Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 12:44:23 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (28) 140 Value Destroyed (663) 663 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4223 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Weapon] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cooling System Cooling System Weapon Cycler > --- WEAPON ----------- Arc Projector > --- INVENTORY -------- Improved Flight Unit Arc Projector Heavy Assault Rifle Flak Cannon Flak Cannon [Rating: 30] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Weapon Flak Cannon Energy Gun Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Concussive RPG Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 4 | . . . . . 2 2 . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 29 | 4 2 3 9 . 7 1 3 Power 2 | . . 1 1 . . . . Engine 2 | . . 1 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . 4 . 3 1 1 Treads . | . . . . . . . . Leg 4 | 2 . . 2 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . . . 2 . 3 1 1 Utility 7 | . 2 2 2 . 1 . . Device 7 | . 2 2 2 . 1 . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 . . 2 . 3 . 2 Energy Gun 2 | . . . . . 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon 2 | . . . 1 . 1 . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 9 | . . . 2 . 1 . 6 Power . | . . . . . . . . Propulsion 6 | . . . 2 . . . 4 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . 1 . . Highest Loss Streak 4 | . . . 2 . 1 . 4 To Critical Strikes . | . . . . . . . . Average Backups 3 | . . 1 3 5 4 4 3 Power . | . . . . . . . . Propulsion . | . . . . 5 2 . . Utility . | . . 1 1 . . . 1 Weapon 1 | . . . . . 2 4 1 Tool/Special . | . . . . . . . . Unused Backups 3 | . . . . . . . 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . . . 3 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 75 83 75 77 78 69 46 Engine 6 | . . 1 11 11 9 7 1 Leg 14 | . 28 28 19 22 . . . Flight 12 | . . . . . 34 38 26 Device 20 | . 18 25 22 22 21 23 13 Ballistic Gun 10 | . 28 28 11 11 . . . Ballistic Cannon 6 | . . . 10 11 6 . 3 Peak Build Rating 30 | 4 6 11 18 17 30 29 29 Average Rating 15 | 2 5 7 13 17 26 29 19 On Entrance 13 | . 4 6 11 17 17 26 29 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 21 | . . . . . . . 21 Heaviest Build 25 | 3 5 13 22 22 25 14 14 Greatest Support 29 | 20 20 29 29 20 20 25 25 Greatest Overweight (x) 6 | . . . 6 1 1 . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 5 5 5 5 4 4 Average Carried 3 | . . 1 3 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 5 5 5 4 2 Class Distribution -------------------- 57% | Mutant 31% | Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 834 | 227 49 20 378 . 51 . 109 Remotely . | . . . . . . . . Salvage Created 748 | . 90 20 546 . 51 . 41 Parts 61 | . 7 . 41 . 5 . 8 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 20 | . 2 . 13 . 1 . 4 Guns 3 | . 2 . 1 . . . . Cannons 16 | . . . 12 . 1 . 3 AOE 1 | . . . . . . . 1 Classes Destroyed 10 | . 1 1 6 . 1 . 1 Worker 1 | . . . 1 . . . . Tunneler 1 | . . 1 . . . . . Hauler 2 | . . . 2 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . 2 . . . . Swarmer 3 | . . . 3 . . . . Cutter 4 | . . . . . . . 4 Grunt 9 | . 2 . 7 . . . . Sentry 4 | . . . 3 . 1 . . Best Kill Streak 9 | . 2 1 9 . 1 . 3 Combat Bots Only 5 | . 2 . 5 . 1 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 184 | . 13 . 73 . 25 . 73 Missed 71 | . 9 . 27 . 9 . 26 Hits 113 | . 4 . 46 . 16 . 47 Melee 34 | . . . . . . . 34 Projectile 79 | . 4 . 46 . 16 . 13 AOE 5 | . . . . . . . 5 Critical Strikes 14 | . . . 1 . . . 13 Damage Taken 1886 | . 44 30 496 . 232 . 1084 Core 882 | . 12 . 80 . 77 . 713 Absorbed by Shields 20 | . . . . . . . 20 Core Remaining (%) 90 | 100 . 95 . 80 86 . . Volleys Fired 81 | . 11 1 47 . 12 . 10 Largest 2 | . 2 2 2 . 2 . 1 Hottest 100 | . 40 40 60 . 100 . 55 Shots Fired 141 | . 22 2 94 . 13 . 10 Gun 77 | . 22 2 47 . 5 . 1 Cannon 60 | . . . 47 . 5 . 8 Launcher 1 | . . . . . . . 1 Special 3 | . . . . . 3 . . Kinetic 131 | . 22 2 94 . 5 . 8 Thermal 3 | . . . . . 3 . . Explosive 1 | . . . . . . . 1 Electromagnetic 6 | . . . . . 5 . 1 Robot Hit Streak 12 | . 6 7 12 . 5 . 3 Robot Miss Streak 9 | . 4 . 9 . 6 . 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 90 | . 8 1 64 . 8 . 9 Core Hits 79 | . 5 1 52 . 6 . 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1696 | . 101 13 1125 . 144 . 313 Guns 540 | . 101 13 357 . 57 . 12 Cannons 1002 | . . . 768 . 87 . 147 Explosions 152 | . . . . . . . 152 Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 1459 | . 101 13 1125 . 87 . 133 Thermal . | . . . . . . . . Explosive 152 | . . . . . . . 152 Electromagnetic 69 | . . . . . 57 . 12 Impact 14 | . . . . . . . 14 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . . 3 . . Projectiles 3 | . . . . . 3 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 27 | . . . 12 . 4 . 11 Impact . | . . . . . . . . Kinetic 25 | . . . 11 . 4 . 10 Secondary 2 | . . . 1 . . . 1 Self-Inflicted Damage 60 | . . 31 . . . . 29 Shots 2 | . . 1 . . . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 4 | . . . 4 . . . . Average Temperature 4 | . . . 4 . . . . Received Heat Transfer 357 | . 24 . 234 . 63 . 36 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 96 | 100 100 100 89 100 100 100 100 Level 1 3 | . . . 10 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 223 | . 40 12 223 64 145 65 169 Initial 65 | . . 7 . 64 20 65 49 Average 66 | . 7 3 115 60 25 65 103 Influence Increases 840 | . 40 14 383 . 218 5 180 Destroy 0b10 Robot/C 400 | . 40 . 260 . 20 . 80 Destroy 0b10 Robot/NC 40 | . . 5 30 . 5 . . Destroy Leader 98 | . . . 78 . 10 . 10 Successful Hack 5 | . . . . . . 5 . Select Force Hacks 30 | . . . . . 30 . . Destroy Structure 12 | . . 9 . . 3 . . Partial Spotted 30 | . . . 15 . 15 . . Lose Combat Pursuer 225 | . . . . . 135 . 90 Influence Decreases 671 | . 20 34 216 113 127 80 81 Entered New Map 251 | . . 13 . 103 34 80 21 Time Decay 330 | . 20 21 196 10 83 . . Lost Part 90 | . . . 20 . 10 . 60 Squads Dispatched 9 | . . . 2 . 3 . 4 Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 8 | . . . 2 . 2 . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 4 | . . . 2 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 3 . 21 . 18 . 23 Peak Tracking Total 13 | . 2 . 6 . 13 . 13 Tactical Retreats 6 | . . . . . 2 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 3 | . . 1 . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 2 | . . 2 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 3 | . . 1 . . 1 1 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 4 | . . 1 . . 1 2 . Successful 3 | . . 1 . . 1 1 . Failed 1 | . . . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 2 | . . . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 2 | . . 1 . . . 1 . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Eject 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Ejected 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 1182 | 43 156 91 429 29 239 2 193 Spaces Moved 1049 | 38 102 33 185 16 418 3 254 Core 52 | 14 . . 4 . . . 34 Treads . | . . . . . . . . Legs 356 | 24 102 33 181 16 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 641 | . . . . . 418 3 220 Fastest Speed 28 | 50 120 120 120 190 31 28 28 Average Speed 67 | 94 120 120 142 190 31 28 33 Slowest Speed 350 | 120 120 120 350 190 101 28 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . . 3 . 4 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 28 9 18 12 35 . 95 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 12 | . . 9 . . 3 . . Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE 9 | . . 9 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 1378 | 45 116 82 260 15 505 3 352 Wait 173 | . . 41 . . 63 . 69 Move 1028 | 37 101 32 184 15 411 2 246 Hop 7 | . . . . . 3 . 4 Pick Up 28 | 4 2 4 9 . 3 . 6 Fast Attach 4 | . . . 2 . 2 . . Attach 22 | 4 2 2 5 . 3 1 5 Detach 4 | . . 1 1 . 2 . . Swap 8 | . . 1 4 . 3 . . Drop 14 | . . . 8 . 3 . 3 Fire 81 | . 11 1 47 . 12 . 10 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 200 | -10/Materials | Entered Mines 200 | -10/Mines | Discovered new exit (range 11) 219 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 233 | -10/Mines | Met a Derelict bent on vengeance 291 | -10/Mines | Entered Materials 291 | -9/Materials | Evolved 2 slots: Utility x2 325 | -9/Materials | Build established: Mutant 686 | -9/Materials | Discovered new exit (range 10) 720 | -9/Materials | Entered Mines 721 | -9/Mines | Learned location of Storage (-7) 730 | -9/Mines | Discovered new exit (range 9) 749 | -9/Mines | Entered Materials 749 | -8/Materials | Evolved 2 slots: Propulsion x2 983 | -8/Materials | Discovered new exit (range 16) 988 | -8/Materials | Entered Factory 988 | -7/Factory | Evolved 2 slots: Propulsion x2 990 | -7/Factory | Identified exit to DSF 990 | -7/Factory | Entered DSF 1014 | -7/DSF | Additional patrols routed to DSF 1071 | -7/DSF | Build established: Sprinter 1129 | -7/DSF | Discovered new exit (range 15) 1166 | -7/DSF | Core integrity fell below 50% 1180 | -7/DSF | Core integrity fell below 20% 1183 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Flak Cannon severed. Imp. Flight Unit destroyed. Penetrated by Slug. Imp. Flight Unit destroyed. Acquired 68 matter. Weapon Cycler severed. Concussive RPG severed. Imp. Flight Unit severed. Slammed into C-17 Slicer. Acquired Concussive RPG. Concussive RPG expended. C-17 Slicer destroyed. Knocked back. C-17 Slicer knocked back. Acquired 23 matter. Knocked back. C-17 Slicer knocked back. Knocked back. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????""#??????????????????????????" | | ?????????#"#??????????????????????????" | | ??????####"##???????#########???????##" | | ??????#"""""#########!! ! !#########"" | | ???#??#"""""##! # # # # =##"" | | ???#"##""%] = / | | ???#""" % " | | ???#### ## # ### ### # ## | | ??????### ###!!# ##"! ## **# ### | | ???????## ##########!! !!########## | | ???????# ! !#??????#!! !!!#??????#!! | | ???????#! !#??????#!! !!!#??????#!! | | ???????## ###??????### ###??????### | | ???????#! #??????#[[ !!#??????#!! | | ???????#! #???????[[ !!#??????#!! | | ???????#! #???????[[ !!???????#!! | | ??????### ############ ###?######## | | ??????# % ##]]]#!!!### ###!!!#!!!## | | ??????# c##]]]#!!!##g ##!!!#!!!## | | ??????#!! c a | | ??????#!! cc @ H | | ??????#!! g | | ??????#!! ##[[[#]]]##a ##!!!#///## | | ??????#!! ##[[[#]]]###% "##!!!#///?# | | ??????################# %##???###### | | ????????????????????#!! !!#??????#]] | | ????????????????????#!! !!#??????#]] | | ????????????????????#!! !!#??????#]] | | ????????????????????### ^###??????### | | ????????????????????#]] #??????#]] | | ????????????????????#]] #??????#]] | | ????????????????????#]] ########## | | ????????????????????### ###[[[#[[### | | ????????????????????### ###[[[#[[##] | | ????????????????????# [ | | ????????????????????# ^ | | ????????????????????#!!!!! # #]]##"" | | ????????????????????#!!!!! #########"" | | ????????????????????#########???????##" | | ?????????????????????????????????????#" | | ??????????????????????????????????????" | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Weapon Cycling 15 Evasion (%) 64 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcNuclearAutogun Manual? 0 Play Time 00:13:32 Cumulative 252.3 hours Start 2026.03.26 @ 12:31:16 End 2026.03.26 @ 12:44:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 684 Rogue 682 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a6cbbc3-b137-4276-a96a-a11e769e71dc