Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 02:15:22 Player: Xintrosi Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (59) 295 Value Destroyed (3112) 3112 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3644) 3644 TOTAL SCORE: 15431 Bonus ------- Pacifist 470 High Alert Combat Kills 112 Follower Combat Kills 280 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 282 Scanned by Researcher 500 Cogmind --------- Core Integrity 776/1450 Matter 300/300 Energy 490/490 System Corruption 4% Temperature Cool (-200) Movement Hovering (35) Location -2/Garrison Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Improved Weapon Shielding Light Regenerative Plating Medium Regenerative Plating Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Particle Reactor Light Quantum Reactor Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Experimental Sensor Array Advanced Terrain Scan Processor Thermal Shield Experimental EM Shield Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Weapon Shielding Light Regenerative Plating Medium Regenerative Plating Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Quantum Reactor Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Advanced Cryofiber Web Experimental Sensor Array Advanced Terrain Scan Processor Thermal Shield Experimental EM Shield Improved Component Analysis Suite [Rating: 163] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Weapon Companion Sword Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Slots Evolved 16 | . . . 2 . . . 6 . . 2 . 2 . . . . 2 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . . . . . . . 2 . . 1 . 2 . . . . 1 . . . Utility 8 | . . . 2 . . . 4 . . . . . . . . . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 4 1 1 . 2 1 10 6 6 1 4 9 14 . 7 21 12 6 36 11 7 Power 22 | 1 . . . . . 1 . 1 . . 2 1 . 1 2 4 . 5 2 2 Engine 4 | 1 . . . . . 1 . 1 . . . . . . . 1 . . . . Core 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Reactor 15 | . . . . . . . . . . . . 1 . 1 1 3 . 5 2 2 Propulsion 62 | 2 . . . . . 2 2 . . . 5 4 . 4 10 5 4 20 2 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 20 | 2 . . . . . 2 2 . . . . . . . 7 5 . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . 2 . . 17 2 2 Flight 19 | . . . . . . . . . . . 5 4 . 4 1 . 4 1 . . Utility 72 | 1 1 1 . 2 . 5 4 5 1 4 2 9 . 2 9 3 2 11 7 3 Device 32 | . 1 1 . . . 1 2 1 1 2 . 6 . . 2 2 1 8 3 1 Storage 5 | 1 . . . . . 1 . . . . . . . . 1 1 . 1 . . Processor 12 | . . . . 2 . 2 . . . 1 . . . 1 2 . 1 . 1 2 Hackware 3 | . . . . . . . . . . . . . . . . . . 2 1 . Protection 20 | . . . . . . 1 2 4 . 1 2 3 . 1 4 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 . . . 1 . . . . 1 . . 3 5 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . 1 2 . . . . System Corruption 24 | . . . . . . . . . . . . . . . 2 22 . . . . Parts Lost 81 | . . 5 . 1 . . 3 10 . 3 . 10 . 11 3 9 13 8 1 4 Power 12 | . . 1 . . . . . 2 . . . 1 . 2 . 1 3 2 . . Propulsion 35 | . . 2 . . . . 1 3 . . . 3 . 6 2 6 8 1 1 2 Utility 33 | . . 2 . 1 . . 2 5 . 3 . 6 . 3 1 2 2 5 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 13 | . . 3 . 1 . . 3 7 . 3 . 4 . 8 2 8 13 4 1 1 To Critical Strikes 3 | . . 1 . . . . . . . . . 1 . . . . 1 . . . Average Backups 6 | . 1 1 2 3 3 7 8 8 3 2 3 3 3 4 4 5 4 5 10 8 Power . | . 1 1 1 1 1 1 1 . . . . . 1 . . 2 1 . 1 1 Propulsion . | . . . . . . . . . . . . 2 1 2 . 1 . 1 2 1 Utility 4 | . . . 1 2 2 5 7 6 2 2 2 1 1 1 3 2 2 4 6 5 Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . . 3 . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . 3 . . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 62 45 . 14 13 90 81 60 17 11 18 76 89 85 74 78 64 66 90 91 Engine 4 | . 14 2 . . . 9 6 4 . . . . . . 3 . . . . . Reactor 3 | . . . . . . . . . . . . . 5 5 2 8 6 10 13 13 Leg 11 | . 28 21 . . . 20 24 15 . . . . . . 4 24 12 . . . Hover 4 | . . . . . . . . . . . . . . . 1 . . 16 29 31 Flight 5 | . . . . . . . . . . . 6 30 31 30 19 . 2 1 . . Device 10 | . 5 14 . . . 6 17 11 4 2 . 13 26 25 14 9 11 11 8 7 Storage 4 | . 14 7 . . . 10 6 4 . . . . . . 1 2 3 2 4 4 Processor 9 | . . . . 14 11 14 6 6 6 2 . . . 3 10 13 12 13 8 11 Protection 8 | . . . . . . 9 12 9 . . 6 17 15 10 7 11 7 2 10 11 Impact Weapon 1 | . . . . . 2 6 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 10 6 6 6 5 3 5 5 5 5 5 4 4 4 4 Peak Build Rating 163 | 4 5 5 . 3 4 36 54 55 16 30 69 105 105 105 101 101 89 156 162 163 Average Rating 62 | 3 4 3 . 2 2 30 50 43 14 10 18 92 105 96 72 82 74 115 156 154 On Entrance 47 | . 4 5 . . 2 4 36 49 11 16 10 69 105 105 57 101 84 35 142 162 Avg Prop Armor Cover (%) 14 | . . 28 . . . . . . . . 4 . . . 4 . 7 10 . . Naked Turns 73 | . . 3 43 22 . . . . . . 5 . . . . . . . . . Heaviest Build 80 | 8 9 9 . . 3 44 60 60 10 11 29 43 43 43 38 58 58 74 71 80 Greatest Support 140 | 20 20 20 3 3 3 36 68 48 3 3 33 48 48 48 140 140 75 98 101 101 Greatest Overweight (x) 3 | . . . . . . 1 1 2 3 3 1 . . . 1 . 2 1 . 1 Average Overweight (x) . | . . . . . . . . 1 2 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 5 5 15 15 15 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 9 | 7 8 6 5 5 5 14 15 13 5 5 5 5 5 5 5 5 5 7 10 10 Most Carried 15 | 1 1 2 3 4 4 15 13 12 5 5 5 5 4 5 5 5 5 10 10 10 Average Carried 6 | . 1 1 2 3 3 8 9 10 5 2 3 4 3 4 4 5 4 5 9 8 Final Capacity 15 | 8 8 5 5 5 5 15 15 5 5 5 5 5 5 5 5 5 5 10 10 10 Final Carried 14 | 1 1 2 3 4 3 14 9 5 5 2 5 5 4 2 5 5 5 10 10 10 Scrap Suit Usage (%) 1 | . . . . . . . 1 . . . . . . . . . . . . . Class Distribution -------------------- 52% | Mutant 16% | Scavenger-Sprinter 10% | Scavenger-Mutant 9% | Gladiator 6% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Matter Collected 1933 | 121 . 127 . . . 155 50 29 . 25 . 271 12 53 230 171 55 355 110 169 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3101 | . . . . . . . 68 99 . 58 64 542 35 161 118 450 254 746 282 224 Parts 149 | . . . . . . . . 6 . . 3 30 1 5 3 24 13 42 14 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 10 . . . . 4 6 . 21 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Combat Hostiles Destroyed 57 | . . . . . . . 1 4 . 3 1 11 . 5 2 8 4 11 2 5 Melee 55 | . . . . . . . 1 4 . 3 1 11 . 5 2 8 3 10 2 5 Classes Destroyed 12 | . . . . . . . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 Builder 2 | . . . . . . . . . . . . . . . . . . 1 1 . Recycler 1 | . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Swarmer 27 | . . . . . . . . 4 . . . 6 . 4 . 3 4 3 . 3 Grunt 13 | . . . . . . . . . . . . 3 . 1 . 3 . 4 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . . . . . . 1 . . . . 2 . . 1 . . 1 . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . Programmer 5 | . . . . . . . . . . . . . . . . 2 . 3 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 Assembled 3 | . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 4 | . . . . . . . 1 3 . 3 1 4 1 3 2 3 3 4 3 3 Combat Bots Only 4 | . . . . . . . 1 3 . 3 1 4 . 3 2 3 2 4 2 3 Max Kills in Single Turn 2 | . . . . . . . 1 1 . 1 1 1 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . 1 1 . 1 1 1 . 1 1 2 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Hostile Shots Fired 1121 | . 3 73 38 10 . . 141 183 . 16 25 110 . 88 13 97 106 148 37 33 Missed 373 | . 2 33 14 4 . . 51 52 . 3 10 35 . 32 8 22 36 55 11 5 Hits 748 | . 1 40 24 6 . . 90 131 . 13 15 75 . 56 5 75 70 93 26 28 Melee 12 | . . 1 . . . . . . . 5 . 6 . . . . . . . . Projectile 736 | . 1 39 24 6 . . 90 131 . 8 15 69 . 56 5 75 70 93 26 28 AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 30 | . . 2 1 2 . . . 1 . 1 1 6 . 3 . 5 1 5 1 1 Actively Blocked 2 | . . . . . . . . . . . 1 1 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 12760 | . 11 385 204 84 . . 675 2386 . 261 422 1499 . 1064 201 1485 976 1780 502 825 Core 3059 | . . 104 204 70 . . 75 703 . 129 321 125 . 127 5 242 280 407 19 248 Absorbed by Shields 936 | . . . . . . . . . . . . . . . 114 86 341 395 . . Redirected to Shielding 207 | . . . . . . . . . . . 91 37 . 43 . 14 11 . . 11 Ignored by Resistances 368 | . . . . . . . 60 . . . . . . . . . . 308 . . Regen/Repaired (Parts) 370 | . . . . . . . 10 . . . . . . . 59 . . 55 142 104 Core Remaining (%) 55 | 100 . 58 . . . 31 . . 8 . 55 . . . . 56 78 . . . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 213 | . . . . . . . 17 11 . 7 2 38 3 16 7 19 9 44 19 21 Core Hits 85 | . . . . . . . . 3 . 3 2 16 1 4 2 14 4 20 8 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . . . . . . . 2 . . . 2 . 4 . . Melee Attacks 372 | . . . . . 1 . 24 21 . 10 4 60 7 27 10 31 16 89 38 34 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . Slashing 371 | . . . . . . . 24 21 . 10 4 60 7 27 10 31 16 89 38 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . 1 . 3 . 1 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . 1 . . . 2 . 1 . 2 2 7 2 . Damage Inflicted 8883 | . . 3 8 . . . 666 423 . 301 74 1481 171 650 442 774 349 1764 930 847 Guns . | . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 8872 | . . . . . . . 666 423 . 301 74 1481 171 650 442 774 349 1764 930 847 Ramming 11 | . . 3 8 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 8872 | . . . . . . . 666 423 . 301 74 1481 171 650 442 774 349 1764 930 847 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . 4 . . . . . . . 10 10 13 13 13 13 25 2 3 3 4 Average Corruption 8 | . . 4 . . . . . . . 9 10 9 13 13 2 22 1 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . 1 . . . . . . . 4 4 2 7 8 2 16 1 2 6 6 Message Errors 14 | . . . . . . . . . . 2 1 1 . 2 1 4 1 . . 2 Matter Fused 14 | . . 1 . . . . . . . 1 1 1 2 3 . 3 . 1 . 1 Heat Flow Errors 6 | . . . . . . . . . . . 1 . 1 1 . . . . 1 2 Energy Discharges 11 | . . . . . . . . . . . . . 1 . 1 5 . 1 2 1 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . . . . . 1 . . 2 . . 3 . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 564 | . . . . . . . 91 45 . 2 . 42 46 108 . . 25 70 97 38 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 564 | . . . . . . . 91 45 . 2 . 42 46 108 . . 25 70 97 38 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . 4 . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . . . . . . . . 305 . . 118 136 . . . . . 233 448 442 Average Temperature 94 | . . . . . . . . 158 . . 64 56 . . . . . 71 113 114 Received Heat Transfer 1853 | . 6 21 18 45 . . 180 480 . . . 165 . 250 27 344 6 149 135 27 Effects 3 | . . . . . . . . . . . . . . . . . . . 2 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . 3 2 1 1 Low Security (%) 48 | 100 100 100 100 100 100 . 100 . . 100 100 100 . . . . . . . 11 Level 1 33 | . . . . . . . . . . . . . . . . . . 58 100 88 Level 2 10 | . . . . . . . . . . . . . . . . . . 41 . . Level 3 7 | . . . . . . . . . . . . . . . . . 100 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | . 30 53 15 30 30 . 20 . . . 35 186 . . . . 900 460 333 347 Initial 900 | . . . 7 1 1 . . . . . . 18 . . . . 900 435 258 213 Average 226 | . 7 21 9 9 8 . 1 . . . 11 84 . . . . 849 369 296 271 Influence Increases 3275 | . 30 158 15 50 37 . 46 120 . . 35 416 5 130 109 190 1005 522 177 230 Destroy 0b10 Robot/C 1220 | . . 20 . . . . 20 80 . . 20 220 . 100 80 160 80 220 60 160 Destroy 0b10 Robot/NC 20 | . . . . . . . . . . . . . 5 . . . 5 5 5 . Destroy Leader 160 | . . . . . . . 10 10 . . . 40 . . . 30 10 40 10 10 Allied During Kill 31 | . . 3 . . . . . . . . . . . . 14 . . . . 14 Successful Hack 105 | . . . 15 20 6 . . . . . . 12 . . . . . 17 30 5 Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . . . . . . . Disable Machine 60 | . . . . . . . . . . . . . . . . . . 15 45 . Destroy Structure 179 | . . . . . 1 . 1 . . . . 24 . . . . 10 90 27 26 Advance Influence 900 | . . . . . . . . . . . . . . . . . 900 . . . Partial Spotted 90 | . . 15 . 30 . . . . . . . . . . . . . 30 . 15 Lose Combat Pursuer 450 | . . 120 . . . . 15 30 . . 15 120 . 30 15 . . 105 . . Influence Decreases 2952 | . 30 138 30 50 35 7 31 108 27 . . 265 149 172 109 190 230 838 351 192 Entered New Map 748 | . . . 13 4 4 7 . 6 6 . . 17 69 9 . . . 340 201 72 Time Decay 1368 | . 30 70 17 40 31 . 21 92 20 . . 138 80 100 71 100 100 318 140 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . Lost Part 572 | . . 35 . 6 . . 10 10 . . . 100 . 43 28 80 130 80 10 40 Lost Ally 164 | . . 33 . . . . . . 1 . . 10 . 20 10 10 . . . 80 Squads Dispatched 18 | . 1 . 1 3 . . 1 . . . . 1 . . . . 3 5 3 . Investigation 7 | . 1 . . 1 . . 1 . . . . 1 . . . . 2 1 . . Extermination 3 | . . . . . . . . . . . . . . . . . . 2 1 . Reinforcement 8 | . . . 1 2 . . . . . . . . . . . . 1 2 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Distress Signals 9 | . 1 . 1 1 . . . . . . . 2 . . . 1 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 4 17 8 7 . . 3 9 . 4 2 21 4 20 39 17 15 26 6 12 Peak Tracking Total 12 | . 4 6 7 6 . . 2 5 . 3 1 8 4 12 8 5 9 9 3 5 Tactical Retreats 22 | . . 4 . . . . 1 2 . . 1 4 . 5 1 . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Traps Triggered 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Machines Disabled 6 | . . . . . . . . . . . . . . . 1 . . 1 3 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Machines Accessed 32 | . 1 . 2 4 2 3 2 2 . 1 . 1 . 1 . . 2 6 4 1 Terminals 13 | . . . 2 4 1 . 1 . . 1 . . . . . . . 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . . 1 1 . . Scanalyzers 5 | . . . . . . . 1 . . . . 1 . . . . . 1 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 70 | . 2 . 5 9 3 9 4 2 . 3 . 4 . 1 . . 6 13 8 1 Successful 33 | . 1 . 2 2 3 9 . 2 . 1 . 1 . 1 . . 1 4 5 1 Failed 37 | . 1 . 3 7 . . 4 . . 2 . 3 . . . . 5 9 3 . Catastrophic 7 | . . . 1 2 . . 2 . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 2 . 5 7 1 . . . . . . . . . . . 1 6 . . Terminals 31 | . . . 5 9 2 . 3 . . 3 . . . . . . . 6 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 9 | . 2 . . . 1 . . . . . . . . . . . 4 2 . . Scanalyzers 12 | . . . . . . . 1 . . . . 4 . . . . . 2 5 . Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Terminal Hacks 22 | . . . 2 2 2 9 . 2 . 1 . . . 1 . . . 1 1 1 Record 5 | . . . . . . 4 . . . . . . . . . . . 1 . . Part Schematic 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . 4 . . . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . 2 . . . . . 1 . . . . 1 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 2 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Retrieve Study 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 1 4 1 . 2 . . 1 . 1 . . . . 2 5 4 . Full Trace Events 6 | . . . . 1 . . 1 . . . . 1 . . . . 2 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 2 . . . Corruption 2 | . . . . . . . . . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . 1 . . . . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 62 | . . . . . . . . . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 1 5 1 . . . 2 Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Total Allies 14 | . . 3 . . . . . . . . . . . 1 5 1 . . . 4 Largest Group 5 | . . 3 . . . . . . . . . . . 1 5 1 . . . 2 Highest-Rated Group 279 | . . 40 . . . . . . . . . . . 47 279 64 . . . 119 Highest-Rated Ally 119 | . . 16 . . . . . . . . . . . 47 64 64 . . . 119 Initial UFD Resources 34 | . . . . . . . 24 24 24 27 27 30 30 30 30 32 32 34 34 34 Total Orders 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . Ally Attacks 64 | . . 18 . . . . . . . . . . . 2 17 2 . . . 25 Total Damage 1896 | . . 154 . . . . . . . . . . . 78 686 78 . . . 900 Kills 6 | . . 1 . . . . . . . . . . . . 2 . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Active Infowar (turns) 5936 | . 45 185 . 57 97 1871 211 871 84 43 . . . 147 705 338 214 713 292 63 Optics 3231 | . . . . 57 97 1871 211 871 84 40 . . . . . . . . . . Sensors 959 | . . . . . . . . 551 . . . . . . . . . 278 67 63 Terrain 699 | . . 5 . . . . . . . . . . . . 679 15 . . . . Structural 744 | . 45 185 . . . . 207 288 . . . . . . . . . 19 . . Decoding 2342 | . . . . . . . . . . . . . . 147 705 338 214 713 225 . Jamming 22 | . . . . . . . . . . 22 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 2 . . . . 2 1 . . . . . . Drone Launches 4 | . . . . . . . . . 2 1 . 1 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 1 1 . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . . . . . 6 16 7 . Traps 16 | . . . . . . . . . . . . . . . . . 3 11 2 . Emergency Access 11 | . . . . . . . . . . . . . . . . . 2 5 4 . Garrisons 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Turns Passed 7087 | 39 120 199 43 82 97 1871 211 871 84 124 118 299 170 228 705 338 214 713 296 265 Spaces Moved 7059 | 29 99 283 80 155 177 1060 115 508 47 60 112 347 543 526 1014 194 176 858 430 246 Core 1053 | 3 . 206 80 155 177 107 . 146 47 60 72 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 1985 | 26 99 77 . . . 953 115 362 . . . . . . 60 194 99 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1509 | . . . . . . . . . . . . . . . . . . 833 430 246 Flight 2512 | . . . . . . . . . . . 40 347 543 526 954 . 77 25 . . Fastest Speed 24 | 50 120 50 50 50 50 50 115 100 100 100 28 25 25 24 24 120 40 31 33 35 Average Speed 75 | 112 120 69 50 50 50 173 128 159 153 133 62 25 25 25 32 120 91 46 35 43 Slowest Speed 260 | 120 120 120 50 50 50 190 183 190 200 200 100 29 25 28 120 120 260 110 40 84 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 4 1 . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 3 35 81 11 33 29 84 4 72 16 2 92 12 71 68 79 31 5 21 35 24 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 7 | . 1 1 . . 1 1 . 1 . . . . 2 . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . 1 . . . . . . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . Scrap Searched 14 | . . . . . . 6 . 1 1 . . . . 5 . 1 . . . . Spaces Dug 76 | . . . . . 1 . 1 4 . . . 12 2 1 . . 5 31 12 7 Terrain Destroyed 76 | . . . . . 1 . 1 4 . . . 12 2 1 . . 5 31 12 7 Melee 76 | . . . . . 1 . 1 4 . . . 12 2 1 . . 5 31 12 7 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Res Tes Gar Total 8365 | 33 99 285 82 157 183 1088 157 539 59 90 150 467 564 585 1368 256 206 1091 545 361 Wait 575 | . . . . . 5 . 11 . 12 15 15 47 14 15 257 . 4 87 51 42 Move 7030 | 28 98 282 80 154 176 1059 114 507 46 59 111 339 540 525 1011 193 175 857 430 246 Hop 5 | . . . . . . . . . . . . 3 1 . 1 . . . . . Pick Up 41 | 1 . . 1 1 . 11 2 2 . . 5 5 2 2 4 . . 2 1 2 Fast Attach 115 | 4 1 1 . 2 . 8 . 1 1 3 6 9 . 2 15 11 6 31 10 4 Attach 43 | . . . . . 1 2 6 3 . . 6 6 . 6 4 . 2 2 1 4 Detach 29 | . . 1 . . . 3 . 1 . 1 2 . . 2 4 1 3 5 3 3 Swap 28 | . . . . . . 3 . 3 . 1 . . . 1 2 4 . 7 4 3 Drop 44 | . . . . . . 2 . 2 . 1 . . . 1 8 7 2 10 9 2 Fire . | . . . . . . . . . . . . . . . . . . . . . Melee 355 | . . . . . 1 . 24 20 . 10 4 58 7 26 10 29 14 82 36 34 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . 8 . 4 Rewire 86 | . . . . . . . . . . . 1 . . 5 52 11 . . . 17 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Testing (discovered 2 exits: [*Acc] / Gar) -2/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 14) 160 | -10/Materials | Entered Mines 195 | -10/Mines | Assembled infested the area 264 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 270 | -10/Mines | Learned location of Mines (-9) 313 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 8) 358 | -10/Mines | Discovered new exit (range 15) 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Utility x2 379 | -9/Materials | Identified exit to Mines 379 | -9/Materials | Identified exit to Storage 387 | -9/Materials | Lost 3 parts (1n2u) 401 | -9/Materials | Core integrity fell below 50% 402 | -9/Materials | Entered Storage 482 | -9/Storage | Used back door to open Recycling access 482 | -9/Storage | Discovered new exit (range 4) 484 | -9/Storage | Entered Recycling 485 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 559 | -9/Recycling | Discovered new exit (range 13) 569 | -9/Recycling | Scanned before Scraplab entrance 576 | -9/Recycling | Entered Scraplab 580 | -9/Recycling | Discovered new exit (range 3) 581 | -9/Recycling | Entered Scraptown 655 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 656 | -9/Scraptown | 8 allies followed out of Recycling 916 | -9/Scraptown | Discovered new exit (range 5) 1003 | -9/Scraptown | Visited Assassins FH 1060 | -9/Scraptown | Visited Cave Peace 1104 | -9/Scraptown | Visited SPCMW 1163 | -9/Scraptown | Learned location of Extension (-5) 1461 | -9/Scraptown | Visited Cyclists 1484 | -9/Scraptown | Visited Shadow of the Wyrm 1537 | -9/Scraptown | Visited UFD Registry 1537 | -9/Scraptown | Registered with UFD as "Arcshaft" 1606 | -9/Scraptown | Build established: Gladiator 1608 | -9/Scraptown | Visited Modified Component R&D 1698 | -9/Scraptown | Visited Junk Repository 1764 | -9/Scraptown | Visited Analyses Database 1805 | -9/Scraptown | Visited Chapter 10 1828 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1836 | -9/Scraptown | Found DCF Scrap (29 items) 1895 | -9/Scraptown | Visited Scrap Suit Storage 1904 | -9/Scraptown | Found Scrap Suit 1949 | -9/Scraptown | Visited Sword Containment 1969 | -9/Scraptown | Found Prototype Slashing Weapon 1969 | -9/Scraptown | Identified Companion Sword 2011 | -9/Scraptown | Visited Scrapoid Research Area 2258 | -9/Scraptown | Build established: Mutant 2448 | -9/Scraptown | Discovered new exit (range 3) 2452 | -9/Scraptown | Entered Factory 2452 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2631 | -6/Factory | Discovered new exit (range 10) 2653 | -6/Factory | Lost 3 parts (1n2u) 2663 | -6/Factory | Entered Lower Caves 2739 | -6/Lower Caves | Found Prototype Device 2931 | -6/Lower Caves | Learned Factory security intel 3316 | -6/Lower Caves | Spotted B-75 Beast 3366 | -6/Lower Caves | Core integrity fell below 50% 3391 | -6/Lower Caves | Lost 7 parts (1p3n3u) 3392 | -6/Lower Caves | Core integrity fell below 20% 3497 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3518 | -6/Lower Caves | Discovered new exit (range 14) 3534 | -6/Lower Caves | Entered another Lower Caves area 3569 | -6/Lower Caves | Discovered new exit (range 16) 3618 | -6/Lower Caves | Entered Factory 3618 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3665 | -5/Factory | System corruption reached 10% 3686 | -5/Factory | Identified Heart of Steel 3695 | -5/Factory | Lost 3 parts (3u) 3742 | -5/Factory | Identified exit to DSF 3742 | -5/Factory | Entered DSF 3826 | -5/DSF | Additional patrols routed to DSF 3839 | -5/DSF | Discovered new exit (range 14) 3860 | -5/DSF | Entered Factory 3860 | -4/Factory | Evolved 2 slots: Propulsion x2 4031 | -4/Factory | Spotted B-86 Titan 4096 | -4/Factory | System corruption reached 10% 4105 | -4/Factory | Build established: Sprinter 4126 | -4/Factory | Discovered new exit (range 10) 4130 | -4/Factory | Lost 4 parts (1n3u) 4159 | -4/Factory | Entered Upper Caves 4160 | -4/Upper Caves | Encountered a Warlord checkpoint 4227 | -4/Upper Caves | Learned location of Quarantine (-3) 4317 | -4/Upper Caves | Learned location of Testing (-2) 4324 | -4/Upper Caves | Discovered new exit (range 7) 4329 | -4/Upper Caves | Entered another Upper Caves area 4352 | -4/Upper Caves | Encountered an infested base 4448 | -4/Upper Caves | Build established: Scavenger-Sprinter 4508 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4553 | -4/Upper Caves | Discovered new exit (range 9) 4557 | -4/Upper Caves | Entered Warlord 4567 | -4/Warlord | System corruption cleaned by Quarantine Array 4583 | -4/Warlord | Lost 8 parts (1p5n2u) 4783 | -4/Warlord | Warlord's base attacked by MAIN.C 4796 | -4/Warlord | Rebuked by Warlord 4848 | -4/Warlord | P-80 Master assimilated allied NC-EB9(l) 4952 | -4/Warlord | Spotted B-90 Cyclops 4988 | -4/Warlord | Lost 3 allies 5039 | -4/Warlord | Spotted B-86 Titan 5061 | -4/Warlord | Warlord forces counterattacked 5068 | -4/Warlord | Lost 4 allies 5126 | -4/Warlord | P-70 Sage assimilated allied Assassin 7a 5131 | -4/Warlord | P-70 Sage assimilated allied Sentinel 7a 5145 | -4/Warlord | Spotted Executioner 5158 | -4/Warlord | Spotted Executioner 5198 | -4/Warlord | Lost 12 allies 5201 | -4/Warlord | Found Prototype Processor 5201 | -4/Warlord | Identified Exp. Core Analyzer 5238 | -4/Warlord | Discovered new exit (range 12) 5246 | -4/Warlord | Spotted Striker 5247 | -4/Warlord | Spotted Striker 5262 | -4/Warlord | Entered Proximity Caves 5262 | -3/Proximity Caves | Accompanied by 1 ally 5300 | -3/Proximity Caves | Lost 9 allies 5317 | -3/Proximity Caves | Spotter reported a threat 5323 | -3/Proximity Caves | Spotter reported a threat 5402 | -3/Proximity Caves | Spotter reported a threat 5405 | -3/Proximity Caves | Spotter reported a threat 5427 | -3/Proximity Caves | Lost 8 parts (1p6n1u) 5451 | -3/Proximity Caves | Build established: Scavenger-Mutant 5469 | -3/Proximity Caves | Spotter reported a threat 5473 | -3/Proximity Caves | Spotter reported a threat 5526 | -3/Proximity Caves | Spotter reported a threat 5579 | -3/Proximity Caves | Spotter reported a threat 5583 | -3/Proximity Caves | Discovered new exit (range 12) 5600 | -3/Proximity Caves | Entered Research 5600 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5601 | -3/Research | Identified exit to Armory 5717 | -3/Research | Spotted B-86 Titan 5809 | -3/Research | Discovered new exit (range 8) 5812 | -3/Research | Lost 13 parts (3p8n2u) 5813 | -3/Research | Identified exit to Research 5814 | -3/Research | Entered another Research area 5814 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5978 | -2/Research | Found Prototype Device 5978 | -2/Research | Identified Exp. EM Shield 6064 | -2/Research | Search patrols dispatched 6076 | -2/Research | Build established: Mutant 6119 | -2/Research | Repaired Imp. Linear Gravjet 6167 | -2/Research | Crushed by falling debris 6312 | -2/Research | Lost 4 parts (1p1n2u) 6488 | -2/Research | Spotted B-90 Cyclops 6522 | -2/Research | Lost 4 parts (1p3u) 6522 | -2/Research | Discovered new exit (range 7) 6527 | -2/Research | Identified exit to Testing 6527 | -2/Research | Entered Testing 6549 | -2/Testing | Found Prototype Hackware 6549 | -2/Testing | Identified Ghost Barrier 6565 | -2/Testing | Scanned by Researcher 6577 | -2/Testing | Found Prototype Protection 6577 | -2/Testing | Identified Lgt. Regenerative Plating 6579 | -2/Testing | Found Prototype Protection 6579 | -2/Testing | Identified Med. Regenerative Plating 6682 | -2/Testing | Discovered new exit (range 5) 6760 | -2/Testing | Found Prototype Device 6760 | -2/Testing | Identified Exp. Sensor Array 6821 | -2/Testing | Build established: Hacker-Mutant 6823 | -2/Testing | Identified exit to Garrison 6823 | -2/Testing | Entered Garrison 6825 | -2/Garrison | Spotted Executioner 6829 | -2/Garrison | Spotted Executioner 6841 | -2/Garrison | Rewired Executioner 6849 | -2/Garrison | Rewired Striker 6861 | -2/Garrison | Destroyed Executioner 6878 | -2/Garrison | Destroyed Executioner 6887 | -2/Garrison | Found Exp. Core Analyzer 6892 | -2/Garrison | Found Prototype Processor 6892 | -2/Garrison | Identified Exp. Targeting Computer 6909 | -2/Garrison | Triggered checkpoint 6949 | -2/Garrison | Rescued a captive Derelict 7065 | -2/Garrison | Spotted B-90 Cyclops 7088 | -2/Garrison | Self-destructed Last Messages --------------- 06991_ Overheating: System interference. 06991_ Adv. Heat Sink temporarily disabled. 07009_ Acquired 20 matter. 07021_ 4WKIZ M06K5GAUUULTW3Y0IGVR47VC 07032_ Triggered Stasis Trap. 07032_ A bubble of rippling energy engulfs the area. 07032_ Field strength at 81. 07033_ Field strength at 62. 07034_ Field strength at 43. 07035_ Field strength at 24. 07036_ Field strength at 5. 07037_ Stasis field depleted. 07049_ P-80 Master destroyed. 07052_ Acquired 10 matter. 07054_ Acquired Adv. Heat Sink. 07068_ B4-U9H(g) destroyed. 07086_ Companion Sword destroyed. Companion Sword: "Time to go to the place where all swords go after they die..." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????? ????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????#?????# ?????????###?????????????? | | ???????????????# ## #########"##????????????? | | ?????????????? #????????????? | | ?????????????? [ #????????????? | | ?????????????? % ! #????????????? | | ????????????????""""##+##########% #????????????? | | ?????????????????????# ?????# #?# ! #????????????? | | ?????????????????????# ?????# #?# #????????????? | | ?????????????????????# ????# #?# #????????????? | | ?????????????????????# ????# #?# #????????????? | | ?????????????????????# ????# #?# #????????????? | | ?????????????????????# #####l### #????????????? | | ?????????????????????# g@ # #????????????? | | ?????????????????????# g #^^ #????????????? | | ?????????????????????## ########; #????????????? | | ??????????????????????# ???????#" #????????????? | | ?????????????????????? ????????## #????????????? | | ????????????????????? ?????????# #????????????? | | ???????????????????? ??????????# #????????????? | | ???????????????????# ??????????# #????????????? | | ???????????????????# ???????????# #????????????? | | ???????????????????# ???????????# #????????????? | | ???????????????????#????????????# ############## | | ???????????????????????????????## | | ???????????????????????????????#" | | ???????????????????????????????## | | ????????????????????????????????################# | | ????????????????????????????????????????????????# | | ????????????????????????????##################### | | ????????????????????????????# # %= | | ????????????????????????????# ^" =% | | ????????????????????????????# #### ##### %=#### | | ????????????????????????????# #?#"""""#??# #??? | | ????????????????????????????# #?#######??#####??? | | ??????????????????????####### ##????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #?####???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 67 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 135 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 20 Resistance: EM 75 Core Shielding 30 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 65 Targeting Accuracy 5 Core Analysis 12 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Mace | -9/Materials | Hacked Arm. Wheel | -9/Recycling | Hacked Exp. Coolant Injector | -2/Testing | Archive Hvy. Wave Gun | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Ionic Axe | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Hvy. Neutron Cannon | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Linear Gravjet | 8% | -2/Research Studied --------- Field Propulsion Drive | -4/Factory | Hacked Antigrav Array | -2/Testing | Hacked Imp. Gyrokinetic Inverter | -2/Testing | Hacked Imp. Antigrav System | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- No Room For Error Challenges ------------ None Game ------ Seed FortressPiercingKatana Manual? 0 Play Time 02:32:04 Cumulative 239.7 hours Start 2026.07.19 @ 01:53:09 End 2026.07.20 @ 02:15:22 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/2/2/1/0/0/1/0/1 Lore% 61 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce2b3e5f-1a67-47e1-bc5d-7f732f1b8268