Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.01 @ 23:08:38 // Halloween2020/ForbiddenLore Player: MN-W4D Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (4655) 4655 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1279) 1279 TOTAL SCORE: 10119 Bonus ------- High Alert Combat Kills 379 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 44/100 System Corruption 15% Temperature Cool (0) Movement Walking (180) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Transmission Jammer > --- WEAPON (3) ------- Autogun Remote Datajack > --- INVENTORY (12) --- Deuterium Engine Light Nuclear Core Light Fission Core Combat Airjet Large Storage Unit Advanced Terrain Scanner Target Analyzer Improved Transmission Jammer Relay Coupler [NC] (33) Relay Coupler [NC] (25) Relay Coupler [Swarmer] (35) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scan Processor Transmission Jammer Phase Shifter Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Cannon Great Axe Spear > --- INVENTORY -------- Deuterium Engine Light Fission Core Nuclear Pulse Thruster Large Storage Unit Advanced Terrain Scanner Target Analyzer Actuator Array Improved Transmission Jammer Maneuvering Thrusters Heavy Rocket Launcher Remote Datajack Great Axe [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . 1 1 . . . 1 . Utility 3 | . . 1 1 . . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 155 | 5 9 19 35 16 7 15 33 16 Power 14 | 1 1 2 1 1 . 1 5 2 Engine 8 | 1 . 2 . . . 1 4 . Core 5 | . 1 . 1 1 . . 1 1 Reactor 1 | . . . . . . . . 1 Propulsion 43 | 2 3 6 12 9 . 1 7 3 Treads 10 | . . 4 6 . . . . . Leg 13 | 2 3 2 . 4 . . . 2 Wheel 4 | . . . 3 1 . . . . Hover 16 | . . . 3 4 . 1 7 1 Flight . | . . . . . . . . . Utility 48 | 1 2 5 11 . 4 9 14 2 Device 23 | . 2 2 5 . 1 6 7 . Storage 4 | 1 . 1 . . 1 1 . . Processor 7 | . . . 2 . . 2 2 1 Hackware 3 | . . . . . 1 . 1 1 Protection 11 | . . 2 4 . 1 . 4 . Artifact . | . . . . . . . . . Weapon 50 | 1 3 6 11 6 3 4 7 9 Energy Gun 9 | 1 2 2 2 . . . . 2 Energy Cannon 9 | . . 2 7 . . . . . Ballistic Gun 5 | . . . 1 2 . 1 . 1 Ballistic Cannon 5 | . . . . . . . 3 2 Launcher 7 | . . . 1 2 . 1 2 1 Special Weapon 7 | . 1 2 . . . 1 1 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon 4 | . . . . 2 1 1 . . Special Melee Weapon 2 | . . . . . 2 . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 37 | . . 7 1 2 . 1 5 21 Power 8 | . . 1 . 1 . . 2 4 Propulsion 6 | . . . . . . . . 6 Utility 9 | . . 2 . 1 . . 2 4 Weapon 14 | . . 4 1 . . 1 1 7 Highest Loss Streak 10 | . . 5 1 1 . 1 5 10 Average Slot Usage (%) 91 | . 98 84 89 85 94 99 98 79 Engine 5 | . 4 6 5 . . 6 11 4 Core 3 | . 10 1 3 8 9 . . 2 Treads 5 | . . 19 19 . . . . . Leg 5 | . 28 13 . 7 . . . 3 Wheel 2 | . . . 7 12 . . . . Hover 15 | . . . . 2 36 30 33 20 Device 8 | . 13 8 10 . 2 13 8 7 Storage 8 | . 14 11 9 9 9 7 6 6 Processor 7 | . . . 10 18 15 5 6 6 Hackware 2 | . . . . . 2 7 6 4 Protection 3 | . . 6 5 8 2 2 2 . Energy Gun 3 | . 26 3 . . . . . 4 Energy Cannon 4 | . . 11 15 . . . . . Ballistic Gun 1 | . . . . 8 . 1 2 . Launcher 1 | . . . . 4 . 1 1 1 Slashing Weapon 1 | . . . . . . . 3 3 Piercing Weapon 5 | . . . . 5 15 14 9 1 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 11 13 35 43 39 43 56 76 67 Greatest Support 102 | 20 20 69 97 88 88 88 102 102 Greatest Overweight (x) 4 | 1 4 . 2 2 . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | 6 6 10 10 10 16 12 12 12 Average Capacity 9 | 5 6 6 10 10 10 11 12 12 Most Carried 12 | 5 6 9 10 10 10 12 12 12 Average Carried 8 | 4 5 5 9 9 9 11 11 11 Final Capacity 12 | 6 6 10 10 10 10 12 12 12 Final Carried 12 | 5 6 9 10 10 9 12 12 11 Class Distribution -------------------- 57% | Mutant 32% | Scavenger-Mutant 4% | Scavenger-Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Matter Collected 2263 | 215 115 170 378 344 70 143 361 467 Remotely . | . . . . . . . . . Salvage Created 4392 | . 227 476 758 1118 198 314 734 567 Parts 257 | . 6 23 59 59 13 21 53 23 Haulers Intercepted 4 | . 1 . 2 . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Combat Hostiles Destroyed 90 | . 5 8 12 23 3 4 17 18 Melee 26 | . . . . 3 3 4 10 6 Guns 11 | . 5 . . 3 . . . 3 Cannons 25 | . . 7 11 . . . 1 6 AOE 23 | . . 1 . 13 . . 6 3 Classes Destroyed 13 | . 2 3 6 . . 1 1 . Worker 4 | . . 1 1 . . . 2 . Builder 2 | . . . 2 . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 4 | . 1 . 2 . . 1 . . Recycler 1 | . . 1 . . . . . . Operator 1 | . . . 1 . . . . . Watcher 6 | . . . 2 . 1 2 1 . Swarmer 26 | . . . 3 9 . . 6 8 Grunt 38 | . 5 5 5 11 . 2 3 7 Brawler 2 | . . . . . . . 1 1 Sentry 13 | . . 3 3 1 3 1 2 . Hunter 6 | . . . 1 2 . . 2 1 Programmer 5 | . . . . . . 1 3 1 Best Kill Streak 8 | . 4 7 4 7 1 2 6 8 Combat Bots Only 8 | . 4 5 3 7 1 1 5 8 Max Kills in Single Turn 5 | . 1 1 2 5 1 1 3 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . 1 . 5 . . 2 1 Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Damage Taken 6830 | . 211 619 839 745 96 194 1654 2472 Core 1262 | . 18 114 117 90 17 46 274 586 Absorbed by Shields 8 | . . . . . . . . 8 Core Remaining (%) 83 | 100 92 71 . . 59 93 . . Volleys Fired 197 | . 24 29 52 34 . . 12 46 Largest 3 | . 2 2 2 2 . . 1 3 Hottest 167 | . 90 136 136 72 . . 48 167 Shots Fired 289 | . 43 37 95 39 . . 12 63 Gun 92 | . 38 5 9 22 . . . 18 Cannon 142 | . . 29 82 . . . 2 29 Launcher 35 | . . . 4 17 . . 6 8 Special 20 | . 5 3 . . . . 4 8 Kinetic 53 | . . . . 22 . . 2 29 Thermal 175 | . 43 32 91 . . . . 9 Explosive 14 | . . . . . . . 6 8 Electromagnetic 35 | . . 5 4 17 . . . 9 Robot Hit Streak 15 | . 8 13 13 7 . . 4 15 Robot Miss Streak 7 | . 2 2 2 3 . . 1 7 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 266 | . 29 25 60 35 9 17 39 52 Core Hits 168 | . 15 13 26 32 4 10 29 39 Critical Hits 12 | . . . . 2 1 . 2 7 Critical Kills 3 | . . . . . . . 1 2 Critical Parts Destroyed 7 | . . . . . 1 . 1 5 Melee Attacks 134 | . . . . 19 13 22 49 31 Impact . | . . . . . . . . . Slashing 49 | . . . . . . . 21 28 Piercing 83 | . . . . 19 11 22 28 3 Sneak Attacks 3 | . . . . 1 . 2 . . Combat Hostiles 2 | . . . . 1 . 1 . . Follow-up Attacks 14 | . . . . 2 1 3 6 2 Damage Inflicted 10481 | . 340 746 1542 2458 233 619 2104 2439 Guns 811 | . 340 78 55 217 . . . 121 Cannons 2313 | . . 368 1353 . . . 61 531 Explosions 3407 | . . 297 134 1230 . . 853 893 Melee 3940 | . . . . 1011 233 619 1190 887 Ramming 7 | . . . . . . . . 7 Kinetic 809 | . . . . 217 . . 61 531 Thermal 2659 | . 340 668 1408 166 . . . 77 Explosive 1746 | . . . . . . . 853 893 Electromagnetic 1320 | . . 78 134 1064 . . . 44 Impact . | . . . . . . . . . Slashing 1532 | . . . . . . . 645 887 Piercing 2408 | . . . . 1011 233 619 545 . Highest Corruption 15 | . . 1 . 1 1 1 . 15 Average Corruption 4 | . . 1 . 1 1 1 . 11 Corruption Purged . | . . . . . . . . . Effects 36 | . . 2 . 1 2 1 . 30 Message Errors 5 | . . 1 . 1 1 . . 2 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . 1 . . 1 . . 3 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Misdirections 5 | . . . . . . . . 5 Targeting Errors 9 | . . . . . . 1 . 8 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 392 | . . 117 30 19 5 64 62 95 Projectiles 33 | . . . 30 . . . . 3 Explosions 239 | . . 117 . 19 . . 57 46 Melee 120 | . . . . . 5 64 5 46 Knockbacks 9 | . . . . . . . 1 8 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . 1 5 Secondary 3 | . . . . . . . . 3 Self-Inflicted Damage 465 | . . 160 . 45 . . 118 142 Shots 14 | . . 2 . 2 . . 5 5 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 491 | . 195 234 491 21 . . 50 345 Average Temperature 99 | . 62 67 168 6 . . 16 82 Received Heat Transfer 1124 | . 117 77 369 162 18 36 123 222 Effects 17 | . . . 16 . . . . 1 Shutdowns 3 | . . . 2 . . . . 1 Energy Bleed 1 | . . . 1 . . . . . Interference 7 | . . . 7 . . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Damage (major) 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . 1 4 . . . . Combat Hostiles 5 | . . . 1 4 . . . . Parts Fried 5 | . . . 1 4 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 2 . 7 . . . . . Heat Transferred 4475 | . 905 941 2331 150 . . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 1 1 3 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Peak Influence 849 | . 322 297 227 791 568 273 413 849 Initial 380 | . . 57 40 126 380 258 35 226 Average 237 | . 203 150 110 549 479 151 219 611 Maximum Alert Level 3 | . 1 1 1 3 2 1 2 3 Low Security (%) 56 | 100 40 66 89 12 . 78 45 . Level 1 23 | . 59 33 10 13 11 21 52 27 Level 2 11 | . . . . 34 88 . 2 29 Level 3 8 | . . . . 39 . . . 42 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 2 . . . 2 5 . Investigation 4 | . 1 . . . . 1 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 4 | . . 2 . . . 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Distress Signals 4 | . . 2 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 9 17 20 28 7 13 24 31 Peak Tracking Total 9 | . 4 7 4 6 3 3 4 9 Tactical Retreats 22 | . . . 1 2 . 5 4 10 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Traps Triggered 12 | . 1 1 . 5 . 1 1 3 Indirectly 2 | . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Machines Disabled 10 | . . 2 . 4 . . . 4 Max in Single Turn 2 | . . 2 . 1 . . . 1 Garrison Relay 4 | . . . . 2 . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Machines Accessed 20 | . 3 1 3 . 2 6 5 . Terminals 11 | . 3 . 1 . 1 5 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 3 | . . 1 1 . . . 1 . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 39 | . 6 2 4 . 3 15 9 . Successful 25 | . 4 2 2 . 2 8 7 . Failed 14 | . 2 . 2 . 1 7 2 . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 13 | . 2 . 2 . 1 7 1 . Terminals 23 | . 6 . 2 . 1 13 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 6 | . . 2 1 . . . 3 . Garrison Access 3 | . . . 1 . . . 2 . Terminal Hacks 8 | . 3 . . . . 5 . . Record 6 | . 3 . . . . 3 . . Unreport Threat 2 | . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . Scan Component 2 | . . . . . 1 1 . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . 3 . Report Inventory 2 | . . . . . . . 2 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 5 | . . 2 1 . . . 2 . Insert Component 3 | . . 1 1 . . . 1 . Analyze 2 | . . 1 . . . . 1 . Garrison Access Hacks 3 | . . . 1 . . . 2 . Unlock Access 2 | . . . 1 . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . . 2 . . Terminals 3 | . 1 . . . . 2 . . Botnet 3 | . 1 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . 1 . 2 5 3 . Full Trace Events 3 | . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 44 | . . . . . 44 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed 2 | . . 1 . . . . 1 . Part Schematics Acquired 2 | . . 1 . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 6 | . . . . . 1 . 2 3 Non-combat 1 | . . . . . 1 . . . Combat 5 | . . . . . . . 2 3 Robot Hacks Applied 7 | . . . . . 1 . 2 4 parse_system 1 | . . . . . 1 . . . find_garrison 1 | . . . . . . . 1 . overload_power 2 | . . . . . . . . 2 amplify_resonance 1 | . . . . . . . . 1 go_dormant 1 | . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . 1 Relay Couplers Released 13 | . . . . 7 . . . 6 Machine Destruction 13 | . . . . 7 . . . 6 Attached 2 | . . . . . . . 1 1 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 12 | . . . . . . . . 12 Highest-Rated Ally 12 | . . . . . . . . 12 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 Total Damage 16 | . . . . . . . . 16 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Turns Passed 6396 | 1144 494 477 1026 577 363 672 936 707 Spaces Moved 4115 | 205 242 251 548 400 284 740 983 462 Core 62 | 7 55 . . . . . . . Treads 373 | . . 99 274 . . . . . Legs 649 | 198 187 152 . 76 . . . 36 Wheels 527 | . . . 263 264 . . . . Hover 2504 | . . . 11 60 284 740 983 426 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 100 68 68 68 60 56 Average Speed 92 | 118 149 135 130 102 68 68 60 98 Slowest Speed 250 | 120 250 160 216 180 68 72 128 230 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 36 | 33 41 30 36 57 21 25 24 60 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 35 | . . . . . 1 1 33 . Terrain Destroyed 149 | . . 33 11 . 1 1 50 53 Melee 4 | . . . . . 1 1 2 . Projectile 7 | . . . 7 . . . . . AOE 138 | . . 33 4 . . . 48 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Doors Sealed 2 | . 2 . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Gar Total 6254 | 1105 330 351 774 509 438 879 1256 612 Wait 1432 | 886 46 26 75 14 132 80 156 17 Move 4107 | 204 241 250 547 399 283 739 982 462 Hop . | . . . . . . . . . Pick Up 108 | 10 4 18 23 7 3 15 15 13 Fast Attach 39 | . 2 3 15 9 2 2 4 2 Attach 53 | 5 2 12 8 1 1 5 8 11 Detach 2 | . . . 2 . . . . . Swap 63 | . 5 4 12 6 4 8 21 3 Drop 101 | . 6 9 40 12 3 10 16 5 Fire 197 | . 24 29 52 34 . . 12 46 Melee 113 | . . . . 16 10 19 42 26 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 38 | . . . . 11 . 1 . 26 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 1145 | -11/Scrapyard | Entered Materials 1146 | -10/Materials | Build established: Mutant 1573 | -10/Materials | Discovered new exit (range 8) 1603 | -10/Materials | Discovered new exit (range 9) 1639 | -10/Materials | Entered another Materials area 1639 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1762 | -9/Materials | Discovered new exit (range 6) 1772 | -9/Materials | Lost 5 parts (1p1u3w) 2081 | -9/Materials | Discovered new exit (range 3) 2116 | -9/Materials | Entered another Materials area 2116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2435 | -8/Materials | Discovered new exit (range 16) 3098 | -8/Materials | Discovered new exit (range 15) 3139 | -8/Materials | Identified exit to Garrison 3142 | -8/Materials | Entered Garrison 3148 | -8/Garrison | Installed Relay Interface Framework 3190 | -8/Garrison | Triggered checkpoint 3213 | -8/Garrison | Garrison Relay disabled 3256 | -8/Garrison | Triggered checkpoint 3260 | -8/Garrison | Triggered checkpoint 3271 | -8/Garrison | Triggered checkpoint 3310 | -8/Garrison | Destroyed 7 combat bots 3328 | -8/Garrison | Triggered checkpoint 3359 | -8/Garrison | Destroyed 7 combat bots 3430 | -8/Garrison | Triggered checkpoint 3559 | -8/Garrison | Garrison Relay disabled 3623 | -8/Garrison | Discovered new exit (range 13) 3718 | -8/Garrison | Identified exit to Materials 3719 | -8/Garrison | Entered Materials 3880 | -8/Materials | Build established: Scavenger-Mutant 4020 | -8/Materials | Repaired Spear 4073 | -8/Materials | Discovered new exit (range 13) 4082 | -8/Materials | Entered Factory 4082 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4729 | -7/Factory | Discovered new exit (range 10) 4754 | -7/Factory | Entered another Factory area 4754 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5662 | -6/Factory | Lost 5 parts (2p2u1w) 5676 | -6/Factory | Discovered new exit (range 15) 5690 | -6/Factory | Identified exit to Garrison 5690 | -6/Factory | Entered Garrison 5720 | -6/Garrison | Triggered checkpoint 5760 | -6/Garrison | Garrison Relay disabled 5863 | -6/Garrison | Triggered checkpoint 5972 | -6/Garrison | Core integrity fell below 50% 5997 | -6/Garrison | Crushed by falling debris 5997 | -6/Garrison | System corruption reached 10% 6028 | -6/Garrison | Lost 8 parts (2p2n1u3w) 6044 | -6/Garrison | Destroyed 8 combat bots 6084 | -6/Garrison | Triggered checkpoint 6147 | -6/Garrison | Garrison Relay disabled 6209 | -6/Garrison | Discovered new exit (range 10) 6284 | -6/Garrison | Triggered checkpoint 6333 | -6/Garrison | Core integrity fell below 20% 6397 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06322_ Slug penetrates Wall. 06328_ Lgt. Antimatter Reactor destroyed. 06332_ Penetrated by Slug. 06341_ System corrupted: Component data lost. 06346_ Acquired 20 matter. 06346_ Penetrated by Slug. 06346_ Flexi-carbon Leg destroyed. 06347_ Acquired 8 matter. 06362_ System corrupted: Energy discharge (-10). 06370_ Penetrated by Slug. 06370_ Imp. Terrain Scan Processor destroyed. 06371_ System corrupted: Remote Datajack targeting data glitched. 06373_ Penetrated by Slug. 06373_ Jacked H-66 Slayer... 06376_ Penetrated by Slug. 06382_ Relay Coupler [Swarmer] destroyed. 06383_ Slammed into H-66 Slayer. 06385_ QL7>T8MINUGJL |:HMJ:R|V NW8|F U|4=E# 06385_ Penetrated by Slug. 06394_ Acquired Autogun. Map ----- +----------------------------------------------------+ | ???### " ?????????????????????????? | | ???# # ??????????????????????????? | | ???# ### # # #??????????????????????????? | | #### ## # ##########?????????????????? | | % %! #?????????????????? | | %[ #?????????????????? | | ###### ###"### #?????????????????? | | #???# # = ## ##?# #?# #?????????????????? | | #???### ## ## #??# ### #?????????????????? | | """#### !##%##### #??# # #?????????????????? | | ! %[ !%% #???# #### ### #?????????????????? | | """### =####???# # #?# #?????????????????? | | #????# #??????# #### #?# #?????????????????? | | ####### % #??????# #??# #?# #?????????????????? | | # # #??????# ####;### ##############????? | | #??????# #????? | | #??????# #????? | | #??????####### ########+####### #????? | | ##########????????????# ####???????????# #????? | | ### ## #??????????????# ## ???????????# #????? | | ##### #??????????????# ## #???#####???# #????? | | #??????????????# ## #???# #"#???# #????? | | #######??????????????# ## #???# !"#???# ###??? | | ###????????????????????#=## #???# #???# #??? | | #??????????????????????# ## #???# "#???# < #??? | | #??????????????????????#@##"##### #"#???# #??? | | #??????????????????????#* ###???######??? | | #??????????????????????###=h ######?????????????? | | #????????????????????????# #??????????????????? | | #????????????????????????#####??????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 6 Heat Shielding 75 Armor Coverage 300 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 20 Relay Coupler Value 1 Item Schematics ----------------- Mining Laser | -9/Materials | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed CouplerDecoderRecalibrator Manual? 0 Play Time 02:27:56 Cumulative 17.9 hours Start 2021.09.29 @ 01:17:04 End 2021.10.01 @ 23:08:38 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 25 Rogue 18 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 776f8ec2-75f5-40ca-a195-b5cc345e40f8