Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 04:57:22 Player: Demo Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (10307) 10307 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (5998) 5998 TOTAL SCORE: 22950 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4021 Follower Combat Kills 277 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 194/300 Energy 99/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod (200) Trap Reconfigurator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Core Analyzer Matter Filter Improved Kinecellerator Improved Weapon Cycler > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Hypervelocity Coil Gun Fusion Bomb Launcher > --- INVENTORY -------- Improved Heavy Treads Biometal Medium Treads Advanced Heat Sink High-capacity Matter Pod Improved Signal Interpreter Kinecellerator Layered Heavy Armor Plating Graphene Brace Long-range Tractor Beam Trap Reconfigurator KE Penetrator Hypervelocity Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Heavy Proton Missile Launcher Field Lobotomy Kit Plasma Cutter [Rating: 109] Favorites ----------- Power Light Particle Reactor Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon KE Penetrator Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Launcher Heavy Proton Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . . . . 1 2 . . . . 1 . . Weapon 3 | . . . . . 1 . . . 2 . . . . Parts Attached 155 | 2 1 6 3 2 13 8 10 8 3 16 23 32 28 Power 13 | . . 2 . . 1 1 . 1 . 1 2 4 1 Engine 8 | . . 2 . . 1 1 . 1 . 1 . 1 1 Core 2 | . . . . . . . . . . . 2 . . Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 35 | 2 . . 2 . 4 2 4 . . 7 5 7 2 Treads 14 | 2 . . . . . . 1 . . 1 2 6 2 Leg 4 | . . . . . . . . . . 2 1 1 . Wheel 16 | . . . 2 . 4 2 2 . . 4 2 . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . Utility 55 | . 1 1 1 . 4 4 4 5 2 3 10 10 10 Device 30 | . . . . . 1 2 1 4 2 2 7 4 7 Storage 3 | . . . 1 . . . . 1 . . . . 1 Processor 2 | . . . . . . . . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 20 | . 1 1 . . 3 2 3 . . 1 2 5 2 Artifact . | . . . . . . . . . . . . . . Weapon 52 | . . 3 . 2 4 1 2 2 1 5 6 11 15 Energy Gun 7 | . . 1 . 1 3 1 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 1 . . Ballistic Gun 36 | . . 1 . 1 . . . 1 1 4 4 10 14 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 1 . . 1 1 . Special Weapon 2 | . . 1 . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . . . . 1 1 1 Parts Lost 67 | . . 2 . 2 2 . 13 4 . 2 5 9 28 Power 5 | . . 1 . . . . 1 . . . . 1 2 Propulsion 19 | . . . . . 2 . 6 . . 1 4 1 5 Utility 17 | . . . . . . . 3 2 . . . 3 9 Weapon 26 | . . 1 . 2 . . 3 2 . 1 1 4 12 Highest Loss Streak 22 | . . 2 . 2 2 . 7 3 . 1 2 3 22 To Critical Strikes 2 | . . . . . . . 1 . . . . . 1 Average Backups 15 | . 2 4 5 9 16 16 16 15 13 17 19 18 17 Power . | . . . . . 1 . . . . . . . . Propulsion 2 | . . . 2 3 5 3 1 . . 2 4 3 1 Utility 8 | . 1 3 3 4 6 9 11 12 8 8 10 9 8 Weapon 2 | . . . . . 1 2 1 . 1 3 2 3 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 37 | . . 2 . 2 3 3 1 . . 1 6 11 8 Power 3 | . . . . . . 1 . . . . . . 2 Propulsion 10 | . . . . . . . . . . 1 1 8 . Utility 20 | . . 1 . 2 3 2 1 . . . 4 2 5 Weapon 3 | . . 1 . . . . . . . . 1 1 . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 36 88 100 93 95 98 84 56 51 96 97 88 87 Engine 6 | . . 11 14 14 9 7 5 4 6 6 5 3 4 Reactor 2 | . . . . . . . . . . . . 6 4 Treads 9 | . 28 28 17 . . . 1 . . 3 7 11 11 Wheel 8 | . . . 10 28 33 30 20 . . 19 11 . . Device 13 | . . . . . 2 11 9 18 19 21 22 17 20 Storage 5 | . . . 5 14 9 7 7 7 6 6 5 5 5 Processor 2 | . . . . . . . . . . . 2 4 4 Protection 9 | . 8 25 22 14 14 17 15 . . 4 2 5 1 Energy Gun 6 | . . 6 14 14 18 22 16 13 6 6 2 . . Ballistic Gun 17 | . . 11 14 7 2 . . . 4 18 22 27 27 Peak Build Rating 109 | 2 3 9 12 14 37 46 52 70 67 67 73 107 109 Average Rating 65 | 1 2 6 8 12 31 43 41 59 60 54 67 101 102 On Entrance 37 | . 2 3 7 12 14 37 46 52 52 67 58 72 105 Avg Prop Armor Cover (%) 12 | 41 29 27 . . . . 5 . . 4 7 9 . Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 114 | . 3 14 51 52 77 87 87 50 49 85 97 114 108 Greatest Support 150 | 3 3 40 40 20 40 46 50 50 50 50 30 150 150 Greatest Overweight (x) 10 | . . . 2 2 3 2 4 . . 4 9 10 . Average Overweight (x) . | . . . . 2 1 1 1 . . 1 4 . . Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 15 20 20 20 20 Average Capacity 18 | 5 5 5 10 20 20 20 20 16 15 18 20 20 19 Most Carried 20 | . 5 5 11 20 20 20 20 17 15 20 20 20 20 Average Carried 16 | . 2 4 6 12 19 19 19 14 13 17 19 19 19 Final Capacity 20 | 5 5 5 20 20 20 20 20 15 15 20 20 20 20 Final Carried 20 | . 5 5 11 20 20 20 17 13 15 20 20 20 20 Class Distribution -------------------- 44% | Scavenger-Tank 23% | Scavenger-Gunner 19% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Mutant | -7/Storage Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Matter Collected 6087 | 220 . 203 . 69 120 100 388 96 256 643 825 1871 1296 Remotely 440 | . . . . . . . . . . . . . 440 Salvage Created 9784 | . . 298 . 87 293 213 575 275 56 923 816 3089 3159 Parts 494 | . . 18 . . 13 7 32 10 7 38 43 135 191 Haulers Intercepted 3 | . . . . . . . . 1 . 1 . . 1 Recyclers Shooed 5 | . . 1 . . . . . . 1 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Combat Hostiles Destroyed 166 | . . 5 . 6 5 2 19 7 . 12 11 40 59 Guns 110 | . . 2 . 6 4 2 7 1 . 8 11 36 33 Cannons 7 | . . 3 . . . . . . . 4 . . . AOE 46 | . . . . . . . 11 6 . . . 3 26 Classes Destroyed 19 | . . 6 . 1 3 . 2 1 . 1 1 3 1 Worker 15 | . . 3 . . . 1 . . 1 . . . 10 Builder 4 | . . 2 . . . . . 1 . . . . 1 Tunneler 5 | . . 1 . . . . . . 1 . . . 3 Hauler 3 | . . . . . . . . 1 . 1 . . 1 Recycler 5 | . . 1 . . . 1 . 1 . . 1 . 1 Operator 1 | . . . . . . . . . . . 1 . . Watcher 4 | . . . . . 1 . . 1 . . . 1 1 Swarmer 33 | . . 3 . . . . 7 . . 3 . 8 12 Saboteur 4 | . . . . . . . . . . . . . 4 Grunt 36 | . . 2 . . 3 . 3 2 . 2 . 9 15 Brawler 3 | . . . . . . . . . . . . 3 . Duelist 9 | . . . . . . . . . . . . 1 8 Sentry 27 | . . . . . 1 2 4 4 . . 2 10 4 Specialist 11 | . . . . . . . 2 . . 6 . 1 2 Hunter 11 | . . . . . 1 . . 1 . . 5 2 2 Programmer 21 | . . . . . . . 3 . . . 4 4 10 Heavy 2 | . . . . . . . . . . 1 . . 1 Behemoth 3 | . . . . . . . . . . . . 2 1 Assembled 6 | . . . . 6 . . . . . . . . . Best Kill Streak 25 | . . 4 . 2 3 2 7 10 2 4 3 8 25 Combat Bots Only 21 | . . 3 . 2 3 1 7 7 . 4 2 8 21 Max Kills in Single Turn 8 | . . 1 . 1 1 2 2 2 1 1 1 3 8 Gunslinging 2 | . . . . . . . . . . . . 2 2 Exploded 5 | . . . . . . . 2 2 . . . 1 5 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Hostile Shots Fired 1363 | . . 24 . 36 31 27 230 303 . 37 83 210 382 Missed 457 | . . 3 . 13 11 10 64 146 . 8 20 61 121 Hits 906 | . . 21 . 23 20 17 166 157 . 29 63 149 261 Melee 13 | . . . . 2 . . . . . . . . 11 Projectile 893 | . . 21 . 21 20 17 166 157 . 29 63 149 250 AOE 1 | . . . . 1 . . . . . . . . . Critical Strikes 34 | . . 1 . 1 . . 4 . . . 4 7 17 Part Disruptions 3 | . . . . 1 . . . . . . 2 . . Damage Taken 15740 | . . 258 . 314 307 134 2126 1296 . 688 1021 3307 6289 Core 1839 | . . 34 . 97 27 10 394 171 . 96 54 240 716 Absorbed by Shields 78 | . . . . . . . . . . . . . 78 Reduced by Siege Mode 130 | . . . . . . . . . . . . 71 59 Redirected to Shielding 32 | . . . . . . . . . . . . 32 . Ignored by Resistances 54 | . . . . . . . . . . 9 . 40 5 Regen/Repaired (Parts) 54 | . . . . . . 32 . . . . . . 22 Core Remaining (%) 69 | 100 . . . 47 95 . . 17 . 88 . . . Volleys Fired 518 | . . 41 . 28 18 6 87 21 4 21 31 169 92 Largest 5 | . . 2 . 2 3 3 3 3 3 5 5 5 5 Hottest 196 | . . 100 . 96 180 180 180 145 75 195 196 166 169 Shots Fired 1435 | . . 60 . 34 44 18 150 32 12 94 148 523 320 Gun 1278 | . . 54 . 34 44 18 118 20 12 75 130 472 301 Cannon 37 | . . . . . . . . . . 19 18 . . Launcher 109 | . . . . . . . 32 12 . . . 51 14 Special 11 | . . 6 . . . . . . . . . . 5 Kinetic 1008 | . . 41 . 3 . . . 3 8 62 118 472 301 Thermal 302 | . . 19 . 31 44 18 118 17 4 32 19 . . Explosive 52 | . . . . . . . 32 12 . . . 2 6 Electromagnetic 68 | . . . . . . . . . . . 11 49 8 Robot Hit Streak 24 | . . 10 . 7 16 14 13 10 7 10 10 24 13 Robot Miss Streak 5 | . . 2 . 2 3 3 3 2 1 3 4 5 4 Penetration Max 2 | . . . . . . . . . . . . 1 2 Secondary Targets 26 | . . . . 1 2 . . . . . 1 11 11 Max Gunslinging Chain 2 | . . . . 1 1 . . . . . 1 2 2 Shots Hit Robots 796 | . . 42 . 23 31 13 53 22 7 48 86 275 196 Core Hits 473 | . . 16 . 12 11 6 38 38 4 23 30 137 158 Critical Kills 14 | . . . . . . . . . . . . 3 11 Critical Parts Destroyed 19 | . . . . . . . . . . . 1 3 15 Critical Strikes 43 | . . 1 . . . 1 4 1 . . 1 8 27 Burn 7 | . . 1 . . . 1 4 1 . . . . . Destroy 36 | . . . . . . . . . . . 1 8 27 Melee Attacks 1 | . . . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27995 | . . 504 . 312 720 359 2565 1485 129 1345 2134 8183 10259 Guns 18869 | . . 437 . 312 720 359 1297 346 129 943 1804 7054 5468 Cannons 732 | . . . . . . . . . . 402 330 . . Explosions 8327 | . . . . . . . 1268 1139 . . . 1129 4791 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 15259 | . . 328 . 37 . . . 40 53 735 1544 7054 5468 Thermal 5157 | . . 176 . 275 720 359 1297 306 76 610 381 . 957 Explosive 5512 | . . . . . . . 1268 1139 . . . 105 3000 Electromagnetic 2067 | . . . . . . . . . . . 209 1024 834 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 2 2 . . 2 2 12 Average Corruption 3 | . . . . . . . 1 2 . . 1 1 5 Corruption Purged 2 | . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 80 | . . . . . . . 12 5 . . 2 22 39 Message Errors 20 | . . . . . . . 5 4 . . . 4 7 Matter Fused 21 | . . . . . . . 3 . . . . 6 12 Heat Flow Errors 10 | . . . . . . . 2 . . . 1 1 6 Energy Discharges 8 | . . . . . . . 1 . . . . 2 5 Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . 3 4 Data Loss (major) 3 | . . . . . . . . . . . 1 1 1 Misfires 2 | . . . . . . . . . . . . 1 1 Alerts 3 | . . . . . . . . . . . . 2 1 Weapon Failures 5 | . . . . . . . 1 . . . . 2 2 Overload Shots 45 | . . . . . 9 6 21 4 . 1 4 . . Effects 1 | . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . Overflow Damage 259 | . . . . . . . 34 . . . 4 . 221 Projectiles 4 | . . . . . . . . . . . 4 . . Explosions 255 | . . . . . . . 34 . . . . . 221 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 502 | . . . . . . . 253 45 . . . 83 121 Shots 14 | . . . . . . . 8 1 . . . 2 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 414 | . . 197 . 304 414 193 358 353 . 292 334 314 308 Average Temperature 90 | . . 84 . 90 202 83 88 213 . 97 51 66 76 Received Heat Transfer 2670 | . . 144 . 180 144 48 429 330 . 81 27 477 810 Effects 15 | . . . . . 5 . 4 . . 1 . 5 . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . Interference 11 | . . . . . 3 . 3 . . . . 5 . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . 3 3 Total Turns 70 | . . . . . . . . . . . . 50 20 Longest Duration 32 | . . . . . . . . . . . . 32 15 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . . . 5 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . 1 . . 1 . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . Parts Melted 17 | . . 1 . . 1 1 5 4 . 3 2 . . Heat Transferred 8783 | . . 890 . 692 1286 657 2306 620 148 864 520 . 800 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Maximum Alert Level 5 | . . . . . . . 3 2 1 2 1 5 5 Low Security (%) 25 | 100 100 100 . 100 100 100 16 . . . . 3 . Level 1 20 | . . . . . . . 4 64 100 62 100 16 . Level 2 10 | . . . . . . . 58 35 . 37 . 4 . Level 3 13 | . . . . . . . 19 . . . . 32 7 Level 4 18 | . . . . . . . . . . . . 23 60 Level 5 10 | . . . . . . . . . . . . 18 26 High Security 1 | . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . Peak Influence 3051 | . . 60 . 15 61 73 761 627 280 546 290 2269 3051 Initial 1190 | . . . . . . 18 39 370 280 196 286 169 1190 Average 715 | . . 9 . 1 19 18 508 437 272 340 249 1055 1528 Influence Increases 7391 | . . 155 . 30 156 124 912 397 30 370 348 2210 2659 Destroy 0b10 Robot/C 3420 | . . 100 . . 100 40 400 140 . 260 220 860 1300 Destroy 0b10 Robot/NC 220 | . . 35 . . 5 10 . 20 10 10 10 35 85 Destroy Leader 580 | . . 20 . . 22 20 20 64 . 50 70 50 264 Allied During Kill 72 | . . . . . . . 4 . . 5 . 53 10 Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . Successful Hack 82 | . . . . . 12 53 . . 5 . . . 12 Disable Machine 555 | . . . . 15 15 . 105 15 . 15 30 90 270 Anti-Garrison Action 1000 | . . . . . . . 150 . . . . 700 150 Destroy Structure 957 | . . . . . 2 1 188 53 . . 8 257 448 Partial Spotted 45 | . . . . . . . . 30 15 . . . . Lose Combat Pursuer 450 | . . . . 15 . . 45 75 . 30 . 165 120 Influence Decreases 4480 | . . 155 . 30 115 108 208 541 367 104 652 183 2017 Entered New Map 2265 | . . . . . . 23 18 391 337 84 260 73 1079 Time Decay 1350 | . . 145 . 25 95 85 . 110 30 . 342 . 518 Lost Part 645 | . . 10 . 5 20 . 130 40 . 20 50 90 280 Lost Ally 220 | . . . . . . . 60 . . . . 20 140 Squads Dispatched 39 | . . . . . . . . 4 1 3 7 . 24 Investigation 3 | . . . . . . . . . . . . . 3 Extermination 5 | . . . . . . . . . . . 2 . 3 Reinforcement 18 | . . . . . . . . 3 . 3 2 . 10 Assault 7 | . . . . . . . . . . . . . 7 Garrison 6 | . . . . . . . . 1 1 . 3 . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Distress Signals 12 | . . . . 1 1 1 . 1 . . . 3 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 252 | . 2 5 . 12 7 2 20 20 . 14 14 53 103 Peak Tracking Total 19 | . 3 3 . 5 4 1 7 10 . 4 2 8 19 Tactical Retreats 21 | . . . . 4 . . 1 3 . 2 . 7 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Traps Triggered 19 | . . . . . . . 1 . . 2 . 15 1 Indirectly 8 | . . . . . . . . . . . . 8 . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . Traps Reconfigurated 4 | . . . . . . . . 1 . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Machines Disabled 48 | . . . . 1 1 . 12 1 . 1 2 11 19 Max in Single Turn 7 | . . . . 1 1 . 2 1 . 1 1 1 7 Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 8 | . . . . . . . 3 . . . . 5 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Machines Accessed 16 | . . . 2 . 1 3 2 . 1 . 2 . 5 Terminals 6 | . . . . . 1 . 2 . 1 . . . 2 Fabricators 2 | . . . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . . Total Hacks 27 | . . . 2 . 5 6 2 . 1 . 2 . 9 Successful 14 | . . . 2 . 2 4 1 . 1 . 1 . 3 Failed 12 | . . . . . 3 2 1 . . . 1 . 5 Catastrophic 5 | . . . . . 1 1 1 . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . 1 Manual 8 | . . . 1 . 4 1 . . . . 1 . 1 Terminals 11 | . . . . . 5 . 2 . 1 . . . 3 Fabricators 2 | . . . . . . 1 . . . . 1 . . Repair Stations 4 | . . . . . . 3 . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . 4 Garrison Access 3 | . . . . . . 2 . . . . 1 . . Terminal Hacks 4 | . . . 2 . . . 1 . 1 . . . . Record 1 | . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . Unlock Access 2 | . . . . . . 1 . . . . 1 . . Unauthorized Hacks 4 | . . . . . 2 1 . . . . . . 1 Terminals 2 | . . . . . 2 . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 2 1 . . . 1 . 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . 2 Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 35 | . . . . . . 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . . . 12 . . . . 20 3 Machine Destruction 35 | . . . . . . . 12 . . . . 20 3 Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 1 1 Autooverrided 2 | . . . . . . . . . . 2 . . . Robots Rewired 9 | . . . . . . . 3 . . . . 6 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Total Allies 19 | . . . . 3 . . 3 . . 2 . 7 4 Largest Group 6 | . . . . 3 . . 3 . . 1 . 6 6 Highest-Rated Group 180 | . . . . 40 . . 48 . . 43 . 180 180 Highest-Rated Ally 73 | . . . . 16 . . 16 . . 43 . 73 30 Initial Warlord ECA Mod 22 | . . . . . . . . 7 6 6 15 15 22 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 63 | . . . . 2 . . 9 . . 6 . 7 39 Total Damage 1621 | . . . . 10 . . 77 . . 57 . 465 1012 Kills 11 | . . . . . . . 1 . . 1 . 3 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Field Lobotomies 4 | . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Active Infowar (turns) 2813 | . . . . . 81 353 879 221 72 71 688 420 28 Sensors 146 | . . . . . 81 . . . . . 65 . . Traps 2732 | . . . . . . 353 879 221 72 71 688 420 28 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Turns Passed 8833 | 17 38 664 549 494 305 354 953 221 72 343 777 2519 1527 Spaces Moved 5108 | 28 55 407 397 344 209 251 605 300 95 192 400 1091 734 Core 261 | 28 55 175 . . . . . . . . . . 3 Treads 2238 | . . 232 209 . . . . . . . . 1066 731 Legs . | . . . . . . . . . . . . . . Wheels 2071 | . . . 188 344 209 251 463 . . 191 400 25 . Hover . | . . . . . . . . . . . . . . Flight 538 | . . . . . . . 142 300 95 1 . . . Fastest Speed 50 | 50 50 50 110 110 95 100 50 50 50 50 110 157 50 Average Speed 124 | 50 50 112 136 110 96 106 96 50 50 106 144 159 158 Slowest Speed 240 | 50 50 160 160 110 125 110 150 50 50 140 215 240 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 18 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 18 72 61 62 22 9 81 57 3 93 9 92 27 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . Spaces Dug 94 | . . . . . . . 48 14 . . . 5 27 Terrain Destroyed 589 | . . . . . 2 1 177 66 . . 3 87 253 Melee . | . . . . . . . . . . . . . . Projectile 108 | . . . . . 2 1 2 . . . 3 29 71 AOE 479 | . . . . . . . 175 66 . . . 56 182 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Sto Fac DSF Fac Gar Fac Total 6661 | 29 64 547 403 426 282 328 832 318 111 288 534 1563 936 Wait 422 | . . 87 . 37 14 39 56 1 1 11 28 129 19 Move 5060 | 27 54 406 396 343 208 251 604 263 94 191 399 1090 734 Hop 18 | . . . . . . . . 18 . . . . . Pick Up 130 | . 5 5 3 12 14 8 5 1 7 18 14 22 16 Fast Attach 59 | 2 3 3 1 1 3 5 1 5 . 4 16 10 5 Attach 58 | . . 3 . 1 5 3 5 3 4 5 3 9 17 Detach 7 | . . . . . . 1 . 1 . . 3 2 . Swap 114 | . . . 2 2 5 3 13 3 . 10 13 33 30 Drop 142 | . 2 2 1 2 14 12 3 2 1 12 27 41 23 Fire 518 | . . 41 . 28 18 6 87 21 4 21 31 169 92 Melee 1 | . . . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . 8 . . 16 . 6 . Rewire 102 | . . . . . . . 50 . . . . 52 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 4 exits: [*Sto x4]) -7/Storage -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 56 | -10/Materials | Entered Mines 86 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 91 | -10/Mines | Learned Materials emergency access door positions 136 | -10/Mines | Learned location of Storage (-7) 203 | -10/Mines | Identified exit to Materials 305 | -10/Mines | Build established: Mutant 568 | -10/Mines | Excavation squad dispatched 568 | -10/Mines | A large section of the Mines collapsed 709 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 711 | -10/Mines | Discovered new exit (range 5) 720 | -10/Mines | Entered Exiles 762 | -10/Exiles | Met 8R-AWN 788 | -10/Exiles | Met EX-HEX 831 | -10/Exiles | Met EX-BIN 850 | -10/Exiles | Aligned with FarCom system 852 | -10/Exiles | Given EX-Vault access code 892 | -10/Exiles | Opened EX-Vault 932 | -10/Exiles | Warned to stay clear of 0b10 Research branches 981 | -10/Exiles | Met EX-DEC 989 | -10/Exiles | Learned location of Zion (-6) 1154 | -10/Exiles | Found Trap Reconfigurator 1158 | -10/Exiles | Found Flying Fortress v7 1161 | -10/Exiles | Found Field Lobotomy Kit 1256 | -10/Exiles | Discovered new exit (range 12) 1269 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Trap Reconfigurator, Field Lobotomy Kit 1269 | -10/Exiles | Entered Mines 1315 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1357 | -9/Mines | Assembled infested the area 1362 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1364 | -9/Mines | Build established: Scavenger-Mutant 1417 | -9/Mines | Lost 4 allies 1587 | -9/Mines | Core integrity fell below 50% 1732 | -9/Mines | Discovered new exit (range 6) 1763 | -9/Mines | Entered Materials 1763 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1979 | -8/Materials | Discovered new exit (range 6) 2068 | -8/Materials | Entered Factory 2068 | -7/Factory | Evolved 2 slots: Utility x2 2070 | -7/Factory | FarCom data flow suspended 2145 | -7/Factory | Repaired Cld. Pulse Rifle 2422 | -7/Factory | Identified exit to Garrison 2422 | -7/Factory | Entered Garrison 2458 | -7/Garrison | Build established: Scavenger-Tank 2512 | -7/Garrison | Garrison Relay disabled 2594 | -7/Garrison | Triggered checkpoint 2615 | -7/Garrison | Triggered checkpoint 2651 | -7/Garrison | Destroyed 7 combat bots 2803 | -7/Garrison | Discovered new exit (range 11) 2851 | -7/Garrison | Triggered checkpoint 2912 | -7/Garrison | Garrison Relay disabled 2986 | -7/Garrison | Triggered checkpoint 3056 | -7/Garrison | Discovered new exit (range 12) 3108 | -7/Garrison | Triggered checkpoint 3149 | -7/Garrison | Core integrity fell below 50% 3163 | -7/Garrison | Discovered new exit (range 5) 3179 | -7/Garrison | Lost 7 parts (1p3n2u1w) 3298 | -7/Garrison | Lost 3 allies 3320 | -7/Garrison | Lost 3 parts (1u2w) 3342 | -7/Garrison | Discovered new exit (range 10) 3356 | -7/Garrison | Triggered checkpoint 3357 | -7/Garrison | Garrison Relay disabled 3375 | -7/Garrison | Entered Storage 3471 | -7/Storage | Build established: Mutant 3483 | -7/Storage | Garrison activated, responded to threat 3555 | -7/Storage | Core integrity fell below 20% 3568 | -7/Storage | Destroyed 7 combat bots 3573 | -7/Storage | Lost 3 parts (2u1w) 3589 | -7/Storage | Discovered new exit (range 15) 3596 | -7/Storage | Entered Factory 3596 | -6/Factory | Evolved 2 slots: Weapon x2 3645 | -6/Factory | Garrison activated, responded to threat 3668 | -6/Factory | Identified exit to DSF 3668 | -6/Factory | Entered DSF 3725 | -6/DSF | Additional patrols routed to DSF 3778 | -6/DSF | Discovered new exit (range 16) 3787 | -6/DSF | Local machine network offline 3910 | -6/DSF | Sterilization system engaged 3930 | -6/DSF | Ambient heat levels rising (+10) 3945 | -6/DSF | Ambient heat levels rising (+10) 3960 | -6/DSF | Ambient heat levels rising (+10) 3975 | -6/DSF | Ambient heat levels rising (+10) 3990 | -6/DSF | Ambient heat levels rising (+10) 4005 | -6/DSF | Ambient heat levels rising (+10) 4011 | -6/DSF | Entered Factory 4011 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4136 | -5/Factory | Build established: Scavenger-Gunner 4212 | -5/Factory | Discovered new exit (range 16) 4236 | -5/Factory | Identified exit to Factory 4345 | -5/Factory | Garrison activated, responded to threat 4782 | -5/Factory | Identified exit to Garrison 4788 | -5/Factory | Entered Garrison 5025 | -5/Garrison | Triggered checkpoint 5072 | -5/Garrison | Triggered checkpoint 5132 | -5/Garrison | Garrison Relay disabled 5187 | -5/Garrison | Triggered checkpoint 5196 | -5/Garrison | Spotted B-75 Beast 5236 | -5/Garrison | Destroyed B-75 Beast 5243 | -5/Garrison | Build established: Scavenger-Tank 5270 | -5/Garrison | Lost 3 parts (1u2w) 5360 | -5/Garrison | Triggered checkpoint 5363 | -5/Garrison | Triggered checkpoint 5436 | -5/Garrison | Destroyed 8 combat bots 5612 | -5/Garrison | Garrison Relay disabled 5614 | -5/Garrison | Triggered checkpoint 5690 | -5/Garrison | Discovered new exit (range 12) 5732 | -5/Garrison | Spotted B-75 Beast 5767 | -5/Garrison | Destroyed B-75 Beast 5789 | -5/Garrison | Lost 3 parts (1p1u1w) 5956 | -5/Garrison | Triggered checkpoint 6074 | -5/Garrison | Discovered new exit (range 15) 6281 | -5/Garrison | Garrison Relay disabled 6694 | -5/Garrison | Discovered new exit (range 14) 6937 | -5/Garrison | Garrison Relay disabled 7060 | -5/Garrison | Triggered checkpoint 7070 | -5/Garrison | Triggered checkpoint 7106 | -5/Garrison | Triggered checkpoint 7153 | -5/Garrison | Found Fusion Bomb Launcher 7307 | -5/Garrison | Entered Factory 7307 | -5/Factory | Accompanied by 6 allies 7607 | -5/Factory | First assault squad dispatched 7648 | -5/Factory | Spotted B-75 Beast 7664 | -5/Factory | Destroyed B-75 Beast 7694 | -5/Factory | Lost 3 allies 7989 | -5/Factory | Build established: Scavenger-Gunner 7999 | -5/Factory | Central database locked down 8344 | -5/Factory | System corruption reached 10% 8383 | -5/Factory | Lost 4 parts (2n2w) 8385 | -5/Factory | Destroyed 21 combat bots 8432 | -5/Factory | Cargo convoy interrupted 8742 | -5/Factory | High security lockdown imminent 8764 | -5/Factory | Core integrity fell below 50% 8813 | -5/Factory | Destroyed 15 combat bots 8821 | -5/Factory | Assimilated L-41 Fighter with FLK Orb 8822 | -5/Factory | High security lockdown engaged 8822 | -5/Factory | Core integrity fell below 20% 8824 | -5/Factory | Assimilated G-67 Veteran with FLK Orb 8827 | -5/Factory | Assimilated C-45 Heavy ARC with FLK Orb 8830 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 8833 | -5/Factory | Released all parts (2) 8834 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08824_ Veteran 6a Field Laser blown off. 08824_ Veteran 6a Plasma Rifle blown off. 08824_ Veteran 6a Adv. Heat Sink blown off. 08824_ E-15 Imp destroyed. 08826_ Slug penetrates Wall. 08826_ Slug penetrates H-71 Marshal. 08827_ System corrupted: Component data lost. 08827_ C-45 Heavy ARC assimilated. 08827_ Heavy ARC 6a bursts open, deploying its payload. 08827_ S-27 Virus unfolds itself. 08828_ Penetrated by Slug. 08830_ Field Lobotomy Kit expended. 08830_ H-71 Marshal assimilated. 08831_ Penetrated by Slug. 08832_ Fighter 6g destroyed. 08833_ Released Hcp. Storage Unit. 08833_ Released Graphene Brace. 08833_ Slug penetrates Marshal 6a. 08834_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ??????????????????????k ????????????????????????? | | ??????????????????????# ##???????????????????????? | | ??????????????????????#k# ???????????????????????? | | ??????????????????????;i!##???????#??????????????? | | ????????????????????###=*=[????? ???????????????? | | ????????????????????# #!!!????? ????????????????? | | ????????????????????# =kh#???? ""????????????????? | | ????????????????????##%%=#???"T??????????????????? | | ?????????????########=hY[###;#####???????????????? | | ????????#????# #xH=*!] #???????????????? | | ????????# # !! =%=[/!@ #???????????????? | | ????????? " * %== %%*%= #???????????????? | | ??????? " k[= !%t %!!!= #???????????????? | | ????????#! [![*[[ *u!=! #???????????????? | | ???????%/=[l ! %|*%= #??????????????? | | ????????#[ = ![% ; ???????????? | | ????????# | * s ???????????? | | ????????# /%k R ??????????? | | ????????? = ggg % sss ""???????????? | | ????????? ## i ; "????????????? | | ???????????# " % "????????????? | | ???????????### ;; ; u????????????? | | ?????????????# ! !% ## % !|! #####+?????????? | | ?????????#####+"##;#"# =%= ?????????? | | ??????? =*=[ % =*! ?????????? | | ??????? %|% | ?????????? | | ??????? =% !* ????????? | | ????????#+##"######### ?????????? | | ?????????????????????# *== ##########??????????? | | ?????????????????????##### ###???????????????????? | | ?????????????????????????#*#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 41 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 60 Core Analysis 6 Recoil Reduction 4 Matter Filtering 45 Energy Filtering 45 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Pulse Rifle | 73% | -7/Factory Studied --------- KE Penetrator | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It Challenges ------------ None Game ------ Seed JunkArcMultitool Manual? 0 Play Time 01:28:34 Cumulative 353.1 hours Start 2025.11.02 @ 03:27:52 End 2025.11.02 @ 04:57:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6508f842-d088-47eb-9545-05e0062c62c7