Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 14:50:52 Player: Kate+Gabe4evr Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (3119) 3119 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-1) -1 TOTAL SCORE: 8708 Bonus ------- High Alert Combat Kills 22 Friendly Fire -23 Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 97/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Makeshift Hacking Suite > --- WEAPON (3) ------- Power Maul (fused) > --- INVENTORY (5) ---- Energy Well (350) Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Improved Heat Sink Large Storage Unit Energy Well Advanced Target Analyzer Core Analyzer Advanced Particle Charger > --- WEAPON ----------- Wave Gun Wave Gun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Force Booster Advanced Transmission Jammer Advanced Hardlight Generator Long-range Tractor Beam [Rating: 114] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Signal Interpreter Device Advanced Thermal Shield Storage Medium Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Reactive Plating Weapon Heavy Rocket Launcher Energy Gun Improved Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . 2 1 . 1 . . . . Utility 6 | . . 2 . . 1 1 . 2 . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 116 | 6 . 5 1 20 6 15 7 45 2 4 5 Power 17 | 1 . . . 5 1 2 2 6 . . . Engine 7 | 1 . . . 4 . 1 1 . . . . Core 9 | . . . . 1 1 1 1 5 . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 23 | 2 . . . 5 1 3 1 9 . 1 1 Treads 7 | . . . . . 1 1 . 5 . . . Leg 7 | 2 . . . 5 . . . . . . . Wheel 9 | . . . . . . 2 1 4 . 1 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | 1 . 4 . 3 2 5 2 22 1 . 4 Device 21 | . . 1 . . 1 1 2 14 1 . 1 Storage 5 | 1 . 1 . . . 1 . 2 . . . Processor 7 | . . 2 . . . 1 . 4 . . . Hackware 1 | . . . . . . . . . . . 1 Protection 10 | . . . . 3 1 2 . 2 . . 2 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 . 1 1 7 2 5 2 8 1 3 . Energy Gun 11 | 1 . . . 4 . 3 . 3 . . . Energy Cannon 5 | . . . . . . 2 1 2 . . . Ballistic Gun 8 | 1 . 1 . . . . 1 3 . 2 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . 1 3 2 . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Corrupted Parts 5 | . . . . 3 . . 2 . . . . System Corruption 17 | . . . . 10 . . 7 . . . . Parts Lost 58 | . . . . 14 5 5 . 25 3 . 6 Power 7 | . . . . 3 . 1 . 2 1 . . Propulsion 13 | . . . . 5 1 1 . 3 1 . 2 Utility 18 | . . . . 1 2 1 . 11 1 . 2 Weapon 20 | . . . . 5 2 2 . 9 . . 2 Highest Loss Streak 9 | . . . . 5 4 2 . 9 3 . 6 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 65 | . 85 91 100 80 60 39 71 77 24 17 27 Engine 2 | . 14 11 11 3 . . 1 1 . . . Core 4 | . . . . 4 6 1 8 7 2 . . Treads 3 | . . . . . 5 . . 6 6 . . Leg 7 | . 28 22 22 21 6 . . . . . . Wheel 5 | . . . . . . 7 17 11 . 4 5 Device 8 | . . 7 11 1 6 1 7 21 1 . . Storage 6 | . 14 11 11 9 6 3 5 7 5 . . Processor 6 | . . 16 22 11 7 9 . 2 5 . . Protection 7 | . . . . 14 12 3 11 4 . . 4 Energy Gun 4 | . 14 11 5 8 . 3 5 4 . . . Energy Cannon 1 | . . . . . . 6 6 1 . . . Ballistic Gun 3 | . 14 11 11 . . . 3 5 . 8 9 Launcher 2 | . . . 5 5 4 . . . . . . Peak Build Rating 114 | 6 6 11 11 24 24 55 69 114 72 23 38 Average Rating 42 | 4 6 9 11 17 19 27 64 91 35 17 27 On Entrance 21 | . 6 6 11 11 14 1 45 69 67 2 23 Naked Turns 53 | . . . . . . . . . 42 11 . Heaviest Build 101 | 14 14 21 22 49 57 76 94 101 43 13 19 Greatest Support 190 | 20 20 20 20 38 20 56 84 190 130 28 28 Greatest Overweight (x) 15 | . . 1 1 15 4 4 1 3 . . 2 Average Overweight (x) . | . . . 1 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 15 15 15 5 5 Average Capacity 11 | 6 8 9 10 10 9 10 15 15 10 5 5 Most Carried 15 | 2 3 7 7 10 8 14 10 15 14 5 4 Average Carried 8 | . 2 6 7 7 7 8 9 12 9 3 3 Final Capacity 15 | 8 8 10 10 10 5 15 15 15 5 5 5 Final Carried 13 | 2 3 7 7 6 5 10 10 13 5 3 2 Class Distribution -------------------- 66% | Mutant 10% | Tank 10% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Matter Collected 2440 | 243 32 58 30 482 42 157 257 998 . . 141 Remotely 60 | . . . . . . . . 60 . . . Salvage Created 2638 | . 96 58 27 685 113 120 176 1299 . . 64 Parts 153 | . 6 6 8 51 12 1 12 55 . . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 . . . Parts Field Recycled 23 | . . . . . 23 . . . . . . Retrieved Matter 212 | . . . . . 212 . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 62 | . 2 1 4 18 11 2 3 20 . . 1 Melee 1 | . . . . . . . . . . . 1 Guns 25 | . 2 1 1 4 . . . 17 . . . Cannons 5 | . . . . . . 1 3 1 . . . AOE 28 | . . . 3 14 11 . . . . . . Classes Destroyed 14 | . 1 1 1 7 1 2 . 1 . . . Worker 2 | . . . . 2 . . . . . . . Builder 3 | . . . . 3 . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . Recycler 3 | . . . . 2 . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 19 | . . . 4 4 7 . . 4 . . . Grunt 17 | . 2 1 . 9 2 . 2 1 . . . Brawler 1 | . . . . . 1 . . . . . . Sentry 5 | . . . . 3 . . . 2 . . . Specialist 2 | . . . . 1 1 . . . . . . Hunter 5 | . . . . . . 1 1 2 . . 1 Programmer 12 | . . . . . . 1 . 11 . . . Heavy 1 | . . . . 1 . . . . . . . Best Kill Streak 7 | . 2 1 4 7 7 1 1 4 . . 1 Combat Bots Only 7 | . 2 1 4 4 7 1 1 4 . . 1 Max Kills in Single Turn 3 | . 1 1 3 3 3 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 2 3 . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Hostile Shots Fired 826 | . 12 8 21 111 85 69 12 403 6 . 99 Missed 222 | . 3 5 8 35 39 11 4 93 1 . 23 Damage Taken 10753 | . 99 37 99 1689 1176 1100 59 4939 239 . 1316 Core 2048 | . 24 11 . 222 309 328 . 552 191 . 411 Absorbed by Shields 729 | . . . . . . . 61 668 . . . Redirected to Shielding 111 | . . . . 4 16 . . . . . 91 Ignored by Resistances 689 | . . . . 205 57 30 13 384 . . . Core Remaining (%) 80 | 100 90 . 97 59 55 61 100 . . . . Volleys Fired 242 | . 5 9 2 56 17 19 10 114 . . 10 Largest 3 | . 2 2 2 2 1 2 3 3 . . 2 Hottest 221 | . 60 63 53 90 39 165 221 186 . . 60 Shots Fired 422 | . 10 17 4 74 17 24 27 229 . . 20 Gun 303 | . 10 17 2 37 . 4 15 198 . . 20 Cannon 63 | . . . . . . 20 12 31 . . . Launcher 56 | . . . 2 37 17 . . . . . . Special . | . . . . . . . . . . . . Kinetic 151 | . 5 8 2 . . . 8 108 . . 20 Thermal 116 | . . . . . . 19 7 90 . . . Explosive 56 | . . . 2 37 17 . . . . . . Electromagnetic 99 | . 5 9 . 37 . 5 12 31 . . . Robot Hit Streak 12 | . 9 7 1 12 7 9 4 9 . . 3 Robot Miss Streak 10 | . 1 3 4 3 4 3 2 10 . . 2 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 4 | . . . . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 243 | . 9 10 2 41 9 16 17 126 . . 13 Core Hits 142 | . 4 3 4 46 25 2 8 46 . . 4 Critical Kills 3 | . . 1 . . . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . . 1 . . . . 1 9 . . 1 Burn 8 | . . . . . . . 1 7 . . . Destroy 2 | . . 1 . . . . . 1 . . . Corrupt 1 | . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9398 | . 116 135 98 2850 1421 485 443 3505 . . 345 Guns 4297 | . 116 135 20 331 . 10 218 3207 . . 260 Cannons 975 | . . . . . . 462 225 288 . . . Explosions 4014 | . . . 78 2519 1417 . . . . . . Melee 85 | . . . . . . . . . . . 85 Ramming 27 | . . . . . 4 13 . 10 . . . Kinetic 2324 | . 59 107 20 . . . 113 1765 . . 260 Thermal 2705 | . . . . 439 257 462 105 1442 . . . Explosive 3318 | . . . 78 2080 1160 . . . . . . Electromagnetic 939 | . 57 28 . 331 . 10 225 288 . . . Impact 85 | . . . . . . . . . . . 85 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . . 22 1 2 7 28 28 28 28 Average Corruption 17 | . . . . 20 1 1 5 20 28 28 28 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 145 | . . . . 32 . 8 2 70 7 2 24 Message Errors 40 | . . . . 6 . 2 1 20 3 2 6 Matter Fused 28 | . . . . 7 . . . 11 . . 10 Heat Flow Errors 9 | . . . . 3 . 1 . 5 . . . Energy Discharges 15 | . . . . 2 . 4 1 5 . . 3 Parts Rejected 4 | . . . . . . . . 3 1 . . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . 5 . 1 . 7 1 . 3 Data Loss (major) 7 | . . . . 4 . . . 3 . . . Misfires 6 | . . . . 3 . . . 2 . . 1 Alerts 2 | . . . . 1 . . . 1 . . . Misdirections 4 | . . . . . . . . 2 2 . . Weapon Failures 12 | . . . . 1 . . . 11 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 282 | . . . . 159 62 14 10 . . . 37 Projectiles 24 | . . . . . . 14 10 . . . . Explosions 221 | . . . . 159 62 . . . . . . Melee 37 | . . . . . . . . . . . 37 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 650 | . . . . 146 496 6 . 2 . . . Shots 15 | . . . . 5 10 . . . . . . Rammed 5 | . . . . . 1 1 . 3 . . . Targets Rammed 5 | . . . . . 1 1 . 3 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 558 | . 18 6 . 258 49 276 370 558 . . . Average Temperature 129 | . 13 3 . 87 34 57 166 157 . . . Received Heat Transfer 827 | . 54 12 . 441 27 . 20 273 . . . Effects 24 | . . . . . . . 6 18 . . . Shutdowns 9 | . . . . . . . 2 7 . . . Energy Bleed 2 | . . . . . . . 1 1 . . . Interference 9 | . . . . . . . 2 7 . . . Matter Decay 2 | . . . . . . . 1 1 . . . Damage (major) 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . . . 5 . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . 1 . 2 . . . Combat Hostiles 3 | . . . . . . 1 . 2 . . . Parts Melted 12 | . . . . . . 3 . 9 . . . Heat Transferred 3777 | . . . . 300 200 650 222 2405 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Peak Influence 448 | . 112 88 136 448 387 210 125 217 17 . . Initial 194 | . . 46 34 52 194 175 7 60 17 . . Average 126 | . 32 72 73 173 224 123 46 80 8 . . Maximum Alert Level 2 | . . . . 2 1 1 . 1 . . . Low Security (%) 84 | 100 100 100 100 73 55 92 100 99 100 100 . Level 1 14 | . . . . 23 44 7 . . . . . Level 2 . | . . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . 3 4 2 1 6 . . . Investigation 4 | . 1 . . . . 1 1 1 . . . Extermination 7 | . . . . . 2 1 . 4 . . . Reinforcement 6 | . 1 . . 3 2 . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Distress Signals 6 | . . 1 . 3 . . . 2 . . . Communications Jammed 1 | . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . 1 . . . Times Spotted 110 | . 6 4 4 26 16 6 6 33 6 . 3 Peak Tracking Total 7 | . 3 2 4 5 5 2 3 7 6 . 2 Tactical Retreats 5 | . . . . 1 . . 1 3 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Traps Triggered 3 | . . . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Machines Disabled 19 | . . . . 7 10 . . 2 . . . Max in Single Turn 3 | . . . . 1 3 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Machines Accessed 11 | . 4 . . 2 . 2 1 2 . . . Terminals 10 | . 4 . . 2 . 1 1 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 25 | . 13 . . 3 . 3 2 4 . . . Successful 7 | . 4 . . . . . 1 2 . . . Failed 18 | . 9 . . 3 . 3 1 2 . . . Catastrophic 8 | . 3 . . 2 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 12 . . 4 . . 2 4 . . . Terminals 24 | . 13 . . 3 . 2 2 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . 3 . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . 2 . . . Terminals 3 | . 1 . . . . . . 2 . . . Botnet 3 | . 1 . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 4 . . 2 . 2 1 2 . . . Full Trace Events 4 | . 2 . . . . 1 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Turns Passed 5436 | 62 187 148 92 985 1012 653 145 1581 94 61 416 Spaces Moved 2973 | 47 143 69 45 393 342 384 84 915 113 66 372 Core 313 | 6 . . . 8 36 157 . . 84 20 2 Treads 481 | . . . . . 261 7 . 184 29 . . Legs 728 | 41 143 69 45 385 45 . . . . . . Wheels 1451 | . . . . . . 220 84 731 . 46 370 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 50 50 100 100 50 50 50 Average Speed 147 | 111 120 162 190 209 277 125 111 119 78 84 100 Slowest Speed 800 | 120 120 190 190 800 400 250 115 225 180 100 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 23 | 5 38 8 26 30 9 11 2 25 76 2 52 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . . . Unknown Exits Taken 5 | 1 1 . . . . 1 1 . . 1 . Scrap Searched 5 | . . . 1 . . . . . . . 4 Spaces Dug 14 | . . . . . 14 . . . . . . Terrain Destroyed 493 | . . . 14 323 144 6 . 4 . . 2 Melee . | . . . . . . . . . . . . Projectile 12 | . . . . . . 6 . 4 . . 2 AOE 481 | . . . 14 323 144 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Upp Total 3639 | 54 148 86 47 488 387 528 112 1211 118 69 391 Wait 227 | . . 1 . 2 16 99 8 101 . . . Move 2964 | 46 142 68 44 392 341 384 83 915 112 65 372 Hop . | . . . . . . . . . . . . Pick Up 41 | 2 1 2 . 11 1 8 2 14 . . . Fast Attach 61 | 6 . 4 . 6 2 9 3 22 2 3 4 Attach 36 | . . . . 9 3 6 2 14 . 1 1 Detach 16 | . . 1 . . 1 1 2 8 2 . 1 Swap 19 | . . 1 1 5 1 . 2 9 . . . Drop 26 | . . . . 7 4 2 . 11 2 . . Fire 242 | . 5 9 2 56 17 19 10 114 . . 10 Melee 3 | . . . . . . . . . . . 3 Ram 1 | . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . 1 . . 2 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 10) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 367 | -9/Materials | Discovered new exit (range 15) 396 | -9/Materials | Identified exit to Mines 398 | -9/Materials | Entered Mines 427 | -9/Mines | Learned Materials terminal intel 451 | -9/Mines | Discovered new exit (range 17) 488 | -9/Mines | Identified exit to Materials 490 | -9/Mines | Entered Materials 490 | -8/Materials | Evolved 2 slots: Propulsion x2 491 | -8/Materials | Loaded intel: 12 terminal locations 559 | -8/Materials | Build established: Skirmisher 789 | -8/Materials | Crushed by falling debris 789 | -8/Materials | System corruption reached 10% 837 | -8/Materials | Lost 5 parts (1p2n1u1w) 1203 | -8/Materials | Build established: Scavenger-Mutant 1408 | -8/Materials | Discovered new exit (range 16) 1471 | -8/Materials | Identified exit to Factory 1475 | -8/Materials | Entered Factory 1475 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1497 | -7/Factory | Lost 3 parts (1p2n) 1756 | -7/Factory | Build established: Mutant 2166 | -7/Factory | Destroyed 7 combat bots 2478 | -7/Factory | Discovered new exit (range 16) 2486 | -7/Factory | Identified exit to Factory 2487 | -7/Factory | Entered another Factory area 2487 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2498 | -6/Factory | Lost 4 parts (1n1u2w) 3035 | -6/Factory | Discovered new exit (range 15) 3075 | -6/Factory | Cargo convoy interrupted 3140 | -6/Factory | Entered another Factory area 3140 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3192 | -5/Factory | Discovered new exit (range 7) 3285 | -5/Factory | Entered another Factory area 3285 | -4/Factory | Evolved 2 slots: Utility x2 3645 | -4/Factory | Spotted B-86 Titan 3884 | -4/Factory | System corruption reached 10% 4018 | -4/Factory | Lost 9 parts (1p1n5u2w) 4470 | -4/Factory | Lost 4 parts (2u2w) 4828 | -4/Factory | Garrison activated, responded to threat 4866 | -4/Factory | Sucked down chute 4866 | -4/Factory | Entered Waste 4891 | -4/Waste | Spotted C-40 Crusher 4895 | -4/Waste | Lost 6 parts (2n2u2w) 4899 | -4/Waste | Found Broken Gamma Bomb Array 4906 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4907 | -4/Waste | Core integrity fell below 50% 4909 | -4/Waste | Spotted C-40 Crusher 4915 | -4/Waste | Spotted C-40 Crusher 4917 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4918 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4924 | -4/Waste | Spotted C-40 Crusher 4944 | -4/Waste | Spotted C-40 Crusher 4948 | -4/Waste | Spotted C-40 Crusher 4949 | -4/Waste | Lost 3 parts (1p1n1u) 4952 | -4/Waste | Discovered new exit (range 16) 4960 | -4/Waste | Entered Factory 5006 | -4/Factory | Discovered new exit (range 13) 5021 | -4/Factory | Entered Upper Caves 5043 | -4/Upper Caves | Encountered a Warlord checkpoint 5418 | -4/Upper Caves | Core integrity fell below 20% 5437 | -4/Upper Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 05424_ Slug penetrates Wall. 05424_ Slug penetrates Abandoned Machinery. 05424_ Penetrated by Slug. 05426_ Slug penetrates Wall. 05427_ Penetrated by Slug. 05427_ Arm. Huge Wheel destroyed. 05427_ Penetrated by Slug. 05427_ Coil Gun destroyed. 05427_ Penetrated by Slug. 05428_ Destroyed Imp. Targeting Computer. 05428_ H-77 Assassin system corrupted by crushing effect. 05428_ H-77 Assassin knocked back. 05430_ Penetrated by Slug. 05430_ Critical hit (Destroy). 05432_ H-77 Assassin suffers critical hit (Smash). 05432_ H-77 Assassin destroyed. 05433_ Penetrated by Slug. 05433_ Mak. Light Armor Plating destroyed. 05435_ System corrupted: Matter fused (-6). 05437_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????## ######???????????????????? | | ?????????????######## ## ###?????????????????? | | ?????????????# ## h #?????????????????? | | ?????????????# @ ##???????? ?????? | | ?????????????# [% ###### #???????? | | ?????????????# ## ###### #???????? | | ?????????????####### ##???# #???????? | | ??????????????###??# ###?# ####" #???????? | | ?????????????## ##?## #?# ###"" #???????? | | ??????????#### ##?## #?## " """ #???????? | | ??????????# ##?## #??## " #???????? | | ???????????? ##?# #???# ] #???????? | | ??????????????# ### #???# " "" #???????? | | ??????????????# ## #???# "" " #???????? | | ?????????###### # #???# "" " ????????? | | ?????????# #?### " " ?????????? | | ?????????# ###### ## "### ?????????? | | ???????### #### ###???# # "##????????????? | | ??????## ##?# ##???### # ?????????????? | | ????### #?# #????# # ?????????????? | | ????# ### ###### ####### ?????????????? | | ????# #??????# ?????????????? | | ????# #???????##?????????????? | | ????# ############ ##???##????????????????? | | ???## #####??????????# ##?? ##???????????????? | | ??## #???##?????????## ### ####????????????? | | ??# ##?# #???????##?## #????????????? | | ??## ## #??????## #### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 55 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonTiamatStripper Manual? 0 Play Time 00:58:24 Cumulative 29.3 hours Start 2024.10.12 @ 22:51:42 End 2024.10.14 @ 14:50:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a022a2ff-4530-4ed6-be6d-b46bb8e0927a