Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.17 @ 14:51:12 Player: aoemica Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (29) 5800 Robots Destroyed (505) 2525 Value Destroyed (19321) 19321 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (3652) 3652 TOTAL SCORE: 35438 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4268 Follower Combat Kills 731 Entered Garrisons 1000 Met Data Miner 300 Met Zhirov 300 Friendly Fire -3447 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Core Analyzer Quantum Capacitor Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Quantum Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Transmission Jammer Damper Plating > --- WEAPON ----------- Heavy Proton Cannon Enhanced Nova Cannon > --- INVENTORY -------- Cold Fusion Reactor Wheel Compact Wheel Improved Cooling System Advanced Cooling System Improved Coolant Injector Energy Well Energy Well Advanced Terrain Scan Processor Encrypted Comm Array Quantum Capacitor Improved Heavy Armor Plating Improved Heavy Armor Plating Layered Medium Armor Plating Improved Shield Generator Advanced Shield Generator Authchip [R/NC] Long-range Proton Cannon Enhanced Nova Cannon Tesla Bomb Launcher Long-range Missile Launcher Plasma Cutter [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Precision Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . . . . . 2 . . . . 2 . 2 . . . . . . . . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 1 . . . . . 2 . . . . 2 . 1 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 604 | 2 15 6 42 5 2 8 28 16 8 15 1 14 50 8 19 1 15 65 33 33 10 8 22 83 25 3 10 16 41 Power 51 | . 3 1 2 . . 1 3 1 3 1 . 2 4 . 3 . 1 2 1 2 1 . 5 5 3 1 . 1 5 Engine 25 | . 3 1 2 . . 1 1 . 1 1 . 1 3 . 2 . 1 1 1 2 . . 2 . 1 1 . . . Core 16 | . . . . . . . 2 1 2 . . 1 1 . 1 . . 1 . . . . 1 1 1 . . 1 3 Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 1 . . . 2 Propulsion 69 | 2 4 4 7 . . 1 7 3 1 4 . 3 2 . 1 . . . 2 . . . 2 8 3 . . 5 10 Treads 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 64 | 2 4 4 7 . . 1 7 3 1 4 . 3 2 . 1 . . . 2 . . . 2 8 1 . . 3 9 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 233 | . 2 . 9 . . . 7 . 1 . 1 1 14 7 5 . 10 34 12 21 9 8 6 55 12 . 6 . 13 Device 141 | . 1 . 5 . . . 1 . 1 . . 1 7 4 4 . 7 22 7 14 3 5 5 37 8 . 2 . 7 Storage 6 | . 1 . 1 . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 Processor 9 | . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . . . 3 . . . 2 Hackware 7 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 2 . . . . 1 Protection 70 | . . . 3 . . . 5 . . . 1 . 5 1 1 . 3 10 5 4 6 2 1 16 1 . 4 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 251 | . 6 1 24 5 2 6 11 12 3 10 . 8 30 1 10 1 4 29 18 10 . . 9 15 7 2 4 10 13 Energy Gun 40 | . 1 . 4 . . . 1 . . . . 3 6 . 1 . 2 1 7 3 . . 2 1 . . 1 2 5 Energy Cannon 115 | . 1 . 6 3 1 3 5 7 2 5 . 2 14 1 4 1 1 19 5 4 . . 5 9 5 1 2 3 6 Ballistic Gun 23 | . 3 1 6 . 1 . 2 . . 1 . . 2 . . . . 5 . . . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 52 | . 1 . 8 2 . 3 2 4 1 3 . 2 6 . 2 . . 1 4 1 . . 1 5 1 1 . 3 1 Special Weapon 6 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . 1 1 . 1 . 1 2 . 3 . 1 3 . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 . . . 1 . . . . . 1 . 1 . 1 . . . . . . 5 . . 2 . 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 3 . System Corruption 29 | . . . . . . . . . . . . . . . . . 5 . . . . . 2 3 . . . 19 . Parts Lost 110 | . 1 2 5 . . . 8 . . 1 . 3 4 . 1 . . 2 6 2 . . 7 16 3 2 . 16 31 Power 21 | . 1 . . . . . 1 . . 1 . 2 1 . 1 . . . 1 . . . . 4 . 1 . 2 6 Propulsion 27 | . . 2 3 . . . 4 . . . . . . . . . . . . . . . 2 3 1 . . 5 7 Utility 40 | . . . 2 . . . 3 . . . . . 1 . . . . 1 3 1 . . 3 6 2 1 . 5 12 Weapon 22 | . . . . . . . . . . . . 1 2 . . . . 1 2 1 . . 2 3 . . . 4 6 Highest Loss Streak 13 | . 1 2 2 . . . 6 . . 1 . 1 3 . 1 . . 1 5 1 . . 3 6 1 2 . 13 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 91 100 96 100 77 100 90 100 99 100 90 89 97 92 90 85 92 92 89 88 83 87 88 82 83 90 85 81 79 Engine 8 | . 14 14 10 11 11 11 9 7 . 3 9 11 12 15 14 14 14 11 6 13 11 11 6 1 4 5 11 9 1 Core 3 | . . . . . . . 7 10 18 14 9 6 2 . . . . . 6 2 . . 3 . 4 3 . . 6 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 5 5 13 5 5 5 3 3 Wheel 14 | . 27 28 21 22 22 22 17 18 17 18 18 18 14 7 10 14 14 12 12 11 11 11 11 13 5 5 5 7 9 Device 18 | . 5 14 19 22 22 22 13 9 15 18 18 18 19 19 14 14 14 18 15 20 19 21 22 19 25 25 24 20 22 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 Processor 7 | . . . . . . . 2 9 2 . . . 5 10 14 14 14 12 12 11 11 11 11 10 10 11 11 11 17 Protection 11 | . . . 9 11 11 11 11 18 18 18 9 9 14 15 13 14 14 16 18 11 8 10 10 6 6 5 8 8 2 Energy Gun 2 | . 8 . 3 . . . . . . . . 10 2 7 6 . 5 . 3 3 . . 4 . . . . 2 1 Energy Cannon 8 | . 5 14 9 10 . 9 10 15 17 16 18 2 7 6 5 . 4 9 5 6 11 11 4 8 6 10 . 4 5 Ballistic Gun 1 | . 13 6 8 11 . 11 3 . . . . . 1 . . . . 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 13 33 35 116 100 100 100 120 116 121 119 121 122 130 127 124 124 129 142 141 163 190 156 165 205 156 156 154 160 151 Greatest Support 52 | 26 32 32 32 32 32 32 32 28 24 24 24 24 28 28 40 40 40 40 40 40 40 40 40 52 44 12 12 28 44 Greatest Overweight (x) 31 | . 1 3 4 3 3 3 7 4 5 4 5 5 5 4 4 3 3 3 3 4 4 3 6 7 12 12 12 31 12 Average Overweight (x) 4 | . . . 3 3 2 3 3 4 4 4 5 4 4 4 3 2 2 3 3 3 3 3 5 3 8 11 10 6 4 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 13 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 11 14 23 24 24 25 24 23 24 24 24 24 24 24 24 25 25 24 24 24 24 24 24 24 20 24 24 22 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 20 25 24 25 19 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Matter Collected 9122 | 233 309 156 810 127 . 91 491 238 101 223 10 180 675 157 286 . 187 671 478 349 143 43 414 1148 565 171 90 335 441 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25654 | 158 845 137 1621 138 . 256 1161 533 879 1136 209 1543 1429 75 529 . 368 1611 1290 1087 1433 43 1784 3951 633 485 100 439 1781 Parts 1155 | 14 41 11 109 9 . 19 67 24 41 41 11 48 52 3 19 . 9 53 84 55 30 . 78 187 38 13 7 11 81 Haulers Intercepted 14 | . 2 . 6 . . . 1 . 3 . . . 1 . . . . . . . . . . 1 . . . . . Recyclers Shooed 17 | 1 1 1 3 1 . . 2 . . . . . 1 . . . . 1 . . . 1 . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . . . . 11 . 1 . . . . . . . 9 . 6 4 . Prevented 25 | . . . . . . . . . . . . . . 3 . . 5 . . . . . . . . 13 . 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 395 | . 13 8 29 6 . 10 23 14 14 21 3 23 18 1 10 . 4 23 22 17 6 . 26 56 7 7 . 12 22 Melee 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Guns 50 | . 13 2 7 1 . 2 . . . . . 8 . . 1 . 2 3 3 2 . . . . . . . . 6 Cannons 136 | . . 1 8 1 . 1 9 3 8 10 2 . 3 . 1 . 1 14 7 9 5 . 12 28 2 1 . 1 9 AOE 128 | . . 5 14 4 . 7 7 9 5 8 . 10 10 . 6 . . . 6 2 . . 4 18 4 1 . 8 . Classes Destroyed 26 | 2 6 3 1 1 . . 1 1 . 1 . . 1 . 1 . . . 2 1 1 1 . 1 2 . . . . Worker 18 | . 1 . 1 1 . . . . 1 . . . 5 . . . . . . . . . . 5 . . . . 4 Builder 18 | . 2 . 4 . . . 4 . . . . . . . . . . . . . . . . 6 . . . . 2 Tunneler 7 | 4 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 6 . . . 1 . 3 . . . 1 . . . . . . . . . . 1 . . . . . Recycler 25 | 1 2 . 4 . . 1 2 . . . . . 5 . . . . 1 . 1 . . . 7 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 19 | . 2 . 4 . . . 2 . 2 . 1 . 3 . . . . 2 . 1 . . . 2 . . . . . Swarmer 95 | . 3 3 5 4 . 7 11 10 4 10 . . 3 . 4 . . . 5 . . . 7 8 4 . . 5 2 Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Grunt 149 | . 10 . 16 1 . 2 5 . 6 9 . 20 8 . . . . 12 6 8 . . 11 22 . 5 . 3 5 Brawler 15 | . . . 1 . . . . 2 . . . . . . . . 3 2 1 . . . . 5 . . . 1 . Duelist 12 | . . . . 1 . 1 1 . 1 . . . . . . . . . 1 2 . . . 3 . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 49 | . . 2 7 . . . 4 1 3 1 3 2 2 1 . . 1 3 5 1 . . 2 4 1 . . 1 5 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . . 1 . . . 1 2 . . . . . . 2 . . 3 . . 2 . . 5 Programmer 34 | . . . . . . . . . . 1 . . 3 . . . . 6 . 3 . . 2 12 2 . . . 5 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . Savage 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Best Kill Streak 15 | 3 5 3 9 5 . 5 4 4 3 6 2 5 7 1 4 . 3 4 11 8 2 1 6 15 4 5 . 4 5 Combat Bots Only 13 | . 5 3 7 4 . 4 4 4 2 6 1 5 3 1 4 . 3 3 11 7 2 . 6 13 4 5 . 4 3 Max Kills in Single Turn 5 | 1 2 3 3 5 . 4 3 3 2 2 1 3 3 1 4 . 1 1 3 3 1 1 2 4 3 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 4 . 3 3 3 2 2 . 2 2 . 4 . . . 3 2 . . 1 3 3 1 . 2 . Melee 1 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Damage Taken 21237 | . 488 267 916 53 . 517 1110 181 212 354 86 680 1000 25 335 . 31 950 1111 1198 . . 1168 4282 405 800 . 1383 3685 Core 3104 | . 132 47 189 34 . 126 218 . 23 13 11 41 117 6 8 . 2 42 78 71 . . 94 365 22 56 . 246 1163 Absorbed by Shields 3604 | . . . . . . . . . 61 137 33 263 166 48 52 . 32 353 211 151 . . 407 950 44 166 . 275 255 Redirected to Shielding 156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 Regen/Repaired (Parts) 1082 | . . . 62 . . . . . 74 . . . 255 . . . . 60 . 577 . . . 54 . . . . . Core Remaining (%) 52 | 100 . 28 . . . 12 . . . . . 44 . . . . 81 . 85 . . . . . . . . 14 . Volleys Fired 1564 | 13 68 17 92 11 . 25 36 26 36 34 7 53 70 3 18 . 11 78 105 74 89 2 139 253 90 21 4 58 131 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 1 1 2 1 1 1 1 2 Hottest 201 | 70 88 91 112 91 . 91 112 112 119 119 112 119 126 118 118 . 118 126 157 163 113 113 113 201 120 81 20 120 201 Shots Fired 2099 | 26 136 26 177 21 . 39 65 41 71 55 14 97 107 6 25 . 20 148 133 92 85 2 141 242 94 21 4 56 155 Gun 638 | 26 128 9 89 10 . 14 3 . . 1 . 67 41 3 7 . 9 34 14 32 . . 41 16 . . . 12 82 Cannon 1145 | . 8 11 75 10 . 15 58 33 70 45 14 22 50 3 7 . 11 114 48 59 85 2 53 211 25 17 . 26 73 Launcher 137 | . . 6 13 1 . 10 4 8 1 9 . 8 16 . 11 . . . 9 1 . . 6 15 2 4 . 13 . Special 179 | . . . . . . . . . . . . . . . . . . . 62 . . . 41 . 67 . 4 5 . Kinetic 248 | 13 68 9 71 10 . 14 3 . . 1 . . 16 . . . . 27 . . . . . . . . . . 16 Thermal 812 | 13 68 11 71 10 . 15 . . . 1 . . 16 . . . . 31 62 23 85 2 70 148 90 1 4 19 72 Explosive 92 | . . 6 13 1 . 10 4 8 1 4 . . 9 . 1 . . . 5 1 . . . 15 2 . . 12 . Electromagnetic 947 | . . . 22 . . . 58 33 70 49 14 97 66 6 24 . 20 90 66 68 . . 71 79 2 20 . 25 67 Robot Hit Streak 51 | 4 11 7 19 8 . 6 11 6 25 8 9 12 7 12 21 . 25 12 51 20 18 13 20 14 24 26 6 8 14 Robot Miss Streak 5 | 2 3 1 4 3 . 1 3 2 3 3 1 5 3 . . . 1 4 3 3 2 . 2 3 3 2 . 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Capacitor 405 | . . . . . . . . . . . . . . . . . . . . 54 85 2 94 170 . . . . . Shots Hit Robots 1528 | 14 86 14 108 11 . 24 69 36 46 62 10 98 74 6 13 . 20 107 109 63 64 2 105 161 69 13 4 33 107 Core Hits 855 | 8 40 12 66 9 . 18 31 23 26 36 4 52 46 2 20 . 8 47 49 35 14 2 64 126 32 8 2 24 51 Critical Kills 6 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . 1 Critical Parts Destroyed 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 51 | . 10 . 2 . . . 7 2 4 3 . 1 2 . 2 . . 4 4 1 1 . 1 3 2 . . 1 1 Burn 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . Destroy 4 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Corrupt 17 | . . . . . . . 1 1 4 . . . 2 . 1 . . 3 2 . . . . 2 . . . 1 . Sever 16 | . . . . . . . 6 1 . 3 . 1 . . 1 . . . 2 . . . 1 . 1 . . . . Melee Attacks 151 | . . . . . . . 49 17 . 25 . 23 10 . 7 . 4 5 . 11 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 151 | . . . . . . . 49 17 . 25 . 23 10 . 7 . 4 5 . 11 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 8 . . . . . . . 4 . 4 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57230 | 144 1164 545 3549 371 . 1173 2632 1825 1481 2746 220 3422 3353 116 1187 . 615 2956 2511 2615 2646 77 3291 10083 1727 964 47 2137 3633 Guns 7605 | 144 1059 103 873 104 . 139 . . . . . 941 632 51 99 . 160 585 118 306 . . 419 169 . . . 169 1534 Cannons 24479 | . 105 144 1105 84 . 246 842 381 1181 763 220 378 955 65 96 . 166 2259 860 1472 2646 77 1328 5791 575 437 . 420 1883 Explosions 18089 | . . 298 1571 183 . 788 529 686 300 780 . 1029 1604 . 712 . . 112 729 761 . . 1107 4123 519 527 . 1515 216 Melee 5103 | . . . . . . . 1261 758 . 1203 . 1074 162 . 280 . 289 . . 76 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2533 | 69 508 103 669 104 . 139 . . . . . . 189 . . . . 438 . . . . . . . . . . 314 Thermal 18401 | 75 656 144 1048 84 . 246 137 . 165 208 . 681 790 . 82 . . 728 804 348 2646 77 1398 4552 1208 215 47 395 1667 Explosive 12275 | . . 298 1571 183 . 788 392 686 135 341 . . 865 . 278 . . . 408 761 . . . 3825 519 . . 1225 . Electromagnetic 18918 | . . . 261 . . . 842 381 1181 994 220 1667 1347 116 547 . 326 1790 1299 1430 . . 1893 1706 . 749 . 517 1652 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5103 | . . . . . . . 1261 758 . 1203 . 1074 162 . 280 . 289 . . 76 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 63 | . . . 2 2 2 2 . . . . . . 3 2 2 2 7 6 8 . 18 18 22 42 44 44 44 63 2 Average Corruption 17 | . . . 2 2 2 2 . . . . . . 2 2 2 2 2 2 7 . 15 18 20 29 43 44 44 44 1 Corruption Purged 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 674 | . . . 9 10 8 2 . . . . . . 15 13 18 . 10 15 39 . 25 10 93 179 123 37 21 41 6 Message Errors 170 | . . . 2 5 2 1 . . . . . . 7 2 7 . 2 2 11 . 9 2 16 49 28 5 9 11 . Matter Fused 140 | . . . 1 2 2 . . . . . . . 2 5 4 . 3 1 3 . 5 7 16 36 32 9 1 10 1 Heat Flow Errors 78 | . . . . 1 . . . . . . . . 2 4 2 . 1 4 6 . 4 1 11 14 15 4 4 2 3 Energy Discharges 78 | . . . 2 . 1 . . . . . . . 4 1 2 . 2 1 1 . . . 14 17 19 7 3 4 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Data Loss (minor) 71 | . . . 1 2 1 . . . . . . . . . 2 . 1 3 8 . 1 . 14 9 16 6 4 2 1 Data Loss (major) 36 | . . . 1 . 2 1 . . . . . . . 1 . . . 2 3 . 2 . 7 8 3 4 . 1 1 Misfires 29 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 7 9 5 1 . 4 . Alerts 14 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . 2 4 4 . . 1 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 10 . . . . . Weapon Failures 44 | . . . . . . . . . . . . . . . . . 1 1 4 . 4 . 5 21 1 1 . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1457 | . . . 57 . . 28 102 34 9 70 . 117 117 . . . 32 113 68 140 . . 13 418 46 16 . 75 2 Projectiles 662 | . . . 10 . . . 10 2 8 2 . 5 11 . . . . 66 . 107 . . 6 358 31 16 . 28 2 Explosions 501 | . . . 47 . . 28 11 10 1 25 . . 102 . . . . 47 68 33 . . 7 60 15 . . 47 . Melee 294 | . . . . . . . 81 22 . 43 . 112 4 . . . 32 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1281 | . . 45 38 . . 37 79 . 32 . . 78 8 . . . . . 69 60 . . 94 413 . 110 . 193 25 Shots 40 | . . 2 2 . . 2 3 . 1 . . 4 1 . . . . . 2 1 . . 3 11 . 3 . 4 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | 140 242 48 76 142 . 30 74 . 87 60 1 171 321 234 218 . 135 209 350 195 229 107 262 286 257 202 207 197 286 Average Temperature 63 | 66 70 20 18 17 . 8 16 . 23 18 1 47 83 64 97 . 28 32 79 86 104 51 68 79 90 88 98 78 120 Received Heat Transfer 4658 | . 231 78 387 6 . 144 270 9 120 158 43 342 119 6 135 . . 255 307 221 . . 266 762 9 229 . 157 404 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 68 | . . . . . . . 2 2 1 3 1 5 4 1 2 . 1 6 6 3 . . 10 8 . 4 . 3 6 Combat Hostiles 68 | . . . . . . . 2 2 1 3 1 5 4 1 2 . 1 6 6 3 . . 10 8 . 4 . 3 6 Parts Fried 127 | . . . 2 . . . 7 . 5 6 1 11 11 2 4 . 3 10 9 5 . . 19 8 . 11 . 2 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 2 1 . . . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 1 . . . 1 Parts Melted 33 | . 2 . 1 . . . 1 . 2 1 . . 3 . . . . 1 1 1 3 1 1 7 3 . . . 5 Heat Transferred 24988 | 222 2405 259 1850 148 . 444 150 . 300 260 . 625 894 . 100 . . 898 2294 322 2479 74 2359 3447 2590 250 148 557 1913 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 33 | . . . . . . . 2 . 3 2 . 8 2 . 2 . . 1 1 . . . 4 1 . 1 . 2 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Peak Influence 2039 | 25 373 213 718 353 . 502 418 838 413 743 489 1057 837 . . . . 400 986 1308 485 208 1170 2039 . . . . 389 Initial 609 | . 16 90 54 249 . . 195 248 408 34 362 317 554 . . . . . 114 517 457 199 145 609 . . . . 12 Average 542 | 12 262 116 508 214 . 387 308 607 186 414 449 787 566 . . . . 126 716 907 446 203 836 1117 . . . . 152 Maximum Alert Level 5 | . 1 1 3 1 . 2 2 3 2 3 2 3 3 . . . . 2 3 4 2 1 4 5 . . . . 1 Low Security (%) 19 | 100 28 79 6 26 . 2 17 . 59 15 . . . . . . . 72 6 . . 21 4 . . . . . 69 Level 1 22 | . 71 20 16 73 . 35 75 10 35 39 20 4 8 . . . . 25 2 . 16 78 6 . . . . . 30 Level 2 25 | . . . 60 . . 61 7 65 5 25 79 29 66 . . . . 2 22 20 83 . 2 8 . . . . . Level 3 26 | . . . 16 . . . . 24 . 20 . 65 24 . . . . . 68 61 . . 83 41 . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . 17 . . 3 42 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 4 . 5 . . . 2 . 2 . . . 12 . . . . 7 . 13 . . . 25 . . . . 8 Investigation 20 | . 3 . 2 . . . 1 . 2 . . . 3 . . . . 2 . 5 . . . 1 . . . . 1 Extermination 17 | . . . . . . . . . . . . . 3 . . . . 4 . 1 . . . 6 . . . . 3 Reinforcement 17 | . 1 . 3 . . . 1 . . . . . 1 . . . . 1 . 4 . . . 2 . . . . 4 Assault 18 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . 14 . . . . . Garrison 6 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . 6 . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Distress Signals 19 | . 2 . 1 . . . 4 . 1 . 2 . . . . . . 1 . 3 . . . 5 . . . . . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Times Spotted 578 | . 24 9 42 3 . 13 31 12 25 24 6 24 31 1 11 . 6 37 32 38 6 . 37 101 8 8 . 10 39 Peak Tracking Total 17 | . 5 3 7 4 . 4 4 4 3 6 4 5 4 1 5 . 3 5 9 8 3 . 10 17 5 5 . 4 8 Tactical Retreats 42 | . 1 . 4 . . 2 4 1 2 2 . 2 1 . . . . 2 4 3 . . 3 4 . 1 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Traps Triggered 36 | . 1 . 1 . . . . 2 2 7 . 8 2 . . . . 1 2 2 . . 5 1 1 1 . . . Indirectly 5 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Machines Disabled 87 | . 1 3 5 . . 11 3 2 1 3 . . 19 . 1 . . 1 5 7 . . 1 19 1 . . . 4 Max in Single Turn 9 | . 1 2 1 . . 3 1 1 1 1 . . 9 . 1 . . 1 1 1 . . 1 5 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Machines Accessed 91 | . 4 . 9 . 1 . 7 3 9 1 2 2 12 . . 3 . 6 1 8 . 2 1 9 2 . 4 . 5 Terminals 54 | . 2 . 7 . . . 4 3 7 1 1 2 6 . . . . 4 1 4 . . 1 7 . . . . 4 Fabricators 5 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . . . . Repair Stations 7 | . . . 1 . . . . . 1 . . . 1 . . . . . . 3 . 1 . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . 1 . . . . . Total Hacks 282 | . 15 . 32 . 1 . 14 5 29 2 4 5 43 . . 26 . 15 3 20 . 4 2 17 6 . 17 . 22 Successful 159 | . 8 . 18 . 1 . 7 2 16 . 1 2 21 . . 26 . 7 . 7 . 1 2 4 6 . 17 . 13 Failed 121 | . 6 . 14 . . . 7 3 13 2 3 3 21 . . . . 8 3 13 . 3 . 13 . . . . 9 Catastrophic 23 | . . . 4 . . . 1 1 3 1 . . 6 . . . . . 1 . . . . 5 . . . . 1 Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 94 | . 14 . 12 . . . 4 1 15 . . 1 18 . . . . 4 . 4 . . 1 7 . . . . 13 Terminals 168 | . 13 . 29 . . . 10 5 22 2 2 5 26 . . . . 10 3 10 . . 2 12 . . . . 17 Fabricators 13 | . . . . . . . . . . . . . 7 . . . . 3 . . . . . 3 . . . . . Repair Stations 24 | . . . 2 . . . . . 5 . . . 6 . . . . . . 8 . 3 . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . 5 Garrison Access 13 | . . . . . . . 1 . 2 . 2 . 1 . . . . 2 . 2 . 1 . 2 . . . . . Terminal Hacks 100 | . 4 . 13 . 1 . 1 2 9 . . 2 8 . . 26 . 2 . 1 . . 1 2 6 . 17 . 5 Record 17 | . . . . . 1 . . . . . . . . . . 6 . . . . . . . . 5 . 5 . . Part Schematic 16 | . 1 . . . . . . . . . . . . . . 11 . . . . . . . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . . . 1 . . 6 . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 9 | . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Emergency Access Points 7 | . . . 1 . . . . 1 1 . . 1 1 . . . . . . . . . 1 . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . 2 . . . . . 3 . . . 2 . . . . . . . . . . 1 . . . . . Unreport Threat 10 | . . . 2 . . . 1 . 3 . . . 1 . . . . 2 . . . . . . . . . . 1 Locate Traps 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Patrol Navigation 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 4 . . . . 2 . . . . . 2 . . . . . Load Schematic 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Build 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 14 | . . . 2 . . . . . 4 . . . 4 . . . . . . 4 . . . . . . . . . Scan Component 8 | . . . 1 . . . . . 2 . . . 2 . . . . . . 3 . . . . . . . . . Repair 6 | . . . 1 . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . 4 Insert Component 6 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 3 Analyze 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . Unauthorized Hacks 23 | . 4 . 3 . . . 3 . 2 . . . 2 . . . . 2 . 2 . . 1 . . . . . 4 Terminals 18 | . 2 . 2 . . . 2 . 2 . . . 1 . . . . 2 . 2 . . 1 . . . . . 4 Track 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . 1 . . . 1 . 2 . . . . . . . . 2 . 2 . . 1 . . . . . 2 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 2 . 7 . . . 5 2 9 1 2 2 11 . . . . 6 1 8 . 1 1 9 . . . . 5 Full Trace Events 11 | . . . . . . . . . . . . . 3 . . . . 1 1 4 . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 1 . . 6 . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 116 | . . . . . . . . . . . . . . . . . . . . . . . . 116 . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . . . . . 1 . . 11 . . . . . . . . . . 4 . 1 Parts Built 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 189 | . . . . . . . . . . . . . 72 . . . . 117 . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . 6 . . . . 7 . . . . . . . . . . . Parts Repaired 6 | . . . 1 . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . Time 216 | . . . 26 . . . . . 83 . . . 82 . . . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 3 . 8 . . . . . . . . . 2 . . . . . . . . . Machine Destruction 10 | . . . . . . . . 3 . 5 . . . . . . . . . 2 . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 2 . 2 . . . 4 1 . . 1 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Total Allies 22 | . 1 6 . . . . . . . . . . 2 . 2 . 1 . 4 1 . . 1 2 2 . . . . Largest Group 4 | . 1 4 4 . . . . . . . . . 1 . 2 2 3 . 3 3 . . 1 1 2 . . . . Highest-Rated Group 306 | . 10 71 71 . . . . . . . . . 32 . 62 62 158 . 306 306 . . 47 23 51 . . . . Highest-Rated Ally 144 | . 10 31 31 . . . . . . . . . 32 . 31 31 96 . 144 144 . . 47 23 31 . . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 27 | . . . . . . . . . . . . . . . . 1 . . 5 8 . . . 3 5 5 . . . STAY 10 | . . . . . . . . . . . . . . . . 1 . . 3 4 . . . 1 1 . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . 2 4 . . . 1 . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Ally Attacks 169 | . . 12 21 . . . . . . . . . 16 . . . 16 . 27 70 . . 2 . 5 . . . . Total Damage 5726 | . . 119 269 . . . . . . . . . 859 . . . 642 . 1115 2634 . . 46 . 42 . . . . Kills 30 | . . 3 3 . . . . . . . . . 5 . . . 3 . 4 12 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . 1 . 3 . . . . . . . . . 1 3 . 1 . . . . . . . 2 . . 1 . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Turns Passed 34442 | 92 918 947 1637 949 520 285 1433 1585 1222 1502 278 1451 2823 1270 1307 113 909 1940 1214 1181 480 203 1868 3020 2368 705 423 689 1110 Spaces Moved 17252 | 30 618 693 850 591 393 137 683 585 586 753 152 551 1472 700 778 89 614 1047 451 661 240 132 866 1588 874 240 158 269 451 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 17251 | 30 618 693 850 591 393 137 683 585 586 753 152 551 1472 700 778 89 614 1047 451 661 240 132 866 1588 874 240 158 268 451 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 95 105 145 130 135 145 150 150 150 165 150 150 160 125 125 125 140 140 140 140 140 135 130 130 255 240 145 130 Average Speed 153 | 90 101 101 137 145 130 139 149 150 150 150 165 150 160 160 147 126 136 140 140 143 147 140 174 152 227 266 248 188 154 Slowest Speed 1600 | 90 115 125 150 145 145 145 205 155 165 150 165 165 165 160 160 140 140 140 140 155 155 140 180 190 270 270 270 1600 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 87 99 65 97 58 39 55 64 55 59 19 64 44 89 86 68 77 30 51 19 86 4 65 48 93 59 60 58 13 Regions Visited 29 Branch Regions 12 Pre-discovered Areas 14 | . 2 1 1 . 1 . 1 . . . . . . 2 . 1 . . . . . . . . 1 . 3 1 . Known Exits Taken 16 | . . . 1 . . . 1 . 1 . 1 . 1 1 1 1 1 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 3 . . . . . . . . . 1 2 . 3 . . . . . . . 4 1 . . . Spaces Dug 215 | . . 23 26 . . 9 18 11 . 15 . . 2 . 19 . . 7 21 17 6 . . 16 23 . . 1 1 Terrain Destroyed 941 | . . 64 75 3 . 48 57 30 18 26 . 32 40 . 30 . . 28 43 46 18 . 15 222 37 10 . 79 20 Melee 20 | . . . . . . . 8 . . . . . 2 . 2 . . 5 . 3 . . . . . . . . . Projectile 121 | . . . . . . . . . . . . . 1 . . . . 13 . 11 18 . 6 49 10 1 . 2 10 AOE 800 | . . 64 75 3 . 48 49 30 18 26 . 32 37 . 28 . . 10 43 32 . . 9 173 27 9 . 77 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Total 23179 | 72 779 913 1154 664 402 190 956 1226 860 1035 166 1036 1811 842 896 90 653 1348 833 834 372 151 1137 2109 1099 286 181 384 700 Wait 2822 | 22 42 189 126 54 . 20 126 556 211 174 3 343 142 129 19 . 6 119 162 30 13 . 42 104 82 15 . 36 57 Move 17219 | 29 617 692 849 590 392 136 683 582 586 750 152 548 1471 699 777 88 613 1046 450 661 239 131 863 1587 873 239 157 268 451 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 2 20 4 25 2 4 . 15 6 8 5 . 1 18 1 6 . . 12 10 11 3 3 11 23 15 4 3 4 10 Fast Attach 159 | . 3 . 6 . . 2 8 2 5 . 1 1 15 1 3 1 5 11 10 4 6 4 5 33 10 . 5 1 17 Attach 139 | . 5 2 11 . 2 . 10 1 1 1 . 2 5 1 3 . . 5 8 6 4 3 8 19 11 1 3 11 16 Detach 57 | . 3 . 3 . . . 1 1 1 . 2 . 2 . . . . . 5 2 8 1 1 11 7 . 1 2 6 Swap 308 | 2 7 4 25 5 . 6 10 13 2 14 . 11 30 6 14 . 10 49 15 23 . 1 9 31 4 2 3 4 8 Drop 272 | 4 14 5 17 2 4 1 18 6 10 8 1 2 28 2 6 1 4 23 12 11 10 6 11 46 7 4 5 . 4 Fire 1564 | 13 68 17 92 11 . 25 36 26 36 34 7 53 70 3 18 . 11 78 105 74 89 2 139 253 90 21 4 58 131 Melee 151 | . . . . . . . 49 17 . 25 . 23 10 . 7 . 4 5 . 11 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 132 | . . . . . . . . 16 . 24 . 52 . . . . . . 8 . . . 32 . . . . . . Rewire 130 | . . . . . . . . . . . . . 20 . 43 . . . 48 1 . . 16 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 93 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 6) 231 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 570 | -10/Materials | Core integrity fell below 50% 640 | -10/Materials | Discovered new exit (range 14) 748 | -10/Materials | Discovered new exit (range 14) 811 | -10/Materials | Discovered new exit (range 6) 975 | -10/Materials | Central database locked down 1011 | -10/Materials | Entered Mines 1011 | -10/Mines | Accompanied by 1 ally 1023 | -10/Mines | Met a Derelict bent on vengeance 1185 | -10/Mines | Discovered new exit (range 4) 1191 | -10/Mines | Assembled infested the area 1457 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1460 | -10/Mines | Found Prototype Device 1642 | -10/Mines | Discovered new exit (range 9) 1652 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1741 | -10/Mines | Found a hidden stash of uninstalled traps 1793 | -10/Mines | Received a Mining Laser from a helpful Derelict 1834 | -10/Mines | Build established: Scavenger-Mutant 1958 | -10/Mines | Entered Materials 1958 | -9/Materials | Accompanied by 4 allies 1958 | -9/Materials | Evolved 2 slots: Utility x2 1995 | -9/Materials | Identified Exp. Sensor Array 2247 | -9/Materials | Discovered new exit (range 10) 2549 | -9/Materials | Repaired Lgt. Armor Plating 2701 | -9/Materials | Destroyed 7 combat bots 2744 | -9/Materials | Identified exit to Mines 2744 | -9/Materials | Identified exit to Storage 2847 | -9/Materials | Discovered new exit (range 10) 3418 | -9/Materials | Discovered new exit (range 15) 3595 | -9/Materials | Entered Mines 3661 | -9/Mines | Discovered new exit (range 7) 3668 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3699 | -9/Mines | Learned location of 1 exit from Proximity Caves 3710 | -9/Mines | Build established: Mutant 3727 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3740 | -9/Mines | Discovered new exit (range 13) 3947 | -9/Mines | Learned 2 Materials zone layouts 4085 | -9/Mines | Core integrity fell below 50% 4148 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4413 | -9/Mines | Learned Materials emergency access door positions 4539 | -9/Mines | Discovered new exit (range 5) 4544 | -9/Mines | Entered Exiles 4579 | -9/Exiles | Met 8R-AWN 4600 | -9/Exiles | Met EX-HEX 4651 | -9/Exiles | Met EX-DEC 4657 | -9/Exiles | Learned location of Zion (-6) 4695 | -9/Exiles | Discovered new exit (range 14) 5064 | -9/Exiles | Entered Mines 5078 | -8/Mines | Discovered new exit (range 11) 5228 | -8/Mines | Core integrity fell below 20% 5349 | -8/Mines | Entered Materials 5349 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5663 | -8/Materials | Build established: Scavenger-Mutant 5798 | -8/Materials | Discovered new exit (range 15) 6162 | -8/Materials | Build established: Mutant 6559 | -8/Materials | Lost 6 parts (1p4n1u) 6782 | -8/Materials | Identified exit to Garrison 6782 | -8/Materials | Entered Garrison 6804 | -8/Garrison | Triggered checkpoint 6821 | -8/Garrison | Garrison Relay disabled 6930 | -8/Garrison | Triggered checkpoint 7042 | -8/Garrison | Discovered new exit (range 12) 7135 | -8/Garrison | Triggered checkpoint 7363 | -8/Garrison | Discovered new exit (range 15) 7504 | -8/Garrison | Identified exit to Materials 8001 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8064 | -8/Garrison | Triggered checkpoint 8237 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8326 | -8/Garrison | Triggered checkpoint 8354 | -8/Garrison | Discovered exit to Materials (range 10) 8367 | -8/Garrison | Entered Materials 8421 | -8/Materials | Build established: Scavenger-Mutant 8852 | -8/Materials | Discovered new exit (range 5) 8871 | -8/Materials | Build established: Mutant 8936 | -8/Materials | Repaired Imp. EM Shotgun 8969 | -8/Materials | Repaired Arm. Wheel 9379 | -8/Materials | Discovered new exit (range 14) 9589 | -8/Materials | Identified exit to Garrison 9589 | -8/Materials | Entered Garrison 9755 | -8/Garrison | Triggered checkpoint 9779 | -8/Garrison | Triggered checkpoint 9915 | -8/Garrison | Discovered new exit (range 9) 10078 | -8/Garrison | Discovered new exit (range 11) 10222 | -8/Garrison | Triggered checkpoint 10512 | -8/Garrison | Triggered checkpoint 10577 | -8/Garrison | Garrison Relay disabled 10799 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10922 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11070 | -8/Garrison | Discovered new exit (range 15) 11091 | -8/Garrison | Entered Materials 11369 | -8/Materials | Identified exit to Garrison 11369 | -8/Materials | Entered Garrison 11374 | -8/Garrison | Triggered checkpoint 11388 | -8/Garrison | Triggered checkpoint 11637 | -8/Garrison | Triggered checkpoint 11849 | -8/Garrison | Discovered new exit (range 12) 11850 | -8/Garrison | Core integrity fell below 50% 11924 | -8/Garrison | Build established: Scavenger-Mutant 12029 | -8/Garrison | Triggered checkpoint 12108 | -8/Garrison | Triggered checkpoint 12287 | -8/Garrison | Discovered new exit (range 8) 12587 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12702 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12797 | -8/Garrison | Discovered new exit (range 9) 12820 | -8/Garrison | Entered Factory 12820 | -7/Factory | Evolved 2 slots: Utility x2 13222 | -7/Factory | Lost 3 parts (1p1u1w) 13509 | -7/Factory | Garrison activated, responded to threat 13753 | -7/Factory | Repaired Hrd. Medium Armor Plating? 13826 | -7/Factory | Repaired Imp. Cooling System? 13998 | -7/Factory | Discovered new exit (range 16) 14395 | -7/Factory | Fabricated EM Pulse Cannon (x1) 14468 | -7/Factory | Build established: Mutant 14601 | -7/Factory | Identified exit to Factory 14798 | -7/Factory | Fabricated EM Pulse Cannon (x1) 15083 | -7/Factory | Identified exit to Lower Caves 15287 | -7/Factory | Central database locked down 15620 | -7/Factory | First assault squad dispatched 15643 | -7/Factory | Entered Lower Caves 15649 | -7/Lower Caves | Met a Warlord Commander 15650 | -7/Lower Caves | Learned location of Warlord (-4) 15737 | -7/Lower Caves | Found Encrypted Comm Array 15794 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16130 | -7/Lower Caves | Learned location of Extension (-4) 16191 | -7/Lower Caves | Encountered a Warlord checkpoint 16869 | -7/Lower Caves | Discovered new exit (range 11) 16904 | -7/Lower Caves | Identified exit to Lower Caves 16913 | -7/Lower Caves | Entered another Lower Caves area 16932 | -7/Lower Caves | Discovered exit to Factory (range 10) 16942 | -7/Lower Caves | Learned Factory stockpile data 17377 | -7/Lower Caves | Learned 4 Factory zone layouts 17399 | -7/Lower Caves | Encountered a Warlord checkpoint 17643 | -7/Lower Caves | Found Alien Artifact 17643 | -7/Lower Caves | Identified Core Expander 17643 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 17945 | -7/Lower Caves | Attacked by a faux Warlord 17990 | -7/Lower Caves | Discovered new exit (range 10) 18072 | -7/Lower Caves | Learned Factory stockpile data 18216 | -7/Lower Caves | Identified exit to Data Miner 18220 | -7/Lower Caves | Entered Data Miner 18220 | -7/Data Miner | Accompanied by 2 allies 18220 | -7/Data Miner | Discovered new exit (range 6) 18226 | -7/Data Miner | Identified exit to Proximity Caves 18245 | -7/Data Miner | Met Data Miner 18269 | -7/Data Miner | Learned location of Section 7 (-2) 18269 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18284 | -7/Data Miner | Received God Mode back door access code from Data Miner 18333 | -7/Data Miner | Entered Proximity Caves 18333 | -6/Proximity Caves | Accompanied by 2 allies 18434 | -6/Proximity Caves | Build established: Scavenger-Mutant 18541 | -6/Proximity Caves | Escorted by Enhanced Grunt 18638 | -6/Proximity Caves | Found Prototype Device 18638 | -6/Proximity Caves | Identified Exp. Thermal Shield 18879 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18984 | -6/Proximity Caves | Build established: Mutant 19242 | -6/Proximity Caves | Entered Factory 19242 | -6/Factory | Evolved 2 slots: Utility x2 19527 | -6/Factory | Discovered new exit (range 4) 19532 | -6/Factory | Identified exit to Lower Caves 19591 | -6/Factory | Joined by Warlord Geek squad 19615 | -6/Factory | Discovered exit to Lower Caves (range 13) 19914 | -6/Factory | Incoming investigation squad redirected 20002 | -6/Factory | Fabricated HERF Cannon? 20218 | -6/Factory | Discovered new exit (range 16) 20260 | -6/Factory | Identified exit to Factory 20271 | -6/Factory | Joined by Warlord Dakka squad 20292 | -6/Factory | Search patrols dispatched 20401 | -6/Factory | Incoming investigation squad redirected 20698 | -6/Factory | Build established: Scavenger-Mutant 21169 | -6/Factory | Identified exit to Garrison 21182 | -6/Factory | Entered Garrison 21296 | -6/Garrison | Triggered checkpoint 21356 | -6/Garrison | Triggered checkpoint 21363 | -6/Garrison | Destroyed 11 combat bots 21437 | -6/Garrison | Lost 5 parts (1p3u1w) 21560 | -6/Garrison | Triggered checkpoint 21635 | -6/Garrison | Discovered exit to Factory (range 8) 21687 | -6/Garrison | Build established: Mutant 21752 | -6/Garrison | Triggered checkpoint 21780 | -6/Garrison | Spotted B-90 Cyclops 21798 | -6/Garrison | Spotted B-75 Beast 21822 | -6/Garrison | Rewired B-90 Cyclops 21823 | -6/Garrison | Destroyed B-75 Beast 21848 | -6/Garrison | Rewired B-86 Titan 22235 | -6/Garrison | Discovered exit to Factory (range 11) 22396 | -6/Garrison | Entered Factory 22396 | -5/Factory | Accompanied by 3 allies 22396 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22448 | -5/Factory | Incoming investigation squad redirected 22803 | -5/Factory | Garrison activated, responded to threat 22826 | -5/Factory | Incoming assault squad redirected 22875 | -5/Factory | Found Quantum Capacitor 23164 | -5/Factory | Build established: Scavenger-Mutant 23296 | -5/Factory | First assault squad dispatched 23393 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 23398 | -5/Factory | Destroyed 7 combat bots 23468 | -5/Factory | Incoming investigation squad redirected 23476 | -5/Factory | Repaired Imp. Heavy Armor Plating 23577 | -5/Factory | Sucked down chute 23577 | -5/Factory | Entered Waste 23592 | -5/Waste | EMP discharged 23617 | -5/Waste | Spotted C-40 Crusher 23623 | -5/Waste | Destroyed C-40 Crusher 23634 | -5/Waste | Spotted C-40 Crusher 23637 | -5/Waste | Found Damper Plating 23646 | -5/Waste | Spotted C-40 Crusher 23654 | -5/Waste | Spotted C-40 Crusher 23673 | -5/Waste | Destroyed C-40 Crusher 23692 | -5/Waste | EMP discharged 23692 | -5/Waste | System corruption reached 10% 23771 | -5/Waste | Destroyed C-40 Crusher 23779 | -5/Waste | Spotted C-40 Crusher 23792 | -5/Waste | EMP discharged 23862 | -5/Waste | Destroyed C-40 Crusher 23875 | -5/Waste | Destroyed C-40 Crusher 23892 | -5/Waste | EMP discharged 23948 | -5/Waste | Spotted C-40 Crusher 23970 | -5/Waste | Destroyed C-40 Crusher 23992 | -5/Waste | EMP discharged 24034 | -5/Waste | Discovered new exit (range 15) 24055 | -5/Waste | Identified exit to Factory 24057 | -5/Waste | Entered Factory 24245 | -5/Factory | Identified exit to Garrison 24260 | -5/Factory | Entered Garrison 24370 | -5/Garrison | Spotted B-75 Beast 24416 | -5/Garrison | Destroyed B-75 Beast 24450 | -5/Garrison | Triggered checkpoint 24571 | -5/Garrison | Lost 3 parts (1n1u1w) 24698 | -5/Garrison | Triggered checkpoint 24748 | -5/Garrison | Triggered checkpoint 24836 | -5/Garrison | Discovered new exit (range 15) 25191 | -5/Garrison | Discovered new exit (range 10) 25329 | -5/Garrison | Triggered checkpoint 25438 | -5/Garrison | Discovered new exit (range 10) 25591 | -5/Garrison | Identified exit to Factory 25596 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25825 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26128 | -5/Garrison | Entered Factory 26728 | -5/Factory | First assault squad dispatched 26753 | -5/Factory | Incoming assault squad redirected 26886 | -5/Factory | Found Unknown Protection 26886 | -5/Factory | Identified Hvy. Reflective Plating 27016 | -5/Factory | Found Prototype Launcher 27016 | -5/Factory | Identified Tesla Bomb Launcher 27092 | -5/Factory | Discovered new exit (range 11) 27104 | -5/Factory | Identified exit to Factory 27254 | -5/Factory | Incoming assault squad redirected 27314 | -5/Factory | System corruption reached 30% 27834 | -5/Factory | Discovered exit to Factory (range 10) 27950 | -5/Factory | Incoming assault squad redirected 28116 | -5/Factory | Build established: Mutant 28212 | -5/Factory | Fabricated M-28 Smith? 28557 | -5/Factory | Incoming assault squad redirected 28672 | -5/Factory | Destroyed 7 combat bots 28792 | -5/Factory | Identified exit to Upper Caves 28853 | -5/Factory | Incoming assault squad redirected 28965 | -5/Factory | Incoming assault squad redirected 28969 | -5/Factory | Garrison activated, responded to threat 28980 | -5/Factory | High security lockdown imminent 29004 | -5/Factory | Destroyed 13 combat bots 29015 | -5/Factory | Lost 6 parts (2n3u1w) 29036 | -5/Factory | Joined by Warlord Ranger squad 29060 | -5/Factory | High security lockdown engaged 29096 | -5/Factory | Core integrity fell below 50% 29129 | -5/Factory | Lost 4 parts (2p2u) 29148 | -5/Factory | Entered Upper Caves 29245 | -5/Upper Caves | Identified exit to Upper Caves 29328 | -5/Upper Caves | A Commander dispatched an escort 29342 | -5/Upper Caves | Learned Extension emergency access door positions 29342 | -5/Upper Caves | Learned Extension security intel 29342 | -5/Upper Caves | Learned Armory terminal intel 29401 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29438 | -5/Upper Caves | Build established: Scavenger-Mutant 30650 | -5/Upper Caves | Learned Factory terminal intel 31516 | -5/Upper Caves | Entered another Upper Caves area 31538 | -5/Upper Caves | Encountered a Warlord checkpoint 32132 | -5/Upper Caves | Discovered new exit (range 9) 32213 | -5/Upper Caves | Identified exit to Zhirov 32221 | -5/Upper Caves | Entered Zhirov 32221 | -5/Zhirov | Discovered new exit (range 3) 32224 | -5/Zhirov | Identified exit to Proximity Caves 32267 | -5/Zhirov | Met Zhirov 32310 | -5/Zhirov | Learned location of Quarantine (-2) 32310 | -5/Zhirov | Learned location of Testing (-3) 32310 | -5/Zhirov | Learned location of Command (-1) 32331 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32367 | -5/Zhirov | Found Alien Artifact 32367 | -5/Zhirov | Identified Integrated Reactor 32367 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32396 | -5/Zhirov | Found Alien Artifact 32644 | -5/Zhirov | Entered Proximity Caves 32839 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 33137 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33167 | -4/Proximity Caves | Core integrity fell below 20% 33203 | -4/Proximity Caves | Lost 13 parts (2p4n4u3w) 33333 | -4/Proximity Caves | Entered Factory 33333 | -4/Factory | Evolved 2 slots: Utility x2 33334 | -4/Factory | Loaded intel: 27 terminal locations 33464 | -4/Factory | Spotted B-86 Titan 33537 | -4/Factory | Identified Transdimensional Reconstructor 33859 | -4/Factory | Discovered new exit (range 3) 33871 | -4/Factory | Identified exit to Research 33990 | -4/Factory | Lost 3 parts (3u) 34163 | -4/Factory | Lost 8 parts (2p3n2u1w) 34239 | -4/Factory | Identified exit to Upper Caves 34239 | -4/Factory | Identified exit to Extension 34239 | -4/Factory | Identified exit to Armory 34362 | -4/Factory | Lost 5 parts (2n1u2w) 34409 | -4/Factory | Core integrity fell below 50% 34429 | -4/Factory | Core integrity fell below 20% 34443 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 34428_ Penetrated by Slug. 34428_ Adv. Signal Interpreter destroyed. 34429_ Penetrated by Slug. 34431_ Slug penetrates Wall. 34431_ Penetrated by Slug. 34433_ Slug penetrates Wall. 34434_ Chain reaction triggered in Lgt. Antimatter Reactor. 34434_ H-77 Assassin destroyed. 34434_ K-01 Serf destroyed. 34434_ U-05 Engineer destroyed. 34434_ Penetrated by Slug. 34435_ K-01 Serf collects debris. 34437_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 34437_ Slug penetrates Wall. 34437_ Penetrated by Slug. 34437_ Slug penetrates Wall. 34438_ K-01 Serf collects debris. 34441_ Slug penetrates Wall. 34441_ Huge Storage Unit destroyed. 34442_ P-70 Sage resets H-77 Assassin, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ????????????? ^## ########+######?????? | | ????????????? ###### ## """ #??????# #??????????? | | ????????????? #????# ## "T" #??????# #??????????? | | ?????????????##????# ## #??????# #??????????? | | ??????????????????## ## #??????# #????#?????? | | ??????????????????# ##;#########??# ######?????? | | ??????????????????# #??# #?????? | | ??????????????????# ##;####### #??###### #?????? | | ?????????????########## == ## #???????# #?????? | | ????????????? ###### == ## #???????# #?????? | | ????????????? ;!]=!== ## #??###### #?????? | | ????????????? ######|!!!] ## #??# +?????? | | ????????????? ########@!*=;## #??# #?????? | | ????????????? # =!%=%= # #??# #????## | | ????????????? + !*!* = #!#??# #????# | | ????????????? #""" ;!h%[%!#%#### ###### | | ????????????? #""" ; p%k!+= # | | ????????????? #""" ; = %%%#%####+######### # | | ????????????? # # !* %!#!## #?????#!+ | | ????????????? ##########+#### ## #?????#!#= | | ????????????? #????????# #??# ## #????##%## | | ?????????????### #????????# #??# ## ######=%*# | | ???????????????# #????????# #??# ## + %!%=%[[! | | ???????????????# #????????# #??# ## # ####![!# | | ???????????????# #????????# #??# ## # #??##### | | ???????????????# #????????# #??# ## # #??????? | | ???????????????# ##########+#### ## # #??????? | | ???????????????# #| ## ## # #??????? | | ???????????????# # """""" ## ## # #??????? | | ?????????????###+# """""" ## ## # #??????? | | ????????????? # """""" ## ######## #??????? | | ??????????????????????""""" #? ????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? +??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 100 Energy Generation 64 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 90 Weapon Shielding 90 Evasion (%) 42 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Force Boost 30 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked EM Pulse Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Quantum Capacitor | -4/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ EM Pulse Cannon | x1 | -7/Factory EM Pulse Cannon | x1 | -7/Factory HERF Cannon | x1 | -6/Factory M-28 Smith | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaFactoryMembrane Manual? 0 Play Time 03:58:36 Cumulative 883.6 hours Start 2022.12.17 @ 09:10:58 End 2022.12.17 @ 14:51:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 395 Adventurer 1 Explorer 0 Win Type - Total 124 Types 32/12/18/4/2/1/50/3/2 Lore% 100 Gallery% 99 Achievement% 91 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17150940-432d-40b2-a46a-45241beb8609