -7/Data Miner | Learned location of Section 7 (-2) 3302 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3319 | -7/Data Miner | Received God Mode back door access code from Data Miner 3337 | -7/Data Miner | Entered Proximity Caves 3349 | -6/Proximity Caves | Escorted by Enhanced Grunt 3374 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3390 | -6/Proximity Caves | Learned location of Extension (-6) 3390 | -6/Proximity Caves | Learned location of Armory (-3) 3390 | -6/Proximity Caves | Learned location of 1 exit from Research 3390 | -6/Proximity Caves | Learned Armory trap positions 3390 | -6/Proximity Caves | Learned Factory security intel 3390 | -6/Proximity Caves | Learned Extension security intel 3393 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- INTERCEPTED DERELICT INTEL. World map updated: -3/Armory. >>Query(Status Report 112X) INTERCEPTED DERELICT INTEL. Data stored: Research entrances (x1). >>Query(Status Report 825X) INTERCEPTED DERELICT INTEL. Data stored: Research exits (x1). >>Query(Status Report 538X) INTERCEPTED DERELICT INTEL. Data stored: Armory trap records. >>Query(Status Report 458X) INTERCEPTED DERELICT INTEL. Data stored: Factory security intel. [Achievement: Maximum Efficiency] >>Query(Status Report 239X) INTERCEPTED DERELICT INTEL. Data stored: Extension security intel. 03390_ ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ??????????????###???# ?????????????????????????? | | ?????????????## ???# ?????????????????????????? | | ?????????????# #### ######????????????????????? | | ?????????????# #" # #????????????????? | | ??????????????# #" # #?????#??????????? | | ??????????????# #" # #? #??????????? | | ?????????????## #" # ## ##??????????? | | ?????????????# #" # #??????????? | | ?????????????# #"% # +??????????? | | ?????????????# # +??????????? | | ?????????????# / " " #??????????? | | ?????????????# ss @ " "" #??????????? | | ?????????????# #s #??????????? | | ?????????????# #T #??????????? | | ?????????????# #" """#??????????? | | ?????????????# #"" "????? ???????? | | ?????????????# # #""""""!!= "???? ?????? | | ?????????????# ## ########++;##### ????? | | ????????????## ## %= #???? | | ????????????# ## #?????? | | ????????????# ##### ## #?????? | | ????????????# ##??# #?????? | | ????????????## ##??# *%! ##?????? | | ?????????????## #### ## ##??????? | | ??????????????## ## #?# ###???????? | | ???????????????## ##?###?????????? | | ????????????????## ## ##????????????? | | ?????????????????# #### #????????????? | | ?????????????????# ##?# #????????????? | | ?????????????????## #?# ##????????????? | | ??????????????????#### ### #?????????????? | | ????????????????????## ## ##????????????? | | ????????????????????# ## #????????????? | | ????????????????????# ###????????????? | | ????????????????????# #####??????????????? | | ???????????????????# ####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 73 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Can't Catch Me Maximum Efficiency The Oracle Challenges ------------ None Game ------ Seed CobblerSmallReplicator Manual? 0 Play Time 01:18:13 Cumulative 23.8 hours Start 2024.08.02 @ 05:44:56 End 2024.08.02 @ 08:38:03 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 33 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b62d7f6c-a22e-4e12-a4a5-11831e753164