Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 23:15:17 Player: H3-MLN Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (379) 1895 Value Destroyed (10126) 10126 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (21085) 21085 TOTAL SCORE: 36366 Bonus ------- High Alert Combat Kills 4505 Follower Combat Kills 1444 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10050 Registered with UFD 300 Friendly Fire -214 Cogmind --------- Core Integrity 0/480 Matter 480/500 Energy 49/140 System Corruption 0% Temperature Cool (12) Movement Flying (26) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ High-capacity Matter Pod Experimental Sensor Array Core Analyzer Makeshift Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Ripper > --- INVENTORY (5) ---- A0-MCA's Component Scanner Improved Datajack CPS Tube (2) CPS Tube (2) Multitool Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- High-capacity Matter Pod Experimental Sensor Array Core Analyzer Makeshift Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Ripper > --- INVENTORY -------- A0-MCA's Component Scanner Improved Datajack CPS Tube CPS Tube Multitool [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 118 | 7 14 7 24 . 23 19 2 22 Power 9 | 1 2 2 1 . 1 1 . 1 Engine 8 | 1 2 1 1 . 1 1 . 1 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 45 | 2 . 1 14 . 8 11 1 8 Treads 38 | 2 . 1 14 . 7 11 1 2 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . . 1 Hover 1 | . . . . . 1 . . . Flight 5 | . . . . . . . . 5 Utility 29 | 2 5 1 6 . 8 1 . 6 Device 10 | 1 1 1 2 . 4 . . 1 Storage 6 | 1 4 . . . . . . 1 Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 11 | . . . 4 . 3 . . 4 Artifact . | . . . . . . . . . Weapon 35 | 2 7 3 3 . 6 6 1 7 Energy Gun 2 | . 1 . . . . 1 . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 14 | 2 . 2 1 . 5 2 . 2 Ballistic Cannon 6 | . 4 1 . . . 1 . . Launcher 8 | . 1 . 1 . 1 2 1 2 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . 1 Unidentified Prototypes 6 | . . . 1 . 4 1 . . Parts Lost 33 | . 1 3 2 . 5 6 . 16 Power 2 | . . 1 . . . . . 1 Propulsion 13 | . . 1 1 . 2 2 . 7 Utility 9 | . . 1 . . 3 2 . 3 Weapon 9 | . 1 . 1 . . 2 . 5 Highest Loss Streak 16 | . 1 2 1 . 1 3 . 16 To Critical Strikes 3 | . . . . . . 1 . 2 Average Backups 22 | 2 18 22 24 24 24 24 24 23 Power 1 | . 1 1 . 1 1 1 1 . Propulsion 6 | 1 4 5 6 6 6 7 7 6 Utility 5 | . 3 7 7 6 6 6 5 5 Weapon 7 | . 7 7 7 9 7 7 9 6 Tool/Special . | . . . . . . . . . Unused Backups 54 | . 8 4 14 . 6 9 3 10 Power 4 | . . . 1 . 1 2 . . Propulsion 12 | . 5 . 3 . 2 . 2 . Utility 18 | . 1 2 4 . 1 4 1 5 Weapon 17 | . 2 2 6 . 2 3 . 2 Tool/Special 3 | . . . . . . . . 3 Average Slot Usage (%) 98 | . 100 99 95 100 99 99 99 96 Engine 10 | . 13 8 10 11 8 8 8 8 Treads 31 | . 27 23 32 33 35 35 35 33 Device 9 | . 13 11 10 11 12 2 . . Storage 11 | . 13 11 10 11 8 8 8 9 Processor 5 | . . . . . 3 14 17 15 Protection 5 | . . . 6 11 10 9 8 8 Ballistic Gun 12 | . 7 12 11 22 17 15 17 13 Ballistic Cannon 10 | . 20 26 10 . . . . 1 Peak Build Rating 45 | 9 14 18 24 23 34 43 43 45 Average Rating 23 | 5 11 16 20 23 29 35 41 39 On Entrance 22 | . 9 14 18 23 23 30 43 41 Avg Prop Armor Cover (%) 9 | . . . . . 5 . . 12 Naked Turns . | . . . . . . . . . Heaviest Build 114 | 12 99 102 111 106 112 114 106 114 Greatest Support 83 | 40 40 40 60 60 83 83 80 80 Greatest Overweight (x) 9 | . 2 2 1 1 2 1 1 9 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 19 25 25 25 25 25 25 24 Most Carried 25 | 5 25 25 25 25 25 25 25 25 Average Carried 22 | 2 18 23 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 4 25 25 25 25 25 25 25 5 Class Distribution -------------------- 75% | Mutant 8% | Scavenger-Mutant 6% | Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 12695 | 296 1635 152 3667 186 2831 2736 750 442 Remotely . | . . . . . . . . . Salvage Created 12829 | 74 1106 389 2394 186 3061 4135 1081 403 Parts 744 | 6 86 24 151 11 170 233 44 19 Haulers Intercepted 18 | . 2 . 6 . 6 4 . . Recyclers Shooed 12 | . . . 4 . 2 3 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 231 | . 24 14 48 4 53 77 3 8 Melee 1 | . . . . 1 . . . . Guns 103 | . 4 2 17 3 38 34 3 2 Cannons 53 | . 16 10 24 . . 2 . 1 AOE 74 | . 4 2 7 . 15 41 . 5 Classes Destroyed 22 | 2 8 . 4 2 1 . . 5 Worker 30 | . 7 . 4 . 7 12 . . Builder 32 | . 4 . 4 . 5 19 . . Tunneler 2 | 1 . . 1 . . . . . Hauler 18 | . 2 . 6 . 6 4 . . Recycler 40 | 1 2 . 8 1 7 9 12 . Mechanic 7 | . . . 1 . . 6 . . Operator 6 | . 2 . 1 . 2 1 . . Watcher 12 | . 3 . 2 . 5 2 . . Swarmer 33 | . 5 3 13 . 9 3 . . Cutter 1 | . . . 1 . . . . . Grunt 134 | . 17 7 24 2 32 52 . . Brawler 6 | . . . . 1 . 5 . . Duelist 8 | . . . 1 . 3 4 . . Protector 6 | . . . 2 . 1 3 . . Sentry 32 | . 2 4 8 . 6 9 3 . Hunter 3 | . . . . . 2 1 . . Bolteater 1 | . . . . . . . . 1 Federalist 1 | . . . . . . . . 1 Explorer 2 | . . . . . . . . 2 Scrapper 2 | . . . . . . . . 2 Elite 2 | . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . Thug 1 | . . . 1 . . . . . Best Kill Streak 12 | 2 4 4 10 3 11 12 9 6 Combat Bots Only 9 | . 4 4 9 3 8 9 1 6 Max Kills in Single Turn 6 | 1 4 3 6 1 4 6 1 2 Gunslinging 1 | . . . . . 1 1 . . Exploded 5 | . 3 2 5 . 3 5 . 2 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 951 | . 68 79 148 15 192 207 4 238 Missed 260 | . 22 20 37 3 57 59 1 61 Hits 691 | . 46 59 111 12 135 148 3 177 Melee 48 | . . . 2 1 6 7 . 32 Projectile 643 | . 46 59 109 11 129 141 3 145 Critical Strikes 34 | . . . 2 . 8 8 . 16 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 8926 | . 459 553 1026 107 1621 2224 46 2890 Core 1033 | . 45 78 69 9 162 214 . 456 Absorbed by Shields 1454 | . 54 216 323 40 547 274 . . Ignored by Resistances 74 | . . . 17 8 49 . . . Regen/Repaired (Parts) 526 | . . . 139 . . 387 . . Core Remaining (%) 88 | 100 . 82 . 84 . . . . Volleys Fired 738 | 8 88 23 127 11 182 245 24 30 Largest 4 | 2 4 4 4 2 3 2 2 2 Hottest 120 | 40 120 120 113 46 80 98 50 62 Shots Fired 1494 | 14 195 73 255 22 397 446 48 44 Gun 1076 | 14 46 12 129 22 382 398 48 25 Cannon 355 | . 148 61 123 . . 13 . 10 Launcher 62 | . 1 . 3 . 15 35 . 8 Special 1 | . . . . . . . . 1 Kinetic 1438 | 14 171 73 255 22 397 423 48 35 Thermal 13 | . . . . . . 13 . . Explosive 19 | . 1 . . . . 10 . 8 Electromagnetic 23 | . 23 . . . . . . . Robot Hit Streak 49 | 10 10 5 23 9 49 32 22 16 Robot Miss Streak 10 | 1 6 4 10 1 5 7 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . . . . 6 5 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 979 | 11 78 44 194 16 284 281 35 36 Core Hits 706 | 3 48 22 159 8 152 252 21 41 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . Critical Strikes 8 | . 2 2 . . 2 2 . . Burn 1 | . . . . . . 1 . . Destroy 3 | . . . . . 2 1 . . Blast 4 | . 2 2 . . . . . . Melee Attacks 2 | . . . . . 1 . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 27607 | 100 2458 920 4168 276 6116 11757 627 1185 Guns 11988 | 100 425 78 1518 250 4297 4354 618 348 Cannons 4365 | . 1010 700 2009 . . 346 . 300 Explosions 10950 | . 984 139 570 . 1751 6969 . 537 Melee . | . . . . . . . . . Ramming 304 | . 39 3 71 26 68 88 9 . Kinetic 23856 | 100 1184 778 4097 250 6048 10133 618 648 Thermal 187 | . . . . . . 187 . . Explosive 3009 | . 984 139 . . . 1349 . 537 Electromagnetic 251 | . 251 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . 5 12 1 . 8 . . . Average Corruption 1 | . 1 12 1 . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . 23 5 . . 5 . . . Message Errors 9 | . 8 1 . . . . . . Matter Fused 7 | . 2 2 . . 3 . . . Heat Flow Errors 6 | . 4 1 . . 1 . . . Energy Discharges 3 | . 3 . . . . . . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 3 | . 3 . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . Misfires 2 | . 1 1 . . . . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 380 | . 195 14 22 . 21 120 . 8 Projectiles 39 | . 19 14 6 . . . . . Explosions 340 | . 176 . 16 . 21 119 . 8 Melee 1 | . . . . . . 1 . . Knockbacks 68 | . 6 7 44 . 1 6 . 4 Impact 2 | . . . 1 . 1 . . . Kinetic 63 | . 6 7 40 . . 6 . 4 Secondary 3 | . . . 3 . . . . . Self-Inflicted Damage 443 | . . . 60 . 182 146 . 55 Shots 15 | . . . 2 . 5 6 . 2 Rammed 30 | . 5 1 4 2 5 11 2 . Targets Rammed 41 | . 7 1 7 3 9 12 2 . Kicked . | . . . . . . . . . Crushed 11 | . 2 . 3 1 4 1 . . Highest Temperature 454 | . 431 224 102 20 454 257 143 137 Average Temperature 53 | . 106 90 21 8 50 48 44 76 Received Heat Transfer 2638 | . 225 110 271 32 528 827 9 636 Effects 10 | . 5 . . . 2 3 . . Shutdowns 1 | . . . . . 1 . . . Interference 7 | . 4 . . . . 3 . . Matter Decay 1 | . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 Heat Transferred 407 | . . . . . . 407 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 4 | . . . . . . . . 4 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Maximum Alert Level 5 | . 4 4 4 2 4 5 3 . Low Security (%) 11 | 100 24 . . . 16 . . . Level 1 10 | . 12 . 18 38 9 . . . Level 2 24 | . 33 12 25 61 29 7 . . Level 3 35 | . 23 41 47 . 16 31 100 . Level 4 12 | . 5 46 8 . 27 21 . . Level 5 5 | . . . . . . 39 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 4 | . 1 . 1 . 1 1 . . Peak Influence 2578 | 5 1524 1177 1156 480 1541 2578 1003 . Initial 1003 | . . 594 398 450 120 642 1003 . Average 740 | . 488 1006 673 403 746 1454 818 . Influence Increases 9546 | 10 1710 859 1628 90 2223 2708 318 . Destroy 0b10 Robot/C 4500 | . 560 280 1020 60 1040 1480 60 . Destroy 0b10 Robot/NC 790 | 10 100 . 150 5 170 295 60 . Destroy Leader 922 | . 120 40 218 10 232 302 . . Allied During Kill 63 | . 16 4 36 . 7 . . . Successful Hack 277 | . 58 . 77 . 40 54 48 . Select Force Hacks 300 | . 60 . 30 . 60 . 150 . Disable Machine 510 | . 240 15 15 15 105 120 . . Anti-Garrison Action 200 | . . . . . . 200 . . Destroy Structure 472 | . 61 9 52 . 138 212 . . Lose Combat Pursuer 120 | . 15 15 30 . 15 45 . . Miscellaneous 1392 | . 480 496 . . 416 . . . Influence Decreases 9546 | 10 186 1360 1495 936 1012 1654 2161 732 Entered New Map 5634 | . . 930 625 706 190 879 1572 732 Time Decay 3542 | 10 156 380 770 230 692 715 589 . Lost Part 170 | . 10 30 20 . 50 60 . . Lost Ally 200 | . 20 20 80 . 80 . . . Squads Dispatched 55 | . 10 3 11 1 10 20 . . Investigation 23 | . 9 3 4 . 4 3 . . Extermination . | . . . . . . . . . Reinforcement 13 | . . . 4 1 3 5 . . Assault 17 | . 1 . 3 . 3 10 . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . 2 3 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 5 | . . . 2 . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 388 | . 42 19 78 16 72 115 2 44 Peak Tracking Total 19 | . 4 5 8 10 5 9 . 19 Tactical Retreats 11 | . 1 1 1 1 1 3 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 13 | . 1 . 2 . 7 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 145 | . 98 . . . 47 . . . Triggered . | . . . . . . . . . Disarmed 2 | . 2 . . . . . . . Reprogrammed 8 | . 4 . . . 4 . . . Reused . | . . . . . . . . . Traps Extracted 4 | . . . . . 4 . . . Installed 2 | . . . . . . . 1 1 Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . . 4 . . 1 Objects Rigged 6 | . 6 . . . . . . . Exploded 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 43 | . 16 3 2 1 7 8 . 6 Max in Single Turn 3 | . 3 1 1 1 2 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 57 | . 11 1 13 . 10 10 11 1 Terminals 36 | . 8 . 8 . 7 7 6 . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 2 . . 2 . . Recycling Units 10 | . 2 . 1 . 2 . 5 . Scanalyzers 3 | . . . 2 . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 167 | . 35 1 41 . 31 29 29 1 Successful 112 | . 21 1 27 . 20 20 22 1 Failed 52 | . 13 . 13 . 10 9 7 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts 3 | . 1 . 1 . 1 . . . Manual 99 | . 27 . 20 . 17 13 22 . Terminals 118 | . 27 . 25 . 22 22 22 . Fabricators . | . . . . . . . . . Repair Stations 14 | . 3 . 7 . . 4 . . Recycling Units 18 | . 5 . 1 . 5 . 7 . Scanalyzers 12 | . . . 8 . 4 . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 37 | . 5 1 7 . 7 8 8 1 Part Schematic 4 | . 1 . . . . 1 2 . Robot Schematic 2 | . . . . . . 1 1 . Robot Analysis 7 | . . . 4 . . 1 2 . Prototype ID Bank 6 | . 1 . . . 3 1 1 . Open Door 3 | . . 1 . . . 2 . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 4 | . 1 . . . 2 . 1 . Locate Traps 3 | . 1 . 2 . . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 4 | . 1 . . . 2 1 . . Proto ID Catalog 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . 6 . . 2 . . Scan Component 4 | . . . 3 . . 1 . . Repair 4 | . . . 3 . . 1 . . Recycling Unit Hacks 5 | . 3 . . . . . 2 . Report Inventory 4 | . 2 . . . . . 2 . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 6 | . . . 5 . 1 . . . Insert Component 1 | . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . Retrieve Study 3 | . . . 2 . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 55 | . 12 . 9 . 12 10 12 . Terminals 41 | . 9 . 8 . 9 8 7 . Track 2 | . . . 1 . 1 . . . Assimilate 1 | . . . . . . 1 . . Botnet 9 | . 1 . 2 . 2 2 2 . Detonate 1 | . 1 . . . . . . . Skim 26 | . 5 . 5 . 6 5 5 . Search 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . Mechanics 1 | . 1 . . . . . . . Patch 1 | . . . . . . 1 . . Recycling Units 10 | . 2 . 1 . 2 . 5 . Mask 1 | . . . . . 1 . . . Tunnel 9 | . 2 . 1 . 1 . 5 . Scanalyzers 1 | . . . . . 1 . . . Extract 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Jam 1 | . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 38 | . 8 . 10 . 7 9 4 . Full Trace Events 3 | . 2 . 1 . . . . . Feedback Events 2 | . 1 . 1 . . . . . Corruption 2 | . 1 . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 . 1 . 1 1 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . 2 . 1 . . . Parts Repaired 4 | . . . 3 . . 1 . . Time 150 | . . . 128 . . 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . 1 Non-combat 1 | . . . . . 1 . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . 1 . . 1 parse_system 2 | . . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 13 | . 3 . 5 . 4 . . 1 Largest Group 5 | . 3 1 5 . 4 . . 1 Highest-Rated Group 464 | . 24 8 125 . 20 . . 464 Highest-Rated Ally 464 | . 8 8 25 . 5 . . 464 Total Orders . | . . . . . . . . . Ally Attacks 173 | . 30 4 21 . 32 . . 86 Total Damage 7034 | . 224 22 370 . 167 . . 6251 Kills 48 | . 4 . 6 . 1 . . 37 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 318 | . 17 . 92 20 60 58 . 71 Average Entertainment 39 | . 3 10 15 60 56 65 48 76 Good Acts 106 | . 26 19 21 2 12 17 9 . Bad Acts 86 | . 41 23 6 1 7 6 1 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Active Infowar (turns) 12659 | 26 2877 . . . 2650 3261 1853 1992 Sensors 60 | . . . . . . . . 60 Terrain 2903 | 26 2877 . . . . . . . Traps 1705 | . . . . . 1705 . . . Decoding 7991 | . . . . . 945 3261 1853 1932 Robot Analysis Total 7 | . . . 4 . . 1 2 . Derelict Logs Recovered 4 | . . 1 . 1 . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 51 | . . . . . 9 42 . . Garrisons 1 | . . . . . . 1 . . Patrols 26 | . . . . . 5 21 . . Investigations 4 | . . . . . . 4 . . Reinforcements 5 | . . . . . . 5 . . Guards 15 | . . . . . 4 11 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 25559 | 119 8572 897 5011 490 2822 3295 1853 2500 Spaces Moved 8257 | 56 2022 205 1968 153 934 1088 752 1079 Core 5 | 5 . . . . . . . . Treads 8099 | 51 2022 205 1968 153 934 1088 752 926 Legs . | . . . . . . . . . Wheels 57 | . . . . . . . . 57 Hover . | . . . . . . . . . Flight 96 | . . . . . . . . 96 Fastest Speed 26 | 50 160 320 200 240 200 200 237 26 Average Speed 240 | 150 284 320 223 240 225 220 237 217 Slowest Speed 320 | 160 320 320 260 240 280 237 237 255 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 4 98 67 82 40 73 92 97 67 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 17 | . 3 . 2 . 2 2 8 . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 13 | . . 2 . . . . . 11 Spaces Dug . | . . . . . . . . . Terrain Destroyed 615 | . 55 37 35 . 158 313 . 17 Melee . | . . . . . . . . . Projectile 1 | . . 1 . . . . . . AOE 614 | . 55 36 35 . 158 313 . 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 12782 | 76 4660 399 2376 256 1357 1661 798 1199 Wait 3130 | . 2375 145 178 86 89 232 . 25 Move 8250 | 55 2021 204 1967 153 933 1087 751 1079 Hop . | . . . . . . . . . Pick Up 135 | 6 34 10 27 2 19 15 6 16 Fast Attach 45 | 5 3 1 4 . 21 5 2 4 Attach 53 | 2 3 5 7 . 8 7 . 21 Detach 3 | . . . 2 . . . . 1 Swap 90 | . 11 2 18 . 22 30 2 5 Drop 142 | . 20 6 39 2 26 23 10 16 Fire 738 | 8 88 23 127 11 182 245 24 30 Melee 2 | . . . . . 1 . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 40 | . 7 1 7 2 9 12 2 . Escape Stasis 7 | . . 2 . . . 5 . . Rewire . | . . . . . . . . . Trap 147 | . 98 . . . 47 . 1 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat / *Exi / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 2678 | -10/Materials | Discovered new exit (range 15) 2769 | -10/Materials | Discovered new exit (range 14) 2934 | -10/Materials | Discovered new exit (range 16) 3864 | -10/Materials | Discovered new exit (range 3) 4122 | -10/Materials | Central database locked down 4195 | -10/Materials | Learned 2 Mines zone layouts 4259 | -10/Materials | Learned location of Recycling (-8) 4311 | -10/Materials | Learned Storage stockpile data 4351 | -10/Materials | Learned Storage stockpile data 4425 | -10/Materials | Learned 4 Subcaves zone layouts 4477 | -10/Materials | Learned 2 Storage zone layouts 4691 | -10/Materials | Discovered new exit (range 6) 7304 | -10/Materials | Prayed at D.C.S.S. Altar Unit 7857 | -10/Materials | X0-1V1 tapped a No Entrance sign 7995 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 8174 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 8182 | -10/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 8193 | -10/Materials | X0-1V1 sent allied G-34 Mercenary (x3) 8221 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 8281 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 8288 | -10/Materials | X0-1V1 caused items to flee you 8328 | -10/Materials | X0-1V1 activates XOMVISION 8351 | -10/Materials | X0-1V1 sent you into danger 8396 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 8399 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 8403 | -10/Materials | X0-1V1 foreshadows a heat wave 8425 | -10/Materials | X0-1V1 announced a LAN party 8463 | -10/Materials | X0-1V1 rewrote G-34 Mercenary IFF filter 8471 | -10/Materials | Build established: Tank 8473 | -10/Materials | X0-1V1 put everyone to sleep 8480 | -10/Materials | Sterilization system engaged 8480 | -10/Materials | Non-combat units ordered to evacuate 8502 | -10/Materials | X0-1V1 sent you into danger 8541 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 8547 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 8580 | -10/Materials | Combat units ordered to evacuate 8621 | -10/Materials | Items stopped fleeing you 8692 | -10/Materials | Entered Mines 8692 | -10/Mines | Accompanied by 1 ally 8731 | -10/Mines | Core integrity permanently improved by X0-1V1 (+300) 8740 | -10/Mines | Identified exit to Exiles 8740 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 8763 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 21) 8770 | -10/Mines | X0-1V1 sent you into danger 8789 | -10/Mines | Discovered new exit (range 3) 8789 | -10/Mines | X0-1V1 whisked you away to safety 8802 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 8812 | -10/Mines | Met a Derelict shopkeep closing up shop 8818 | -10/Mines | Weapon slot count reverted to normal (-2) 8825 | -10/Mines | System corruption reached 10% 8877 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 21) 8877 | -10/Mines | Discovered new exit (range 12) 8882 | -10/Mines | Identified exit to Materials 8882 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 8954 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (major) 9002 | -10/Mines | X0-1V1 caused items to flee you 9005 | -10/Mines | X0-1V1 tapped a No Entrance sign 9025 | -10/Mines | X0-1V1 sent you into danger 9030 | -10/Mines | X0-1V1 upgraded hostiles (x3) 9071 | -10/Mines | X0-1V1 sent hostile G-34 Mercenary (x4) 9087 | -10/Mines | Weapon slot count temporarily expanded by X0-1V1 (+2) 9110 | -10/Mines | X0-1V1 activates XOMVISION 9288 | -10/Mines | Items stopped fleeing you 9589 | -10/Mines | Entered Materials 9589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9753 | -9/Materials | Weapon slot count reverted to normal (-2) 10108 | -9/Materials | Repaired Lgt. Treads 10149 | -9/Materials | Build established: Mutant 10465 | -9/Materials | Discovered new exit (range 9) 10499 | -9/Materials | Sight range permanently improved by X0-1V1 (+2; -300 max core) 10783 | -9/Materials | Discovered new exit (range 16) 10822 | -9/Materials | X0-1V1 downgraded hostiles (x1) 10988 | -9/Materials | Discovered new exit (range 8) 11164 | -9/Materials | X0-1V1 activates XOMVISION 11271 | -9/Materials | Discovered new exit (range 11) 11371 | -9/Materials | Build established: Scavenger-Mutant 11609 | -9/Materials | X0-1V1 caused items to flee you 11626 | -9/Materials | Learned location of Zion (-6) 11662 | -9/Materials | Learned Recycling recycling unit intel 11689 | -9/Materials | Learned 4 Recycling zone layouts 11740 | -9/Materials | Learned Storage stockpile data 11745 | -9/Materials | Identified exit to Mines 11828 | -9/Materials | X0-1V1 put everyone to sleep 11884 | -9/Materials | Items stopped fleeing you 11888 | -9/Materials | X0-1V1 activates XOMVISION 12035 | -9/Materials | X0-1V1 announced a LAN party 12156 | -9/Materials | X0-1V1 sent you to a vault 12282 | -9/Materials | Repaired Shield Generator 12453 | -9/Materials | Build established: Commander-Mutant 12823 | -9/Materials | X0-1V1 woke everyone up 12884 | -9/Materials | Central database locked down 13121 | -9/Materials | Repaired Broken Beamcaster 13189 | -9/Materials | First assault squad dispatched 13258 | -9/Materials | Lost 5 allies 13392 | -9/Materials | X0-1V1 activates XOMVISION 13523 | -9/Materials | Build established: Mutant 13807 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 14206 | -9/Materials | Sterilization system engaged 14206 | -9/Materials | Non-combat units ordered to evacuate 14210 | -9/Materials | Destroyed 9 combat bots 14306 | -9/Materials | Combat units ordered to evacuate 14506 | -9/Materials | Ambient heat levels rising (+10) 14511 | -9/Materials | X0-1V1 activates XOMVISION 14600 | -9/Materials | Entered Mines 14601 | -9/Mines | Identified exit to Materials 14610 | -9/Mines | Met a Derelict bent on vengeance 14620 | -9/Mines | Learned 8 Materials zone layouts 14849 | -9/Mines | X0-1V1 announced a LAN party 14880 | -9/Mines | Assembled infested the area 15090 | -9/Mines | Entered Materials 15090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 15091 | -8/Materials | Identified exit to Storage 15092 | -8/Materials | Identified exit to Factory 15305 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 15555 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 15616 | -8/Materials | Build established: Tank 15670 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 15771 | -8/Materials | Weapon slot count reverted to normal (-1) 16028 | -8/Materials | Central database locked down 16061 | -8/Materials | Build established: Mutant 16459 | -8/Materials | X0-1V1 activates XOMVISION 16552 | -8/Materials | Build established: Scavenger-Mutant 16605 | -8/Materials | Learned location of 2 exits from Factory 16672 | -8/Materials | Learned Factory trap positions 16690 | -8/Materials | First assault squad dispatched 16718 | -8/Materials | X0-1V1 sent allied S-10 Pest (x4) 16727 | -8/Materials | Learned Storage trap positions 16818 | -8/Materials | Destroyed 8 combat bots 16948 | -8/Materials | X0-1V1 sent you to a vault 17126 | -8/Materials | Learned Storage trap positions 17174 | -8/Materials | Learned location of 2 exits from Lower Caves 17205 | -8/Materials | Learned location of 2 exits from Factory 17237 | -8/Materials | Build established: Mutant 17244 | -8/Materials | Learned location of 2 exits from Factory 17353 | -8/Materials | Learned location of 1 exit from Storage 17419 | -8/Materials | Sterilization system engaged 17419 | -8/Materials | Non-combat units ordered to evacuate 17519 | -8/Materials | Combat units ordered to evacuate 17699 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 17719 | -8/Materials | Ambient heat levels rising (+10) 17869 | -8/Materials | Ambient heat levels rising (+10) 17912 | -8/Materials | Entered Storage 17913 | -8/Storage | Identified exit to Recycling 17916 | -8/Storage | Loaded intel: 12 trap records 17966 | -8/Storage | Learned location of Armory (-3) 18012 | -8/Storage | Garrison activated, responded to threat 18021 | -8/Storage | X0-1V1 put everyone to sleep 18065 | -8/Storage | Lost 3 parts (1n1u1w) 18916 | -8/Storage | X0-1V1 woke everyone up 19112 | -8/Storage | First assault squad dispatched 19122 | -8/Storage | Core integrity fell below 50% 19195 | -8/Storage | Repaired Mak. Light Armor Plating 19263 | -8/Storage | Build established: Scavenger-Mutant 19272 | -8/Storage | X0-1V1 activates XOMVISION 19348 | -8/Storage | Learned location of Lower Caves (-6) 19367 | -8/Storage | X0-1V1 caused items to flee you 19387 | -8/Storage | Learned Factory stockpile data 19416 | -8/Storage | Learned location of 1 exit from Extension 19437 | -8/Storage | Learned location of 1 exit from Storage 19467 | -8/Storage | Learned location of 1 exit from Recycling 19484 | -8/Storage | Used back door to open Recycling access 19497 | -8/Storage | Learned 4 Recycling zone layouts 19549 | -8/Storage | X0-1V1 sent hostile Y-45 Defender (x1) 19553 | -8/Storage | Items stopped fleeing you 19586 | -8/Storage | X0-1V1 activates XOMVISION 19602 | -8/Storage | Destroyed 9 combat bots 19930 | -8/Storage | Build established: Mutant 20219 | -8/Storage | Core integrity restored by X0-1V1 (+72) 20395 | -8/Storage | Destroyed 8 combat bots 20718 | -8/Storage | Core integrity restored by X0-1V1 (+72) 20723 | -8/Storage | X0-1V1 activates XOMVISION 20735 | -8/Storage | Weapon slot count temporarily expanded by X0-1V1 (+1) 20758 | -8/Storage | Destroyed 8 combat bots 21026 | -8/Storage | X0-1V1 activates XOMVISION 21078 | -8/Storage | Build established: Gunner 21160 | -8/Storage | Sterilization system engaged 21160 | -8/Storage | Non-combat units ordered to evacuate 21167 | -8/Storage | Destroyed 9 combat bots 21207 | -8/Storage | Entered Recycling 21208 | -8/Recycling | Identified exit to Factory 21209 | -8/Recycling | Identified exit to Scraptown 21211 | -8/Recycling | Loaded intel: 5 recycling unit locations 21311 | -8/Recycling | Weapon slot count reverted to normal (-1) 21606 | -8/Recycling | Build established: Mutant 21957 | -8/Recycling | Core integrity restored by X0-1V1 (+96) 22185 | -8/Recycling | Learned 2 Lower Caves zone layouts 22198 | -8/Recycling | Learned Factory stockpile data 22204 | -8/Recycling | Learned Storage trap positions 22219 | -8/Recycling | Learned location of 2 exits from Factory 22414 | -8/Recycling | X0-1V1 activates XOMVISION 22476 | -8/Recycling | Watched by a mysterious "MATRIX" hacker 22508 | -8/Recycling | Core integrity restored by X0-1V1 (+96) 23005 | -8/Recycling | Scanned before Scraplab entrance 23039 | -8/Recycling | Entered Scraplab 23060 | -8/Recycling | Entered Scraptown 23293 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 23417 | -8/Scraptown | Visited Assassins FH 23447 | -8/Scraptown | Visited TADAMA 23466 | -8/Scraptown | Visited Bundlers 23622 | -8/Scraptown | Visited Scrapoid Research Area 23646 | -8/Scraptown | Visited Spacefarers 23762 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 23769 | -8/Scraptown | Learned Research stockpile data 23772 | -8/Scraptown | Learned Research emergency access door positions 23796 | -8/Scraptown | Discovered exit to Factory (range 13) 23987 | -8/Scraptown | Visited UFD Registry 23987 | -8/Scraptown | Registered with UFD as "Bulletcircuit" 24039 | -8/Scraptown | Visited Science Guys 24124 | -8/Scraptown | Visited Observation Area 24181 | -8/Scraptown | Visited Curators Association 24418 | -8/Scraptown | Visited DA-N13 Charitable Foundation 24439 | -8/Scraptown | Found DCF Scrap (28 items) 24482 | -8/Scraptown | Visited Infowarlord's Domain 24497 | -8/Scraptown | Found Exp. Sensor Array 24541 | -8/Scraptown | Visited Scrapoid Pod Storage 24607 | -8/Scraptown | Visited A0-MCA Data Center 24621 | -8/Scraptown | Given an A- rating by A0-MCA 24626 | -8/Scraptown | Found A0-MCA's Component Scanner 24969 | -8/Scraptown | Warned about trapping Scraptown 25155 | -8/Scraptown | Visited Shadow of the Wyrm 25272 | -8/Scraptown | Visited CPS Storage 25389 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 25389 | -8/Scraptown | Attacked by Scraptown defenders 25429 | -8/Scraptown | Allies destroyed Triborg 25485 | -8/Scraptown | Core integrity fell below 20% 25520 | -8/Scraptown | Lost 16 parts (1p7n3u5w) 25534 | -8/Scraptown | Attached CPS modules to Chaos Wyrm 25560 | -8/Scraptown | Destroyed self with Mini Grenade Launcher Last Messages --------------- 25494_ The unstable cave ceiling collapses. 25502_ Acquired CPS Tube. 25504_ Acquired Multitool. 25505_ The unstable cave ceiling collapses. 25505_ Acquired 56 matter. 25507_ The unstable cave ceiling collapses. 25508_ Acquired 55 matter. 25508_ Acquired 28 matter. 25511_ The unstable cave ceiling collapses. 25511_ 44 Matter crushed. 25534_ Acquired 10 matter. 25534_ CPS modules attach to Chaos Wyrm. 25541_ Acquired Lgt. Deuterium Engine. 25544_ Acquired Mak. Light Armor Plating. 25546_ Acquired 20 matter. 25552_ Dropped CPS Tube. 25553_ Acquired CPS Tube. 25555_ Acquired Imp. Datajack. 25560_ X0-1V1: "I had everything to do with that." 25560_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????< ??###############???? | | ???????????????????????? #?#"""""""""#"""""??"" | | ????????????????????????# #?#" "#" ?? " | | ????????????????????????# #?#" """ " | | ????????????????????????# #?#" "#" "" " | | ????????????????????????# #?#" """ "#" " " | | ???????????????????????## ###" "#" " | | ???????????" 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"" # """ &%* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 1480 Matter Stores 841 Matter Capacity 1000 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 64 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Beamcaster | -9/Materials | Scanalyzed Shield Generator | -8/Materials | Extracted Thermic Laser | -8/Storage | Hacked Adv. Signal Interpreter | -8/Recycling | Hacked Imp. Medium Treads | -8/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Storage | Hacked A-02 Transporter | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -9/Materials Shield Generator | 10% | -9/Materials Beamcaster | 82% | -9/Materials | Broken Mak. Light Armor Plating | 16% | -8/Storage Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Scorched Earth Challenges ------------ None Game ------ Seed ImpactStormSaw Manual? 0 Play Time 02:05:31 Cumulative 1866.9 hours Start 2026.09.27 @ 17:05:29 End 2026.09.27 @ 23:15:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 560 Rogue 552 Adventurer 4 Explorer 4 Win Type - Total 79 Types 32/12/6/4/2/5/11/2/3/2 Lore% 98 Gallery% 96 Achievement% 95 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4d09e0a-2a9b-494f-9f53-f86d77ed443e