Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 13:15:45 Player: Thqwib-Linux Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (35) 7000 Robots Destroyed (356) 1780 Value Destroyed (18350) 18350 Prototype IDs (243) 4860 Alien Tech Used (2) 400 Bonus (12368) 12368 TOTAL SCORE: 48758 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4873 Follower Combat Kills 495 Entered Garrisons 1000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -200 Cogmind --------- Core Integrity 0/1450 Matter 292/300 Energy 100/100 System Corruption 26% Temperature Cool (18) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Enhanced Nova Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Quantum Capacitor Advanced Powered Armor Light Regenerative Plating Advanced Force Field > --- WEAPON ----------- High-powered Disruptor Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Biometal Medium Treads Biometal Medium Treads Centrium Wheel Centrium Wheel Advanced Salvage Targeting Computer Quantum Capacitor Advanced Powered Armor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun Heavy Shock Bomb Launcher Fusion Bomb Launcher [Rating: 183] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . . . . . 4 . . . . . . . . . . 2 . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Utility 9 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 2 . 1 . . . . 2 . 1 . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 253 | 3 9 1 16 . 1 1 5 9 4 14 19 3 . 14 . 9 2 6 3 21 2 . 8 4 7 9 11 4 4 1 4 2 25 11 21 Power 35 | . 3 . 1 . . . . 1 1 2 2 . . 1 . 1 1 1 . 1 . . . 2 . 1 2 . 1 1 . . 6 4 3 Engine 8 | . 3 . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Core 8 | . . . . . . . . . 1 2 1 . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 1 . . 6 4 3 Propulsion 80 | 3 2 1 5 . . . 2 5 1 5 9 1 . 5 . . . 3 . 10 1 . 4 . 1 2 3 2 1 . 1 . 5 4 4 Treads 30 | 1 1 1 4 . . . 1 5 . 4 6 . . . . . . . . . . . . . . . . . . . . . 3 2 2 Leg 16 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 3 2 1 . 1 . 2 . . Wheel 15 | 2 1 . 1 . . . 1 . 1 1 3 1 . . . . . . . . . . . . . . . . . . . . . 2 2 Hover 6 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . 5 . . . 3 . 5 . . . . . . . . . . . . . . . Utility 77 | . 2 . 1 . 1 1 1 1 1 5 . 2 . 6 . 6 1 2 3 4 1 . 3 1 6 1 3 1 2 . 2 2 8 1 9 Device 37 | . . . . . . . . . . 1 . . . 2 . 4 . 1 3 3 . . 1 1 2 1 2 1 . . 2 2 4 . 7 Storage 6 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . Processor 15 | . 1 . . . . 1 . . . 2 . 2 . 1 . . 1 1 . 1 1 . . . 1 . . . . . . . 1 1 1 Hackware 5 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . . 1 . . . . . . Protection 14 | . . . . . . . 1 1 1 2 . . . 1 . . . . . . . . 2 . 1 . . . 1 . . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 2 . 9 . . . 2 2 1 2 8 . . 2 . 2 . . . 6 . . 1 1 . 5 3 1 . . 1 . 6 2 5 Energy Gun 5 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . 1 . 3 Ballistic Gun 34 | . 1 . 5 . . . 1 1 . 1 6 . . 2 . 2 . . . 4 . . . . . 5 3 . . . 1 . 1 . 1 Ballistic Cannon 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 1 Launcher 4 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . . 2 . . . . 1 . 1 1 . . . . . . . . . . 1 . . . . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 System Corruption 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 8 Parts Lost 70 | . 3 . . . . . . 2 . 3 1 . . . . . 1 . 1 . 2 . 9 1 . 6 . 1 . . 2 . 16 1 21 Power 11 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 5 Propulsion 24 | . 1 . . . . . . 1 . 1 1 . . . . . 1 . 1 . 2 . 4 . . 1 . 1 . . . . 5 . 5 Utility 20 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . 2 . . . . 1 . 4 . 9 Weapon 15 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . 3 . . . . 1 . 4 1 2 Highest Loss Streak 15 | . 1 . . . . . . 1 . 2 1 . . . . . 1 . 1 . 2 . 9 1 . 3 . 1 . . 2 . 11 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 14 | 4 7 11 14 15 15 15 15 19 20 19 19 20 20 7 5 5 5 4 5 5 5 5 4 4 4 11 16 18 18 19 18 15 15 16 14 Power 1 | 1 . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 2 1 Propulsion 3 | 2 3 6 5 6 6 6 5 5 5 4 4 5 5 . . . . . . . . . . . . 2 2 2 2 2 2 2 2 2 2 Utility 4 | . . 2 3 3 3 4 3 4 5 4 5 6 6 1 . . . 1 2 3 2 2 1 1 . 2 6 8 8 9 8 6 5 5 3 Weapon 4 | 1 2 3 3 4 3 3 4 7 7 7 7 7 6 4 4 4 3 2 1 2 2 2 1 2 2 4 5 6 6 5 4 4 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | 4 5 . 7 . 1 . . 3 4 . 7 . 1 3 . . 1 1 1 1 . . . 1 . 2 2 2 1 1 . . 3 4 3 Power 11 | . 2 . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 3 . Propulsion 10 | 4 . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . . . . Utility 14 | . 1 . 1 . . . . 1 . . . . 1 2 . . . 1 1 1 . . . . . 1 . . 1 . . . 1 1 1 Weapon 22 | . 2 . 4 . 1 . . 1 3 . 5 . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 100 100 99 99 99 98 99 100 100 86 93 98 95 94 94 97 97 93 67 89 96 99 94 94 93 93 93 94 82 77 75 Engine 4 | . 13 14 11 11 11 11 9 9 . . 5 9 9 . . . . . . . . . . 2 . . . . . . . . . . . Core 1 | . . . . . . . . . 8 8 3 . . 5 6 6 6 1 . . 6 6 2 1 5 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 6 5 . . . . . 4 10 10 10 10 10 9 8 8 7 Treads 11 | . 14 14 21 22 22 22 18 26 19 21 25 18 18 . . . . . . . . . . . . . . . . . . . . 7 7 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . 7 26 26 29 26 26 25 26 26 23 14 . . Wheel 6 | . 13 14 11 11 11 11 18 9 16 13 9 18 18 1 . . . . . . . . . . . . . . . . . . . 7 7 Hover 1 | . . . . . . . . . . . . . . . . . . . . 16 30 26 11 . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 27 33 33 28 29 27 14 . . . . . . . . . . . . . . . Device 4 | . . . . . . . . . . 1 . . . 6 6 9 6 5 5 8 6 6 5 6 10 6 10 10 10 9 9 18 12 16 17 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 . . 1 1 . . . . . . . 1 5 5 5 5 5 5 4 4 4 3 Processor 10 | . 13 14 11 11 11 11 9 9 9 6 9 9 9 6 6 6 10 13 13 10 19 20 20 20 15 11 10 10 10 10 10 9 10 8 7 Hackware 3 | . . . . . . . . . . . . . . 1 6 11 13 13 13 13 6 6 5 . 5 5 5 5 5 5 5 4 4 4 1 Protection 4 | . . . . . . . 8 9 9 8 9 9 9 7 6 2 . . . . . . . 4 5 9 5 5 5 5 5 4 9 8 6 Energy Gun 1 | . 7 14 9 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 11 11 11 3 2 . 1 1 . . . . . . . . . . . 1 7 11 7 5 4 5 5 5 4 1 4 4 Ballistic Gun 16 | . 20 14 17 11 11 11 14 18 9 15 24 27 27 25 26 24 24 23 25 25 26 26 9 18 8 14 15 15 15 15 14 14 8 . . Ballistic Cannon 3 | . . . 4 11 11 11 9 6 8 8 . . . . . . . . . . . . . . . . . . . . . . 2 3 5 Peak Build Rating 183 | 6 9 11 21 21 22 24 29 32 33 33 35 36 36 54 54 61 61 74 74 80 68 66 74 82 96 103 128 128 128 126 127 138 140 169 183 Average Rating 62 | 5 7 9 19 21 21 23 26 29 32 29 30 35 36 47 54 57 58 64 66 72 67 66 50 77 92 98 119 126 125 125 125 136 119 155 154 On Entrance 64 | 6 6 9 11 21 21 22 24 27 32 33 28 34 36 36 54 54 60 59 74 65 68 66 66 69 82 94 98 128 126 125 126 123 138 130 169 Avg Prop Armor Cover (%) 15 | 12 11 12 16 18 18 18 14 19 15 16 19 15 15 . . . . . . . . . 9 8 . . . . . . 3 . 4 8 12 Naked Turns 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Heaviest Build 164 | 12 28 28 38 38 58 58 63 66 66 69 61 59 59 60 20 25 25 21 23 35 32 32 32 53 89 93 100 101 105 105 106 110 138 148 164 Greatest Support 150 | 20 20 20 43 16 16 16 26 26 32 32 65 26 26 26 26 26 26 31 31 48 48 41 84 112 127 132 134 134 131 120 120 115 150 150 70 Greatest Overweight (x) 6 | 1 1 1 2 2 3 3 2 4 4 4 5 2 2 2 . . 1 1 . 2 . . 6 1 . . . . . . 1 . 4 4 5 Average Overweight (x) 1 | . . 1 1 2 2 3 2 3 1 2 3 2 2 . . . . . . . . . . . . . . . . . . . . 1 3 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 8 8 5 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 8 14 15 15 15 15 20 20 20 20 20 20 20 20 7 5 5 5 5 5 5 5 5 5 5 9 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 11 13 15 15 15 15 18 20 20 20 20 20 20 20 5 7 8 5 5 5 5 5 5 5 6 15 20 20 20 20 20 17 20 20 20 Average Carried 14 | 4 7 11 14 15 14 15 15 19 19 19 19 20 19 6 5 5 5 4 4 4 4 5 4 4 4 11 17 19 19 19 19 15 16 16 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 8 5 5 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 11 13 15 15 15 15 18 20 20 20 20 20 20 5 5 6 5 5 5 5 5 5 5 5 6 13 20 20 20 20 18 17 20 20 5 Class Distribution -------------------- 25% | Skirmisher 24% | Scavenger-Gunner 21% | Gunner 10% | Hacker-Sprinter 7% | Mutant 5% | Scavenger-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Storage Skirmisher | -8/Recycling Gunner | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/DSF Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Matter Collected 11493 | 254 315 . 564 . . 17 138 941 146 721 1312 101 21 30 . 366 556 452 1209 731 276 44 223 333 221 494 147 130 114 . 218 . 773 235 411 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17684 | 79 610 . 1371 . . 14 195 1218 374 783 1445 53 . 30 . 366 494 410 887 685 100 . 359 371 837 796 211 299 241 . 576 . 717 1431 2732 Parts 770 | 3 39 . 94 . . 1 13 59 12 62 59 2 . 3 . 10 22 15 31 40 11 . 19 16 28 38 14 15 5 . 23 . 27 61 48 Haulers Intercepted 23 | . 2 . 5 . . . 1 . 1 . 6 . . . . 3 . 2 . 2 . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | 1 1 . . . . . . . . . 3 . . . . 1 . 1 . . . . . . 1 . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . . . . . . . . . . . 10 . . 12 . . . 13 . . 22 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Combat Hostiles Destroyed 287 | . 16 . 30 . . . 3 30 4 26 18 . . . . . 8 . 16 7 2 . 4 6 13 14 4 7 4 . 8 . 13 20 34 Melee 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Guns 134 | . 16 . 22 . . . 1 17 2 9 16 . . . . . 8 . 13 7 2 . 2 5 1 7 . . . . 2 . 4 . . Cannons 115 | . . . 6 . . . 2 11 2 6 1 . . . . . . . . . . . . 1 6 7 4 4 4 . 6 . 9 15 31 AOE 25 | . . . 2 . . . . 2 . 10 1 . . . . . . . 3 . . . . . 4 . . 3 . . . . . . . Classes Destroyed 26 | 2 4 . 4 . . . . 3 . 4 1 . . . . . 1 . . . . . . 2 . . . . . . . . 1 . 4 Worker 10 | . . . 1 . . . . . . . 2 . . . . 2 . 2 . 2 . . . . . . . . . . . . . 1 . Builder 6 | . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . Tunneler 3 | 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 23 | . 2 . 5 . . . 1 . 1 . 6 . . . . 3 . 2 . 2 . . . . . . . . . . . . . 1 . Recycler 9 | 1 1 . . . . . . . 1 . 2 1 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 14 | . 1 . 4 . . . 1 1 1 . 1 . . . . . . . 1 2 . . . . 1 . . . . . . . . 1 . Swarmer 51 | . 9 . 10 . . . . 4 . 4 . . . . . . . . . 2 . . . . 5 . . 4 . . . . 5 8 . Cutter 6 | . . . . . . . . . . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . Saboteur 7 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Grunt 97 | . 7 . 11 . . . 2 12 2 2 7 . . . . . 2 . 6 4 . . . 3 6 5 . 1 . . 6 . 3 . 18 Brawler 11 | . . . . . . . . 5 . . 3 . . . . . . . 2 . . . . . 1 . . . . . . . . . . Duelist 12 | . . . . . . . . 5 . . 1 . . . . . 2 . 1 . . . . . 1 . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 36 | . . . 9 . . . 1 3 1 6 6 . . . . . 2 . . . . . . 1 . 3 . . . . . . 1 3 . Specialist 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 16 | . . . . . . . . 1 1 2 1 . . . . . 1 . 1 . . . . . . 2 2 2 . . . . . . 3 Programmer 26 | . . . . . . . . . . 3 . . . . . . . . 1 1 2 . . . . 2 2 . . . 1 . . 9 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 18 | 2 6 . 8 . . 1 2 5 4 4 4 1 . 1 . 3 4 2 4 3 2 . 2 2 5 4 2 4 3 . 5 . 6 6 18 Combat Bots Only 17 | . 6 . 5 . . . 1 5 2 4 4 . . . . . 4 . 4 2 2 . 2 2 4 4 2 4 3 . 5 . 6 5 17 Max Kills in Single Turn 4 | 1 1 . 3 . . 1 1 3 1 4 2 1 . 1 . 1 1 1 3 2 1 . 1 1 4 2 1 2 1 . 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . 2 . 4 1 . . . . . . . 3 . . . . . 2 . . 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Hostile Shots Fired 1489 | . 64 1 70 . . . 12 80 9 56 48 . . . . . 51 15 38 57 20 . 38 16 32 95 24 23 20 . 37 . 177 60 446 Missed 398 | . 21 1 20 . . . 6 20 3 13 16 . . . . . 25 7 17 18 6 . 9 4 11 26 12 8 10 . 11 . 40 11 83 Hits 1091 | . 43 . 50 . . . 6 60 6 43 32 . . . . . 26 8 21 39 14 . 29 12 21 69 12 15 10 . 26 . 137 49 363 Melee 32 | . . . . . . . . 4 . 4 4 . . . . . 4 . 4 . . . . . 2 . . . 2 . . . . . 8 Projectile 1059 | . 43 . 50 . . . 6 56 6 39 28 . . . . . 22 8 17 39 14 . 29 12 19 69 12 15 8 . 26 . 137 49 355 AOE 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 Critical Strikes 53 | . 1 . 3 . . . . 6 . 1 3 . . . . . 3 . 2 1 . . . . . 2 . . 1 . 2 . 5 3 20 Damage Taken 22265 | . 527 . 706 . . . 93 953 111 547 578 . . . . 71 399 121 572 379 216 . 1349 268 476 1448 389 241 322 . 575 . 3320 1465 7139 Core 3306 | . 100 . 86 . . . 14 108 . 43 110 . . . . . 20 44 112 58 31 . 532 24 18 237 46 66 . . 23 . 242 24 1368 Absorbed by Shields 1814 | . . . . . . . . 5 . . . . . . . . 37 . 8 . . . . . . . . . . . . . 155 . 1609 Reduced by Siege Mode 853 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 790 Redirected to Shielding 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1398 | . 70 . 206 . . . . . 72 . 74 . . . . . . . . 39 . . . . . 169 39 69 76 . . . 157 268 159 Core Remaining (%) 66 | 100 . 60 . . . 78 . . . . . . 50 . . . . . . . . . . 3 . 74 . . . . 88 . 81 . . Volleys Fired 1025 | 4 52 . 59 . . 1 7 105 8 36 89 2 . 1 . 16 36 20 65 31 8 . 2 21 22 42 27 19 31 . 38 2 30 73 178 Largest 4 | 2 2 . 3 . . 3 3 3 3 3 3 3 . 4 . 4 4 4 4 4 4 . 2 4 4 4 1 1 1 . 3 1 4 1 1 Hottest 246 | 40 60 . 128 . . 124 124 86 119 131 118 75 . 100 . 100 100 100 100 132 132 . 66 246 246 246 90 90 90 . 105 90 161 120 120 Shots Fired 2228 | 8 102 . 176 . . 3 21 242 24 100 243 7 . 4 . 38 126 49 231 112 31 1 5 73 50 133 26 19 33 1 44 2 76 74 174 Gun 1502 | 8 102 . 151 . . 1 10 142 16 61 224 7 . 4 . 29 122 47 226 108 31 1 5 60 18 81 . . 2 1 9 . 36 . . Cannon 677 | . . . 25 . . 2 11 99 8 34 13 . . . . . . . . . . . . 13 24 52 26 14 31 . 35 2 40 74 174 Launcher 41 | . . . . . . . . 1 . 5 6 . . . . 2 4 1 5 4 . . . . 8 . . 5 . . . . . . . Special 8 | . . . . . . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . . . Kinetic 1585 | 8 76 . 118 . . 2 17 213 16 86 225 7 . 4 . 29 122 47 226 108 31 1 5 60 18 81 . . 2 1 9 . 67 1 5 Thermal 599 | . 26 . 58 . . 1 4 28 8 9 12 . . . . 7 . 1 . . . . . 13 24 52 26 14 31 . 35 2 9 73 166 Explosive 27 | . . . . . . . . 1 . 5 6 . . . . 2 4 1 5 3 . . . . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 . . 5 . . . . . . 3 Robot Hit Streak 54 | 4 11 . 19 . . 6 8 18 10 11 13 4 . 2 . 14 16 15 10 9 12 . 15 11 7 19 6 8 17 . 10 . 12 41 54 Robot Miss Streak 6 | 1 3 . 4 . . . 1 3 1 2 6 2 . . . 1 3 2 4 4 3 . . 3 2 2 2 1 1 . 3 . 3 1 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . Secondary Targets 9 | . . . 1 . . . . . . . 2 . . . . . 1 . 3 1 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . Capacitor 357 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 14 31 . 34 2 9 73 168 Shots Hit Robots 1335 | 5 70 . 100 . . 3 15 137 15 52 142 5 . 1 . 26 63 31 112 57 18 . 15 34 24 75 10 10 29 . 29 . 48 58 151 Core Hits 628 | 3 28 . 52 . . . 8 64 10 38 54 1 . 1 . 10 29 12 50 31 6 . 9 14 24 36 6 13 8 . 17 . 22 17 65 Critical Kills 26 | . . . . . . . . . . 1 . . . . . 1 . . 1 4 2 . 2 6 1 . . . . . . . . 5 3 Critical Parts Destroyed 17 | . 1 . . . . . . . . . 1 . . . . . . . . 4 5 . . 4 1 . . . . . . . 1 . . Critical Strikes 61 | . 1 . 2 . . 1 . 3 3 1 1 . . . . 2 . . 1 8 7 . 4 12 4 2 . . . . . . 1 5 3 Burn 5 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Destroy 41 | . 1 . . . . . . . . 1 1 . . . . 1 . . 1 8 7 . 2 12 4 2 . . . . . . 1 . . Blast 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Melee Attacks 40 | . . . . . . . . . . . . . . . . . . . . 1 . . 38 . . . . . . . . . 1 . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . . . . . . . . 1 . . 38 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40462 | 59 929 . 2253 . . 55 312 2373 319 1564 2999 81 . 16 . 417 1453 546 2451 1394 135 . 576 501 1865 2572 465 807 1158 . 1147 . 1751 3834 8430 Guns 15522 | 59 929 . 1462 . . 16 141 1435 229 755 2532 81 . 16 . 352 1453 536 2174 964 135 . 19 170 86 1108 . . . . 161 . 709 . . Cannons 20704 | . . . 382 . . 39 171 857 90 304 127 . . . . . . . . . . . . 331 728 1389 465 408 1124 . 986 . 1042 3834 8427 Explosions 3591 | . . . 405 . . . . 81 . 505 334 . . . . . . . 277 430 . . . . 1051 75 . 399 34 . . . . . . Melee 557 | . . . . . . . . . . . . . . . . . . . . . . . 557 . . . . . . . . . . . . Ramming 13 | . . . 4 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 16949 | 59 657 . 956 . . 35 231 2292 182 961 2532 81 . 16 . 352 1453 536 2174 964 135 . 19 170 86 1108 . . . . 161 . 1376 57 356 Thermal 20591 | . 272 . 1293 . . 20 81 . 137 98 127 . . . . 65 . 10 . 388 . . . 331 1007 1464 465 593 1124 . 986 . 375 3777 7978 Explosive 1239 | . . . . . . . . 81 . 505 334 . . . . . . . 277 42 . . . . . . . . . . . . . . . Electromagnetic 1113 | . . . . . . . . . . . . . . . . . . . . . . . . . 772 . . 214 34 . . . . . 93 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 557 | . . . . . . . . . . . . . . . . . . . . . . . 557 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 1 1 4 4 4 . . 9 9 9 9 11 11 11 11 11 11 . 1 1 1 8 8 10 . 7 4 26 Average Corruption 5 | . . . . . . . . 1 1 2 4 4 . . 9 9 9 9 9 11 11 11 11 11 . 1 1 1 7 8 8 . 6 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 382 | . . . . . . . . 15 4 27 34 8 . . . 9 33 19 26 36 10 11 18 21 . 4 2 5 21 7 21 . 17 8 26 Message Errors 88 | . . . . . . . . 6 . 5 5 2 . . . 1 7 7 7 6 2 3 5 1 . 2 . 1 7 . 7 . 4 3 7 Matter Fused 83 | . . . . . . . . 3 3 8 7 2 . . . 2 6 2 4 11 2 3 4 4 . 1 . . 4 3 2 . 4 1 7 Heat Flow Errors 42 | . . . . . . . . . . 2 4 . . . . . 7 3 3 5 2 2 2 3 . . . 2 2 . 3 . . 2 . Energy Discharges 44 | . . . . . . . . 1 . 5 5 1 . . . 2 2 2 1 3 . 1 2 6 . . 1 1 2 1 4 . 2 1 1 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . 1 . 2 . . Parts Fused 3 | . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 34 | . . . . . . . . 2 . 2 3 1 . . . 1 4 2 . 4 1 . . 2 . . . 1 3 1 2 . . . 5 Data Loss (major) 19 | . . . . . . . . . 1 1 3 . . . . . 3 2 2 1 . . 1 1 . . . . 1 . 2 . . . 1 Misfires 27 | . . . . . . . . . . 2 4 1 . . . 2 . . 4 3 . 1 1 2 . 1 . . 2 1 . . 2 1 . Alerts 8 | . . . . . . . . 1 . . 1 . . . . . 1 . 1 . 2 . 1 . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Weapon Failures 24 | . . . . . . . . 1 . 2 2 . . . . 1 3 1 4 . 1 . . 1 . . 1 . . . . . 3 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1043 | . . . 114 . . 5 . . . 3 . . . . . . . . 19 1 . . 26 9 59 19 35 6 . . 10 . . 517 220 Projectiles 874 | . . . 12 . . 5 . . . . . . . . . . . . . . . . . 9 47 19 35 . . . 10 . . 517 220 Explosions 143 | . . . 102 . . . . . . 3 . . . . . . . . 19 1 . . . . 12 . . 6 . . . . . . . Melee 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . Knockbacks 18 | . . . 3 . . . . 13 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . 2 . . . . 13 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . 41 . . . . . . . . . . . . . . . 74 . . . . . 63 . . 45 30 . . . . . 1 Shots 8 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . . 3 1 . . . . . . Rammed 5 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1338 | . 13 . 275 . . 57 144 287 243 147 338 24 . 86 . 114 354 261 324 254 255 202 180 181 232 151 276 346 331 18 375 46 1338 304 503 Average Temperature 98 | . 7 . 70 . . 32 62 74 91 35 84 18 . 37 . 43 96 99 109 68 93 98 89 80 91 39 104 163 114 12 141 29 170 103 162 Received Heat Transfer 3343 | . 171 . 231 . . . 36 477 54 135 270 . . . . . 54 51 120 93 . . . 99 81 240 . . 45 . 110 . 456 18 602 Effects 24 | . . . 3 . . . . . . . 1 . . . . . . . 1 2 . . . . . . . 1 . . 1 . 10 . 5 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . Interference 5 | . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Total Turns 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 171 Longest Duration 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 84 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Parts Melted 48 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 20 18 Heat Transferred 11777 | . 575 . 1953 . . 37 148 . 518 185 222 . . . . 222 . 37 . 225 . . . . 350 50 . 200 . . . . . 2109 4946 Parts Sabotaged 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 3 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Maximum Alert Level 5 | . . . 2 1 . . . 4 2 4 3 1 . . . . 1 . 3 2 . . . . 4 4 2 . . . . . . 1 5 Low Security (%) 38 | 100 100 100 27 91 . 100 100 14 . . . 35 . 100 100 100 84 100 8 38 . . . . . . . . . . . 100 100 92 . Level 1 12 | . . . 32 8 . . . 12 . 13 . 64 . . . . 15 . 23 37 . . . . . . . . . . . . . 7 . Level 2 20 | . . . 39 . . . . 25 100 24 24 . . . . . . . 28 24 . . . . . . 100 . . . . . . . . Level 3 19 | . . . . . . . . 34 . 30 75 . . . . . . . 38 . . . . . 96 64 . . . . . . . . . Level 4 6 | . . . . . . . . 12 . 31 . . . . . . . . . . . . . . 3 35 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 2441 | 10 151 30 538 207 . 5 35 1373 668 1229 858 330 . 6 . 22 247 174 977 600 . . . . 1120 1284 674 . . . . 27 168 264 2441 Initial 900 | . . 30 . 207 . . . . 668 321 598 325 . . . . . 129 121 512 . . . . 900 776 674 . . . . 27 3 94 139 Average 486 | 1 99 7 298 150 . . 10 626 579 857 730 229 . . . 4 167 87 564 268 . . . . 1004 1019 547 . . . . 11 87 86 1949 Influence Increases 11860 | 10 499 . 1094 . . 5 126 1393 199 938 790 10 . 6 . 72 297 283 886 523 60 . . 105 1423 568 146 160 . . 190 17 325 684 1051 Destroy 0b10 Robot/C 5800 | . 320 . 600 . . . 60 600 80 520 400 . . . . . 160 . 540 140 40 . . 80 260 280 80 140 . . 160 . 260 400 680 Destroy 0b10 Robot/NC 365 | 10 20 . 60 . . 5 10 5 15 . 60 5 . 5 . 25 . 25 10 45 . . . 15 20 5 . . . . . . . 20 5 Destroy Leader 980 | . 56 . 178 . . . 14 20 34 30 134 . . . . 6 10 4 60 38 20 . . 10 52 20 20 20 . . 30 . 30 104 90 Allied During Kill 120 | . . . . . . . . . . 1 10 . . . . . 3 . 106 . . . . . . . . . . . . . . . . Successful Hack 344 | . 26 . 53 . . . 11 14 37 7 7 5 . . . 12 . 53 . 26 . . . . 12 . 17 . . . . . . 64 . Disable Machine 540 | . . . 75 . . . . 15 30 30 105 . . . . 15 . . 15 150 . . . . . 30 15 . . . . 15 . 15 30 Anti-Garrison Action 1250 | . . . . . . . . 650 . 300 . . . . . . 50 . 100 . . . . . . 150 . . . . . . . . . Destroy Structure 541 | . 2 . 53 . . . 1 89 3 20 59 . . 1 . 14 29 6 40 19 . . . . 44 53 14 . . . . 2 20 36 36 Advance Influence 900 | . . . . . . . . . . . . . . . . . . . . . . . . . 900 . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . 30 . 30 . . . . . . . . . . . . . 15 . Lose Combat Pursuer 945 | . 75 . 75 . . . 30 . . 30 15 . . . . . 45 165 15 75 . . . . 135 30 . . . . . . 15 30 210 Influence Decreases 10880 | 10 422 77 561 446 87 5 126 20 1077 204 1185 715 129 6 . 72 50 356 83 1181 259 120 . 105 314 393 920 477 193 . 150 52 162 604 319 Entered New Map 4754 | . . 47 . 326 87 . . . 705 174 631 509 129 . . . . 118 53 465 119 23 . . . 333 610 189 38 . . 13 2 74 109 Time Decay 4785 | 10 392 30 561 120 . 5 126 . 222 . 514 206 . 6 . 72 . 238 . 416 120 97 . 105 214 . 310 278 155 . 130 39 . 419 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 600 | . 30 . . . . . . 20 . 30 10 . . . . . 10 . 10 . 20 . . . . 60 . 10 . . 20 . 160 10 210 Lost Ally 90 | . . . . . . . . . . . 30 . . . . . 40 . 20 . . . . . . . . . . . . . . . . Purge Threat 551 | . . . . . . . . . 150 . . . . . . . . . . 300 . . . . . . . . . . . . . 101 . Squads Dispatched 68 | . 1 1 5 . . . . . 1 . 6 . . . . 1 . 4 . 6 . . . . 6 . 1 . . . . . 2 4 30 Investigation 5 | . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Extermination 9 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . 1 . . . . . . 4 . Reinforcement 16 | . . . 4 . . . . . . . 2 . . . . . . 2 . 4 . . . . 2 . . . . . . . 2 . . Assault 33 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 30 Garrison 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Distress Signals 23 | . 3 . 6 . . . 3 . 1 . 2 . . . . . . 2 . 2 . . . 1 1 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 483 | . 28 1 48 . . . 7 28 7 22 27 . . . 4 . 20 13 28 20 2 . 4 10 20 15 4 5 5 . 8 . 14 27 116 Peak Tracking Total 37 | . 5 1 6 . . . 4 5 3 5 4 . . . 3 . 9 7 4 6 2 . 3 2 10 4 2 4 5 . 5 . 9 6 37 Tactical Retreats 38 | . 4 . 4 . . . 1 . . 2 1 . . . . . 2 6 1 3 . . . . 3 2 . . . . . . 1 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Traps Triggered 46 | . 3 . 1 . . . 1 12 1 5 . . . 1 . 1 5 2 4 2 . . . . . 2 3 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Machines Disabled 54 | . . . 5 . . . . 6 2 8 7 . . . . 1 1 . 3 10 . . . . . 5 1 . . . . 1 1 1 2 Max in Single Turn 10 | . . . 3 . . . . 1 1 1 1 . . . . 1 1 . 1 10 . . . . . 1 1 . . . . 1 1 1 1 Garrison Relay 14 | . . . . . . . . 5 . 3 . . . . . . 1 . 2 . . . . . . 3 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Machines Accessed 111 | . 9 1 10 1 2 . 5 3 7 3 7 2 . 1 . 6 1 12 3 14 . . 4 . 4 1 4 . . 3 1 1 . 6 . Terminals 66 | . 8 . 8 1 . . 3 3 5 3 4 2 . . . 2 1 6 3 5 . . . . 2 1 3 . . . 1 1 . 4 . Fabricators 10 | . . . . . . . . . . . . . . 1 . 1 . 3 . 3 . . . . 1 . 1 . . . . . . . . Repair Stations 9 | . 1 . 1 . . . . . 1 . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . 2 . 1 . 1 . . . . 1 . . . . . . . . 1 . Total Hacks 303 | . 30 1 39 4 2 . 12 6 19 3 18 7 . 2 . 16 3 24 4 38 . . 28 . 10 1 8 . . 10 1 2 . 15 . Successful 174 | . 21 1 21 . 2 . 6 1 11 2 13 2 . 2 . 8 . 13 . 12 . . 28 . 7 . 3 . . 10 1 1 . 9 . Failed 124 | . 8 . 17 4 . . 5 5 7 1 4 5 . . . 8 3 11 4 26 . . . . 3 1 5 . . . . 1 . 6 . Catastrophic 28 | . 1 . . 1 . . 1 2 1 . . 1 . . . 4 . 3 1 9 . . . . 1 1 1 . . . . . . 1 . Database Lockouts 5 | . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 21 . 24 4 1 . 7 . 11 . 10 4 . . . 10 . 4 1 14 . . . . 2 . 4 . . . . . . 4 . Terminals 191 | . 26 . 31 4 . . 8 6 16 3 12 7 . . . 11 3 12 4 20 . . . . 6 1 6 . . . 1 2 . 12 . Fabricators 14 | . . . . . . . . . . . . . . 2 . 1 . 3 . 3 . . . . 3 . 2 . . . . . . . . Repair Stations 27 | . 4 . 6 . . . . . 2 . 5 . . . . . . . . 10 . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . . . 2 . . . . . . . . . . 5 . 2 . . . . . . . . . . . . . 2 . Garrison Access 12 | . . . . . . . 2 . 1 . . . . . . 3 . 1 . 3 . . . . 1 . . . . . . . . 1 . Terminal Hacks 95 | . 10 1 8 . 2 . 2 1 4 2 5 . . . . 4 . 3 . 3 . . 28 . 2 . 2 . . 10 1 1 . 6 . Record 16 | . . . . . 1 . . . . . . . . . . . . . . . . . 11 . . . 1 . . 2 1 . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 4 . . . 1 . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 24 | . 6 . 3 . . . 2 . 1 . 1 . . . . 1 . . . . . . 3 . 2 . . . . 4 . . . 1 . Open Door 3 | . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . Emergency Access Points 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . . . 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . 2 . . . 3 . . . . . . 3 . . . . . . . . . . Network Status 4 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Repair Station Hacks 22 | . 4 . 6 . . . . . 2 . 4 . . . . . . . . 6 . . . . . . . . . . . . . . . Scan Component 13 | . 2 . 3 . . . . . 1 . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . Repair 9 | . 2 . 3 . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Insert Component 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . Unlock Access 6 | . . . . . . . 1 . 1 . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 33 | . 7 . 6 . . . 2 . 4 . 3 2 . . . 1 . 1 . 3 . . . . 1 . 1 . . . . . . 2 . Terminals 33 | . 7 . 6 . . . 2 . 4 . 3 2 . . . 1 . 1 . 3 . . . . 1 . 1 . . . . . . 2 . Assimilate 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 30 | . 7 . 6 . . . 2 . 3 . 2 2 . . . 1 . 1 . 2 . . . . 1 . 1 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 7 . 8 1 . . 5 3 6 1 6 2 . . . 4 1 9 3 14 . . . . 4 1 4 . . . . . . 6 . Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 4 . . . 1 . Parts Built 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 322 | . . . . . . . . . . . . . . 106 . . . 64 . . . . . . 152 . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . 16 . . . . . . 5 . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired 9 | . 2 . 3 . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Time 296 | . 52 . 120 . . . . . 16 . 58 . . . . . . . . 50 . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycled Matter 110 | . . . . . . . . . . . . . . . . . . 110 . . . . . . . . . . . . . . . . . Retrieved Matter 110 | . . . . . . . . . . . . . . . . . . 110 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 55 | . . . . . . . . 19 . 9 . . . . . . 3 . 10 . . . . . . 14 . . . . . . . . . Machine Destruction 55 | . . . . . . . . 19 . 9 . . . . . . 3 . 10 . . . . . . 14 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Total Allies 8 | . . . . 2 . . . . 1 1 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . 1 2 2 . . . . . 2 . 2 . . . . . . . . . . . . . . . . Highest-Rated Group 175 | . . . . 49 49 . . . 10 35 35 . . . . . 97 . 175 . . . . . . . . . . . . . . . . Highest-Rated Ally 95 | . . . . 31 31 . . . 10 25 25 . . . . . 51 . 95 . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 31 | . . . . . . . . . 9 9 19 19 19 17 17 17 17 18 18 22 22 22 22 21 21 21 25 24 24 24 23 23 22 31 31 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 7 | . . . . . . . . . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . STAY 4 | . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . . . . . 8 . . . . . 8 . 46 . . . . . . . . . . . . . . . . Total Damage 2482 | . . . . . . . . . . . 285 . . . . . 241 . 1956 . . . . . . . . . . . . . . . . Kills 13 | . . . . . . . . . . . 2 . . . . . . . 11 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Active Infowar (turns) 3133 | . . . . . . . . . . . . . . 64 . 1 . . 2 . 254 229 374 579 307 . . 578 334 191 220 . . . . Optics 1743 | . . . . . . . . . . . . . . . . . . . . . 254 229 374 579 307 . . . . . . . . . . IFF 1324 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 578 334 191 220 . . . . Terrain 64 | . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . 4 . 1 . . . . . . . . . . . . . . . . . . . 149 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Turns Passed 23160 | 38 1023 162 2016 244 372 453 397 2326 474 1718 1410 436 740 124 17 286 823 511 604 1013 258 229 374 579 459 830 691 611 621 194 599 97 550 1203 678 Spaces Moved 18194 | 21 629 124 995 184 281 310 274 1202 318 1043 670 364 615 323 66 758 793 1214 904 1960 400 385 199 390 216 513 508 451 472 156 382 72 210 556 236 Core 63 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . 33 Treads 675 | . 29 14 281 . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . 7 299 13 Legs 3436 | 3 . . . . . . . . . . . . . . . . . . . . . . 70 390 216 513 508 451 472 156 382 72 203 . . Wheels 7118 | 18 600 110 714 184 281 310 274 1202 318 1043 638 364 615 . . . . . . . . . . . . . . . . . . . . 257 190 Hover 1590 | . . . . . . . . . . . . . . . . . . . . 706 400 385 99 . . . . . . . . . . . . Flight 5312 | . . . . . . . . . . . . . . 323 66 758 793 1214 904 1254 . . . . . . . . . . . . . . . Fastest Speed 11 | 95 100 115 115 130 130 145 120 120 115 115 110 110 120 26 26 26 26 25 26 11 53 59 50 120 120 120 120 120 120 120 120 120 117 150 50 Average Speed 97 | 102 119 130 159 130 131 145 120 154 122 137 141 116 120 27 26 26 29 29 27 37 54 59 100 123 120 120 120 120 120 120 122 120 179 171 157 Slowest Speed 390 | 120 240 250 240 130 145 145 120 160 160 160 225 120 120 168 26 26 98 98 28 176 66 59 350 190 120 120 120 120 120 120 190 120 390 180 225 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . . 1 . 13 . 8 5 9 . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 98 24 89 54 60 68 33 93 33 89 77 71 53 6 65 19 55 34 62 47 59 60 82 65 9 46 13 58 55 60 56 3 80 16 25 Regions Visited 35 Branch Regions 16 Pre-discovered Areas 33 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 28 1 . . . . . 1 . . . . . Known Exits Taken 12 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . 1 1 . 1 1 . . 1 1 . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . . 1 1 1 . . . . . . . 1 1 1 . . . . . 1 1 . . . . . Scrap Searched 14 | . . . . . . . . . . . . . 4 . . . . . . . 1 1 . 2 . . . . 3 . 3 . . . . Spaces Dug 103 | . . . . . . . . . . 11 17 . . . . 12 18 5 . 17 . . . . 2 . 5 . . . 2 1 . 9 4 Terrain Destroyed 408 | . . . 44 . . . . 12 2 34 55 . . . . 12 18 5 38 32 1 . . 5 21 23 11 16 4 . 15 1 32 13 14 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Projectile 137 | . . . . . . . . . 2 5 8 . . . . . . . . . . . . 4 6 19 11 3 4 . 15 1 32 13 14 AOE 266 | . . . 44 . . . . 12 . 29 47 . . . . 12 18 5 38 29 . . . . 15 4 . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Res DSF Res Tes Total 22345 | 31 795 125 1306 189 284 311 324 1480 389 1219 1021 371 618 362 65 803 1348 1342 1191 2177 419 385 311 436 372 628 589 511 525 164 499 81 328 812 534 Wait 2007 | . 88 . 197 6 . . 30 55 46 63 192 . . . . 15 416 72 146 136 7 . 47 16 122 39 22 29 3 . 64 . 19 135 42 Move 18088 | 20 628 123 994 183 280 309 274 1200 318 1042 669 363 614 321 65 732 790 1197 892 1941 399 384 198 389 216 512 507 450 471 155 381 71 209 555 236 Hop 35 | . . . . . . . . . . . . . . 1 . 12 . 8 5 9 . . . . . . . . . . . . . . . Pick Up 150 | . 12 1 14 . 1 . 6 6 4 4 13 . 2 2 . 1 6 6 3 3 1 . 2 2 1 14 7 1 3 2 1 2 11 15 4 Fast Attach 136 | . 3 . 5 . . . 1 2 3 12 6 2 . 7 . 9 . 7 2 20 1 1 11 2 3 2 2 . 3 2 3 . 13 3 11 Attach 90 | 2 3 . 2 . . . 3 1 . 4 1 . . 8 . . 2 1 1 1 1 . 4 2 2 5 2 1 2 . 3 2 10 6 21 Detach 48 | 2 . . . . . . . . . 3 . 1 . 4 . . . 5 . 2 1 . 3 . 2 1 3 . . . 2 . 6 3 10 Swap 208 | 1 4 1 12 . 1 1 3 22 2 18 23 2 . 3 . 7 12 8 11 10 . . 1 2 4 6 10 9 5 1 4 3 9 7 6 Drop 221 | 2 5 . 22 . 2 . . 9 8 6 26 1 2 15 . 9 5 10 7 19 . . 5 2 . 7 9 2 7 4 3 1 13 15 5 Fire 1025 | 4 52 . 59 . . 1 7 105 8 36 89 2 . 1 . 16 36 20 65 31 8 . 2 21 22 42 27 19 31 . 38 2 30 73 178 Melee 40 | . . . . . . . . . . . . . . . . . . . . 1 . . 38 . . . . . . . . . 1 . . Ram 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 262 | . . . . . . . . 80 . 16 . . . . . . 69 8 59 4 . . . . . . . . . . . . 7 . 19 Rewire 19 | . . . . . . . . . . 6 . . . . . . 12 . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . 9 . . . . . 2 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 255 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 4) 782 | -10/Materials | Discovered new exit (range 7) 897 | -10/Materials | Central database locked down 912 | -10/Materials | Discovered new exit (range 6) 1013 | -10/Materials | Repaired Com. Wheel 1040 | -10/Materials | Repaired Assault Rifle 1062 | -10/Materials | Entered Mines 1151 | -10/Mines | Learned location of Zion (-7) 1173 | -10/Mines | Discovered new exit (range 12) 1183 | -10/Mines | Met a Derelict shopkeep closing up shop 1224 | -10/Mines | Entered Materials 1224 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1493 | -9/Materials | Discovered new exit (range 13) 1627 | -9/Materials | Discovered new exit (range 5) 1873 | -9/Materials | Build established: Gunner 2636 | -9/Materials | Repaired Arm. Treads 2687 | -9/Materials | Repaired Beamcaster 2721 | -9/Materials | Repaired Imp. Treads 2744 | -9/Materials | Discovered new exit (range 7) 2865 | -9/Materials | Central database locked down 3034 | -9/Materials | Discovered new exit (range 4) 3224 | -9/Materials | First assault squad dispatched 3240 | -9/Materials | Entered Mines 3380 | -9/Mines | Discovered new exit (range 16) 3471 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3472 | -9/Mines | Discovered new exit (range 5) 3484 | -9/Mines | Entered Exiles 3484 | -9/Exiles | Accompanied by 2 allies 3514 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3514 | -9/Exiles | Met 8R-AWN 3538 | -9/Exiles | Met EX-HEX 3574 | -9/Exiles | Met EX-BIN 3590 | -9/Exiles | Aligned with FarCom system 3591 | -9/Exiles | Given EX-Vault access code 3621 | -9/Exiles | Opened EX-Vault 3638 | -9/Exiles | Found Cloak of Protection 3665 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3706 | -9/Exiles | Met EX-DEC 3789 | -9/Exiles | Discovered new exit (range 14) 3856 | -9/Exiles | Left Exiles lab with Cloak of Protection 3856 | -9/Exiles | Entered Mines 4168 | -8/Mines | Build established: Skirmisher 4301 | -8/Mines | Discovered new exit (range 6) 4309 | -8/Mines | Entered Materials 4309 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4503 | -8/Materials | Discovered new exit (range 10) 4600 | -8/Materials | Discovered new exit (range 15) 4623 | -8/Materials | Central database locked down 4706 | -8/Materials | Identified exit to Garrison 4706 | -8/Materials | Entered Garrison 4762 | -8/Garrison | Triggered checkpoint 4819 | -8/Garrison | Garrison Relay disabled 4997 | -8/Garrison | Triggered checkpoint 5092 | -8/Garrison | Triggered checkpoint 5167 | -8/Garrison | Discovered new exit (range 13) 5226 | -8/Garrison | Triggered checkpoint 5292 | -8/Garrison | Garrison Relay disabled 5305 | -8/Garrison | Triggered checkpoint 5744 | -8/Garrison | Discovered new exit (range 8) 5828 | -8/Garrison | Triggered checkpoint 5894 | -8/Garrison | Garrison Relay disabled 6260 | -8/Garrison | Triggered checkpoint 6260 | -8/Garrison | Triggered checkpoint 6376 | -8/Garrison | Triggered checkpoint 6434 | -8/Garrison | Garrison Relay disabled 6502 | -8/Garrison | Discovered new exit (range 15) 6562 | -8/Garrison | Spotted B-75 Beast 6562 | -8/Garrison | Spotted B-75 Beast 6602 | -8/Garrison | Triggered checkpoint 6804 | -8/Garrison | Garrison Relay disabled 6884 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7032 | -8/Garrison | Entered Materials 7132 | -8/Materials | Repaired Imp. Light Cannon 7321 | -8/Materials | Central database locked down 7455 | -8/Materials | Discovered new exit (range 8) 7475 | -8/Materials | Garrison activated, responded to threat 7506 | -8/Materials | Identified exit to Garrison 7506 | -8/Materials | Entered Garrison 7506 | -8/Garrison | Accompanied by 1 ally 7577 | -8/Garrison | Phase Generator disabled 7830 | -8/Garrison | Triggered checkpoint 7944 | -8/Garrison | Garrison Relay disabled 8220 | -8/Garrison | Triggered checkpoint 8238 | -8/Garrison | Triggered checkpoint 8314 | -8/Garrison | Discovered new exit (range 4) 8356 | -8/Garrison | Triggered checkpoint 8385 | -8/Garrison | Garrison Relay disabled 8554 | -8/Garrison | Triggered checkpoint 8650 | -8/Garrison | Triggered checkpoint 8681 | -8/Garrison | Garrison Relay disabled 8716 | -8/Garrison | Discovered new exit (range 10) 8860 | -8/Garrison | Discovered new exit (range 12) 8874 | -8/Garrison | Build established: Scavenger-Skirmisher 9224 | -8/Garrison | Entered Storage 9224 | -8/Storage | Accompanied by 2 allies 9399 | -8/Storage | Repaired Com. Wheel 9625 | -8/Storage | Central database locked down 9837 | -8/Storage | Repaired Rocket Launcher 10004 | -8/Storage | Build established: Skirmisher 10024 | -8/Storage | First assault squad dispatched 10389 | -8/Storage | Discovered new exit (range 16) 10629 | -8/Storage | Used back door to open Recycling access 10629 | -8/Storage | Discovered new exit (range 5) 10634 | -8/Storage | Entered Recycling 10711 | -8/Recycling | Scanned before Scraplab entrance 11057 | -8/Recycling | Entered Scraplab 11066 | -8/Recycling | Discovered new exit (range 3) 11070 | -8/Recycling | Entered Scraptown 11070 | -8/Scraptown | System corruption cleaned by C-Scrubber 11269 | -8/Scraptown | Visited Assassins FH 11278 | -8/Scraptown | Visited CPS Storage 11382 | -8/Scraptown | Build established: Gunner 11534 | -8/Scraptown | Discovered new exit (range 11) 11615 | -8/Scraptown | Visited Spacefarers 11637 | -8/Scraptown | Visited IN-MT5's Study 11647 | -8/Scraptown | Visited SPCMW 11659 | -8/Scraptown | Visited Cyclists 11810 | -8/Scraptown | Entered Factory 11810 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11934 | -6/Factory | Sucked down chute 11934 | -6/Factory | Entered Waste 11940 | -6/Waste | Spotted C-40 Crusher 11941 | -6/Waste | Spotted C-40 Crusher 11944 | -6/Waste | Spotted C-40 Crusher 11948 | -6/Waste | Discovered new exit (range 16) 11948 | -6/Waste | Spotted C-40 Crusher 11949 | -6/Waste | EMP discharged 11951 | -6/Waste | Entered Factory 11954 | -6/Factory | Identified exit to Garrison 12172 | -6/Factory | Identified exit to Lower Caves 12175 | -6/Factory | Identified exit to Garrison 12237 | -6/Factory | Entered Garrison 12285 | -6/Garrison | Triggered checkpoint 12289 | -6/Garrison | Garrison Relay disabled 12305 | -6/Garrison | Build established: Hacker-Sprinter 12354 | -6/Garrison | Spotted B-75 Beast 12393 | -6/Garrison | Destroyed B-75 Beast 12427 | -6/Garrison | Discovered new exit (range 12) 12447 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12927 | -6/Garrison | Triggered checkpoint 12962 | -6/Garrison | Discovered new exit (range 12) 12969 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13009 | -6/Garrison | Triggered checkpoint 13058 | -6/Garrison | Discovered new exit (range 10) 13060 | -6/Garrison | Entered Factory 13280 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 13344 | -6/Factory | Discovered new exit (range 7) 13363 | -6/Factory | Identified exit to Factory 13394 | -6/Factory | Fabricated Q-thruster (x2) 13507 | -6/Factory | Identified exit to Garrison 13531 | -6/Factory | Garrison activated, responded to threat 13571 | -6/Factory | Entered Garrison 13671 | -6/Garrison | Triggered checkpoint 13696 | -6/Garrison | Garrison Relay disabled 13707 | -6/Garrison | Found embedded Infiltrators 13779 | -6/Garrison | Triggered checkpoint 13912 | -6/Garrison | Triggered checkpoint 13931 | -6/Garrison | Spotted B-75 Beast 13940 | -6/Garrison | Destroyed B-75 Beast 13961 | -6/Garrison | Triggered checkpoint 14027 | -6/Garrison | Triggered checkpoint 14039 | -6/Garrison | Triggered checkpoint 14076 | -6/Garrison | System corruption reached 10% 14092 | -6/Garrison | Garrison Relay disabled 14106 | -6/Garrison | Discovered new exit (range 8) 14130 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14170 | -6/Garrison | Discovered new exit (range 13) 14175 | -6/Garrison | Entered Factory 14425 | -6/Factory | Discovered exit to Factory (range 15) 14459 | -6/Factory | Spotted B-75 Beast 14884 | -6/Factory | Repaired Hyp. Gauss Rifle 14905 | -6/Factory | Build established: Hacker-Gunner 15177 | -6/Factory | Discovered exit to Factory (range 6) 15188 | -6/Factory | Entered Lower Caves 15192 | -6/Lower Caves | Encountered a Warlord checkpoint 15194 | -6/Lower Caves | Met a Warlord Commander 15195 | -6/Lower Caves | Learned location of Warlord (-5) 15196 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15200 | -6/Lower Caves | Found Encrypted Comm Array 15227 | -6/Lower Caves | Learned Factory stockpile data 15443 | -6/Lower Caves | Discovered new exit (range 5) 15446 | -6/Lower Caves | Entered another Lower Caves area 15500 | -6/Lower Caves | Build established: Gunner 15669 | -6/Lower Caves | Discovered new exit (range 10) 15675 | -6/Lower Caves | Entered Data Miner 15675 | -6/Data Miner | Discovered new exit (range 6) 15685 | -6/Data Miner | Met Data Miner 15700 | -6/Data Miner | Learned location of Section 7 (-2) 15700 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15709 | -6/Data Miner | Received God Mode back door access code from Data Miner 15718 | -6/Data Miner | Interfaced with the Data Conduit 15829 | -6/Data Miner | Core integrity fell below 50% 15855 | -6/Data Miner | Core integrity fell below 20% 15904 | -6/Data Miner | Lost 9 parts (1p4n2u2w) 16049 | -6/Data Miner | Entered Proximity Caves 16051 | -5/Proximity Caves | Spotter reported a threat 16052 | -5/Proximity Caves | Spotter reported a threat 16226 | -5/Proximity Caves | Build established: Scavenger-Gunner 16281 | -5/Proximity Caves | Spotter reported a threat 16334 | -5/Proximity Caves | Spotter reported a threat 16387 | -5/Proximity Caves | Spotter reported a threat 16428 | -5/Proximity Caves | Spotter reported a threat 16436 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16487 | -5/Proximity Caves | Spotter reported a threat 16611 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16628 | -5/Proximity Caves | Entered Factory 16628 | -5/Factory | Evolved 2 slots: Utility x2 16630 | -5/Factory | Loaded intel: 264 machine locations 16680 | -5/Factory | Garrison activated, responded to threat 16817 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 16928 | -5/Factory | Search patrols dispatched 17048 | -5/Factory | Discovered new exit (range 11) 17087 | -5/Factory | Identified exit to Garrison 17087 | -5/Factory | Entered Garrison 17088 | -5/Garrison | Loaded intel: 36 machine locations 17147 | -5/Garrison | Lost 3 parts (1u2w) 17284 | -5/Garrison | Garrison Relay disabled 17358 | -5/Garrison | Spotted B-75 Beast 17413 | -5/Garrison | Destroyed B-75 Beast 17528 | -5/Garrison | Garrison Relay disabled 17580 | -5/Garrison | Triggered checkpoint 17680 | -5/Garrison | Discovered new exit (range 11) 17725 | -5/Garrison | Triggered checkpoint 17752 | -5/Garrison | Garrison Relay disabled 17917 | -5/Garrison | Entered Factory 17917 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17918 | -4/Factory | Loaded intel: 259 machine locations 17941 | -4/Factory | Found Quantum Capacitor 17963 | -4/Factory | Joined by Warlord Ranger squad 18003 | -4/Factory | Found Quantum Capacitor 18231 | -4/Factory | Identified exit to Upper Caves 18231 | -4/Factory | Identified exit to Extension 18231 | -4/Factory | Identified exit to Armory 18608 | -4/Factory | Entered Upper Caves 18937 | -4/Upper Caves | Identified exit to Upper Caves 19219 | -4/Upper Caves | Entered another Upper Caves area 19279 | -4/Upper Caves | Attacked by a faux Warlord 19305 | -4/Upper Caves | Encountered a Warlord checkpoint 19463 | -4/Upper Caves | Learned location of 1 exit from Research 19531 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 19671 | -4/Upper Caves | Found DCF Scrap (12 items) 19832 | -4/Upper Caves | Discovered new exit (range 8) 19840 | -4/Upper Caves | Entered Zhirov 19840 | -4/Zhirov | Discovered new exit (range 3) 19862 | -4/Zhirov | Met Zhirov 19900 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19927 | -4/Zhirov | Found Alien Artifact 19927 | -4/Zhirov | Identified Integrated Reactor 19927 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19945 | -4/Zhirov | Found Alien Artifact 20034 | -4/Zhirov | Entered Proximity Caves 20035 | -3/Proximity Caves | Identified exit to Research 20496 | -3/Proximity Caves | System corruption reached 10% 20542 | -3/Proximity Caves | Spotted B-86 Titan 20573 | -3/Proximity Caves | Destroyed B-86 Titan 20633 | -3/Proximity Caves | Entered Research 20633 | -3/Research | Evolved 2 slots: Utility x2 20634 | -3/Research | Identified exit to Quarantine 20635 | -3/Research | Loaded intel: 114 machine locations 20695 | -3/Research | Joined by Warlord Chimera squad 20702 | -3/Research | Found Fusion Bomb Launcher 20723 | -3/Research | Identified exit to DSF 20730 | -3/Research | Entered DSF 20731 | -3/DSF | Loaded intel: 3 machine locations 20762 | -3/DSF | Additional patrols routed to DSF 20852 | -3/DSF | Found Adv. Powered Armor 20855 | -3/DSF | Found Adv. Powered Armor 20956 | -3/DSF | Lost 3 parts (1p1n1w) 20989 | -3/DSF | Sterilization system engaged 21009 | -3/DSF | Ambient heat levels rising (+10) 21024 | -3/DSF | Ambient heat levels rising (+10) 21039 | -3/DSF | Ambient heat levels rising (+10) 21054 | -3/DSF | Ambient heat levels rising (+10) 21069 | -3/DSF | Ambient heat levels rising (+10) 21073 | -3/DSF | Lost 11 parts (2p4n3u2w) 21084 | -3/DSF | Ambient heat levels rising (+10) 21099 | -3/DSF | Ambient heat levels rising (+10) 21114 | -3/DSF | Ambient heat levels rising (+10) 21129 | -3/DSF | Ambient heat levels rising (+10) 21144 | -3/DSF | Ambient heat levels rising (+10) 21150 | -3/DSF | Found Adv. Powered Armor 21154 | -3/DSF | Found Adv. Powered Armor 21159 | -3/DSF | Ambient heat levels rising (+10) 21174 | -3/DSF | Ambient heat levels rising (+10) 21189 | -3/DSF | Ambient heat levels rising (+10) 21204 | -3/DSF | Ambient heat levels rising (+10) 21219 | -3/DSF | Ambient heat levels rising (+10) 21231 | -3/DSF | Discovered new exit (range 15) 21234 | -3/DSF | Ambient heat levels rising (+10) 21249 | -3/DSF | Ambient heat levels rising (+10) 21264 | -3/DSF | Ambient heat levels rising (+10) 21279 | -3/DSF | Ambient heat levels rising (+10) 21280 | -3/DSF | Entered Research 21280 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21281 | -2/Research | Loaded intel: 103 machine locations 21371 | -2/Research | Found Fusion Bomb Launcher 21610 | -2/Research | Identified exit to Testing 21858 | -2/Research | Build established: Gunner 22483 | -2/Research | Entered Testing 22484 | -2/Testing | Maximum security lockdown engaged 22484 | -2/Testing | Loaded intel: 80 machine locations 22595 | -2/Testing | Found Quantum Capacitor 22711 | -2/Testing | Spotted Executioner 22731 | -2/Testing | Destroyed Executioner 22790 | -2/Testing | Spotted Investigator 22791 | -2/Testing | Scanned by Researcher 22791 | -2/Testing | Spotted Executioner 22791 | -2/Testing | Spotted Executioner 22799 | -2/Testing | Destroyed Investigator 22803 | -2/Testing | Destroyed Executioner 22807 | -2/Testing | Destroyed Executioner 22869 | -2/Testing | Identified Transdimensional Reconstructor 22869 | -2/Testing | Warped through subspace 22878 | -2/Testing | Destroyed 17 combat bots 22927 | -2/Testing | Found Prototype Energy Cannon 22927 | -2/Testing | Identified Hpw. Disruptor Cannon 22947 | -2/Testing | System corruption reached 10% 22973 | -2/Testing | Spotted Striker 22975 | -2/Testing | Destroyed Striker 23004 | -2/Testing | Core integrity fell below 50% 23023 | -2/Testing | Destroyed 10 combat bots 23043 | -2/Testing | Lost 15 parts (4p4n5u2w) 23124 | -2/Testing | Found Prototype Ballistic Cannon 23124 | -2/Testing | Identified Omega Cannon 23136 | -2/Testing | Spotted Executioner 23139 | -2/Testing | Released all parts (12) 23139 | -2/Testing | Spotted Striker 23144 | -2/Testing | Spotted Executioner 23160 | -2/Testing | Core integrity fell below 20% 23161 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 23157_ C-45 Heavy ARC bursts open, deploying its payload. 23157_ G-73 Enforcer unfolds itself. 23157_ L-61 Swordsman unfolds itself. 23157_ G-73 Enforcer unfolds itself. 23157_ M-36 Artificer unfolds itself. 23158_ C-45 Heavy ARC bursts open, deploying its payload. 23158_ G-73 Enforcer unfolds itself. 23158_ B-74 Champion unfolds itself. 23158_ G-73 Enforcer unfolds itself. 23158_ E-15 Imp unfolds itself. 23159_ Penetrated by Slug. 23159_ Slug penetrates Wall. 23160_ Slammed into G-73 Enforcer. 23160_ Destabilizing: System corrupted (+1). 23161_ C-45 Heavy ARC bursts open, deploying its payload. 23161_ G-73 Enforcer unfolds itself. 23161_ M-36 Artificer unfolds itself. 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"%" # """%# | | ?????????"???????????? " %%/" =]"!*# | | ?????????"???????????????#####+########### !!]=*=# | | ?????????"""?????????????????????????????# ] "]%%# | | ?????????????????????????????""""????????# !"%"!# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 55 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 1100 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -2/Research | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Com. Wheel | 63% | -10/Materials Assault Rifle | 41% | -10/Materials Arm. Treads | 52% | -9/Materials Beamcaster | 44% | -9/Materials Imp. Treads | 90% | -9/Materials Imp. Light Cannon | 46% | -8/Materials Com. Wheel | 3% | -8/Storage Rocket Launcher | 35% | -8/Storage Hyp. Gauss Rifle | 72% | -6/Factory Studied --------- Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Bullet Installation Great Explorer Oppo Buddy Unlimited Data Challenges ------------ None Game ------ Seed DeflectorGravitySink Manual? 0 Play Time 04:47:46 Cumulative 130.5 hours Start 2026.04.13 @ 18:01:15 End 2026.04.14 @ 13:15:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 59 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26333206-aff3-4081-81f6-566deab51921