Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 19:45:32 Player: shapeshifter Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4030) 4030 TOTAL SCORE: 9450 Bonus ------- Pacifist 3030 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Advanced Recalibrator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array 0b10 Decoder Chip [Scout] Hacking Suite > --- WEAPON ----------- Flail > --- INVENTORY -------- Small Storage Unit [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Enhanced Optical Array Device Advanced Heat Sink Processor Enhanced Optical Array Hackware Hacking Suite Weapon Mining Laser Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Slots Evolved 14 | . . . . 8 2 2 2 . . Power 1 | . . . . 1 . . . . . Propulsion 8 | . . . . 4 2 . 2 . . Utility 5 | . . . . 3 . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 16 | . 2 1 3 3 4 1 . . 2 Power 3 | . 1 . 1 . 1 . . . . Engine 3 | . 1 . 1 . 1 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 4 | . 1 . 2 . 1 . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . 1 . 2 . 1 . . . . Utility 7 | . . . . 3 1 1 . . 2 Device 2 | . . . . . 1 1 . . . Storage . | . . . . . . . . . . Processor 2 | . . . . 2 . . . . . Hackware 3 | . . . . 1 . . . . 2 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 2 | . . 1 . . 1 . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 15 | . 2 . . 3 5 . . 2 3 Power 3 | . 1 . . 1 1 . . . . Propulsion 4 | . 1 . . 1 2 . . . . Utility 6 | . . . . . 1 . . 2 3 Weapon 2 | . . . . 1 1 . . . . Highest Loss Streak 4 | . 2 . . 3 4 . . 2 3 To Critical Strikes . | . . . . . . . . . . Average Backups 2 | 1 3 3 3 4 2 1 1 1 2 Power . | 1 1 1 1 1 . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . 1 1 1 2 1 1 1 1 2 Weapon . | . . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . 1 . . . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 1 | . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 25 | . 11 14 33 35 30 20 19 14 12 Engine 3 | . 5 . 6 6 1 . . . . Flight 6 | . 5 . 12 13 3 . . . . Device 2 | . . . . . 3 9 9 6 2 Processor 4 | . . . . 8 10 5 4 4 4 Hackware 2 | . . . . . 5 5 4 2 5 Special Weapon 4 | . . 14 14 5 . . . . . Peak Build Rating 27 | . 2 1 5 17 27 20 20 20 18 Average Rating 10 | . . 1 2 12 21 19 20 15 12 On Entrance 8 | . . . 1 5 15 13 20 20 13 Naked Turns 55 | . 55 . . . . . . . . Heaviest Build 6 | . 3 1 4 4 6 2 2 2 1 Greatest Support 8 | 3 4 3 8 8 7 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 3 4 5 5 2 1 4 3 Average Carried 2 | 2 2 3 3 4 2 1 1 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 3 4 3 4 4 1 1 1 4 2 Class Distribution -------------------- 96% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -3/Garrison Resources | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Matter Collected 250 | 200 . . 50 . . . . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Hostile Shots Fired 254 | . 47 . . 51 53 8 . 29 66 Missed 113 | . 23 . . 30 23 5 . 8 24 Hits 141 | . 24 . . 21 30 3 . 21 42 Melee 16 | . . . . . . . . 16 . Projectile 125 | . 24 . . 21 30 3 . 5 42 AOE 2 | . . . . . . . . 2 . Critical Strikes 10 | . 1 . . . . . . 8 1 Actively Blocked 9 | . . . . . . . . 8 1 Damage Taken 2516 | . 194 . . 207 524 56 . 743 792 Core 1856 | . 123 . . 101 268 56 . 653 655 Absorbed by Shields 125 | . . . . . 40 . . . 85 Core Remaining (%) 81 | 100 . . 50 88 73 95 . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3 | . . . . . . . . . 3 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 3 | . . . . . . . . . 3 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 5 | . . . . . . . . . 5 Average Temperature 5 | . . . . . . . . . 5 Received Heat Transfer 231 | . . . . 12 93 . . . 126 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 65 | . 15 . . 60 65 16 . . 60 Initial 16 | . . . . . 11 16 . . . Average 7 | . 1 . . 7 14 6 . . 7 Influence Increases 308 | . 23 . . 85 140 . . . 60 Successful Hack 68 | . 8 . . 10 50 . . . . Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 225 | . 15 . . 60 90 . . . 60 Influence Decreases 248 | . 23 . . 61 129 35 . . . Entered New Map 32 | . . . . . 13 19 . . . Time Decay 131 | . 18 . . 31 66 16 . . . Lost Part 85 | . 5 . . 30 50 . . . . Squads Dispatched 12 | . . . . 2 6 2 1 1 . Investigation 4 | . . . . . 2 1 1 . . Extermination 2 | . . . . 1 1 . . . . Reinforcement 6 | . . . . 1 3 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . 5 . . 11 24 4 . 5 12 Peak Tracking Total 14 | . 3 . . 6 14 3 . 5 14 Tactical Retreats 6 | . 1 . . 2 2 . . . 1 Traps | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Traps Triggered 6 | . 1 . . 1 2 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Machines Accessed 16 | . 3 . 2 3 5 1 1 . 1 Terminals 13 | . 3 . . 3 4 1 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 68 | . 11 . 27 9 14 3 3 . 1 Successful 44 | . 5 . 27 4 5 1 1 . 1 Failed 24 | . 6 . . 5 9 2 2 . . Catastrophic 4 | . . . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 30 | . 10 . . 8 9 3 . . . Terminals 38 | . 11 . . 9 11 3 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 39 | . 2 . 27 3 4 1 1 . 1 Record 19 | . . . 19 . . . . . . Robot Analysis 8 | . . . 8 . . . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . Zone Layout 9 | . 1 . . 3 4 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . 1 1 . . . . Terminals 5 | . 3 . . 1 1 . . . . Botnet 5 | . 3 . . 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 . . 3 5 1 1 . . Full Trace Events 6 | . 2 . . . 2 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Active Infowar (turns) 500 | . . . . 151 164 69 2 43 71 Optics 408 | . . . . 59 164 69 2 43 71 Decoding 307 | . . . . 151 156 . . . . Robot Analysis Total 8 | . . . 8 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . 4 4 . . . . Traps 5 | . . . . 3 2 . . . . Emergency Access 3 | . . . . 1 2 . . . . Exploration | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Turns Passed 814 | 14 93 31 176 151 164 69 2 43 71 Spaces Moved 1699 | 22 188 59 400 374 338 134 3 79 102 Core 772 | 22 107 59 190 . 76 134 3 79 102 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 927 | . 81 . 210 374 262 . . . . Fastest Speed 34 | 50 40 50 34 34 35 50 50 50 50 Average Speed 42 | 50 45 50 41 34 43 50 50 50 50 Slowest Speed 50 | 50 50 50 50 35 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 24 | . 9 . . 10 5 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 42 5 39 14 21 6 . 81 29 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 4 | . . . 4 . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Gar Total 1752 | 24 185 59 409 387 348 135 2 81 122 Wait 3 | . 2 . 1 . . . . . . Move 1645 | 21 172 58 399 353 327 133 2 78 102 Hop 21 | . 6 . . 10 5 . . . . Pick Up 19 | 3 3 . 5 3 1 1 . 3 . Fast Attach . | . . . . . . . . . . Attach 16 | . 2 1 3 3 4 1 . . 2 Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop 1 | . . . 1 . . . . . . Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 46 | . . . . 18 11 . . . 17 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 2 exits: Tes / DSF) -3/DSF -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 6) 90 | -10/Materials | Discovered new exit (range 16) 107 | -10/Materials | Discovered new exit (range 3) 108 | -10/Materials | Entered Subcaves 109 | -10/Subcaves | Approached by a straggling Scientist 111 | -10/Subcaves | Identified exit to Materials 138 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 139 | -10/Subcaves | Entered Scraptown 139 | -9/Scraptown | System corruption cleaned by C-Scrubber 170 | -9/Scraptown | Visited UFD Registry 170 | -9/Scraptown | Registered with UFD as "Armortank" 187 | -9/Scraptown | Visited Junk Repository 212 | -9/Scraptown | Visited Chapter 10 218 | -9/Scraptown | Visited Analyses Database 229 | -9/Scraptown | Visited DA-N13 Charitable Foundation 233 | -9/Scraptown | Found DCF Scrap (26 items) 248 | -9/Scraptown | Visited Cartography Club 273 | -9/Scraptown | Learned location of Upper Caves (-5) 273 | -9/Scraptown | Learned location of Warlord (-4) 273 | -9/Scraptown | Learned location of Archives (-5) 273 | -9/Scraptown | Learned 8 Materials zone layouts 273 | -9/Scraptown | Learned 12 Materials zone layouts 273 | -9/Scraptown | Learned 8 Research zone layouts 273 | -9/Scraptown | Learned 12 Research zone layouts 273 | -9/Scraptown | Learned 4 Access zone layouts 273 | -9/Scraptown | Learned 8 Access zone layouts 273 | -9/Scraptown | Learned 4 Mines zone layouts 273 | -9/Scraptown | Learned 8 Upper Caves zone layouts 273 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 273 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 273 | -9/Scraptown | Learned location of 3 exits from Factory 273 | -9/Scraptown | Learned location of 2 exits from Lower Caves 273 | -9/Scraptown | Identified exit to Factory 291 | -9/Scraptown | Visited Infowarlord's Domain 302 | -9/Scraptown | Build established: Mutant 315 | -9/Scraptown | Entered Factory 315 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 316 | -6/Factory | Identified exit to Factory 316 | -6/Factory | Identified exit to Lower Caves 385 | -6/Factory | Spotted B-75 Beast 445 | -6/Factory | Discovered exit to Lower Caves (range 6) 462 | -6/Factory | Discovered exit to Factory (range 13) 466 | -6/Factory | Entered another Factory area 466 | -5/Factory | Evolved 2 slots: Propulsion x2 467 | -5/Factory | Identified exit to Upper Caves 524 | -5/Factory | Lost 4 parts (1p2n1w) 624 | -5/Factory | Discovered new exit (range 15) 630 | -5/Factory | Entered another Factory area 630 | -4/Factory | Evolved 2 slots: Utility x2 631 | -4/Factory | Identified exit to Upper Caves 657 | -4/Factory | Lost 3 parts (1n1u1w) 679 | -4/Factory | Discovered new exit (range 15) 699 | -4/Factory | Entered Research 699 | -3/Research | Evolved 2 slots: Propulsion x2 700 | -3/Research | Identified exit to Testing 701 | -3/Research | Identified exit to DSF 701 | -3/Research | Entered DSF 706 | -3/DSF | Discovered new exit (range 21) 724 | -3/DSF | Additional patrols routed to DSF 741 | -3/DSF | Core integrity fell below 50% 744 | -3/DSF | Entered Garrison 779 | -3/Garrison | Spotted B-86 Titan 780 | -3/Garrison | Triggered checkpoint 782 | -3/Garrison | Triggered checkpoint 791 | -3/Garrison | Core integrity fell below 20% 807 | -3/Garrison | Discovered new exit (range 19) 815 | -3/Garrison | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 00804_ Penetrated by Slug. 00804_ Field strength at 44. 00805_ Field strength at 38. 00806_ Field strength at 32. 00807_ Stasis field depleted. 00807_ EXIT=FOUND 00807_ Triggered Stasis Trap. 00807_ A bubble of rippling energy engulfs the area. 00807_ Field strength at 94. 00808_ Field strength at 88. 00809_ Field strength at 82. 00810_ Field strength at 76. 00811_ Field strength at 54. 00812_ Field strength at 48. 00812_ Penetrated by Slug. 00813_ Field strength at 31. 00814_ Field strength at 12. 00815_ Field strength at 6. 00815_ Stasis field depleted. 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