Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 23:30:15 Player: Jason Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (158) 790 Value Destroyed (5556) 5556 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 13844 Bonus ------- High Alert Combat Kills 258 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 227/300 Energy 98/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Long-range Sensor Array Advanced Reaction Control System Improved Component Analysis Suite Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Target Analyzer Graphene Brace > --- WEAPON ----------- Enhanced Coil Gun Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Advanced Reaction Control System Point Defense System Improved Component Analysis Suite Advanced Field Recycling Unit Variable Charge Gun Linear Accelerator [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Heavy Armor Plating Weapon Greatsword Energy Gun Tesla Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . 1 . . . 1 . Utility 9 | . . . 1 . . . 1 2 1 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 314 | 7 13 7 58 2 4 18 19 19 11 18 13 54 24 47 Power 21 | 1 1 . 3 1 . . 1 4 . . 1 3 . 6 Engine 9 | 1 1 . 3 1 . . . 1 . . . 1 . 1 Core 7 | . . . . . . . 1 3 . . 1 2 . . Reactor 5 | . . . . . . . . . . . . . . 5 Propulsion 52 | 2 2 . 15 . . 5 1 1 1 . 1 13 2 9 Treads 7 | . . . . . . . . . . . . 4 . 3 Leg 17 | 2 2 . 10 . . 3 . . . . . . . . Wheel 11 | . . . 5 . . 2 . . . . . 2 1 1 Hover 1 | . . . . . . . . . . . . . . 1 Flight 16 | . . . . . . . 1 1 1 . 1 7 1 4 Utility 126 | 2 3 3 10 1 1 1 7 12 10 16 5 22 14 19 Device 85 | 1 1 2 3 1 . . 3 9 6 15 3 13 13 15 Storage 9 | 1 1 . 3 . 1 1 . . . . . . 1 1 Processor 8 | . . . . . . . . . 1 . . 4 . 3 Hackware 2 | . . . . . . . 1 1 . . . . . . Protection 22 | . 1 1 4 . . . 3 2 3 1 2 5 . . Artifact . | . . . . . . . . . . . . . . . Weapon 115 | 2 7 4 30 . 3 12 10 2 . 2 6 16 8 13 Energy Gun 20 | 1 1 . 7 . . . . . . . . 4 4 3 Energy Cannon 14 | . . . 6 . . 4 1 . . . 1 2 . . Ballistic Gun 21 | 1 2 2 7 . 1 3 3 . . . . . . 2 Ballistic Cannon 15 | . 2 1 . . . . . . . . 3 4 . 5 Launcher 7 | . . 1 . . . 2 1 . . . . 2 . 1 Special Weapon 9 | . 2 . 3 . 1 3 . . . . . . . . Impact Weapon 11 | . . . . . . . 1 . . . 2 4 3 1 Slashing Weapon 16 | . . . 7 . 1 . 4 2 . 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . . . 1 . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . Parts Lost 80 | . . 3 9 . . 6 1 . 2 1 2 23 7 26 Power 9 | . . . 1 . . . . . . . . 3 1 4 Propulsion 27 | . . 2 2 . . 5 . . . . . 6 2 10 Utility 29 | . . . 3 . . 1 . . 2 1 1 12 4 5 Weapon 15 | . . 1 3 . . . 1 . . . 1 2 . 7 Highest Loss Streak 12 | . . 3 2 . . 3 1 . 2 1 2 8 4 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 72 93 98 90 93 69 61 65 72 76 80 80 52 Engine 4 | . 14 8 10 10 11 11 1 . . . . 1 4 . Core 2 | . . . . . . . 7 7 6 6 6 3 . . Leg 10 | . 28 17 27 33 33 23 . . . . . . . . Wheel 1 | . . . 3 . . 7 . . . . . 1 2 . Flight 7 | . . . . . . . 9 6 13 13 12 14 14 6 Device 14 | . 11 7 17 11 11 11 8 13 11 13 15 20 16 12 Storage 7 | . 14 8 9 11 11 11 10 7 6 6 6 5 5 3 Processor 5 | . . . . . . . . . . 6 6 12 19 17 Hackware 2 | . . . . . . . 7 7 12 6 6 . . . Protection 5 | . 2 7 4 11 11 6 7 6 7 12 10 3 3 . Energy Gun 1 | . 5 8 3 . . . . . . . . 2 5 . Energy Cannon 2 | . . . 9 11 . 3 5 . . . 3 1 . . Ballistic Gun 4 | . 17 2 6 11 . 16 5 . . . . . . . Slashing Weapon 2 | . . . 1 . 11 . 3 7 6 6 2 . . . Naked Turns 149 | . . 10 . . . . . . . . . . . 139 Heaviest Build 55 | 13 24 24 40 31 39 46 50 50 48 41 55 55 51 51 Greatest Support 102 | 20 20 20 33 33 33 33 50 50 55 55 55 55 27 102 Greatest Overweight (x) 16 | 3 1 1 2 . 1 4 . 16 . . 10 7 13 11 Average Overweight (x) . | . . . . . . 2 . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 15 10 15 15 15 15 15 15 15 15 15 10 Average Capacity 12 | 7 9 8 8 10 13 15 15 15 15 15 15 15 12 9 Most Carried 15 | 5 10 10 10 10 15 15 15 15 15 15 15 15 15 10 Average Carried 12 | 2 9 7 8 9 13 14 14 14 14 14 14 14 11 8 Final Capacity 15 | 8 10 5 10 10 15 15 15 15 15 15 15 15 10 5 Final Carried 15 | 5 10 5 10 10 15 13 15 15 14 15 15 15 10 5 Class Distribution -------------------- 28% | Scavenger-Mutant 26% | Mutant 12% | Scout 10% | Scavenger-Skirmisher 5% | Scavenger-Assassin 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Assassin | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Matter Collected 4345 | 240 232 136 717 104 96 362 413 168 119 172 174 684 223 505 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5889 | 22 442 226 1536 42 . 371 688 137 163 437 156 943 223 503 Parts 338 | 4 35 12 90 1 . 28 41 9 7 15 9 54 5 28 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . Recyclers Shooed 7 | . 1 1 . . . . . . . . . 2 1 2 Parts Field Recycled 22 | . . . . . . . . . . . . . 12 10 Retrieved Matter 265 | . . . . . . . . . . . . . 74 191 Parts Self-Destructed 22 | . . . . . . . . . . 13 9 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 127 | . 11 8 33 1 . 10 15 2 5 5 3 23 . 11 Melee 15 | . . . . . . . 2 2 5 5 . . . 1 Guns 43 | . 11 4 13 . . 4 4 . . . . . . 7 Cannons 50 | . . . 18 1 . 2 8 . . . 2 17 . 2 AOE 14 | . . 4 . . . 4 . . . . 1 4 . 1 Classes Destroyed 18 | 1 6 1 3 . . 1 . 1 . 1 . 4 . . Worker 2 | . . . . . . . . . . . . 1 . 1 Builder 10 | . 1 1 . . . 1 . . . . . 6 . 1 Tunneler 6 | 1 . . . . . 4 . . . . . 1 . . Hauler 2 | . 1 . 1 . . . . . . . . . . . Recycler 6 | . 1 2 1 . . . . . . . . . 2 . Minesweeper 3 | . . . . . . . . . . 1 2 . . . Mechanic 1 | . . . . . . . . . . . . 1 . . Watcher 6 | . 1 . 1 . . . . 1 . . . 2 . 1 Swarmer 32 | . 5 3 4 . . 4 2 . 3 . 2 5 . 4 Cutter 2 | . . . . . . . . . . . . 2 . . Grunt 51 | . 6 . 19 1 . 5 7 . . 3 . 8 . 2 Brawler 3 | . . . 1 . . . 1 . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 16 | . . . 8 . . . 4 1 1 . 1 . . 1 Specialist 2 | . . . . . . . . . . . . 2 . . Hunter 3 | . . . . . . 1 1 . . . . 1 . . Programmer 12 | . . . . . . . . 1 1 1 . 5 . 4 Assembled 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 6 | 1 5 6 4 1 . 4 4 1 3 2 2 5 1 6 Combat Bots Only 5 | . 5 5 4 1 . 4 4 1 3 2 2 5 . 5 Max Kills in Single Turn 2 | 1 2 2 1 1 . 2 1 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . 1 2 . 1 Melee 1 | . . . . . . . 1 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 1083 | . 53 44 134 2 . 47 102 47 94 28 52 159 32 289 Missed 356 | . 18 11 30 . . 12 46 26 37 18 15 46 15 82 Damage Taken 12693 | . 456 448 1273 33 . 640 792 279 638 86 509 2435 461 4643 Core 2511 | . 116 103 142 . . 106 94 14 52 . 105 379 80 1320 Absorbed by Shields 55 | . . . . . . . . . . . . 55 . . Redirected to Shielding 154 | . . . . . . . . . 38 10 4 102 . . Ignored by Resistances 21 | . . . . . . . . . . . . 21 . . Regen/Repaired (Parts) 406 | . . . 53 . . . 38 199 . . . 116 . . Core Remaining (%) 70 | 100 . 12 . . . 38 82 98 . . 81 62 93 . Volleys Fired 423 | 1 40 18 100 4 . 40 69 . . . 7 73 7 64 Largest 2 | 2 2 2 2 2 . 2 2 . . . 2 2 2 2 Hottest 170 | 60 165 100 168 91 . 123 91 . . . 92 170 150 141 Shots Fired 650 | 2 80 29 161 8 . 75 105 . . . 13 88 11 78 Gun 352 | 2 75 17 87 4 . 51 38 . . . . 18 11 49 Cannon 264 | . 1 9 69 4 . 11 67 . . . 13 63 . 27 Launcher 20 | . . 3 . . . 8 . . . . . 7 . 2 Special 14 | . 4 . 5 . . 5 . . . . . . . . Kinetic 311 | 1 66 16 57 4 . 51 38 . . . 6 33 . 39 Thermal 284 | 1 14 10 79 4 . 16 67 . . . 7 38 11 37 Explosive 20 | . . 3 . . . 8 . . . . . 7 . 2 Electromagnetic 35 | . . . 25 . . . . . . . . 10 . . Robot Hit Streak 17 | 1 14 6 13 6 . 13 17 . . . 4 10 9 7 Robot Miss Streak 11 | . 3 6 4 1 . 2 3 . . . 2 11 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 445 | 1 53 15 104 6 . 38 63 6 13 11 11 62 9 53 Core Hits 251 | 1 26 18 51 2 . 25 22 3 1 8 4 61 4 25 Critical Kills 6 | . . . 1 . . 1 . . . . . 4 . . Critical Parts Destroyed 11 | . . . . . . . 3 . . . 2 4 . 2 Critical Strikes 25 | . . . 2 . . 1 3 . 2 2 2 8 1 4 Burn 2 | . . . 1 . . . . . . . . . 1 . Meltdown 2 | . . . 1 . . . . . . . . 1 . . Destroy 8 | . . . . . . 1 . . . . 2 3 . 2 Blast 2 | . . . . . . . . . . . . . . 2 Smash 7 | . . . . . . . 3 . . . . 4 . . Sever 4 | . . . . . . . . . 2 2 . . . . Melee Attacks 211 | . . . 13 . . . 33 34 41 13 6 40 5 26 Impact 68 | . . . . . . . 13 2 . . 1 40 4 8 Slashing 124 | . . . 13 . . . 20 32 41 13 5 . . . Piercing 19 | . . . . . . . . . . . . . 1 18 Sneak Attacks 10 | . . . . . . . . 1 . 2 2 5 . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . . Follow-up Attacks 2 | . . . . . . . 1 . . . . . . 1 Damage Inflicted 13346 | 12 499 471 1857 104 . 948 1396 391 709 812 423 3302 205 2217 Guns 3764 | 12 474 135 894 44 . 450 478 . . . . 191 205 881 Cannons 4080 | . 19 64 927 60 . 143 617 . . . 172 1356 . 722 Explosions 2149 | . . 272 32 . . 355 . . . . . 1166 . 324 Melee 3338 | . . . . . . . 301 391 709 812 251 587 . 287 Ramming 15 | . 6 . 4 . . . . . . . . 2 . 3 Kinetic 3712 | . 419 104 620 44 . 450 478 . . . 109 530 . 958 Thermal 4182 | 12 74 95 1017 60 . 143 617 . . . 63 1251 205 645 Explosive 1799 | . . 272 . . . 355 . . . . . 848 . 324 Electromagnetic 300 | . . . 216 . . . . . . . . 84 . . Impact 941 | . . . . . . . 227 . . . . 587 . 127 Slashing 2237 | . . . . . . . 74 391 709 812 251 . . . Piercing 160 | . . . . . . . . . . . . . . 160 Highest Corruption 28 | . 5 7 5 5 5 5 . 2 . 1 2 15 1 28 Average Corruption 6 | . 4 5 3 5 5 5 . 1 . 1 1 8 1 13 Corruption Purged 2 | . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 215 | . 10 5 34 4 22 27 . 2 . 3 2 71 . 35 Message Errors 47 | . 2 2 7 2 5 4 . . . 1 1 17 . 6 Matter Fused 45 | . 2 1 8 . 7 5 . 1 . . . 15 . 6 Heat Flow Errors 36 | . 1 . 4 . 4 6 . 1 . . 1 14 . 5 Energy Discharges 25 | . 1 . 6 . 2 3 . . . 2 . 6 . 5 Parts Rejected 5 | . . . 1 1 . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 31 | . 1 . 4 . 2 6 . . . . . 13 . 5 Data Loss (major) 9 | . 2 1 1 1 1 1 . . . . . . . 2 Misfires 5 | . 1 1 . . . . . . . . . 3 . . Alerts 5 | . . . 3 . 1 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . 1 . . . . . 1 . 2 Overload Shots 8 | . . . . . . . . . . . . 8 . . Overflow Damage 1284 | . . 7 . . . . 193 74 191 61 70 668 . 20 Projectiles 49 | . . . . . . . 4 . . . . 45 . . Explosions 136 | . . 7 . . . . . . . . . 109 . 20 Melee 1099 | . . . . . . . 189 74 191 61 70 514 . . Knockbacks 31 | . . 2 . . . . 1 . . . . 22 . 6 Impact 4 | . . . . . . . 1 . . . . 2 . 1 Kinetic 25 | . . 2 . . . . . . . . . 19 . 4 Secondary 2 | . . . . . . . . . . . . 1 . 1 Self-Inflicted Damage 317 | . . 31 . . . 55 . . . . . 191 . 40 Shots 7 | . . 1 . . . 2 . . . . . 3 . 1 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 8 | . 5 . 1 . . . . . . . . 1 . 1 Kicked 6 | . 5 . 1 . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . Highest Temperature 331 | 20 143 210 276 120 145 252 326 162 4 . 276 264 54 331 Average Temperature 89 | 15 26 103 78 66 66 109 122 75 3 . 130 73 20 114 Received Heat Transfer 1916 | . 102 20 474 18 . 198 369 66 108 27 42 228 18 246 Effects 9 | . . . 1 . . 1 3 . . . 2 1 . 1 Energy Bleed 4 | . . . 1 . . 1 . . . . . 1 . 1 Interference 4 | . . . . . . . 2 . . . 2 . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 11 | . . . 1 . . . . . . . . 10 . . Impact Corruptions 20 | . . . . . . . 4 . . . . 16 . . Robots Melted 3 | . . . 2 . . . . . . . . 1 . . Combat Hostiles 3 | . . . 2 . . . . . . . . 1 . . Parts Melted 8 | . . . 3 . . . 2 . . . . 3 . . Heat Transferred 6596 | 25 162 222 1937 111 . 259 851 . . . 100 1530 511 888 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Peak Influence 550 | 5 201 132 550 241 . 164 402 302 159 . . 525 257 271 Initial 245 | . 3 13 45 209 . . 18 182 58 . . 44 245 . Average 189 | 1 83 99 252 234 . 51 153 181 65 . . 384 152 97 Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 . . . 2 1 1 Low Security (%) 58 | 100 96 100 32 . . 100 68 62 100 . . 7 51 84 Level 1 29 | . 3 . 55 100 . . 31 37 . . . 39 48 15 Level 2 12 | . . . 12 . . . . . . . . 52 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 52 | . 3 . 7 . . 1 7 7 5 . . 12 4 6 Investigation 22 | . 3 . 3 . . . 4 3 3 . . 5 1 . Extermination 9 | . . . . . . . . 1 1 . . 3 2 2 Reinforcement 17 | . . . 3 . . 1 3 3 1 . . 4 1 1 Assault 1 | . . . 1 . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Distress Signals 11 | . . . 7 . . 2 1 . . . . . . 1 Communications Jammed 3 | . . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . . 3 . . Times Spotted 267 | . 23 18 54 1 . 8 34 14 12 9 7 37 9 41 Peak Tracking Total 11 | . 6 9 5 1 . 3 11 6 4 3 3 5 7 8 Tactical Retreats 38 | . . 2 4 . . . 4 5 1 5 2 4 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Traps Triggered 10 | . 5 . 2 . . . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 1 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 21 | . . . . . . . . . . 7 14 . . . Triggered 4 | . . . . . . . . . . 1 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Machines Disabled 20 | . . 1 2 . . 1 3 . . . . 11 . 2 Max in Single Turn 4 | . . 1 1 . . 1 1 . . . . 4 . 1 Garrison Access 2 | . . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Machines Accessed 67 | . 8 . 8 . 1 . 9 11 8 2 . 12 5 3 Terminals 42 | . 8 . 6 . . . 7 5 3 1 . 8 2 2 Fabricators 7 | . . . . . . . . 1 2 . . 1 3 . Repair Stations 5 | . . . 1 . . . 1 1 . . . 2 . . Recycling Units 3 | . . . 1 . . . . 1 1 . . . . . Scanalyzers 3 | . . . . . . . 1 1 1 . . . . . Garrison Access 5 | . . . . . . . . 2 1 . . 1 . 1 Total Hacks 222 | . 31 . 25 . 1 . 45 30 32 4 . 43 8 3 Successful 108 | . 13 . 13 . 1 . 22 9 18 4 . 25 3 . Failed 114 | . 18 . 12 . . . 23 21 14 . . 18 5 3 Catastrophic 20 | . . . 3 . . . 2 6 3 . . 1 3 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 98 | . 20 . 13 . 1 . 29 7 5 . . 18 3 2 Terminals 146 | . 31 . 22 . . . 37 10 7 3 . 31 3 2 Fabricators 19 | . . . . . . . . 4 8 . . 2 5 . Repair Stations 21 | . . . 2 . . . 5 5 . . . 9 . . Recycling Units 5 | . . . 1 . . . . 2 2 . . . . . Scanalyzers 21 | . . . . . . . 3 5 13 . . . . . Garrison Access 8 | . . . . . . . . 4 2 . . 1 . 1 Terminal Hacks 38 | . 7 . 4 . 1 . 11 . 1 4 . 10 . . Record 11 | . . . . . . . 2 . . 3 . 6 . . Part Schematic 6 | . 1 . 1 . . . 3 . . . . 1 . . Open Door 1 | . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . 1 . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 4 . . 1 3 . Load Schematic 6 | . . . . . . . . 1 2 . . 1 2 . Build 3 | . . . . . . . . . 2 . . . 1 . Repair Station Hacks 13 | . . . 2 . . . 4 2 . . . 5 . . Scan Component 7 | . . . 1 . . . 2 1 . . . 3 . . Repair 6 | . . . 1 . . . 2 1 . . . 2 . . Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . . . . . Report Inventory 2 | . . . 1 . . . . . 1 . . . . . Scanalyzer 14 | . . . . . . . . 3 11 . . . . . Insert Component 8 | . . . . . . . . 2 6 . . . . . Analyze 6 | . . . . . . . . 1 5 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 30 | . 6 . 6 . . . 7 2 1 . . 8 . . Terminals 29 | . 6 . 6 . . . 7 2 . . . 8 . . Botnet 29 | . 6 . 6 . . . 7 2 . . . 8 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . 6 . . . 9 10 8 . . 10 5 3 Full Trace Events 23 | . 4 . 3 . . . 5 2 3 . . 5 1 . Feedback Events 2 | . . . 1 . . . . . . . . 1 . . Corruption 1 | . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 . . . 3 1 5 . . 1 . . Parts Built 3 | . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 319 | . . . . . . . . . 203 . . . 116 . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . Parts Repaired 6 | . . . 1 . . . 2 1 . . . 2 . . Time 235 | . . . 32 . . . 70 19 . . . 114 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . 2 6 . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 5 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . . . . Total Damage 64 | . . . . 64 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Turns Passed 15763 | 93 1342 237 2055 106 949 1103 1484 1255 944 972 550 2636 818 1219 Spaces Moved 13039 | 63 758 164 1080 60 562 641 1362 1703 1209 1512 870 1505 532 1018 Core 457 | 19 . 104 11 . . . . 1 . . . 2 13 307 Treads 338 | . . . . . . . . . . . . 156 1 181 Legs 2533 | 44 758 60 909 60 562 140 . . . . . . . . Wheels 1080 | . . . 160 . . 501 . . . . . 323 78 18 Hover 15 | . . . . . . . . . . . . . . 15 Flight 8616 | . . . . . . . 1362 1702 1209 1512 870 1024 440 497 Fastest Speed 34 | 50 120 50 50 120 120 125 50 50 39 39 39 34 34 37 Average Speed 80 | 119 140 101 123 120 167 140 50 50 39 39 39 119 83 75 Slowest Speed 850 | 200 190 190 190 120 190 330 50 850 39 39 735 605 700 600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . 17 8 11 . . 2 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 82 30 57 10 77 58 66 39 24 89 69 27 16 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . . . . . . 1 1 . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 1 1 1 1 . . . Scrap Searched 11 | . . . . 2 . . . . . 3 6 . . . Spaces Dug 175 | . 4 . 18 . . 5 43 24 21 2 1 35 4 18 Terrain Destroyed 475 | . 4 22 21 . . 101 52 24 21 2 7 182 4 35 Melee 124 | . . . 13 . . . 18 24 21 2 1 32 4 9 Projectile 73 | . 4 . 5 . . 6 34 . . . 6 9 . 9 AOE 278 | . . 22 3 . . 95 . . . . . 141 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Total 17211 | 75 959 207 1609 86 569 748 2009 2037 1599 1865 1049 2174 884 1341 Wait 2918 | . 125 14 312 16 . 50 490 245 338 306 125 453 288 156 Move 12949 | 62 757 163 1079 59 561 640 1329 1688 1189 1511 869 1500 524 1018 Hop 34 | . . . . . . . 15 6 8 . . 2 3 . Pick Up 152 | 5 8 3 19 3 3 . 27 21 7 4 6 30 11 5 Fast Attach 99 | 7 3 . 17 . . 4 5 5 2 3 2 19 7 25 Attach 88 | . . 5 12 1 1 2 5 4 3 2 4 21 9 19 Detach 38 | . 1 2 6 . . . 4 . . 1 1 3 6 14 Swap 127 | . 10 2 29 1 3 12 9 10 6 13 7 14 8 3 Drop 150 | . 10 . 21 2 1 . 28 26 5 5 7 18 16 11 Fire 423 | 1 40 18 100 4 . 40 69 . . . 7 73 7 64 Melee 203 | . . . 13 . . . 28 32 41 13 6 40 5 25 Ram . | . . . . . . . . . . . . . . . Kick 6 | . 5 . 1 . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 1 . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 22 | . . . . . . . . . . 7 15 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 686 | -10/Materials | Identified exit to Mines 699 | -10/Materials | Discovered new exit (range 4) 956 | -10/Materials | Discovered new exit (range 16) 1363 | -10/Materials | Build established: Scavenger-Mutant 1436 | -10/Materials | Entered Mines 1454 | -10/Mines | Core integrity fell below 50% 1556 | -10/Mines | Assembled infested the area 1584 | -10/Mines | Released all parts (4) 1595 | -10/Mines | Core integrity fell below 20% 1613 | -10/Mines | Lost 3 parts (2n1w) 1613 | -10/Mines | Discovered new exit (range 12) 1673 | -10/Mines | Entered Materials 1673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2094 | -9/Materials | Repaired Imp. Ion Engine 2350 | -9/Materials | Discovered new exit (range 5) 3433 | -9/Materials | Discovered new exit (range 12) 3623 | -9/Materials | Identified exit to Mines 3623 | -9/Materials | Identified exit to Storage 3673 | -9/Materials | First assault squad dispatched 3728 | -9/Materials | Entered Mines 3731 | -9/Mines | Received a Mining Laser from a helpful Derelict 3815 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3817 | -9/Mines | Discovered new exit (range 5) 3834 | -9/Mines | Entered Exiles 3834 | -9/Exiles | Accompanied by 1 ally 3879 | -9/Exiles | Met 8R-AWN 3907 | -9/Exiles | Met EX-HEX 3958 | -9/Exiles | Met EX-BIN 3987 | -9/Exiles | Aligned with FarCom system 3988 | -9/Exiles | Given EX-Vault access code 4026 | -9/Exiles | Opened EX-Vault 4055 | -9/Exiles | Found Flying Fortress v7 4098 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4228 | -9/Exiles | Met EX-DEC 4372 | -9/Exiles | Visited The Gauntlet 4599 | -9/Exiles | Discovered new exit (range 15) 4783 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4783 | -9/Exiles | Entered Mines 4970 | -8/Mines | Core integrity fell below 50% 5006 | -8/Mines | Lost 3 parts (3n) 5397 | -8/Mines | Build established: Scavenger-Skirmisher 5793 | -8/Mines | Discovered new exit (range 5) 5886 | -8/Mines | Entered Materials 5886 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6440 | -8/Materials | Build established: Mutant 6449 | -8/Materials | Discovered new exit (range 3) 6540 | -8/Materials | Repaired Katana 6573 | -8/Materials | Repaired Rocket Launcher 7370 | -8/Materials | Entered Factory 7370 | -7/Factory | Evolved 2 slots: Utility x2 7575 | -7/Factory | Discovered new exit (range 5) 7635 | -7/Factory | Discovered new exit (range 11) 7899 | -7/Factory | Build established: Scout 8050 | -7/Factory | Discovered new exit (range 6) 8471 | -7/Factory | Discovered new exit (range 15) 8501 | -7/Factory | Repaired Hvy. Armor Plating 8625 | -7/Factory | Entered another Factory area 8625 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8811 | -6/Factory | Fabricated Cld. Plasma Cannon (x1) 8864 | -6/Factory | Fabricated Propulsion Shielding (x2) 8905 | -6/Factory | Build established: Hacker-Scout 9092 | -6/Factory | Discovered new exit (range 14) 9569 | -6/Factory | Entered Lower Caves 9611 | -6/Lower Caves | Learned Factory terminal intel 9701 | -6/Lower Caves | Learned Factory garrison access intel 9820 | -6/Lower Caves | Discovered new exit (range 6) 9831 | -6/Lower Caves | Encountered a Warlord checkpoint 9857 | -6/Lower Caves | Build established: Mutant 10137 | -6/Lower Caves | Spotted B-75 Beast 10541 | -6/Lower Caves | Entered another Lower Caves area 10823 | -6/Lower Caves | Encountered a Warlord checkpoint 10896 | -6/Lower Caves | Discovered new exit (range 14) 10953 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11091 | -6/Lower Caves | Entered Factory 11091 | -5/Factory | Evolved 2 slots: Utility x2 11092 | -5/Factory | Loaded intel: 26 terminal locations 11093 | -5/Factory | Loaded intel: 4 garrison access locations 11129 | -5/Factory | Identified exit to Upper Caves 11317 | -5/Factory | Discovered new exit (range 18) 11370 | -5/Factory | Build established: Scout 11446 | -5/Factory | Lost 3 parts (1n2u) 11586 | -5/Factory | Hacking Suite fried by hacking feedback 11775 | -5/Factory | Repaired Med. Reflective Plating 11924 | -5/Factory | Build established: Scavenger-Skirmisher 12160 | -5/Factory | Lost 3 parts (1n1u1w) 12278 | -5/Factory | Discovered new exit (range 22) 12473 | -5/Factory | Repaired Broken Imp. Trap Scanner? 12711 | -5/Factory | Build established: Scavenger-Mutant 12902 | -5/Factory | System corruption reached 10% 13026 | -5/Factory | Lost 8 parts (2n5u1w) 13724 | -5/Factory | Identified exit to Factory 13727 | -5/Factory | Entered another Factory area 13727 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14410 | -4/Factory | Lost 3 parts (1n2u) 14544 | -4/Factory | Discovered new exit (range 4) 14545 | -4/Factory | Identified exit to Research 14545 | -4/Factory | Entered Research 14545 | -3/Research | Evolved 2 slots: Utility x2 14574 | -3/Research | Lost 4 parts (1p1n2u) 14944 | -3/Research | System corruption reached 10% 14971 | -3/Research | Lost 5 parts (2n2u1w) 15125 | -3/Research | Garrison activated, responded to threat 15183 | -3/Research | Lost 5 parts (1p1n2u1w) 15387 | -3/Research | Lost 3 parts (1p2n) 15581 | -3/Research | Core integrity fell below 50% 15610 | -3/Research | Released all parts (6) 15638 | -3/Research | Lost 12 parts (2p5n1u4w) 15685 | -3/Research | Core integrity fell below 20% 15764 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15614_ Penetrated by Slug. 15617_ System corrupted: Substantial component data lost. 15621_ W-44 Eye sends out distress signal. 15639_ Acquired Prototype Energy Gun. 15639_ Identified Hvy. Tesla Rifle. 15642_ System corrupted: Matter fused (-5). 15654_ Dropped Hvy. Tesla Rifle. 15657_ System corrupted: Component data lost. 15677_ System corrupted: Energy discharge (-31). 15702_ System corrupted: Energy discharge (-40). 15721_ System corrupted: Heat flow error (+142). 15735_ Penetrated by Slug. 15738_ Slug penetrates Reinforced Barrier. 15738_ Penetrated by Slug. 15738_ Slug penetrates Reinforced Barrier. 15742_ Acquired 58 matter. 15760_ NOH/K822Z9HYW:1J7>ISRR [Achievement: Back For More] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????# ???s????????????????????? | | ?????????????????????# ?????????????????????#### | | ???????????????####### #????????????????????# | | ?????????????? ????????????????????# | | ??????????????ss ????????????????????# | | ????????????? s ????????????????????# | | ????????????? #?????????????####### | | ???????????? #?????????????# + | | ????????????? sA #?????????????# # | | ?????????????"" ############### + | | ?????????????"" ! k p ## | | ???????????"""" ! ######## ## | | ?????????? g = #??????# ## | | ?????????? #??????# ##### | | ?????????? ########??????# | | ?????????????"" #?????????????# | | ?????????????"" !! @#?????????????# | | ?????????????"" ! #?????????? | | ??????????? u #??????????############# | | ??????????? #??????????????????????? | | ??????????? #????#######?##????????? | | ????????????""" ####+###????# ? ########## | | ?????????????"" ????????????# = # | | ??????????????" ?????????????# " !# | | ????????????? ??????????????# """ # | | ????????????? ???????????????# G # | | ???????????????????????????????# """ # | | ???????????????????????????????# " # | | ???????????????????????????????? # | | ?????????????????????????????????? ?# | | ??????????????????????+#############+######+###### | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ????????????????????? | | ??????????????????????#+############+############# | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# """ #????????? | | ??????????????????????????????# """ #????????? | | ??????????????????????????????# """ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 74 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 3 Force Boost 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Propulsion Shielding | -8/Materials | Hacked Melee Analysis Suite | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Machine Analyzer | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Microactuators | -6/Factory | Scanalyzed Imp. Phase Shifter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Plasma Cannon | x1 | -6/Factory | Preloaded Propulsion Shielding | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Back For More Cya! Dramatic Entrance Hey, That's Mine! Leap Before You Look Challenges ------------ None Game ------ Seed SlugAnalysisSword Manual? 0 Play Time 05:29:19 Cumulative 61.1 hours Start 2024.05.08 @ 22:00:06 End 2024.05.09 @ 23:30:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b248fe42-dcc3-4778-a351-cf0c9ab2d845