Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.20 @ 16:51:38 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (169) 845 Value Destroyed (5947) 5947 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3933) 3933 TOTAL SCORE: 13225 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3133 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 97/275 System Corruption 0% Temperature Cool (226) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (26) --- Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Cooling System Medium Battery (200) Medium Battery (200) High-capacity Matter Pod (200) Core Shielding Core Shielding Trap Extractor Sensor Drone Bay (20/20) PSU Rigger Guided Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Assault Cannon Flak Cannon Datajack Field Lobotomy Kit Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating PSU Rigger > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Light Treads Cooling System Medium Battery Medium Battery High-capacity Matter Pod Hardened Light Armor Plating Hardened Medium Armor Plating Trap Extractor Sensor Drone Bay Improved EM Pulse Cannon Improved EM Pulse Cannon Guided Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Assault Cannon Flak Cannon EMP Blaster Rocket Launcher Datajack Field Lobotomy Kit Heavy Flail [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 144 | 7 8 5 3 4 117 Power 10 | 1 . 1 . . 8 Engine 9 | 1 . 1 . . 7 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 1 . . . 22 Treads 19 | 2 1 . . . 16 Leg 4 | . . . . . 4 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 2 4 . 2 2 24 Device 6 | . . . . 1 5 Storage 9 | 2 2 . 2 1 2 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 18 | . 1 . . . 17 Artifact . | . . . . . . Weapon 75 | 2 3 4 1 2 63 Energy Gun 7 | . 2 1 1 1 2 Energy Cannon 24 | . . . . . 24 Ballistic Gun 10 | 2 . 2 . . 6 Ballistic Cannon 1 | . . . . . 1 Launcher 21 | . 1 1 . 1 18 Special Weapon 1 | . . . . . 1 Impact Weapon 3 | . . . . . 3 Slashing Weapon 7 | . . . . . 7 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 19 | . 2 . . . 17 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 7 | . 1 . . . 6 Weapon 6 | . 1 . . . 5 Highest Loss Streak 6 | . 1 . . . 6 Average Slot Usage (%) 98 | . 99 100 100 99 98 Engine 10 | . 14 14 14 14 8 Treads 24 | . 27 28 28 28 23 Leg 2 | . . . . . 3 Storage 24 | . 16 14 20 27 26 Protection 14 | . 10 14 7 . 16 Energy Gun 2 | . 9 4 9 13 . Energy Cannon 6 | . . . . . 8 Ballistic Gun 7 | . 18 23 18 14 2 Slashing Weapon 3 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 119 | 13 37 24 38 39 119 Greatest Support 63 | 40 40 40 40 40 63 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 26 | 8 16 10 16 16 26 Average Capacity 21 | 5 10 10 12 15 25 Most Carried 26 | 4 10 10 16 16 26 Average Carried 20 | 2 8 9 11 15 25 Final Capacity 26 | 8 10 10 16 16 26 Final Carried 22 | 4 10 10 16 16 22 Class Distribution -------------------- 69% | Hauler-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2677 | 276 269 187 . . 1945 Remotely . | . . . . . . Salvage Created 5358 | 86 370 193 . 5 4704 Parts 272 | 3 13 15 . 4 237 Haulers Intercepted 6 | . . . . . 6 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 138 | . 13 7 . 3 115 Melee 17 | . . . . . 17 Guns 19 | . 7 4 . . 8 Cannons 27 | . . . . . 27 AOE 72 | . 6 3 . 3 60 Classes Destroyed 15 | 1 1 2 . . 11 Worker 4 | . . . . . 4 Builder 3 | . . . . . 3 Tunneler 2 | . . 1 . . 1 Hauler 6 | . . . . . 6 Recycler 3 | 1 . . . . 2 Mechanic 4 | . . . . . 4 Operator 5 | . . . . . 5 Watcher 4 | . . . . . 4 Swarmer 17 | . . 3 . 3 11 Grunt 89 | . 13 4 . . 72 Brawler 4 | . . . . . 4 Duelist 8 | . . . . . 8 Protector 5 | . . . . . 5 Sentry 11 | . . . . . 11 Hunter 4 | . . . . . 4 Best Kill Streak 13 | 1 7 4 . 3 13 Combat Bots Only 13 | . 7 4 . 3 13 Max Kills in Single Turn 5 | 1 2 3 . 1 5 Gunslinging . | . . . . . . Exploded 4 | . 2 2 . 1 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 5152 | . 443 90 . 18 4601 Core 620 | . 38 31 . . 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 197 | 3 43 9 . 3 139 Largest 2 | 2 2 2 . 1 2 Hottest 138 | 40 60 40 . 30 138 Shots Fired 314 | 6 81 16 . 3 208 Gun 144 | 6 76 14 . . 48 Cannon 102 | . . . . . 102 Launcher 67 | . 5 2 . 3 57 Special 1 | . . . . . 1 Kinetic 119 | 6 63 14 . . 36 Thermal 25 | . 13 . . . 12 Explosive 67 | . 5 2 . 3 57 Electromagnetic 102 | . . . . . 102 Robot Hit Streak 20 | 3 11 7 . . 20 Robot Miss Streak 4 | 2 2 1 . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 296 | 3 57 12 . . 224 Core Hits 317 | 2 32 12 . 4 267 Critical Hits 3 | . . . . . 3 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 118 | . . . . . 118 Impact 3 | . . . . . 3 Slashing 115 | . . . . . 115 Piercing . | . . . . . . Sneak Attacks 18 | . . . . . 18 Combat Hostiles 3 | . . . . . 3 Follow-up Attacks 12 | . . . . . 12 Damage Inflicted 15339 | 25 923 279 . 227 13885 Guns 1229 | 25 500 99 . . 605 Cannons 2095 | . . . . . 2095 Explosions 9153 | . 419 169 . 227 8338 Melee 2801 | . . . . . 2801 Ramming 61 | . 4 11 . . 46 Kinetic 973 | 25 374 99 . . 475 Thermal 544 | . 126 . . . 418 Explosive 8865 | . 419 169 . 227 8050 Electromagnetic 2095 | . . . . . 2095 Impact . | . . . . . . Slashing 2801 | . . . . . 2801 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Effects 8 | . 1 3 4 . . Message Errors 4 | . . 1 3 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 3 | . 1 2 . . . Overload Shots . | . . . . . . Overflow Damage 461 | . . . . 5 456 Projectiles 78 | . . . . . 78 Explosions 87 | . . . . 5 82 Melee 296 | . . . . . 296 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 361 | . . 15 . . 346 Shots 12 | . . 1 . . 11 Rammed 7 | . 2 2 . . 3 Targets Rammed 7 | . 2 2 . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | . 44 6 . . 315 Average Temperature 70 | . 14 6 . . 78 Received Heat Transfer 1899 | . 237 24 . . 1638 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 6 | . . . . . 6 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1062 | . 275 . . . 787 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 2780 | 5 237 114 . 81 2780 Initial 39 | . 3 39 . . 31 Average 643 | 1 134 35 . 6 826 Maximum Alert Level 5 | . 1 . . . 5 Low Security (%) 29 | 100 74 100 . 100 10 Level 1 25 | . 25 . . . 30 Level 2 9 | . . . . . 12 Level 3 9 | . . . . . 12 Level 4 19 | . . . . . 25 Level 5 3 | . . . . . 4 High Security 4 | . . . . . 5 Max Security . | . . . . . . Squads Dispatched 42 | . 6 . . . 36 Investigation 13 | . 3 . . . 10 Extermination . | . . . . . . Reinforcement 9 | . 3 . . . 6 Assault 19 | . . . . . 19 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 7 | . 1 . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 226 | . 20 7 . 4 195 Peak Tracking Total 13 | . 7 3 . 3 13 Tactical Retreats 22 | . . . . . 22 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts 21 | . . . . . 21 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . . . 2 Reused 1 | . . . . . 1 Traps Extracted 3 | . . . . . 3 Installed 3 | . . . . . 3 Triggered 1 | . . . . . 1 Power Sources Rigged 4 | . . . . . 4 Exploded 7 | . . . . . 7 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . 1 . . 1 4 Max in Single Turn 1 | . 1 . . 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 21 | . 5 . 2 2 12 Terminals 10 | . 3 . . 1 6 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . . 2 Recycling Units 3 | . 1 . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 63 | . 14 . 2 5 42 Successful 30 | . 9 . 2 2 17 Failed 33 | . 5 . . 3 25 Catastrophic 6 | . 2 . . 1 3 Database Lockouts . | . . . . . . Manual 33 | . 7 . 1 4 21 Terminals 30 | . 6 . . 4 20 Fabricators . | . . . . . . Repair Stations 18 | . 6 . . . 12 Recycling Units 7 | . 2 . . . 5 Scanalyzers 3 | . . . . . 3 Garrison Access 2 | . . . . . 2 Terminal Hacks 9 | . 1 . 2 2 4 Record 1 | . . . 1 . . Robot Analysis 3 | . 1 . . 1 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 5 . . . 9 Scan Component 8 | . 3 . . . 5 Repair 6 | . 2 . . . 4 Recycling Unit Hacks 4 | . 1 . . . 3 Retrieve Components 4 | . 1 . . . 3 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 2 | . 2 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 4 . . 1 11 Full Trace Events 10 | . 1 . . . 9 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 2 . . . 4 Time 180 | . 52 . . . 128 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 29 | . 3 . . . 26 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 20 | . . . . . 20 Highest-Rated Ally 20 | . . . . . 20 Total Orders 1 | . . . . . 1 AID 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 1 | . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 1 . . 1 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 9883 | 97 868 947 785 291 6895 Spaces Moved 4079 | 49 417 384 480 170 2579 Core 3 | 3 . . . . . Treads 3680 | 46 417 384 480 170 2183 Legs 248 | . . . . . 248 Wheels 148 | . . . . . 148 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 Average Speed 171 | 153 160 160 160 160 178 Slowest Speed 180 | 160 160 160 160 160 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 56 49 71 36 98 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 50 | . . 20 . . 30 Terrain Destroyed 365 | . 11 20 . 17 317 Melee 7 | . . . . . 7 Projectile . | . . . . . . AOE 358 | . 11 20 . 17 310 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 6440 | 63 548 704 498 186 4441 Wait 1710 | 1 65 298 . . 1346 Move 4074 | 48 416 383 479 169 2579 Hop . | . . . . . . Pick Up 94 | 4 10 2 11 7 60 Fast Attach 35 | 7 1 1 . 2 24 Attach 18 | . 3 . . . 15 Detach 2 | . 1 . . . 1 Swap 91 | . 4 4 3 2 78 Drop 84 | . 3 5 5 3 68 Fire 197 | 3 43 9 . 3 139 Melee 100 | . . . . . 100 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 2 2 . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 28 | . . . . . 28 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 15) 558 | -10/Materials | Destroyed 7 combat bots 568 | -10/Materials | Discovered new exit (range 15) 786 | -10/Materials | Repaired Lrg. Storage Unit 813 | -10/Materials | Repaired Lgt. Treads 966 | -10/Materials | Entered Mines 1198 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1391 | -10/Mines | Discovered new exit (range 7) 1437 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -10/Mines | Excavation squad dispatched 1470 | -10/Mines | A large section of the Mines collapsed 1720 | -10/Mines | Excavation squad dispatched 1906 | -10/Mines | Discovered new exit (range 5) 1913 | -10/Mines | Entered Exiles 1952 | -10/Exiles | Met 8R-AWN 1981 | -10/Exiles | Met EX-HEX 2061 | -10/Exiles | Met EX-DEC 2089 | -10/Exiles | Learned location of Zion (-6) 2227 | -10/Exiles | Met EX-BIN 2249 | -10/Exiles | Aligned with FarCom system 2251 | -10/Exiles | Given EX-Vault access code 2289 | -10/Exiles | Opened EX-Vault 2301 | -10/Exiles | Found Field Lobotomy Kit 2307 | -10/Exiles | Found PSU Rigger 2320 | -10/Exiles | Found Gui. Plasma Cannon 2362 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2468 | -10/Exiles | Discovered new exit (range 14) 2675 | -10/Exiles | Discovered new exit (range 15) 2698 | -10/Exiles | Stole three prototypes: PSU Rigger, Field Lobotomy Kit, Gui. Plasma Cannon 2698 | -10/Exiles | Entered Mines 2885 | -9/Mines | Found the Drone Emporium 2896 | -9/Mines | Found Prototype Device 2896 | -9/Mines | Identified Sensor Drone Bay 2963 | -9/Mines | Discovered new exit (range 6) 2989 | -9/Mines | Entered Materials 2989 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3131 | -8/Materials | Garrison activated, responded to threat 3263 | -8/Materials | Build established: Hauler-Mutant 4065 | -8/Materials | Lost 3 parts (1p1n1u) 4821 | -8/Materials | Discovered new exit (range 3) 6010 | -8/Materials | Discovered new exit (range 3) 6615 | -8/Materials | Discovered new exit (range 10) 6846 | -8/Materials | Repaired Hrd. Light Armor Plating 7389 | -8/Materials | First assault squad dispatched 8908 | -8/Materials | Repaired Lgt. Treads 8936 | -8/Materials | Repaired Lgt. Treads 9077 | -8/Materials | Core integrity fell below 50% 9192 | -8/Materials | Repaired Imp. EM Pulse Cannon 9501 | -8/Materials | High security lockdown imminent 9529 | -8/Materials | Destroyed 7 combat bots 9581 | -8/Materials | High security lockdown engaged 9717 | -8/Materials | Destroyed 13 combat bots 9754 | -8/Materials | Destroyed 8 combat bots 9773 | -8/Materials | Assimilated M-28 Smith with FLK Orb 9807 | -8/Materials | Core integrity fell below 20% 9831 | -8/Materials | Destroyed 9 combat bots 9884 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09859_ G-50 Soldier unfolds itself. 09859_ L-31 Rogue unfolds itself. 09859_ G-47 Trooper unfolds itself. 09859_ I-25 Savior unfolds itself. 09860_ C-30 ARC bursts open, deploying its payload. 09860_ G-50 Soldier unfolds itself. 09860_ L-31 Rogue unfolds itself. 09860_ G-47 Trooper unfolds itself. 09864_ Rocket Launcher destroyed. 09868_ Smith 3a destroyed. 09876_ Chain reaction triggered in Imp. Ion Engine. 09876_ L-31 Rogue destroyed. 09877_ Imp. EM Pulse Cannon destroyed. 09879_ Lgt. Treads destroyed. 09880_ L-31 Rogue destroyed. 09880_ Lgt. Treads destroyed. 09881_ Acquired 43 matter. 09882_ Hrd. Medium Armor Plating destroyed. 09884_ Acquired 5 matter. 09884_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????## #### #?????????????# #? | | ???????????# #?????????????# #? | | ???????????# *= #?????????????# #? | | ???????????## *%% #????##########%#? | | ???????????## % #####???# ##%#? | | ???????????# %% #???# [ ## #? | | ???????????#!! ! """ #???# ## #? | | ??????????## #% "T" #???# =## ## | | ??????????## * # #???# # | | ??????????## # #???# """ + | | ?????????## # #???# """"" # | | ?????????# !% #???# """"" ##+#+ | | ?????????# "" #???# """"" # | | ?????????### % = # ??????# """ # | | ??????????# ! % # ########## # | | ###???????# **! ######### | | # #####??## * # * ###??????# | | # # #??# = # | * #????????# | | # #??# %# # ]#????????##### | | # #### * ! 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