Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 03:06:59 Player: zimbolt Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (448) 448 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1653 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Rolling (100) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Heavy Hammer > --- INVENTORY (14) --- Ion Engine Light Ion Engine Hover Unit Hover Unit Utility Shielding Utility Shielding Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Heavy Hammer > --- INVENTORY -------- Ion Engine Utility Shielding Utility Shielding EM Pulse Gun Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Storage Large Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 5 3 22 2 Power 6 | 1 . 5 . Engine 6 | 1 . 5 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 9 . Treads 1 | . . 1 . Leg 4 | . . 4 . Wheel 4 | 2 . 2 . Hover 2 | . . 2 . Flight . | . . . . Utility 4 | . 2 2 . Device . | . . . . Storage 3 | . 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 1 6 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 4 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 8 4 Power 2 | . . 1 1 Propulsion 5 | . . 4 1 Utility . | . . . . Weapon 5 | . . 3 2 Highest Loss Streak 4 | . . 4 4 Average Slot Usage (%) 77 | . 97 72 62 Engine 11 | . 14 10 11 Leg 9 | . . 12 . Wheel 10 | . 28 6 18 Storage 21 | . 25 21 22 Energy Gun 7 | . 14 6 . Ballistic Gun 11 | . 14 11 3 Impact Weapon 3 | . . 3 7 Naked Turns . | . . . . Heaviest Build 36 | 6 30 36 30 Greatest Support 33 | 20 20 33 20 Greatest Overweight (x) 10 | . 1 10 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 14 | 4 14 14 14 Average Capacity 12 | 4 13 13 14 Most Carried 10 | 3 7 10 10 Average Carried 5 | 1 5 5 9 Final Capacity 14 | 4 14 14 14 Final Carried 10 | 3 7 10 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 675 | 241 41 386 7 Remotely . | . . . . Salvage Created 652 | 37 13 556 46 Parts 46 | 5 1 39 1 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 12 | 1 . 10 1 Guns 10 | 1 . 9 . Classes Destroyed 10 | 1 1 8 . Worker 3 | . 1 2 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 6 | 1 . 5 . Duelist 2 | . . 1 1 Sentry 1 | . . 1 . Best Kill Streak 10 | 1 1 10 1 Combat Bots Only 4 | 1 . 4 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1638 | 36 60 1276 266 Core 415 | 12 . 308 95 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 95 95 . . Volleys Fired 91 | 3 1 77 10 Largest 2 | 2 2 2 1 Hottest 60 | 60 60 60 20 Shots Fired 124 | 6 2 106 10 Gun 124 | 6 2 106 10 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 90 | 3 1 76 10 Thermal 8 | 3 1 4 . Explosive . | . . . . Electromagnetic 26 | . . 26 . Robot Hit Streak 7 | 3 4 6 7 Robot Miss Streak 5 | 1 . 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | 4 1 60 11 Core Hits 28 | 2 1 24 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 11 | . . 7 4 Impact 11 | . . 7 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1225 | 46 11 989 179 Guns 872 | 46 11 741 74 Cannons . | . . . . Explosions 86 | . . 86 . Melee 261 | . . 156 105 Ramming 6 | . . 6 . Kinetic 600 | 11 . 515 74 Thermal 163 | 35 11 117 . Explosive . | . . . . Electromagnetic 195 | . . 195 . Impact 261 | . . 156 105 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 120 | . . 93 27 Projectiles . | . . . . Explosions . | . . . . Melee 120 | . . 93 27 Knockbacks 3 | . . 1 2 Impact 3 | . . 1 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . 30 . Shots 1 | . . 1 . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 26 | 12 . 26 3 Average Temperature 9 | 9 . 9 3 Received Heat Transfer 465 | 18 . 369 78 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 6 | . . 4 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | 75 25 175 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 221 | 20 22 221 30 Initial 27 | . 13 9 27 Average 79 | 2 17 107 16 Maximum Alert Level 1 | . . 1 . Low Security (%) 83 | 100 100 76 100 Level 1 16 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | 1 1 20 2 Peak Tracking Total 4 | 1 1 4 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1167 | 104 205 822 36 Spaces Moved 738 | 114 219 402 3 Core 41 | 20 . 21 . Treads 25 | . . 25 . Legs 138 | . . 138 . Wheels 533 | 94 219 217 3 Hover 1 | . . 1 . Flight . | . . . . Fastest Speed 50 | 50 80 90 90 Average Speed 116 | 74 88 142 96 Slowest Speed 550 | 80 90 550 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 6 35 24 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 895 | 124 225 527 19 Wait . | . . . . Move 735 | 113 218 401 3 Hop . | . . . . Pick Up 10 | 3 3 4 . Fast Attach 15 | 5 2 8 . Attach 11 | . . 9 2 Detach 9 | . . 9 . Swap 6 | . 1 5 . Drop 4 | . . 4 . Fire 91 | 3 1 77 10 Melee 11 | . . 7 4 Ram 1 | . . 1 . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 512 | -9/Materials | Lost 4 parts (1p1n2w) 771 | -9/Materials | Core integrity fell below 50% 796 | -9/Materials | Lost 3 parts (2n1w) 910 | -9/Materials | Discovered new exit (range 15) 1132 | -9/Materials | Entered Mines 1143 | -9/Mines | Core integrity fell below 20% 1168 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01092_ R-06 Scavenger collects Prototype Energy Cannon. 01098_ R-06 Scavenger collects Flight Unit. 01104_ R-06 Scavenger collects Sml. Laser. 01111_ Acquired 17 matter. 01126_ Acquired Mining Laser. 01128_ R-06 Scavenger collects Imp. Ion Engine. LOCATION=UNKNOWN GOAL=ESCAPE 01133_ EM Pulse Gun destroyed. 01145_ Lgt. Assault Rifle destroyed. 01150_ Wheel destroyed. 01150_ Destroyed Melee Analysis Suite. 01150_ L-31 Rogue system corrupted by crushing effect. 01150_ L-31 Rogue knocked back. 01156_ Destroyed Imp. Ion Engine. 01156_ L-31 Rogue system corrupted by crushing effect. 01157_ L-31 Rogue system terminally corrupted. 01159_ Acquired 7 matter. 01164_ Lgt. Ion Engine destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????#??????? | | ??????????????????????# ?????? | | ??????????????????#???# ?????? | | ??????????????????? ??# ?????? | | ???????????????????# ?# ?????? | | ???????????????????# ## ####?? | | ???????????????????# ##? | | ????????????????????? #? | | ??????????????????????# #? | | ??????????????????????# #? | | ??????????????????????# = #? | | ?????????????????????## % ##? | | ?????????????????????# @ #?? | | ????????????????????# #?? | | ????????????????????# #? | | ????????????????????## #? | | ?????????????????????## #? | | ??????????????????????## g #? | | ???????????????????????# #? | | ???????????????????????## ##? | | ????????????????????????####?? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed TiamatBoreAmplifier Manual? 0 Play Time 00:24:50 Cumulative 0.7 hours Start 2020.11.07 @ 02:41:19 End 2020.11.07 @ 03:06:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32f2ee03-1e50-434d-9dcb-000320c79c65