Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 10:53:02 Player: beans Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (165) 825 Value Destroyed (4894) 4894 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3996) 3996 TOTAL SCORE: 16435 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 831 Follower Combat Kills 2601 Met Data Miner 300 Friendly Fire -736 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Siege Treads Authchip [R/Combat] Authchip [Propulsion] Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Core Analyzer Improved Remote Force Field Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Railgun Railgun Railgun > --- INVENTORY -------- Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Antimatter Cannon Heavy Rocket Launcher [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Slots Evolved 12 | . . 2 . . 4 2 . . . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . . . 2 . . Utility 5 | . . . . . 2 2 . . . . . . 1 . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 89 | 3 4 2 20 2 27 1 10 6 . 1 . . 1 1 6 5 Power 8 | . . . 3 . 3 . 1 . . . . . . . 1 . Engine 4 | . . . 2 . 2 . . . . . . . . . . . Core 3 | . . . 1 . 1 . . . . . . . . . 1 . Reactor 1 | . . . . . . . 1 . . . . . . . . . Propulsion 16 | 2 2 1 . 1 6 . 3 . . . . . . 1 . . Treads 12 | 2 . . . 1 5 . 3 . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 3 | . 2 1 . . . . . . . . . . . . . . Utility 23 | . 1 1 4 1 5 . 3 3 . 1 . . . . 4 . Device 8 | . 1 . 2 . . . 1 1 . . . . . . 3 . Storage 3 | . . . . 1 1 . . . . 1 . . . . . . Processor 4 | . . 1 1 . 1 . . . . . . . . . 1 . Hackware 5 | . . . . . 3 . . 2 . . . . . . . . Protection 3 | . . . 1 . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 1 1 . 13 . 13 1 3 3 . . . . 1 . 1 5 Energy Gun 6 | . . . 4 . 1 . . . . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . Ballistic Gun 18 | 1 . . 5 . 5 . 1 2 . . . . 1 . . 3 Ballistic Cannon 12 | . . . 2 . 5 1 2 1 . . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 8 | . . . 6 . 1 . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . Parts Lost 40 | . 1 2 4 . 17 . . . . . . . 10 . 5 1 Power 5 | . . . . . 3 . . . . . . . 1 . 1 . Propulsion 11 | . 1 2 1 . 5 . . . . . . . 1 . 1 . Utility 10 | . . . 1 . 2 . . . . . . . 4 . 3 . Weapon 14 | . . . 2 . 7 . . . . . . . 4 . . 1 Highest Loss Streak 8 | . 1 2 2 . 5 . . . . . . . 8 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | . 2 3 3 5 8 5 5 5 5 5 5 5 4 4 4 3 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . 2 2 . . . . . . . . . . . 1 1 1 Utility 3 | . . . . 1 5 4 4 3 3 3 4 4 3 3 3 2 Weapon 1 | . . 1 1 2 2 1 1 1 2 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . 1 . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 37 44 91 93 69 80 77 83 86 83 80 80 72 . 12 4 Engine 4 | . . . 7 11 5 6 2 . . . . . 4 . . . Reactor 1 | . . . . . . . 3 6 6 6 6 6 4 . . . Treads 13 | . 5 . 19 15 13 20 13 13 13 13 13 13 10 . 3 . Device 6 | . . 11 6 11 2 . 1 8 13 8 6 11 10 . 4 . Storage 2 | . . . . 6 4 . . . . 4 6 1 3 . . . Processor 5 | . . 7 15 4 2 6 6 6 6 6 6 6 4 . . . Hackware 9 | . . . . . 11 20 20 19 20 20 20 20 16 . . . Energy Cannon 1 | . . . . . . 6 6 6 6 1 . . . . . . Ballistic Gun 14 | . 7 . 27 22 10 . 4 12 20 17 13 13 5 . . 3 Ballistic Cannon 10 | . . . 11 20 13 20 13 5 . 3 6 6 3 . . . Peak Build Rating 89 | 3 5 7 25 21 44 44 82 89 89 89 80 82 86 16 31 15 Average Rating 42 | 2 3 5 18 18 28 43 71 83 89 84 80 81 78 3 20 4 On Entrance 38 | . 3 4 3 19 20 44 44 81 89 89 80 80 82 2 16 2 Naked Turns 393 | . . . . . . . . . . . . . 20 96 70 207 Heaviest Build 65 | 1 3 3 23 63 65 36 61 62 58 58 42 52 60 . 19 6 Greatest Support 150 | 40 40 8 40 40 68 68 150 145 145 145 145 145 145 75 75 3 Greatest Overweight (x) 17 | . . . 1 3 17 . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 5 5 5 5 13 13 5 5 5 5 5 5 5 5 5 5 5 Most Carried 14 | 2 5 5 5 10 14 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 3 3 3 5 8 5 5 4 5 4 5 5 4 5 5 4 Final Capacity 20 | 5 5 5 5 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 4 3 5 10 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Gunner 31% | Hacker-Tank 11% | Mutant 7% | Hacker-Gunner 5% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -6/Waste Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Data Miner Hacker-Tank | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Matter Collected 6130 | 234 47 . 1349 258 1781 59 368 454 182 428 . 275 503 . 72 120 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7011 | . 133 . 1789 311 2277 53 223 1483 29 91 . 85 505 . 32 . Parts 360 | . 5 . 112 16 122 3 1 64 1 8 . . 27 . 1 . Haulers Intercepted 10 | . 1 . 6 . 2 . . 1 . . . . . . . . Recyclers Shooed 8 | 1 . . 2 . 3 . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 4 7 . 12 . . 1 . Prevented 2 | . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 85 | . 2 . 22 3 28 1 . 10 1 4 . 2 10 . 2 . Melee 2 | . . . . . . . . . . . . . . . 2 . Guns 63 | . . . 21 1 19 . . 10 1 4 . 2 5 . . . Cannons 18 | . . . 1 2 9 1 . . . . . . 5 . . . Classes Destroyed 17 | . 2 . 8 . 4 . . 1 . 1 . . 1 . . . Worker 25 | . . . 8 . 10 . . 4 . . . . 3 . . . Builder 11 | . . . 2 1 6 . . 2 . . . . . . . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . Hauler 10 | . 1 . 6 . 2 . . 1 . . . . . . . . Recycler 17 | . . . 4 2 6 . . 5 . . . . . . . . Operator 3 | . . . 1 . 1 . . 1 . . . . . . . . Watcher 9 | . . . 1 . 6 . . 1 . . . . 1 . . . Swarmer 7 | . . . 2 . . . . 1 1 3 . . . . . . Grunt 44 | . 2 . 12 . 15 . . 8 . . . 2 5 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 14 | . . . 7 3 3 1 . . . . . . . . . . Hunter 4 | . . . . . 4 . . . . . . . . . . . Programmer 12 | . . . . . 5 . . . . . . . 5 . 2 . Heavy 1 | . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . Thug 2 | . . . 2 . . . . . . . . . . . . . Best Kill Streak 11 | . 1 . 5 2 6 1 . 11 1 3 . 1 3 . 1 . Combat Bots Only 5 | . 1 . 3 1 4 1 . 5 1 3 . 1 3 . 1 . Max Kills in Single Turn 3 | . 1 . 2 1 2 1 . 2 1 2 . 1 3 . 1 . Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Hostile Shots Fired 866 | . 28 13 111 4 291 9 . 26 7 13 . 29 156 18 116 45 Missed 272 | . 6 6 33 3 94 5 . 6 1 3 . 9 41 6 40 19 Hits 594 | . 22 7 78 1 197 4 . 20 6 10 . 20 115 12 76 26 Melee 12 | . . . . . 1 . . . . 3 . . 8 . . . Projectile 582 | . 22 7 78 1 196 4 . 20 6 7 . 20 107 12 76 26 AOE 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 24 | . . . 3 . 6 . . 1 . . . . 7 1 5 1 Part Disruptions 5 | . . . . . 2 . . . . . . . 1 . 1 1 Damage Taken 9667 | . 273 87 1170 12 2596 33 . 328 90 163 . 390 2567 244 1532 182 Core 3103 | . 171 38 213 . 490 . . 36 . 85 . 20 899 203 859 89 Absorbed by Shields 207 | . . . . . . . . 26 8 . . 59 114 . . . Regen/Repaired (Parts) 2011 | . . . 220 . 70 . 706 203 59 49 . 261 443 . . . Core Remaining (%) 48 | 100 31 . . 37 30 . . . . . . 83 10 . . . Volleys Fired 396 | 4 12 . 99 16 127 2 16 45 4 7 1 13 37 . . 13 Largest 4 | 1 1 . 4 4 4 4 1 3 2 3 1 3 3 . . 2 Hottest 197 | 20 20 . 119 112 197 152 35 105 70 103 33 103 107 . . 53 Shots Fired 1030 | 4 12 . 305 44 396 8 16 97 8 19 1 39 66 . . 15 Gun 744 | 4 12 . 251 16 257 . 16 92 8 15 . 26 36 . . 11 Cannon 281 | . . . 54 28 139 8 . 5 . 4 1 13 25 . . 4 Launcher 5 | . . . . . . . . . . . . . 5 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 974 | 4 12 . 281 40 376 6 16 96 8 19 1 39 61 . . 15 Thermal 44 | . . . 19 4 18 2 . 1 . . . . . . . . Explosive 5 | . . . . . . . . . . . . . 5 . . . Electromagnetic 7 | . . . 5 . 2 . . . . . . . . . . . Robot Hit Streak 21 | 2 2 . 21 7 10 3 7 8 2 3 . 10 9 . . 6 Robot Miss Streak 8 | . 2 . 4 3 8 1 . 3 2 2 . 4 3 . . 3 Penetration Max 2 | . . . . . 1 . . 2 . 1 . . . . . . Secondary Targets 5 | . . . 3 . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . . . . Shots Hit Robots 600 | 2 16 . 184 18 225 4 6 57 3 8 . 25 38 . 3 11 Core Hits 307 | . 3 . 68 9 128 4 2 41 1 8 . 6 30 . 1 6 Critical Kills 4 | . . . 2 . . . . . . . . . 2 . . . Critical Parts Destroyed 6 | . 1 . . . 2 . . 3 . . . . . . . . Critical Strikes 13 | . 1 . 2 . 4 . . 3 . . . 1 2 . . . Destroy 9 | . . . 2 . 2 . . 3 . . . . 2 . . . Blast 3 | . . . . . 2 . . . . . . 1 . . . . Smash 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks 24 | . 17 . . . 3 . . . . . . . . . 4 . Impact 17 | . 17 . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . 4 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14127 | 16 362 . 2909 317 4710 116 163 2190 78 402 . 703 1797 . 158 206 Guns 9366 | 16 46 . 2475 152 2948 . 163 2072 78 291 . 479 544 . . 102 Cannons 3593 | . . . 434 165 1686 116 . 118 . 111 . 224 635 . . 104 Explosions 693 | . . . . . 76 . . . . . . . 617 . . . Melee 431 | . 316 . . . . . . . . . . . . . 115 . Ramming 44 | . . . . . . . . . . . . . 1 . 43 . Kinetic 12336 | 16 46 . 2722 317 4296 51 163 2157 78 402 . 703 1179 . . 206 Thermal 578 | . . . 164 . 316 65 . 33 . . . . . . . . Explosive 617 | . . . . . . . . . . . . . 617 . . . Electromagnetic 121 | . . . 23 . 98 . . . . . . . . . . . Impact 316 | . 316 . . . . . . . . . . . . . . . Slashing 115 | . . . . . . . . . . . . . . . 115 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 1 . . 3 3 3 3 3 11 . 13 15 Average Corruption 3 | . . . 1 1 1 . . 3 3 3 3 3 7 . 9 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 179 | . . . 22 22 13 . . 11 10 21 5 8 38 . 7 22 Message Errors 40 | . . . 8 3 . . . 4 2 4 2 1 8 . 2 6 Matter Fused 54 | . . . 9 6 5 . . 1 2 6 3 5 9 . 2 6 Heat Flow Errors 13 | . . . 1 2 . . . . 1 3 . 1 2 . . 3 Energy Discharges 24 | . . . . 3 3 . . 1 1 6 . . 6 . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 22 | . . . 1 4 3 . . 4 2 1 . 1 3 . . 3 Data Loss (major) 10 | . . . 1 3 1 . . . 1 . . . 3 . 1 . Misfires 3 | . . . 1 . . . . . . 1 . . 1 . . . Alerts 6 | . . . 1 1 1 . . . 1 . . . 1 . . 1 Misdirections 3 | . . . . . . . . . . . . . 2 . 1 . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . Overload Shots 7 | . . . . . 7 . . . . . . . . . . . Overflow Damage 139 | . 41 . 39 . 22 . . 10 . . . . 25 . 2 . Projectiles 90 | . . . 39 . 22 . . 10 . . . . 19 . . . Explosions 6 | . . . . . . . . . . . . . 6 . . . Melee 43 | . 41 . . . . . . . . . . . . . 2 . Knockbacks 31 | . 4 . 1 . 20 . . 2 . 2 . 1 1 . . . Impact 4 | . 4 . . . . . . . . . . . . . . . Kinetic 25 | . . . 1 . 19 . . 2 . 1 . 1 1 . . . Secondary 2 | . . . . . 1 . . . . 1 . . . . . . Self-Inflicted Damage 124 | . . . . . 57 . . . . . . . 61 . 6 . Shots 3 | . . . . . 2 . . . . . . . 1 . . . Rammed 26 | . . . . . . . . . . . . . 1 . 25 . Targets Rammed 28 | . . . . . . . . . . . . . 1 . 27 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . 2 . Highest Temperature 402 | . 1 . 168 195 402 132 . 21 125 145 . 71 108 . 21 277 Average Temperature 62 | . 1 . 39 30 83 70 . 9 62 64 . 54 41 . 21 125 Received Heat Transfer 2373 | . 150 18 483 . 789 12 . 143 . 9 . 102 469 . 118 80 Effects 3 | . . . . . 2 . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . Siege Activations 3 | . . . . . . . 3 . . . . . . . . . Total Turns 10 | . . . . . . . 10 . . . . . . . . . Longest Duration 5 | . . . . . . . 5 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . Heat Transferred 1014 | . . . 374 . 490 100 . 50 . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Maximum Alert Level 5 | . . . 2 1 1 . . 5 . . . . 5 4 . . Low Security (%) 59 | 100 100 100 17 94 60 100 100 58 . . . . . . . . Level 1 13 | . . . 13 5 39 . . 1 . . . . . . . . Level 2 16 | . . . 68 . . . . 22 . . . . 12 . . . Level 3 . | . . . . . . . . 1 . . . . . 70 . . Level 4 7 | . . . . . . . . 11 . . . . 69 29 . . Level 5 . | . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . 3 . . . . 18 . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1938 | . 40 27 697 261 300 140 9 1938 . . . . 1909 1125 . . Initial 1100 | . . 12 . 261 . 140 9 . . . . . 495 1100 . . Average 308 | . 9 12 478 30 157 71 . 402 . . . . 1358 1088 . . Influence Increases 8140 | . 57 15 1510 83 1044 46 1 2237 100 140 . 520 2232 75 80 . Destroy 0b10 Robot/C 3160 | . 40 . 760 60 560 20 . 740 40 60 . 220 620 . 40 . Destroy 0b10 Robot/NC 500 | . 5 . 120 15 165 . . 120 . . . 10 65 . . . Destroy Leader 752 | . 12 . 216 . 176 10 . 170 10 10 . 30 108 . 10 . Allied During Kill 2181 | . . . 196 . . . . 1013 50 70 . 260 592 . . . Successful Hack 62 | . . . . 5 32 . . . . . . . 25 . . . Disable Machine 630 | . . . 195 . 90 15 . 60 . . . . 270 . . . Destroy Structure 300 | . . . 8 3 21 1 1 104 . . . . 162 . . . Advance Influence 300 | . . . . . . . . . . . . . 300 . . . Lose Combat Pursuer 255 | . . 15 15 . . . . 30 . . . . 90 75 30 . Influence Decreases 8230 | . 27 45 838 755 758 306 27 299 932 685 561 210 713 983 737 354 Entered New Map 3637 | . . 18 . 411 . 146 17 . 718 211 561 . 115 933 417 90 Time Decay 3835 | . 27 10 638 344 588 160 10 188 214 474 . 210 398 50 270 254 Lost Part 387 | . . 17 40 . 170 . . . . . . . 100 . 50 10 Lost Ally 371 | . . . 160 . . . . 111 . . . . 100 . . . Squads Dispatched 39 | . . . 5 . 9 1 . 9 . . . . 15 . . . Investigation 5 | . . . 1 . 2 . . 1 . . . . 1 . . . Extermination 10 | . . . . . 6 1 . 1 . . . . 2 . . . Reinforcement 12 | . . . 2 . 1 . . 7 . . . . 2 . . . Assault 10 | . . . 2 . . . . . . . . . 8 . . . Garrison 2 | . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 4 . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Distress Signals 13 | . 1 . 2 . 2 . . 5 . . . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 224 | . 5 5 47 2 35 1 . 33 2 6 . 14 56 9 6 3 Peak Tracking Total 26 | . 5 5 9 1 4 1 . 7 2 3 . 4 26 10 4 1 Tactical Retreats 11 | . . 1 1 . . . . 2 . . . . 2 2 1 2 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Traps Triggered 8 | . . . 2 . 2 2 . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Machines Disabled 43 | . . . 13 . 6 1 . 4 . . . . 18 . . 1 Max in Single Turn 2 | . . . 1 . 1 1 . 1 . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . 7 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Machines Accessed 30 | . . . 3 3 7 1 . 3 1 1 4 . 5 2 . . Terminals 13 | . . . 2 3 3 . . 1 . . . . 3 1 . . Fabricators 5 | . . . . . 2 1 . 1 . . . . 1 . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 90 | . . . 10 7 14 2 . 6 1 1 33 . 12 4 . . Successful 70 | . . . 5 3 11 1 . 6 1 1 33 . 9 . . . Failed 20 | . . . 5 4 3 1 . . . . . . 3 4 . . Catastrophic 4 | . . . 1 2 . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . . . 1 4 5 . . . . . 1 . 6 1 . . Terminals 26 | . . . 4 7 5 . . 2 . . . . 7 1 . . Fabricators 10 | . . . . . 3 2 . 2 . . . . 3 . . . Repair Stations 9 | . . . 6 . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 3 . . 2 . . . . 2 . . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . . Terminal Hacks 50 | . . . 1 3 3 . . 2 1 1 33 . 6 . . . Record 11 | . . . . . . . . . . . 11 . . . . . Part Schematic 14 | . . . 1 . . . . . . . 13 . . . . . Robot Schematic 7 | . . . . . . . . 1 . . 6 . . . . . Prototype ID Bank 7 | . . . . 1 . . . 1 . . 3 . 2 . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 2 . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 2 1 . 2 . . . . 2 . . . Network Status 2 | . . . . . 1 1 . . . . . . . . . . Load Schematic 3 | . . . . . 1 . . 1 . . . . 1 . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 7 | . . . 4 . 3 . . . . . . . . . . . Scan Component 4 | . . . 2 . 2 . . . . . . . . . . . Repair 3 | . . . 2 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . 2 . . . . 1 . . . Insert Component 4 | . . . . . 2 . . 1 . . . . 1 . . . Analyze 2 | . . . . . 1 . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 2 3 4 1 . 2 . . . . 3 2 . . Full Trace Events 3 | . . . . . 2 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . 1 . . 1 . . 13 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . Time 234 | . . . . . . . . 117 . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . . . . . . . . . Time 134 | . . . 102 . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . find_chute 2 | . . . . . 2 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Total Allies 32 | . . . 12 . . . 20 . . . . . . . . . Largest Group 20 | . . . 10 . . . 20 20 13 13 13 13 12 . . . Highest-Rated Group 767 | . . . 88 . . . 767 767 533 533 533 533 487 . . . Highest-Rated Ally 50 | . . . 31 . . . 50 50 50 50 50 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 428 | . . . 110 . . . . 123 4 9 . 65 117 . . . Total Damage 15127 | . . . 1189 . . . . 4837 89 235 . 2553 6224 . . . Kills 103 | . . . 19 . . . . 38 1 1 . 12 32 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Active Infowar (turns) 88 | . 5 25 58 . . . . . . . . . . . . . Seismic 88 | . 5 25 58 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 2 . 1 . . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Turns Passed 16189 | 70 151 25 2470 2784 3148 337 1384 949 446 1203 297 486 1179 110 594 556 Spaces Moved 8168 | 49 116 39 1103 1086 1212 205 713 382 224 628 153 232 584 200 459 783 Core 1320 | 19 . 4 49 . 27 . . . . . . . 51 191 196 783 Treads 6649 | 30 11 . 1054 1086 1126 205 713 382 224 628 153 232 533 9 263 . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 59 | . . . . . 59 . . . . . . . . . . . Flight 140 | . 105 35 . . . . . . . . . . . . . . Fastest Speed 37 | 50 37 37 50 160 50 160 160 170 170 170 170 170 50 50 50 50 Average Speed 165 | 117 49 40 161 247 214 160 168 174 176 170 170 170 159 54 115 56 Slowest Speed 900 | 160 160 50 240 400 900 160 170 180 180 170 170 170 170 160 160 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . 3 . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 21 7 89 95 35 9 95 17 41 69 69 43 21 8 69 56 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 1 1 1 . 1 . . Scrap Searched 9 | . . . . . . . . . 2 3 . . . . 4 . Spaces Dug 19 | . . . . 1 . . 2 1 . . 1 . 14 . . . Terrain Destroyed 115 | . . . 2 5 11 2 7 12 7 5 1 12 50 . . 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 75 | . . . 2 5 11 2 7 12 7 5 1 12 10 . . 1 AOE 40 | . . . . . . . . . . . . . 40 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Total 9926 | 58 169 45 1457 1150 1525 210 877 582 267 750 189 294 767 200 502 884 Wait 977 | . 15 6 115 34 121 . 129 136 40 93 36 49 122 . 5 76 Move 8145 | 48 115 32 1102 1085 1211 205 712 381 223 626 152 231 583 199 458 782 Hop 3 | . . 3 . . . . . . . . . . . . . . Pick Up 59 | 3 5 1 21 7 14 . . 4 . 1 . . 2 . . 1 Fast Attach 47 | . . . 6 1 13 2 9 3 . 1 . . 1 1 6 4 Attach 56 | 3 2 2 17 1 16 . . 2 . 2 . . 9 . . 2 Detach 14 | . 1 . 1 . 2 . . . . 1 . . 7 . . 2 Swap 41 | . 2 . 20 4 8 . 1 4 . . . 1 1 . . . Drop 53 | . . 1 13 2 10 1 9 7 . 2 . . 2 . 2 4 Fire 396 | 4 12 . 99 16 127 2 16 45 4 7 1 13 37 . . 13 Melee 24 | . 17 . . . 3 . . . . . . . . . 4 . Ram 9 | . . . . . . . . . . . . . 3 . 6 . Kick . | . . . . . . . . . . . . . . . . . Crush 21 | . . . . . . . . . . . . . . . 21 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . 1 . . 17 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 63 | . . . 63 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Core integrity fell below 50% 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Weapon x2 232 | -9/Materials | Discovered new exit (range 15) 247 | -9/Materials | Entered Storage 255 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 729 | -9/Storage | Lost 3 allies 899 | -9/Storage | Lost 3 allies 1008 | -9/Storage | Build established: Gunner 1236 | -9/Storage | Met a pair of Derelict thieves 1306 | -9/Storage | Core integrity fell below 50% 1672 | -9/Storage | Discovered new exit (range 16) 2534 | -9/Storage | Repaired Imp. Assault Rifle 2588 | -9/Storage | Repaired Imp. Assault Rifle 2667 | -9/Storage | Discovered new exit (range 4) 2717 | -9/Storage | Entered Recycling 2718 | -9/Recycling | Met a Zionite searching for Scraptown 3155 | -9/Recycling | Discovered new exit (range 16) 5501 | -9/Recycling | Entered Factory 5501 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6041 | -7/Factory | Repaired Imp. Treads 6540 | -7/Factory | Lost 3 parts (1p1n1u) 6995 | -7/Factory | Lost 5 parts (1p1n1u2w) 7238 | -7/Factory | Build established: Mutant 7321 | -7/Factory | Core integrity fell below 50% 7370 | -7/Factory | Lost 5 parts (1p1n3w) 7738 | -7/Factory | Build established: Scavenger-Gunner 7790 | -7/Factory | Discovered new exit (range 14) 7824 | -7/Factory | Identified exit to Lower Caves 7894 | -7/Factory | Identified exit to Factory 8160 | -7/Factory | Build established: Hacker-Gunner 8649 | -7/Factory | Entered another Factory area 8649 | -6/Factory | Evolved 2 slots: Utility x2 8776 | -6/Factory | Spotted B-75 Beast 8986 | -6/Factory | Sucked down chute 8986 | -6/Factory | Entered Waste 8987 | -6/Waste | Joined by Warlord forces that had cleared the area 9309 | -6/Waste | Discovered new exit (range 16) 9323 | -6/Waste | Build established: Hacker-Tank 9853 | -6/Waste | Found Unknown Protection 9853 | -6/Waste | Identified Adv. Powered Armor 10370 | -6/Waste | Entered Factory 10370 | -6/Factory | Accompanied by 20 allies 10720 | -6/Factory | Fabricated Railgun (x2) 10967 | -6/Factory | Lost 3 allies 11211 | -6/Factory | Discovered new exit (range 9) 11286 | -6/Factory | High security lockdown imminent 11319 | -6/Factory | Entered Lower Caves 11319 | -6/Lower Caves | Accompanied by 13 allies 11362 | -6/Lower Caves | Encountered a Warlord checkpoint 11713 | -6/Lower Caves | Discovered new exit (range 10) 11765 | -6/Lower Caves | Entered another Lower Caves area 11765 | -6/Lower Caves | Accompanied by 13 allies 12146 | -6/Lower Caves | Found DCF Scrap (13 items) 12164 | -6/Lower Caves | Discovered new exit (range 9) 12620 | -6/Lower Caves | Learned Factory stockpile data 12635 | -6/Lower Caves | Learned Factory terminal intel 12912 | -6/Lower Caves | Discovered new exit (range 5) 12968 | -6/Lower Caves | Entered Data Miner 12968 | -6/Data Miner | Accompanied by 13 allies 12968 | -6/Data Miner | Discovered new exit (range 6) 13001 | -6/Data Miner | Met Data Miner 13043 | -6/Data Miner | Learned location of Section 7 (-2) 13043 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13073 | -6/Data Miner | Received God Mode back door access code from Data Miner 13265 | -6/Data Miner | Entered Proximity Caves 13265 | -5/Proximity Caves | Accompanied by 13 allies 13289 | -5/Proximity Caves | Spotted B-75 Beast 13307 | -5/Proximity Caves | Allies destroyed B-75 Beast 13346 | -5/Proximity Caves | Spotter reported a threat 13486 | -5/Proximity Caves | Spotter reported a threat 13528 | -5/Proximity Caves | Learned 4 Factory zone layouts 13705 | -5/Proximity Caves | Discovered new exit (range 9) 13751 | -5/Proximity Caves | Entered Factory 13751 | -5/Factory | Accompanied by 12 allies 13751 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13752 | -5/Factory | Identified exit to Factory 13754 | -5/Factory | Loaded intel: 23 terminal locations 13780 | -5/Factory | Identified exit to Upper Caves 13980 | -5/Factory | P-70 Sage assimilated allied EE-EJ5(g) 14317 | -5/Factory | P-70 Sage assimilated allied Y9-6BN(l) 14579 | -5/Factory | Build established: Hacker-Mutant 14706 | -5/Factory | System corruption reached 10% 14707 | -5/Factory | High security lockdown imminent 14787 | -5/Factory | High security lockdown engaged 14795 | -5/Factory | Garrison activated, responded to threat 14851 | -5/Factory | Lost 4 allies 14872 | -5/Factory | Spotted B-75 Beast 14910 | -5/Factory | Core integrity fell below 50% 14930 | -5/Factory | Core integrity fell below 20% 14930 | -5/Factory | Entered another Factory area 14930 | -4/Factory | Evolved 2 slots: Propulsion x2 14931 | -4/Factory | Lost 8 parts (1p1n4u2w) 15034 | -4/Factory | Discovered new exit (range 4) 15040 | -4/Factory | Entered Upper Caves 15144 | -4/Upper Caves | Entered a destroyed Warlord outpost 15201 | -4/Upper Caves | Build established: Mutant 15515 | -4/Upper Caves | Core integrity fell below 50% 15539 | -4/Upper Caves | System corruption reached 10% 15560 | -4/Upper Caves | Core integrity fell below 20% 15582 | -4/Upper Caves | Identified exit to Upper Caves 15634 | -4/Upper Caves | Entered another Upper Caves area 15744 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15915 | -4/Upper Caves | Learned Research security intel 16054 | -4/Upper Caves | Discovered new exit (range 6) 16190 | -4/Upper Caves | Spotted B-86 Titan 16190 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- Acquired Plasma Rifle. F%Z 32LR6%|/M System corrupted: Energy discharge (-26). Dropped Battle Rifle. Dropped Corrupted Authchip [Processor]. Acquired Hvy. Flak Cannon. Dropped Plasma Rifle. System corrupted: IFF burst signal emitted. EXIT=FOUND Acquired 2 matter. System corrupted: Energy discharge (-24). Acquired 3 matter. Acquired 4 matter. System corrupted: Matter fused (-5). Acquired 5 matter. Acquired 1 matter. System corrupted: Matter fused (-9). >SU|U7=MUI4 ,UW/FNZ WX GURB System corrupted: Heat flow error (+133). Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ??????????????????? ?????? ????????????????? | | ??????????????????? ????? ##??????????????? | | ???????????????????? ????# ???????????????? | | ???????????????????? ???? ???????????????? | | ????????????????????? ???? ????????????????? | | ????????????????????? ???# ?????????????????? | | ?????????????????????? ### #?????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????# ???????????????????? | | ???????????????????#### #?????? #?? ?????? | | ??????????????????## #### BB #? #?????? | | ??????????????##### ? BB ?? #?????? | | ?????????????## ?? ??????? ##????# | | ?????????????# ??#@ #???????????? #??? | | ????????????# ## #?????????#?# #?# | | ??????????? ##??????? #? ## | | ??????????? ####### #?# | | ??????????? # $### ? | | ???????????? ## ### ? | | ????????????????# ## ###### ???? | | ????????????????#### ?## ##### #??????? | | ???????????????????## #??## ###????? | | ????????????????????####????# #????? | | ????????????????????????????# #### #????? | | ????????????????????????????# ####??## #????# | | ????????????????????????????###??????#### ##??? | | ????????????????????????????????????????# ##?? | | ????????????????????????????????????????# ### | | ????????????????????????????????????????# | | ???????????????????????????????????###### | | ??????????????????????????????????## # | | ??????????????????????????????????# # | | ?????????????????????????????????# | | ?????????????????????????????????# # | | ?????????????????????????????????# ## | | ?????????????????????????????????## ## | | ??????????????????????????????????####?### | | ?????????????????????????????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 400 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Core Analyzer | -9/Storage | Hacked Cld. Plasma Cannon | -7/Factory | Scanalyzed Railgun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -6/Factory | Hacked M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Railgun | x2 | -6/Factory | Authchip Repaired ---------- Imp. Assault Rifle | 7% | -9/Storage Imp. Assault Rifle | 35% | -9/Storage Imp. Treads | 54% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- We Are Legion root@ Challenges ------------ None Game ------ Seed AblativeDecoderCarapace Manual? 0 Play Time 01:41:55 Cumulative 136.1 hours Start 2025.09.13 @ 08:57:31 End 2025.09.13 @ 10:53:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 462 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3f3c971-d2a0-442d-91f8-d062a00cb270