Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 18:18:36 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1405) 1405 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3595 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 26/300 Energy 38/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Salvage Targeting Computer Salvage Targeting Computer Hacking Suite Field Recycling Unit > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Scrap Suit High-capacity Storage Unit Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Salvage Targeting Computer Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun Autogun > --- INVENTORY -------- Scrap Suit Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Cooling System Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Autogun Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 31 | 5 3 8 5 10 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 2 . . . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 2 2 2 3 Device 5 | . . 2 2 1 Storage 1 | . 1 . . . Processor 2 | . . . . 2 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 6 . 6 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . 2 . . Ballistic Gun 10 | 2 . 4 . 4 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 16 | . 1 1 3 11 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 2 | . . 1 . 1 Weapon 8 | . 1 . . 7 Highest Loss Streak 5 | . 1 1 2 5 To Critical Strikes . | . . . . . Average Backups 2 | . 1 . 4 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . 3 2 Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups 5 | . . 1 1 3 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 1 3 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 77 86 98 82 Engine 10 | . 14 11 10 7 Treads 12 | . 28 22 . . Leg 8 | . . . 20 14 Device 5 | . . 3 11 8 Storage 1 | . 4 1 . . Processor 4 | . . . . 17 Hackware 9 | . 4 11 11 9 Energy Cannon 1 | . . 3 . . Ballistic Gun 32 | . 20 34 44 21 Launcher 1 | . 5 . . 2 Peak Build Rating 21 | 5 9 15 17 21 Average Rating 14 | 3 6 13 16 18 On Entrance 9 | . 5 9 15 17 Naked Turns . | . . . . . Heaviest Build 23 | 7 12 18 19 23 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 5 | . . . 5 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 Average Carried 2 | . 1 . 4 3 Final Capacity 8 | 5 8 5 5 5 Final Carried 5 | 1 . 5 5 4 Class Distribution -------------------- 50% | Gunner 27% | Mutant 15% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1695 | 195 12 610 245 633 Remotely . | . . . . . Salvage Created 2531 | . 33 1105 302 1091 Parts 187 | . 6 70 19 92 Haulers Intercepted 7 | . . 4 . 3 Recyclers Shooed 5 | . . 1 1 3 Parts Field Recycled 4 | . . . . 4 Retrieved Matter 15 | . . . . 15 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 37 | . . 10 7 20 Guns 27 | . . 10 7 10 AOE 10 | . . . . 10 Classes Destroyed 11 | . 2 8 1 . Worker 4 | . . 1 . 3 Builder 10 | . . 4 1 5 Tunneler 1 | . . 1 . . Hauler 7 | . . 4 . 3 Recycler 6 | . . 4 . 2 Operator 1 | . 1 . . . Watcher 4 | . 1 1 . 2 Swarmer 14 | . . 3 1 10 Grunt 14 | . . 3 5 6 Brawler 1 | . . . 1 . Sentry 8 | . . 4 . 4 Best Kill Streak 13 | . 1 3 3 13 Combat Bots Only 10 | . . 3 3 10 Max Kills in Single Turn 5 | . 1 2 1 5 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 263 | . 17 55 19 172 Missed 90 | . 5 19 5 61 Hits 173 | . 12 36 14 111 Melee 1 | . . . 1 . Projectile 172 | . 12 36 13 111 Critical Strikes 4 | . . . . 4 Part Disruptions 1 | . . 1 . . Damage Taken 2561 | . 275 562 182 1542 Core 738 | . 69 90 24 555 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 72 . 71 . Volleys Fired 150 | . 3 65 16 66 Largest 4 | . 2 4 4 4 Hottest 136 | . 40 136 92 92 Shots Fired 450 | . 4 178 64 204 Gun 393 | . 2 138 64 189 Cannon 40 | . . 40 . . Launcher 17 | . 2 . . 15 Special . | . . . . . Kinetic 387 | . 2 138 64 183 Thermal 40 | . . 40 . . Explosive 17 | . 2 . . 15 Electromagnetic 6 | . . . . 6 Robot Hit Streak 14 | . 1 14 5 7 Robot Miss Streak 6 | . 1 5 6 5 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 2 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 218 | . 1 86 29 102 Core Hits 106 | . 2 35 10 59 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4580 | . 44 1242 463 2831 Guns 3053 | . 8 1018 463 1564 Cannons 224 | . . 224 . . Explosions 1303 | . 36 . . 1267 Melee . | . . . . . Ramming . | . . . . . Kinetic 2961 | . 8 1018 463 1472 Thermal 224 | . . 224 . . Explosive 1303 | . 36 . . 1267 Electromagnetic 92 | . . . . 92 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 143 | . 16 61 . 66 Projectiles . | . . . . . Explosions 143 | . 16 61 . 66 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 284 | . 69 141 . 74 Shots 8 | . 2 3 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 311 | . . 311 71 30 Average Temperature 59 | . . 73 22 8 Received Heat Transfer 942 | . 72 165 84 621 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 407 | . . 407 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 89 | 100 100 100 100 50 Level 1 9 | . . . . 43 Level 2 1 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 421 | . 78 159 120 421 Initial 43 | . . 20 30 43 Average 91 | . 28 78 21 228 Influence Increases 1505 | . 120 462 221 702 Destroy 0b10 Robot/C 740 | . . 200 140 400 Destroy 0b10 Robot/NC 165 | . 10 75 5 75 Destroy Leader 182 | . 2 60 30 90 Allied During Kill 1 | . . . 1 . Disable Machine 135 | . 30 90 . 15 Destroy Structure 192 | . 48 37 . 107 Lose Combat Pursuer 90 | . 30 . 45 15 Influence Decreases 1108 | . 72 432 187 417 Entered New Map 145 | . . 28 48 69 Time Decay 803 | . 62 394 109 238 Lost Part 160 | . 10 10 30 110 Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 5 14 7 29 Peak Tracking Total 5 | . 4 3 4 5 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 9 | . 2 6 . 1 Max in Single Turn 3 | . 2 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 1 | . . . 1 . Total Damage 20 | . . . 20 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2329 | 86 185 998 547 513 Spaces Moved 1204 | 53 108 489 344 210 Core 36 | 8 . . 5 23 Treads 642 | 45 108 489 . . Legs 526 | . . . 339 187 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 146 | 143 160 160 122 146 Slowest Speed 300 | 160 160 160 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 30 47 78 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 216 | . 65 35 . 116 Melee . | . . . . . Projectile . | . . . . . AOE 216 | . 65 35 . 116 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1503 | 63 116 587 438 299 Wait 77 | . . 6 69 2 Move 1200 | 52 107 488 343 210 Hop . | . . . . . Pick Up 30 | 6 2 14 1 7 Fast Attach 6 | . . . 3 3 Attach 22 | 5 3 7 . 7 Detach 1 | . . . . 1 Swap 5 | . 1 1 2 1 Drop 12 | . . 6 4 2 Fire 150 | . 3 65 16 66 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Weapon x2 316 | -9/Materials | Build established: Mutant 572 | -9/Materials | Discovered new exit (range 5) 828 | -9/Materials | Build established: Gunner 996 | -9/Materials | Discovered new exit (range 5) 1211 | -9/Materials | Discovered new exit (range 8) 1270 | -9/Materials | Entered Mines 1332 | -9/Mines | Learned Materials emergency access door positions 1351 | -9/Mines | Found a hidden stash of uninstalled traps 1494 | -9/Mines | Discovered new exit (range 8) 1498 | -9/Mines | Received a Mining Laser from a helpful Derelict 1704 | -9/Mines | Learned Materials emergency access door positions 1770 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1773 | -9/Mines | Found Scrap Suit 1792 | -9/Mines | Discovered new exit (range 12) 1817 | -9/Mines | Entered Materials 1817 | -8/Materials | Evolved 2 slots: Utility x2 2121 | -8/Materials | Destroyed 10 combat bots 2128 | -8/Materials | Lost 4 parts (1u3w) 2279 | -8/Materials | Core integrity fell below 50% 2308 | -8/Materials | Lost 5 parts (1p2n2w) 2308 | -8/Materials | Core integrity fell below 20% 2330 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer suffers critical hit (Burn). Field Recycling Unit collects Shock Rifle, recycling 6 matter... Acquired Shock Rifle. G-50 Soldier misfires. G-47 Trooper destroyed. G-50 Soldier IFF system glitched. Acquired Hvy. Assault Rifle. Shock Rifle destroyed. Acquired Hvy. Assault Rifle. G-50 Soldier IFF system glitched. Acquired Hvy. Assault Rifle. G-47 Trooper misfires. U-05 Engineer builds a Wall. Critical hit (Burn: +37). U-05 Engineer builds a Wall. G-50 Soldier destroyed. Switching to secondary target: G-47 Trooper. Destroyed Lgt. Nuclear Core. U-05 Engineer builds a Wall. 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"" #???????????????????? | | ?????# " = #???????????????????? | | ??????? ^ "" %=#???????????????????? | | ??????????# a[%#???????????????????? | | ??????????# ! *#???????????????????? | | ??????????# g #???????????????????? | | ??????????# [[ #???????????????????? | | ??????????+ @ +???????????????????? | | ??????????# #???????????????????? | | ??????????# ##;###### #???????????????????? | | ??????????# ?????????? #???????????????????? | | ??????????# ??????????? #???????????????????? | | ??????????????????????? #?????+?????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormWeldingChainsaw Manual? 0 Play Time 00:15:57 Cumulative 85.4 hours Start 2025.08.09 @ 18:03:27 End 2025.08.09 @ 18:18:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 594b2b08-8c81-458f-8371-5a9999f50097