Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 17:42:19 Player: LightKnight Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (217) 1085 Value Destroyed (8650) 8650 Prototype IDs (47) 940 Alien Tech Used (7) 1400 Bonus (9856) 9856 TOTAL SCORE: 30231 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 2467 Finished Modified EM Gauss 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -859 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Experimental Heat Sink Gamma Rifle Dispersion Rifle Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Experimental Power Amplifier Improved Cryofiber Web Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array AEGIS Remote Shield LC Capacitor > --- WEAPON ----------- Modified EM Gauss Rifle Improved Matter Neutralizer Improved Matter Neutralizer Improved Matter Neutralizer > --- INVENTORY -------- Particle Reactor Improved Treads Armored Treads Advanced Power Amplifier Seismic Detector Advanced Particle Charger Improved Weapon Cycler Experimental Utility Shielding Zionite Weapon Casing Transdimensional Reconstructor Core Reset Matrix Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle HERF Cannon Matter Neutralizer Heavy Rocket Launcher CPS Tube CR-A16's Pointy Stick [Rating: 180] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Powered Armor Artifact LC Capacitor Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Utility 8 | . . . . . 2 1 . . . . 2 . . . . . . . . . 2 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Parts Attached 145 | . 7 . 2 4 31 5 5 4 . 13 17 3 1 1 4 4 5 4 3 1 14 3 8 6 Power 20 | . 2 . 1 2 3 . . . . 2 4 . . . . . 2 . 1 . 1 . 1 1 Engine 9 | . 2 . 1 2 2 . . . . 1 . . . . . . 1 . . . . . . . Core 8 | . . . . . 1 . . . . 1 4 . . . . . 1 . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion 36 | . 2 . . . 8 1 2 2 . 5 3 . 1 . 3 . 3 . . . 4 . 2 . Treads 35 | . 2 . . . 8 1 2 2 . 4 3 . 1 . 3 . 3 . . . 4 . 2 . Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 46 | . 2 . 1 . 9 4 2 . . 1 7 2 . . . 3 . 2 2 . 4 3 3 1 Device 26 | . . . 1 . 6 . 2 . . 1 3 2 . . . 1 . 1 1 . 2 3 2 1 Storage 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Processor 9 | . 1 . . . . 2 . . . . 3 . . . . 1 . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . 2 2 . . . . . . . . . 1 . . 1 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 43 | . 1 . . 2 11 . 1 2 . 5 3 1 . 1 1 1 . 2 . 1 5 . 2 4 Energy Gun 26 | . . . . . 8 . . . . 4 3 1 . . 1 1 . 1 . . 4 . 2 1 Energy Cannon 7 | . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . 3 Ballistic Gun 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . 1 . . 1 . . . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 4 . 1 1 . . 1 1 . 1 . 1 . 1 2 . 2 1 6 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 48 | . . 1 . . 4 . 2 1 . 12 1 1 . . 4 . 4 1 . 2 1 . 2 12 Power 7 | . . . . . 1 . . . . 1 1 . . . . . 1 . . 1 . . . 2 Propulsion 22 | . . . . . 1 . 2 1 . 6 . . . . 2 . 2 . . . 1 . 1 6 Utility 6 | . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 Weapon 13 | . . . . . 1 . . . . 4 . 1 . . 1 . . 1 . 1 . . 1 3 Highest Loss Streak 8 | . . 1 . . 2 . 2 1 . 4 1 1 . . 4 . 3 1 . 1 1 . 2 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | . 6 11 13 13 16 17 17 18 19 15 18 18 18 18 17 16 17 16 18 17 17 18 17 17 Power . | . 1 1 2 1 1 1 1 1 1 . . 1 1 1 . . . 1 1 . 1 1 . 1 Propulsion 4 | . 3 4 3 3 6 6 4 3 4 2 2 4 4 4 4 6 6 5 5 5 4 4 3 . Utility 4 | . . 2 3 3 5 7 6 5 5 4 5 6 7 6 3 3 3 4 6 8 7 4 6 5 Weapon 4 | . 1 2 3 3 3 3 4 5 7 5 7 5 5 5 6 5 5 5 3 2 2 6 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 3 . 1 7 16 . . . . 1 6 1 1 2 . 1 . 2 . . 2 1 2 6 Power 7 | . 1 . . . 4 . . . . . 1 . . . . . . . . . . . . 1 Propulsion 9 | . . . 1 2 2 . . . . 1 1 . 1 1 . . . . . . . . . . Utility 15 | . . . . 2 3 . . . . . 3 . . 1 . 1 . 1 . . 2 . 2 . Weapon 18 | . 2 . . 2 7 . . . . . 1 . . . . . . 1 . . . 1 . 4 Tool/Special 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 87 94 91 99 98 99 99 99 100 99 99 96 86 85 88 98 95 97 100 99 99 99 96 83 Engine 4 | . 14 14 14 14 5 7 7 7 7 3 1 . . . . . . . . . . . . . Core 3 | . . . . . 3 . . . . 3 4 6 6 6 6 11 8 11 7 6 4 . 1 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 2 5 10 10 8 Treads 23 | . 5 28 28 28 26 30 29 29 30 28 24 26 26 26 25 23 22 23 23 23 21 20 20 19 Leg 2 | . 22 . . . . . . . . 1 1 . . . . . . . . . . . . . Device 14 | . . . 6 14 20 15 14 15 15 15 21 18 13 13 17 20 21 16 14 11 15 20 24 20 Storage 8 | . 16 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Processor 9 | . . 8 . . . 6 15 15 15 15 18 18 13 13 13 8 5 8 11 11 15 14 9 3 Protection 2 | . . . . . 5 7 . . . . . . . . . 2 5 5 8 11 9 5 3 . Energy Gun 17 | . 14 14 14 . 18 23 17 22 23 21 20 19 20 19 16 22 19 19 17 17 15 20 20 5 Ballistic Gun 2 | . 9 . . 22 7 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 4 14 14 4 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 180 | . 8 9 13 19 39 46 53 47 46 50 68 81 81 82 83 85 85 90 90 88 115 118 159 180 Average Rating 58 | . 6 8 10 18 35 44 42 44 46 47 63 71 81 81 75 81 81 82 85 85 101 115 125 162 On Entrance 60 | 6 6 8 8 13 19 39 46 41 46 46 49 65 81 81 82 68 85 80 83 86 87 115 117 159 Naked Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . 36 Heaviest Build 155 | 11 35 30 35 39 76 69 73 67 61 72 69 72 72 72 73 94 96 98 100 100 104 104 128 155 Greatest Support 148 | 20 40 40 40 40 67 87 87 91 91 96 90 90 90 90 90 100 100 98 98 101 111 111 118 148 Greatest Overweight (x) 1 | . . . . . 1 . . . . 1 1 . . . 1 . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 9 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 10 14 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 6 12 14 14 18 19 18 19 20 16 19 19 19 19 18 18 19 18 19 18 19 19 18 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 14 15 15 20 20 18 20 20 18 20 19 20 20 18 20 18 19 20 20 20 17 20 5 Class Distribution -------------------- 34% | Skirmisher 16% | Mutant 11% | Scavenger-Gunner 8% | Tank 8% | Scavenger-Tank 6% | Gunner 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Derelict-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Commander-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Tank | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 6004 | 200 169 224 52 55 871 . 190 135 . 235 211 126 634 181 1382 75 165 148 50 257 185 . 231 228 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10534 | . 531 289 70 . 2127 . 378 395 . 2076 216 50 555 . 499 75 383 284 218 386 656 139 140 1067 Parts 447 | . 43 17 2 . 109 . 13 26 . 66 11 . 16 . 20 2 18 6 2 7 20 5 2 62 Haulers Intercepted 9 | . 2 . . . 6 . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 191 | . . . . . . . 5 25 . 60 . . 7 . 32 . 23 18 1 20 . . . . Prevented 36 | . . . . . . . 7 1 . 8 . . . . 17 . 3 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 171 | . 13 10 . . 34 . 7 10 . 24 4 . 1 . 10 1 9 5 . 11 8 1 2 21 Guns 111 | . 8 3 . . 31 . 4 8 . 17 4 . 1 . 9 1 8 1 . 3 4 1 2 6 Cannons 28 | . 5 7 . . . . . . . 3 . . . . . . . . . . 2 . . 11 AOE 19 | . . . . . 3 . 2 1 . 1 . . . . . . 1 4 . 7 . . . . Classes Destroyed 21 | . 6 1 . . 6 . . 2 . 1 . . 3 . 1 . . . . . . 1 . . Worker 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 2 Builder 5 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 6 . . . . . . . . . . . . 1 . . . . . . Recycler 6 | . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . 1 Minesweeper 5 | . . . . . . . . 1 . . . 1 1 . . . 1 . . 1 . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 10 | . 3 . . . 5 . . . . 2 . . . . . . . . . . . . . . Swarmer 44 | . 5 6 . . 3 . 3 7 . 3 . . . . 1 . 4 . . 4 . . . 8 Grunt 68 | . 8 4 . . 20 . 3 1 . 11 . . . . 3 . 1 3 . 4 5 . 1 4 Brawler 5 | . . . . . 1 . 1 . . 1 1 . . . 1 . . . . . . . . . Duelist 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 21 | . . . . . 8 . . 1 . 4 2 . . . . 1 1 . . 1 3 . . . Hunter 19 | . . . . . 1 . . . . 3 1 . 1 . 1 . 3 2 . 2 . 1 . 4 Programmer 8 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . 5 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 2 4 . . 6 . 4 4 . 3 1 1 1 . 4 1 5 3 . 3 3 1 2 11 Combat Bots Only 10 | . 2 4 . . 4 . 4 4 . 3 1 . 1 . 4 1 5 3 . 3 3 1 2 10 Max Kills in Single Turn 3 | . 1 1 . . 3 . 2 2 . 1 1 1 1 . 1 1 2 2 . 3 1 2 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 1 1 . 1 . . . . . . 1 2 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 1176 | . 35 37 . . 119 . 25 58 . 246 24 6 4 . 64 4 23 17 . 42 37 2 20 413 Missed 404 | . 11 14 . . 31 . 3 17 . 83 5 . 1 . 19 . 8 9 . 17 15 1 5 165 Hits 772 | . 24 23 . . 88 . 22 41 . 163 19 6 3 . 45 4 15 8 . 25 22 1 15 248 Melee 7 | . . . . . . . 2 . . 2 1 . . . . . . . . . . . . 2 Projectile 765 | . 24 23 . . 88 . 20 41 . 161 18 6 3 . 45 4 15 8 . 25 22 1 15 246 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 30 | . . . . . 5 . 3 . . 6 . . . . 1 . 2 . . 1 2 1 2 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 12062 | . 230 237 . 22 1293 . 373 518 . 2203 364 182 103 . 1014 137 452 166 . 549 449 144 360 3266 Core 2112 | . 35 75 . . 116 . 42 61 . 294 . 22 . . 57 22 19 19 . 18 17 . 63 1252 Absorbed by Shields 1481 | . . . . . 68 . . . . . . . . . . . . . . . . . . 1413 Redirected to Shielding 96 | . . . . . . . . . . . . . . . . . . . . 16 20 19 41 . Regen/Repaired (Parts) 138 | . . . . . 138 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 56 78 . . . . 43 . . . . 90 . . . . 92 . . 85 . Volleys Fired 605 | . 48 18 5 1 115 4 15 37 . 104 10 10 24 4 37 5 16 17 7 40 20 4 22 42 Largest 4 | . 2 2 2 2 3 3 3 3 . 3 3 3 3 1 3 4 4 3 3 4 4 4 4 4 Hottest 427 | . 80 80 80 63 187 171 171 171 . 195 355 205 205 225 225 300 300 225 225 315 330 337 352 427 Shots Fired 1525 | . 81 36 10 2 309 12 37 77 . 291 21 21 66 4 88 14 47 37 21 63 56 16 64 152 Gun 1269 | . 63 18 5 1 307 12 29 61 . 244 21 21 66 4 87 14 44 30 21 46 44 16 64 51 Cannon 217 | . 18 18 5 1 . . . 14 . 44 . . . . . . . . . 4 12 . . 101 Launcher 39 | . . . . . 2 . 8 2 . 3 . . . . 1 . 3 7 . 13 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 169 | . 36 18 5 2 108 . . . . . . . . . . . . . . . . . . . Thermal 1267 | . 45 18 5 . 169 12 29 75 . 288 21 21 66 4 87 14 44 30 21 50 56 16 64 132 Explosive 26 | . . . . . 2 . . . . . . . . . 1 . 3 7 . 13 . . . . Electromagnetic 63 | . . . . . 30 . 8 2 . 3 . . . . . . . . . . . . . 20 Robot Hit Streak 56 | . 6 6 5 . 11 1 6 8 . 53 56 8 11 . 10 2 11 11 9 4 10 2 4 14 Robot Miss Streak 9 | . 9 5 3 2 5 3 2 2 . 4 2 2 2 . 3 5 2 2 1 4 3 4 6 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 13 | . 1 . . . 3 . 1 1 . 3 . . . . 3 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . . . . Shots Hit Robots 878 | . 37 20 7 . 183 4 21 34 . 204 9 16 42 . 56 4 30 25 12 27 35 7 25 80 Core Hits 453 | . 27 12 2 1 95 1 14 19 . 78 6 9 19 . 26 3 21 19 6 25 16 4 9 41 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . 9 Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 48 | . 2 1 1 . 8 . 1 2 . 6 . 1 1 . 2 . 1 4 1 2 4 . 1 10 Burn 34 | . 1 1 1 . 7 . 1 2 . 6 . 1 1 . 2 . 1 4 1 2 3 . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Destroy 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 4 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23493 | . 533 379 101 14 3448 82 692 818 . 4497 201 336 933 . 1694 99 848 1136 341 1816 1038 263 665 3559 Guns 15785 | . 353 145 36 . 3187 82 347 729 . 3399 191 336 933 . 1571 99 666 480 341 470 756 263 665 736 Cannons 4038 | . 150 189 65 . . . . . . 650 . . . . . . . . . 69 282 . . 2633 Explosions 3538 | . . . . . 235 . 345 89 . 448 . . . . 123 . 182 656 . 1277 . . . 183 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 132 | . 30 45 . 14 26 . . . . . 10 . . . . . . . . . . . . 7 Kinetic 1655 | . 251 189 65 . 1150 . . . . . . . . . . . . . . . . . . . Thermal 18316 | . 252 145 36 . 1836 82 376 729 . 4206 191 336 933 . 1571 99 666 480 341 539 1038 263 665 3532 Explosive 2473 | . . . . . 235 . . . . . . . . . 123 . 182 656 . 1277 . . . . Electromagnetic 917 | . . . . . 201 . 316 89 . 291 . . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 . . . . . . . 5 5 5 5 1 . . . . . 2 . 3 12 Average Corruption 3 | . 1 1 1 . . . . . . . 5 5 5 5 1 . . . . . 1 . 2 7 Corruption Purged 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 146 | . 4 10 8 . . . . . . . 29 31 29 2 . . . . . . 1 . 13 19 Message Errors 40 | . 1 1 3 . . . . . . . 8 13 6 2 . . . . . . 1 . 3 2 Matter Fused 36 | . . 1 1 . . . . . . . 7 10 6 . . . . . . . . . 3 8 Heat Flow Errors 15 | . . 3 2 . . . . . . . 2 . 4 . . . . . . . . . 1 3 Energy Discharges 15 | . 2 2 1 . . . . . . . 5 1 4 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Data Loss (minor) 18 | . . 3 1 . . . . . . . 4 5 2 . . . . . . . . . 2 1 Data Loss (major) 6 | . 1 . . . . . . . . . . 1 3 . . . . . . . . . 1 . Misfires 6 | . . . . . . . . . . . . 1 3 . . . . . . . . . 2 . Weapon Failures 7 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 4 Overload Shots 6 | . . . . . . . . . . . 1 . . 2 . 2 . . . . . . 1 . Overflow Damage 438 | . . . . . . . 7 . . 57 . . . . 30 . . 13 . 45 . . . 286 Projectiles 286 | . . . . . . . . . . 13 . . . . . . . . . . . . . 273 Explosions 152 | . . . . . . . 7 . . 44 . . . . 30 . . 13 . 45 . . . 13 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . 1 Impact 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . . 6 26 . 82 . . . . . . . . . 82 . . . . Shots 7 | . . . . . . . 1 2 . 2 . . . . . . . . . 2 . . . . Rammed 17 | . 2 6 . 2 3 . . . . . 2 . . . . . . . . . . . . 2 Targets Rammed 21 | . 5 7 . 2 3 . . . . . 2 . . . . . . . . . . . . 2 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 92 271 198 12 288 . 278 193 . 277 7 3 276 332 270 15 164 . 84 174 270 . 353 . Average Temperature 79 | . 29 81 66 8 63 . 127 74 . 86 5 2 110 138 95 15 84 . 43 68 95 . 195 . Received Heat Transfer 2193 | . 84 63 . 9 645 . 153 66 . 636 21 . . . 204 30 57 21 . 9 60 . 33 102 Effects 3 | . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 3 . . 1 . 2 . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . 1 . 3 . . . . 1 . . . . 1 2 . . 6 Combat Hostiles 11 | . . . . . . . . 1 . 2 . . . . 1 . . . . 1 2 . . 4 Parts Melted 76 | . . . . . 11 . 1 4 . 26 . 1 2 . 2 1 4 2 . 6 8 . . 8 Heat Transferred 32461 | . 814 481 185 . 4144 148 753 1517 . 7910 346 718 1665 . 2817 174 1294 1372 872 1077 1723 296 830 3325 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 3 | . 1 1 . . 1 . . . . . 2 . . . . 3 . . . . 2 1 . 1 Low Security (%) 71 | . 97 99 . 100 62 100 . . . . 10 . . . . . . . . . 80 79 . 63 Level 1 22 | . 2 . . . 37 . . . . . 78 . . . . . . . . . 6 20 . 36 Level 2 3 | . . . . . . . . . . . 10 . . . . 31 . . . . 13 . . . Level 3 2 | . . . . . . . . . . . . . . . . 68 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 962 | . 256 199 . 68 316 135 . . . . 497 . . . . 962 . . . . 441 366 . 351 Initial 772 | . . 99 . . . 135 . . . . 267 . . . . 772 . . . . 19 196 . . Average 143 | . 47 63 . 5 158 67 . . . . 293 . . . . 802 . . . . 116 99 . 150 Influence Increases 8504 | . 504 260 . 68 1132 5 160 235 . 850 815 37 40 . 699 852 362 324 10 469 730 192 50 710 Destroy 0b10 Robot/C 4560 | . 260 200 . 40 680 . 140 200 . 460 220 20 20 . 460 20 280 260 . 340 400 100 20 440 Destroy 0b10 Robot/NC 305 | . 35 5 . . 90 . . 5 . 50 20 5 10 . 10 5 5 5 10 5 15 . . 30 Destroy Leader 850 | . 70 30 . 10 192 . 20 30 . 40 82 10 10 . 60 12 30 30 . 50 94 10 . 70 Allied During Kill 609 | . . 25 . 17 . . . . . . 116 2 . . 139 7 47 29 . 29 142 38 . 18 Successful Hack 86 | . 19 . . . 29 5 . . . . 33 . . . . . . . . . . . . . Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . . . . . 60 . . . . . 105 . . . . . . . . . . 30 . 30 Anti-Garrison Action 400 | . . . . . . . . . . . 200 . . . . 200 . . . . . . . . Destroy Structure 224 | . . . . 1 21 . . . . . 24 . . . . 8 . . . . 64 14 . 92 Advance Influence 600 | . . . . . . . . . . . . . . . . 600 . . . . . . . . Partial Spotted 30 | . . . . . 15 . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 525 | . 60 . . . 15 . . . . 300 . . . . 30 . . . . 45 15 . 30 30 Influence Decreases 8289 | . 249 515 . 68 834 303 160 235 . 425 758 519 40 . 424 499 665 567 92 437 361 593 50 495 Entered New Map 1355 | . . 156 . . . 163 . . . . 158 179 . . . 103 233 63 82 . 13 205 . . Time Decay 5809 | . 249 349 . 68 644 140 140 225 . 305 530 330 40 . 344 246 392 494 10 397 288 328 35 255 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . Lost Part 425 | . . 10 . . 40 . 20 10 . 120 10 10 . . . . 40 10 . 20 . . 15 120 Lost Ally 400 | . . . . . . . . . . . 60 . . . 80 . . . . 20 60 60 . 120 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 1 . . 4 . . . . 1 6 . . . 1 1 . . . . 2 2 . 3 Investigation 8 | . 2 . . . 1 . . . . 1 2 . . . . 1 . . . . 1 . . . Extermination 6 | . . . . . . . . . . . 3 . . . . . . . . . 1 1 . 1 Reinforcement 8 | . 1 . . . 3 . . . . . 1 . . . . . . . . . . 1 . 2 Assault 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 11 | . . . . . 5 . . . . 1 . . . . 1 . . . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 24 10 . 3 49 2 11 9 . 43 13 1 1 . 26 2 12 10 . 17 22 9 4 55 Peak Tracking Total 21 | . 3 4 . 2 5 1 4 3 . 6 3 1 1 . 9 1 3 4 . 5 6 3 3 21 Tactical Retreats 19 | . 2 . . 1 1 . . . . 6 . . . . 2 . . . . 3 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 12 | . 1 . . . 2 . . . . . 1 1 1 . . . . . . . 2 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 29 | . . . . . . . . 9 . 1 . 7 2 . . . . . . 10 . . . . Triggered 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 29 | . . . . . 4 . . 1 . 4 7 . . . 1 . . . . . 3 2 5 2 Max in Single Turn 1 | . . . . . 1 . . 1 . 1 1 . . . . . . . . . 1 . 1 1 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 55 | . 9 . 2 2 13 3 . 1 3 2 8 1 1 . . 1 1 1 4 . 1 . 2 . Terminals 27 | . 7 . . 1 9 3 . . . 1 6 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . Total Hacks 140 | . 24 . 2 4 31 8 . 1 20 4 17 1 1 . . 2 1 1 17 . 1 . 5 . Successful 86 | . 11 . 2 3 15 1 . 1 20 1 4 1 1 . . 1 1 1 17 . 1 . 5 . Failed 54 | . 13 . . 1 16 7 . . . 3 13 . . . . 1 . . . . . . . . Catastrophic 8 | . 3 . . . . 2 . . . . 3 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 21 . . 3 13 3 . . . . 10 . . . . 3 . . . . 10 . 1 5 Terminals 73 | . 22 . . 3 24 8 . . . 2 14 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 3 . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . 3 . . . . 2 . . . . 1 . . . Terminal Hacks 69 | . 7 . 2 3 8 . . 1 20 1 1 1 1 . . . 1 1 17 . . . 5 . Record 14 | . . . 2 . . . . . 2 . . . 1 . . . . . 5 . . . 4 . Part Schematic 14 | . 1 . . . . . . . 9 . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . 2 . . 2 2 . . . 3 . . . . . . . . . 4 . . . . . Open Door 6 | . . . . 1 . . . 1 . 1 . 1 . . . . 1 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 4 . . . 4 1 . . . . 3 . . . . 1 . . . . . . . . Terminals 8 | . 2 . . . 3 1 . . . . 2 . . . . . . . . . . . . . Botnet 8 | . 2 . . . 3 1 . . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . . 1 10 3 . . . 1 7 . . . . 1 . . . . . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 6 . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . . . . 9 . . . . 15 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . 1 . . . . . . 11 . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 38 | . . 6 1 . . . . . . 11 . . . 4 3 . . . . . 7 . . 6 Largest Group 11 | . . 6 6 5 . . . . . 11 11 1 1 4 4 2 2 1 1 1 4 4 . 5 Highest-Rated Group 412 | . . 117 117 92 . . . . . 222 222 41 41 158 170 140 140 98 98 98 412 391 . 69 Highest-Rated Ally 103 | . . 31 31 31 . . . . . 41 41 41 41 42 99 99 99 98 98 98 103 103 . 15 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 266 | . . . . 24 . . . . . . 40 2 1 . 71 3 15 17 . 16 37 25 . 15 Total Damage 10602 | . . . . 298 . . . . . . 1444 32 . . 2651 200 933 681 . 812 2418 832 . 301 Kills 72 | . . . . 4 . . . . . . 11 1 . . 15 1 6 8 . 6 15 4 . 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 21163 | . . . . . 191 300 1428 1613 133 2855 1483 1138 1137 1409 1915 522 932 1303 333 1206 775 1134 692 664 Optics 20972 | . . . . . . 300 1428 1613 133 2855 1483 1138 1137 1409 1915 522 932 1303 333 1206 775 1134 692 664 Sensors 10176 | . . . . . . . 1383 1601 133 1532 1056 1131 1137 1409 794 . . . . . . . . . Seismic 6391 | . . . . . 191 . . . . . 378 7 . . 932 522 932 1297 333 1206 593 . . . Decoding 2473 | . . . . . . . . . . . . . . . . . . . . . 775 1134 564 . Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 15 | . . . . 1 . . 3 2 . . . 1 2 1 2 . 1 1 . 1 . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 58 | . . . . . . . . . . . . . . . . . . . . . 25 33 . . Traps 8 | . . . . . . . . . . . . . . . . . . . . . 4 4 . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Items 32 | . . . . . . . . . . . . . . . . . . . . . 18 14 . . Machines 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 . . Patrols 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 29623 | . 3147 1081 689 901 2796 301 1428 1613 133 2855 1483 1138 1137 1409 1915 522 932 1303 333 1206 775 1134 692 700 Spaces Moved 14265 | 1 710 620 403 549 1340 183 879 906 83 1239 776 665 620 832 1044 298 535 751 150 663 397 72 254 295 Core 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 Treads 13835 | . 350 620 403 549 1340 183 879 906 83 1239 776 665 620 832 1044 298 535 751 150 663 397 72 254 226 Legs 361 | 1 360 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 145 152 152 162 162 162 165 165 165 165 163 162 162 165 165 162 160 160 160 50 Average Speed 165 | 120 139 160 160 160 168 152 154 162 162 176 179 165 165 165 165 163 162 165 197 163 162 162 234 163 Slowest Speed 250 | 120 160 160 160 160 225 152 156 162 162 250 250 165 165 165 246 165 165 165 245 165 245 240 242 239 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 65 | 2 96 87 90 94 88 7 93 98 73 77 27 79 86 90 98 8 71 96 61 81 13 6 99 13 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 12 | . 2 . 1 . 1 . 1 1 1 . . . . 1 1 . . . 3 . . . . . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 . 1 1 . Scrap Searched 28 | . . 1 . 1 . . 5 4 . 1 . 3 1 2 1 . 2 4 . 3 . . . . Spaces Dug 7 | . . . . . . . . 4 . . 1 . . 1 . 1 . . . . . . . . Terrain Destroyed 365 | . . . . 1 21 . 2 5 . . 3 . 5 2 16 2 17 98 . 132 4 4 8 45 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 79 | . . . . 1 4 . . 5 . . 3 . 5 2 4 2 2 . . 3 4 4 8 32 AOE 286 | . . . . . 17 . 2 . . . . . . . 12 . 15 98 . 129 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 19122 | . 2788 669 438 572 1658 197 918 985 82 1681 855 692 685 867 1165 324 565 785 173 733 490 1077 314 409 Wait 3520 | . 2004 21 . . 67 . 7 11 . 229 11 . 36 17 43 5 . 4 . 12 31 992 7 23 Move 14239 | . 709 619 402 548 1339 182 878 905 82 1238 775 664 619 831 1043 297 534 750 149 662 396 69 253 295 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 145 | . 6 4 3 6 41 3 4 5 . 10 14 3 2 4 7 4 2 5 3 2 9 . 5 3 Fast Attach 63 | . 3 . 1 1 19 . . 2 . 1 4 . . 3 2 2 1 2 4 . 4 4 6 4 Attach 79 | . 2 . . . 8 2 5 1 . 11 5 2 . . 8 4 6 2 1 3 3 2 5 9 Detach 38 | . 3 . . . 6 . . . . . 3 1 . . 2 3 2 . 2 1 3 1 7 4 Swap 109 | . 2 . 1 4 16 3 6 10 . 14 12 1 1 . 3 3 2 1 2 3 12 2 6 5 Drop 142 | . 6 . 3 10 44 3 3 4 . 3 18 4 1 8 4 1 2 4 5 . 12 2 3 2 Fire 605 | . 48 18 5 1 115 4 15 37 . 104 10 10 24 4 37 5 16 17 7 40 20 4 22 42 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 3 7 . 2 3 . . . . . 2 . . . . . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 128 | . . . 23 . . . . . . 70 1 . . . 16 . . . . . . . . 18 Trap 29 | . . . . . . . . 9 . 1 . 7 2 . . . . . . 10 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 2296 | -10/Materials | Discovered new exit (range 14) 2524 | -10/Materials | Discovered new exit (range 8) 2587 | -10/Materials | Discovered new exit (range 16) 2727 | -10/Materials | Discovered new exit (range 15) 3091 | -10/Materials | Discovered new exit (range 15) 3148 | -10/Materials | Entered Mines 3155 | -10/Mines | Met a Derelict bent on vengeance 3210 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3280 | -10/Mines | Discovered new exit (range 16) 3525 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3625 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3706 | -10/Mines | Met a Derelict testing a Signal Generator 3716 | -10/Mines | Found Signal Generator 4200 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4200 | -10/Mines | Discovered new exit (range 5) 4229 | -10/Mines | Entered Exiles 4229 | -10/Exiles | Found Exiles lab destroyed 4229 | -10/Exiles | Accompanied by 6 allies 4259 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4265 | -10/Exiles | Discovered new exit (range 14) 4518 | -10/Exiles | Learned location of Zion (-6) 4822 | -10/Exiles | Build established: Commander-Mutant 4889 | -10/Exiles | Discovered new exit (range 14) 4918 | -10/Exiles | Entered Mines 4918 | -9/Mines | Accompanied by 5 allies 4997 | -9/Mines | Discovered new exit (range 8) 5006 | -9/Mines | Found the Drone Emporium 5014 | -9/Mines | Found Prototype Device 5110 | -9/Mines | Assembled infested the area 5176 | -9/Mines | Lost 5 allies 5178 | -9/Mines | Found DCF Scrap (17 items) 5283 | -9/Mines | Learned Materials terminal intel 5377 | -9/Mines | Discovered new exit (range 2) 5484 | -9/Mines | Build established: Derelict-Mutant 5819 | -9/Mines | Entered Materials 5819 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5820 | -8/Materials | Loaded intel: 12 terminal locations 6261 | -8/Materials | Build established: Derelict-Tank 6868 | -8/Materials | Build established: Tank 7320 | -8/Materials | Repaired Adv. Treads 7473 | -8/Materials | Discovered new exit (range 3) 7800 | -8/Materials | Discovered new exit (range 13) 7940 | -8/Materials | Identified exit to Factory 8615 | -8/Materials | Entered Factory 8615 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8904 | -7/Factory | Discovered new exit (range 7) 8916 | -7/Factory | Identified exit to Lower Caves 8916 | -7/Factory | Entered Lower Caves 8940 | -7/Lower Caves | Learned 4 Factory zone layouts 9213 | -7/Lower Caves | Build established: Skirmisher 9413 | -7/Lower Caves | Identified Decoy Drone Bay 9532 | -7/Lower Caves | Encountered a Warlord checkpoint 9839 | -7/Lower Caves | Identified exit to Lower Caves 10344 | -7/Lower Caves | Entered another Lower Caves area 10473 | -7/Lower Caves | Discovered new exit (range 8) 10496 | -7/Lower Caves | Identified exit to Factory 10822 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11079 | -7/Lower Caves | Encountered a Warlord checkpoint 11201 | -7/Lower Caves | Spotted B-75 Beast 11222 | -7/Lower Caves | Destroyed B-75 Beast 11251 | -7/Lower Caves | Lost 3 allies 11541 | -7/Lower Caves | Found Alien Artifact 11541 | -7/Lower Caves | Identified Dimensional Node Initializer 11541 | -7/Lower Caves | Initialized slip node 11790 | -7/Lower Caves | Discovered new exit (range 7) 11810 | -7/Lower Caves | Learned Factory stockpile data 11943 | -7/Lower Caves | Identified exit to Data Miner 11957 | -7/Lower Caves | Entered Data Miner 11957 | -7/Data Miner | Discovered new exit (range 6) 11982 | -7/Data Miner | Met Data Miner 12019 | -7/Data Miner | Learned location of Section 7 (-2) 12019 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12047 | -7/Data Miner | Received God Mode back door access code from Data Miner 12089 | -7/Data Miner | Identified exit to Proximity Caves 12090 | -7/Data Miner | Entered Proximity Caves 13327 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13799 | -6/Proximity Caves | Discovered exit to Factory (range 20) 13851 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 13984 | -6/Proximity Caves | Core integrity fell below 50% 14932 | -6/Proximity Caves | Build established: Commander-Skirmisher 14945 | -6/Proximity Caves | Entered Factory 14945 | -6/Factory | Accompanied by 11 allies 14945 | -6/Factory | Evolved 2 slots: Utility x2 15260 | -6/Factory | Incoming investigation squad redirected 15402 | -6/Factory | Lost 5 allies 15955 | -6/Factory | P-60 Hacker assimilated allied Gladiator 5d 16396 | -6/Factory | Discovered new exit (range 10) 16398 | -6/Factory | Incoming investigation squad redirected 16414 | -6/Factory | Identified exit to Lower Caves 16428 | -6/Factory | Entered Lower Caves 16428 | -6/Lower Caves | Accompanied by 1 ally 16741 | -6/Lower Caves | Build established: Skirmisher 16784 | -6/Lower Caves | Encountered a Warlord checkpoint 16795 | -6/Lower Caves | Learned Factory emergency access door positions 17224 | -6/Lower Caves | Found Prototype Device 17278 | -6/Lower Caves | Identified Heart of Steel 17332 | -6/Lower Caves | Murdered Warlord Statue 17517 | -6/Lower Caves | Discovered new exit (range 15) 17565 | -6/Lower Caves | Identified exit to Lower Caves 17566 | -6/Lower Caves | Entered another Lower Caves area 17566 | -6/Lower Caves | Accompanied by 1 ally 17710 | -6/Lower Caves | Entered a destroyed Warlord outpost 17792 | -6/Lower Caves | Discovered new exit (range 9) 17801 | -6/Lower Caves | Identified exit to Factory 17995 | -6/Lower Caves | Learned Factory terminal intel 18313 | -6/Lower Caves | Learned Factory stockpile data 18512 | -6/Lower Caves | Discovered new exit (range 7) 18655 | -6/Lower Caves | Encountered a Warlord checkpoint 18702 | -6/Lower Caves | Identified exit to Zion 18703 | -6/Lower Caves | Entered Zion 18727 | -6/Zion | Learned Factory machine intel 18766 | -6/Zion | System corruption cleaned by Quarantine Array 18784 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18839 | -6/Zion | Given the Hacking Drone Bay 18849 | -6/Zion | Discovered new exit (range 17) 19075 | -6/Zion | Learned Factory emergency access door positions 19248 | -6/Zion | Found CR-A16's Pointy Stick 19405 | -6/Zion | Found GAL Module 19599 | -6/Zion | Found Prototype Launcher 19599 | -6/Zion | Identified Gui. Missile Launcher 19698 | -6/Zion | Met Imprinter 19725 | -6/Zion | Imprinted 19728 | -6/Zion | Declared Zion's savior 20104 | -6/Zion | Identified exit to Proximity Caves 20112 | -6/Zion | Entered Proximity Caves 20112 | -5/Proximity Caves | Accompanied by 4 allies 20277 | -5/Proximity Caves | Spotter reported a threat 20300 | -5/Proximity Caves | Spotter reported a threat 20330 | -5/Proximity Caves | Spotter reported a threat 20525 | -5/Proximity Caves | Spotter reported a threat 20554 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20893 | -5/Proximity Caves | Spotted B-75 Beast 20921 | -5/Proximity Caves | Allies destroyed B-75 Beast 20946 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 21146 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21197 | -5/Proximity Caves | Lost 3 allies 21308 | -5/Proximity Caves | Heart of Steel transformed into Warbot 21442 | -5/Proximity Caves | Learned 4 Factory zone layouts 21599 | -5/Proximity Caves | Build established: Gunner 21761 | -5/Proximity Caves | Discovered exit to Factory (range 14) 22027 | -5/Proximity Caves | Entered Factory 22027 | -5/Factory | Accompanied by 2 allies (Warbot) 22027 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 22031 | -5/Factory | Loaded intel: 236 machine locations 22032 | -5/Factory | Loaded intel: 26 terminal locations 22066 | -5/Factory | Incoming investigation squad redirected 22103 | -5/Factory | Found Imp. Powered Armor 22237 | -5/Factory | Discovered new exit (range 18) 22284 | -5/Factory | Identified exit to Upper Caves 22327 | -5/Factory | Search patrols dispatched 22549 | -5/Factory | Entered Upper Caves 22549 | -5/Upper Caves | Accompanied by 2 allies (Warbot) 22996 | -5/Upper Caves | Learned Factory garrison access intel 23322 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23362 | -5/Upper Caves | Lost 3 parts (2n1u) 23474 | -5/Upper Caves | Discovered new exit (range 5) 23481 | -5/Upper Caves | Entered another Upper Caves area 23481 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 23572 | -5/Upper Caves | Discovered new exit (range 4) 23634 | -5/Upper Caves | Build established: Scavenger-Tank 24245 | -5/Upper Caves | Build established: Scavenger-Gunner 24686 | -5/Upper Caves | Discovered new exit (range 9) 24784 | -5/Upper Caves | Entered Zhirov 24784 | -5/Zhirov | Accompanied by 1 ally (Warbot) 24784 | -5/Zhirov | Discovered new exit (range 3) 24814 | -5/Zhirov | Met Zhirov 24844 | -5/Zhirov | Learned location of Testing (-3) 24844 | -5/Zhirov | Learned location of Command (-1) 24859 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24886 | -5/Zhirov | Found Alien Artifact 24886 | -5/Zhirov | Identified Integrated Dissipator 24886 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24906 | -5/Zhirov | Found Alien Artifact 25117 | -5/Zhirov | Entered Proximity Caves 25117 | -4/Proximity Caves | Accompanied by 1 ally (Warbot) 25154 | -4/Proximity Caves | Spotted B-86 Titan 25187 | -4/Proximity Caves | Allies destroyed B-86 Titan 25228 | -4/Proximity Caves | Build established: Scavenger-Tank 25906 | -4/Proximity Caves | Learned Research terminal intel 25981 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26240 | -4/Proximity Caves | Discovered new exit (range 15) 26323 | -4/Proximity Caves | Entered Factory 26323 | -4/Factory | Evolved 2 slots: Utility x2 26324 | -4/Factory | Identified exit to Upper Caves 26326 | -4/Factory | Loaded intel: 3 garrison access locations 26693 | -4/Factory | Retrieved Zion intel report: Branch Access 26693 | -4/Factory | Identified exit to Armory 26694 | -4/Factory | Zion Heavy squad teleported in 26761 | -4/Factory | Found Quantum Capacitor 26820 | -4/Factory | Build established: Gunner 26840 | -4/Factory | Zion Heavy squad teleported in 26991 | -4/Factory | Zion Light squad teleported in 27003 | -4/Factory | Found Prototype Protection 27003 | -4/Factory | Identified Zio. Weapon Casing 27098 | -4/Factory | Entered Armory 27098 | -4/Armory | Accompanied by 4 allies 27205 | -4/Armory | Identified Transdimensional Reconstructor 27205 | -4/Armory | Warped through subspace to slip node 27205 | -4/Armory | Discovered new exit (range 1) 27479 | -4/Armory | Build established: Scavenger-Gunner 28232 | -4/Armory | Entered Lab 28232 | -4/Lab | Discovered new exit (range 9) 28252 | -4/Lab | Unable to decrypt terminal 28252 | -4/Lab | Opened the door to a hidden lab 28253 | -4/Lab | Gained access to the hidden lab's interior 28253 | -4/Lab | Detected by scanners 28258 | -4/Lab | Disabled Active System Cloaker 28263 | -4/Lab | Confronted by A5 28309 | -4/Lab | Destroyed A5 28550 | -4/Lab | Unable to decrypt terminal 28591 | -4/Lab | Found Prototype Device 28591 | -4/Lab | Identified AEGIS Remote Shield 28602 | -4/Lab | Found Prototype Energy Gun 28602 | -4/Lab | Identified Hyp. EM Gauss Rifle 28603 | -4/Lab | Assembled Modified EM Gauss 28608 | -4/Lab | Found Hyp. EM Gauss Rifle 28669 | -4/Lab | Found Alien Artifact 28669 | -4/Lab | Identified Core Expander 28669 | -4/Lab | Installed Core Expander, added new Power slot 28686 | -4/Lab | Found Alien Artifact 28686 | -4/Lab | Identified Integrated Reactor 28686 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 28701 | -4/Lab | Found Transdimensional Reconstructor 28796 | -4/Lab | Unable to decrypt terminal 28797 | -4/Lab | Unable to decrypt terminal 28800 | -4/Lab | Found Alien Artifact 28800 | -4/Lab | Identified LC Capacitor 28892 | -4/Lab | Found Alien Artifact 28924 | -4/Lab | Entered Research 28924 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28925 | -3/Research | Loaded intel: 24 terminal locations 29169 | -3/Research | Lost 3 parts (2n1u) 29225 | -3/Research | Destroyed 10 combat bots 29397 | -3/Research | Warped through subspace 29439 | -3/Research | Build established: Scavenger-Tank 29523 | -3/Research | System corruption reached 10% 29559 | -3/Research | Destroyed 8 combat bots 29580 | -3/Research | Spotted Striker 29581 | -3/Research | Cargo convoy interrupted 29587 | -3/Research | Identified Core Reset Matrix 29587 | -3/Research | Used Core Reset Matrix 29588 | -3/Research | Spotted Striker 29588 | -3/Research | Released all parts (10) 29591 | -3/Research | Sensed 1 artifact in vicinity 29593 | -3/Research | Retrieved Zion intel report: Main Access 29593 | -3/Research | Identified exit to Research 29597 | -3/Research | Core integrity fell below 50% 29600 | -3/Research | Spotted B-86 Titan 29603 | -3/Research | Emitted hypermatrix ping 29608 | -3/Research | Assembled emerged from beneath the floor 29609 | -3/Research | Spotted B-86 Titan 29616 | -3/Research | Core integrity fell below 20% 29619 | -3/Research | Lost 8 parts (1p4n3w) 29624 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 29602_ Triggered Hellfire Trap. 29602_ An explosion rips through the floor. 29602_ K-01 Serf destroyed. 29602_ W-44 Eye sends out distress signal. 29603_ Emitted hypermatrix ping. 29609_ as-78407 destroyed. 29609_ S-43 Plague destroyed. 29612_ R-10 Processor collects Unknown Flight Unit. 29612_ K-01 Serf collects debris. 29614_ Slammed into K-01 Serf. 29615_ Penetrated by Slug. 29615_ Slug penetrates Vacuum Chamber. 29617_ R-10 Processor collects Unknown Ballistic Gun. 29617_ U-05 Engineer builds a Wall. 29618_ K-01 Serf collects debris. 29620_ Penetrated by Slug. 29620_ Knocked back. 29622_ K-01 Serf cleans the Vacuum Chamber. 29622_ Knocked back. 29622_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ^ ?????????????????????????? | | ???????????????????# #????????????????????????? | | ????????????# ? #????????????????????????? | | ????????????# ? #????????????????????????? | | ????????????# ? #????????????????????????? | | ????????????# """ +????????????????????????? | | ?????????????# """ #????????????????????????? | | ?????????????# """ #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????/k #????????????????????????? | | ?????????????# #????????????????????????? | | ?????????????# """ ######### ????????? | | ?????????????# """ H@ u !Y ????????? | | ?????????????# """u ;######## ????????? | | ?????????????# % #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ###??????????????????????? | | ?????????????# """AB #????????????????????????? | | ?????????????# """ B ##############???????????? | | ?????????????# """% #???????????? | | ?????????????# # ! #???????????? | | ?????????????# %# #???????????? | | ????????????## % #???????????? | | ????????????# """ # """ ?????????????? | | ????????????# """ # """ ?????????????? | | ????????????# """ + """ ?????????????? | | ????????????+ # " " """??????????????? | | ????????????# # "R" """??????????????? | | ????????????# # """ ""???????????????? | | ????????????# # ???????????????? | | ????????????# # * ?????????????? | | #???????????# ############?????????????? | | ##########??# +????????????????????? | | # #### "" ##????????????????????? | | = ## %*""" #?????????????????????? | | ! = "F #?????????????????????? | | % % """ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 83 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 400 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 5 Particle Charging 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 18% | -8/Materials Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Reactor LC Capacitor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed HugeMomentumScrapsphere Manual? 0 Play Time 02:40:49 Cumulative 379.8 hours Start 2025.07.17 @ 14:57:14 End 2025.07.17 @ 17:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 27 Types 21/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 729da4f4-1ced-4c64-8246-ad7c0764818f