Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 08:36:21 Player: GGOBC-006 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (108) 540 Value Destroyed (2119) 2119 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-654) -654 TOTAL SCORE: 3865 Bonus ------- High Alert Combat Kills 136 Friendly Fire -790 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 100/100 System Corruption 4% Temperature Cool (40) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (4) ---- Ion Engine Light Ion Engine Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Airjet > --- UTILITY ---------- Maneuvering Thrusters Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Assault Rifle Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Airjet Utility Seismic Analyzer Device Improved Terrain Scanner Processor Seismic Analyzer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 74 | 24 6 3 26 15 Power 17 | 5 1 . 4 7 Engine 11 | 5 1 . 4 1 Core 6 | . . . . 6 Reactor . | . . . . . Propulsion 19 | 7 1 . 10 1 Treads . | . . . . . Leg . | . . . . . Wheel 18 | 7 1 . 10 . Hover 1 | . . . . 1 Flight . | . . . . . Utility 21 | 7 3 1 8 2 Device 11 | 4 1 1 4 1 Storage . | . . . . . Processor 3 | 3 . . . . Hackware . | . . . . . Protection 7 | . 2 . 4 1 Artifact . | . . . . . Weapon 17 | 5 1 2 4 5 Energy Gun 5 | 2 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon 3 | . . . 1 2 Launcher 3 | . 1 . 1 1 Special Weapon 2 | 2 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 26 | 7 1 . 6 12 Power 4 | 1 1 . . 2 Propulsion 5 | 2 . . 1 2 Utility 11 | 1 . . 4 6 Weapon 6 | 3 . . 1 2 Highest Loss Streak 6 | 4 1 . 2 6 Average Slot Usage (%) 82 | . 95 83 91 51 Engine 8 | . 12 11 11 1 Core 1 | . . . . 6 Wheel 19 | . 28 22 21 10 Device 11 | . 1 9 12 12 Protection 19 | . 24 22 24 4 Energy Gun 2 | . 14 8 . 1 Ballistic Gun 2 | . . . 1 5 Ballistic Cannon 8 | . . . 10 8 Launcher 7 | . 13 11 8 . Naked Turns . | . . . . . Heaviest Build 27 | 10 14 16 27 21 Greatest Support 26 | 20 26 26 26 20 Greatest Overweight (x) 6 | . . . 2 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 3 4 4 3 4 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 Class Distribution -------------------- 91% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 2804 | 608 107 6 1426 657 Remotely . | . . . . . Salvage Created 2398 | 304 145 20 1309 620 Parts 191 | 30 21 3 94 43 Haulers Intercepted 6 | . . . 6 . Recyclers Shooed 10 | 1 . 1 6 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 50 | . 6 . 27 17 Guns 3 | . 1 . 1 1 Cannons 30 | . . . 17 13 AOE 17 | . 5 . 9 3 Classes Destroyed 12 | 3 4 . 5 . Worker 11 | 4 . . 6 1 Builder 8 | . 1 1 5 1 Tunneler 9 | 9 . . . . Hauler 6 | . . . 6 . Recycler 7 | 1 1 . 4 1 Operator 3 | . . . 2 1 Drone 6 | . . . 6 . Watcher 8 | . 2 1 2 3 Swarmer 15 | . 3 . 8 4 Grunt 22 | . 3 . 9 10 Duelist 1 | . . . 1 . Sentry 12 | . . . 9 3 Best Kill Streak 8 | 7 4 1 7 8 Combat Bots Only 7 | . 3 . 6 7 Max Kills in Single Turn 3 | 1 3 1 3 3 Gunslinging . | . . . . . Exploded 3 | . 3 . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 3172 | 506 169 . 954 1543 Core 784 | 114 60 . 55 555 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 54 30 . 86 . Volleys Fired 336 | 56 15 2 162 101 Largest 2 | 2 2 2 2 2 Hottest 150 | 150 80 95 95 113 Shots Fired 410 | 88 28 4 182 108 Gun 119 | 81 14 2 13 9 Cannon 227 | . . . 129 98 Launcher 57 | . 14 2 40 1 Special 7 | 7 . . . . Kinetic 267 | 28 . . 140 99 Thermal 86 | 60 14 2 2 8 Explosive 57 | . 14 2 40 1 Electromagnetic . | . . . . . Robot Hit Streak 14 | 12 14 3 11 13 Robot Miss Streak 9 | 3 2 3 9 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 208 | 48 10 4 79 67 Core Hits 147 | 15 14 4 78 36 Critical Hits 6 | . . . 3 3 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6394 | 463 494 119 3303 2015 Guns 713 | 463 76 19 110 45 Cannons 3854 | . . . 2139 1715 Explosions 1821 | . 418 100 1054 249 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 4175 | 207 . . 2239 1729 Thermal 392 | 256 76 19 10 31 Explosive 1821 | . 418 100 1054 249 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 21 | 21 21 . . 4 Average Corruption 16 | 18 21 . . 4 Corruption Purged . | . . . . . Effects 93 | 67 20 . . 6 Message Errors 18 | 14 2 . . 2 Matter Fused 17 | 14 3 . . . Heat Flow Errors 7 | 5 1 . . 1 Energy Discharges 5 | 5 . . . . Data Loss (minor) 6 | 6 . . . . Data Loss (major) 4 | 3 1 . . . Misfires 2 | 1 1 . . . Alerts 1 | 1 . . . . Misdirections 21 | 16 5 . . . Targeting Errors 9 | 1 6 . . 2 Weapon Failures 3 | 1 1 . . 1 Overload Shots . | . . . . . Overflow Damage 226 | . 6 . 121 99 Projectiles 187 | . . . 105 82 Explosions 39 | . 6 . 16 17 Melee . | . . . . . Knockbacks 35 | . . . 14 21 Impact . | . . . . . Kinetic 33 | . . . 13 20 Secondary 2 | . . . 1 1 Self-Inflicted Damage 257 | . 87 . 151 19 Shots 10 | . 4 . 5 1 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 296 | 217 180 42 296 188 Average Temperature 67 | 68 63 23 70 59 Received Heat Transfer 972 | . 30 . 258 684 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1113 | 777 222 25 15 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 582 | 40 202 97 582 579 Average Influence 32 | 1 80 86 204 450 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 94 | 100 95 100 64 . Level 1 3 | . 4 . 27 33 Level 2 2 | . . . 8 66 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 . 6 5 Investigation 5 | . 1 . 3 1 Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 6 | . 1 . . 5 Communications Jammed 4 | . . . . 4 Distress Signals 4 | . . . . 4 Times Spotted 83 | . 8 . 37 38 Peak Tracking Total 8 | . 4 . 5 8 Tactical Retreats 6 | . . . 2 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 13 | . 1 . 10 2 Max in Single Turn 2 | . 1 . 2 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 18 | . 1 2 13 2 Terminals 10 | . . . 9 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 3 | . 1 . 2 . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Total Hacks 48 | . 2 4 33 9 Successful 28 | . 1 4 19 4 Failed 20 | . 1 . 14 5 Catastrophic 5 | . . . 4 1 Database Lockouts . | . . . . . Manual 16 | . 2 . 14 . Terminals 23 | . . . 19 4 Fabricators . | . . . . . Repair Stations 4 | . . 2 2 . Recycling Units 10 | . 2 . 8 . Scanalyzers 7 | . . 2 . 5 Garrison Access 4 | . . . 4 . Terminal Hacks 4 | . . . 4 . Open Door 2 | . . . 2 . Unreport Threat 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks 3 | . . . 3 . Retrieve Matter 2 | . . . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer 6 | . . 2 . 4 Insert Component 3 | . . 1 . 2 Analyze 3 | . . 1 . 2 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 10 | . 1 . 9 . Terminals 7 | . . . 7 . Track 2 | . . . 2 . Botnet 3 | . . . 3 . Detonate 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Tunnel 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 14 | . . 2 11 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 . 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 58 | . . 26 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 54 | . . . 54 . Retrieved Components 7 | . . . 7 . Parts Scanalyzed 3 | . . 1 . 2 Part Schematics Acquired 3 | . . 1 . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . 16 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 17846 | 15547 203 120 1458 518 Spaces Moved 3457 | 2141 178 91 823 224 Core 74 | 4 . . . 70 Treads . | . . . . . Legs . | . . . . . Wheels 3383 | 2137 178 91 823 154 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 80 80 Average Speed 84 | 79 84 90 87 109 Slowest Speed 350 | 80 90 90 100 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | 2 . . . 1 Exploration Rate (%) 54 | 114 35 11 88 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 1 . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 37 | 4 31 . 2 . Terrain Destroyed 367 | 6 95 19 215 32 Melee . | . . . . . Projectile 63 | 6 . . 32 25 AOE 304 | . 95 19 183 7 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 17961 | 15873 202 124 1378 384 Wait 14038 | 13639 . 28 339 32 Move 3453 | 2140 177 90 822 224 Hop . | . . . . . Pick Up 7 | 4 . . 2 1 Fast Attach 40 | 14 5 2 11 8 Attach 3 | 1 . . 2 . Detach 3 | 1 . . 2 . Swap 31 | 9 1 1 13 7 Drop 39 | 9 4 1 17 8 Fire 336 | 56 15 2 162 101 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 8 | . . . 8 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 14312 | -11/Scrapyard | Crushed by falling debris 14312 | -11/Scrapyard | System corruption reached 10% 14343 | -11/Scrapyard | Lost 3 parts (1n2w) 14639 | -11/Scrapyard | Crushed by falling debris 14670 | -11/Scrapyard | Lost 4 parts (1p1n1u1w) 15548 | -11/Scrapyard | Entered Materials 15549 | -10/Materials | Build established: Scavenger-Mutant 15612 | -10/Materials | Core integrity fell below 50% 15697 | -10/Materials | Discovered new exit (range 3) 15751 | -10/Materials | Entered another Materials area 15751 | -9/Materials | Evolved 2 slots: Utility x2 15802 | -9/Materials | Repaired Med. Laser 15813 | -9/Materials | Discovered new exit (range 16) 15863 | -9/Materials | Build established: Mutant 15871 | -9/Materials | Entered Storage 16951 | -9/Storage | Build established: Scavenger-Mutant 17279 | -9/Storage | Discovered new exit (range 5) 17316 | -9/Storage | Repaired Mni. Grenade Launcher 17329 | -9/Storage | Entered Materials 17329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 17539 | -8/Materials | Destroyed 7 combat bots 17546 | -8/Materials | Lost 3 parts (3u) 17669 | -8/Materials | Crushed by falling debris 17700 | -8/Materials | Lost 6 parts (1p2n2u1w) 17725 | -8/Materials | Garrison activated, responded to threat 17801 | -8/Materials | Build established: Mutant 17827 | -8/Materials | Garrison activated, responded to threat 17829 | -8/Materials | Core integrity fell below 50% 17844 | -8/Materials | Core integrity fell below 20% 17847 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired 37 matter. Connecting with Terminal... ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. K-01 Serf cleans the Terminal. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf cleans the Terminal. X|XPFQ =B%DGM%#GZINAQL W-25 Informer sends out distress signal. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Y-45 Defender emerges from the garrison. Lgt. Nuclear Core destroyed. System corrupted: Mni. Assault Cannon targeting data glitched. W-25 Informer destroyed. System corrupted: Mni. Assault Cannon targeting data glitched. Electrolysis Chamber disabled. G-47 Trooper knocked back. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #??????????????## | | ?????????????????????????????### ###????????????#" | | ?????????????????????????##### ############## | | ?????????????????????????#// | | ?????????????????????????#// | | ?????????????????????????#!! ? | | ?????????????????????????#!! ! ##########+??? | | ?????????????????????????#!! ## ########## ??# | | ?????????????????????????#!! ?# ## ## ??# | | ?????????????????????????###??# ## """ ## ?# | | ????????????????????########### ## =""" ## ## | | ????????????????????# """ |## ##[ "" ## # | | ????????????????????# "T" ## ## ! ## # | | ????????????????????# [## ## ** !## # | | ????????????????????# # ###+########## | | ????????????????????# # %! | | ????????????????????# """ + !T | | ????????????????????# """ %; | | ????????????????????# " g g# * ###+########## | | ????????????????????# @YY=### ###????????????#" | | ????????????????????#######*%=## ###????????????## | | ?????????????????????????? ! ## #???????????????# | | ??????????????????????????! "# #???????######### | | ????????????????????????? + #???????#==! #" | | ????????????????????????? ####???????#==! * / | | ????????????????????????" " #??????????#=!! ## | | ????????????????????????"G" #??????????# [ ## | | ??????????????????????? " #??????????#| ## | | ??????????????????????? ^ ! #??????????# ## | | ???????????????????????##+#####??????????#####+### | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????" """ #### | | ????????????????????????????????????""" """ ???" | | ?????????????????????????????????????"" """ ??? | | ?????????????????????????????????????"" """ ???" | | ??????????????????????????????????????????"" ???# | | ?????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 450 Reclamation Efficiency 10 Evasion (%) 44 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Mni. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamSeismicFlakker Manual? 0 Play Time 00:46:45 Cumulative 28.1 hours Start 2020.07.10 @ 07:48:03 End 2020.07.10 @ 08:36:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 41 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c832945-b6e3-461f-b2ff-a0eab223dc50