Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 23:57:47 Player: Yam Yam Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3512) 3512 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 7555 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Particle Gun Improved EM Pulse Cannon Proton Cannon Power Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Matter Pod Advanced Targeting Computer > --- WEAPON ----------- Minigun Minigun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Advanced Targeting Computer Target Analyzer System Restoration Module Beam Rifle Particle Gun Heavy Laser Flak Gun Grenade Launcher Grenade Launcher [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Minigun Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 3 | . . 1 . 1 1 . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . 1 . . 1 . . Parts Attached 77 | 7 3 18 24 18 6 1 . Power 21 | 2 . 5 7 6 1 . . Engine 17 | 2 . 5 5 5 . . . Core 4 | . . . 2 1 1 . . Reactor . | . . . . . . . . Propulsion 19 | 2 1 6 5 5 . . . Treads 7 | . . 2 5 . . . . Leg . | . . . . . . . . Wheel 10 | 2 1 2 . 5 . . . Hover . | . . . . . . . . Flight 2 | . . 2 . . . . . Utility 11 | 1 2 1 4 1 1 1 . Device 3 | 1 . . 1 . . 1 . Storage 2 | . 1 . 1 . . . . Processor 3 | . 1 . . 1 1 . . Hackware . | . . . . . . . . Protection 3 | . . 1 2 . . . . Artifact . | . . . . . . . . Weapon 26 | 2 . 6 8 6 4 . . Energy Gun 3 | . . 1 . 2 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 14 | 2 . 4 5 1 2 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 4 | . . 1 2 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 31 | . . 1 6 12 11 1 . Power 9 | . . . 2 5 2 . . Propulsion 8 | . . 1 1 3 3 . . Utility 4 | . . . 2 1 . 1 . Weapon 10 | . . . 1 3 6 . . Highest Loss Streak 11 | . . 1 2 5 11 1 . To Critical Strikes . | . . . . . . . . Average Backups 11 | . 9 14 13 11 6 5 4 Power 2 | . 2 3 4 1 . . . Propulsion . | . 2 1 . . . . . Utility 1 | . 1 2 1 2 1 . . Weapon 5 | . 3 6 6 6 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 24 | . 2 6 1 2 1 1 11 Power 6 | . 1 1 1 . . . 3 Propulsion 5 | . 1 2 . . . . 2 Utility 1 | . . . . . 1 . . Weapon 12 | . . 3 . 2 . 1 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 95 99 92 88 63 14 . Engine 14 | . 14 22 12 17 4 . . Core 1 | . . . 2 2 2 . . Treads 12 | . . 10 23 12 . . . Wheel 6 | . 28 7 . 5 13 . . Device 3 | . 11 . 2 6 . 4 . Storage 11 | . 9 11 14 15 10 . . Processor 3 | . 2 4 . 6 12 9 . Protection 4 | . . 6 9 . . . . Energy Gun 1 | . . 2 . 2 4 . . Ballistic Gun 18 | . 28 30 23 9 . . . Launcher 2 | . . . 2 4 . . . Peak Build Rating 36 | 6 8 17 31 36 36 12 2 Average Rating 19 | 3 7 13 25 30 25 9 1 On Entrance 10 | . 6 8 17 23 22 7 2 Naked Turns 344 | . . . . . . 39 305 Heaviest Build 65 | 8 28 40 57 65 54 1 . Greatest Support 60 | 20 20 40 60 60 48 3 3 Greatest Overweight (x) 9 | . 1 4 1 3 9 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 5 5 Average Capacity 13 | 5 12 15 15 15 12 5 5 Most Carried 15 | 2 15 15 15 15 10 5 5 Average Carried 11 | . 9 14 13 11 6 4 4 Final Capacity 15 | 5 15 15 15 15 5 5 5 Final Carried 15 | 2 15 14 14 10 5 5 5 Class Distribution -------------------- 31% | Mutant 20% | Tank 20% | Gunner 14% | Scavenger-Gunner 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 2810 | 278 249 647 1378 256 2 . . Remotely . | . . . . . . . . Salvage Created 3501 | 42 259 1003 1661 439 97 . . Parts 236 | 4 26 52 116 31 7 . . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 78 | 1 8 17 36 13 3 . . Melee 3 | . . . . 3 . . . Guns 55 | 1 8 15 28 3 . . . Cannons 2 | . . . . . 2 . . AOE 18 | . . 2 8 7 1 . . Classes Destroyed 14 | 1 3 4 5 1 . . . Worker 6 | . . . 2 4 . . . Builder 7 | . . 1 3 3 . . . Tunneler 1 | . . . 1 . . . . Hauler 2 | . 2 . . . . . . Recycler 2 | . . 2 . . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 8 | . 1 5 2 . . . . Swarmer 17 | . 6 . 6 3 2 . . Grunt 43 | 1 2 10 22 7 1 . . Brawler 2 | . . 2 . . . . . Sentry 11 | . . 5 6 . . . . Hunter 2 | . . . 2 . . . . Programmer 3 | . . . . 3 . . . Best Kill Streak 11 | 1 4 4 8 11 3 . . Combat Bots Only 5 | 1 3 4 5 4 3 . . Max Kills in Single Turn 8 | 1 2 2 3 8 1 . . Gunslinging 1 | . 1 . 1 . . . . Exploded 3 | . . 1 2 3 1 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 570 | 5 32 69 193 102 124 2 43 Missed 173 | . 16 26 47 19 43 . 22 Hits 397 | 5 16 43 146 83 81 2 21 Melee 3 | . . 1 . . . 2 . Projectile 394 | 5 16 42 146 83 81 . 21 AOE 1 | . . . 1 . . . . Critical Strikes 15 | . . 1 4 6 2 1 1 Part Disruptions 1 | . . . 1 . . . . Damage Taken 6151 | 53 170 584 2110 1494 1388 78 274 Core 1388 | 20 26 43 236 204 507 78 274 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 175 | . . 74 101 . . . . Ignored by Resistances 120 | . . . 120 . . . . Core Remaining (%) 77 | 92 81 89 57 70 . . . Volleys Fired 240 | 4 38 59 105 22 12 . . Largest 3 | 2 2 3 3 3 3 . . Hottest 184 | 40 40 80 90 184 148 . . Shots Fired 605 | 8 76 167 289 43 22 . . Gun 552 | 8 76 164 264 29 11 . . Cannon 14 | . . . . 5 9 . . Launcher 39 | . . 3 25 9 2 . . Special . | . . . . . . . . Kinetic 523 | 8 76 142 264 25 8 . . Thermal 21 | . . . . 9 12 . . Explosive 39 | . . 3 25 9 2 . . Electromagnetic 22 | . . 22 . . . . . Robot Hit Streak 13 | 4 6 9 9 13 6 . . Robot Miss Streak 6 | 1 4 6 5 3 4 . . Penetration Max 1 | . . . 1 . . . . Secondary Targets 8 | . 2 4 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 342 | 7 39 89 156 37 14 . . Core Hits 197 | 2 21 47 87 32 7 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | 1 . . 1 . . . . Critical Strikes 7 | 1 . 1 1 3 1 . . Destroy 2 | 1 . . 1 . . . . Blast 1 | . . . . . 1 . . Corrupt 1 | . . 1 . . . . . Sever 3 | . . . . 3 . . . Melee Attacks 13 | . . . . 13 . . . Impact . | . . . . . . . . Slashing 13 | . . . . 13 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8519 | 59 381 1422 3591 2463 594 . 9 Guns 4845 | 59 367 1153 2751 441 74 . . Cannons 181 | . . . . 31 150 . . Explosions 2756 | . . 269 840 1277 370 . . Melee 598 | . . . . 598 . . . Ramming 139 | . 14 . . 116 . . 9 Kinetic 4590 | 59 367 967 2751 353 93 . . Thermal 343 | . . 42 . 170 131 . . Explosive 2663 | . . 227 840 1226 370 . . Electromagnetic 186 | . . 186 . . . . . Impact . | . . . . . . . . Slashing 598 | . . . . 598 . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 7 3 9 . 6 8 Average Corruption 4 | . . 2 3 7 . 4 6 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 55 | . . 14 14 14 . 3 10 Message Errors 11 | . . 4 4 1 . . 2 Matter Fused 11 | . . 1 3 4 . . 3 Heat Flow Errors 13 | . . 5 2 3 . 2 1 Energy Discharges 6 | . . 1 4 1 . . . Data Loss (minor) 9 | . . 2 . 2 . 1 4 Data Loss (major) 2 | . . 1 1 . . . . Misfires 2 | . . . . 2 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 265 | . . . 17 248 . . . Projectiles . | . . . . . . . . Explosions 163 | . . . 17 146 . . . Melee 102 | . . . . 102 . . . Knockbacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 178 | . 7 29 . 138 . . 4 Shots 4 | . . 1 . 3 . . . Rammed 24 | . 1 . . 20 . . 3 Targets Rammed 24 | . 1 . . 20 . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 540 | 6 . 310 540 216 413 222 206 Average Temperature 124 | 6 . 99 145 53 180 110 119 Received Heat Transfer 1995 | 30 12 231 918 342 441 . 21 Effects 26 | . . 2 18 . 5 1 . Shutdowns 6 | . . . 4 . 2 . . Energy Bleed 2 | . . . 1 . . 1 . Interference 14 | . . 2 9 . 3 . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (major) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 457 | . . . . 235 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 3 | . . . 3 2 1 . . Low Security (%) 76 | 100 100 100 60 60 52 100 100 Level 1 17 | . . . 21 35 47 . . Level 2 5 | . . . 16 3 . . . Level 3 . | . . . 1 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 701 | 20 69 136 701 548 264 75 35 Initial 318 | . 6 11 42 318 264 75 . Average 122 | 3 22 62 184 165 195 31 8 Influence Increases 3083 | 20 226 518 1173 840 231 . 75 Destroy 0b10 Robot/C 1560 | 20 160 340 720 260 60 . . Destroy 0b10 Robot/NC 140 | . 15 40 50 35 . . . Destroy Leader 410 | . 36 100 194 70 10 . . Disable Machine 405 | . . 15 30 345 15 . . Destroy Structure 238 | . . 23 119 85 11 . . Partial Spotted 60 | . 15 . . 15 . . 30 Lose Combat Pursuer 270 | . . . 60 30 135 . 45 Influence Decreases 3068 | 10 207 447 572 1001 556 215 60 Entered New Map 879 | . 4 18 58 383 276 140 . Time Decay 1874 | 10 203 419 464 498 170 50 60 Lost Part 295 | . . 10 50 120 110 5 . Lost Ally 20 | . . . . . . 20 . Squads Dispatched 22 | . 1 2 10 5 . . 4 Investigation 6 | . . 1 3 1 . . 1 Extermination 3 | . . . . 2 . . 1 Reinforcement 8 | . 1 1 4 . . . 2 Assault . | . . . . . . . . Garrison 5 | . . . 3 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 2 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 8 | . 1 1 5 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 140 | 1 18 24 52 14 16 8 7 Peak Tracking Total 7 | 1 4 3 6 4 6 6 7 Tactical Retreats 13 | . . . 4 2 4 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 11 | . 1 4 3 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 27 | . . 1 2 23 1 . . Max in Single Turn 6 | . . 1 1 6 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 9 | . . . 1 3 2 . 3 Terminals 5 | . . . 1 2 1 . 1 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 15 | . . . 3 5 2 . 5 Successful 8 | . . . 3 3 1 . 1 Failed 7 | . . . . 2 1 . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . . . 3 4 1 . 1 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . . 4 Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . 3 3 1 . 1 Record 4 | . . . . 3 1 . . Alert Level 4 | . . . 3 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 1 2 . . 2 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . 11 . Total Damage 210 | . . . . . . 210 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 5668 | 88 631 1101 1719 1326 343 155 305 Spaces Moved 3751 | 85 540 577 661 703 333 269 583 Core 1018 | 27 . . . . 139 269 583 Treads 1345 | . . 281 661 403 . . . Legs . | . . . . . . . . Wheels 1349 | 58 540 257 . 300 194 . . Hover . | . . . . . . . . Flight 39 | . . 39 . . . . . Fastest Speed 50 | 50 80 95 163 100 50 50 50 Average Speed 121 | 70 89 146 202 159 88 50 50 Slowest Speed 500 | 80 95 357 250 245 500 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 6 73 50 52 21 7 82 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 272 | . . 21 153 85 13 . . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 271 | . . 21 152 85 13 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4385 | 105 626 717 842 844 362 289 600 Wait 100 | 2 23 12 11 33 2 17 . Move 3745 | 84 539 576 660 702 333 268 583 Hop . | . . . . . . . . Pick Up 103 | 8 18 25 22 18 3 2 7 Fast Attach . | . . . . . . . . Attach 41 | 6 1 3 11 13 6 1 . Detach 2 | . . . . 2 . . . Swap 53 | 1 2 20 19 9 2 . . Drop 64 | . 4 22 14 12 4 1 7 Fire 240 | 4 38 59 105 22 12 . . Melee 13 | . . . . 13 . . . Ram 22 | . 1 . . 18 . . 3 Kick . | . . . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 15) 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1114 | -9/Materials | Discovered new exit (range 15) 1385 | -9/Materials | Discovered new exit (range 3) 1509 | -9/Materials | Build established: Tank 1729 | -9/Materials | Discovered new exit (range 15) 1821 | -9/Materials | Entered another Materials area 1821 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2567 | -8/Materials | Build established: Scavenger-Tank 2575 | -8/Materials | Discovered new exit (range 3) 2635 | -8/Materials | Garrison activated, responded to threat 3047 | -8/Materials | Discovered new exit (range 10) 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3844 | -7/Factory | Build established: Scavenger-Gunner 3975 | -7/Factory | Discovered new exit (range 10) 4063 | -7/Factory | Lost 5 parts (2p1n2w) 4315 | -7/Factory | Build established: Mutant 4446 | -7/Factory | Lost 3 parts (2n1w) 4552 | -7/Factory | Discovered new exit (range 6) 4687 | -7/Factory | Garrison activated, responded to threat 4866 | -7/Factory | Entered another Factory area 4866 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5073 | -6/Factory | Build established: Gunner 5177 | -6/Factory | Lost 11 parts (2p3n6w) 5198 | -6/Factory | Core integrity fell below 50% 5209 | -6/Factory | Sucked down chute 5209 | -6/Factory | Entered Waste 5210 | -6/Waste | Met a frightened Derelict 5216 | -6/Waste | Spotted C-40 Crusher 5217 | -6/Waste | Spotted C-40 Crusher 5224 | -6/Waste | EMP discharged 5233 | -6/Waste | Spotted C-40 Crusher 5233 | -6/Waste | Spotted C-40 Crusher 5255 | -6/Waste | Spotted C-40 Crusher 5322 | -6/Waste | Spotted C-40 Crusher 5324 | -6/Waste | EMP discharged 5325 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5357 | -6/Waste | Discovered new exit (range 16) 5364 | -6/Waste | Entered Factory 5389 | -6/Factory | Build established: Mutant 5611 | -6/Factory | Core integrity fell below 20% 5669 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System corrupted: Matter fused (-4). U-05 Engineer works on Pressure Siphon. U-05 Engineer completes Pressure Siphon.