Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 17:42:04 Player: BionicBot Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (3817) 3817 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 7476 Bonus ------- High Alert Combat Kills 760 Follower Combat Kills 157 Friendly Fire -788 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 290/290 System Corruption 5% Temperature Cool (19) Movement Hovering (300) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Gravmag System > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Target Analyzer Propulsion Shielding > --- WEAPON (3) ------- Chainsword Great Axe > --- INVENTORY (15) --- Light Nuclear Core Cooling System Small Storage Unit Large Storage Unit Improved Targeting Computer Kinecellerator Hacking Suite Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Combat Airjet > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Ion Engine Hover Unit Cooling System Small Storage Unit Visual Processing Unit Seismic Detector Targeting Computer Propulsion Shielding Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Datajack Hammer [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Hover Unit Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . 1 . . . Parts Attached 98 | 6 6 6 16 35 10 19 Power 10 | 1 . 1 1 2 2 3 Engine 7 | 1 . . 1 2 2 1 Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 21 | . 4 2 3 8 2 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 21 | . 4 2 3 8 2 2 Flight . | . . . . . . . Utility 14 | 2 1 . 2 2 3 4 Device 4 | 1 . . 2 . 1 . Storage 4 | 1 1 . . . 1 1 Processor 5 | . . . . 2 1 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 53 | 3 1 3 10 23 3 10 Energy Gun 4 | 2 . 2 . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 34 | 1 1 . 8 15 3 6 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 1 1 3 . 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 3 . 1 Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 2 . . Unidentified Prototypes 5 | . . . 2 3 . . Parts Lost 30 | . . 1 3 11 4 11 Power 2 | . . . . . . 2 Propulsion 13 | . . 1 2 7 2 1 Utility 3 | . . . . 1 1 1 Weapon 12 | . . . 1 3 1 7 Highest Loss Streak 4 | . . 1 2 3 2 4 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 76 | . 89 99 100 79 64 60 Engine 7 | . 14 5 5 10 7 2 Core 2 | . . 8 5 . . 2 Hover 14 | . 18 27 33 17 4 6 Device 5 | . 14 14 11 2 7 . Storage 10 | . 14 14 11 11 9 7 Processor 7 | . . . . 4 9 17 Energy Gun 2 | . 10 6 8 . . . Ballistic Gun 21 | . 17 21 24 32 26 7 Impact Weapon 1 | . . . . . . 4 Slashing Weapon 2 | . . . . . . 7 Peak Build Rating 29 | 5 8 19 25 29 18 29 Average Rating 17 | 4 6 13 22 18 14 21 On Entrance 11 | . 5 8 19 20 10 15 Naked Turns . | . . . . . . . Heaviest Build 41 | 15 30 33 41 40 35 41 Greatest Support 26 | 3 12 18 24 26 14 18 Greatest Overweight (x) 12 | 4 4 2 2 12 11 11 Average Overweight (x) 2 | 3 1 1 1 2 6 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 Most Carried 15 | 1 11 15 15 15 12 11 Average Carried 9 | . 5 13 13 12 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 11 15 13 9 12 9 Class Distribution -------------------- 34% | Mutant 28% | Gunner 13% | Scavenger-Skirmisher 7% | Scavenger-Mutant 6% | Skirmisher 5% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 3428 | 242 202 167 446 1558 479 334 Remotely . | . . . . . . . Salvage Created 4903 | 38 285 96 829 2315 678 662 Parts 340 | 6 21 15 56 160 58 24 Haulers Intercepted 7 | . . . 3 4 . . Recyclers Shooed 5 | . 1 . . 2 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 98 | . 4 6 15 48 15 10 Melee 6 | . . . . . . 6 Guns 75 | . 4 3 15 36 15 2 AOE 15 | . . 3 . 12 . . Classes Destroyed 15 | 1 5 3 3 1 1 1 Worker 6 | . . 1 . 5 . . Builder 6 | . 1 . . 4 . 1 Tunneler 5 | 2 . 1 . . 1 1 Hauler 7 | . . . 3 4 . . Recycler 7 | . 1 . . 2 2 2 Operator 6 | . 2 . 1 3 . . Watcher 8 | . 1 . 2 2 3 . Swarmer 26 | . . 3 3 10 10 . Grunt 36 | . 4 1 4 21 . 6 Brawler 4 | . . . . 4 . . Duelist 4 | . . . 2 2 . . Sentry 25 | . . . 6 14 4 1 Demolisher 2 | . . 2 . . . . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 2 4 3 6 9 4 4 Combat Bots Only 7 | . 2 3 4 7 4 3 Max Kills in Single Turn 5 | 1 2 1 2 5 1 1 Gunslinging 1 | . . . 1 1 . . Exploded 3 | . . 1 . 3 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 447 | . 17 17 58 141 57 157 Missed 117 | . 8 7 15 40 13 34 Damage Taken 4747 | . 97 157 628 1666 519 1680 Core 1167 | . 11 28 45 254 127 702 Absorbed by Shields . | . . . . . . . Redirected to Shielding 25 | . . . . . . 25 Core Remaining (%) 71 | 100 . 84 . 25 76 . Volleys Fired 296 | 11 23 17 48 115 50 32 Largest 3 | 2 2 2 3 3 3 3 Hottest 121 | 70 70 95 121 79 69 66 Shots Fired 775 | 22 46 30 138 339 146 54 Gun 761 | 22 46 26 135 333 146 53 Cannon . | . . . . . . . Launcher 14 | . . 4 3 6 . 1 Special . | . . . . . . . Kinetic 693 | 11 32 22 96 333 146 53 Thermal 68 | 11 14 4 39 . . . Explosive 14 | . . 4 3 6 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 4 10 5 11 16 11 8 Robot Miss Streak 7 | 4 4 4 5 7 4 4 Penetration Max . | . . . . . . . Secondary Targets 12 | . . . 3 6 3 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 487 | 14 29 15 73 219 78 59 Core Hits 219 | 3 13 14 29 106 33 21 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 6 | 1 . . . . 1 4 Critical Strikes 12 | 1 2 . 1 . 2 6 Burn 2 | . 1 . 1 . . . Destroy 5 | 1 1 . . . 2 1 Smash 3 | . . . . . . 3 Sever 2 | . . . . . . 2 Melee Attacks 39 | . . . . 9 . 30 Impact 18 | . . . . 8 . 10 Slashing 20 | . . . . . . 20 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 10548 | 171 394 363 1245 5595 1125 1655 Guns 7475 | 171 394 187 1245 3886 1125 467 Cannons . | . . . . . . . Explosions 2021 | . . 176 . 1709 . 136 Melee 1052 | . . . . . . 1052 Ramming . | . . . . . . . Kinetic 6874 | 87 306 165 838 3886 1125 467 Thermal 601 | 84 88 22 407 . . . Explosive 2021 | . . 176 . 1709 . 136 Electromagnetic . | . . . . . . . Impact 386 | . . . . . . 386 Slashing 666 | . . . . . . 666 Piercing . | . . . . . . . Highest Corruption 7 | . . . 3 7 . 5 Average Corruption 4 | . . . 2 5 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 105 | . . . 5 63 . 37 Message Errors 26 | . . . 2 13 . 11 Matter Fused 26 | . . . . 14 . 12 Heat Flow Errors 10 | . . . 2 5 . 3 Energy Discharges 9 | . . . . 6 . 3 Parts Rejected 2 | . . . . 1 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 14 | . . . 1 8 . 5 Data Loss (major) 6 | . . . . 5 . 1 Misfires 2 | . . . . 2 . . Alerts 5 | . . . . 4 . 1 Weapon Failures 4 | . . . . 4 . . Overload Shots . | . . . . . . . Overflow Damage 285 | . . 16 . 122 . 147 Projectiles . | . . . . . . . Explosions 138 | . . 16 . 122 . . Melee 147 | . . . . . . 147 Knockbacks 3 | . . . . . . 3 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 227 | . . 30 . 197 . . Shots 5 | . . 1 . 4 . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 356 | 65 49 42 356 258 16 215 Average Temperature 41 | 33 17 22 73 28 8 57 Received Heat Transfer 1578 | . 54 72 213 504 54 681 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Fried 3 | . . . . . . 3 Impact Corruptions 7 | . . . . . . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1406 | 259 333 37 777 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 1193 | 10 116 187 379 1193 677 269 Initial 503 | . 6 29 14 159 503 269 Average 363 | 5 46 80 164 820 522 71 Maximum Alert Level 4 | . . . 1 4 2 1 Low Security (%) 45 | 100 100 100 55 2 . 80 Level 1 13 | . . . 44 12 7 19 Level 2 26 | . . . . 27 92 . Level 3 5 | . . . . 22 . . Level 4 9 | . . . . 35 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 2 . . 14 1 6 Investigation 3 | . . . . 2 . 1 Extermination 3 | . . . . . . 3 Reinforcement 7 | . 2 . . 3 . 2 Assault 4 | . . . . 3 1 . Garrison 6 | . . . . 6 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 6 | . 1 . 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 9 9 21 68 32 16 Peak Tracking Total 6 | . 3 3 6 5 6 3 Tactical Retreats 6 | . . . . 2 4 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 6 | . . . 2 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts 28 | . . . . 28 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . 2 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 13 | . . . 3 8 2 . Max in Single Turn 2 | . . . 1 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 18 | . 1 . 4 8 2 3 Terminals 16 | . 1 . 4 7 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 38 | . 4 . 10 14 6 4 Successful 18 | . 2 . 6 8 1 1 Failed 19 | . 2 . 3 6 5 3 Catastrophic 7 | . . . 1 4 1 1 Database Lockouts 1 | . . . 1 . . . Manual 18 | . 4 . 9 1 3 1 Terminals 34 | . 4 . 10 12 6 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 12 | . 2 . 3 7 . . Robot Analysis 3 | . 2 . 1 . . . Open Door 3 | . . . . 3 . . Branch Access Points 1 | . . . 1 . . . Locate Traps 2 | . . . . 2 . . Zone Layout 3 | . . . 1 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . . 3 1 1 1 Terminals 6 | . . . 3 1 1 1 Botnet 6 | . . . 3 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 12 | . 1 . 3 4 2 2 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 12 | . . 2 . 10 . . Largest Group 10 | . . 2 1 10 . . Highest-Rated Group 88 | . . 41 10 88 . . Highest-Rated Ally 31 | . . 31 10 16 . . Total Orders . | . . . . . . . Ally Attacks 57 | . . 12 . 45 . . Total Damage 566 | . . 144 . 422 . . Kills 5 | . . 3 . 2 . . Allies Corrupted 2 | . . . . 2 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 8037 | 156 512 915 632 2091 1640 2091 Spaces Moved 3155 | 52 249 514 360 781 377 822 Core 513 | 52 54 . . 119 158 130 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 2642 | . 195 514 360 662 219 692 Flight . | . . . . . . . Fastest Speed 50 | 50 116 131 121 112 176 116 Average Speed 210 | 221 164 149 121 200 387 231 Slowest Speed 650 | 250 250 176 196 650 600 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 6 43 94 40 92 40 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 32 | . . . 31 1 . . Terrain Destroyed 165 | . . 28 31 103 . 3 Melee 1 | . . . . 1 . . Projectile 9 | . . . . 9 . . AOE 155 | . . 28 31 93 . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3872 | 69 305 629 451 1055 448 915 Wait 202 | . 14 87 14 67 5 15 Move 3149 | 51 248 513 359 780 376 822 Hop . | . . . . . . . Pick Up 32 | 1 11 4 6 4 4 2 Fast Attach 31 | 5 2 1 2 6 4 11 Attach 21 | . . 1 6 6 2 6 Detach 5 | . . 1 1 3 . . Swap 46 | 1 4 4 8 23 4 2 Drop 28 | . 3 1 7 14 2 1 Fire 296 | 11 23 17 48 115 50 32 Melee 33 | . . . . 9 . 24 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 28 | . . . . 28 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 7) 669 | -10/Materials | Entered Mines 718 | -10/Mines | Assembled infested the area 719 | -10/Mines | Learned 2 Materials zone layouts 1012 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1180 | -10/Mines | Discovered new exit (range 11) 1339 | -10/Mines | Discovered new exit (range 6) 1435 | -10/Mines | Build established: Scavenger-Mutant 1584 | -10/Mines | Entered Materials 1584 | -9/Materials | Accompanied by 1 ally 1584 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1585 | -9/Materials | Identified exit to Materials 1742 | -9/Materials | Central database locked down 1880 | -9/Materials | Build established: Scavenger-Gunner 1884 | -9/Materials | Discovered new exit (range 16) 1902 | -9/Materials | Identified exit to Mines 1902 | -9/Materials | Identified exit to Storage 2043 | -9/Materials | Discovered exit to Materials (range 8) 2216 | -9/Materials | Entered Storage 2358 | -9/Storage | Build established: Gunner 2653 | -9/Storage | Garrison activated, responded to threat 2819 | -9/Storage | Discovered new exit (range 14) 2862 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2904 | -9/Storage | Discovered exit to Materials (range 5) 3214 | -9/Storage | Garrison activated, responded to threat 3247 | -9/Storage | Lost 4 allies 3257 | -9/Storage | Destroyed 7 combat bots 3416 | -9/Storage | First assault squad dispatched 3437 | -9/Storage | Core integrity fell below 50% 3455 | -9/Storage | Lost 3 parts (2n1w) 4307 | -9/Storage | Entered Materials 4307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4848 | -8/Materials | Build established: Scavenger-Skirmisher 5791 | -8/Materials | Discovered new exit (range 8) 5907 | -8/Materials | First assault squad dispatched 5947 | -8/Materials | Entered Factory 5947 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6253 | -7/Factory | Build established: Gunner 6363 | -7/Factory | Lost 4 parts (1p3w) 6566 | -7/Factory | Core integrity fell below 50% 6603 | -7/Factory | Core integrity fell below 20% 6605 | -7/Factory | Lost 4 parts (1p1u2w) 6850 | -7/Factory | Build established: Mutant 8038 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07804_ P-60 Hacker destroyed. 07807_ Acquired 12 matter. 07826_ R-06 Scavenger collects Mic. Nuclear Core. 07830_ R-06 Scavenger collects Imp. Heat Sink. 07834_ R-06 Scavenger collects Target Analyzer. 07839_ R-06 Scavenger collects Imp. Heat Sink. 07856_ U-05 Engineer repairs door. 07864_ Sneak attack on U-05 Engineer. 07864_ Destroyed Wheel. 07864_ U-05 Engineer destroyed. 07888_ System corrupted: Matter fused (-9). 07896_ R-06 Scavenger collects Welding Torch. 07907_ System corrupted: Matter fused (-6). 07923_ CU:W4G%UW|3#TREPOR71E&F0HK|BGY6 07971_ System corrupted: Matter fused (-6). 07987_ TYY6V&KEWQW62CFP| WJ=PD5F8RXUA,KVQ 07996_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08007_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 08015_ System corrupted: Heat flow error (+241). Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????? ???? | | ?????????????????????????? ???? | | ????????????????????????## ###? | | ???????????????????????? #? | | ???????????????????????? ?? | | ???????????????????????? t ?? | | ???????????????????????? ?? | | ???????????????????????? ?? | | ????????????????????????# #?? | | ????????????????????????# Y #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ???????????????????????## ##? | | ???????????????????????# #? | | ???????????????????????# #? | | ???????????????????????+ #? | | ??????????#????????????# #? | | ??????????# ??????????# @ #? | | ??????????? ?????????### ##?? | | ??????????#? ??????????# #??? | | ????????? #+##+########### #??? | | ????????? / #??? | | ??????????# #??? | | ??????????# #??? | | ??????????+ #??? | | ??????????####+## ##??? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????# #???? | | ????????????????# #???? | | ??????########### #???? | | ???? #???? | | ????????#### ##+#???? | | ???????????# " " # ??? | | ???????????# " " # """#? | | ???????????# " " # """#? | | ???????????# " " # """#? | | ???????????# ^" " # #? | | ????######## " " # ! #? | | ????# " " # /#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayNodeCharger Manual? 0 Play Time 00:51:01 Cumulative 131.1 hours Start 2024.09.21 @ 16:51:00 End 2024.09.21 @ 17:42:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a18abfe1-e53e-463e-91a2-77b37b78841c