Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 00:54:19 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (494) 494 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 3427 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 506/550 Matter 140/300 Energy 146/250 System Corruption 1% Temperature Cool (0) Movement Walking (62) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Titanium Leg Potential Leg Potential Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Medium Laser > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Fission Core Aluminum Leg Machine Analyzer Experimental Sensor Array Improved Terrain Scanner Improved Light Armor Plating System Shield Light Assault Rifle Assault Cannon Rocket Launcher Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Fission Core Light Treads Light Treads Aluminum Leg Improved Heat Sink Rocket Launcher Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Potential Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 22 | 1 5 1 2 5 8 Power 1 | . . 1 . . . Engine 1 | . . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 2 . 2 . 2 Treads . | . . . . . . Leg 4 | . . . 2 . 2 Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . . . 4 Device 5 | 1 1 . . . 3 Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | . 1 . . 5 2 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . . 3 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 2 | . 1 . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . 1 . . . 1 Highest Loss Streak 1 | . 1 . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 98 Engine 13 | . 14 14 14 14 9 Leg 14 | . 14 . 12 28 27 Wheel 13 | . 13 28 16 . . Device 14 | . 14 14 14 14 18 Storage 13 | . 14 14 14 14 9 Protection 1 | . . . . . 8 Energy Gun 3 | . 4 . . . 15 Ballistic Gun 24 | . 23 28 28 27 10 Naked Turns . | . . . . . . Heaviest Build 41 | 14 29 29 29 32 41 Greatest Support 77 | 20 32 32 60 60 77 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 11 15 15 15 15 Most Carried 15 | 7 10 15 15 15 15 Average Carried 12 | 6 8 13 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 10 14 15 15 15 Class Distribution -------------------- 69% | Mutant 19% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 469 | 221 132 30 . 86 . Remotely . | . . . . . . Salvage Created 702 | 147 241 92 . 179 43 Parts 45 | 10 6 5 . 22 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 4 2 . 12 1 Guns 8 | . 4 2 . 2 . AOE 11 | . . . . 10 1 Classes Destroyed 5 | 2 1 . . 1 1 Tunneler 4 | 3 1 . . . . Recycler 2 | 1 . . . 1 . Swarmer 11 | . . . . 11 . Grunt 7 | . 4 2 . 1 . Duelist 1 | . . . . . 1 Best Kill Streak 8 | 2 2 2 . 8 1 Combat Bots Only 7 | . 2 2 . 7 1 Max Kills in Single Turn 3 | 1 1 1 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1130 | . 345 140 . 289 356 Core 178 | . 53 . . 81 44 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . . . 46 . Volleys Fired 55 | 11 22 5 . 13 4 Largest 3 | 2 2 2 . 2 3 Hottest 115 | 70 70 40 . 53 115 Shots Fired 109 | 22 44 10 . 21 12 Gun 103 | 22 44 10 . 15 12 Cannon . | . . . . . . Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 78 | 11 38 10 . 15 4 Thermal 21 | 11 6 . . . 4 Explosive 6 | . . . . 6 . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 12 | 10 12 8 . 10 6 Robot Miss Streak 3 | 1 2 1 . 3 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 74 | 16 29 8 . 11 10 Core Hits 44 | 7 12 6 . 17 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Burn 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1372 | 175 320 79 . 634 164 Guns 759 | 175 317 79 . 81 107 Cannons . | . . . . . . Explosions 610 | . . . . 553 57 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 495 | 48 266 79 . 81 21 Thermal 260 | 127 51 . . . 82 Explosive 553 | . . . . 553 . Electromagnetic 61 | . . . . . 61 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 1 Average Corruption 1 | . 2 2 2 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 2 4 2 4 1 Message Errors 3 | . . 1 1 1 . Matter Fused 4 | . 2 1 . . 1 Energy Discharges 3 | . . 1 . 2 . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 34 | . . . . 34 . Projectiles . | . . . . . . Explosions 34 | . . . . 34 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . 1 . . 28 48 Shots 2 | . . . . 1 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 163 | 110 163 43 . 12 75 Average Temperature 54 | 53 80 26 . 6 33 Received Heat Transfer 501 | . 192 99 . 48 162 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 666 | 444 148 . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 407 | 20 167 114 . 407 331 Initial 158 | . 13 64 . . 158 Average 136 | 12 74 96 . 255 188 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 85 | 100 100 100 . 54 73 Level 1 12 | . . . . 37 26 Level 2 1 | . . . . 7 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 7 2 . 15 15 Peak Tracking Total 9 | . 2 2 . 7 9 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 3 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 2 1 2 . 1 Terminals 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 4 3 5 . 4 Successful 9 | . 3 1 5 . . Failed 7 | . 1 2 . . 4 Catastrophic 4 | . 1 1 . . 2 Database Lockouts . | . . . . . . Manual 4 | . . 3 1 . . Terminals 11 | . 4 3 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 1 5 . . Record 4 | . . . 4 . . Branch Access Points 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1705 | 96 357 468 214 345 225 Spaces Moved 1496 | 26 233 429 216 358 234 Core . | . . . . . . Treads . | . . . . . . Legs 826 | 26 109 . 99 358 234 Wheels 670 | . 124 429 117 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 120 100 100 90 45 60 Average Speed 92 | 120 109 100 95 77 80 Slowest Speed 120 | 120 120 100 100 90 100 Overloaded Moves 215 | . . . . 99 116 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 45 89 62 78 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . . . 44 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 47 | . . . . 44 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1718 | 70 295 460 224 407 262 Wait 109 | 32 30 15 . 27 5 Move 1491 | 25 232 428 215 357 234 Hop . | . . . . . . Pick Up 24 | 1 4 7 3 2 7 Fast Attach 4 | 1 . . 2 . 1 Attach 5 | . 1 . . . 4 Detach . | . . . . . . Swap 13 | . 4 1 . 5 3 Drop 16 | . 1 4 4 3 4 Fire 55 | 11 22 5 . 13 4 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Identified exit to Mines 428 | -10/Materials | Discovered new exit (range 3) 454 | -10/Materials | Entered Mines 518 | -10/Mines | Discovered new exit (range 9) 792 | -10/Mines | Found a hidden stash of uninstalled traps 838 | -10/Mines | Learned location of 1 exit from Materials 876 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 918 | -10/Mines | Discovered new exit (range 5) 922 | -10/Mines | Entered Exiles 948 | -10/Exiles | Met 8R-AWN 966 | -10/Exiles | Met EX-HEX 994 | -10/Exiles | Met EX-BIN 1008 | -10/Exiles | Aligned with FarCom system 1009 | -10/Exiles | Given EX-Vault access code 1033 | -10/Exiles | Opened EX-Vault 1043 | -10/Exiles | Found Potential Leg 1045 | -10/Exiles | Found Potential Leg 1068 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1093 | -10/Exiles | Met EX-DEC 1101 | -10/Exiles | Learned location of Zion (-7) 1126 | -10/Exiles | Discovered new exit (range 14) 1136 | -10/Exiles | Left Exiles lab with Potential Leg 1136 | -10/Exiles | Entered Mines 1353 | -9/Mines | Destroyed 7 combat bots 1431 | -9/Mines | Build established: Scavenger-Mutant 1466 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1467 | -9/Mines | Found Prototype Device 1468 | -9/Mines | Discovered new exit (range 12) 1480 | -9/Mines | Core integrity fell below 50% 1481 | -9/Mines | Entered Materials 1481 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1482 | -8/Materials | Identified exit to Factory 1482 | -8/Materials | Identified Exp. Sensor Array 1706 | -8/Materials | Self-destructed Last Messages --------------- 01611_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01616_ Dropped Lgt. Treads. 01618_ Acquired System Shield. 01620_ Acquired Imp. Light Armor Plating. 01623_ Dropped Aluminum Leg. 01623_ Acquired Titanium Leg. 01624_ R-06 Scavenger collects Lgt. Treads. 01647_ W-25 Informer sends out distress signal. 01654_ Critical hit (Burn: +37). 01667_ Chain reaction triggered in Imp. Ion Engine. 01667_ L-31 Rogue destroyed. 01667_ Material Compactor disabled. 01667_ Terminal disabled. 01667_ Switching to secondary target: G-47 Trooper. 01669_ K-01 Serf collects debris. 01674_ Lgt. Assault Rifle destroyed. 01678_ K-01 Serf collects debris. 01681_ System corrupted: Matter fused (-6). 01681_ K-01 Serf collects debris. 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