Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 23:43:19 Player: Mozco Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (95) 475 Value Destroyed (4081) 4081 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2644) 2644 TOTAL SCORE: 16060 Bonus ------- Pacifist 200 Triggered Max Security 1000 High Alert Combat Kills 1144 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 72/100 System Corruption 20% Temperature Cool (38) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer Hacking Suite System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Large Storage Unit Structural Scanner Modified TNC Advanced Thermal Shield AEGIS Remote Shield System Shield System Shield > --- WEAPON ----------- Shock Maul Shock Maul Shock Maul Ionic Axe Ionic Axe > --- INVENTORY -------- Particle Reactor Quantum Reactor Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter Advanced Signal Interpreter Stasis Canceller EM Shield Advanced Force Field Hacking Suite Authchip [Propulsion] Improved System Restoration Module Shock Maul Chainsword [Rating: 167] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Modified TNC Device Structural Scanner Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Utility Shielding Weapon Shock Maul Impact Weapon Shock Maul Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . 2 . . 2 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . 1 Propulsion 6 | . . 1 . . . 1 1 . . 1 . . 1 . 1 . . . Utility 7 | . . 1 . . . 1 1 . . 1 . . 1 1 . . 1 . Weapon 3 | . . . . . . . . . . . . . . 1 . . 1 1 Parts Attached 152 | 1 2 4 . . . 13 24 . 2 27 1 1 11 1 14 2 11 38 Power 20 | 1 . . . . . 2 2 . . 2 . . . . 4 . 2 7 Engine 3 | 1 . . . . . . 1 . . 1 . . . . . . . . Core 3 | . . . . . . 2 1 . . . . . . . . . . . Reactor 14 | . . . . . . . . . . 1 . . . . 4 . 2 7 Propulsion 58 | . . 2 . . . 3 11 . 1 12 . . 7 . 6 . 5 11 Treads 6 | . . 2 . . . 2 2 . . . . . . . . . . . Leg 2 | . . . . . . 1 . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 49 | . . . . . . . 8 . 1 12 . . 6 . 6 . 5 11 Flight 1 | . . . . . . . 1 . . . . . . . . . . . Utility 57 | . 2 1 . . . 6 7 . 1 9 1 1 4 1 4 2 3 15 Device 29 | . . 1 . . . . 2 . . 6 . . 2 1 3 2 2 10 Storage 2 | . . . . . . 1 1 . . . . . . . . . . . Processor 11 | . . . . . . 4 2 . . 1 . . 1 . . . . 3 Hackware 6 | . . . . . . . . . . 1 . . 1 . 1 . 1 2 Protection 9 | . 2 . . . . 1 2 . 1 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 17 | . . 1 . . . 2 4 . . 4 . . . . . . 1 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . 1 2 . . 4 . . . . . . 1 2 Slashing Weapon 7 | . . 1 . . . 1 2 . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 3 . . 3 . . . . 2 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Parts Lost 69 | . . 2 . . . 4 . . 2 . . . 1 . 4 . 5 51 Power 10 | . . . . . . 1 . . . . . . . . 1 . . 8 Propulsion 20 | . . . . . . 2 . . 1 . . . . . . . 1 16 Utility 29 | . . 1 . . . 1 . . 1 . . . 1 . 3 . 4 18 Weapon 10 | . . 1 . . . . . . . . . . . . . . . 9 Highest Loss Streak 20 | . . 1 . . . 3 . . 2 . . . 1 . 4 . 2 20 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . 1 . . . Average Backups 10 | 2 4 3 1 1 2 4 9 15 14 14 15 15 14 14 14 15 14 9 Power 1 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 2 1 Propulsion 1 | . 2 1 . . . . . 1 . 1 3 3 2 2 1 3 3 1 Utility 5 | . 1 1 1 1 2 3 4 7 7 6 6 6 6 7 7 7 6 5 Weapon 2 | . . . . . . . 3 6 6 5 5 5 5 4 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . . . . 1 4 . . 7 1 . 2 . 2 . . 2 Power 3 | . . . . . . . 1 . . 1 . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . Utility 10 | . . . . . . 1 1 . . 3 1 . 1 . 1 . . 2 Weapon 4 | . . . . . . . 1 . . 3 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 16 33 55 55 55 56 94 100 96 99 100 100 95 93 92 100 94 75 Engine 1 | . . 4 11 11 11 3 . . . 1 . . . . . . . . Core 1 | . . . . . . 1 6 7 7 1 . . . . . . . . Reactor 4 | . . . . . . . . . . 3 6 6 4 5 8 9 8 9 Treads 5 | . . 6 22 22 22 15 8 . . . . . . . . . . . Hover 23 | . . . . . . . 21 38 37 39 40 40 37 31 35 38 31 22 Device 10 | . . 5 11 11 11 3 2 7 4 14 16 13 13 14 14 19 16 12 Storage 4 | . . . . . . 3 7 7 7 6 6 6 5 5 4 4 4 2 Processor 11 | . . . . . . 10 23 23 16 14 13 13 13 15 10 9 6 6 Hackware 1 | . . . . . . . . . . . . . 2 . . 4 7 5 Protection 4 | . 16 15 11 11 11 9 4 . 5 3 2 6 3 5 1 . . . Impact Weapon 8 | . . . . . . 3 8 7 7 7 13 13 11 15 14 14 17 10 Slashing Weapon 3 | . . 3 . . . 3 5 7 7 4 . . . . . . . 5 Peak Build Rating 167 | 1 2 7 6 6 6 22 56 54 57 83 83 82 92 100 130 136 150 167 Average Rating 72 | . 1 3 6 6 6 15 43 54 52 71 80 81 88 99 114 133 144 127 On Entrance 54 | . . 2 6 6 6 6 22 54 54 53 80 79 80 92 100 130 136 133 Avg Prop Armor Cover (%) 15 | . . . . . . 18 19 . . . . . . . 7 . . . Naked Turns 27 | . 27 . . . . . . . . . . . . . . . . . Heaviest Build 112 | 5 4 8 8 8 8 13 34 33 40 61 57 63 60 60 77 72 95 112 Greatest Support 121 | 3 3 40 40 40 40 60 48 48 40 78 62 78 85 80 117 117 121 114 Greatest Overweight (x) 12 | 1 1 1 . . . . 4 . 1 . . 1 12 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 5 5 5 5 5 5 6 10 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 4 4 4 1 2 2 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 10 | 2 4 3 1 1 2 5 10 15 14 14 14 15 14 14 14 15 14 9 Final Capacity 15 | 5 5 5 5 5 5 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 4 1 1 2 2 8 15 15 15 15 15 15 15 15 15 15 15 . Class Distribution -------------------- 28% | Gladiator 23% | Mutant 17% | Scout 11% | Ninja 6% | Hacker-Gladiator 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Ninja | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Ninja | -5/Factory Ninja | -4/Factory Scout | -3/Research Scout | -3/Testing Hacker-Gladiator | -2/Research Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Matter Collected 2044 | 210 . . . . . 132 339 3 27 329 80 38 65 17 151 . 277 376 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4401 | . . 11 . . . 193 599 . 107 659 . 220 332 60 432 160 555 1073 Parts 140 | . . 2 . . . 5 28 . 2 18 . 4 4 4 9 3 16 45 Haulers Intercepted 8 | . . . . . . . 2 . . 2 . . 2 . . . 1 1 Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 1 2 . 6 3 . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 60 | . . 1 . . . 7 3 . 4 5 . 4 1 . 7 5 6 17 Melee 36 | . . 1 . . . 7 1 . 3 3 . 2 . . 4 . 3 12 Classes Destroyed 14 | . . 1 . . . 3 7 . . 1 . . 1 . 1 . . . Worker 8 | . . . . . . . 3 . . 2 . . . 1 . . 2 . Builder 4 | . . . . . . . 1 . . 1 . . . . . . 1 1 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . Hauler 8 | . . . . . . . 2 . . 2 . . 2 . . . 1 1 Recycler 5 | . . . . . . . 3 . . 1 . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 8 | . . . . . . . 1 . . 2 . . 2 1 2 . . . Swarmer 20 | . . 1 . . . . . . 4 . . . . . 5 5 . 5 Grunt 16 | . . . . . . 4 2 . . 2 . 3 . . . . 2 3 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 5 | . . . . . . 2 . . . . . . 1 . 1 . 1 . Hunter 5 | . . . . . . . . . . 1 . 1 . . . . 1 2 Programmer 12 | . . . . . . . 1 . . 2 . . . . . . 2 7 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . . 1 . . . 3 3 . 4 4 . 2 3 1 7 5 5 6 Combat Bots Only 7 | . . 1 . . . 3 2 . 4 2 . 2 1 . 7 5 3 5 Max Kills in Single Turn 1 | . . 1 . . . 1 1 . 1 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . 1 1 . 1 1 . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Hostile Shots Fired 1168 | . 1 81 . . . 95 34 3 49 34 3 28 8 . 69 24 166 573 Missed 410 | . . 31 . . . 24 21 3 10 14 1 5 1 . 22 11 57 210 Hits 758 | . 1 50 . . . 71 13 . 39 20 2 23 7 . 47 13 109 363 Melee 6 | . . . . . . 5 . . . . . . . . . . 1 . Projectile 752 | . 1 50 . . . 66 13 . 39 20 2 23 7 . 47 13 108 363 AOE 2 | . . . . . . . . . . 1 . . . . . . . 1 Critical Strikes 30 | . . 2 . . . 3 . . . 1 . . . . 2 . 6 16 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 1 Damage Taken 12062 | . 11 444 . . . 984 166 . 563 493 28 440 264 . 1378 297 1983 5011 Core 3140 | . . 202 . . . 322 24 . 92 56 . 96 25 . 295 34 381 1613 Absorbed by Shields 1331 | . . 13 . . . 106 . . . . . . . . . 21 483 708 Redirected to Shielding 42 | . . 7 . . . 35 . . . . . . . . . . . . Ignored by Resistances 731 | . . . . . . . . . . 28 . . . . . . . 703 Regen/Repaired (Parts) 80 | . . . . . . . . . . . . . 80 . . . . . Core Remaining (%) 79 | 100 100 . . . 49 41 . . 83 . . 82 97 100 . 74 73 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 243 | . . 3 . . . 8 19 . 11 21 . 11 15 3 44 6 28 74 Core Hits 64 | . . 1 . . . 6 9 . 3 6 . 2 2 1 8 . 6 20 Critical Kills 9 | . . . . . . . . . . 3 . 1 1 1 2 . 1 . Critical Parts Destroyed 37 | . . . . . . . 2 . . 2 . 2 4 1 6 1 9 10 Critical Strikes 60 | . . . . . . 1 4 . 2 5 . 3 5 2 13 1 11 13 Smash 52 | . . . . . . . 2 . . 5 . 3 5 2 13 1 11 10 Sever 8 | . . . . . . 1 2 . 2 . . . . . . . . 3 Melee Attacks 404 | . . 6 . . . 8 40 . 18 35 2 19 20 4 58 15 54 125 Impact 295 | . . . . . . 1 20 . 4 32 2 19 20 4 58 15 54 66 Slashing 109 | . . 6 . . . 7 20 . 14 3 . . . . . . . 59 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . 11 . . 7 . . 3 1 1 . 8 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 80 | . . . . . . 1 2 . 4 2 . 1 3 . 21 3 7 36 Damage Inflicted 13487 | . . 69 . . 4 285 1173 . 429 1449 . 673 1004 258 2094 328 1933 3788 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 13444 | . . 69 . . . 246 1173 . 429 1449 . 673 1004 258 2094 328 1933 3788 Ramming 43 | . . . . . 4 39 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 10337 | . . . . . . 26 534 . 127 1321 . 673 1004 258 2094 328 1933 2039 Slashing 3107 | . . 69 . . . 220 639 . 302 128 . . . . . . . 1749 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 1 2 2 2 7 7 7 3 . . . 7 21 Average Corruption 5 | . . . . . . 1 1 2 2 5 7 7 2 . . . 5 10 Corruption Purged 4 | . . . . . . . . . . . . . 3 . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . . 1 6 3 1 2 11 4 4 . . . 6 17 Message Errors 18 | . . . . . . 1 2 1 . 1 2 3 . . . . 5 3 Matter Fused 15 | . . . . . . . 2 . . . 6 . 2 . . . 1 4 Heat Flow Errors 8 | . . . . . . . . . . 1 3 . . . . . . 4 Energy Discharges 3 | . . . . . . . 1 1 . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . 1 1 1 . . 1 2 . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3774 | . . . . . . . 269 . 54 448 . 117 372 95 435 232 910 842 Projectiles 32 | . . . . . . . . . . . . . . . . 32 . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 3742 | . . . . . . . 269 . 54 448 . 117 372 95 435 200 910 842 Knockbacks 43 | . . . . . . . 5 . 1 6 . 7 1 2 . 4 5 12 Impact 41 | . . . . . . . 5 . 1 6 . 6 1 2 . 3 5 12 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . 1 . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 32 | . . . . . 1 31 . . . . . . . . . . . . Targets Rammed 37 | . . . . . 1 36 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . 5 . . . . . . . . . . . . Highest Temperature 370 | . . . . . . . 3 . . 183 228 9 . 1 248 . 234 370 Average Temperature 79 | . . . . . . . 3 . . 87 92 6 . 1 73 . 76 82 Received Heat Transfer 1197 | . 6 99 . . . 364 63 . . 36 . 189 27 . 117 27 225 44 Effects 7 | . . . . . . . . . . . . . . . 2 . 1 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . . . . 2 . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 32 | . . . . . . . 3 . 1 5 . 2 4 1 4 5 3 4 Combat Hostiles 23 | . . . . . . . 2 . 1 2 . 2 1 . 3 5 3 4 Parts Fried 45 | . . . . . . . 3 . . 13 . 1 4 . 3 3 8 10 Impact Corruptions 100 | . . . . . . . 5 . 2 14 . 3 9 2 12 9 20 24 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Maximum Alert Level 5 | . . . . . . . 1 . . . . . . . . 5 4 3 Low Security (%) 67 | 100 100 100 100 . 100 100 84 . . 100 . . 100 100 100 . . . Level 1 2 | . . . . . . . 15 . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . 19 Level 3 19 | . . . . . . . . . . . . . . . . . 39 80 Level 4 4 | . . . . . . . . . . . . . . . . . 60 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 99 . . Peak Influence 1744 | . 11 20 5 . . 60 280 . . 94 . . 38 7 140 1744 1423 898 Initial 1100 | . . . 5 . . . . . . 94 . . 18 4 . 15 1100 838 Average 305 | . . 1 1 . . 11 50 . . 37 . . 8 2 66 1658 1171 778 Influence Increases 2750 | . 11 35 . . . 181 425 60 90 200 30 130 82 12 223 144 538 589 Destroy 0b10 Robot/C 1200 | . . 20 . . . 140 60 . 80 100 . 80 20 . 140 100 120 340 Destroy 0b10 Robot/NC 175 | . . . . . . . 55 . . 40 . . 25 10 15 . 20 10 Destroy Leader 262 | . . . . . . 30 16 . 10 28 . 20 18 2 34 10 32 62 Successful Hack 90 | . 11 . . . . 11 44 . . 24 . . . . . . . . Disable Machine 45 | . . . . . . . . . . . . . 15 . . 15 . 15 Anti-Garrison Action 300 | . . . . . . . 150 . . . . . . . . . 150 . Destroy Structure 63 | . . . . . . . 10 . . 8 . . 4 . 4 4 21 12 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 585 | . . 15 . . . . 90 60 . . 30 30 . . 30 15 195 120 Influence Decreases 3983 | . 11 20 15 . . 178 173 165 89 294 87 100 102 22 194 14 1003 1516 Entered New Map 1571 | . . . 10 . . . 3 95 29 57 22 . 12 6 . 14 763 560 Time Decay 1782 | . 11 10 5 . . 148 170 70 40 237 65 100 90 16 184 . 190 446 Lost Part 630 | . . 10 . . . 30 . . 20 . . . . . 10 . 50 510 Squads Dispatched 35 | . 1 1 . . . 2 6 . . 6 . . 1 1 1 6 6 4 Investigation 6 | . . . . . . 1 1 . . 2 . . . 1 . . 1 . Extermination 10 | . . . . . . . 2 . . 2 . . 1 . 1 . 1 3 Reinforcement 9 | . 1 1 . . . 1 1 . . 2 . . . . . . 2 1 Assault 10 | . . . . . . . 2 . . . . . . . . 6 2 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Distress Signals 16 | . 1 1 . . . 3 . . . . . . 1 . 5 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 4 13 . . . 9 12 4 4 11 3 5 7 1 14 14 33 33 Peak Tracking Total 14 | . 4 12 . . . 4 4 4 4 3 3 3 5 1 8 9 14 6 Tactical Retreats 21 | . . 1 . . . . 2 2 . . 1 2 . . 1 1 6 5 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Traps Triggered 11 | . 4 . . . . 1 1 . . 1 . . 2 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Machines Disabled 5 | . . . . . . . 1 . . . . . 1 . . 1 1 1 Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 . . 1 1 1 Garrison Access 3 | . . . . . . . 2 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Machines Accessed 31 | . 1 . . 2 . 3 5 1 1 6 2 . 3 2 1 . 1 3 Terminals 14 | . 1 . . . . 3 2 . . 2 . . 2 2 . . . 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . . . . . 1 . 1 1 Total Hacks 104 | . 2 . . 2 . 11 12 1 1 48 8 . 8 4 1 . 3 3 Successful 60 | . 2 . . 2 . 4 4 1 1 35 8 . 3 . . . . . Failed 44 | . . . . . . 7 8 . . 13 . . 5 4 1 . 3 3 Catastrophic 14 | . . . . . . 1 4 . . 1 . . 1 4 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 24 | . 2 . . 1 . 10 1 . . 5 . . 1 4 . . . . Terminals 39 | . 2 . . . . 11 8 . . 8 . . 4 4 . . . 2 Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 37 | . . . . . . . . . . 37 . . . . . . . . Garrison Access 9 | . . . . . . . 4 . . . . . . . 1 . 3 1 Terminal Hacks 21 | . 1 . . 2 . 2 2 1 1 3 8 . 1 . . . . . Record 8 | . . . . 1 . . . . . . 7 . . . . . . . Part Schematic 2 | . . . . . . 1 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . 1 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . . . . . . 29 . . . . . . . . Insert Component 10 | . . . . . . . . . . 10 . . . . . . . . Analyze 14 | . . . . . . . . . . 14 . . . . . . . . Retrieve Study 5 | . . . . . . . . . . 5 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . 2 1 . . 2 . . . . . . . . Terminals 5 | . 1 . . . . 2 1 . . 1 . . . . . . . . Botnet 5 | . 1 . . . . 2 1 . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . . 3 4 . . 5 . . 3 2 1 . 1 3 Full Trace Events 4 | . . . . . . . 1 . . 1 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 1 . . 10 . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . 4 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . Time 34 | . . . . . . . . . . . . . 34 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 1 . . 4 . . . . . . 2 . Machine Destruction 3 | . . . . . . . 1 . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Total Allies 1 | . . . 1 . . . . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Active Infowar (turns) 4756 | . . . . . . . 944 143 95 677 243 240 326 123 487 133 388 957 Structural 2746 | . . . . . . . 314 143 50 431 175 67 294 123 374 133 187 455 T.N.C. 4731 | . . . . . . . 919 143 95 677 243 240 326 123 487 133 388 957 Cloaking 1051 | . . . . . . . . . . 323 206 . 292 123 107 . . . ECM 57 | . . . . . . . . . . . . . . . . . 57 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Turns Passed 6464 | 25 143 103 63 339 140 747 944 143 95 677 243 240 326 123 487 133 388 1105 Spaces Moved 7182 | 39 189 93 40 212 87 428 1063 427 155 779 540 273 499 232 553 187 439 947 Core 489 | 39 189 80 . . . 72 1 . . . . . 3 . . . . 105 Treads 639 | . . 13 40 212 87 123 164 . . . . . . . . . . . Legs 269 | . . . . . . 233 36 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 5785 | . . . . . . . 862 427 155 779 540 273 496 232 553 187 439 842 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 50 50 160 160 160 50 26 26 34 30 41 21 26 48 47 54 47 35 Average Speed 61 | 51 71 86 160 160 160 121 61 33 34 54 41 61 42 48 57 54 54 49 Slowest Speed 650 | 100 100 160 160 160 160 170 250 34 98 65 41 97 650 48 144 54 60 121 Overloaded Moves 73 | . . . . . . . 26 27 . 5 . 8 6 . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 32 19 11 60 27 22 29 57 18 26 71 36 18 6 19 32 17 24 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 . . . 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . . Scrap Searched 5 | . . . . . . . . 2 . . 2 1 . . . . . . Spaces Dug 36 | . . . . . . . 10 . . 8 1 . 2 . 2 2 7 4 Terrain Destroyed 36 | . . . . . . . 10 . . 8 1 . 2 . 2 2 7 4 Melee 36 | . . . . . . . 10 . . 8 1 . 2 . 2 2 7 4 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Res Acc Total 8701 | 43 194 103 39 212 87 623 1302 426 173 978 559 309 584 237 680 203 526 1423 Wait 807 | . . . . . . 123 118 . . 92 13 15 32 . 53 1 24 336 Move 7164 | 38 188 92 39 211 86 427 1062 426 154 778 539 272 498 231 552 186 438 947 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 76 | 3 . . . 1 . 10 22 . 2 11 2 1 7 1 7 . 6 3 Fast Attach 92 | 1 6 2 . . . 8 14 . . 15 . . 7 1 7 3 5 23 Attach 47 | . . 3 . . . 4 3 . 2 2 . . 4 1 5 . 3 20 Detach 3 | 1 . . . . . . 1 . . . . . . . . . . 1 Swap 67 | . . . . . . 1 18 . 1 17 2 3 6 . 6 . 5 8 Drop 123 | . . . . . . 7 30 . . 33 2 2 15 . 12 3 10 9 Fire . | . . . . . . . . . . . . . . . . . . . Melee 282 | . . 6 . . . 7 34 . 14 30 1 16 15 3 35 10 35 76 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 37 | . . . . . 1 36 . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 3 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 7) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 249 | -9/Materials | Core integrity fell below 50% 263 | -9/Materials | Discovered new exit (range 7) 272 | -9/Materials | Entered Mines 275 | -9/Mines | Received a Mining Laser from a helpful Derelict 279 | -9/Mines | Met a Derelict bent on vengeance 308 | -9/Mines | Build established: Mutant 327 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 327 | -9/Mines | Discovered new exit (range 5) 335 | -9/Mines | Entered Exiles 335 | -9/Exiles | Accompanied by 1 ally 374 | -9/Exiles | Met 8R-AWN 403 | -9/Exiles | Met EX-HEX 446 | -9/Exiles | Met EX-BIN 465 | -9/Exiles | Aligned with FarCom system 467 | -9/Exiles | Given EX-Vault access code 503 | -9/Exiles | Opened EX-Vault 516 | -9/Exiles | Found Modified TNC 549 | -9/Exiles | Warned to stay clear of 0b10 Research branches 596 | -9/Exiles | Met EX-DEC 608 | -9/Exiles | Learned location of Zion (-7) 653 | -9/Exiles | Discovered new exit (range 14) 674 | -9/Exiles | Left Exiles lab with Modified TNC 674 | -9/Exiles | Entered Mines 806 | -8/Mines | Discovered new exit (range 6) 814 | -8/Mines | Entered Materials 814 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -8/Materials | Lost 3 parts (1p1n1u) 1283 | -8/Materials | Core integrity fell below 50% 1478 | -8/Materials | Discovered new exit (range 12) 1543 | -8/Materials | Build established: Gladiator 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2457 | -7/Factory | Discovered new exit (range 6) 2464 | -7/Factory | Discovered new exit (range 9) 2505 | -7/Factory | Entered Lower Caves 2508 | -7/Lower Caves | Learned 12 Factory zone layouts 2596 | -7/Lower Caves | Discovered new exit (range 15) 2648 | -7/Lower Caves | Entered another Lower Caves area 2740 | -7/Lower Caves | Discovered new exit (range 11) 2743 | -7/Lower Caves | Entered Factory 2743 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2744 | -6/Factory | Identified exit to Lower Caves 3007 | -6/Factory | Fabricated Particle Reactor (x2) 3352 | -6/Factory | Identified exit to Extension 3420 | -6/Factory | Entered Lower Caves 3423 | -6/Lower Caves | Learned 8 Factory zone layouts 3518 | -6/Lower Caves | Entered an active Warlord outpost 3524 | -6/Lower Caves | Learned Factory stockpile data 3524 | -6/Lower Caves | Learned Factory terminal intel 3524 | -6/Lower Caves | Learned Research garrison access intel 3624 | -6/Lower Caves | Discovered new exit (range 9) 3663 | -6/Lower Caves | Entered another Lower Caves area 3897 | -6/Lower Caves | Discovered new exit (range 9) 3903 | -6/Lower Caves | Entered Factory 3903 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3904 | -5/Factory | Identified exit to Upper Caves 3907 | -5/Factory | Loaded intel: 26 terminal locations 3973 | -5/Factory | Repaired Particle Reactor 4158 | -5/Factory | Discovered new exit (range 6) 4229 | -5/Factory | Entered another Factory area 4229 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4230 | -4/Factory | Identified exit to Research 4264 | -4/Factory | Build established: Ninja 4352 | -4/Factory | Entered Research 4352 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4353 | -3/Research | Loaded intel: 4 garrison access locations 4433 | -3/Research | Spotted B-86 Titan 4476 | -3/Research | Destroyed B-86 Titan 4517 | -3/Research | Lost 4 parts (1p3u) 4536 | -3/Research | Destroyed 7 combat bots 4808 | -3/Research | Discovered new exit (range 10) 4839 | -3/Research | Entered Testing 4840 | -3/Testing | Maximum security lockdown engaged 4848 | -3/Testing | Build established: Scout 4895 | -3/Testing | Found Prototype Device 4895 | -3/Testing | Identified AEGIS Remote Shield 4933 | -3/Testing | Spotted PX-BE5BDE7ICP 4969 | -3/Testing | Discovered new exit (range 7) 4972 | -3/Testing | Entered Research 4972 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5055 | -2/Research | Unchained authorized (CL-0N3) 5095 | -2/Research | Exiles provided nearest exit location to -1/Access 5108 | -2/Research | Spotted B-90 Cyclops 5341 | -2/Research | H-88 Terminator reconstituted as Combat Programmer 5341 | -2/Research | Spotted Combat Programmer 5360 | -2/Research | Entered Access 5360 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 5440 | -1/Access | Build established: Hacker-Gladiator 5624 | -1/Access | Lost 4 parts (1p2u1w) 6096 | -1/Access | System corruption reached 10% 6172 | -1/Access | Lost 20 parts (4p6n7u3w) 6237 | -1/Access | Spotted B-99 Colossus 6238 | -1/Access | Spotted B-99 Colossus 6272 | -1/Access | Core integrity fell below 50% 6286 | -1/Access | Core integrity fell below 20% 6330 | -1/Access | Lost 19 parts (3p8n4u4w) 6465 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 06415_ Adv. Target Analyzer destroyed. 06415_ Penetrated by Slug. 06415_ Slug penetrates Sealed Barrier. 06415_ Slug penetrates Sealed Heavy Doors. 06415_ Penetrated by Slug. 06415_ Modified TNC destroyed. 06415_ Slug penetrates Sealed Barrier. 06434_ B-99 Colossus activates siege mode. 06437_ Acquired 9 matter. 06451_ Imp. Gyrokinetic Inverter destroyed. 06451_ Knocked back. 06451_ Adv. Signal Interpreter destroyed. 06451_ Critical hit (Blast). 06451_ Slug penetrates Sealed Heavy Doors. 06456_ Acquired 10 matter. 06460_ System corrupted: Heat flow error (+298). 06465_ Stasis Canceller destroyed. 06465_ Knocked back. 06465_ Slug penetrates Sealed Heavy Doors. 06465_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????? = # #?????????????????? | | ??????????????? # #?????????????????? | | ?????????????# " */=# #?????????????????? | | ?????????????# """ /==# #?????????????????? | | ?????????????# """ /==# #?????????????????? | | ?????????????# " = # #?????????????????? | | ?????????????# *%! #% #?????????????????? | | ?????????????# # #?????????????????? | | ?????????????# g # #?????????????????? | | ?????????????# + +?????????????????? | | ?????????????# = # #?????????????????? | | ?????????????# g# #?????????????????? | | ?????????????#############; ####??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# % #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# BB BB #??????????????? | | ???????????????????????#%BB BB #??????????????? | | ???????????????????????#% %% #??????????????? | | ???????????????????????# """"""""#??????????????? | | ???????????????????????#"%"??????????????????????? | | ????????????????????????" "??????????????????????? | | ???????????????????????#" """"""""#??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# @"""""" #??????????????? | | ???????????????????????#% "????" #??????????????? | | ???????????????????????# "????" #??????????????? | | ???????????????????????# "????" #??????????????? | | ???????????????????????#% "????" #??????????????? | | ???????????????????????# """""" #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????""""""""""""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????p??s?????????????????????????? | | ???????????????????????sps???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 75 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Armor Coverage 375 Resistance: TH 30 Resistance: EM 25 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 69 Melee Accuracy 11 Launcher Accuracy 40 Target Analysis 12 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Katana | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Scanalyzed Actuator Array | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Insulated Plating | -6/Factory | Scanalyzed EM Shield | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Powered Hammer | -6/Factory | Scanalyzed Particle Reactor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Particle Reactor | 27% | -5/Factory Studied --------- Powered Hammer | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- For Science! The Better Part Of Valor Challenges ------------ None Game ------ Seed CompositeNavigationComputer Manual? 0 Play Time 02:05:48 Cumulative 256.6 hours Start 2025.11.11 @ 21:22:54 End 2025.11.11 @ 23:43:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 257 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8d4ca99-e17f-4015-bcfa-ff908bf956ee