Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 05:58:27 Player: Sada Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (881) 881 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4016 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Improved Targeting Computer Shield Generator > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Autogun Autogun > --- INVENTORY -------- Armored Wheel Armored Wheel Heavy Assault Rifle Remote Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Matter Pod Device Improved Terrain Scanner Storage Small Matter Pod Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 3 | . . 1 . 2 . Weapon 3 | . . . 2 . 1 Parts Attached 36 | 5 4 8 8 6 5 Power 7 | 1 . 3 3 . . Engine 6 | 1 . 3 2 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 7 | 2 2 . 1 . 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 5 | . 2 . 1 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 3 1 2 . Device 4 | . . 2 1 1 . Storage 3 | . 2 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . 2 3 4 3 Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 11 | 2 . 2 3 3 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . 1 10 9 Power 2 | . . . . 2 . Propulsion 4 | . . . . 1 3 Utility 6 | . . . 1 3 2 Weapon 8 | . . . . 4 4 Highest Loss Streak 10 | . . . 1 10 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 71 92 98 91 34 Engine 13 | . 14 19 17 12 . Leg 2 | . 21 . . . . Wheel 14 | . 5 22 18 14 8 Device 12 | . . 10 17 21 4 Storage 8 | . 1 18 9 6 . Processor 2 | . . . . 7 6 Ballistic Gun 23 | . 28 21 35 26 2 Naked Turns 4 | . . . . . 4 Heaviest Build 29 | 8 13 25 29 26 19 Greatest Support 33 | 20 24 24 24 33 24 Greatest Overweight (x) 2 | . 2 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 3 Average Carried 3 | . 3 4 3 3 . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 3 . Class Distribution -------------------- 62% | Mutant 19% | Tank 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1121 | 274 . 296 362 93 96 Remotely . | . . . . . . Salvage Created 1003 | 39 . 357 313 198 96 Parts 55 | 2 . 24 19 9 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 27 | 1 . 12 8 4 2 Melee 1 | . . . . . 1 Guns 25 | 1 . 12 8 4 . Cannons 1 | . . . . . 1 Classes Destroyed 5 | 1 . 2 1 1 . Swarmer 11 | . . 7 3 . 1 Grunt 9 | 1 . 2 2 3 1 Sentry 5 | . . 3 2 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 6 | 1 . 6 3 3 1 Combat Bots Only 6 | 1 . 6 3 3 1 Max Kills in Single Turn 2 | 1 . 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3032 | 22 . 329 345 831 1505 Core 1245 | . . 40 45 310 850 Absorbed by Shields 299 | . . 84 128 87 . Core Remaining (%) 87 | 100 100 90 91 55 . Volleys Fired 79 | 6 . 21 23 18 11 Largest 4 | 2 . 2 4 4 2 Hottest 115 | 40 . 46 92 89 115 Shots Fired 232 | 12 . 42 92 64 22 Gun 221 | 12 . 42 92 64 11 Cannon 11 | . . . . . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 220 | 12 . 42 92 63 11 Thermal 12 | . . . . 1 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 3 . 16 11 11 9 Robot Miss Streak 6 | . . 1 6 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 144 | 3 . 29 56 40 16 Core Hits 50 | 2 . 15 18 11 4 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . 1 . . 1 Destroy 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2278 | 34 2 465 720 613 444 Guns 1993 | 34 . 465 720 588 186 Cannons 242 | . . . . . 242 Explosions . | . . . . . . Melee . | . . . . . . Ramming 43 | . 2 . . 25 16 Kinetic 1993 | 34 . 465 720 588 186 Thermal 242 | . . . . . 242 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles 13 | . . . . . 13 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . 12 8 Shots . | . . . . . . Rammed 4 | . . . . 2 2 Targets Rammed 5 | . 1 . . 2 2 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 334 | 1 . 17 334 177 138 Average Temperature 74 | 1 . 5 106 54 49 Received Heat Transfer 636 | 12 . 60 111 240 213 Effects 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 296 | . . . . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 328 | 20 28 271 328 279 224 Initial 149 | . 13 11 67 149 14 Average 111 | 4 26 106 185 180 41 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 81 | 100 100 88 51 72 98 Level 1 18 | . . 12 48 27 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 2 4 2 Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 7 | . 1 1 . 3 2 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | 1 2 15 9 15 24 Peak Tracking Total 12 | 1 3 5 3 9 12 Tactical Retreats 7 | . . . 1 3 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 4 | . . 2 1 1 . Terminals 4 | . . 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 4 2 3 . Successful 6 | . . 3 2 1 . Failed 3 | . . 1 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 9 | . . 4 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 3 2 1 . Record 5 | . . 3 2 . . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 2 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1866 | 110 226 475 355 408 292 Spaces Moved 1529 | 79 158 381 218 367 326 Core 160 | 18 2 . . . 140 Treads . | . . . . . . Legs 186 | 61 125 . . . . Wheels 1183 | . 31 381 218 367 186 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 50 Average Speed 91 | 104 114 90 103 90 73 Slowest Speed 150 | 120 150 105 105 90 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 9 31 36 17 13 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1855 | 96 206 478 306 412 357 Wait 129 | . 25 39 40 14 11 Move 1524 | 78 157 380 217 366 326 Hop . | . . . . . . Pick Up 47 | 7 11 15 8 4 2 Fast Attach . | . . . . . . Attach 36 | 5 4 8 8 6 5 Detach 10 | . 2 2 5 1 . Swap . | . . . . . . Drop 25 | . 6 13 5 1 . Fire 79 | 6 . 21 23 18 11 Melee . | . . . . . . Ram 4 | . . . . 2 2 Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 372 | -9/Materials | Build established: Mutant 792 | -9/Materials | Discovered new exit (range 16) 812 | -9/Materials | Entered another Materials area 812 | -8/Materials | Evolved 2 slots: Weapon x2 1010 | -8/Materials | Garrison activated, responded to threat 1107 | -8/Materials | Build established: Tank 1111 | -8/Materials | Discovered new exit (range 9) 1167 | -8/Materials | Entered Factory 1167 | -7/Factory | Evolved 2 slots: Utility x2 1475 | -7/Factory | Build established: Gunner 1566 | -7/Factory | Discovered new exit (range 11) 1567 | -7/Factory | Lost 10 parts (2p1n3u4w) 1575 | -7/Factory | Entered another Factory area 1575 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1816 | -6/Factory | Build established: Mutant 1823 | -6/Factory | Lost 5 parts (1n1u3w) 1829 | -6/Factory | Core integrity fell below 50% 1858 | -6/Factory | Core integrity fell below 20% 1867 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01803_ Penetrated by Slug. 01803_ S-27 Virus destroyed. 01806_ Penetrated by Slug. 01806_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 01823_ K-01 Serf collects debris. 01825_ Arm. Wheel destroyed. 01826_ Slug penetrates Neutrino Reactor. 01849_ Slammed into W-25 Informer. 01856_ Connecting with DSF Access... 01856_ Current location identified: Factory 01863_ Slammed into S-27 Virus. 01863_ S-27 Virus destroyed. 01863_ Imp. Targeting Computer destroyed. 01863_ System corrupted by crushing effect (+1). [Achievement: Fist Fight] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 01864_ Acquired 26 matter. 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