Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 19:30:05 Player: canerib Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (69) 345 Value Destroyed (2925) 2925 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2297) 2297 TOTAL SCORE: 11767 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 1711 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1150 Matter 273/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Medium Matter Pod (100) Improved Terrain Scanner Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Backup Power III Neutrino Core > --- PROPULSION ------- Advanced Treads Advanced Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Compact Battery Recoil Nullifier Matter Filter Improved Medium Armor Plating Graphene Brace Thermal Shield > --- WEAPON ----------- Tesla Rifle Battle Cannon Battle Cannon Mass Driver > --- INVENTORY -------- Light Fission Core Medium Matter Pod Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating KE Penetrator Improved Proton Missile Launcher Stasis Trap [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 . . . . 1 . . 1 Utility 6 | . . . . . 2 1 2 . . 1 . . . Weapon 2 | . . . . . 1 1 . . . . . . . Parts Attached 99 | 9 7 . . 5 16 9 15 7 . 2 14 10 5 Power 13 | 2 1 . . 1 4 . . 2 . . 1 1 1 Engine 8 | 2 1 . . 1 3 . . 1 . . . . . Core 5 | . . . . . 1 . . 1 . . 1 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 2 . . 2 4 2 3 1 . . 1 2 3 Treads 18 | . 2 . . 2 4 2 3 1 . . 1 2 1 Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 35 | 3 1 . . . 5 2 7 2 . . 10 5 . Device 16 | 2 . . . . 2 . 5 . . . 4 3 . Storage 6 | 1 1 . . . . . 1 2 . . . 1 . Processor 2 | . . . . . 2 . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 11 | . . . . . 1 2 1 . . . 6 1 . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 3 . . 2 3 5 5 2 . 2 2 2 1 Energy Gun 5 | . . . . 1 . 1 1 1 . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | 2 3 . . . 2 1 2 . . 1 . . 1 Ballistic Cannon 12 | . . . . 1 1 3 2 1 . 1 2 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Parts Lost 36 | . . . . 2 . . 3 12 . . 7 . 12 Power 4 | . . . . . . . . 2 . . . . 2 Propulsion 9 | . . . . 1 . . 2 2 . . . . 4 Utility 14 | . . . . . . . 1 5 . . 5 . 3 Weapon 9 | . . . . 1 . . . 3 . . 2 . 3 Highest Loss Streak 10 | . . . . 2 . . 1 6 . . 7 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 100 97 97 99 99 77 60 55 56 86 68 Engine 6 | . 14 14 14 14 7 7 6 5 . . 1 . 3 Core 1 | . . . . . 1 . . . 6 5 2 5 4 Treads 17 | . 23 28 28 27 24 23 19 6 6 5 6 9 10 Device 15 | . 14 14 14 14 9 7 19 19 13 11 12 17 20 Storage 10 | . 14 14 14 14 9 7 6 14 13 11 7 9 7 Processor 3 | . . . . . 9 7 6 5 . . . . . Protection 6 | . . . . . 8 14 13 3 . . 7 17 3 Energy Gun 4 | . . . . 5 9 7 6 2 6 5 5 5 3 Ballistic Gun 10 | . 28 28 28 18 9 7 6 7 6 5 1 . . Ballistic Cannon 8 | . . . . 2 9 15 12 10 6 8 6 16 11 Peak Build Rating 86 | 9 8 8 9 11 27 44 53 48 37 43 77 83 86 Average Rating 36 | 6 7 8 8 9 22 39 51 42 37 40 48 68 58 On Entrance 30 | . 7 8 8 9 11 27 44 48 37 37 43 61 83 Naked Turns 98 | . . . . . . . . . . . . . 98 Heaviest Build 139 | 14 29 29 29 33 44 60 67 61 51 61 87 134 139 Greatest Support 119 | 20 40 40 40 40 64 78 78 48 28 28 103 119 119 Greatest Overweight (x) 12 | . . . . 1 . . 1 12 1 2 2 1 2 Average Overweight (x) . | . . . . . . . . 2 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 15 15 9 21 21 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 15 15 10 12 Average Carried 12 | 3 7 11 14 14 14 14 14 14 15 15 8 5 10 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 5 25 5 Final Carried 15 | 5 10 15 15 14 15 15 15 15 15 15 5 10 5 Class Distribution -------------------- 29% | Mutant 22% | Gunner 20% | Tank 8% | Scavenger-Gunner 8% | Skirmisher 6% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Matter Collected 2960 | 298 270 12 . 92 489 . 793 380 . . 293 158 175 Remotely 1266 | . . . . . . . 690 373 . . 203 . . Salvage Created 2919 | 52 486 19 . 189 386 . 657 284 . . 268 241 337 Parts 127 | 7 32 . . 12 21 . 27 8 . . . 6 14 Haulers Intercepted 6 | . 2 . . . 3 . 1 . . . . . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 52 | . 8 1 . 7 8 . 12 7 . . 1 2 6 Guns 32 | . 8 1 . 7 4 . 7 4 . . . . 1 Cannons 19 | . . . . . 4 . 5 3 . . 1 2 4 AOE 1 | . . . . . . . . . . . . . 1 Classes Destroyed 14 | 1 3 1 . . 3 . 2 1 . . 1 1 1 Worker 2 | . . . . . 1 . 1 . . . . . . Builder 1 | . . . . . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 6 | . 2 . . . 3 . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . Swarmer 5 | . . 1 . 4 . . . . . . . . . Grunt 28 | . 8 . . 3 5 . . 5 . . . 2 5 Duelist 2 | . . . . . . . . 2 . . . . . Sentry 8 | . . . . . 2 . 6 . . . . . . Hunter 4 | . . . . . 1 . 2 . . . . . 1 Programmer 4 | . . . . . . . 4 . . . . . . Compactor 1 | . . . . . . . . . . . 1 . . Best Kill Streak 4 | 2 2 1 . 4 3 . 4 3 . . 1 2 3 Combat Bots Only 4 | . 2 1 . 4 3 . 3 3 . . 1 2 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 . 2 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Hostile Shots Fired 575 | . 36 1 . 43 40 . 213 54 12 . 10 9 157 Missed 170 | . 12 . . 13 10 . 70 12 1 . 1 3 48 Damage Taken 7110 | . 283 46 . 352 495 . 1537 939 158 . 493 158 2649 Core 1684 | . 68 20 . 41 67 . 77 149 58 . 48 . 1156 Absorbed by Shields 22 | . . . . . . . . . . . 22 . . Redirected to Shielding 51 | . . . . . 9 . 30 12 . . . . . Ignored by Resistances 127 | . . . . . . . . . . . 30 28 69 Regen/Repaired (Parts) 361 | . . . . . . . . . . . 326 35 . Core Remaining (%) 82 | 100 . . . 48 87 100 . . 66 . . 95 . Volleys Fired 190 | 11 43 1 . 22 32 . 29 19 . . 9 4 20 Largest 4 | 2 2 2 . 2 3 . 4 4 . . 4 4 4 Hottest 209 | 40 40 40 . 40 132 . 209 181 . . 203 200 200 Shots Fired 538 | 22 86 2 . 32 96 . 116 59 . . 32 16 77 Gun 335 | 22 86 2 . 32 64 . 58 32 . . 16 4 19 Cannon 203 | . . . . . 32 . 58 27 . . 16 12 58 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 441 | 22 86 2 . 32 64 . 87 50 . . 23 12 63 Thermal 79 | . . . . . 32 . 29 9 . . 9 . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . . . 4 14 Robot Hit Streak 31 | 5 13 1 . 9 16 . 31 9 . . 9 15 5 Robot Miss Streak 5 | 2 3 1 . 3 5 . 3 3 . . 5 2 5 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 365 | 15 62 1 . 24 68 . 81 41 . . 29 9 35 Core Hits 193 | 6 25 1 . 12 49 . 41 24 . . 7 8 20 Critical Kills 3 | . 1 . . 2 . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . Critical Strikes 15 | . 2 . . 2 3 . 4 1 . . . 1 2 Burn 2 | . . . . . 2 . . . . . . . . Destroy 5 | . 2 . . 2 1 . . . . . . . . Blast 8 | . . . . . . . 4 1 . . . 1 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7987 | 143 648 9 . 200 1172 . 2507 1069 . . 774 263 1202 Guns 4164 | 143 648 9 . 200 665 . 1328 583 . . 296 46 246 Cannons 3493 | . . . . . 507 . 1087 486 . . 478 216 719 Explosions 319 | . . . . . . . 82 . . . . . 237 Melee . | . . . . . . . . . . . . . . Ramming 11 | . . . . . . . 10 . . . . 1 . Kinetic 5975 | 143 648 9 . 200 821 . 1642 921 . . 620 216 755 Thermal 1426 | . . . . . 351 . 773 148 . . 154 . . Explosive 237 | . . . . . . . . . . . . . 237 Electromagnetic 338 | . . . . . . . 82 . . . . 46 210 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 2 2 . . . 3 Average Corruption 1 | . . . . . . . 1 2 2 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 20 | . . . . . . . 4 15 1 . . . . Message Errors 6 | . . . . . . . . 6 . . . . . Matter Fused 4 | . . . . . . . 2 2 . . . . . Heat Flow Errors 3 | . . . . . . . . 2 1 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . 2 2 . . . . . Data Loss (major) 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 102 | . . . . . . . 45 . . . . . 57 Projectiles 102 | . . . . . . . 45 . . . . . 57 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 62 | . . . . . 31 . 11 9 . . . 6 5 Impact . | . . . . . . . . . . . . . . Kinetic 51 | . . . . . 23 . 9 9 . . . 5 5 Secondary 11 | . . . . . 8 . 2 . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . . 1 . . . . 1 1 Targets Rammed 3 | . . . . . . . 1 . . . . 1 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 479 | . 18 . . 21 20 . 321 387 186 . 479 181 285 Average Temperature 117 | . 7 . . 9 7 . 116 172 100 . 247 93 104 Received Heat Transfer 1314 | . 162 . . 144 234 . 252 306 . . 9 63 144 Effects 2 | . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . 4 . . . . . . Heat Transferred 3267 | . . . . . 999 . 1675 297 . . 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Peak Influence 1576 | 15 162 29 . 140 243 42 197 . . . 46 1576 1210 Initial 772 | . 9 9 . . 54 42 . . . . . 32 772 Average 227 | 5 81 20 . 97 128 22 61 . . . 19 921 902 Maximum Alert Level 4 | . . . . . 1 . . . . . . 4 4 Low Security (%) 79 | 100 100 100 . 100 88 100 100 . . 100 100 7 . Level 1 1 | . . . . . 11 . . . . . . . . Level 2 3 | . . . . . . . . . . . . 31 . Level 3 9 | . . . . . . . . . . . . 14 96 Level 4 5 | . . . . . . . . . . . . 45 3 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 2 . 7 . . 1 . 6 7 Investigation 4 | . . . . . 1 . . . . 1 . 1 1 Extermination 5 | . . . . . . . 2 . . . . 2 1 Reinforcement 6 | . 1 . . . 1 . 2 . . . . 1 1 Assault 2 | . . . . . . . . . . . . 1 1 Garrison 7 | . . . . . . . 3 . . . . 1 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Distress Signals 4 | . . . . . . . . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 103 | . 13 1 . 7 13 . 16 7 1 1 6 15 23 Peak Tracking Total 9 | . 2 1 . 4 3 . 3 4 1 1 5 5 9 Tactical Retreats 2 | . 1 . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Traps Triggered 4 | . . . . . . . 2 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Most Traps Carried 4 | . . 4 4 4 4 4 4 4 4 4 4 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Machines Disabled 32 | . . . . . 4 . 3 . . . . 19 6 Max in Single Turn 2 | . . . . . 1 . 2 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Machines Accessed 21 | . 4 . 1 . 4 2 2 . . 2 . 2 4 Terminals 11 | . 4 . . . 3 1 2 . . . . . 1 Fabricators 2 | . . . . . . . . . . . . 2 . Repair Stations 4 | . . . . . . 1 . . . 2 . . 1 Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 52 | . 13 . 1 . 11 4 4 . . 3 . 4 12 Successful 24 | . 7 . 1 . 5 1 1 . . . . 2 7 Failed 28 | . 6 . . . 6 3 3 . . 3 . 2 5 Catastrophic 8 | . 1 . . . 1 1 2 . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . 2 . 1 . . . . . . . . . . Terminals 29 | . 13 . . . 7 3 4 . . . . . 2 Fabricators 4 | . . . . . . . . . . . . 4 . Repair Stations 7 | . . . . . . 1 . . . 3 . . 3 Recycling Units 3 | . . . . . . . . . . . . . 3 Scanalyzers 8 | . . . . . 4 . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . 7 . 1 . 1 1 1 . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . 1 Scanalyzer 8 | . . . . . 4 . . . . . . . 4 Insert Component 4 | . . . . . 2 . . . . . . . 2 Analyze 4 | . . . . . 2 . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 4 2 2 . . 2 . 2 4 Full Trace Events 4 | . . . . . 1 . . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . . . . 2 Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . . 2 Part Schematics Acquired 4 | . . . . . 2 . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Total Allies 21 | . . . . 3 . . . . . . 18 . . Largest Group 18 | . . . . 3 3 . . . . . 18 17 8 Highest-Rated Group 656 | . . . . 40 40 . . . . . 656 630 287 Highest-Rated Ally 50 | . . . . 16 16 . . . . . 50 50 46 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 378 | . . . . . 19 . . . . . 70 206 83 Total Damage 11084 | . . . . . 206 . . . . . 3435 6016 1427 Kills 55 | . . . . . 2 . . . . . 6 37 10 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Turns Passed 8429 | 121 963 389 431 292 839 745 1294 1323 24 313 399 736 560 Spaces Moved 4037 | 87 540 238 269 138 431 273 657 399 11 110 210 327 347 Core 204 | 1 . . . . . . . 23 . . . . 180 Treads 3617 | . 429 238 269 138 431 273 657 376 11 110 210 327 148 Legs . | . . . . . . . . . . . . . . Wheels 197 | 86 111 . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . 19 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 150 150 155 240 240 240 145 145 50 Average Speed 175 | 79 143 160 160 162 156 150 161 312 240 281 163 203 136 Slowest Speed 650 | 80 160 160 160 240 160 155 240 650 240 320 320 225 310 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 84 45 68 36 38 10 17 62 4 6 84 18 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 3 | . 1 1 . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 . 1 1 . . 1 . Scrap Searched 4 | . . . . 3 . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 53 | . . . . . . . 25 10 . . 1 2 15 Melee . | . . . . . . . . . . . . . . Projectile 40 | . . . . . . . 25 10 . . 1 2 2 AOE 13 | . . . . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Total 4991 | 115 652 245 270 178 536 610 815 433 10 116 240 387 384 Wait 575 | 3 49 2 . 10 32 317 98 7 . 3 7 37 10 Move 4025 | 86 539 237 268 137 430 272 656 398 10 110 209 326 347 Hop . | . . . . . . . . . . . . . . Pick Up 42 | 4 8 5 1 1 10 4 5 2 . . . 2 . Fast Attach 46 | 8 . . . 2 3 . 6 5 . 1 9 8 4 Attach 18 | . 2 . . 1 4 2 2 2 . . 4 . 1 Detach 4 | 1 . . . . . . . . . . . 2 1 Swap 35 | 1 5 . . 2 9 7 7 . . 1 1 2 . Drop 53 | 1 6 . 1 3 16 8 11 . . 1 1 5 . Fire 190 | 11 43 1 . 22 32 . 29 19 . . 9 4 20 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . 1 . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 11) 1085 | -10/Materials | Entered Mines 1092 | -10/Mines | Identified exit to Exiles 1135 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1190 | -10/Mines | Assembled infested the area 1268 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1371 | -10/Mines | Found a hidden stash of uninstalled traps 1474 | -10/Mines | Entered Exiles 1518 | -10/Exiles | Met 8R-AWN 1542 | -10/Exiles | Met EX-HEX 1583 | -10/Exiles | Met EX-BIN 1607 | -10/Exiles | Aligned with FarCom system 1609 | -10/Exiles | Given EX-Vault access code 1650 | -10/Exiles | Opened EX-Vault 1659 | -10/Exiles | Found Trap Reconfigurator 1692 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1746 | -10/Exiles | Met EX-DEC 1892 | -10/Exiles | Discovered new exit (range 10) 1905 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1905 | -10/Exiles | Entered Mines 2070 | -9/Mines | Core integrity fell below 50% 2111 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2172 | -9/Mines | Discovered new exit (range 14) 2197 | -9/Mines | Entered Materials 2197 | -8/Materials | Accompanied by 3 allies 2197 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2861 | -8/Materials | Discovered new exit (range 16) 2906 | -8/Materials | Build established: Skirmisher 3036 | -8/Materials | Entered Factory 3036 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3343 | -7/Factory | Build established: Tank 3682 | -7/Factory | Discovered new exit (range 13) 3781 | -7/Factory | Entered another Factory area 3781 | -6/Factory | Evolved 2 slots: Utility x2 4038 | -6/Factory | Garrison activated, responded to threat 4070 | -6/Factory | Build established: Gunner 4455 | -6/Factory | Identified exit to Lower Caves 5075 | -6/Factory | Entered Lower Caves 5428 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 5736 | -6/Lower Caves | Encountered a Warlord checkpoint 5842 | -6/Lower Caves | Build established: Scavenger-Gunner 6265 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 6343 | -6/Lower Caves | Discovered new exit (range 5) 6398 | -6/Lower Caves | Entered another Lower Caves area 6401 | -6/Lower Caves | Discovered new exit (range 10) 6422 | -6/Lower Caves | Entered Factory 6422 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6721 | -5/Factory | Build established: Scavenger-Skirmisher 6735 | -5/Factory | Sucked down chute 6735 | -5/Factory | Entered Waste 6832 | -5/Waste | Spotted C-40 Crusher 6843 | -5/Waste | Destroyed C-40 Crusher 6860 | -5/Waste | Spotted C-40 Crusher 6866 | -5/Waste | Spotted C-40 Crusher 6873 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6876 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6879 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6895 | -5/Waste | Spotted C-40 Crusher 6902 | -5/Waste | Spotted C-40 Crusher 6905 | -5/Waste | Spotted C-40 Crusher 6908 | -5/Waste | Crushed by Compactor (1 part destroyed) 6911 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6917 | -5/Waste | Crushed by Compactor (1 part destroyed) 6920 | -5/Waste | Crushed by Compactor (1 part destroyed) 6951 | -5/Waste | Lost 7 parts (5u2w) 6956 | -5/Waste | Discovered new exit (range 12) 6968 | -5/Waste | Warlord forces began an assault 6968 | -5/Waste | Allies destroyed C-40 Crusher 6968 | -5/Waste | Allies destroyed C-40 Crusher 6973 | -5/Waste | Allies destroyed C-40 Crusher 6973 | -5/Waste | Allies destroyed C-40 Crusher 6985 | -5/Waste | Allies destroyed C-40 Crusher 7134 | -5/Waste | Entered Factory 7134 | -5/Factory | Accompanied by 17 allies 7331 | -5/Factory | Build established: Tank 7460 | -5/Factory | P-70 Sage assimilated allied JW-EFC(s) 7586 | -5/Factory | Fabricated Adv. Treads (x2) 7734 | -5/Factory | First assault squad dispatched 7796 | -5/Factory | Garrison activated, responded to threat 7817 | -5/Factory | Discovered new exit (range 14) 7823 | -5/Factory | Lost 5 allies 7870 | -5/Factory | Entered another Factory area 7870 | -4/Factory | Accompanied by 8 allies 7870 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8137 | -4/Factory | P-70 Sage assimilated allied LK-ITN(g) 8226 | -4/Factory | Garrison activated, responded to threat 8319 | -4/Factory | Released all parts (9) 8328 | -4/Factory | Lost 3 allies 8350 | -4/Factory | Lost 10 parts (2p2n3u3w) 8370 | -4/Factory | First assault squad dispatched 8388 | -4/Factory | Spotted B-86 Titan 8396 | -4/Factory | Core integrity fell below 50% 8425 | -4/Factory | Core integrity fell below 20% 8430 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08423_ Slug penetrates Reinforced Barrier. 08424_ Penetrated by Slug. 08424_ Triggered Gamma Bomb Trap. 08424_ A bubble of electromagnetic force engulfs the area. 08424_ Gamma Bomb Trap short circuited. 08424_ A bubble of electromagnetic force engulfs the area. 08424_ Gamma Bomb Trap short circuited. 08424_ A bubble of electromagnetic force engulfs the area. 08425_ H-77 Assassin system terminally corrupted. 08425_ A-15 Conveyor system terminally corrupted. 08425_ R-10 Processor system terminally corrupted. 08426_ Slug penetrates Wall. 08430_ Slug penetrates S-27 Virus. 08430_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????Y??????????w ???????????????? | | ??????????????????????????????? ? ???????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ?????????????????############## s #??????????? | | ?????????????????# =@ # s #??????????? | | ?????????????????# ;%*s +??????????? | | ?????????????????# """""" ! #= #??????????? | | ?????????????????# """""" # h #??????????? | | ?????????????????# """""" #%! #??????????? | | ????????????????????""""" #! #??????????? | | ?????????????????????? # #??????????? | | ?????????????????????""""" # = #??????????? | | ?????????????????????""""" #= % #??????????? | | ?????????????????????""""" #=! [ #??????????? | | ???????????????????????""" !#%= #??????????? | | ???????????????????????? #=! #??????????? | | ????????????????????????####### #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????#####T #??????????? | | ?????????????????????????#"""##p #??????????? | | ?????????????????????#####"Y"## #??????????? | | ?????????????????????# [ #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# "" +??????????? | | ??????????????????#### """ " " #??????????? | | ??????????????????# "" "F "" """ !#??????????? | | ??????????????????#"G """ "" ""! % #??????????? | | ??????????????????# "" !" " "% % #??????????? | | ??????????????????#### %%% %# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 33 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Utility Shielding 33 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Biometal Heavy Treads | -4/Factory | Scanalyzed Imp. Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorCompositeBeamcaster Manual? 0 Play Time 00:59:15 Cumulative 88.6 hours Start 2025.03.28 @ 18:01:59 End 2025.03.28 @ 19:30:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8ad679e-f7ab-42fe-95f6-aead6424a1cc